Update AssetBundleCollector

This commit is contained in:
hevinci
2022-08-03 15:37:01 +08:00
parent e3dcaec9b5
commit fe95b8ec5d
8 changed files with 32 additions and 73 deletions

View File

@@ -250,8 +250,7 @@ namespace YooAsset.Editor
/// </summary>
public static void ClearAll()
{
Setting.AutoCollectShaders = false;
Setting.ShadersBundleName = string.Empty;
Setting.EnableAddressable = false;
Setting.Groups.Clear();
SaveFile();
}
@@ -333,14 +332,6 @@ namespace YooAsset.Editor
IsDirty = true;
}
// 着色器编辑相关
public static void ModifyShader(bool isCollectAllShaders, string shadersBundleName)
{
Setting.AutoCollectShaders = isCollectAllShaders;
Setting.ShadersBundleName = shadersBundleName;
IsDirty = true;
}
// 资源分组编辑相关
public static void CreateGroup(string groupName)
{