update shader variant collector

This commit is contained in:
hevinci
2023-10-07 16:09:31 +08:00
parent 0ceeeb8c5b
commit feb34761ce

View File

@@ -26,9 +26,4 @@ public class ShaderVariantCollectorSetting : ScriptableObject
string key = $"{Application.productName}_{packageName}_GeProcessCapacity";
EditorPrefs.SetInt(key, capacity);
}
/// <summary>
/// 收集的包裹名称
/// </summary>
public string CollectPackage = string.Empty;
}