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https://github.com/tuyoogame/YooAsset.git
synced 2026-05-24 09:40:11 +00:00
Update PatchSystem
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@@ -59,7 +59,7 @@ namespace YooAsset
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if (_steps == ESteps.LoadAppManifest)
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{
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string filePath = PathHelper.MakeStreamingLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
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string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.Setting.PatchManifestFileName);
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_downloadURL = PathHelper.ConvertToWWWPath(filePath);
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(_downloadURL);
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@@ -149,7 +149,7 @@ namespace YooAsset
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{
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// 加载APP内的补丁清单
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YooLogger.Log($"Load application patch manifest.");
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string filePath = PathHelper.MakeStreamingLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
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string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.Setting.PatchManifestFileName);
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_downloadURL = PathHelper.ConvertToWWWPath(filePath);
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_downloader = new UnityWebDataRequester();
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_downloader.SendRequest(_downloadURL);
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@@ -184,7 +184,7 @@ namespace YooAsset
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if (SandboxHelper.CheckSandboxPatchManifestFileExist())
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{
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YooLogger.Log($"Load sandbox patch manifest.");
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string filePath = PathHelper.MakePersistentLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
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string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.Setting.PatchManifestFileName);
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string jsonData = File.ReadAllText(filePath);
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_impl.LocalPatchManifest = PatchManifest.Deserialize(jsonData);
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}
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@@ -95,7 +95,7 @@ namespace YooAsset
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if (_steps == ESteps.LoadWebManifestHash)
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{
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string webURL = GetPatchManifestRequestURL(_updateResourceVersion, ResourceSettingData.Setting.PatchManifestHashFileName);
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string webURL = GetPatchManifestRequestURL(_updateResourceVersion, YooAssetSettingsData.Setting.PatchManifestHashFileName);
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YooLogger.Log($"Beginning to request patch manifest hash : {webURL}");
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_downloaderHash = new UnityWebDataRequester();
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_downloaderHash.SendRequest(webURL, _timeout);
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@@ -137,7 +137,7 @@ namespace YooAsset
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if (_steps == ESteps.LoadWebManifest)
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{
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string webURL = GetPatchManifestRequestURL(_updateResourceVersion, ResourceSettingData.Setting.PatchManifestFileName);
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string webURL = GetPatchManifestRequestURL(_updateResourceVersion, YooAssetSettingsData.Setting.PatchManifestFileName);
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YooLogger.Log($"Beginning to request patch manifest : {webURL}");
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_downloaderManifest = new UnityWebDataRequester();
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_downloaderManifest.SendRequest(webURL, _timeout);
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@@ -206,7 +206,7 @@ namespace YooAsset
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// 注意:这里会覆盖掉沙盒内的补丁清单文件
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YooLogger.Log("Save remote patch manifest file.");
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string savePath = PathHelper.MakePersistentLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
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string savePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.Setting.PatchManifestFileName);
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PatchManifest.Serialize(savePath, _impl.LocalPatchManifest);
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}
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