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feat : add shader pack rule and filter rule
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@@ -147,6 +147,18 @@ namespace YooAsset.Editor
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}
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}
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/// <summary>
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/// 打包着色器
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/// </summary>
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[DisplayName("打包着色器文件")]
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public class PackShader : IPackRule
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{
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public PackRuleResult GetPackRuleResult(PackRuleData data)
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{
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return DefaultPackRule.CreateShadersPackRuleResult();
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}
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}
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/// <summary>
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/// 打包着色器变种集合
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/// </summary>
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