diff --git a/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadAllAssetsOperation.cs b/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadAllAssetsOperation.cs
index 8cb5454a..f208426d 100644
--- a/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadAllAssetsOperation.cs
+++ b/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadAllAssetsOperation.cs
@@ -3,38 +3,88 @@ using UnityEngine;
namespace YooAsset
{
+ public sealed class UnloadAllAssetsOptions
+ {
+ ///
+ /// 释放所有资源句柄,防止卸载过程中触发完成回调!
+ ///
+ public bool ReleaseAllHandles = true;
+
+ ///
+ /// 卸载过程中锁定加载操作,防止新的任务请求!
+ ///
+ public bool LockLoadOperation = true;
+ }
+
public sealed class UnloadAllAssetsOperation : AsyncOperationBase
{
private enum ESteps
{
None,
+ CheckOptions,
+ ReleaseAll,
AbortDownload,
CheckLoading,
- UnloadAll,
+ DestroyAll,
Done,
}
private readonly ResourceManager _resManager;
+ private readonly UnloadAllAssetsOptions _options;
private ESteps _steps = ESteps.None;
- internal UnloadAllAssetsOperation(ResourceManager resourceManager)
+ internal UnloadAllAssetsOperation(ResourceManager resourceManager, UnloadAllAssetsOptions options)
{
_resManager = resourceManager;
+ _options = options;
}
internal override void InternalOnStart()
{
- _steps = ESteps.AbortDownload;
+ _steps = ESteps.CheckOptions;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
+ if (_steps == ESteps.CheckOptions)
+ {
+ if (_options == null)
+ {
+ _steps = ESteps.Done;
+ Status = EOperationStatus.Failed;
+ Error = $"{nameof(UnloadAllAssetsOptions)} is null.";
+ return;
+ }
+
+ // 设置锁定状态
+ if (_options.LockLoadOperation)
+ _resManager.LockLoadOperation = true;
+
+ _steps = ESteps.ReleaseAll;
+ }
+
+ if (_steps == ESteps.ReleaseAll)
+ {
+ // 清空所有场景句柄
+ _resManager.SceneHandles.Clear();
+
+ // 释放所有资源句柄
+ if (_options.ReleaseAllHandles)
+ {
+ foreach (var provider in _resManager.ProviderDic.Values)
+ {
+ provider.ReleaseAllHandles();
+ }
+ }
+
+ _steps = ESteps.AbortDownload;
+ }
+
if (_steps == ESteps.AbortDownload)
{
// 注意:终止所有下载任务
- var loaderDic = _resManager._loaderDic;
- foreach (var loader in loaderDic.Values)
+ foreach (var loader in _resManager.LoaderDic.Values)
{
loader.AbortDownloadOperation();
}
@@ -44,44 +94,32 @@ namespace YooAsset
if (_steps == ESteps.CheckLoading)
{
// 注意:等待所有任务完成
- var providerDic = _resManager._providerDic;
- foreach (var provider in providerDic.Values)
+ foreach (var provider in _resManager.ProviderDic.Values)
{
if (provider.IsDone == false)
return;
}
- _steps = ESteps.UnloadAll;
+ _steps = ESteps.DestroyAll;
}
- if (_steps == ESteps.UnloadAll)
+ if (_steps == ESteps.DestroyAll)
{
- var loaderDic = _resManager._loaderDic;
- var providerDic = _resManager._providerDic;
-
- // 清空所有场景句柄
- _resManager._sceneHandles.Clear();
-
- // 释放所有资源句柄
- foreach (var provider in providerDic.Values)
- {
- provider.ReleaseAllHandles();
- }
-
// 强制销毁资源提供者
- foreach (var provider in providerDic.Values)
+ foreach (var provider in _resManager.ProviderDic.Values)
{
provider.DestroyProvider();
}
// 强制销毁文件加载器
- foreach (var loader in loaderDic.Values)
+ foreach (var loader in _resManager.LoaderDic.Values)
{
loader.DestroyLoader();
}
// 清空数据
- providerDic.Clear();
- loaderDic.Clear();
+ _resManager.ProviderDic.Clear();
+ _resManager.LoaderDic.Clear();
+ _resManager.LockLoadOperation = false;
// 注意:调用底层接口释放所有资源
Resources.UnloadUnusedAssets();
diff --git a/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadUnusedAssetsOperation.cs b/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadUnusedAssetsOperation.cs
index 7ac87835..fdb2e8e4 100644
--- a/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadUnusedAssetsOperation.cs
+++ b/Assets/YooAsset/Runtime/ResourceManager/Operation/UnloadUnusedAssetsOperation.cs
@@ -31,17 +31,16 @@ namespace YooAsset
if (_steps == ESteps.UnloadUnused)
{
- var loaderDic = _resManager._loaderDic;
- var removeList = new List(loaderDic.Count);
+ var removeList = new List(_resManager.LoaderDic.Count);
// 注意:优先销毁资源提供者
- foreach (var loader in loaderDic.Values)
+ foreach (var loader in _resManager.LoaderDic.Values)
{
loader.TryDestroyProviders();
}
// 获取销毁列表
- foreach (var loader in loaderDic.Values)
+ foreach (var loader in _resManager.LoaderDic.Values)
{
if (loader.CanDestroyLoader())
{
@@ -54,7 +53,7 @@ namespace YooAsset
{
string bundleName = loader.LoadBundleInfo.Bundle.BundleName;
loader.DestroyLoader();
- _resManager._loaderDic.Remove(bundleName);
+ _resManager.LoaderDic.Remove(bundleName);
}
// 注意:调用底层接口释放所有资源
diff --git a/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs b/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
index cee8c42a..725e2769 100644
--- a/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
+++ b/Assets/YooAsset/Runtime/ResourceManager/Provider/ProviderOperation.cs
@@ -86,7 +86,7 @@ namespace YooAsset
// 依赖资源包加载器集合
var dependLoaders = manager.CreateDependBundleFileLoaders(assetInfo);
- if(dependLoaders.Count > 0)
+ if (dependLoaders.Count > 0)
_bundleLoaders.AddRange(dependLoaders);
// 增加引用计数
diff --git a/Assets/YooAsset/Runtime/ResourceManager/ResourceManager.cs b/Assets/YooAsset/Runtime/ResourceManager/ResourceManager.cs
index 2c942df3..53bfa6e8 100644
--- a/Assets/YooAsset/Runtime/ResourceManager/ResourceManager.cs
+++ b/Assets/YooAsset/Runtime/ResourceManager/ResourceManager.cs
@@ -9,9 +9,9 @@ namespace YooAsset
{
internal class ResourceManager
{
- internal readonly Dictionary _providerDic = new Dictionary(5000);
- internal readonly Dictionary _loaderDic = new Dictionary(5000);
- internal readonly List _sceneHandles = new List(100);
+ internal readonly Dictionary ProviderDic = new Dictionary(5000);
+ internal readonly Dictionary LoaderDic = new Dictionary(5000);
+ internal readonly List SceneHandles = new List(100);
private long _sceneCreateIndex = 0;
private IBundleQuery _bundleQuery;
@@ -20,6 +20,11 @@ namespace YooAsset
///
public readonly string PackageName;
+ ///
+ /// 锁定加载操作
+ ///
+ public bool LockLoadOperation = false;
+
public ResourceManager(string packageName)
{
@@ -64,7 +69,7 @@ namespace YooAsset
{
string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
mainLoader.DestroyLoader();
- _loaderDic.Remove(bundleName);
+ LoaderDic.Remove(bundleName);
}
}
@@ -79,7 +84,7 @@ namespace YooAsset
{
string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
dependLoader.DestroyLoader();
- _loaderDic.Remove(bundleName);
+ LoaderDic.Remove(bundleName);
}
}
}
@@ -92,6 +97,15 @@ namespace YooAsset
///
public SceneHandle LoadSceneAsync(AssetInfo assetInfo, LoadSceneParameters loadSceneParams, bool suspendLoad, uint priority)
{
+ if (LockLoadOperation)
+ {
+ string error = $"The load operation locked !";
+ YooLogger.Error(error);
+ CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
+ completedProvider.SetCompletedWithError(error);
+ return completedProvider.CreateHandle();
+ }
+
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to load scene ! {assetInfo.Error}");
@@ -106,14 +120,14 @@ namespace YooAsset
{
provider = new SceneProvider(this, providerGUID, assetInfo, loadSceneParams, suspendLoad);
provider.InitSpawnDebugInfo();
- _providerDic.Add(providerGUID, provider);
+ ProviderDic.Add(providerGUID, provider);
OperationSystem.StartOperation(PackageName, provider);
}
provider.Priority = priority;
var handle = provider.CreateHandle();
handle.PackageName = PackageName;
- _sceneHandles.Add(handle);
+ SceneHandles.Add(handle);
return handle;
}
@@ -122,6 +136,15 @@ namespace YooAsset
///
public AssetHandle LoadAssetAsync(AssetInfo assetInfo, uint priority)
{
+ if (LockLoadOperation)
+ {
+ string error = $"The load operation locked !";
+ YooLogger.Error(error);
+ CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
+ completedProvider.SetCompletedWithError(error);
+ return completedProvider.CreateHandle();
+ }
+
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to load asset ! {assetInfo.Error}");
@@ -136,7 +159,7 @@ namespace YooAsset
{
provider = new AssetProvider(this, providerGUID, assetInfo);
provider.InitSpawnDebugInfo();
- _providerDic.Add(providerGUID, provider);
+ ProviderDic.Add(providerGUID, provider);
OperationSystem.StartOperation(PackageName, provider);
}
@@ -149,6 +172,15 @@ namespace YooAsset
///
public SubAssetsHandle LoadSubAssetsAsync(AssetInfo assetInfo, uint priority)
{
+ if (LockLoadOperation)
+ {
+ string error = $"The load operation locked !";
+ YooLogger.Error(error);
+ CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
+ completedProvider.SetCompletedWithError(error);
+ return completedProvider.CreateHandle();
+ }
+
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to load sub assets ! {assetInfo.Error}");
@@ -163,7 +195,7 @@ namespace YooAsset
{
provider = new SubAssetsProvider(this, providerGUID, assetInfo);
provider.InitSpawnDebugInfo();
- _providerDic.Add(providerGUID, provider);
+ ProviderDic.Add(providerGUID, provider);
OperationSystem.StartOperation(PackageName, provider);
}
@@ -176,6 +208,15 @@ namespace YooAsset
///
public AllAssetsHandle LoadAllAssetsAsync(AssetInfo assetInfo, uint priority)
{
+ if (LockLoadOperation)
+ {
+ string error = $"The load operation locked !";
+ YooLogger.Error(error);
+ CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
+ completedProvider.SetCompletedWithError(error);
+ return completedProvider.CreateHandle();
+ }
+
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to load all assets ! {assetInfo.Error}");
@@ -190,7 +231,7 @@ namespace YooAsset
{
provider = new AllAssetsProvider(this, providerGUID, assetInfo);
provider.InitSpawnDebugInfo();
- _providerDic.Add(providerGUID, provider);
+ ProviderDic.Add(providerGUID, provider);
OperationSystem.StartOperation(PackageName, provider);
}
@@ -203,6 +244,15 @@ namespace YooAsset
///
public RawFileHandle LoadRawFileAsync(AssetInfo assetInfo, uint priority)
{
+ if (LockLoadOperation)
+ {
+ string error = $"The load operation locked !";
+ YooLogger.Error(error);
+ CompletedProvider completedProvider = new CompletedProvider(this, assetInfo);
+ completedProvider.SetCompletedWithError(error);
+ return completedProvider.CreateHandle();
+ }
+
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to load raw file ! {assetInfo.Error}");
@@ -217,7 +267,7 @@ namespace YooAsset
{
provider = new RawFileProvider(this, providerGUID, assetInfo);
provider.InitSpawnDebugInfo();
- _providerDic.Add(providerGUID, provider);
+ ProviderDic.Add(providerGUID, provider);
OperationSystem.StartOperation(PackageName, provider);
}
@@ -245,12 +295,12 @@ namespace YooAsset
{
foreach (var provider in removeList)
{
- _providerDic.Remove(provider.ProviderGUID);
+ ProviderDic.Remove(provider.ProviderGUID);
}
}
internal bool HasAnyLoader()
{
- return _loaderDic.Count > 0;
+ return LoaderDic.Count > 0;
}
private LoadBundleFileOperation CreateBundleFileLoaderInternal(BundleInfo bundleInfo)
@@ -264,19 +314,19 @@ namespace YooAsset
// 新增下载需求
loaderOperation = new LoadBundleFileOperation(this, bundleInfo);
OperationSystem.StartOperation(PackageName, loaderOperation);
- _loaderDic.Add(bundleName, loaderOperation);
+ LoaderDic.Add(bundleName, loaderOperation);
return loaderOperation;
}
private LoadBundleFileOperation TryGetBundleFileLoader(string bundleName)
{
- if (_loaderDic.TryGetValue(bundleName, out LoadBundleFileOperation value))
+ if (LoaderDic.TryGetValue(bundleName, out LoadBundleFileOperation value))
return value;
else
return null;
}
private ProviderOperation TryGetAssetProvider(string providerGUID)
{
- if (_providerDic.TryGetValue(providerGUID, out ProviderOperation value))
+ if (ProviderDic.TryGetValue(providerGUID, out ProviderOperation value))
return value;
else
return null;
@@ -284,7 +334,7 @@ namespace YooAsset
private void OnSceneUnloaded(Scene scene)
{
List removeList = new List();
- foreach (var sceneHandle in _sceneHandles)
+ foreach (var sceneHandle in SceneHandles)
{
if (sceneHandle.IsValid)
{
@@ -297,15 +347,15 @@ namespace YooAsset
}
foreach (var sceneHandle in removeList)
{
- _sceneHandles.Remove(sceneHandle);
+ SceneHandles.Remove(sceneHandle);
}
}
#region 调试信息
internal List GetDebugReportInfos()
{
- List result = new List(_providerDic.Count);
- foreach (var provider in _providerDic.Values)
+ List result = new List(ProviderDic.Count);
+ foreach (var provider in ProviderDic.Values)
{
DebugProviderInfo providerInfo = new DebugProviderInfo();
providerInfo.AssetPath = provider.MainAssetInfo.AssetPath;
diff --git a/Assets/YooAsset/Runtime/ResourcePackage/ResourcePackage.cs b/Assets/YooAsset/Runtime/ResourcePackage/ResourcePackage.cs
index a8a7de7e..591444b8 100644
--- a/Assets/YooAsset/Runtime/ResourcePackage/ResourcePackage.cs
+++ b/Assets/YooAsset/Runtime/ResourcePackage/ResourcePackage.cs
@@ -318,9 +318,19 @@ namespace YooAsset
/// 强制回收所有资源
///
public UnloadAllAssetsOperation UnloadAllAssetsAsync()
+ {
+ var options = new UnloadAllAssetsOptions();
+ return UnloadAllAssetsAsync(options);
+ }
+
+ ///
+ /// 强制回收所有资源
+ ///
+ /// 卸载选项
+ public UnloadAllAssetsOperation UnloadAllAssetsAsync(UnloadAllAssetsOptions options)
{
DebugCheckInitialize();
- var operation = new UnloadAllAssetsOperation(_resourceManager);
+ var operation = new UnloadAllAssetsOperation(_resourceManager, options);
OperationSystem.StartOperation(PackageName, operation);
return operation;
}