Compare commits

...

20 Commits

Author SHA1 Message Date
何冠峰
f49143d4f7 Update CHANGELOG.md 2025-07-23 17:12:19 +08:00
何冠峰
fd760b12a3 Update package.json 2025-07-23 17:12:05 +08:00
何冠峰
14cf8e9ca3 update space shooter 2025-07-23 17:11:49 +08:00
何冠峰
3595219a71 style : 移除冗余空格 2025-07-23 16:48:37 +08:00
何冠峰
a4c7d4b8f5 test : 修改资源清单加密解密测试用例 2025-07-23 15:41:57 +08:00
何冠峰
43c5c7fb53 feat : 增加构建前置处理扩展示例
内置清单构建
2025-07-23 15:41:00 +08:00
何冠峰
48d2b36d4e feat : 改进资源清单加密和解密接口 2025-07-23 15:38:29 +08:00
何冠峰
2fd87f4d4b test : 新增测试用例 2025-07-23 14:08:26 +08:00
何冠峰
0fd75b835a style : 修正参数命名 2025-07-23 14:07:12 +08:00
何冠峰
4489ca570b style : 修改日志 2025-07-23 14:06:32 +08:00
何冠峰
268792b576 fix #592
优化不必要的GC
2025-07-23 11:07:29 +08:00
何冠峰
33907ea967 fix #591
新增DISABLE_ONDEMAND_DOWNLOAD文件配置参数
2025-07-22 18:59:47 +08:00
何冠峰
5d7afff3e4 update mini game
增加单元测试用例
2025-07-22 17:40:39 +08:00
何冠峰
fa15f83d85 Update UnityWebCacheRequestOperation.cs 2025-07-22 17:36:39 +08:00
何冠峰
1801974c8a Update DownloadCenterOperation.cs 2025-07-22 10:11:22 +08:00
何冠峰
bfd476d59c Update DownloadCenterOperation.cs 2025-07-21 18:22:51 +08:00
何冠峰
7dd08e9634 update test sample 2025-07-21 18:05:08 +08:00
何冠峰
b2776b933a update mini game sample 2025-07-21 15:52:51 +08:00
何冠峰
9f09b6c526 update file system 2025-07-21 15:52:07 +08:00
何冠峰
01f6103b48 Update AssemblyInfo.cs 2025-07-21 15:48:52 +08:00
138 changed files with 2878 additions and 1263 deletions

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@@ -2,6 +2,60 @@
All notable changes to this package will be documented in this file.
## [2.3.13] - 2025-07-23
**重要****所有下载相关的超时参数timeout已更新判定逻辑**
超时不再以‘指定时间内未接收到任何数据’为判定条件,而是以‘指定时间内未完成整个下载任务’为判定条件。
### Improvements
- 重构了核心代码的下载逻辑,解决了同步加载触发的下载任务没有完成的问题。
- 扩展工程里新增了PreprocessBuildCatalog类用于处理在构建应用程序前自动生成内置资源目录文件。
- (#592) 优化了资源清单逻辑里不必要产生的GC逻辑。
### Fixed
- (#590) 修复了TryUnloadUnusedAsset方法在依赖嵌套层数过深导致没有卸载的问题。
### Added
- 新增了支持Google Play的文件系统扩展示例。
- 新增了支持DefaultCacheFileSystem的单元测试用例。
- 新增了文件系统配置参数DISABLE_ONDEMAND_DOWNLOAD
```csharp
public class FileSystemParametersDefine
{
// 禁用边玩边下机制
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLO";
}
```
### Changed
- IManifestServices接口拆分为了IManifestProcessServices和IManifestRestoreServices
```csharp
public interface IManifestProcessServices
{
/// <summary>
/// 处理资源清单(压缩或加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
}
public interface IManifestRestoreServices
{
/// <summary>
/// 还原资源清单(解压或解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
## [2.3.12] - 2025-07-01
### Improvements

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@@ -79,15 +79,27 @@ namespace YooAsset.Editor
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestServicesClassName
public static string GetPackageManifestServicesClassName(string packageName, string buildPipeline)
// ManifestProcessServicesClassName
public static string GetPackageManifestProcessServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestNone).FullName}");
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestProcessNone).FullName}");
}
public static void SetPackageManifestServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
public static void SetPackageManifestProcessServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestRestoreServicesClassName
public static string GetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestRestoreNone).FullName}");
}
public static void SetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}

View File

@@ -99,10 +99,14 @@ namespace YooAsset.Editor
public IEncryptionServices EncryptionServices;
/// <summary>
/// 资源清单服务类
/// 资源清单加密服务类
/// </summary>
public IManifestServices ManifestServices;
public IManifestProcessServices ManifestProcessServices;
/// <summary>
/// 资源清单解密服务类
/// </summary>
public IManifestRestoreServices ManifestRestoreServices;
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;

View File

@@ -14,8 +14,8 @@ namespace YooAsset.Editor
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
var manifestServices = buildParametersContext.Parameters.ManifestServices;
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
var manifestServices = buildParametersContext.Parameters.ManifestRestoreServices;
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

View File

@@ -72,7 +72,7 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
packagePath = $"{packageOutputDirectory}/{fileName}";
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestServices);
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestProcessServices);
packageHash = HashUtility.FileCRC32(packagePath);
BuildLogger.Log($"Create package manifest file: {packagePath}");
}
@@ -97,7 +97,7 @@ namespace YooAsset.Editor
{
ManifestContext manifestContext = new ManifestContext();
byte[] bytesData = FileUtility.ReadAllBytes(packagePath);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestServices);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestRestoreServices);
context.SetContextObject(manifestContext);
}
}

View File

@@ -44,7 +44,9 @@ namespace YooAsset.Editor
buildReport.Summary.SingleReferencedPackAlone = buildParameters.SingleReferencedPackAlone;
buildReport.Summary.FileNameStyle = buildParameters.FileNameStyle;
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
buildReport.Summary.ManifestServicesClassName = buildParameters.ManifestServices == null ? "null" : buildParameters.ManifestServices.GetType().FullName;
buildReport.Summary.ManifestProcessServicesClassName = buildParameters.ManifestProcessServices == null ? "null" : buildParameters.ManifestProcessServices.GetType().FullName;
buildReport.Summary.ManifestRestoreServicesClassName = buildParameters.ManifestRestoreServices == null ? "null" : buildParameters.ManifestRestoreServices.GetType().FullName;
if (buildParameters is BuiltinBuildParameters)
{
var builtinBuildParameters = buildParameters as BuiltinBuildParameters;

View File

@@ -1,13 +1,17 @@

namespace YooAsset.Editor
{
public class ManifestNone : IManifestServices
public class ManifestProcessNone : IManifestProcessServices
{
public byte[] ProcessManifest(byte[] fileData)
byte[] IManifestProcessServices.ProcessManifest(byte[] fileData)
{
return fileData;
}
public byte[] RestoreManifest(byte[] fileData)
}
public class ManifestRestoreNone : IManifestRestoreServices
{
byte[] IManifestRestoreServices.RestoreManifest(byte[] fileData)
{
return fileData;
}

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@@ -44,7 +44,7 @@ namespace YooAsset.Editor
}
/// <summary>
/// 创建资源加密服务类实例
/// 创建资源加密服务类实例
/// </summary>
protected IEncryptionServices CreateEncryptionServicesInstance()
{
@@ -58,15 +58,29 @@ namespace YooAsset.Editor
}
/// <summary>
/// 创建资源清单服务类实例
/// 创建资源清单加密服务类实例
/// </summary>
protected IManifestServices CreateManifestServicesInstance()
protected IManifestProcessServices CreateManifestProcessServicesInstance()
{
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestServices)Activator.CreateInstance(classType);
return (IManifestProcessServices)Activator.CreateInstance(classType);
else
return null;
}
/// <summary>
/// 创建资源清单解密服务类实例
/// </summary>
protected IManifestRestoreServices CreateManifestRestoreServicesInstance()
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestRestoreServices)Activator.CreateInstance(classType);
else
return null;
}
@@ -169,7 +183,7 @@ namespace YooAsset.Editor
}
protected PopupField<Type> CreateEncryptionServicesField(VisualElement container)
{
// 加密服务类
// 资源包加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (classTypes.Count > 0)
{
@@ -198,22 +212,22 @@ namespace YooAsset.Editor
return popupField;
}
}
protected PopupField<Type> CreateManifestServicesField(VisualElement container)
protected PopupField<Type> CreateManifestProcessServicesField(VisualElement container)
{
// 清单服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Services";
popupField.label = "Manifest Process Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestServicesClassName(PackageName, PipelineName, popupField.value.FullName);
AssetBundleBuilderSetting.SetPackageManifestProcessServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
@@ -222,7 +236,38 @@ namespace YooAsset.Editor
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Services";
popupField.label = "Manifest Process Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
protected PopupField<Type> CreateManifestRestoreServicesField(VisualElement container)
{
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Restore Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestRestoreServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Restore Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);

View File

@@ -17,7 +17,8 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
@@ -47,7 +48,8 @@ namespace YooAsset.Editor
// 服务类
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
@@ -120,7 +122,8 @@ namespace YooAsset.Editor
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

View File

@@ -17,7 +17,8 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
@@ -46,7 +47,8 @@ namespace YooAsset.Editor
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
@@ -112,7 +114,8 @@ namespace YooAsset.Editor
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

View File

@@ -17,7 +17,8 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
@@ -47,7 +48,8 @@ namespace YooAsset.Editor
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
@@ -122,7 +124,8 @@ namespace YooAsset.Editor
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

View File

@@ -72,7 +72,8 @@ namespace YooAsset.Editor
public bool EnableSharePackRule;
public bool SingleReferencedPackAlone;
public string EncryptionServicesClassName;
public string ManifestServicesClassName;
public string ManifestProcessServicesClassName;
public string ManifestRestoreServicesClassName;
public EFileNameStyle FileNameStyle;
// 引擎参数

View File

@@ -67,7 +67,8 @@ namespace YooAsset.Editor
BindListViewItem("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}");
BindListViewItem("Single Referenced Pack Alone", $"{buildReport.Summary.SingleReferencedPackAlone}");
BindListViewItem("Encryption Services", buildReport.Summary.EncryptionServicesClassName);
BindListViewItem("Manifest Services", buildReport.Summary.ManifestServicesClassName);
BindListViewItem("Manifest Process Services", buildReport.Summary.ManifestProcessServicesClassName);
BindListViewItem("Manifest Restore Services", buildReport.Summary.ManifestRestoreServicesClassName);
BindListViewItem("FileNameStyle", $"{buildReport.Summary.FileNameStyle}");
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");

View File

@@ -2,6 +2,7 @@
// 内部友元
[assembly: InternalsVisibleTo("YooAsset.Editor")]
[assembly: InternalsVisibleTo("YooAsset.Test")]
[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
// 外部友元

View File

@@ -1,4 +1,6 @@
using UnityEngine.Networking;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
@@ -14,6 +16,7 @@ namespace YooAsset
}
private UnityWebRequestAsyncOperation _requestOperation;
private readonly Dictionary<string, string> _headers = new Dictionary<string, string>();
private ESteps _steps = ESteps.None;
@@ -64,13 +67,22 @@ namespace YooAsset
/// </summary>
public void SetRequestHeader(string name, string value)
{
_webRequest.SetRequestHeader(name, value);
_headers.Add(name, value);
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.disposeDownloadHandlerOnDispose = true;
// 设置消息头
foreach (var keyValuePair in _headers)
{
string name = keyValuePair.Key;
string value = keyValuePair.Value;
_webRequest.SetRequestHeader(name, value);
}
_requestOperation = _webRequest.SendWebRequest();
}
}

View File

@@ -7,6 +7,114 @@ namespace YooAsset
{
internal static class CatalogTools
{
#if UNITY_EDITOR
/// <summary>
/// 生成包裹的内置资源目录文件
/// 说明:根据指定目录下的文件生成清单文件。
/// </summary>
public static bool CreateCatalogFile(IManifestRestoreServices services, string packageName, string packageDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{packageDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{packageDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData, services);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
$"{packageName}.version",
$"{packageName}_{packageVersion}.bytes",
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(packageDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
return true;
}
#endif
/// <summary>
/// 序列化JSON文件
/// </summary>

View File

@@ -92,7 +92,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestServices ManifestServices { private set; get; }
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务类
@@ -186,7 +186,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestServices)value;
ManifestServices = (IManifestRestoreServices)value;
}
else if (name == FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES)
{

View File

@@ -1,155 +0,0 @@
#if UNITY_EDITOR
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
public class DefaultBuildinFileSystemBuild : UnityEditor.Build.IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
/// <summary>
/// 在构建应用程序前自动生成内置资源目录文件。
/// 原理搜索StreamingAssets目录下的所有资源文件将这些文件信息写入文件然后在运行时做查询用途。
/// </summary>
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
YooLogger.Log("Begin to create catalog file !");
string rootPath = YooAssetSettingsData.GetYooDefaultBuildinRoot();
DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
if (rootDirectory.Exists == false)
{
Debug.LogWarning($"Can not found StreamingAssets root directory : {rootPath}");
return;
}
// 搜索所有Package目录
DirectoryInfo[] subDirectories = rootDirectory.GetDirectories();
foreach (var subDirectory in subDirectories)
{
string packageName = subDirectory.Name;
string pacakgeDirectory = subDirectory.FullName;
try
{
bool result = CreateBuildinCatalogFile(null, packageName, pacakgeDirectory);
if (result == false)
{
Debug.LogError($"Create package {packageName} catalog file failed ! See the detail error in console !");
}
}
catch (System.Exception ex)
{
Debug.LogError($"Create package {packageName} catalog file failed ! {ex.Message}");
}
}
}
/// <summary>
/// 生成包裹的内置资源目录文件
/// </summary>
public static bool CreateBuildinCatalogFile(IManifestServices services, string packageName, string packageDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{packageDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{packageDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData, services);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
$"{packageName}.version",
$"{packageName}_{packageVersion}.bytes",
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(packageDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
CatalogTools.SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
CatalogTools.SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save buildin file catalog : {binaryFilePath}");
return true;
}
}
}
#endif

View File

@@ -17,7 +17,7 @@ namespace YooAsset
private readonly DefaultBuildinFileSystem _fileSystem;
private CopyBuildinPackageManifestOperation _copyBuildinPackageManifestOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuildinCatalogFileOperation _loadCatalogFileOp;
private LoadBuildinCatalogFileOperation _loadBuildinCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
@@ -103,34 +103,18 @@ namespace YooAsset
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadCatalogFileOp == null)
if (_loadBuildinCatalogFileOp == null)
{
#if UNITY_EDITOR
/*
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.ManifestServices, _fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
*/
#endif
_loadCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);
_loadBuildinCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadBuildinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuildinCatalogFileOp);
}
_loadCatalogFileOp.UpdateOperation();
if (_loadCatalogFileOp.IsDone == false)
_loadBuildinCatalogFileOp.UpdateOperation();
if (_loadBuildinCatalogFileOp.IsDone == false)
return;
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
if (_loadBuildinCatalogFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -139,7 +123,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadCatalogFileOp.Error;
Error = _loadBuildinCatalogFileOp.Error;
}
}
}

View File

@@ -104,27 +104,28 @@ namespace YooAsset
}
}
if (_assetBundle != null)
if (_assetBundle == null)
{
_steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
Status = EOperationStatus.Succeed;
return;
}
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
Status = EOperationStatus.Succeed;
}
}
}
@@ -176,13 +177,15 @@ namespace YooAsset
if (_steps == ESteps.LoadBuildinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
_steps = ESteps.Done;
Result = new RawBundleResult(_fileSystem, _bundle);
Status = EOperationStatus.Succeed;
Status = EOperationStatus.Failed;
Error = $"Can not load android buildin raw bundle file : {filePath}";
YooLogger.Error(Error);
#else
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
if (File.Exists(filePath))
{
_steps = ESteps.Done;

View File

@@ -20,8 +20,8 @@ namespace YooAsset
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private UnityWebFileRequestOperation _hashFileRequestOp;
private UnityWebFileRequestOperation _manifestFileRequestOp;
private UnityWebFileRequestOperation _hashWebFileRequestOp;
private UnityWebFileRequestOperation _manifestWebFileRequestOp;
private string _buildinPackageVersion;
private ESteps _steps = ESteps.None;
@@ -78,21 +78,21 @@ namespace YooAsset
if (_steps == ESteps.UnpackHashFile)
{
if (_hashFileRequestOp == null)
if (_hashWebFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageHashFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageHashDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_hashFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_hashFileRequestOp.StartOperation();
AddChildOperation(_hashFileRequestOp);
_hashWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_hashWebFileRequestOp.StartOperation();
AddChildOperation(_hashWebFileRequestOp);
}
_hashFileRequestOp.UpdateOperation();
if (_hashFileRequestOp.IsDone == false)
_hashWebFileRequestOp.UpdateOperation();
if (_hashWebFileRequestOp.IsDone == false)
return;
if (_hashFileRequestOp.Status == EOperationStatus.Succeed)
if (_hashWebFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CheckManifestFile;
}
@@ -100,7 +100,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _hashFileRequestOp.Error;
Error = _hashWebFileRequestOp.Error;
}
}
@@ -119,21 +119,21 @@ namespace YooAsset
if (_steps == ESteps.UnpackManifestFile)
{
if (_manifestFileRequestOp == null)
if (_manifestWebFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageManifestFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageManifestDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_manifestFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_manifestFileRequestOp.StartOperation();
AddChildOperation(_manifestFileRequestOp);
_manifestWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_manifestWebFileRequestOp.StartOperation();
AddChildOperation(_manifestWebFileRequestOp);
}
_manifestFileRequestOp.UpdateOperation();
if (_manifestFileRequestOp.IsDone == false)
_manifestWebFileRequestOp.UpdateOperation();
if (_manifestWebFileRequestOp.IsDone == false)
return;
if (_manifestFileRequestOp.Status == EOperationStatus.Succeed)
if (_manifestWebFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -142,7 +142,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _manifestFileRequestOp.Error;
Error = _manifestWebFileRequestOp.Error;
}
}
}

View File

@@ -75,6 +75,11 @@ namespace YooAsset
/// </summary>
public bool AppendFileExtension { private set; get; } = false;
/// <summary>
/// 自定义参数:禁用边玩边下机制
/// </summary>
public bool DisableOnDemandDownload { private set; get; } = false;
/// <summary>
/// 自定义参数:最大并发连接数
/// </summary>
@@ -103,7 +108,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestServices ManifestServices { private set; get; }
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务类
@@ -222,6 +227,10 @@ namespace YooAsset
{
AppendFileExtension = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.DISABLE_ONDEMAND_DOWNLOAD)
{
DisableOnDemandDownload = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.DOWNLOAD_MAX_CONCURRENCY)
{
DownloadMaxConcurrency = Convert.ToInt32(value);
@@ -244,7 +253,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestServices)value;
ManifestServices = (IManifestRestoreServices)value;
}
else if (name == FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES)
{

View File

@@ -111,7 +111,7 @@ namespace YooAsset
if (_verifyCacheFilesOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CreateDownloadCenter;
YooLogger.Log($"Package '{_fileSystem.PackageName}' cached files count : {_fileSystem.FileCount}");
YooLogger.Log($"Package '{_fileSystem.PackageName}' '{_fileSystem.GetType().Name}' cached files count : {_fileSystem.FileCount}");
}
else
{

View File

@@ -49,7 +49,17 @@ namespace YooAsset
}
else
{
_steps = ESteps.DownloadFile;
if (_fileSystem.DisableOnDemandDownload)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The bundle not cached : {_bundle.BundleName}";
YooLogger.Warning(Error);
}
else
{
_steps = ESteps.DownloadFile;
}
}
}

View File

@@ -3,22 +3,11 @@ using System.Collections.Generic;
namespace YooAsset
{
/// <summary>
/// 下载器单元测试
/// 1. 下载失败重试机制
/// 2. 下载引用计数机制
/// 3. 最大下载并发机制
/// 4. 异步下载远端资源
/// 5. 同步下载远端资源
/// 6. 异步拷贝本地资源
/// 7. 同步拷贝本地资源
/// 9. 断点续传下载器
/// </summary>
internal class DownloadCenterOperation : AsyncOperationBase
{
private readonly DefaultCacheFileSystem _fileSystem;
protected readonly Dictionary<string, UnityDownloadFileOperation> _downloaders = new Dictionary<string, UnityDownloadFileOperation>(1000);
protected readonly List<string> _removeDownloadList = new List<string>(1000);
protected readonly List<string> _removeList = new List<string>(1000);
public DownloadCenterOperation(DefaultCacheFileSystem fileSystem)
{
@@ -30,31 +19,34 @@ namespace YooAsset
internal override void InternalUpdate()
{
// 获取可移除的下载器集合
_removeDownloadList.Clear();
_removeList.Clear();
foreach (var valuePair in _downloaders)
{
var downloader = valuePair.Value;
downloader.UpdateOperation();
if (downloader.IsDone)
{
_removeList.Add(valuePair.Key);
continue;
}
// 注意:主动终止引用计数为零的下载任务
if (downloader.RefCount <= 0)
{
_removeDownloadList.Add(valuePair.Key);
_removeList.Add(valuePair.Key);
downloader.AbortOperation();
continue;
}
if (downloader.IsDone)
{
_removeDownloadList.Add(valuePair.Key);
continue;
}
}
// 移除下载器
foreach (var key in _removeDownloadList)
foreach (var key in _removeList)
{
_downloaders.Remove(key);
if (_downloaders.TryGetValue(key, out var downloader))
{
Childs.Remove(downloader);
_downloaders.Remove(key);
}
}
// 最大并发数检测

View File

@@ -56,7 +56,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestServices ManifestServices { private set; get; }
public IManifestRestoreServices ManifestServices { private set; get; }
#endregion
@@ -118,7 +118,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestServices)value;
ManifestServices = (IManifestRestoreServices)value;
}
else
{

View File

@@ -67,7 +67,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(LoadWebAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DWRFSLoadAssetBundleOperation)} loaded asset bundle is null !";
}
else
{

View File

@@ -65,7 +65,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestServices ManifestServices { private set; get; }
public IManifestRestoreServices ManifestServices { private set; get; }
#endregion
@@ -123,7 +123,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestServices)value;
ManifestServices = (IManifestRestoreServices)value;
}
else
{

View File

@@ -32,22 +32,6 @@ namespace YooAsset
{
if (_loadCatalogFileOp == null)
{
#if UNITY_EDITOR
/*
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.ManifestServices, _fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
*/
#endif
_loadCatalogFileOp = new LoadWebServerCatalogFileOperation(_fileSystem, 60);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);

View File

@@ -67,7 +67,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(LoadWebAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DWSFSLoadAssetBundleOperation)} loaded asset bundle is null !";
}
else
{

View File

@@ -1,7 +1,4 @@
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{

View File

@@ -11,6 +11,7 @@ namespace YooAsset
public const string APPEND_FILE_EXTENSION = "APPEND_FILE_EXTENSION";
public const string DISABLE_CATALOG_FILE = "DISABLE_CATALOG_FILE";
public const string DISABLE_UNITY_WEB_CACHE = "DISABLE_UNITY_WEB_CACHE";
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLOAD";
public const string DOWNLOAD_MAX_CONCURRENCY = "DOWNLOAD_MAX_CONCURRENCY";
public const string DOWNLOAD_MAX_REQUEST_PER_FRAME = "DOWNLOAD_MAX_REQUEST_PER_FRAME";
public const string RESUME_DOWNLOAD_MINMUM_SIZE = "RESUME_DOWNLOAD_MINMUM_SIZE";

View File

@@ -13,10 +13,10 @@ namespace YooAsset
Done,
}
private UnityWebDataRequestOperation _unityWebDataRequestOp;
private readonly PackageBundle _bundle;
private readonly DownloadFileOptions _options;
private readonly IWebDecryptionServices _decryptionServices;
private UnityWebDataRequestOperation _unityWebDataRequestOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
@@ -53,6 +53,7 @@ namespace YooAsset
string url = GetRequestURL();
_unityWebDataRequestOp = new UnityWebDataRequestOperation(url, 0);
_unityWebDataRequestOp.StartOperation();
AddChildOperation(_unityWebDataRequestOp);
_steps = ESteps.CheckRequest;
}
@@ -115,12 +116,6 @@ namespace YooAsset
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
if (_unityWebDataRequestOp != null)
_unityWebDataRequestOp.AbortOperation();
}
/// <summary>
/// 加载加密资源文件

View File

@@ -45,6 +45,7 @@ namespace YooAsset
string url = GetRequestURL();
_unityAssetBundleRequestOp = new UnityAssetBundleRequestOperation(_bundle, _disableUnityWebCache, url);
_unityAssetBundleRequestOp.StartOperation();
AddChildOperation(_unityAssetBundleRequestOp);
_steps = ESteps.CheckRequest;
}
@@ -96,12 +97,6 @@ namespace YooAsset
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
if (_unityAssetBundleRequestOp != null)
_unityAssetBundleRequestOp.AbortOperation();
}
/// <summary>
/// 获取网络请求地址

View File

@@ -62,6 +62,11 @@ namespace YooAsset
/// </summary>
public void TryUnloadUnusedAsset(AssetInfo assetInfo, int loopCount)
{
if (assetInfo == null)
{
YooLogger.Error($"{nameof(AssetInfo)} is null !");
return;
}
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to unload asset ! {assetInfo.Error}");
@@ -73,31 +78,29 @@ namespace YooAsset
loopCount--;
// 卸载主资源包加载器
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo);
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo.Asset.BundleID);
var mainLoader = TryGetBundleFileLoader(mainBundleName);
if (mainLoader != null)
{
mainLoader.TryDestroyProviders();
if (mainLoader.CanDestroyLoader())
{
string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
mainLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
LoaderDic.Remove(mainBundleName);
}
}
// 卸载依赖资源包加载器
string[] dependBundleNames = _bundleQuery.GetDependBundleNames(assetInfo);
foreach (var dependBundleName in dependBundleNames)
foreach (var dependID in assetInfo.Asset.DependBundleIDs)
{
string dependBundleName = _bundleQuery.GetMainBundleName(dependID);
var dependLoader = TryGetBundleFileLoader(dependBundleName);
if (dependLoader != null)
{
if (dependLoader.CanDestroyLoader())
{
string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
dependLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
LoaderDic.Remove(dependBundleName);
}
}
}
@@ -296,8 +299,8 @@ namespace YooAsset
}
internal List<LoadBundleFileOperation> CreateDependBundleFileLoaders(AssetInfo assetInfo)
{
BundleInfo[] bundleInfos = _bundleQuery.GetDependBundleInfos(assetInfo);
List<LoadBundleFileOperation> result = new List<LoadBundleFileOperation>(bundleInfos.Length);
List<BundleInfo> bundleInfos = _bundleQuery.GetDependBundleInfos(assetInfo);
List<LoadBundleFileOperation> result = new List<LoadBundleFileOperation>(bundleInfos.Count);
foreach (var bundleInfo in bundleInfos)
{
var bundleLoader = CreateBundleFileLoaderInternal(bundleInfo);

View File

@@ -1,4 +1,6 @@

using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal interface IBundleQuery
@@ -11,21 +13,11 @@ namespace YooAsset
/// <summary>
/// 获取依赖的资源包信息集合
/// </summary>
BundleInfo[] GetDependBundleInfos(AssetInfo assetPath);
List<BundleInfo> GetDependBundleInfos(AssetInfo assetPath);
/// <summary>
/// 获取主资源包名称
/// </summary>
string GetMainBundleName(int bundleID);
/// <summary>
/// 获取主资源包名称
/// </summary>
string GetMainBundleName(AssetInfo assetInfo);
/// <summary>
/// 获取依赖的资源包名称集合
/// </summary>
string[] GetDependBundleNames(AssetInfo assetInfo);
}
}

View File

@@ -44,7 +44,7 @@ namespace YooAsset
/// <summary>
/// 序列化(二进制文件)
/// </summary>
public static void SerializeToBinary(string savePath, PackageManifest manifest, IManifestServices services)
public static void SerializeToBinary(string savePath, PackageManifest manifest, IManifestProcessServices services)
{
using (FileStream fs = new FileStream(savePath, FileMode.Create))
{
@@ -124,7 +124,7 @@ namespace YooAsset
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestServices services)
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestRestoreServices services)
{
// 创建缓存器
BufferReader buffer;

View File

@@ -20,7 +20,7 @@ namespace YooAsset
Done,
}
private readonly IManifestServices _services;
private readonly IManifestRestoreServices _services;
private byte[] _sourceData;
private BufferReader _buffer;
private int _packageAssetCount;
@@ -33,7 +33,7 @@ namespace YooAsset
/// </summary>
public PackageManifest Manifest { private set; get; }
public DeserializeManifestOperation(IManifestServices services, byte[] binaryData)
public DeserializeManifestOperation(IManifestRestoreServices services, byte[] binaryData)
{
_services = services;
_sourceData = binaryData;

View File

@@ -1,5 +1,4 @@
using System;
using System.IO;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
@@ -171,10 +170,10 @@ namespace YooAsset
}
/// <summary>
/// 获取依赖列表
/// 获取资源对象的依赖列表(框架层查询结果)
/// 注意:传入的资源对象一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(PackageAsset packageAsset)
public List<PackageBundle> GetAssetAllDependencies(PackageAsset packageAsset)
{
List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependBundleIDs.Length);
foreach (var dependID in packageAsset.DependBundleIDs)
@@ -182,14 +181,14 @@ namespace YooAsset
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
return result;
}
/// <summary>
/// 获取依赖列表
/// 获取资源包的依赖列表(引擎层查询结果)
/// 注意:传入的资源包对象一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(PackageBundle packageBundle)
public List<PackageBundle> GetBundleAllDependencies(PackageBundle packageBundle)
{
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependBundleIDs.Length);
foreach (var dependID in packageBundle.DependBundleIDs)
@@ -197,7 +196,7 @@ namespace YooAsset
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
return result;
}
/// <summary>
@@ -211,17 +210,17 @@ namespace YooAsset
/// <summary>
/// 尝试获取包裹的资源包
/// </summary>
public bool TryGetPackageBundleByBundleName(string bundleName, out PackageBundle result)
public bool TryGetPackageBundleByFileName(string fileName, out PackageBundle result)
{
return BundleDic1.TryGetValue(bundleName, out result);
return BundleDic2.TryGetValue(fileName, out result);
}
/// <summary>
/// 尝试获取包裹的资源包
/// </summary>
public bool TryGetPackageBundleByFileName(string fileName, out PackageBundle result)
public bool TryGetPackageBundleByBundleName(string bundleName, out PackageBundle result)
{
return BundleDic2.TryGetValue(fileName, out result);
return BundleDic1.TryGetValue(bundleName, out result);
}
/// <summary>
@@ -245,13 +244,14 @@ namespace YooAsset
/// </summary>
public AssetInfo[] GetAllAssetInfos()
{
List<AssetInfo> result = new List<AssetInfo>(AssetList.Count);
foreach (var packageAsset in AssetList)
AssetInfo[] result = new AssetInfo[AssetList.Count];
for (int i = 0; i < AssetList.Count; i++)
{
var packageAsset = AssetList[i];
AssetInfo assetInfo = new AssetInfo(PackageName, packageAsset, null);
result.Add(assetInfo);
result[i] = assetInfo;
}
return result.ToArray();
return result;
}
/// <summary>
@@ -259,7 +259,7 @@ namespace YooAsset
/// </summary>
public AssetInfo[] GetAssetInfosByTags(string[] tags)
{
List<AssetInfo> result = new List<AssetInfo>(100);
List<AssetInfo> result = new List<AssetInfo>(AssetList.Count);
foreach (var packageAsset in AssetList)
{
if (packageAsset.HasTag(tags))

View File

@@ -176,30 +176,30 @@ namespace YooAsset
var packageBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
return CreateBundleInfo(packageBundle);
}
BundleInfo[] IBundleQuery.GetDependBundleInfos(AssetInfo assetInfo)
List<BundleInfo> IBundleQuery.GetDependBundleInfos(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
PackageBundle[] depends;
List<PackageBundle> depends;
if (assetInfo.LoadMethod == AssetInfo.ELoadMethod.LoadAllAssets)
{
var mainBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
depends = ActiveManifest.GetAllDependencies(mainBundle);
depends = ActiveManifest.GetBundleAllDependencies(mainBundle);
}
else
{
depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
depends = ActiveManifest.GetAssetAllDependencies(assetInfo.Asset);
}
List<BundleInfo> result = new List<BundleInfo>(depends.Length);
List<BundleInfo> result = new List<BundleInfo>(depends.Count);
foreach (var packageBundle in depends)
{
BundleInfo bundleInfo = CreateBundleInfo(packageBundle);
result.Add(bundleInfo);
}
return result.ToArray();
return result;
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
@@ -207,29 +207,6 @@ namespace YooAsset
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
return packageBundle.BundleName;
}
string[] IBundleQuery.GetDependBundleNames(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
List<string> result = new List<string>(depends.Length);
foreach (var packageBundle in depends)
{
result.Add(packageBundle.BundleName);
}
return result.ToArray();
}
#endregion
/// <summary>
@@ -336,7 +313,7 @@ namespace YooAsset
checkList.Add(mainBundle);
// 注意:如果清单里未找到资源包会抛出异常!
PackageBundle[] mainDependBundles = manifest.GetAllDependencies(assetInfo.Asset);
List<PackageBundle> mainDependBundles = manifest.GetAssetAllDependencies(assetInfo.Asset);
foreach (var dependBundle in mainDependBundles)
{
if (checkList.Contains(dependBundle) == false)
@@ -352,7 +329,7 @@ namespace YooAsset
if (checkList.Contains(otherMainBundle) == false)
checkList.Add(otherMainBundle);
PackageBundle[] otherDependBundles = manifest.GetAllDependencies(otherMainAsset);
List<PackageBundle> otherDependBundles = manifest.GetAssetAllDependencies(otherMainAsset);
foreach (var dependBundle in otherDependBundles)
{
if (checkList.Contains(dependBundle) == false)

View File

@@ -496,7 +496,7 @@ namespace YooAsset
if (bundleInfo.IsNeedDownloadFromRemote())
return true;
BundleInfo[] depends = _bundleQuery.GetDependBundleInfos(assetInfo);
List<BundleInfo> depends = _bundleQuery.GetDependBundleInfos(assetInfo);
foreach (var depend in depends)
{
if (depend.IsNeedDownloadFromRemote())
@@ -555,6 +555,7 @@ namespace YooAsset
private RawFileHandle LoadRawFileInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadRawFile;
var handle = _resourceManager.LoadRawFileAsync(assetInfo, priority);
if (waitForAsyncComplete)
handle.WaitForAsyncComplete();

View File

@@ -0,0 +1,14 @@

namespace YooAsset
{
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestProcessServices
{
/// <summary>
/// 处理资源清单(压缩或加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
}
}

View File

@@ -0,0 +1,14 @@

namespace YooAsset
{
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestRestoreServices
{
/// <summary>
/// 还原资源清单(解压或解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b17060f9f11771e4cbcb0201fce446e6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,19 +0,0 @@

namespace YooAsset
{
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestServices
{
/// <summary>
/// 处理资源清单(压缩和加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
/// <summary>
/// 还原资源清单(解压和解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 8c5a1726d94498e4cbe30f5f510cc796
guid: 36626e333f5e25c4581bc91db0189714
folderAsset: yes
DefaultImporter:
externalObjects: {}

View File

@@ -0,0 +1,48 @@
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
public class PreprocessBuildCatalog : UnityEditor.Build.IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
/// <summary>
/// 在构建应用程序前自动生成内置资源目录文件。
/// 原理搜索StreamingAssets目录下的所有资源文件将这些文件信息写入文件然后在运行时做查询用途。
/// </summary>
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
YooLogger.Log("Begin to create catalog file !");
string rootPath = YooAssetSettingsData.GetYooDefaultBuildinRoot();
DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
if (rootDirectory.Exists == false)
{
Debug.LogWarning($"Can not found StreamingAssets root directory : {rootPath}");
return;
}
// 搜索所有Package目录
DirectoryInfo[] subDirectories = rootDirectory.GetDirectories();
foreach (var subDirectory in subDirectories)
{
string packageName = subDirectory.Name;
string pacakgeDirectory = subDirectory.FullName;
try
{
bool result = CatalogTools.CreateCatalogFile(null, packageName, pacakgeDirectory); //TODO 自行处理解密
if (result == false)
{
Debug.LogError($"Create package {packageName} catalog file failed ! See the detail error in console !");
}
}
catch (System.Exception ex)
{
Debug.LogError($"Create package {packageName} catalog file failed ! {ex.Message}");
}
}
}
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bcc739bb54706c347b7ee54cbe51b69c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,98 @@
using System.Collections;
using UnityEngine;
namespace YooAsset
{
internal class FileSystemTester
{
public IEnumerator RunTester(IFileSystem fileSystem, string testLocation)
{
string packageName = fileSystem.PackageName;
// 初始化小游戏文件系统
Debug.Log("初始化小游戏文件系统!");
var initializeFileSystemOp = fileSystem.InitializeFileSystemAsync();
OperationSystem.StartOperation(packageName, initializeFileSystemOp);
yield return initializeFileSystemOp;
if (initializeFileSystemOp.Status != EOperationStatus.Succeed)
{
Debug.LogError($"初始化小游戏文件系统失败!{initializeFileSystemOp.Error}");
yield break;
}
// 请求资源版本
Debug.Log("请求资源版本信息!");
var requestPackageVersionOp = fileSystem.RequestPackageVersionAsync(true, 60);
OperationSystem.StartOperation(packageName, requestPackageVersionOp);
yield return requestPackageVersionOp;
if (requestPackageVersionOp.Status != EOperationStatus.Succeed)
{
Debug.LogError($"请求资源版本信息失败!{requestPackageVersionOp.Error}");
yield break;
}
// 请求资源清单
string packageVersion = requestPackageVersionOp.PackageVersion;
Debug.Log($"加载资源清单文件!{packageVersion}");
var loadPackageManifestOp = fileSystem.LoadPackageManifestAsync(packageVersion, 60);
OperationSystem.StartOperation(packageName, loadPackageManifestOp);
yield return loadPackageManifestOp;
if (loadPackageManifestOp.Status != EOperationStatus.Succeed)
{
Debug.LogError($"加载资源清单文件失败!{loadPackageManifestOp.Error}");
yield break;
}
// 预下载资源包
Debug.Log("预下载资源包!");
{
var manifest = loadPackageManifestOp.Manifest;
var packageBundle = GetPackageBundle(manifest, testLocation);
var options = new DownloadFileOptions(1);
var downloadFileOp = fileSystem.DownloadFileAsync(packageBundle, options);
OperationSystem.StartOperation(packageName, downloadFileOp);
yield return downloadFileOp;
if (downloadFileOp.Status != EOperationStatus.Succeed)
{
Debug.LogError($"预下载资源包失败!{downloadFileOp.Error}");
yield break;
}
else
{
Debug.Log("预下载资源包成功!");
}
}
// 加载资源包
Debug.Log("加载资源包!");
{
var manifest = loadPackageManifestOp.Manifest;
var packageBundle = GetPackageBundle(manifest, testLocation);
var loadBundleFileOp = fileSystem.LoadBundleFile(packageBundle);
OperationSystem.StartOperation(packageName, loadBundleFileOp);
yield return loadBundleFileOp;
if (loadBundleFileOp.Status != EOperationStatus.Succeed)
{
Debug.LogError($"加载资源包失败!{loadBundleFileOp.Error}");
yield break;
}
else
{
Debug.Log("加载资源包成功!");
}
// 卸载资源包
loadBundleFileOp.Result.UnloadBundleFile();
}
Debug.Log("完整测试成功!");
}
private PackageBundle GetPackageBundle(PackageManifest manifest, string location)
{
var assetInfo = manifest.ConvertLocationToAssetInfo(location, typeof(GameObject));
var packageBundle = manifest.GetMainPackageBundle(assetInfo.Asset);
return packageBundle;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 19ed2b81fece5b84fa771a5eeb108572
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,49 @@
#if UNITY_WEBGL && DOUYINMINIGAME
using System.Collections;
using UnityEngine;
namespace YooAsset
{
internal class TiktokFileSystemTest : MonoBehaviour
{
private void Awake()
{
YooAssets.Initialize();
}
private IEnumerator Start()
{
string packageName = "DefaultPackage";
string testLocation = "asteroid01";
string hostServer = "http://127.0.0.1/CDN/WebGL/yoo";
string packageRoot = $"{StarkSDKSpace.StarkFileSystemManager.USER_DATA_PATH}/__GAME_FILE_CACHE";
IRemoteServices remoteServices = new RemoteServices(hostServer);
TiktokFileSystem fileSystem = new TiktokFileSystem();
fileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystem.OnCreate(packageName, packageRoot);
FileSystemTester tester = new FileSystemTester();
yield return tester.RunTester(fileSystem, testLocation);
}
private class RemoteServices : IRemoteServices
{
private readonly string _hostServer;
public RemoteServices(string hostServer)
{
_hostServer = hostServer;
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
return $"{_hostServer}/{fileName}";
}
string IRemoteServices.GetRemoteFallbackURL(string fileName)
{
return $"{_hostServer}/{fileName}";
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ec9d17e765ccd4642aa3aa9ca0580799
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,49 @@
#if UNITY_WEBGL && WEIXINMINIGAME
using System.Collections;
using UnityEngine;
namespace YooAsset
{
internal class WechatFileSystemTest : MonoBehaviour
{
private void Awake()
{
YooAssets.Initialize();
}
private IEnumerator Start()
{
string packageName = "DefaultPackage";
string testLocation = "asteroid01";
string hostServer = "http://127.0.0.1/CDN/WebGL/yoo";
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE";
IRemoteServices remoteServices = new RemoteServices(hostServer);
WechatFileSystem fileSystem = new WechatFileSystem();
fileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystem.OnCreate(packageName, packageRoot);
FileSystemTester tester = new FileSystemTester();
yield return tester.RunTester(fileSystem, testLocation);
}
private class RemoteServices : IRemoteServices
{
private readonly string _hostServer;
public RemoteServices(string hostServer)
{
_hostServer = hostServer;
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
return $"{_hostServer}/{fileName}";
}
string IRemoteServices.GetRemoteFallbackURL(string fileName)
{
return $"{_hostServer}/{fileName}";
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3036392c24e1a3b49b7628fbf6cc24d8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -15,7 +15,7 @@ internal class TTFSDownloadFileOperation : FSDownloadFileOperation
private readonly TiktokFileSystem _fileSystem;
private readonly DownloadFileOptions _options;
private UnityWebCacheRequestOperation _unityWebCacheRequestOp;
private UnityWebCacheRequestOperation _webCacheRequestOp;
private int _requestCount = 0;
private float _tryAgainTimer;
private int _failedTryAgain;
@@ -36,21 +36,23 @@ internal class TTFSDownloadFileOperation : FSDownloadFileOperation
if (_steps == ESteps.CreateRequest)
{
string url = GetRequestURL();
_unityWebCacheRequestOp = new UnityWebCacheRequestOperation(url);
_unityWebCacheRequestOp.StartOperation();
_webCacheRequestOp = new UnityWebCacheRequestOperation(url);
_webCacheRequestOp.StartOperation();
AddChildOperation(_webCacheRequestOp);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
Progress = _unityWebCacheRequestOp.Progress;
DownloadProgress = _unityWebCacheRequestOp.DownloadProgress;
DownloadedBytes = (long)_unityWebCacheRequestOp.DownloadedBytes;
if (_unityWebCacheRequestOp.IsDone == false)
_webCacheRequestOp.UpdateOperation();
Progress = _webCacheRequestOp.Progress;
DownloadProgress = _webCacheRequestOp.DownloadProgress;
DownloadedBytes = (long)_webCacheRequestOp.DownloadedBytes;
if (_webCacheRequestOp.IsDone == false)
return;
if (_unityWebCacheRequestOp.Status == EOperationStatus.Succeed)
if (_webCacheRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -65,13 +67,13 @@ internal class TTFSDownloadFileOperation : FSDownloadFileOperation
if (_failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityWebCacheRequestOp.URL} Try again !");
YooLogger.Warning($"Failed download : {_webCacheRequestOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityWebCacheRequestOp.Error;
Error = _webCacheRequestOp.Error;
YooLogger.Error(Error);
}
}

View File

@@ -54,9 +54,9 @@ internal class TTFSLoadBundleOperation : FSLoadBundleOperation
}
_loadWebAssetBundleOp.UpdateOperation();
Progress = _loadWebAssetBundleOp.Progress;
DownloadProgress = _loadWebAssetBundleOp.DownloadProgress;
DownloadedBytes = (long)_loadWebAssetBundleOp.DownloadedBytes;
Progress = DownloadProgress;
if (_loadWebAssetBundleOp.IsDone == false)
return;

View File

@@ -176,10 +176,10 @@ internal class TiktokFileSystem : IFileSystem
YooLogger.Warning($"Invalid parameter : {name}");
}
}
public virtual void OnCreate(string packageName, string rootDirectory)
public virtual void OnCreate(string packageName, string packageRoot)
{
PackageName = packageName;
_ttCacheRoot = rootDirectory;
_ttCacheRoot = packageRoot;
if (string.IsNullOrEmpty(_ttCacheRoot))
{

View File

@@ -15,7 +15,7 @@ internal class WXFSDownloadFileOperation : FSDownloadFileOperation
private readonly WechatFileSystem _fileSystem;
private readonly DownloadFileOptions _options;
private UnityWebCacheRequestOperation _unityWebCacheRequestOp;
private UnityWebCacheRequestOperation _webCacheRequestOp;
private int _requestCount = 0;
private float _tryAgainTimer;
private int _failedTryAgain;
@@ -36,24 +36,24 @@ internal class WXFSDownloadFileOperation : FSDownloadFileOperation
if (_steps == ESteps.CreateRequest)
{
string url = GetRequestURL();
_unityWebCacheRequestOp = new UnityWebCacheRequestOperation(url);
_unityWebCacheRequestOp.SetRequestHeader("wechatminigame-preload", "1");
_unityWebCacheRequestOp.StartOperation();
AddChildOperation(_unityWebCacheRequestOp);
_webCacheRequestOp = new UnityWebCacheRequestOperation(url);
_webCacheRequestOp.SetRequestHeader("wechatminigame-preload", "1");
_webCacheRequestOp.StartOperation();
AddChildOperation(_webCacheRequestOp);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
_unityWebCacheRequestOp.UpdateOperation();
Progress = _unityWebCacheRequestOp.Progress;
DownloadProgress = _unityWebCacheRequestOp.DownloadProgress;
DownloadedBytes = (long)_unityWebCacheRequestOp.DownloadedBytes;
if (_unityWebCacheRequestOp.IsDone == false)
_webCacheRequestOp.UpdateOperation();
Progress = _webCacheRequestOp.Progress;
DownloadProgress = _webCacheRequestOp.DownloadProgress;
DownloadedBytes = (long)_webCacheRequestOp.DownloadedBytes;
if (_webCacheRequestOp.IsDone == false)
return;
if (_unityWebCacheRequestOp.Status == EOperationStatus.Succeed)
if (_webCacheRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -69,13 +69,13 @@ internal class WXFSDownloadFileOperation : FSDownloadFileOperation
if (_failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityWebCacheRequestOp.URL} Try again !");
YooLogger.Warning($"Failed download : {_webCacheRequestOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityWebCacheRequestOp.Error;
Error = _webCacheRequestOp.Error;
YooLogger.Error(Error);
}
}

View File

@@ -53,9 +53,9 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
}
_loadWebAssetBundleOp.UpdateOperation();
Progress = _loadWebAssetBundleOp.Progress;
DownloadProgress = _loadWebAssetBundleOp.DownloadProgress;
DownloadedBytes = (long)_loadWebAssetBundleOp.DownloadedBytes;
Progress = DownloadProgress;
if (_loadWebAssetBundleOp.IsDone == false)
return;

View File

@@ -96,12 +96,6 @@ namespace YooAsset
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
if (_unityWechatAssetBundleRequestOp != null)
_unityWechatAssetBundleRequestOp.AbortOperation();
}
/// <summary>
/// 获取网络请求地址

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0f79d08cddb5196408cff10f6750ae69
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,449 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.3730807, g: 0.380755, b: 0.35876408, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
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m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
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m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u5C0F\u6E38\u620F\u6D4B\u8BD5\u7528\u4F8B\uFF0C\u65E5\u5FD7\u8BF7\u67E5\u770B\u5C0F\u6E38\u620F\u5F00\u53D1\u8005\u5DE5\u5177\uFF01"
--- !u!222 &941113993
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 941113990}
m_CullTransparentMesh: 1
--- !u!1 &1861717918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1861717922}
- component: {fileID: 1861717921}
- component: {fileID: 1861717920}
- component: {fileID: 1861717919}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1861717919
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861717918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1861717920
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861717918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!223 &1861717921
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861717918}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &1861717922
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1861717918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 941113991}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 749215251}
- {fileID: 821591609}
- {fileID: 1861717922}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2aba4dc1069712d4da0976a70c62e040
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,84 @@
<linker>
<assembly fullname="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="BackgroundScroller" preserve="all" />
<type fullname="EntityAsteroid" preserve="all" />
<type fullname="EntityBullet" preserve="all" />
<type fullname="EntityEffect" preserve="all" />
<type fullname="EntityEnemy" preserve="all" />
<type fullname="EntityPlayer" preserve="all" />
<type fullname="SceneBattle" preserve="all" />
<type fullname="SceneHome" preserve="all" />
<type fullname="UIBattleWindow" preserve="all" />
<type fullname="UIHomeWindow" preserve="all" />
<type fullname="UILoadingWindow" preserve="all" />
<type fullname="RoomBoundary" preserve="nothing" serialized="true" />
</assembly>
<assembly fullname="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.AnimationClip" preserve="all" />
<type fullname="UnityEngine.Animator" preserve="all" />
<type fullname="UnityEngine.RuntimeAnimatorController" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.AudioClip" preserve="all" />
<type fullname="UnityEngine.AudioListener" preserve="all" />
<type fullname="UnityEngine.AudioSource" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Camera" preserve="all" />
<type fullname="UnityEngine.Cubemap" preserve="all" />
<type fullname="UnityEngine.GameObject" preserve="all" />
<type fullname="UnityEngine.Light" preserve="all" />
<type fullname="UnityEngine.LightingSettings" preserve="all" />
<type fullname="UnityEngine.LightmapSettings" preserve="all" />
<type fullname="UnityEngine.LightProbes" preserve="all" />
<type fullname="UnityEngine.Material" preserve="all" />
<type fullname="UnityEngine.Mesh" preserve="all" />
<type fullname="UnityEngine.MeshFilter" preserve="all" />
<type fullname="UnityEngine.MeshRenderer" preserve="all" />
<type fullname="UnityEngine.Object" preserve="all" />
<type fullname="UnityEngine.RectTransform" preserve="all" />
<type fullname="UnityEngine.RenderSettings" preserve="all" />
<type fullname="UnityEngine.Shader" preserve="all" />
<type fullname="UnityEngine.ShaderVariantCollection" preserve="all" />
<type fullname="UnityEngine.Sprite" preserve="all" />
<type fullname="UnityEngine.TextAsset" preserve="all" />
<type fullname="UnityEngine.Texture2D" preserve="all" />
<type fullname="UnityEngine.Transform" preserve="all" />
<type fullname="UnityEngine.U2D.SpriteAtlas" preserve="all" />
<type fullname="UnityEngine.Events.PersistentCallGroup" preserve="nothing" serialized="true" />
</assembly>
<assembly fullname="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.ParticleSystem" preserve="all" />
<type fullname="UnityEngine.ParticleSystemRenderer" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.BoxCollider" preserve="all" />
<type fullname="UnityEngine.CapsuleCollider" preserve="all" />
<type fullname="UnityEngine.MeshCollider" preserve="all" />
<type fullname="UnityEngine.Rigidbody" preserve="all" />
<type fullname="UnityEngine.SphereCollider" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Font" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.EventSystems.EventSystem" preserve="all" />
<type fullname="UnityEngine.EventSystems.StandaloneInputModule" preserve="all" />
<type fullname="UnityEngine.UI.Button" preserve="all" />
<type fullname="UnityEngine.UI.CanvasScaler" preserve="all" />
<type fullname="UnityEngine.UI.GraphicRaycaster" preserve="all" />
<type fullname="UnityEngine.UI.Image" preserve="all" />
<type fullname="UnityEngine.UI.Text" preserve="all" />
<type fullname="UnityEngine.UI.AnimationTriggers" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.Button/ButtonClickedEvent" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.ColorBlock" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.FontData" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.MaskableGraphic/CullStateChangedEvent" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.Navigation" preserve="nothing" serialized="true" />
<type fullname="UnityEngine.UI.SpriteState" preserve="nothing" serialized="true" />
</assembly>
<assembly fullname="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.Canvas" preserve="all" />
<type fullname="UnityEngine.CanvasRenderer" preserve="all" />
</assembly>
</linker>

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: c143f0e9e54b3fd438250e53ea8268a5
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -72,7 +72,8 @@ public static class TestPackageBuilder
buildParameters.UseAssetDependencyDB = true;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = new TestFileStreamEncryption();
buildParameters.ManifestServices = new TestProcessManifest();
buildParameters.ManifestProcessServices = new TestProcessManifest();
buildParameters.ManifestRestoreServices = new TestRestoreManifest();
var pipeline = new ScriptableBuildPipeline();
BuildResult buildResult = pipeline.Run(buildParameters, false);
@@ -110,7 +111,8 @@ public static class TestPackageBuilder
buildParameters.ClearBuildCacheFiles = true;
buildParameters.UseAssetDependencyDB = true;
buildParameters.EncryptionServices = new TestFileStreamEncryption();
buildParameters.ManifestServices = new TestProcessManifest();
buildParameters.ManifestProcessServices = new TestProcessManifest();
buildParameters.ManifestRestoreServices = new TestRestoreManifest();
var pipeline = new BuiltinBuildPipeline();
BuildResult buildResult = pipeline.Run(buildParameters, false);

View File

@@ -6,24 +6,31 @@ using UnityEngine;
using NUnit.Framework;
using YooAsset;
public class TestProcessManifest : IManifestServices
public class TestProcessManifest : IManifestProcessServices
{
public byte[] ProcessManifest(byte[] fileData)
byte[] IManifestProcessServices.ProcessManifest(byte[] fileData)
{
return XorProcess(fileData, "YOO");
}
public byte[] RestoreManifest(byte[] fileData)
{
return XorProcess(fileData, "YOO");
return XorCrypto.Crypto(fileData, "YOO");
}
}
public class TestRestoreManifest : IManifestRestoreServices
{
byte[] IManifestRestoreServices.RestoreManifest(byte[] fileData)
{
return XorCrypto.Crypto(fileData, "YOO");
}
}
public class XorCrypto
{
/// <summary>
/// 使用异或加密/解密字节数组
/// </summary>
/// <param name="data">输入数据</param>
/// <param name="key">加密密钥</param>
/// <returns>处理后的字节数组</returns>
public static byte[] XorProcess(byte[] data, byte[] key)
public static byte[] Crypto(byte[] data, byte[] key)
{
if (data == null)
throw new ArgumentNullException(nameof(data));
@@ -47,9 +54,9 @@ public class TestProcessManifest : IManifestServices
/// <param name="data">输入数据</param>
/// <param name="key">字符串密钥</param>
/// <returns>处理后的字节数组</returns>
public static byte[] XorProcess(byte[] data, string key)
public static byte[] Crypto(byte[] data, string key)
{
byte[] keyBytes = System.Text.Encoding.UTF8.GetBytes(key);
return XorProcess(data, keyBytes);
return Crypto(data, keyBytes);
}
}

View File

@@ -89,7 +89,7 @@ public class T0_InitYooAssets : IPrebuildSetup, IPostBuildCleanup
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(panelGroup, collector1);
}
// 预制体构建到一个AB
// 预制体
var prefabGroup = YooAsset.Editor.AssetBundleCollectorSettingData.CreateGroup(testPackage, "PrefabGroup");
{
var collector1 = new YooAsset.Editor.AssetBundleCollector();
@@ -166,15 +166,16 @@ public class T0_InitYooAssets : IPrebuildSetup, IPostBuildCleanup
{
var collector1 = new YooAsset.Editor.AssetBundleCollector();
collector1.CollectPath = "";
collector1.CollectorGUID = "e082d492b9da65e499cee3495be3645d"; //TestRes3/music目录
collector1.CollectorGUID = "e082d492b9da65e499cee3495be3645d"; //TestRes3/encrypt目录
collector1.CollectorType = YooAsset.Editor.ECollectorType.MainAssetCollector;
collector1.PackRuleName = nameof(YooAsset.Editor.PackSeparately);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(encryptGroup, collector1);
var collector2 = new YooAsset.Editor.AssetBundleCollector();
collector2.CollectPath = "";
collector2.CollectorGUID = "8c5a1726d94498e4cbe30f5f510cc796"; //TestRes3/prefab目录
collector2.CollectorGUID = "35f454fb80a715047bcf0ce30c7c4f18"; //TestRes3/import目录
collector2.CollectorType = YooAsset.Editor.ECollectorType.MainAssetCollector;
collector2.AssetTags = "import";
collector2.PackRuleName = nameof(YooAsset.Editor.PackSeparately);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(encryptGroup, collector2);
@@ -185,14 +186,31 @@ public class T0_InitYooAssets : IPrebuildSetup, IPostBuildCleanup
collector3.AssetTags = "unpack";
collector3.PackRuleName = nameof(YooAsset.Editor.PackSeparately);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(encryptGroup, collector3);
}
var collector4 = new YooAsset.Editor.AssetBundleCollector();
collector4.CollectPath = "";
collector4.CollectorGUID = "35f454fb80a715047bcf0ce30c7c4f18"; //TestRes3/import目录
collector4.CollectorType = YooAsset.Editor.ECollectorType.MainAssetCollector;
collector4.AssetTags = "import";
collector4.PackRuleName = nameof(YooAsset.Editor.PackSeparately);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(encryptGroup, collector4);
// 卸载测试文件
var unloadGroup = YooAsset.Editor.AssetBundleCollectorSettingData.CreateGroup(testPackage, "UnloadGroup");
{
var collector1 = new YooAsset.Editor.AssetBundleCollector();
collector1.CollectPath = "";
collector1.CollectorGUID = "c8cebdb7cd80a4044b15a1522363bb86"; //TestRes4/Enemy目录
collector1.CollectorType = YooAsset.Editor.ECollectorType.MainAssetCollector;
collector1.PackRuleName = nameof(YooAsset.Editor.PackDirectory);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(unloadGroup, collector1);
var collector2 = new YooAsset.Editor.AssetBundleCollector();
collector2.CollectPath = "";
collector2.CollectorGUID = "3ba9252bc0a278145a7bde0cf876cbcb"; //TestRes4/EnemyImage目录
collector2.CollectorType = YooAsset.Editor.ECollectorType.DependAssetCollector;
collector2.PackRuleName = nameof(YooAsset.Editor.PackDirectory);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(unloadGroup, collector2);
var collector3 = new YooAsset.Editor.AssetBundleCollector();
collector3.CollectPath = "";
collector3.CollectorGUID = "65cc88e038c61ec488be24b82c4e2937"; //TestRes4/EnemyMat目录
collector3.CollectorType = YooAsset.Editor.ECollectorType.DependAssetCollector;
collector3.PackRuleName = nameof(YooAsset.Editor.PackDirectory);
YooAsset.Editor.AssetBundleCollectorSettingData.CreateCollector(unloadGroup, collector3);
}
}
private static void CreateRawBundlePackageCollector()

View File

@@ -47,7 +47,7 @@ public class T1_TestEditorFileSystem : IPrebuildSetup, IPostBuildCleanup
[UnityTest]
public IEnumerator A_InitializePackage()
{
// 初始化资源包
// 初始化资源包 ASSET_BUNDLE
{
string packageRoot = string.Empty;
#if UNITY_EDITOR
@@ -82,7 +82,7 @@ public class T1_TestEditorFileSystem : IPrebuildSetup, IPostBuildCleanup
Assert.AreEqual(EOperationStatus.Succeed, updateManifestOp.Status);
}
// 初始化资源包
// 初始化资源包 RAW_BUNDLE
{
string packageRoot = string.Empty;
#if UNITY_EDITOR
@@ -119,30 +119,30 @@ public class T1_TestEditorFileSystem : IPrebuildSetup, IPostBuildCleanup
}
[UnityTest]
public IEnumerator B1_TestLoadAsyncTask()
public IEnumerator B1_TestAsyncTask()
{
var tester = new TestLoadPanel();
var tester = new TestAsyncTask();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B2_TestLoadAudio()
public IEnumerator B2_TestLoadAsset()
{
var tester = new TestLoadAudio();
var tester = new TestLoadAsset();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B3_TestLoadImage()
public IEnumerator B3_TestLoadSubAssets()
{
var tester = new TestLoadImage();
var tester = new TestLoadSubAssets();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B4_TestLoadPrefab()
public IEnumerator B4_TestLoadAllAssets()
{
var tester = new TestLoadPrefab();
var tester = new TestLoadAllAssets();
yield return tester.RuntimeTester();
}
@@ -182,32 +182,9 @@ public class T1_TestEditorFileSystem : IPrebuildSetup, IPostBuildCleanup
}
[UnityTest]
public IEnumerator C_DestroyPackage()
public IEnumerator D_DestroyPackage()
{
// 销毁旧资源包
{
var package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.AssetBundlePackageName);
Assert.IsTrue(result);
}
// 销毁旧资源包
{
var package = YooAssets.GetPackage(TestDefine.RawBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.RawBundlePackageName);
Assert.IsTrue(result);
}
var tester = new TestDestroyPackage();
yield return tester.RuntimeTester(true);
}
}

View File

@@ -61,10 +61,10 @@ public class T2_TestBuldinFileSystem : IPrebuildSetup, IPostBuildCleanup
// 初始化资源包
var initParams = new OfflinePlayModeParameters();
var fileDecryption = new TestFileStreamDecryption();
var manifestProcess = new TestProcessManifest();
var manifestServices = new TestRestoreManifest();
initParams.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters(fileDecryption, packageRoot);
initParams.BuildinFileSystemParameters.AddParameter(FileSystemParametersDefine.DISABLE_CATALOG_FILE, true);
initParams.BuildinFileSystemParameters.AddParameter(FileSystemParametersDefine.MANIFEST_SERVICES, manifestProcess);
initParams.BuildinFileSystemParameters.AddParameter(FileSystemParametersDefine.MANIFEST_SERVICES, manifestServices);
var initializeOp = package.InitializeAsync(initParams);
yield return initializeOp;
if (initializeOp.Status != EOperationStatus.Succeed)
@@ -125,30 +125,30 @@ public class T2_TestBuldinFileSystem : IPrebuildSetup, IPostBuildCleanup
}
[UnityTest]
public IEnumerator B1_TestLoadAsyncTask()
public IEnumerator B1_TestAsyncTask()
{
var tester = new TestLoadPanel();
var tester = new TestAsyncTask();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B2_TestLoadAudio()
public IEnumerator B2_TestLoadAsset()
{
var tester = new TestLoadAudio();
var tester = new TestLoadAsset();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B3_TestLoadImage()
public IEnumerator B3_TestLoadSubAssets()
{
var tester = new TestLoadImage();
var tester = new TestLoadSubAssets();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B4_TestLoadPrefab()
public IEnumerator B4_TestLoadAllAssets()
{
var tester = new TestLoadPrefab();
var tester = new TestLoadAllAssets();
yield return tester.RuntimeTester();
}
@@ -186,11 +186,11 @@ public class T2_TestBuldinFileSystem : IPrebuildSetup, IPostBuildCleanup
var tester = new TestLoadVideo();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C1_TestBundleReference()
public IEnumerator C1_TestGetAssetInfos()
{
var tester = new TestBundleReference();
var tester = new TestGetAssetInfos();
yield return tester.RuntimeTester();
}
@@ -201,33 +201,31 @@ public class T2_TestBuldinFileSystem : IPrebuildSetup, IPostBuildCleanup
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C3_TestBundleUnpacker()
{
var tester = new TestBundleUnpacker();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C4_TestBundleReference()
{
var tester = new TestBundleReference();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C4_TestBundleUnload()
{
var tester = new TestBundleUnload();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator D_DestroyPackage()
{
// 销毁旧资源包
{
var package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.AssetBundlePackageName);
Assert.IsTrue(result);
}
// 销毁旧资源包
{
var package = YooAssets.GetPackage(TestDefine.RawBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.RawBundlePackageName);
Assert.IsTrue(result);
}
var tester = new TestDestroyPackage();
yield return tester.RuntimeTester(true);
}
}

View File

@@ -16,53 +16,61 @@ public class TestBundleEncryption
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 异步加载音乐播放预制体
// 异步加载加密的预制体
// 说明:测试内置文件解压
{
var assetHandle = package.LoadAssetAsync<GameObject>("prefab_audioA");
var assetHandle = package.LoadAssetAsync<GameObject>("prefab_encryptA");
yield return assetHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetHandle.Status);
var go = assetHandle.InstantiateSync(Vector3.zero, Quaternion.identity);
Assert.IsNotNull(go);
var audioSource = go.GetComponent<AudioSource>();
Assert.IsNotNull(audioSource.clip);
}
// 同步加载音乐播放预制体
// 同步加载加密的预制体
// 说明:测试内置文件解压
{
var assetHandle = package.LoadAssetSync<GameObject>("prefab_audioB");
yield return assetHandle;
var assetHandle = package.LoadAssetSync<GameObject>("prefab_encryptB");
Assert.AreEqual(EOperationStatus.Succeed, assetHandle.Status);
var go = assetHandle.InstantiateSync(Vector3.zero, Quaternion.identity);
Assert.IsNotNull(go);
var audioSource = go.GetComponent<AudioSource>();
Assert.IsNotNull(audioSource.clip);
}
yield return new WaitForSeconds(1f);
}
}
/* 资源代码流程
* 内置文件解压(加载器)
* 内置文件解压(加载器触发
BuildinFileSystem::LoadBundleFile()
{
_unpackFileSystem.LoadBundleFile(bundle);
if (IsUnpackBundleFile(bundle))
{
_unpackFileSystem.LoadBundleFile(bundle);
}
}
UnpackFileSystem::LoadAssetBundleOperation()
UnpackFileSystem::LoadBundleFile()
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
_unpackFileSystem.DownloadFileAsync(_bundle, options);
var operation = new DCFSLoadAssetBundleOperation(this, bundle);
return operation;
}
DCFSLoadAssetBundleOperation::InternalUpdate()
{
if (_steps == ESteps.DownloadFile)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
_unpackFileSystem.DownloadFileAsync(_bundle, options);
}
}
UnpackFileSystem::DownloadFileAsync()
{
//RemoteServices返回内置文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
return new DownloadPackageBundleOperation(bundle, options);
if (string.IsNullOrEmpty(options.ImportFilePath))
{
//RemoteServices返回内置文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/

View File

@@ -0,0 +1,44 @@
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
using System.Linq;
public class TestBundleUnload
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
string targetBundleName = "assets_samples_test_sample_testres4_enemy.bundle";
// 加载Enemy
AssetHandle assetHandle;
{
assetHandle = package.LoadAssetAsync<GameObject>("enemy");
yield return assetHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetHandle.Status);
DebugPackageData debugData = package.GetDebugPackageData();
var findItem = debugData.BundleInfos.Where(x => x.BundleName == targetBundleName);
Assert.AreEqual(findItem.Count(), 1);
}
// 卸载Enemy
{
assetHandle.Release();
package.TryUnloadUnusedAsset("enemy");
DebugPackageData debugData = package.GetDebugPackageData();
var findItem = debugData.BundleInfos.Where(x => x.BundleName == targetBundleName);
Assert.AreEqual(findItem.Count(), 0);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c9cf81becc940b94b98926a171bca520
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -19,29 +19,31 @@ public class TestBundleUnpacker
var resourceUnpacker = package.CreateResourceUnpacker("unpack", 10, 1);
Assert.AreEqual(resourceUnpacker.TotalDownloadCount, 2);
resourceUnpacker.BeginDownload();
yield return resourceUnpacker;
Assert.AreEqual(EOperationStatus.Succeed, resourceUnpacker.Status);
// 等待一秒
yield return new WaitForSeconds(1f);
}
}
/* 资源代码流程
* 内置文件解压(解压器)
* 内置文件解压(解压器触发
BundleInfo::CreateDownloader()
{
return _buildFileSystem.DownloadFileAsync(Bundle, options);
}
BuildinFileSystem::DownloadFileAsync()
{
options.ImportFilePath = xxxxxx;
_unpackFileSystem.DownloadFileAsync(bundle, options);
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
UnpackFileSystem::DownloadFileAsync()
{
string mainURL = ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
return new DownloadPackageBundleOperation(bundle, options);
if (string.IsNullOrEmpty(options.ImportFilePath) == false)
{
string mainURL = ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/

View File

@@ -0,0 +1,29 @@
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestGetAssetInfos
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 获取所有资源对象信息
var allAssetInfos = package.GetAllAssetInfos();
Assert.AreEqual(allAssetInfos.Length, 28);
// 获取指定资源对象信息
var assetInfos = package.GetAssetInfos("import");
Assert.AreEqual(assetInfos.Length, 2);
yield break;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ed2ce0f1d01df854da3622e757694128
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -46,13 +46,13 @@ public class T3_TestCacheFileSystem : IPrebuildSetup, IPostBuildCleanup
// 初始化资源包
var initParams = new HostPlayModeParameters();
var fileDecryption = new TestFileStreamDecryption();
var manifestProcess = new TestProcessManifest();
var manifestServices = new TestRestoreManifest();
string hostServerIP = "http://127.0.0.1/CDN/Android/Test/";
var remoteServices = new TestRemoteServices(hostServerIP);
initParams.BuildinFileSystemParameters = null;
initParams.CacheFileSystemParameters = FileSystemParameters.CreateDefaultCacheFileSystemParameters(remoteServices, fileDecryption);
initParams.CacheFileSystemParameters.AddParameter(FileSystemParametersDefine.MANIFEST_SERVICES, manifestProcess);
initParams.CacheFileSystemParameters.AddParameter(FileSystemParametersDefine.MANIFEST_SERVICES, manifestServices);
var initializeOp = package.InitializeAsync(initParams);
yield return initializeOp;
if (initializeOp.Status != EOperationStatus.Succeed)
@@ -92,29 +92,34 @@ public class T3_TestCacheFileSystem : IPrebuildSetup, IPostBuildCleanup
}
}
[UnityTest]
public IEnumerator B1_TestBundlePlaying()
public IEnumerator C1_TestBundlePlaying()
{
var tester = new TestBundlePlaying();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B2_TestBundleImporter()
public IEnumerator C2_TestBundleImporter()
{
var tester = new TestBundleImporter();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator B3_TestBundleDownloader()
public IEnumerator C3_TestBundleDownloader()
{
var tester = new TestBundleDownloader();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator D_DestroyPackage()
{
var tester = new TestDestroyPackage();
yield return tester.RuntimeTester(false);
}
private static void CopyDirectory(string sourceDir, string targetDir)
{
// 检查源目录是否存在

View File

@@ -17,31 +17,30 @@ public class TestBundleDownloader
Assert.IsNotNull(package);
var downloader = package.CreateResourceDownloader(10, 1);
if (downloader.TotalDownloadCount == 0)
{
Assert.Fail($"Test downloader not found any file !");
}
Assert.AreNotEqual(downloader.TotalDownloadCount, 0);
downloader.BeginDownload();
downloader.DownloadFinishCallback = (DownloaderFinishData data) =>
{
if (data.Succeed == false)
Assert.Fail($"Test downloader failed ! {downloader.Error}");
};
// 等待一秒
yield return new WaitForSeconds(1f);
yield return downloader;
Assert.AreEqual(EOperationStatus.Succeed, downloader.Status);
}
}
/* 资源代码流程
* 远端文件下载(下载器)
* 远端文件下载(下载器触发
BundleInfo::CreateDownloader()
{
return _buildFileSystem.DownloadFileAsync(Bundle, options);
}
CacheFileSystem::DownloadFileAsync()
{
//RemoteServices返回CDN文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
return new DownloadPackageBundleOperation(bundle, options);
if (string.IsNullOrEmpty(options.ImportFilePath))
{
//RemoteServices返回CDN文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/

View File

@@ -35,14 +35,11 @@ public class TestBundleImporter
unpacker.BeginDownload();
yield return unpacker;
Assert.AreEqual(EOperationStatus.Succeed, unpacker.Status);
// 等待一秒
yield return new WaitForSeconds(1f);
}
}
/* 资源代码流程
* 本地文件导入(导入器)
* 本地文件导入(导入器触发
BundleInfo::CreateDownloader()
{
options.ImportFilePath = _importFilePath;
@@ -50,8 +47,12 @@ BundleInfo::CreateDownloader()
}
CacheFileSystem::DownloadFileAsync()
{
string mainURL = ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
return new DownloadPackageBundleOperation(bundle, options);
if (string.IsNullOrEmpty(options.ImportFilePath) == false)
{
string mainURL = ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/

View File

@@ -16,28 +16,27 @@ public class TestBundlePlaying
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
if (package.IsNeedDownloadFromRemote("panel_a") == false)
if (package.IsNeedDownloadFromRemote("prefab_encryptA") == false)
{
Assert.Fail("Load bundle is already existed !");
}
if (package.IsNeedDownloadFromRemote("panel_b") == false)
if (package.IsNeedDownloadFromRemote("prefab_encryptB") == false)
{
Assert.Fail("Load bundle is already existed !");
}
// 测试异步加载
// 测试异步加载远端资源
{
var assetsHandle = package.LoadAssetAsync<GameObject>("panel_a");
var assetsHandle = package.LoadAssetAsync<GameObject>("prefab_encryptA");
yield return assetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetsHandle.Status);
}
// 测试同步加载
// 测试同步加载远端资源
{
// 验证失败结果
UnityEngine.TestTools.LogAssert.ignoreFailingMessages = true;
var assetsHandle = package.LoadAssetSync<GameObject>("panel_b");
yield return assetsHandle;
var assetsHandle = package.LoadAssetSync<GameObject>("prefab_encryptB");
Assert.AreEqual(EOperationStatus.Failed, assetsHandle.Status);
UnityEngine.TestTools.LogAssert.ignoreFailingMessages = false;
@@ -46,34 +45,38 @@ public class TestBundlePlaying
package.UnloadUnusedAssetsAsync();
// 验证成功结果
// 说明:同步加载也会触发远端下载任务!
yield return new WaitForSeconds(1f);
assetsHandle = package.LoadAssetSync<GameObject>("panel_b");
yield return assetsHandle;
assetsHandle = package.LoadAssetSync<GameObject>("prefab_encryptB");
Assert.AreEqual(EOperationStatus.Succeed, assetsHandle.Status);
}
// 等待一秒
yield return new WaitForSeconds(1f);
}
}
/* 资源代码流程
* 远端文件下载(加载器)
* 远端文件下载(加载器触发
CacheFileSystem::LoadBundleFile()
{
_cacheFileSystem.LoadBundleFile(bundle);
}
CacheFileSystem::LoadAssetBundleOperation()
DCFSLoadAssetBundleOperation::InternalUpdate()
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
_cacheFileSystem.DownloadFileAsync(_bundle, options);
if (_steps == ESteps.DownloadFile)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
_cacheFileSystem.DownloadFileAsync(_bundle, options);
}
}
CacheFileSystem::DownloadFileAsync()
{
//RemoteServices返回CDN文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
return new DownloadPackageBundleOperation(bundle, options);
if (string.IsNullOrEmpty(options.ImportFilePath))
{
//RemoteServices返回CDN文件路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/

View File

@@ -0,0 +1,43 @@
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestDestroyPackage
{
public IEnumerator RuntimeTester(bool destroyRawPackage)
{
// 销毁旧资源包 ASSET_BUNDLE
{
var package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.AssetBundlePackageName);
Assert.IsTrue(result);
}
// 销毁旧资源包 RAW_BUNDLE
if (destroyRawPackage)
{
var package = YooAssets.GetPackage(TestDefine.RawBundlePackageName);
var destroyOp = package.DestroyAsync();
yield return destroyOp;
if (destroyOp.Status != EOperationStatus.Succeed)
Debug.LogError(destroyOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, destroyOp.Status);
bool result = YooAssets.RemovePackage(TestDefine.RawBundlePackageName);
Assert.IsTrue(result);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2772d71ea8e24f844b0ad661a3c85ee6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,44 @@
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadAllAssets
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 异步加载所有资源
{
var allAssetsHandle = package.LoadAllAssetsAsync<GameObject>("prefab_a");
yield return allAssetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, allAssetsHandle.Status);
var allAssetObjects = allAssetsHandle.AllAssetObjects;
Assert.IsNotNull(allAssetObjects);
int count = allAssetObjects.Count;
Assert.AreEqual(count, 3);
}
// 同步加载所有资源
{
var allAssetsHandle = package.LoadAllAssetsSync<GameObject>("prefab_x");
Assert.AreEqual(EOperationStatus.Succeed, allAssetsHandle.Status);
var allAssetObjects = allAssetsHandle.AllAssetObjects;
Assert.IsNotNull(allAssetObjects);
int count = allAssetObjects.Count;
Assert.AreEqual(count, 3);
}
}
}

View File

@@ -9,14 +9,14 @@ using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadAudio
public class TestLoadAsset
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 音乐异步加载
// 异步加载音乐
{
var assetHandle = package.LoadAssetAsync<AudioClip>("music_a");
yield return assetHandle;
@@ -26,7 +26,7 @@ public class TestLoadAudio
Assert.IsNotNull(audioClip);
}
// 音效异步加载
// 异步加载音效
{
var assetHandle = package.LoadAssetAsync<AudioClip>("sound_a");
yield return assetHandle;
@@ -36,10 +36,9 @@ public class TestLoadAudio
Assert.IsNotNull(audioClip);
}
// 音效同步加载
// 同步加载音效
{
var assetHandle = package.LoadAssetSync<AudioClip>("sound_b");
yield return assetHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetHandle.Status);
var audioClip = assetHandle.AssetObject as AudioClip;

View File

@@ -10,16 +10,16 @@ using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadPanel
public class TestAsyncTask
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 异步加载面板
// Task异步加载面板
{
var assetsHandle = package.LoadAssetAsync<GameObject>("panel_canvas");
var assetsHandle = package.LoadAssetAsync<GameObject>("canvas");
var handleTask = assetsHandle.Task;
while (!handleTask.IsCompleted)
yield return null;
@@ -28,7 +28,7 @@ public class TestLoadPanel
var instantiateOp = assetsHandle.InstantiateAsync();
var operationTask = instantiateOp.Task;
while (!handleTask.IsCompleted)
while (!operationTask.IsCompleted)
yield return null;
yield return null;
Assert.AreEqual(EOperationStatus.Succeed, instantiateOp.Status);

View File

@@ -1,64 +0,0 @@
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadPrefab
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
// 异步加载所有预制体
{
var allAssetsHandle = package.LoadAllAssetsAsync<GameObject>("prefab_a");
yield return allAssetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, allAssetsHandle.Status);
var allAssetObjects = allAssetsHandle.AllAssetObjects;
Assert.IsNotNull(allAssetObjects);
int count = allAssetObjects.Count;
Assert.AreEqual(count, 3);
}
// 异步加载指定预制体
{
var assetsHandle = package.LoadAssetAsync<GameObject>("prefab_b");
yield return assetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetsHandle.Status);
Assert.IsNotNull(assetsHandle.AssetObject);
var instantiateOp = assetsHandle.InstantiateAsync();
yield return instantiateOp;
Assert.AreEqual(EOperationStatus.Succeed, instantiateOp.Status);
Assert.IsNotNull(instantiateOp.Result);
TestLogger.Log(this, instantiateOp.Result.name);
GameObject.Destroy(instantiateOp.Result);
}
// 同步加载指定预制体
{
var assetsHandle = package.LoadAssetSync<GameObject>("prefab_c");
yield return assetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, assetsHandle.Status);
Assert.IsNotNull(assetsHandle.AssetObject);
var instantiateOp = assetsHandle.InstantiateAsync();
yield return instantiateOp;
Assert.AreEqual(EOperationStatus.Succeed, instantiateOp.Status);
Assert.IsNotNull(instantiateOp.Result);
TestLogger.Log(this, instantiateOp.Result.name);
GameObject.Destroy(instantiateOp.Result);
}
}
}

View File

@@ -27,11 +27,10 @@ public class TestLoadScene
Assert.IsNotNull(scene);
}
// 步加载附加场景
yield return new WaitForSeconds(1f);
// 步加载附加场景
yield return new WaitForSeconds(0.2f);
{
var sceneHandle = package.LoadSceneAsync("scene_b", LoadSceneMode.Additive);
yield return sceneHandle;
var sceneHandle = package.LoadSceneSync("scene_b", LoadSceneMode.Additive);
Assert.AreEqual(EOperationStatus.Succeed, sceneHandle.Status);
var scene = sceneHandle.SceneObject;
@@ -39,18 +38,21 @@ public class TestLoadScene
}
// 异步加载附加场景
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(0.2f);
SceneHandle cachedHandle;
{
var sceneHandle = package.LoadSceneSync("scene_c", LoadSceneMode.Additive);
yield return sceneHandle;
Assert.AreEqual(EOperationStatus.Succeed, sceneHandle.Status);
cachedHandle = package.LoadSceneSync("scene_c", LoadSceneMode.Additive);
yield return cachedHandle;
Assert.AreEqual(EOperationStatus.Succeed, cachedHandle.Status);
var scene = sceneHandle.SceneObject;
var scene = cachedHandle.SceneObject;
Assert.IsNotNull(scene);
}
// 异步销毁附加场景
yield return new WaitForSeconds(1f);
var unloadSceneOp = sceneHandle.UnloadAsync();
// 异步销毁附加场景
yield return new WaitForSeconds(0.2f);
{
var unloadSceneOp = cachedHandle.UnloadAsync();
yield return unloadSceneOp;
Assert.AreEqual(EOperationStatus.Succeed, unloadSceneOp.Status);
}

View File

@@ -9,7 +9,7 @@ using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class TestLoadImage
public class TestLoadSubAssets
{
public IEnumerator RuntimeTester()
{
@@ -32,7 +32,6 @@ public class TestLoadImage
// 同步加载子对象
{
var subAssetsHandle = package.LoadSubAssetsSync<Sprite>("image_b");
yield return subAssetsHandle;
Assert.AreEqual(EOperationStatus.Succeed, subAssetsHandle.Status);
var subAssetObjects = subAssetsHandle.SubAssetObjects;

View File

@@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 7980853937325680292}
- component: {fileID: -2226153785594138141}
m_Layer: 0
m_Name: panel_canvas
m_Name: canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fb1303d9729dc8d4fb0846570e02feeb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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