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Update GooglePlayFileSystem.cs
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@@ -28,7 +28,7 @@ internal class GooglePlayFileSystem : DefaultBuildinFileSystem
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{
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{
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if (bundle.BundleType == (int)EBuildBundleType.AssetBundle)
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if (bundle.BundleType == (int)EBuildBundleType.AssetBundle)
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{
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{
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var operation = new DBFSLoadAssetBundleOperation(this, bundle);
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var operation = new GPFSLoadAssetBundleOperation(this, bundle);
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return operation;
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return operation;
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}
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}
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else
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else
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