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https://github.com/tuyoogame/YooAsset.git
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Update CacheSystem
优化缓存系统代码结构
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@@ -273,7 +273,7 @@ namespace YooAsset
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private static AssetBundleLoaderBase CreateAssetBundleLoaderInternal(BundleInfo bundleInfo)
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{
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// 如果加载器已经存在
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AssetBundleLoaderBase loader = TryGetAssetBundleLoader(bundleInfo.BundleName);
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AssetBundleLoaderBase loader = TryGetAssetBundleLoader(bundleInfo.Bundle.BundleName);
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if (loader != null)
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return loader;
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@@ -293,7 +293,7 @@ namespace YooAsset
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for (int i = 0; i < _loaders.Count; i++)
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{
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AssetBundleLoaderBase temp = _loaders[i];
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if (temp.MainBundleInfo.BundleName.Equals(bundleName))
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if (temp.MainBundleInfo.Bundle.BundleName.Equals(bundleName))
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{
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loader = temp;
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break;
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