mirror of
https://github.com/tuyoogame/YooAsset.git
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Update AssetBundleCollector
编辑器支持分布式构建
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@@ -8,25 +8,39 @@ namespace YooAsset.Editor
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{
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public class AssetBundleCollectorSetting : ScriptableObject
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{
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/// <summary>
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/// 是否显示包裹视图
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/// </summary>
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public bool ShowPackageView = false;
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/// <summary>
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/// 是否启用可寻址资源定位
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/// </summary>
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public bool EnableAddressable = false;
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/// <summary>
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/// 分组列表
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/// 包裹列表
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/// </summary>
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public List<AssetBundleCollectorGroup> Groups = new List<AssetBundleCollectorGroup>();
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public List<AssetBundleCollectorPackage> Packages = new List<AssetBundleCollectorPackage>();
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/// <summary>
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/// 清空所有数据
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/// </summary>
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public void ClearAll()
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{
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EnableAddressable = false;
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Packages.Clear();
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}
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/// <summary>
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/// 检测配置错误
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/// </summary>
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public void CheckConfigError()
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{
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foreach (var group in Groups)
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foreach (var package in Packages)
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{
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group.CheckConfigError();
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package.CheckConfigError();
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}
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}
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@@ -35,88 +49,64 @@ namespace YooAsset.Editor
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/// </summary>
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public bool FixConfigError()
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{
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bool result = false;
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foreach (var group in Groups)
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bool isFixed = false;
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foreach (var package in Packages)
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{
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foreach (var collector in group.Collectors)
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if (package.FixConfigError())
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{
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bool isFixed = collector.FixConfigError();
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if (isFixed)
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{
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result = true;
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}
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isFixed = true;
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}
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}
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return result;
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return isFixed;
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}
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/// <summary>
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/// 获取所有的资源标签
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/// </summary>
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public List<string> GetAllTags()
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public List<string> GetPackageAllTags(string packageName)
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{
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HashSet<string> result = new HashSet<string>();
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foreach (var group in Groups)
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foreach (var package in Packages)
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{
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List<string> groupTags = StringUtility.StringToStringList(group.AssetTags, ';');
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foreach (var tag in groupTags)
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if (package.PackageName == packageName)
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{
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if (result.Contains(tag) == false)
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result.Add(tag);
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}
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foreach (var collector in group.Collectors)
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{
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List<string> collectorTags = StringUtility.StringToStringList(collector.AssetTags, ';');
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foreach (var tag in collectorTags)
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{
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if (result.Contains(tag) == false)
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result.Add(tag);
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}
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return package.GetAllTags();
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}
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}
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return result.ToList();
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Debug.LogWarning($"Not found package : {packageName}");
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return new List<string>();
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}
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/// <summary>
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/// 获取包裹收集的资源文件
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/// </summary>
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public List<CollectAssetInfo> GetPackageAssets(EBuildMode buildMode, string packageName)
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{
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if (string.IsNullOrEmpty(packageName))
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throw new Exception("Build Package name is null or mepty !");
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foreach (var package in Packages)
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{
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if (package.PackageName == packageName)
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{
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return package.GetAllCollectAssets(buildMode, EnableAddressable);
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}
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}
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throw new Exception($"Not found collector pacakge : {packageName}");
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}
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/// <summary>
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/// 获取打包收集的资源文件
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/// 获取所有包裹收集的资源文件
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/// </summary>
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public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode)
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public List<CollectAssetInfo> GetAllPackageAssets(EBuildMode buildMode)
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{
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Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
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// 收集打包资源
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foreach (var group in Groups)
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List<CollectAssetInfo> result = new List<CollectAssetInfo>(1000);
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foreach (var package in Packages)
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{
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var temper = group.GetAllCollectAssets(buildMode);
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foreach (var assetInfo in temper)
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{
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if (result.ContainsKey(assetInfo.AssetPath) == false)
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result.Add(assetInfo.AssetPath, assetInfo);
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else
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throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath}");
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}
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var temper = package.GetAllCollectAssets(buildMode, EnableAddressable);
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result.AddRange(temper);
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}
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// 检测可寻址地址是否重复
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if (EnableAddressable)
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{
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HashSet<string> adressTemper = new HashSet<string>();
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foreach (var collectInfoPair in result)
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{
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if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
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{
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string address = collectInfoPair.Value.Address;
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if (adressTemper.Contains(address) == false)
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adressTemper.Add(address);
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else
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throw new Exception($"The address is existed : {address}");
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}
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}
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}
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// 返回列表
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return result.Values.ToList();
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return result;
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}
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}
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}
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