diff --git a/Assets/YooAsset/Samples~/Mini Game/Runtime/GooglePlayFileSystem/GooglePlayFileSystem.cs b/Assets/YooAsset/Samples~/Mini Game/Runtime/GooglePlayFileSystem/GooglePlayFileSystem.cs index 11e2ba6e..16a14940 100644 --- a/Assets/YooAsset/Samples~/Mini Game/Runtime/GooglePlayFileSystem/GooglePlayFileSystem.cs +++ b/Assets/YooAsset/Samples~/Mini Game/Runtime/GooglePlayFileSystem/GooglePlayFileSystem.cs @@ -28,7 +28,7 @@ internal class GooglePlayFileSystem : DefaultBuildinFileSystem { if (bundle.BundleType == (int)EBuildBundleType.AssetBundle) { - var operation = new DBFSLoadAssetBundleOperation(this, bundle); + var operation = new GPFSLoadAssetBundleOperation(this, bundle); return operation; } else