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5
.gitignore
vendored
5
.gitignore
vendored
@@ -58,7 +58,4 @@ sysinfo.txt
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
|
||||
*.vsconfig
|
||||
|
||||
Sandbox/
|
||||
Bundles/
|
||||
*.vsconfig
|
||||
@@ -2,6 +2,134 @@
|
||||
|
||||
All notable changes to this package will be documented in this file.
|
||||
|
||||
## [1.3.1] - 2022-10-18
|
||||
|
||||
### Fixed
|
||||
|
||||
- 修复了原生文件每次获取都重复拷贝的问题。
|
||||
- 修复了断点续传下载字节数统计不准确的问题。
|
||||
|
||||
### Added
|
||||
|
||||
- 所有下载相关方法增加超时判断参数。
|
||||
|
||||
- 新增首包资源文件拷贝选项。
|
||||
|
||||
```c#
|
||||
public class BuildParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 拷贝内置资源选项
|
||||
/// </summary>
|
||||
public ECopyBuildinFileOption CopyBuildinFileOption = ECopyBuildinFileOption.None;
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝内置资源的标签
|
||||
/// </summary>
|
||||
public string CopyBuildinFileTags = string.Empty;
|
||||
}
|
||||
```
|
||||
|
||||
- 新增资源包初始化查询字段。
|
||||
|
||||
```c#
|
||||
public class AssetsPackage
|
||||
{
|
||||
/// <summary>
|
||||
/// 初始化状态
|
||||
/// </summary>
|
||||
public EOperationStatus InitializeStatus
|
||||
}
|
||||
```
|
||||
|
||||
- 增加获取人类可读的版本信息。
|
||||
|
||||
````c#
|
||||
public class AssetsPackage
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取人类可读的版本信息
|
||||
/// </summary>
|
||||
public string GetHumanReadableVersion()
|
||||
}
|
||||
````
|
||||
|
||||
- 新增资源缓存清理方法。
|
||||
|
||||
```c#
|
||||
public static class YooAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理未使用的缓存文件
|
||||
/// </summary>
|
||||
public static ClearUnusedCacheFilesOperation ClearUnusedCacheFiles()
|
||||
}
|
||||
```
|
||||
|
||||
- 异步操作类新增繁忙查询方法。
|
||||
|
||||
````c#
|
||||
public abstract class GameAsyncOperation
|
||||
{
|
||||
/// <summary>
|
||||
/// 异步操作系统是否繁忙
|
||||
/// </summary>
|
||||
protected bool IsBusy()
|
||||
}
|
||||
````
|
||||
|
||||
### Removed
|
||||
|
||||
- 移除了AssetsPackage.IsInitialized()方法。
|
||||
- 移除了YooAssets.ClearAllCacheFiles()方法。
|
||||
|
||||
### Changed
|
||||
|
||||
- YooAssetsPackage类重名为AssetsPackage
|
||||
|
||||
## [1.3.0-preview] - 2022-10-08
|
||||
|
||||
该预览版本提供了分布式构建的功能,用于解决分工程或分内容构建的问题。
|
||||
|
||||
### Added
|
||||
|
||||
- 新增方法设置异步系统的每帧允许运行的最大时间切片。
|
||||
|
||||
```c#
|
||||
/// <summary>
|
||||
/// 设置异步系统的每帧允许运行的最大时间切片(单位:毫秒)
|
||||
/// </summary>
|
||||
public static void SetOperationSystemMaxTimeSlice(long milliseconds)
|
||||
```
|
||||
|
||||
- 新增方法设置缓存系统的已经缓存文件的校验等级。
|
||||
|
||||
```c#
|
||||
/// <summary>
|
||||
/// 设置缓存系统的已经缓存文件的校验等级
|
||||
/// </summary>
|
||||
public static void SetCacheSystemCachedFileVerifyLevel(EVerifyLevel verifyLevel)
|
||||
```
|
||||
|
||||
- 新增方法设置下载系统的断点续传功能的文件大小。
|
||||
|
||||
````C#
|
||||
/// <summary>
|
||||
/// 启用下载系统的断点续传功能的文件大小
|
||||
/// </summary>
|
||||
public static void SetDownloadSystemBreakpointResumeFileSize(int fileBytes)
|
||||
````
|
||||
|
||||
### Removed
|
||||
|
||||
- 移除了资源版本号相关概念的代码。
|
||||
- 移除了TaskCopyBuildinFiles节点在构建流程里。
|
||||
- 移除了YooAssets.ClearUnusedCacheFiles()方法。
|
||||
- 移除了初始化参数 InitializeParameters.ClearCacheOnDirty
|
||||
- 移除了初始化参数 InitializeParameters.OperationSystemMaxTimeSlice
|
||||
- 移除了初始化参数 InitializeParameters.BreakpointResumeFileSize
|
||||
- 移除了初始化参数 InitializeParameters.VerifyLevel
|
||||
|
||||
## [1.2.4] - 2022-09-22
|
||||
|
||||
### Fixed
|
||||
|
||||
@@ -86,7 +86,8 @@ namespace YooAsset.Editor
|
||||
var buildResult = BuildRunner.Run(pipeline, _buildContext);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
buildResult.OutputPackageDirectory = buildParametersContext.GetPackageDirectory();
|
||||
buildResult.OutputPackageCRC = buildParametersContext.OutputPackageCRC;
|
||||
buildResult.OutputPackageDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
Debug.Log($"{buildParameters.BuildMode} pipeline build succeed !");
|
||||
}
|
||||
else
|
||||
|
||||
@@ -22,15 +22,7 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public static string GetStreamingAssetsFolderPath()
|
||||
{
|
||||
return $"{Application.dataPath}/StreamingAssets/YooAssets/";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取构建管线的输出目录
|
||||
/// </summary>
|
||||
public static string MakePipelineOutputDirectory(string outputRoot, BuildTarget buildTarget)
|
||||
{
|
||||
return $"{outputRoot}/{buildTarget}/{YooAssetSettings.OutputFolderName}";
|
||||
return $"{Application.dataPath}/StreamingAssets/{YooAssetSettings.StreamingAssetsBuildinFolder}/";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -67,61 +59,25 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有补丁包版本列表
|
||||
/// 注意:列表会按照版本号从小到大排序
|
||||
/// 获取构建管线的输出目录
|
||||
/// </summary>
|
||||
private static List<int> GetPackageVersionList(BuildTarget buildTarget, string outputRoot)
|
||||
public static string MakePipelineOutputDirectory(string outputRoot, string buildPackage, BuildTarget buildTarget, EBuildMode buildMode)
|
||||
{
|
||||
List<int> versionList = new List<int>();
|
||||
|
||||
string parentPath = $"{outputRoot}/{buildTarget}";
|
||||
if (Directory.Exists(parentPath) == false)
|
||||
return versionList;
|
||||
|
||||
// 获取所有补丁包文件夹
|
||||
string[] allFolders = Directory.GetDirectories(parentPath);
|
||||
for (int i = 0; i < allFolders.Length; i++)
|
||||
{
|
||||
string folderName = Path.GetFileNameWithoutExtension(allFolders[i]);
|
||||
if (int.TryParse(folderName, out int version))
|
||||
versionList.Add(version);
|
||||
}
|
||||
|
||||
// 从小到大排序
|
||||
versionList.Sort();
|
||||
return versionList;
|
||||
string result = $"{outputRoot}/{buildPackage}/{buildTarget}/{YooAssetSettings.OutputFolderName}";
|
||||
if (buildMode == EBuildMode.DryRunBuild)
|
||||
result += $"_{EBuildMode.DryRunBuild}";
|
||||
else if (buildMode == EBuildMode.SimulateBuild)
|
||||
result += $"_{EBuildMode.SimulateBuild}";
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取当前最大的补丁包版本号
|
||||
/// </summary>
|
||||
/// <returns>如果没有任何补丁版本,那么返回-1</returns>
|
||||
public static int GetMaxPackageVersion(BuildTarget buildTarget, string outputRoot)
|
||||
{
|
||||
List<int> versionList = GetPackageVersionList(buildTarget, outputRoot);
|
||||
if (versionList.Count == 0)
|
||||
return -1;
|
||||
return versionList[versionList.Count - 1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否存在任何补丁包版本
|
||||
/// </summary>
|
||||
public static bool HasAnyPackageVersion(BuildTarget buildTarget, string outputRoot)
|
||||
{
|
||||
List<int> versionList = GetPackageVersionList(buildTarget, outputRoot);
|
||||
return versionList.Count > 0;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载补丁清单文件
|
||||
/// </summary>
|
||||
internal static PatchManifest LoadPatchManifestFile(string fileDirectory, int resourceVersion)
|
||||
internal static PatchManifest LoadPatchManifestFile(string fileDirectory, string packageName, string packageCRC)
|
||||
{
|
||||
string filePath = $"{fileDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(resourceVersion)}";
|
||||
string filePath = $"{fileDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC)}";
|
||||
if (File.Exists(filePath) == false)
|
||||
{
|
||||
throw new System.Exception($"Not found patch manifest file : {filePath}");
|
||||
@@ -130,16 +86,5 @@ namespace YooAsset.Editor
|
||||
string jsonData = FileUtility.ReadFile(filePath);
|
||||
return PatchManifest.Deserialize(jsonData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取旧的补丁清单
|
||||
/// </summary>
|
||||
internal static PatchManifest GetOldPatchManifest(string pipelineOutputDirectory)
|
||||
{
|
||||
string staticVersionFilePath = $"{pipelineOutputDirectory}/{YooAssetSettings.VersionFileName}";
|
||||
string staticVersionContent = FileUtility.ReadFile(staticVersionFilePath);
|
||||
int staticVersion = int.Parse(staticVersionContent);
|
||||
return LoadPatchManifestFile(pipelineOutputDirectory, staticVersion);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,11 +5,6 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public class AssetBundleBuilderSetting : ScriptableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// 构建版本号
|
||||
/// </summary>
|
||||
public int BuildVersion = 0;
|
||||
|
||||
/// <summary>
|
||||
/// 构建管线
|
||||
/// </summary>
|
||||
@@ -21,9 +16,9 @@ namespace YooAsset.Editor
|
||||
public EBuildMode BuildMode = EBuildMode.ForceRebuild;
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源标签(首包资源标签)
|
||||
/// 构建的包裹名称
|
||||
/// </summary>
|
||||
public string BuildTags = string.Empty;
|
||||
public string BuildPackage = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 压缩方式
|
||||
@@ -35,6 +30,16 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public EOutputNameStyle OutputNameStyle = EOutputNameStyle.HashName;
|
||||
|
||||
/// <summary>
|
||||
/// 首包资源文件的拷贝方式
|
||||
/// </summary>
|
||||
public ECopyBuildinFileOption CopyBuildinFileOption = ECopyBuildinFileOption.None;
|
||||
|
||||
/// <summary>
|
||||
/// 首包资源文件的标签集合
|
||||
/// </summary>
|
||||
public string CopyBuildinFileTags = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 加密类名称
|
||||
/// </summary>
|
||||
|
||||
@@ -21,16 +21,18 @@ namespace YooAsset.Editor
|
||||
private BuildTarget _buildTarget;
|
||||
private List<Type> _encryptionServicesClassTypes;
|
||||
private List<string> _encryptionServicesClassNames;
|
||||
private List<string> _buildPackageNames;
|
||||
|
||||
private Button _saveButton;
|
||||
private TextField _buildOutputField;
|
||||
private IntegerField _buildVersionField;
|
||||
private EnumField _buildPipelineField;
|
||||
private EnumField _buildModeField;
|
||||
private TextField _buildinTagsField;
|
||||
private PopupField<string> _buildPackageField;
|
||||
private PopupField<string> _encryptionField;
|
||||
private EnumField _compressionField;
|
||||
private EnumField _outputNameStyleField;
|
||||
private EnumField _copyBuildinFileOptionField;
|
||||
private TextField _copyBuildinFileTagsField;
|
||||
|
||||
public void CreateGUI()
|
||||
{
|
||||
@@ -52,26 +54,19 @@ namespace YooAsset.Editor
|
||||
// 构建平台
|
||||
_buildTarget = EditorUserBuildSettings.activeBuildTarget;
|
||||
|
||||
// 包裹名称列表
|
||||
_buildPackageNames = GetBuildPackageNames();
|
||||
|
||||
// 加密服务类
|
||||
_encryptionServicesClassTypes = GetEncryptionServicesClassTypes();
|
||||
_encryptionServicesClassNames = _encryptionServicesClassTypes.Select(t => t.FullName).ToList();
|
||||
|
||||
// 输出目录
|
||||
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultOutputRoot();
|
||||
string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(defaultOutputRoot, _buildTarget);
|
||||
_buildOutputField = root.Q<TextField>("BuildOutput");
|
||||
_buildOutputField.SetValueWithoutNotify(pipelineOutputDirectory);
|
||||
_buildOutputField.SetValueWithoutNotify(defaultOutputRoot);
|
||||
_buildOutputField.SetEnabled(false);
|
||||
|
||||
// 构建版本
|
||||
_buildVersionField = root.Q<IntegerField>("BuildVersion");
|
||||
_buildVersionField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.BuildVersion);
|
||||
_buildVersionField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.BuildVersion = _buildVersionField.value;
|
||||
});
|
||||
|
||||
// 构建管线
|
||||
_buildPipelineField = root.Q<EnumField>("BuildPipeline");
|
||||
_buildPipelineField.Init(AssetBundleBuilderSettingData.Setting.BuildPipeline);
|
||||
@@ -96,20 +91,34 @@ namespace YooAsset.Editor
|
||||
RefreshWindow();
|
||||
});
|
||||
|
||||
// 内置资源标签
|
||||
_buildinTagsField = root.Q<TextField>("BuildinTags");
|
||||
_buildinTagsField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.BuildTags);
|
||||
_buildinTagsField.RegisterValueChangedCallback(evt =>
|
||||
// 构建包裹
|
||||
var buildPackageContainer = root.Q("BuildPackageContainer");
|
||||
if (_buildPackageNames.Count > 0)
|
||||
{
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.BuildTags = _buildinTagsField.value;
|
||||
});
|
||||
int defaultIndex = GetDefaultPackageIndex(AssetBundleBuilderSettingData.Setting.BuildPackage);
|
||||
_buildPackageField = new PopupField<string>(_buildPackageNames, defaultIndex);
|
||||
_buildPackageField.label = "Build Package";
|
||||
_buildPackageField.style.width = 350;
|
||||
_buildPackageField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.BuildPackage = _buildPackageField.value;
|
||||
});
|
||||
buildPackageContainer.Add(_buildPackageField);
|
||||
}
|
||||
else
|
||||
{
|
||||
_buildPackageField = new PopupField<string>();
|
||||
_buildPackageField.label = "Build Package";
|
||||
_buildPackageField.style.width = 350;
|
||||
buildPackageContainer.Add(_buildPackageField);
|
||||
}
|
||||
|
||||
// 加密方法
|
||||
var encryptionContainer = root.Q("EncryptionContainer");
|
||||
if (_encryptionServicesClassNames.Count > 0)
|
||||
{
|
||||
int defaultIndex = GetEncryptionDefaultIndex(AssetBundleBuilderSettingData.Setting.EncyptionClassName);
|
||||
int defaultIndex = GetDefaultEncryptionIndex(AssetBundleBuilderSettingData.Setting.EncyptionClassName);
|
||||
_encryptionField = new PopupField<string>(_encryptionServicesClassNames, defaultIndex);
|
||||
_encryptionField.label = "Encryption";
|
||||
_encryptionField.style.width = 350;
|
||||
@@ -128,7 +137,7 @@ namespace YooAsset.Editor
|
||||
encryptionContainer.Add(_encryptionField);
|
||||
}
|
||||
|
||||
// 压缩方式
|
||||
// 压缩方式选项
|
||||
_compressionField = root.Q<EnumField>("Compression");
|
||||
_compressionField.Init(AssetBundleBuilderSettingData.Setting.CompressOption);
|
||||
_compressionField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.CompressOption);
|
||||
@@ -150,6 +159,27 @@ namespace YooAsset.Editor
|
||||
AssetBundleBuilderSettingData.Setting.OutputNameStyle = (EOutputNameStyle)_outputNameStyleField.value;
|
||||
});
|
||||
|
||||
// 首包文件拷贝选项
|
||||
_copyBuildinFileOptionField = root.Q<EnumField>("CopyBuildinFileOption");
|
||||
_copyBuildinFileOptionField.Init(AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption);
|
||||
_copyBuildinFileOptionField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption);
|
||||
_copyBuildinFileOptionField.style.width = 350;
|
||||
_copyBuildinFileOptionField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption = (ECopyBuildinFileOption)_copyBuildinFileOptionField.value;
|
||||
RefreshWindow();
|
||||
});
|
||||
|
||||
// 首包文件的资源标签
|
||||
_copyBuildinFileTagsField = root.Q<TextField>("CopyBuildinFileTags");
|
||||
_copyBuildinFileTagsField.SetValueWithoutNotify(AssetBundleBuilderSettingData.Setting.CopyBuildinFileTags);
|
||||
_copyBuildinFileTagsField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.CopyBuildinFileTags = _copyBuildinFileTagsField.value;
|
||||
});
|
||||
|
||||
// 构建按钮
|
||||
var buildButton = root.Q<Button>("Build");
|
||||
buildButton.clicked += BuildButton_clicked; ;
|
||||
@@ -163,21 +193,21 @@ namespace YooAsset.Editor
|
||||
}
|
||||
public void OnDestroy()
|
||||
{
|
||||
if(AssetBundleBuilderSettingData.IsDirty)
|
||||
if (AssetBundleBuilderSettingData.IsDirty)
|
||||
AssetBundleBuilderSettingData.SaveFile();
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if(_saveButton != null)
|
||||
if (_saveButton != null)
|
||||
{
|
||||
if(AssetBundleBuilderSettingData.IsDirty)
|
||||
if (AssetBundleBuilderSettingData.IsDirty)
|
||||
{
|
||||
if (_saveButton.enabledSelf == false)
|
||||
_saveButton.SetEnabled(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(_saveButton.enabledSelf)
|
||||
if (_saveButton.enabledSelf)
|
||||
_saveButton.SetEnabled(false);
|
||||
}
|
||||
}
|
||||
@@ -186,11 +216,15 @@ namespace YooAsset.Editor
|
||||
private void RefreshWindow()
|
||||
{
|
||||
var buildMode = AssetBundleBuilderSettingData.Setting.BuildMode;
|
||||
var copyOption = AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption;
|
||||
bool enableElement = buildMode == EBuildMode.ForceRebuild;
|
||||
_buildinTagsField.SetEnabled(enableElement);
|
||||
bool tagsFiledVisible = copyOption == ECopyBuildinFileOption.ClearAndCopyByTags || copyOption == ECopyBuildinFileOption.OnlyCopyByTags;
|
||||
_encryptionField.SetEnabled(enableElement);
|
||||
_compressionField.SetEnabled(enableElement);
|
||||
_outputNameStyleField.SetEnabled(enableElement);
|
||||
_copyBuildinFileOptionField.SetEnabled(enableElement);
|
||||
_copyBuildinFileTagsField.SetEnabled(enableElement);
|
||||
_copyBuildinFileTagsField.visible = tagsFiledVisible;
|
||||
}
|
||||
private void SaveBtn_clicked()
|
||||
{
|
||||
@@ -221,31 +255,56 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildTarget = _buildTarget;
|
||||
buildParameters.BuildPipeline = AssetBundleBuilderSettingData.Setting.BuildPipeline;
|
||||
buildParameters.BuildMode = AssetBundleBuilderSettingData.Setting.BuildMode;
|
||||
buildParameters.BuildVersion = AssetBundleBuilderSettingData.Setting.BuildVersion;
|
||||
buildParameters.BuildinTags = AssetBundleBuilderSettingData.Setting.BuildTags;
|
||||
buildParameters.BuildPackage = AssetBundleBuilderSettingData.Setting.BuildPackage;
|
||||
buildParameters.VerifyBuildingResult = true;
|
||||
buildParameters.EnableAddressable = AssetBundleCollectorSettingData.Setting.EnableAddressable;
|
||||
buildParameters.CopyBuildinTagFiles = AssetBundleBuilderSettingData.Setting.BuildMode == EBuildMode.ForceRebuild;
|
||||
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
|
||||
buildParameters.CompressOption = AssetBundleBuilderSettingData.Setting.CompressOption;
|
||||
buildParameters.OutputNameStyle = AssetBundleBuilderSettingData.Setting.OutputNameStyle;
|
||||
buildParameters.CopyBuildinFileOption = AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption;
|
||||
buildParameters.CopyBuildinFileTags = AssetBundleBuilderSettingData.Setting.CopyBuildinFileTags;
|
||||
|
||||
if (AssetBundleBuilderSettingData.Setting.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
{
|
||||
buildParameters.SBPParameters = new BuildParameters.SBPBuildParameters();
|
||||
buildParameters.SBPParameters.WriteLinkXML = true;
|
||||
}
|
||||
|
||||
|
||||
var builder = new AssetBundleBuilder();
|
||||
var buildResult = builder.Run(buildParameters);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
EditorUtility.RevealInFinder($"{buildParameters.OutputRoot}/{buildParameters.BuildTarget}/{buildParameters.BuildVersion}");
|
||||
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
|
||||
}
|
||||
}
|
||||
|
||||
// 构建包裹相关
|
||||
private int GetDefaultPackageIndex(string packageName)
|
||||
{
|
||||
for (int index = 0; index < _buildPackageNames.Count; index++)
|
||||
{
|
||||
if (_buildPackageNames[index] == packageName)
|
||||
{
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.BuildPackage = _buildPackageNames[0];
|
||||
return 0;
|
||||
}
|
||||
private List<string> GetBuildPackageNames()
|
||||
{
|
||||
List<string> result = new List<string>();
|
||||
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
|
||||
{
|
||||
result.Add(package.PackageName);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// 加密类相关
|
||||
private int GetEncryptionDefaultIndex(string className)
|
||||
private int GetDefaultEncryptionIndex(string className)
|
||||
{
|
||||
for (int index = 0; index < _encryptionServicesClassNames.Count; index++)
|
||||
{
|
||||
@@ -254,6 +313,9 @@ namespace YooAsset.Editor
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
AssetBundleBuilderSettingData.IsDirty = true;
|
||||
AssetBundleBuilderSettingData.Setting.EncyptionClassName = _encryptionServicesClassNames[0];
|
||||
return 0;
|
||||
}
|
||||
private List<Type> GetEncryptionServicesClassTypes()
|
||||
|
||||
@@ -4,13 +4,14 @@
|
||||
</uie:Toolbar>
|
||||
<ui:VisualElement name="BuildContainer">
|
||||
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
|
||||
<uie:IntegerField label="Build Version" value="0" name="BuildVersion" />
|
||||
<uie:EnumField label="Build Pipeline" name="BuildPipeline" />
|
||||
<uie:EnumField label="Build Mode" name="BuildMode" />
|
||||
<ui:VisualElement name="BuildPackageContainer" style="height: 24px;" />
|
||||
<ui:VisualElement name="EncryptionContainer" style="height: 24px;" />
|
||||
<uie:EnumField label="Compression" value="Center" name="Compression" />
|
||||
<uie:EnumField label="Output Name Style" value="Center" name="OutputNameStyle" />
|
||||
<ui:TextField picking-mode="Ignore" label="Buildin Tags" name="BuildinTags" />
|
||||
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
|
||||
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Tags" name="CopyBuildinFileTags" />
|
||||
<ui:Button text="构建" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -4,40 +4,32 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public static class AssetBundleSimulateBuilder
|
||||
{
|
||||
private static string _manifestFilePath = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 模拟构建
|
||||
/// </summary>
|
||||
public static void SimulateBuild()
|
||||
public static string SimulateBuild(string packageName)
|
||||
{
|
||||
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultOutputRoot();
|
||||
BuildParameters buildParameters = new BuildParameters();
|
||||
buildParameters.OutputRoot = defaultOutputRoot;
|
||||
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
|
||||
buildParameters.BuildMode = EBuildMode.SimulateBuild;
|
||||
buildParameters.BuildVersion = 999;
|
||||
buildParameters.BuildPackage = packageName;
|
||||
buildParameters.EnableAddressable = AssetBundleCollectorSettingData.Setting.EnableAddressable;
|
||||
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
var buildResult = builder.Run(buildParameters);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(buildParameters.OutputRoot, buildParameters.BuildTarget);
|
||||
_manifestFilePath = $"{pipelineOutputDirectory}_{EBuildMode.SimulateBuild}/{YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildVersion)}";
|
||||
string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(buildParameters.OutputRoot, buildParameters.BuildPackage, buildParameters.BuildTarget, buildParameters.BuildMode);
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildResult.OutputPackageCRC);
|
||||
string manifestFilePath = $"{pipelineOutputDirectory}/{manifestFileName}";
|
||||
return manifestFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
_manifestFilePath = null;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取构建的补丁清单路径
|
||||
/// </summary>
|
||||
public static string GetPatchManifestPath()
|
||||
{
|
||||
return _manifestFilePath;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,7 +63,7 @@ namespace YooAsset.Editor
|
||||
IsRawAsset = isRawAsset;
|
||||
|
||||
System.Type assetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
||||
if (assetType == typeof(UnityEngine.Shader))
|
||||
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
|
||||
IsShaderAsset = true;
|
||||
else
|
||||
IsShaderAsset = false;
|
||||
@@ -76,7 +76,7 @@ namespace YooAsset.Editor
|
||||
IsRawAsset = false;
|
||||
|
||||
System.Type assetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
||||
if (assetType == typeof(UnityEngine.Shader))
|
||||
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
|
||||
IsShaderAsset = true;
|
||||
else
|
||||
IsShaderAsset = false;
|
||||
|
||||
@@ -89,14 +89,6 @@ namespace YooAsset.Editor
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取文件的扩展名
|
||||
/// </summary>
|
||||
public string GetAppendExtension()
|
||||
{
|
||||
return System.IO.Path.GetExtension(BundleName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取构建的资源路径列表
|
||||
/// </summary>
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 执行资源构建上下文
|
||||
/// </summary>
|
||||
public static BuildMapContext CreateBuildMap(EBuildMode buildMode)
|
||||
public static BuildMapContext CreateBuildMap(EBuildMode buildMode, string packageName)
|
||||
{
|
||||
BuildMapContext context = new BuildMapContext();
|
||||
Dictionary<string, BuildAssetInfo> buildAssetDic = new Dictionary<string, BuildAssetInfo>(1000);
|
||||
@@ -19,7 +19,7 @@ namespace YooAsset.Editor
|
||||
AssetBundleCollectorSettingData.Setting.CheckConfigError();
|
||||
|
||||
// 2. 获取所有收集器收集的资源
|
||||
List<CollectAssetInfo> allCollectAssets = AssetBundleCollectorSettingData.Setting.GetAllCollectAssets(buildMode);
|
||||
List<CollectAssetInfo> allCollectAssets = AssetBundleCollectorSettingData.Setting.GetPackageAssets(buildMode, packageName);
|
||||
|
||||
// 3. 剔除未被引用的依赖资源
|
||||
List<CollectAssetInfo> removeDependList = new List<CollectAssetInfo>();
|
||||
|
||||
@@ -57,15 +57,14 @@ namespace YooAsset.Editor
|
||||
public EBuildMode BuildMode;
|
||||
|
||||
/// <summary>
|
||||
/// 构建的版本(资源版本号)
|
||||
/// 构建的Package名称
|
||||
/// </summary>
|
||||
public int BuildVersion;
|
||||
public string BuildPackage;
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源标签集合(首包资源标签)
|
||||
/// 注意:分号为分隔符
|
||||
/// 人类可读的版本信息
|
||||
/// </summary>
|
||||
public string BuildinTags;
|
||||
public string HumanReadableVersion;
|
||||
|
||||
|
||||
/// <summary>
|
||||
@@ -77,12 +76,6 @@ namespace YooAsset.Editor
|
||||
/// 启用可寻址资源定位
|
||||
/// </summary>
|
||||
public bool EnableAddressable = false;
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝内置资源文件到StreamingAssets目录(首包资源文件)
|
||||
/// </summary>
|
||||
public bool CopyBuildinTagFiles = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加密类
|
||||
@@ -94,6 +87,16 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public EOutputNameStyle OutputNameStyle = EOutputNameStyle.HashName;
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝内置资源选项
|
||||
/// </summary>
|
||||
public ECopyBuildinFileOption CopyBuildinFileOption = ECopyBuildinFileOption.None;
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝内置资源的标签
|
||||
/// </summary>
|
||||
public string CopyBuildinFileTags = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 压缩选项
|
||||
/// </summary>
|
||||
@@ -108,14 +111,5 @@ namespace YooAsset.Editor
|
||||
/// 忽略类型树变化
|
||||
/// </summary>
|
||||
public bool IgnoreTypeTreeChanges = true;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取内置资源标签列表(首包资源标签)
|
||||
/// </summary>
|
||||
public List<string> GetBuildinTags()
|
||||
{
|
||||
return StringUtility.StringToStringList(BuildinTags, ';');
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,34 +9,61 @@ namespace YooAsset.Editor
|
||||
{
|
||||
private readonly System.Diagnostics.Stopwatch _buildWatch = new System.Diagnostics.Stopwatch();
|
||||
|
||||
private string _pipelineOutputDirectory = string.Empty;
|
||||
private string _packageOutputDirectory = string.Empty;
|
||||
private string _outputPackageCRC = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 构建参数
|
||||
/// </summary>
|
||||
public BuildParameters Parameters { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 构建管线的输出目录
|
||||
/// 构建输出的包裹清单哈希值
|
||||
/// </summary>
|
||||
public string PipelineOutputDirectory { private set; get; }
|
||||
public string OutputPackageCRC
|
||||
{
|
||||
get
|
||||
{
|
||||
if (string.IsNullOrEmpty(_outputPackageCRC))
|
||||
throw new Exception("Output package file CRC32 is empty !");
|
||||
return _outputPackageCRC;
|
||||
}
|
||||
set
|
||||
{
|
||||
_outputPackageCRC = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public BuildParametersContext(BuildParameters parameters)
|
||||
{
|
||||
Parameters = parameters;
|
||||
}
|
||||
|
||||
PipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(parameters.OutputRoot, parameters.BuildTarget);
|
||||
if (parameters.BuildMode == EBuildMode.DryRunBuild)
|
||||
PipelineOutputDirectory += $"_{EBuildMode.DryRunBuild}";
|
||||
else if (parameters.BuildMode == EBuildMode.SimulateBuild)
|
||||
PipelineOutputDirectory += $"_{EBuildMode.SimulateBuild}";
|
||||
/// <summary>
|
||||
/// 获取构建管线的输出目录
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public string GetPipelineOutputDirectory()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_pipelineOutputDirectory))
|
||||
{
|
||||
_pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(Parameters.OutputRoot, Parameters.BuildPackage, Parameters.BuildTarget, Parameters.BuildMode);
|
||||
}
|
||||
return _pipelineOutputDirectory;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取本次构建的补丁目录
|
||||
/// </summary>
|
||||
public string GetPackageDirectory()
|
||||
public string GetPackageOutputDirectory()
|
||||
{
|
||||
return $"{Parameters.OutputRoot}/{Parameters.BuildTarget}/{Parameters.BuildVersion}";
|
||||
if (string.IsNullOrEmpty(_packageOutputDirectory))
|
||||
{
|
||||
_packageOutputDirectory = $"{Parameters.OutputRoot}/{Parameters.BuildPackage}/{Parameters.BuildTarget}/{OutputPackageCRC}";
|
||||
}
|
||||
return _packageOutputDirectory;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -86,7 +113,8 @@ namespace YooAsset.Editor
|
||||
throw new Exception("Should never get here !");
|
||||
|
||||
var targetGroup = BuildPipeline.GetBuildTargetGroup(Parameters.BuildTarget);
|
||||
var buildParams = new UnityEditor.Build.Pipeline.BundleBuildParameters(Parameters.BuildTarget, targetGroup, PipelineOutputDirectory);
|
||||
var pipelineOutputDirectory = GetPipelineOutputDirectory();
|
||||
var buildParams = new UnityEditor.Build.Pipeline.BundleBuildParameters(Parameters.BuildTarget, targetGroup, pipelineOutputDirectory);
|
||||
|
||||
if (Parameters.CompressOption == ECompressOption.Uncompressed)
|
||||
buildParams.BundleCompression = UnityEngine.BuildCompression.Uncompressed;
|
||||
|
||||
@@ -44,25 +44,15 @@ namespace YooAsset.Editor
|
||||
public EBuildMode BuildMode;
|
||||
|
||||
/// <summary>
|
||||
/// 构建版本
|
||||
/// 构建包裹
|
||||
/// </summary>
|
||||
public int BuildVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源标签
|
||||
/// </summary>
|
||||
public string BuildinTags;
|
||||
public string BuildPackage;
|
||||
|
||||
/// <summary>
|
||||
/// 启用可寻址资源定位
|
||||
/// </summary>
|
||||
public bool EnableAddressable;
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝内置资源文件
|
||||
/// </summary>
|
||||
public bool CopyBuildinTagFiles;
|
||||
|
||||
/// <summary>
|
||||
/// 加密服务类名称
|
||||
/// </summary>
|
||||
@@ -79,8 +69,6 @@ namespace YooAsset.Editor
|
||||
public int MainAssetTotalCount;
|
||||
public int AllBundleTotalCount;
|
||||
public long AllBundleTotalSize;
|
||||
public int BuildinBundleTotalCount;
|
||||
public long BuildinBundleTotalSize;
|
||||
public int EncryptedBundleTotalCount;
|
||||
public long EncryptedBundleTotalSize;
|
||||
public int RawBundleTotalCount;
|
||||
|
||||
@@ -25,5 +25,10 @@ namespace YooAsset.Editor
|
||||
/// 输出的补丁包目录
|
||||
/// </summary>
|
||||
public string OutputPackageDirectory;
|
||||
|
||||
/// <summary>
|
||||
/// 输出的包裹清单哈希值
|
||||
/// </summary>
|
||||
public string OutputPackageCRC;
|
||||
}
|
||||
}
|
||||
@@ -25,14 +25,15 @@ namespace YooAsset.Editor
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
return;
|
||||
|
||||
BuildAssetBundleOptions opt = buildParametersContext.GetPipelineBuildOptions();
|
||||
AssetBundleManifest buildResults = BuildPipeline.BuildAssetBundles(buildParametersContext.PipelineOutputDirectory, buildMapContext.GetPipelineBuilds(), opt, buildParametersContext.Parameters.BuildTarget);
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
BuildAssetBundleOptions buildOptions = buildParametersContext.GetPipelineBuildOptions();
|
||||
AssetBundleManifest buildResults = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, buildMapContext.GetPipelineBuilds(), buildOptions, buildParametersContext.Parameters.BuildTarget);
|
||||
if (buildResults == null)
|
||||
throw new Exception("构建过程中发生错误!");
|
||||
|
||||
if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
string unityOutputManifestFilePath = $"{buildParametersContext.PipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
string unityOutputManifestFilePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{YooAssetSettings.OutputFolderName}";
|
||||
if(System.IO.File.Exists(unityOutputManifestFilePath) == false)
|
||||
throw new Exception("构建过程中发生严重错误!请查阅上下文日志!");
|
||||
}
|
||||
@@ -54,11 +55,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void CopyRawBundle(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (bundleInfo.IsRawFile)
|
||||
{
|
||||
string dest = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
foreach (var buildAsset in bundleInfo.BuildinAssets)
|
||||
{
|
||||
if (buildAsset.IsRawAsset)
|
||||
@@ -73,11 +75,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void UpdateBuildBundleInfo(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext, BuildResultContext buildResult)
|
||||
{
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (bundleInfo.IsRawFile)
|
||||
{
|
||||
string filePath = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
bundleInfo.ContentHash = HashUtility.FileMD5(filePath);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -58,11 +58,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void CopyRawBundle(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (bundleInfo.IsRawFile)
|
||||
{
|
||||
string dest = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
foreach (var buildAsset in bundleInfo.BuildinAssets)
|
||||
{
|
||||
if (buildAsset.IsRawAsset)
|
||||
@@ -77,11 +78,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void UpdateBuildBundleInfo(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext, BuildResultContext buildResult)
|
||||
{
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (bundleInfo.IsRawFile)
|
||||
{
|
||||
string filePath = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
bundleInfo.ContentHash = HashUtility.FileMD5(filePath);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -11,58 +11,77 @@ namespace YooAsset.Editor
|
||||
{
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
// 注意:我们只有在强制重建的时候才会拷贝
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
if (buildParameters.Parameters.CopyBuildinTagFiles)
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
if (buildParametersContext.Parameters.CopyBuildinFileOption != ECopyBuildinFileOption.None)
|
||||
{
|
||||
// 清空流目录
|
||||
AssetBundleBuilderHelper.ClearStreamingAssetsFolder();
|
||||
|
||||
// 拷贝内置文件
|
||||
CopyBuildinFilesToStreaming(buildParameters.PipelineOutputDirectory, buildParameters.Parameters.BuildVersion);
|
||||
CopyBuildinFilesToStreaming(buildParametersContext);
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyBuildinFilesToStreaming(string pipelineOutputDirectory, int buildVersion)
|
||||
/// <summary>
|
||||
/// 拷贝首包资源文件
|
||||
/// </summary>
|
||||
private void CopyBuildinFilesToStreaming(BuildParametersContext buildParametersContext)
|
||||
{
|
||||
ECopyBuildinFileOption option = buildParametersContext.Parameters.CopyBuildinFileOption;
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
string streamingAssetsDirectory = AssetBundleBuilderHelper.GetStreamingAssetsFolderPath();
|
||||
string buildPackageName = buildParametersContext.Parameters.BuildPackage;
|
||||
string outputPackageCRC = buildParametersContext.OutputPackageCRC;
|
||||
|
||||
// 加载补丁清单
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildVersion);
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(packageOutputDirectory, buildPackageName, outputPackageCRC);
|
||||
|
||||
// 拷贝文件列表
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
// 清空流目录
|
||||
if (option == ECopyBuildinFileOption.ClearAndCopyAll || option == ECopyBuildinFileOption.ClearAndCopyByTags)
|
||||
{
|
||||
if (patchBundle.IsBuildin == false)
|
||||
continue;
|
||||
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{patchBundle.BundleName}";
|
||||
string destPath = $"{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}/{patchBundle.FileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
AssetBundleBuilderHelper.ClearStreamingAssetsFolder();
|
||||
}
|
||||
|
||||
// 拷贝清单文件
|
||||
// 拷贝补丁清单文件
|
||||
{
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(buildVersion)}";
|
||||
string destPath = $"{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}/{YooAssetSettingsData.GetPatchManifestFileName(buildVersion)}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝清单哈希文件
|
||||
{
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestHashFileName(buildVersion)}";
|
||||
string destPath = $"{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}/{YooAssetSettingsData.GetPatchManifestHashFileName(buildVersion)}";
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildPackageName, outputPackageCRC);
|
||||
string sourcePath = $"{packageOutputDirectory}/{manifestFileName}";
|
||||
string destPath = $"{streamingAssetsDirectory}/{manifestFileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝静态版本文件
|
||||
{
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{YooAssetSettings.VersionFileName}";
|
||||
string destPath = $"{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}/{YooAssetSettings.VersionFileName}";
|
||||
string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildPackageName);
|
||||
string sourcePath = $"{packageOutputDirectory}/{versionFileName}";
|
||||
string destPath = $"{streamingAssetsDirectory}/{versionFileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝文件列表(所有文件)
|
||||
if (option == ECopyBuildinFileOption.ClearAndCopyAll || option == ECopyBuildinFileOption.OnlyCopyAll)
|
||||
{
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
{
|
||||
string sourcePath = $"{packageOutputDirectory}/{patchBundle.FileName}";
|
||||
string destPath = $"{streamingAssetsDirectory}/{patchBundle.FileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
|
||||
// 拷贝文件列表(带标签的文件)
|
||||
if (option == ECopyBuildinFileOption.ClearAndCopyByTags || option == ECopyBuildinFileOption.OnlyCopyByTags)
|
||||
{
|
||||
string[] tags = buildParametersContext.Parameters.CopyBuildinFileTags.Split(';');
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
{
|
||||
if (patchBundle.HasTag(tags) == false)
|
||||
continue;
|
||||
string sourcePath = $"{packageOutputDirectory}/{patchBundle.FileName}";
|
||||
string destPath = $"{streamingAssetsDirectory}/{patchBundle.FileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
|
||||
// 刷新目录
|
||||
AssetDatabase.Refresh();
|
||||
BuildRunner.Log($"内置文件拷贝完成:{AssetBundleBuilderHelper.GetStreamingAssetsFolderPath()}");
|
||||
BuildRunner.Log($"内置文件拷贝完成:{streamingAssetsDirectory}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,23 +21,24 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void CreatePatchManifestFile(BuildContext context)
|
||||
{
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
int resourceVersion = buildParameters.Parameters.BuildVersion;
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
|
||||
// 创建新补丁清单
|
||||
PatchManifest patchManifest = new PatchManifest();
|
||||
patchManifest.FileVersion = YooAssetSettings.PatchManifestFileVersion;
|
||||
patchManifest.ResourceVersion = buildParameters.Parameters.BuildVersion;
|
||||
patchManifest.EnableAddressable = buildParameters.Parameters.EnableAddressable;
|
||||
patchManifest.OutputNameStyle = (int)buildParameters.Parameters.OutputNameStyle;
|
||||
patchManifest.BuildinTags = buildParameters.Parameters.BuildinTags;
|
||||
patchManifest.EnableAddressable = buildParameters.EnableAddressable;
|
||||
patchManifest.OutputNameStyle = (int)buildParameters.OutputNameStyle;
|
||||
patchManifest.PackageName = buildParameters.BuildPackage;
|
||||
patchManifest.HumanReadableVersion = buildParameters.HumanReadableVersion;
|
||||
patchManifest.BundleList = GetAllPatchBundle(context);
|
||||
patchManifest.AssetList = GetAllPatchAsset(context, patchManifest);
|
||||
|
||||
// 更新Unity内置资源包的引用关系
|
||||
if (buildParameters.Parameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
{
|
||||
if(buildParameters.Parameters.BuildMode == EBuildMode.IncrementalBuild)
|
||||
if(buildParameters.BuildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
var buildResultContext = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
|
||||
UpdateBuiltInBundleReference(patchManifest, buildResultContext.Results);
|
||||
@@ -45,21 +46,24 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// 创建补丁清单文件
|
||||
string manifestFilePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(resourceVersion)}";
|
||||
BuildRunner.Log($"创建补丁清单文件:{manifestFilePath}");
|
||||
PatchManifest.Serialize(manifestFilePath, patchManifest);
|
||||
string manifestFileTempName = YooAssetSettingsData.GetPatchManifestTempFileName(buildParameters.BuildPackage);
|
||||
string manifestFileTempPath = $"{pipelineOutputDirectory}/{manifestFileTempName}";
|
||||
BuildRunner.Log($"创建补丁清单文件:{manifestFileTempPath}");
|
||||
PatchManifest.Serialize(manifestFileTempPath, patchManifest);
|
||||
|
||||
// 创建补丁清单哈希文件
|
||||
string manifestHashFilePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestHashFileName(resourceVersion)}";
|
||||
string manifestHash = HashUtility.FileMD5(manifestFilePath);
|
||||
BuildRunner.Log($"创建补丁清单哈希文件:{manifestHashFilePath}");
|
||||
FileUtility.CreateFile(manifestHashFilePath, manifestHash);
|
||||
// 计算补丁清单文件的CRC32
|
||||
buildParametersContext.OutputPackageCRC = HashUtility.FileCRC32(manifestFileTempPath);
|
||||
|
||||
// 补丁清单文件重命名
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
string manifestFilePath = $"{pipelineOutputDirectory}/{manifestFileName}";
|
||||
EditorTools.FileMoveTo(manifestFileTempPath, manifestFilePath);
|
||||
|
||||
// 创建静态版本文件
|
||||
string staticVersionFilePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettings.VersionFileName}";
|
||||
string staticVersion = resourceVersion.ToString();
|
||||
string staticVersionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.BuildPackage);
|
||||
string staticVersionFilePath = $"{pipelineOutputDirectory}/{staticVersionFileName}";
|
||||
BuildRunner.Log($"创建静态版本文件:{staticVersionFilePath}");
|
||||
FileUtility.CreateFile(staticVersionFilePath, staticVersion);
|
||||
FileUtility.CreateFile(staticVersionFilePath, buildParametersContext.OutputPackageCRC);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -72,8 +76,6 @@ namespace YooAsset.Editor
|
||||
var encryptionContext = context.GetContextObject<TaskEncryption.EncryptionContext>();
|
||||
|
||||
List<PatchBundle> result = new List<PatchBundle>(1000);
|
||||
|
||||
List<string> buildinTags = buildParameters.Parameters.GetBuildinTags();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
var bundleName = bundleInfo.BundleName;
|
||||
@@ -82,36 +84,21 @@ namespace YooAsset.Editor
|
||||
long fileSize = GetBundleFileSize(bundleInfo, buildParameters);
|
||||
string[] tags = buildMapContext.GetBundleTags(bundleName);
|
||||
bool isEncrypted = encryptionContext.IsEncryptFile(bundleName);
|
||||
bool isBuildin = IsBuildinBundle(tags, buildinTags);
|
||||
bool isRawFile = bundleInfo.IsRawFile;
|
||||
|
||||
PatchBundle patchBundle = new PatchBundle(bundleName, fileHash, fileCRC, fileSize, tags);
|
||||
patchBundle.SetFlagsValue(isEncrypted, isBuildin, isRawFile);
|
||||
patchBundle.SetFlagsValue(isRawFile, isEncrypted);
|
||||
result.Add(patchBundle);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
private bool IsBuildinBundle(string[] bundleTags, List<string> buildinTags)
|
||||
{
|
||||
// 注意:没有任何分类标签的Bundle文件默认为内置文件
|
||||
if (bundleTags.Length == 0)
|
||||
return true;
|
||||
|
||||
foreach (var tag in bundleTags)
|
||||
{
|
||||
if (buildinTags.Contains(tag))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
private string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000000000000000000000000000"; //32位
|
||||
|
||||
string filePath = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
|
||||
return HashUtility.FileMD5(filePath);
|
||||
}
|
||||
private string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||
@@ -120,7 +107,7 @@ namespace YooAsset.Editor
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000"; //8位
|
||||
|
||||
string filePath = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
|
||||
return HashUtility.FileCRC32(filePath);
|
||||
}
|
||||
private long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||
@@ -129,7 +116,7 @@ namespace YooAsset.Editor
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return 0;
|
||||
|
||||
string filePath = $"{buildParametersContext.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
|
||||
return FileUtility.GetFileSize(filePath);
|
||||
}
|
||||
|
||||
|
||||
@@ -19,55 +19,51 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 拷贝补丁文件到补丁包目录
|
||||
/// </summary>
|
||||
private void CopyPatchFiles(BuildParametersContext buildParameters)
|
||||
private void CopyPatchFiles(BuildParametersContext buildParametersContext)
|
||||
{
|
||||
int resourceVersion = buildParameters.Parameters.BuildVersion;
|
||||
string packageDirectory = buildParameters.GetPackageDirectory();
|
||||
BuildRunner.Log($"开始拷贝补丁文件到补丁包目录:{packageDirectory}");
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
BuildRunner.Log($"开始拷贝补丁文件到补丁包目录:{packageOutputDirectory}");
|
||||
|
||||
// 拷贝Report文件
|
||||
{
|
||||
string reportFileName = YooAssetSettingsData.GetReportFileName(buildParameters.Parameters.BuildVersion);
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{reportFileName}";
|
||||
string destPath = $"{packageDirectory}/{reportFileName}";
|
||||
string reportFileName = YooAssetSettingsData.GetReportFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{reportFileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{reportFileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝补丁清单文件
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(resourceVersion)}";
|
||||
string destPath = $"{packageDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(resourceVersion)}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝补丁清单哈希文件
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettingsData.GetPatchManifestHashFileName(resourceVersion)}";
|
||||
string destPath = $"{packageDirectory}/{YooAssetSettingsData.GetPatchManifestHashFileName(resourceVersion)}";
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{manifestFileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{manifestFileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝静态版本文件
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettings.VersionFileName}";
|
||||
string destPath = $"{packageDirectory}/{YooAssetSettings.VersionFileName}";
|
||||
string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.BuildPackage);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{versionFileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{versionFileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
if (buildParameters.Parameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
{
|
||||
// 拷贝构建日志
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/buildlogtep.json";
|
||||
string destPath = $"{packageDirectory}/buildlogtep.json";
|
||||
string sourcePath = $"{pipelineOutputDirectory}/buildlogtep.json";
|
||||
string destPath = $"{packageOutputDirectory}/buildlogtep.json";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝代码防裁剪配置
|
||||
if (buildParameters.Parameters.SBPParameters.WriteLinkXML)
|
||||
if (buildParameters.SBPParameters.WriteLinkXML)
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/link.xml";
|
||||
string destPath = $"{packageDirectory}/link.xml";
|
||||
string sourcePath = $"{pipelineOutputDirectory}/link.xml";
|
||||
string destPath = $"{packageOutputDirectory}/link.xml";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
@@ -75,27 +71,27 @@ namespace YooAsset.Editor
|
||||
{
|
||||
// 拷贝UnityManifest序列化文件
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
string destPath = $"{packageDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
string destPath = $"{packageOutputDirectory}/{YooAssetSettings.OutputFolderName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝UnityManifest文本文件
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}.manifest";
|
||||
string destPath = $"{packageDirectory}/{YooAssetSettings.OutputFolderName}.manifest";
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}.manifest";
|
||||
string destPath = $"{packageOutputDirectory}/{YooAssetSettings.OutputFolderName}.manifest";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
|
||||
// 拷贝所有补丁文件
|
||||
int progressValue = 0;
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(buildParameters.PipelineOutputDirectory, buildParameters.Parameters.BuildVersion);
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
int patchFileTotalCount = patchManifest.BundleList.Count;
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
{
|
||||
string sourcePath = $"{buildParameters.PipelineOutputDirectory}/{patchBundle.BundleName}";
|
||||
string destPath = $"{packageDirectory}/{patchBundle.FileName}";
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{patchBundle.BundleName}";
|
||||
string destPath = $"{packageOutputDirectory}/{patchBundle.FileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
EditorTools.DisplayProgressBar("拷贝补丁文件", ++progressValue, patchFileTotalCount);
|
||||
}
|
||||
|
||||
@@ -24,9 +24,12 @@ namespace YooAsset.Editor
|
||||
BuildRunner.Info($"Build time consuming {buildSeconds} seconds.");
|
||||
}
|
||||
|
||||
private void CreateReportFile(BuildParametersContext buildParameters, BuildMapContext buildMapContext)
|
||||
private void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
{
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(buildParameters.PipelineOutputDirectory, buildParameters.Parameters.BuildVersion);
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
BuildReport buildReport = new BuildReport();
|
||||
|
||||
// 概述信息
|
||||
@@ -38,30 +41,26 @@ namespace YooAsset.Editor
|
||||
#endif
|
||||
buildReport.Summary.UnityVersion = UnityEngine.Application.unityVersion;
|
||||
buildReport.Summary.BuildDate = DateTime.Now.ToString();
|
||||
buildReport.Summary.BuildSeconds = (int)buildParameters.GetBuildingSeconds();
|
||||
buildReport.Summary.BuildTarget = buildParameters.Parameters.BuildTarget;
|
||||
buildReport.Summary.BuildPipeline = buildParameters.Parameters.BuildPipeline;
|
||||
buildReport.Summary.BuildMode = buildParameters.Parameters.BuildMode;
|
||||
buildReport.Summary.BuildVersion = buildParameters.Parameters.BuildVersion;
|
||||
buildReport.Summary.BuildinTags = buildParameters.Parameters.BuildinTags;
|
||||
buildReport.Summary.EnableAddressable = buildParameters.Parameters.EnableAddressable;
|
||||
buildReport.Summary.CopyBuildinTagFiles = buildParameters.Parameters.CopyBuildinTagFiles;
|
||||
buildReport.Summary.EncryptionServicesClassName = buildParameters.Parameters.EncryptionServices == null ?
|
||||
"null" : buildParameters.Parameters.EncryptionServices.GetType().FullName;
|
||||
buildReport.Summary.BuildSeconds = (int)buildParametersContext.GetBuildingSeconds();
|
||||
buildReport.Summary.BuildTarget = buildParameters.BuildTarget;
|
||||
buildReport.Summary.BuildPipeline = buildParameters.BuildPipeline;
|
||||
buildReport.Summary.BuildMode = buildParameters.BuildMode;
|
||||
buildReport.Summary.BuildPackage = buildParameters.BuildPackage;
|
||||
buildReport.Summary.EnableAddressable = buildParameters.EnableAddressable;
|
||||
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ?
|
||||
"null" : buildParameters.EncryptionServices.GetType().FullName;
|
||||
|
||||
// 构建参数
|
||||
buildReport.Summary.OutputNameStyle = buildParameters.Parameters.OutputNameStyle;
|
||||
buildReport.Summary.CompressOption = buildParameters.Parameters.CompressOption;
|
||||
buildReport.Summary.DisableWriteTypeTree = buildParameters.Parameters.DisableWriteTypeTree;
|
||||
buildReport.Summary.IgnoreTypeTreeChanges = buildParameters.Parameters.IgnoreTypeTreeChanges;
|
||||
buildReport.Summary.OutputNameStyle = buildParameters.OutputNameStyle;
|
||||
buildReport.Summary.CompressOption = buildParameters.CompressOption;
|
||||
buildReport.Summary.DisableWriteTypeTree = buildParameters.DisableWriteTypeTree;
|
||||
buildReport.Summary.IgnoreTypeTreeChanges = buildParameters.IgnoreTypeTreeChanges;
|
||||
|
||||
// 构建结果
|
||||
buildReport.Summary.AssetFileTotalCount = buildMapContext.AssetFileCount;
|
||||
buildReport.Summary.MainAssetTotalCount = GetMainAssetCount(patchManifest);
|
||||
buildReport.Summary.AllBundleTotalCount = GetAllBundleCount(patchManifest);
|
||||
buildReport.Summary.AllBundleTotalSize = GetAllBundleSize(patchManifest);
|
||||
buildReport.Summary.BuildinBundleTotalCount = GetBuildinBundleCount(patchManifest);
|
||||
buildReport.Summary.BuildinBundleTotalSize = GetBuildinBundleSize(patchManifest);
|
||||
buildReport.Summary.EncryptedBundleTotalCount = GetEncryptedBundleCount(patchManifest);
|
||||
buildReport.Summary.EncryptedBundleTotalSize = GetEncryptedBundleSize(patchManifest);
|
||||
buildReport.Summary.RawBundleTotalCount = GetRawBundleCount(patchManifest);
|
||||
@@ -101,7 +100,8 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// 删除旧文件
|
||||
string filePath = $"{buildParameters.PipelineOutputDirectory}/{YooAssetSettingsData.GetReportFileName(buildParameters.Parameters.BuildVersion)}";
|
||||
string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
|
||||
string filePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
if (File.Exists(filePath))
|
||||
File.Delete(filePath);
|
||||
|
||||
@@ -174,26 +174,6 @@ namespace YooAsset.Editor
|
||||
}
|
||||
return fileBytes;
|
||||
}
|
||||
private int GetBuildinBundleCount(PatchManifest patchManifest)
|
||||
{
|
||||
int fileCount = 0;
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
{
|
||||
if (patchBundle.IsBuildin)
|
||||
fileCount++;
|
||||
}
|
||||
return fileCount;
|
||||
}
|
||||
private long GetBuildinBundleSize(PatchManifest patchManifest)
|
||||
{
|
||||
long fileBytes = 0;
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
{
|
||||
if (patchBundle.IsBuildin)
|
||||
fileBytes += patchBundle.FileSize;
|
||||
}
|
||||
return fileBytes;
|
||||
}
|
||||
private int GetEncryptedBundleCount(PatchManifest patchManifest)
|
||||
{
|
||||
int fileCount = 0;
|
||||
|
||||
@@ -45,9 +45,9 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 加密文件
|
||||
/// </summary>
|
||||
private List<string> EncryptFiles(BuildParametersContext buildParameters, BuildMapContext buildMapContext)
|
||||
private List<string> EncryptFiles(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
{
|
||||
var encryptionServices = buildParameters.Parameters.EncryptionServices;
|
||||
var encryptionServices = buildParametersContext.Parameters.EncryptionServices;
|
||||
|
||||
// 加密资源列表
|
||||
List<string> encryptList = new List<string>();
|
||||
@@ -57,6 +57,7 @@ namespace YooAsset.Editor
|
||||
return encryptList;
|
||||
|
||||
int progressValue = 0;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (encryptionServices.Check(bundleInfo.BundleName))
|
||||
@@ -70,7 +71,7 @@ namespace YooAsset.Editor
|
||||
encryptList.Add(bundleInfo.BundleName);
|
||||
|
||||
// 注意:通过判断文件合法性,规避重复加密一个文件
|
||||
string filePath = $"{buildParameters.PipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
byte[] fileData = File.ReadAllBytes(filePath);
|
||||
if (EditorTools.CheckBundleFileValid(fileData))
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace YooAsset.Editor
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var buildMapContext = BuildMapCreater.CreateBuildMap(buildParametersContext.Parameters.BuildMode);
|
||||
var buildMapContext = BuildMapCreater.CreateBuildMap(buildParametersContext.Parameters.BuildMode, buildParametersContext.Parameters.BuildPackage);
|
||||
context.SetContextObject(buildMapContext);
|
||||
BuildRunner.Log("构建内容准备完毕!");
|
||||
|
||||
|
||||
@@ -11,24 +11,18 @@ namespace YooAsset.Editor
|
||||
{
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
buildParameters.BeginWatch();
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
buildParametersContext.BeginWatch();
|
||||
|
||||
var buildMode = buildParameters.Parameters.BuildMode;
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
|
||||
// 检测构建平台是否合法
|
||||
if (buildParameters.Parameters.BuildTarget == BuildTarget.NoTarget)
|
||||
// 检测构建参数合法性
|
||||
if (buildParameters.BuildTarget == BuildTarget.NoTarget)
|
||||
throw new Exception("请选择目标平台");
|
||||
if (string.IsNullOrEmpty(buildParameters.BuildPackage))
|
||||
throw new Exception("包裹名称不能为空");
|
||||
|
||||
// 检测构建版本是否合法
|
||||
if (buildParameters.Parameters.BuildVersion <= 0)
|
||||
throw new Exception("请先设置版本号");
|
||||
|
||||
// 检测输出目录是否为空
|
||||
if (string.IsNullOrEmpty(buildParameters.PipelineOutputDirectory))
|
||||
throw new Exception("输出目录不能为空");
|
||||
|
||||
if (buildMode != EBuildMode.SimulateBuild)
|
||||
if (buildParameters.BuildMode != EBuildMode.SimulateBuild)
|
||||
{
|
||||
// 检测当前是否正在构建资源包
|
||||
if (BuildPipeline.isBuildingPlayer)
|
||||
@@ -38,38 +32,22 @@ namespace YooAsset.Editor
|
||||
if (EditorTools.HasDirtyScenes())
|
||||
throw new Exception("检测到未保存的场景文件");
|
||||
|
||||
// 检测首包资源标签
|
||||
if (buildParameters.CopyBuildinFileOption == ECopyBuildinFileOption.ClearAndCopyByTags
|
||||
|| buildParameters.CopyBuildinFileOption == ECopyBuildinFileOption.OnlyCopyByTags)
|
||||
{
|
||||
if (string.IsNullOrEmpty(buildParameters.CopyBuildinFileTags))
|
||||
throw new Exception("首包资源标签不能为空!");
|
||||
}
|
||||
|
||||
// 保存改动的资源
|
||||
AssetDatabase.SaveAssets();
|
||||
}
|
||||
|
||||
// 增量更新时候的必要检测
|
||||
if (buildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
// 检测历史版本是否存在
|
||||
if (AssetBundleBuilderHelper.HasAnyPackageVersion(buildParameters.Parameters.BuildTarget, buildParameters.Parameters.OutputRoot))
|
||||
{
|
||||
// 检测构建版本是否合法
|
||||
int maxPackageVersion = AssetBundleBuilderHelper.GetMaxPackageVersion(buildParameters.Parameters.BuildTarget, buildParameters.Parameters.OutputRoot);
|
||||
if (buildParameters.Parameters.BuildVersion <= maxPackageVersion)
|
||||
throw new Exception("构建版本不能小于历史版本");
|
||||
|
||||
// 检测补丁包是否已经存在
|
||||
string packageDirectory = buildParameters.GetPackageDirectory();
|
||||
if (Directory.Exists(packageDirectory))
|
||||
throw new Exception($"补丁包已经存在:{packageDirectory}");
|
||||
|
||||
// 检测内置资源分类标签是否一致
|
||||
var oldPatchManifest = AssetBundleBuilderHelper.GetOldPatchManifest(buildParameters.PipelineOutputDirectory);
|
||||
if (buildParameters.Parameters.BuildinTags != oldPatchManifest.BuildinTags)
|
||||
throw new Exception($"增量更新时内置资源标签必须一致:{buildParameters.Parameters.BuildinTags} != {oldPatchManifest.BuildinTags}");
|
||||
}
|
||||
}
|
||||
|
||||
// 如果是强制重建
|
||||
if (buildMode == EBuildMode.ForceRebuild)
|
||||
if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
|
||||
{
|
||||
// 删除平台总目录
|
||||
string platformDirectory = $"{buildParameters.Parameters.OutputRoot}/{buildParameters.Parameters.BuildTarget}";
|
||||
string platformDirectory = $"{buildParameters.OutputRoot}/{buildParameters.BuildPackage}/{buildParameters.BuildTarget}";
|
||||
if (EditorTools.DeleteDirectory(platformDirectory))
|
||||
{
|
||||
BuildRunner.Log($"删除平台总目录:{platformDirectory}");
|
||||
@@ -77,9 +55,10 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// 如果输出目录不存在
|
||||
if (EditorTools.CreateDirectory(buildParameters.PipelineOutputDirectory))
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
if (EditorTools.CreateDirectory(pipelineOutputDirectory))
|
||||
{
|
||||
BuildRunner.Log($"创建输出目录:{buildParameters.PipelineOutputDirectory}");
|
||||
BuildRunner.Log($"创建输出目录:{pipelineOutputDirectory}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
private void VerifyingBuildingResult(BuildContext context, AssetBundleManifest unityManifest)
|
||||
{
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var buildMapContext = context.GetContextObject<BuildMapContext>();
|
||||
string[] buildedBundles = unityManifest.GetAllAssetBundles();
|
||||
|
||||
@@ -63,13 +63,14 @@ namespace YooAsset.Editor
|
||||
|
||||
// 4. 验证Asset
|
||||
bool isPass = true;
|
||||
var buildMode = buildParameters.Parameters.BuildMode;
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
int progressValue = 0;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
foreach (var buildedBundle in buildedBundles)
|
||||
{
|
||||
string filePath = $"{buildParameters.PipelineOutputDirectory}/{buildedBundle}";
|
||||
string filePath = $"{pipelineOutputDirectory}/{buildedBundle}";
|
||||
string[] buildedAssetPaths = GetAssetBundleAllAssets(filePath);
|
||||
string[] mapAssetPaths = buildMapContext.GetBuildinAssetPaths(buildedBundle);
|
||||
if (mapAssetPaths.Length != buildedAssetPaths.Length)
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 首包资源文件的拷贝方式
|
||||
/// </summary>
|
||||
public enum ECopyBuildinFileOption
|
||||
{
|
||||
/// <summary>
|
||||
/// 不拷贝任何文件
|
||||
/// </summary>
|
||||
None = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 先清空已有文件,然后拷贝所有文件
|
||||
/// </summary>
|
||||
ClearAndCopyAll,
|
||||
|
||||
/// <summary>
|
||||
/// 先清空已有文件,然后按照资源标签拷贝文件
|
||||
/// </summary>
|
||||
ClearAndCopyByTags,
|
||||
|
||||
/// <summary>
|
||||
/// 不清空已有文件,直接拷贝所有文件
|
||||
/// </summary>
|
||||
OnlyCopyAll,
|
||||
|
||||
/// <summary>
|
||||
/// 不清空已有文件,直接按照资源标签拷贝文件
|
||||
/// </summary>
|
||||
OnlyCopyByTags,
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37a7daecdb1361140b44ba4724e8866e
|
||||
guid: 4defd475b635cdf4b87108140d3a0ad1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -132,7 +132,7 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 获取打包收集的资源文件
|
||||
/// </summary>
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode, AssetBundleCollectorGroup group)
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode, bool enableAddressable, AssetBundleCollectorGroup group)
|
||||
{
|
||||
// 注意:模拟构建模式下只收集主资源
|
||||
if (buildMode == EBuildMode.SimulateBuild)
|
||||
@@ -187,7 +187,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// 检测可寻址地址是否重复
|
||||
if (AssetBundleCollectorSettingData.Setting.EnableAddressable)
|
||||
if (enableAddressable)
|
||||
{
|
||||
HashSet<string> adressTemper = new HashSet<string>();
|
||||
foreach (var collectInfoPair in result)
|
||||
@@ -266,7 +266,7 @@ namespace YooAsset.Editor
|
||||
private bool IsCollectAsset(string assetPath)
|
||||
{
|
||||
Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
||||
if (assetType == typeof(UnityEngine.Shader))
|
||||
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
|
||||
return true;
|
||||
|
||||
// 根据规则设置过滤资源文件
|
||||
@@ -285,10 +285,8 @@ namespace YooAsset.Editor
|
||||
private string GetBundleName(AssetBundleCollectorGroup group, string assetPath)
|
||||
{
|
||||
System.Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
||||
if (assetType == typeof(UnityEngine.Shader))
|
||||
{
|
||||
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
|
||||
return EditorTools.GetRegularPath(YooAssetSettings.UnityShadersBundleName).ToLower();
|
||||
}
|
||||
|
||||
// 根据规则设置获取资源包名称
|
||||
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
|
||||
|
||||
@@ -10,14 +10,21 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public class AssetBundleCollectorConfig
|
||||
{
|
||||
public const string ConfigVersion = "1.0";
|
||||
public const string ConfigVersion = "2.0";
|
||||
|
||||
public const string XmlVersion = "Version";
|
||||
public const string XmlCommon = "Common";
|
||||
public const string XmlEnableAddressable = "AutoAddressable";
|
||||
public const string XmlShowPackageView = "ShowPackageView";
|
||||
|
||||
public const string XmlPackage = "Package";
|
||||
public const string XmlPackageName = "PackageName";
|
||||
public const string XmlPackageDesc = "PackageDesc";
|
||||
|
||||
public const string XmlGroup = "Group";
|
||||
public const string XmlGroupName = "GroupName";
|
||||
public const string XmlGroupDesc = "GroupDesc";
|
||||
|
||||
public const string XmlCollector = "Collector";
|
||||
public const string XmlCollectPath = "CollectPath";
|
||||
public const string XmlCollectorGUID = "CollectGUID";
|
||||
@@ -39,85 +46,108 @@ namespace YooAsset.Editor
|
||||
throw new Exception($"Only support xml : {filePath}");
|
||||
|
||||
// 加载配置文件
|
||||
XmlDocument xml = new XmlDocument();
|
||||
xml.Load(filePath);
|
||||
XmlElement root = xml.DocumentElement;
|
||||
XmlDocument xmlDoc = new XmlDocument();
|
||||
xmlDoc.Load(filePath);
|
||||
XmlElement root = xmlDoc.DocumentElement;
|
||||
|
||||
// 读取配置版本
|
||||
string configVersion = root.GetAttribute(XmlVersion);
|
||||
if (configVersion != ConfigVersion)
|
||||
{
|
||||
throw new Exception($"The config version is invalid : {configVersion}");
|
||||
if (UpdateXmlConfig(xmlDoc) == false)
|
||||
throw new Exception($"The config version update failed : {configVersion} -> {ConfigVersion}");
|
||||
else
|
||||
Debug.Log($"The config version update succeed : {configVersion} -> {ConfigVersion}");
|
||||
}
|
||||
|
||||
// 读取公共配置
|
||||
bool enableAddressable = false;
|
||||
bool showPackageView = false;
|
||||
var commonNodeList = root.GetElementsByTagName(XmlCommon);
|
||||
if (commonNodeList.Count > 0)
|
||||
{
|
||||
XmlElement commonElement = commonNodeList[0] as XmlElement;
|
||||
if (commonElement.HasAttribute(XmlEnableAddressable) == false)
|
||||
throw new Exception($"Not found attribute {XmlEnableAddressable} in {XmlCommon}");
|
||||
if (commonElement.HasAttribute(XmlShowPackageView) == false)
|
||||
throw new Exception($"Not found attribute {XmlShowPackageView} in {XmlCommon}");
|
||||
|
||||
enableAddressable = commonElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
|
||||
showPackageView = commonElement.GetAttribute(XmlShowPackageView) == "True" ? true : false;
|
||||
}
|
||||
|
||||
// 读取分组配置
|
||||
List<AssetBundleCollectorGroup> groupTemper = new List<AssetBundleCollectorGroup>();
|
||||
var groupNodeList = root.GetElementsByTagName(XmlGroup);
|
||||
foreach (var groupNode in groupNodeList)
|
||||
// 读取包裹配置
|
||||
List<AssetBundleCollectorPackage> packages = new List<AssetBundleCollectorPackage>();
|
||||
var packageNodeList = root.GetElementsByTagName(XmlPackage);
|
||||
foreach (var packageNode in packageNodeList)
|
||||
{
|
||||
XmlElement groupElement = groupNode as XmlElement;
|
||||
if (groupElement.HasAttribute(XmlGroupName) == false)
|
||||
throw new Exception($"Not found attribute {XmlGroupName} in {XmlGroup}");
|
||||
if (groupElement.HasAttribute(XmlGroupDesc) == false)
|
||||
throw new Exception($"Not found attribute {XmlGroupDesc} in {XmlGroup}");
|
||||
if (groupElement.HasAttribute(XmlAssetTags) == false)
|
||||
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlGroup}");
|
||||
XmlElement packageElement = packageNode as XmlElement;
|
||||
if (packageElement.HasAttribute(XmlPackageName) == false)
|
||||
throw new Exception($"Not found attribute {XmlPackageName} in {XmlPackage}");
|
||||
if (packageElement.HasAttribute(XmlPackageDesc) == false)
|
||||
throw new Exception($"Not found attribute {XmlPackageDesc} in {XmlPackage}");
|
||||
|
||||
AssetBundleCollectorGroup group = new AssetBundleCollectorGroup();
|
||||
group.GroupName = groupElement.GetAttribute(XmlGroupName);
|
||||
group.GroupDesc = groupElement.GetAttribute(XmlGroupDesc);
|
||||
group.AssetTags = groupElement.GetAttribute(XmlAssetTags);
|
||||
groupTemper.Add(group);
|
||||
AssetBundleCollectorPackage package = new AssetBundleCollectorPackage();
|
||||
package.PackageName = packageElement.GetAttribute(XmlPackageName);
|
||||
package.PackageDesc = packageElement.GetAttribute(XmlPackageDesc);
|
||||
packages.Add(package);
|
||||
|
||||
// 读取收集器配置
|
||||
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
|
||||
foreach (var collectorNode in collectorNodeList)
|
||||
// 读取分组配置
|
||||
var groupNodeList = packageElement.GetElementsByTagName(XmlGroup);
|
||||
foreach (var groupNode in groupNodeList)
|
||||
{
|
||||
XmlElement collectorElement = collectorNode as XmlElement;
|
||||
if (collectorElement.HasAttribute(XmlCollectPath) == false)
|
||||
throw new Exception($"Not found attribute {XmlCollectPath} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlCollectorType) == false)
|
||||
throw new Exception($"Not found attribute {XmlCollectorType} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlAddressRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlAddressRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlPackRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlPackRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlFilterRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlFilterRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlAssetTags) == false)
|
||||
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlCollector}");
|
||||
XmlElement groupElement = groupNode as XmlElement;
|
||||
if (groupElement.HasAttribute(XmlGroupName) == false)
|
||||
throw new Exception($"Not found attribute {XmlGroupName} in {XmlGroup}");
|
||||
if (groupElement.HasAttribute(XmlGroupDesc) == false)
|
||||
throw new Exception($"Not found attribute {XmlGroupDesc} in {XmlGroup}");
|
||||
if (groupElement.HasAttribute(XmlAssetTags) == false)
|
||||
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlGroup}");
|
||||
|
||||
string collectorGUID = string.Empty;
|
||||
if (collectorElement.HasAttribute(XmlCollectorGUID))
|
||||
collectorGUID = collectorElement.GetAttribute(XmlCollectorGUID);
|
||||
AssetBundleCollectorGroup group = new AssetBundleCollectorGroup();
|
||||
group.GroupName = groupElement.GetAttribute(XmlGroupName);
|
||||
group.GroupDesc = groupElement.GetAttribute(XmlGroupDesc);
|
||||
group.AssetTags = groupElement.GetAttribute(XmlAssetTags);
|
||||
package.Groups.Add(group);
|
||||
|
||||
AssetBundleCollector collector = new AssetBundleCollector();
|
||||
collector.CollectPath = collectorElement.GetAttribute(XmlCollectPath);
|
||||
collector.CollectorGUID = collectorGUID;
|
||||
collector.CollectorType = StringUtility.NameToEnum<ECollectorType>(collectorElement.GetAttribute(XmlCollectorType));
|
||||
collector.AddressRuleName = collectorElement.GetAttribute(XmlAddressRule);
|
||||
collector.PackRuleName = collectorElement.GetAttribute(XmlPackRule);
|
||||
collector.FilterRuleName = collectorElement.GetAttribute(XmlFilterRule);
|
||||
collector.AssetTags = collectorElement.GetAttribute(XmlAssetTags);
|
||||
group.Collectors.Add(collector);
|
||||
// 读取收集器配置
|
||||
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
|
||||
foreach (var collectorNode in collectorNodeList)
|
||||
{
|
||||
XmlElement collectorElement = collectorNode as XmlElement;
|
||||
if (collectorElement.HasAttribute(XmlCollectPath) == false)
|
||||
throw new Exception($"Not found attribute {XmlCollectPath} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlCollectorGUID) == false)
|
||||
throw new Exception($"Not found attribute {XmlCollectorGUID} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlCollectorType) == false)
|
||||
throw new Exception($"Not found attribute {XmlCollectorType} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlAddressRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlAddressRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlPackRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlPackRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlFilterRule) == false)
|
||||
throw new Exception($"Not found attribute {XmlFilterRule} in {XmlCollector}");
|
||||
if (collectorElement.HasAttribute(XmlAssetTags) == false)
|
||||
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlCollector}");
|
||||
|
||||
AssetBundleCollector collector = new AssetBundleCollector();
|
||||
collector.CollectPath = collectorElement.GetAttribute(XmlCollectPath);
|
||||
collector.CollectorGUID = collectorElement.GetAttribute(XmlCollectorGUID);
|
||||
collector.CollectorType = StringUtility.NameToEnum<ECollectorType>(collectorElement.GetAttribute(XmlCollectorType));
|
||||
collector.AddressRuleName = collectorElement.GetAttribute(XmlAddressRule);
|
||||
collector.PackRuleName = collectorElement.GetAttribute(XmlPackRule);
|
||||
collector.FilterRuleName = collectorElement.GetAttribute(XmlFilterRule);
|
||||
collector.AssetTags = collectorElement.GetAttribute(XmlAssetTags);
|
||||
group.Collectors.Add(collector);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 保存配置数据
|
||||
AssetBundleCollectorSettingData.ClearAll();
|
||||
AssetBundleCollectorSettingData.Setting.EnableAddressable = enableAddressable;
|
||||
AssetBundleCollectorSettingData.Setting.Groups.AddRange(groupTemper);
|
||||
AssetBundleCollectorSettingData.Setting.ShowPackageView = showPackageView;
|
||||
AssetBundleCollectorSettingData.Setting.Packages.AddRange(packages);
|
||||
AssetBundleCollectorSettingData.SaveFile();
|
||||
Debug.Log($"导入配置完毕!");
|
||||
}
|
||||
@@ -145,29 +175,39 @@ namespace YooAsset.Editor
|
||||
// 设置公共配置
|
||||
var commonElement = xmlDoc.CreateElement(XmlCommon);
|
||||
commonElement.SetAttribute(XmlEnableAddressable, AssetBundleCollectorSettingData.Setting.EnableAddressable.ToString());
|
||||
commonElement.SetAttribute(XmlShowPackageView, AssetBundleCollectorSettingData.Setting.ShowPackageView.ToString());
|
||||
root.AppendChild(commonElement);
|
||||
|
||||
// 设置分组配置
|
||||
foreach (var group in AssetBundleCollectorSettingData.Setting.Groups)
|
||||
// 设置Package配置
|
||||
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
|
||||
{
|
||||
var groupElement = xmlDoc.CreateElement(XmlGroup);
|
||||
groupElement.SetAttribute(XmlGroupName, group.GroupName);
|
||||
groupElement.SetAttribute(XmlGroupDesc, group.GroupDesc);
|
||||
groupElement.SetAttribute(XmlAssetTags, group.AssetTags);
|
||||
root.AppendChild(groupElement);
|
||||
var packageElement = xmlDoc.CreateElement(XmlPackage);
|
||||
packageElement.SetAttribute(XmlPackageName, package.PackageName);
|
||||
packageElement.SetAttribute(XmlPackageDesc, package.PackageDesc);
|
||||
root.AppendChild(packageElement);
|
||||
|
||||
// 设置收集器配置
|
||||
foreach (var collector in group.Collectors)
|
||||
// 设置分组配置
|
||||
foreach (var group in package.Groups)
|
||||
{
|
||||
var collectorElement = xmlDoc.CreateElement(XmlCollector);
|
||||
collectorElement.SetAttribute(XmlCollectPath, collector.CollectPath);
|
||||
collectorElement.SetAttribute(XmlCollectorGUID, collector.CollectorGUID);
|
||||
collectorElement.SetAttribute(XmlCollectorType, collector.CollectorType.ToString());
|
||||
collectorElement.SetAttribute(XmlAddressRule, collector.AddressRuleName);
|
||||
collectorElement.SetAttribute(XmlPackRule, collector.PackRuleName);
|
||||
collectorElement.SetAttribute(XmlFilterRule, collector.FilterRuleName);
|
||||
collectorElement.SetAttribute(XmlAssetTags, collector.AssetTags);
|
||||
groupElement.AppendChild(collectorElement);
|
||||
var groupElement = xmlDoc.CreateElement(XmlGroup);
|
||||
groupElement.SetAttribute(XmlGroupName, group.GroupName);
|
||||
groupElement.SetAttribute(XmlGroupDesc, group.GroupDesc);
|
||||
groupElement.SetAttribute(XmlAssetTags, group.AssetTags);
|
||||
packageElement.AppendChild(groupElement);
|
||||
|
||||
// 设置收集器配置
|
||||
foreach (var collector in group.Collectors)
|
||||
{
|
||||
var collectorElement = xmlDoc.CreateElement(XmlCollector);
|
||||
collectorElement.SetAttribute(XmlCollectPath, collector.CollectPath);
|
||||
collectorElement.SetAttribute(XmlCollectorGUID, collector.CollectorGUID);
|
||||
collectorElement.SetAttribute(XmlCollectorType, collector.CollectorType.ToString());
|
||||
collectorElement.SetAttribute(XmlAddressRule, collector.AddressRuleName);
|
||||
collectorElement.SetAttribute(XmlPackRule, collector.PackRuleName);
|
||||
collectorElement.SetAttribute(XmlFilterRule, collector.FilterRuleName);
|
||||
collectorElement.SetAttribute(XmlAssetTags, collector.AssetTags);
|
||||
groupElement.AppendChild(collectorElement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -175,5 +215,65 @@ namespace YooAsset.Editor
|
||||
xmlDoc.Save(savePath);
|
||||
Debug.Log($"导出配置完毕!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 升级XML配置表
|
||||
/// </summary>
|
||||
private static bool UpdateXmlConfig(XmlDocument xmlDoc)
|
||||
{
|
||||
XmlElement root = xmlDoc.DocumentElement;
|
||||
string configVersion = root.GetAttribute(XmlVersion);
|
||||
if (configVersion == ConfigVersion)
|
||||
return true;
|
||||
|
||||
// 1.0 -> 2.0
|
||||
if (configVersion == "1.0")
|
||||
{
|
||||
// 添加公共元素属性
|
||||
var commonNodeList = root.GetElementsByTagName(XmlCommon);
|
||||
if (commonNodeList.Count > 0)
|
||||
{
|
||||
XmlElement commonElement = commonNodeList[0] as XmlElement;
|
||||
if (commonElement.HasAttribute(XmlShowPackageView) == false)
|
||||
commonElement.SetAttribute(XmlShowPackageView, "False");
|
||||
}
|
||||
|
||||
// 添加包裹元素
|
||||
var packageElement = xmlDoc.CreateElement(XmlPackage);
|
||||
packageElement.SetAttribute(XmlPackageName, "DefaultPackage");
|
||||
packageElement.SetAttribute(XmlPackageDesc, string.Empty);
|
||||
root.AppendChild(packageElement);
|
||||
|
||||
// 获取所有分组元素
|
||||
var groupNodeList = root.GetElementsByTagName(XmlGroup);
|
||||
List<XmlElement> temper = new List<XmlElement>(groupNodeList.Count);
|
||||
foreach (var groupNode in groupNodeList)
|
||||
{
|
||||
XmlElement groupElement = groupNode as XmlElement;
|
||||
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
|
||||
foreach (var collectorNode in collectorNodeList)
|
||||
{
|
||||
XmlElement collectorElement = collectorNode as XmlElement;
|
||||
if (collectorElement.HasAttribute(XmlCollectorGUID) == false)
|
||||
collectorElement.SetAttribute(XmlCollectorGUID, string.Empty);
|
||||
}
|
||||
temper.Add(groupElement);
|
||||
}
|
||||
|
||||
// 将分组元素转移至包裹元素下
|
||||
foreach (var groupElement in temper)
|
||||
{
|
||||
root.RemoveChild(groupElement);
|
||||
packageElement.AppendChild(groupElement);
|
||||
}
|
||||
|
||||
// 更新版本
|
||||
root.SetAttribute(XmlVersion, "2.0");
|
||||
|
||||
return UpdateXmlConfig(xmlDoc);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -50,10 +50,26 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 修复配置错误
|
||||
/// </summary>
|
||||
public bool FixConfigError()
|
||||
{
|
||||
bool isFixed = false;
|
||||
foreach (var collector in Collectors)
|
||||
{
|
||||
if (collector.FixConfigError())
|
||||
{
|
||||
isFixed = true;
|
||||
}
|
||||
}
|
||||
return isFixed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取打包收集的资源文件
|
||||
/// </summary>
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode)
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode, bool enableAddressable)
|
||||
{
|
||||
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
|
||||
|
||||
@@ -67,7 +83,7 @@ namespace YooAsset.Editor
|
||||
// 收集打包资源
|
||||
foreach (var collector in Collectors)
|
||||
{
|
||||
var temper = collector.GetAllCollectAssets(buildMode, this);
|
||||
var temper = collector.GetAllCollectAssets(buildMode, enableAddressable, this);
|
||||
foreach (var assetInfo in temper)
|
||||
{
|
||||
if (result.ContainsKey(assetInfo.AssetPath) == false)
|
||||
@@ -78,7 +94,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// 检测可寻址地址是否重复
|
||||
if (AssetBundleCollectorSettingData.Setting.EnableAddressable)
|
||||
if (enableAddressable)
|
||||
{
|
||||
HashSet<string> adressTemper = new HashSet<string>();
|
||||
foreach (var collectInfoPair in result)
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[Serializable]
|
||||
public class AssetBundleCollectorPackage
|
||||
{
|
||||
/// <summary>
|
||||
/// 包裹名称
|
||||
/// </summary>
|
||||
public string PackageName = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 包裹描述
|
||||
/// </summary>
|
||||
public string PackageDesc = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 分组列表
|
||||
/// </summary>
|
||||
public List<AssetBundleCollectorGroup> Groups = new List<AssetBundleCollectorGroup>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 检测配置错误
|
||||
/// </summary>
|
||||
public void CheckConfigError()
|
||||
{
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
group.CheckConfigError();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 修复配置错误
|
||||
/// </summary>
|
||||
public bool FixConfigError()
|
||||
{
|
||||
bool isFixed = false;
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
if (group.FixConfigError())
|
||||
{
|
||||
isFixed = true;
|
||||
}
|
||||
}
|
||||
return isFixed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取打包收集的资源文件
|
||||
/// </summary>
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode, bool enableAddressable)
|
||||
{
|
||||
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
|
||||
|
||||
// 收集打包资源
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
var temper = group.GetAllCollectAssets(buildMode, enableAddressable);
|
||||
foreach (var assetInfo in temper)
|
||||
{
|
||||
if (result.ContainsKey(assetInfo.AssetPath) == false)
|
||||
result.Add(assetInfo.AssetPath, assetInfo);
|
||||
else
|
||||
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath}");
|
||||
}
|
||||
}
|
||||
|
||||
// 检测可寻址地址是否重复
|
||||
if (enableAddressable)
|
||||
{
|
||||
HashSet<string> adressTemper = new HashSet<string>();
|
||||
foreach (var collectInfoPair in result)
|
||||
{
|
||||
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
||||
{
|
||||
string address = collectInfoPair.Value.Address;
|
||||
if (adressTemper.Contains(address) == false)
|
||||
adressTemper.Add(address);
|
||||
else
|
||||
throw new Exception($"The address is existed : {address}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 返回列表
|
||||
return result.Values.ToList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有的资源标签
|
||||
/// </summary>
|
||||
public List<string> GetAllTags()
|
||||
{
|
||||
HashSet<string> result = new HashSet<string>();
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
List<string> groupTags = StringUtility.StringToStringList(group.AssetTags, ';');
|
||||
foreach (var tag in groupTags)
|
||||
{
|
||||
if (result.Contains(tag) == false)
|
||||
result.Add(tag);
|
||||
}
|
||||
|
||||
foreach (var collector in group.Collectors)
|
||||
{
|
||||
List<string> collectorTags = StringUtility.StringToStringList(collector.AssetTags, ';');
|
||||
foreach (var tag in collectorTags)
|
||||
{
|
||||
if (result.Contains(tag) == false)
|
||||
result.Add(tag);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result.ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f4c94d5687e1d884d833f88928d048c9
|
||||
guid: 154d1124b6089254895b0f2b672394d5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -8,25 +8,39 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public class AssetBundleCollectorSetting : ScriptableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// 是否显示包裹视图
|
||||
/// </summary>
|
||||
public bool ShowPackageView = false;
|
||||
|
||||
/// <summary>
|
||||
/// 是否启用可寻址资源定位
|
||||
/// </summary>
|
||||
public bool EnableAddressable = false;
|
||||
|
||||
/// <summary>
|
||||
/// 分组列表
|
||||
/// 包裹列表
|
||||
/// </summary>
|
||||
public List<AssetBundleCollectorGroup> Groups = new List<AssetBundleCollectorGroup>();
|
||||
public List<AssetBundleCollectorPackage> Packages = new List<AssetBundleCollectorPackage>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 清空所有数据
|
||||
/// </summary>
|
||||
public void ClearAll()
|
||||
{
|
||||
EnableAddressable = false;
|
||||
Packages.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测配置错误
|
||||
/// </summary>
|
||||
public void CheckConfigError()
|
||||
{
|
||||
foreach (var group in Groups)
|
||||
foreach (var package in Packages)
|
||||
{
|
||||
group.CheckConfigError();
|
||||
package.CheckConfigError();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,88 +49,64 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool FixConfigError()
|
||||
{
|
||||
bool result = false;
|
||||
foreach (var group in Groups)
|
||||
bool isFixed = false;
|
||||
foreach (var package in Packages)
|
||||
{
|
||||
foreach (var collector in group.Collectors)
|
||||
if (package.FixConfigError())
|
||||
{
|
||||
bool isFixed = collector.FixConfigError();
|
||||
if (isFixed)
|
||||
{
|
||||
result = true;
|
||||
}
|
||||
isFixed = true;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
return isFixed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有的资源标签
|
||||
/// </summary>
|
||||
public List<string> GetAllTags()
|
||||
public List<string> GetPackageAllTags(string packageName)
|
||||
{
|
||||
HashSet<string> result = new HashSet<string>();
|
||||
foreach (var group in Groups)
|
||||
foreach (var package in Packages)
|
||||
{
|
||||
List<string> groupTags = StringUtility.StringToStringList(group.AssetTags, ';');
|
||||
foreach (var tag in groupTags)
|
||||
if (package.PackageName == packageName)
|
||||
{
|
||||
if (result.Contains(tag) == false)
|
||||
result.Add(tag);
|
||||
}
|
||||
|
||||
foreach (var collector in group.Collectors)
|
||||
{
|
||||
List<string> collectorTags = StringUtility.StringToStringList(collector.AssetTags, ';');
|
||||
foreach (var tag in collectorTags)
|
||||
{
|
||||
if (result.Contains(tag) == false)
|
||||
result.Add(tag);
|
||||
}
|
||||
return package.GetAllTags();
|
||||
}
|
||||
}
|
||||
return result.ToList();
|
||||
|
||||
Debug.LogWarning($"Not found package : {packageName}");
|
||||
return new List<string>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取包裹收集的资源文件
|
||||
/// </summary>
|
||||
public List<CollectAssetInfo> GetPackageAssets(EBuildMode buildMode, string packageName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(packageName))
|
||||
throw new Exception("Build Package name is null or mepty !");
|
||||
|
||||
foreach (var package in Packages)
|
||||
{
|
||||
if (package.PackageName == packageName)
|
||||
{
|
||||
return package.GetAllCollectAssets(buildMode, EnableAddressable);
|
||||
}
|
||||
}
|
||||
throw new Exception($"Not found collector pacakge : {packageName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取打包收集的资源文件
|
||||
/// 获取所有包裹收集的资源文件
|
||||
/// </summary>
|
||||
public List<CollectAssetInfo> GetAllCollectAssets(EBuildMode buildMode)
|
||||
public List<CollectAssetInfo> GetAllPackageAssets(EBuildMode buildMode)
|
||||
{
|
||||
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
|
||||
|
||||
// 收集打包资源
|
||||
foreach (var group in Groups)
|
||||
List<CollectAssetInfo> result = new List<CollectAssetInfo>(1000);
|
||||
foreach (var package in Packages)
|
||||
{
|
||||
var temper = group.GetAllCollectAssets(buildMode);
|
||||
foreach (var assetInfo in temper)
|
||||
{
|
||||
if (result.ContainsKey(assetInfo.AssetPath) == false)
|
||||
result.Add(assetInfo.AssetPath, assetInfo);
|
||||
else
|
||||
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath}");
|
||||
}
|
||||
var temper = package.GetAllCollectAssets(buildMode, EnableAddressable);
|
||||
result.AddRange(temper);
|
||||
}
|
||||
|
||||
// 检测可寻址地址是否重复
|
||||
if (EnableAddressable)
|
||||
{
|
||||
HashSet<string> adressTemper = new HashSet<string>();
|
||||
foreach (var collectInfoPair in result)
|
||||
{
|
||||
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
||||
{
|
||||
string address = collectInfoPair.Value.Address;
|
||||
if (adressTemper.Contains(address) == false)
|
||||
adressTemper.Add(address);
|
||||
else
|
||||
throw new Exception($"The address is existed : {address}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 返回列表
|
||||
return result.Values.ToList();
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -256,14 +256,13 @@ namespace YooAsset.Editor
|
||||
IsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 清空所有数据
|
||||
/// </summary>
|
||||
public static void ClearAll()
|
||||
{
|
||||
Setting.EnableAddressable = false;
|
||||
Setting.Groups.Clear();
|
||||
Setting.ClearAll();
|
||||
SaveFile();
|
||||
}
|
||||
|
||||
@@ -337,24 +336,56 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
// 可寻址编辑相关
|
||||
// 公共参数编辑相关
|
||||
public static void ModifyPackageView(bool showPackageView)
|
||||
{
|
||||
Setting.ShowPackageView = showPackageView;
|
||||
IsDirty = true;
|
||||
}
|
||||
public static void ModifyAddressable(bool enableAddressable)
|
||||
{
|
||||
Setting.EnableAddressable = enableAddressable;
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
// 资源包裹编辑相关
|
||||
public static void CreatePackage(string packageName)
|
||||
{
|
||||
AssetBundleCollectorPackage package = new AssetBundleCollectorPackage();
|
||||
package.PackageName = packageName;
|
||||
Setting.Packages.Add(package);
|
||||
IsDirty = true;
|
||||
}
|
||||
public static void RemovePackage(AssetBundleCollectorPackage package)
|
||||
{
|
||||
if (Setting.Packages.Remove(package))
|
||||
{
|
||||
IsDirty = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"Failed remove package : {package.PackageName}");
|
||||
}
|
||||
}
|
||||
public static void ModifyPackage(AssetBundleCollectorPackage package)
|
||||
{
|
||||
if (package != null)
|
||||
{
|
||||
IsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
// 资源分组编辑相关
|
||||
public static void CreateGroup(string groupName)
|
||||
public static void CreateGroup(AssetBundleCollectorPackage package, string groupName)
|
||||
{
|
||||
AssetBundleCollectorGroup group = new AssetBundleCollectorGroup();
|
||||
group.GroupName = groupName;
|
||||
Setting.Groups.Add(group);
|
||||
package.Groups.Add(group);
|
||||
IsDirty = true;
|
||||
}
|
||||
public static void RemoveGroup(AssetBundleCollectorGroup group)
|
||||
public static void RemoveGroup(AssetBundleCollectorPackage package, AssetBundleCollectorGroup group)
|
||||
{
|
||||
if (Setting.Groups.Remove(group))
|
||||
if (package.Groups.Remove(group))
|
||||
{
|
||||
IsDirty = true;
|
||||
}
|
||||
@@ -363,18 +394,17 @@ namespace YooAsset.Editor
|
||||
Debug.LogWarning($"Failed remove group : {group.GroupName}");
|
||||
}
|
||||
}
|
||||
public static void ModifyGroup(AssetBundleCollectorGroup group)
|
||||
public static void ModifyGroup(AssetBundleCollectorPackage package, AssetBundleCollectorGroup group)
|
||||
{
|
||||
if (group != null)
|
||||
if (package != null && group != null)
|
||||
{
|
||||
IsDirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
// 资源收集器编辑相关
|
||||
public static void CreateCollector(AssetBundleCollectorGroup group)
|
||||
public static void CreateCollector(AssetBundleCollectorGroup group, AssetBundleCollector collector)
|
||||
{
|
||||
AssetBundleCollector collector = new AssetBundleCollector();
|
||||
group.Collectors.Add(collector);
|
||||
IsDirty = true;
|
||||
}
|
||||
@@ -400,9 +430,9 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 获取所有的资源标签
|
||||
/// </summary>
|
||||
public static string GetAllTags()
|
||||
public static string GetPackageAllTags(string packageName)
|
||||
{
|
||||
var allTags = Setting.GetAllTags();
|
||||
var allTags = Setting.GetPackageAllTags(packageName);
|
||||
return string.Join(";", allTags);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,15 +24,27 @@ namespace YooAsset.Editor
|
||||
private List<string> _addressRuleList;
|
||||
private List<string> _packRuleList;
|
||||
private List<string> _filterRuleList;
|
||||
private ListView _groupListView;
|
||||
private ScrollView _collectorScrollView;
|
||||
private PopupField<string> _activeRulePopupField;
|
||||
|
||||
private Toggle _showPackageToogle;
|
||||
private Toggle _enableAddressableToogle;
|
||||
|
||||
private VisualElement _packageContainer;
|
||||
private ListView _packageListView;
|
||||
private TextField _packageNameTxt;
|
||||
private TextField _packageDescTxt;
|
||||
|
||||
private VisualElement _groupContainer;
|
||||
private ListView _groupListView;
|
||||
private TextField _groupNameTxt;
|
||||
private TextField _groupDescTxt;
|
||||
private TextField _groupAssetTagsTxt;
|
||||
private VisualElement _groupContainer;
|
||||
private string _lastModifyGroup = string.Empty;
|
||||
|
||||
private VisualElement _collectorContainer;
|
||||
private ScrollView _collectorScrollView;
|
||||
private PopupField<string> _activeRulePopupField;
|
||||
|
||||
private int _lastModifyPackageIndex = 0;
|
||||
private int _lastModifyGroupIndex = 0;
|
||||
|
||||
|
||||
public void CreateGUI()
|
||||
@@ -62,6 +74,20 @@ namespace YooAsset.Editor
|
||||
|
||||
visualAsset.CloneTree(root);
|
||||
|
||||
// 公共设置相关
|
||||
_showPackageToogle = root.Q<Toggle>("ShowPackages");
|
||||
_showPackageToogle.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleCollectorSettingData.ModifyPackageView(evt.newValue);
|
||||
RefreshWindow();
|
||||
});
|
||||
_enableAddressableToogle = root.Q<Toggle>("EnableAddressable");
|
||||
_enableAddressableToogle.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleCollectorSettingData.ModifyAddressable(evt.newValue);
|
||||
RefreshWindow();
|
||||
});
|
||||
|
||||
// 配置修复按钮
|
||||
var fixBtn = root.Q<Button>("FixButton");
|
||||
fixBtn.clicked += FixBtn_clicked;
|
||||
@@ -76,12 +102,50 @@ namespace YooAsset.Editor
|
||||
_saveButton = root.Q<Button>("SaveButton");
|
||||
_saveButton.clicked += SaveBtn_clicked;
|
||||
|
||||
// 公共设置相关
|
||||
_enableAddressableToogle = root.Q<Toggle>("EnableAddressable");
|
||||
_enableAddressableToogle.RegisterValueChangedCallback(evt =>
|
||||
// 包裹容器
|
||||
_packageContainer = root.Q("PackageContainer");
|
||||
|
||||
// 包裹列表相关
|
||||
_packageListView = root.Q<ListView>("PackageListView");
|
||||
_packageListView.makeItem = MakePackageListViewItem;
|
||||
_packageListView.bindItem = BindPackageListViewItem;
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
_packageListView.onSelectionChange += PackageListView_onSelectionChange;
|
||||
#else
|
||||
_packageListView.onSelectionChanged += PackageListView_onSelectionChange;
|
||||
#endif
|
||||
|
||||
// 包裹添加删除按钮
|
||||
var packageAddContainer = root.Q("PackageAddContainer");
|
||||
{
|
||||
AssetBundleCollectorSettingData.ModifyAddressable(evt.newValue);
|
||||
RefreshWindow();
|
||||
var addBtn = packageAddContainer.Q<Button>("AddBtn");
|
||||
addBtn.clicked += AddPackageBtn_clicked;
|
||||
var removeBtn = packageAddContainer.Q<Button>("RemoveBtn");
|
||||
removeBtn.clicked += RemovePackageBtn_clicked;
|
||||
}
|
||||
|
||||
// 包裹名称
|
||||
_packageNameTxt = root.Q<TextField>("PackageName");
|
||||
_packageNameTxt.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage != null)
|
||||
{
|
||||
selectPackage.PackageName = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
|
||||
}
|
||||
});
|
||||
|
||||
// 包裹备注
|
||||
_packageDescTxt = root.Q<TextField>("PackageDesc");
|
||||
_packageDescTxt.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage != null)
|
||||
{
|
||||
selectPackage.PackageDesc = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
|
||||
}
|
||||
});
|
||||
|
||||
// 分组列表相关
|
||||
@@ -110,11 +174,12 @@ namespace YooAsset.Editor
|
||||
_groupNameTxt = root.Q<TextField>("GroupName");
|
||||
_groupNameTxt.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup != null)
|
||||
if (selectPackage != null && selectGroup != null)
|
||||
{
|
||||
selectGroup.GroupName = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectGroup);
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -122,11 +187,12 @@ namespace YooAsset.Editor
|
||||
_groupDescTxt = root.Q<TextField>("GroupDesc");
|
||||
_groupDescTxt.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup != null)
|
||||
if (selectPackage != null && selectGroup != null)
|
||||
{
|
||||
selectGroup.GroupDesc = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectGroup);
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -134,14 +200,18 @@ namespace YooAsset.Editor
|
||||
_groupAssetTagsTxt = root.Q<TextField>("GroupAssetTags");
|
||||
_groupAssetTagsTxt.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup != null)
|
||||
if (selectPackage != null && selectGroup != null)
|
||||
{
|
||||
selectGroup.AssetTags = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectGroup);
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
|
||||
}
|
||||
});
|
||||
|
||||
// 收集列表容器
|
||||
_collectorContainer = root.Q("CollectorContainer");
|
||||
|
||||
// 收集列表相关
|
||||
_collectorScrollView = root.Q<ScrollView>("CollectorScrollView");
|
||||
_collectorScrollView.style.height = new Length(100, LengthUnit.Percent);
|
||||
@@ -163,11 +233,12 @@ namespace YooAsset.Editor
|
||||
activeRuleContainer.Add(_activeRulePopupField);
|
||||
_activeRulePopupField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup != null)
|
||||
if (selectPackage != null && selectGroup != null)
|
||||
{
|
||||
selectGroup.ActiveRuleName = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectGroup);
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
|
||||
FillGroupViewData();
|
||||
}
|
||||
});
|
||||
@@ -208,10 +279,12 @@ namespace YooAsset.Editor
|
||||
|
||||
private void RefreshWindow()
|
||||
{
|
||||
_showPackageToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowPackageView);
|
||||
_enableAddressableToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.EnableAddressable);
|
||||
_groupContainer.visible = false;
|
||||
_collectorContainer.visible = false;
|
||||
|
||||
FillGroupViewData();
|
||||
FillPackageViewData();
|
||||
}
|
||||
private void FixBtn_clicked()
|
||||
{
|
||||
@@ -239,22 +312,97 @@ namespace YooAsset.Editor
|
||||
AssetBundleCollectorSettingData.SaveFile();
|
||||
}
|
||||
|
||||
// 包裹列表相关
|
||||
private void FillPackageViewData()
|
||||
{
|
||||
_packageListView.Clear();
|
||||
_packageListView.ClearSelection();
|
||||
_packageListView.itemsSource = AssetBundleCollectorSettingData.Setting.Packages;
|
||||
_packageListView.Rebuild();
|
||||
|
||||
if (_lastModifyPackageIndex >= 0 && _lastModifyPackageIndex < _packageListView.itemsSource.Count)
|
||||
{
|
||||
_packageListView.selectedIndex = _lastModifyPackageIndex;
|
||||
}
|
||||
|
||||
if (_showPackageToogle.value)
|
||||
_packageContainer.style.display = DisplayStyle.Flex;
|
||||
else
|
||||
_packageContainer.style.display = DisplayStyle.None;
|
||||
}
|
||||
private VisualElement MakePackageListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.height = 20f;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindPackageListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var package = AssetBundleCollectorSettingData.Setting.Packages[index];
|
||||
|
||||
var textField1 = element.Q<Label>("Label1");
|
||||
if (string.IsNullOrEmpty(package.PackageDesc))
|
||||
textField1.text = package.PackageName;
|
||||
else
|
||||
textField1.text = $"{package.PackageName} ({package.PackageDesc})";
|
||||
}
|
||||
private void PackageListView_onSelectionChange(IEnumerable<object> objs)
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
{
|
||||
_groupContainer.visible = false;
|
||||
_collectorContainer.visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
_groupContainer.visible = true;
|
||||
_lastModifyPackageIndex = _packageListView.selectedIndex;
|
||||
_packageNameTxt.SetValueWithoutNotify(selectPackage.PackageName);
|
||||
_packageDescTxt.SetValueWithoutNotify(selectPackage.PackageDesc);
|
||||
FillGroupViewData();
|
||||
}
|
||||
private void AddPackageBtn_clicked()
|
||||
{
|
||||
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddPackage");
|
||||
AssetBundleCollectorSettingData.CreatePackage("DefaultPackage");
|
||||
FillPackageViewData();
|
||||
}
|
||||
private void RemovePackageBtn_clicked()
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
return;
|
||||
|
||||
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow RemovePackage");
|
||||
AssetBundleCollectorSettingData.RemovePackage(selectPackage);
|
||||
FillPackageViewData();
|
||||
}
|
||||
|
||||
// 分组列表相关
|
||||
private void FillGroupViewData()
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
return;
|
||||
|
||||
_groupListView.Clear();
|
||||
_groupListView.ClearSelection();
|
||||
_groupListView.itemsSource = AssetBundleCollectorSettingData.Setting.Groups;
|
||||
_groupListView.itemsSource = selectPackage.Groups;
|
||||
_groupListView.Rebuild();
|
||||
|
||||
for (int index = 0; index < AssetBundleCollectorSettingData.Setting.Groups.Count; index++)
|
||||
if(_lastModifyGroupIndex >=0 && _lastModifyGroupIndex < _groupListView.itemsSource.Count)
|
||||
{
|
||||
var group = AssetBundleCollectorSettingData.Setting.Groups[index];
|
||||
if (group.GroupName == _lastModifyGroup)
|
||||
{
|
||||
_groupListView.selectedIndex = index;
|
||||
break;
|
||||
}
|
||||
_groupListView.selectedIndex = _lastModifyGroupIndex;
|
||||
}
|
||||
}
|
||||
private VisualElement MakeGroupListViewItem()
|
||||
@@ -274,9 +422,12 @@ namespace YooAsset.Editor
|
||||
}
|
||||
private void BindGroupListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var group = AssetBundleCollectorSettingData.Setting.Groups[index];
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
return;
|
||||
|
||||
var group = selectPackage.Groups[index];
|
||||
|
||||
// Group Name
|
||||
var textField1 = element.Q<Label>("Label1");
|
||||
if (string.IsNullOrEmpty(group.GroupDesc))
|
||||
textField1.text = group.GroupName;
|
||||
@@ -290,22 +441,44 @@ namespace YooAsset.Editor
|
||||
}
|
||||
private void GroupListView_onSelectionChange(IEnumerable<object> objs)
|
||||
{
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup == null)
|
||||
{
|
||||
_collectorContainer.visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
_collectorContainer.visible = true;
|
||||
_lastModifyGroupIndex = _groupListView.selectedIndex;
|
||||
_activeRulePopupField.SetValueWithoutNotify(selectGroup.ActiveRuleName);
|
||||
_groupNameTxt.SetValueWithoutNotify(selectGroup.GroupName);
|
||||
_groupDescTxt.SetValueWithoutNotify(selectGroup.GroupDesc);
|
||||
_groupAssetTagsTxt.SetValueWithoutNotify(selectGroup.AssetTags);
|
||||
|
||||
FillCollectorViewData();
|
||||
}
|
||||
private void AddGroupBtn_clicked()
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
return;
|
||||
|
||||
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddGroup");
|
||||
AssetBundleCollectorSettingData.CreateGroup("Default Group");
|
||||
AssetBundleCollectorSettingData.CreateGroup(selectPackage, "Default Group");
|
||||
FillGroupViewData();
|
||||
}
|
||||
private void RemoveGroupBtn_clicked()
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage == null)
|
||||
return;
|
||||
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup == null)
|
||||
return;
|
||||
|
||||
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow RemoveGroup");
|
||||
AssetBundleCollectorSettingData.RemoveGroup(selectGroup);
|
||||
AssetBundleCollectorSettingData.RemoveGroup(selectPackage, selectGroup);
|
||||
FillGroupViewData();
|
||||
}
|
||||
|
||||
@@ -314,17 +487,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectGroup == null)
|
||||
{
|
||||
_groupContainer.visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
_lastModifyGroup = selectGroup.GroupName;
|
||||
_groupContainer.visible = true;
|
||||
_activeRulePopupField.SetValueWithoutNotify(selectGroup.ActiveRuleName);
|
||||
_groupNameTxt.SetValueWithoutNotify(selectGroup.GroupName);
|
||||
_groupDescTxt.SetValueWithoutNotify(selectGroup.GroupDesc);
|
||||
_groupAssetTagsTxt.SetValueWithoutNotify(selectGroup.AssetTags);
|
||||
|
||||
// 填充数据
|
||||
_collectorScrollView.Clear();
|
||||
@@ -570,7 +733,8 @@ namespace YooAsset.Editor
|
||||
|
||||
try
|
||||
{
|
||||
collectAssetInfos = collector.GetAllCollectAssets(EBuildMode.DryRunBuild, group);
|
||||
bool enableAdressable = AssetBundleCollectorSettingData.Setting.EnableAddressable;
|
||||
collectAssetInfos = collector.GetAllCollectAssets(EBuildMode.DryRunBuild, enableAdressable, group);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
@@ -611,7 +775,8 @@ namespace YooAsset.Editor
|
||||
return;
|
||||
|
||||
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddCollector");
|
||||
AssetBundleCollectorSettingData.CreateCollector(selectGroup);
|
||||
AssetBundleCollector collector = new AssetBundleCollector();
|
||||
AssetBundleCollectorSettingData.CreateCollector(selectGroup, collector);
|
||||
FillCollectorViewData();
|
||||
}
|
||||
private void RemoveCollectorBtn_clicked(AssetBundleCollector selectCollector)
|
||||
|
||||
@@ -5,28 +5,39 @@
|
||||
<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
|
||||
<ui:Button text="修复" display-tooltip-when-elided="true" name="FixButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
|
||||
</uie:Toolbar>
|
||||
<ui:VisualElement name="PublicContainer" style="height: 30px; background-color: rgb(67, 67, 67); flex-direction: row; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Toggle label="Show Packages" name="ShowPackages" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="ContentContainer" style="flex-grow: 1; flex-direction: row;">
|
||||
<ui:VisualElement name="LeftContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:VisualElement name="PackageContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Label text="Packages" display-tooltip-when-elided="true" name="PackageTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
|
||||
<ui:ListView focusable="true" name="PackageListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
|
||||
<ui:VisualElement name="PackageAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
|
||||
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
|
||||
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="GroupContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Label text="Groups" display-tooltip-when-elided="true" name="GroupTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
|
||||
<ui:TextField picking-mode="Ignore" label="Package Name" value="filler text" name="PackageName" style="flex-direction: column;" />
|
||||
<ui:TextField picking-mode="Ignore" label="Package Desc" value="filler text" name="PackageDesc" style="flex-direction: column;" />
|
||||
<ui:ListView focusable="true" name="GroupListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
|
||||
<ui:VisualElement name="GroupAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
|
||||
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
|
||||
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="RightContainer" style="flex-direction: column; flex-grow: 1;">
|
||||
<ui:VisualElement name="PublicContainer" style="height: 30px; background-color: rgb(67, 67, 67); flex-direction: row; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="GroupContainer" style="flex-grow: 1; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:VisualElement name="ActiveRuleContainer" style="height: 20px;" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Name" name="GroupName" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Desc" name="GroupDesc" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Asset Tags" name="GroupAssetTags" />
|
||||
<ui:VisualElement name="CollectorAddContainer" style="height: 20px; flex-direction: row-reverse;">
|
||||
<ui:Button text="[ + ]" display-tooltip-when-elided="true" name="AddBtn" />
|
||||
</ui:VisualElement>
|
||||
<ui:ScrollView name="CollectorScrollView" style="flex-grow: 1;" />
|
||||
<ui:VisualElement name="CollectorContainer" style="flex-grow: 1; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Label text="Collectors" display-tooltip-when-elided="true" name="CollectorTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
|
||||
<ui:VisualElement name="ActiveRuleContainer" style="height: 20px;" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Name" name="GroupName" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Desc" name="GroupDesc" />
|
||||
<ui:TextField picking-mode="Ignore" label="Group Asset Tags" name="GroupAssetTags" />
|
||||
<ui:VisualElement name="CollectorAddContainer" style="height: 20px; flex-direction: row-reverse;">
|
||||
<ui:Button text="[ + ]" display-tooltip-when-elided="true" name="AddBtn" />
|
||||
</ui:VisualElement>
|
||||
<ui:ScrollView name="CollectorScrollView" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -259,7 +259,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_dependListView.Clear();
|
||||
_dependListView.ClearSelection();
|
||||
_dependListView.itemsSource = providerInfo.BundleInfos;
|
||||
_dependListView.itemsSource = providerInfo.DependBundleInfos;
|
||||
_dependListView.Rebuild();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,7 +75,7 @@ namespace YooAsset.Editor
|
||||
Dictionary<string, DebugBundleInfo> result = new Dictionary<string, DebugBundleInfo>(debugReport.ProviderInfos.Count);
|
||||
foreach (var providerInfo in debugReport.ProviderInfos)
|
||||
{
|
||||
foreach (var bundleInfo in providerInfo.BundleInfos)
|
||||
foreach (var bundleInfo in providerInfo.DependBundleInfos)
|
||||
{
|
||||
if (string.IsNullOrEmpty(searchKeyWord) == false)
|
||||
{
|
||||
@@ -264,7 +264,7 @@ namespace YooAsset.Editor
|
||||
List<DebugProviderInfo> source = new List<DebugProviderInfo>();
|
||||
foreach (var providerInfo in _debugReport.ProviderInfos)
|
||||
{
|
||||
foreach (var bundleInfo in providerInfo.BundleInfos)
|
||||
foreach (var bundleInfo in providerInfo.DependBundleInfos)
|
||||
{
|
||||
if (bundleInfo.BundleName == bundleName)
|
||||
{
|
||||
|
||||
@@ -66,11 +66,9 @@ namespace YooAsset.Editor
|
||||
_items.Add(new ItemWrapper("构建平台", $"{buildReport.Summary.BuildTarget}"));
|
||||
_items.Add(new ItemWrapper("构建管线", $"{buildReport.Summary.BuildPipeline}"));
|
||||
_items.Add(new ItemWrapper("构建模式", $"{buildReport.Summary.BuildMode}"));
|
||||
_items.Add(new ItemWrapper("构建版本", $"{buildReport.Summary.BuildVersion}"));
|
||||
_items.Add(new ItemWrapper("内置资源标签", $"{buildReport.Summary.BuildinTags}"));
|
||||
_items.Add(new ItemWrapper("构建包裹", $"{buildReport.Summary.BuildPackage}"));
|
||||
|
||||
_items.Add(new ItemWrapper("启用可寻址资源定位", $"{buildReport.Summary.EnableAddressable}"));
|
||||
_items.Add(new ItemWrapper("拷贝内置资源文件", $"{buildReport.Summary.CopyBuildinTagFiles}"));
|
||||
_items.Add(new ItemWrapper("加密服务类名称", $"{buildReport.Summary.EncryptionServicesClassName}"));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
@@ -86,8 +84,6 @@ namespace YooAsset.Editor
|
||||
_items.Add(new ItemWrapper("主资源总数", $"{buildReport.Summary.MainAssetTotalCount}"));
|
||||
_items.Add(new ItemWrapper("资源包总数", $"{buildReport.Summary.AllBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("资源包总大小", ConvertSize(buildReport.Summary.AllBundleTotalSize)));
|
||||
_items.Add(new ItemWrapper("内置资源包总数", $"{buildReport.Summary.BuildinBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("内置资源包总大小", ConvertSize(buildReport.Summary.BuildinBundleTotalSize)));
|
||||
_items.Add(new ItemWrapper("加密资源包总数", $"{buildReport.Summary.EncryptedBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("加密资源包总大小", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize)));
|
||||
_items.Add(new ItemWrapper("原生资源包总数", $"{buildReport.Summary.RawBundleTotalCount}"));
|
||||
|
||||
@@ -353,6 +353,9 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public static void FileMoveTo(string filePath, string destPath)
|
||||
{
|
||||
if (File.Exists(destPath))
|
||||
File.Delete(destPath);
|
||||
|
||||
FileInfo fileInfo = new FileInfo(filePath);
|
||||
fileInfo.MoveTo(destPath);
|
||||
}
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace YooAsset.Editor
|
||||
List<string> allAssets = new List<string>(1000);
|
||||
|
||||
// 获取所有打包的资源
|
||||
List<CollectAssetInfo> allCollectInfos = AssetBundleCollectorSettingData.Setting.GetAllCollectAssets(EBuildMode.DryRunBuild);
|
||||
List<CollectAssetInfo> allCollectInfos = AssetBundleCollectorSettingData.Setting.GetAllPackageAssets(EBuildMode.DryRunBuild);
|
||||
List<string> collectAssets = allCollectInfos.Select(t => t.AssetPath).ToList();
|
||||
foreach (var assetPath in collectAssets)
|
||||
{
|
||||
|
||||
@@ -6,24 +6,26 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal static class AssetSystem
|
||||
internal class AssetSystemImpl
|
||||
{
|
||||
private static readonly List<AssetBundleLoaderBase> _loaders = new List<AssetBundleLoaderBase>(1000);
|
||||
private static readonly List<ProviderBase> _providers = new List<ProviderBase>(1000);
|
||||
private static readonly Dictionary<string, SceneOperationHandle> _sceneHandles = new Dictionary<string, SceneOperationHandle>(100);
|
||||
private static long _sceneCreateCount = 0;
|
||||
private static string SceneRunningPackage = string.Empty;
|
||||
|
||||
private static bool _simulationOnEditor;
|
||||
private static int _loadingMaxNumber;
|
||||
public static IDecryptionServices DecryptionServices { private set; get; }
|
||||
public static IBundleServices BundleServices { private set; get; }
|
||||
private readonly List<AssetBundleLoaderBase> _loaders = new List<AssetBundleLoaderBase>(1000);
|
||||
private readonly List<ProviderBase> _providers = new List<ProviderBase>(1000);
|
||||
private readonly Dictionary<string, SceneOperationHandle> _sceneHandles = new Dictionary<string, SceneOperationHandle>(100);
|
||||
|
||||
private long _sceneCreateCount = 0;
|
||||
private bool _simulationOnEditor;
|
||||
private int _loadingMaxNumber;
|
||||
public IDecryptionServices DecryptionServices { private set; get; }
|
||||
public IBundleServices BundleServices { private set; get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// 注意:在使用AssetSystem之前需要初始化
|
||||
/// </summary>
|
||||
public static void Initialize(bool simulationOnEditor, int loadingMaxNumber, IDecryptionServices decryptionServices, IBundleServices bundleServices)
|
||||
public void Initialize(bool simulationOnEditor, int loadingMaxNumber, IDecryptionServices decryptionServices, IBundleServices bundleServices)
|
||||
{
|
||||
_simulationOnEditor = simulationOnEditor;
|
||||
_loadingMaxNumber = loadingMaxNumber;
|
||||
@@ -34,7 +36,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 更新
|
||||
/// </summary>
|
||||
public static void Update()
|
||||
public void Update()
|
||||
{
|
||||
// 更新加载器
|
||||
foreach (var loader in _loaders)
|
||||
@@ -67,7 +69,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 销毁
|
||||
/// </summary>
|
||||
public static void DestroyAll()
|
||||
public void DestroyAll()
|
||||
{
|
||||
_loaders.Clear();
|
||||
_providers.Clear();
|
||||
@@ -80,7 +82,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 资源回收(卸载引用计数为零的资源)
|
||||
/// </summary>
|
||||
public static void UnloadUnusedAssets()
|
||||
public void UnloadUnusedAssets()
|
||||
{
|
||||
if (_simulationOnEditor)
|
||||
{
|
||||
@@ -115,7 +117,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 强制回收所有资源
|
||||
/// </summary>
|
||||
public static void ForceUnloadAllAssets()
|
||||
public void ForceUnloadAllAssets()
|
||||
{
|
||||
foreach (var provider in _providers)
|
||||
{
|
||||
@@ -136,7 +138,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载场景
|
||||
/// </summary>
|
||||
public static SceneOperationHandle LoadSceneAsync(AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority)
|
||||
public SceneOperationHandle LoadSceneAsync(AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority)
|
||||
{
|
||||
if (assetInfo.IsInvalid)
|
||||
{
|
||||
@@ -145,6 +147,19 @@ namespace YooAsset
|
||||
return completedProvider.CreateHandle<SceneOperationHandle>();
|
||||
}
|
||||
|
||||
// 注意:场景只允许运行在一个资源包内
|
||||
if (string.IsNullOrEmpty(SceneRunningPackage))
|
||||
{
|
||||
SceneRunningPackage = BundleServices.GetPackageName();
|
||||
}
|
||||
if (BundleServices.GetPackageName() != SceneRunningPackage)
|
||||
{
|
||||
CompletedProvider completedProvider = new CompletedProvider(assetInfo);
|
||||
string error = $"Scene are allowed to running within only {SceneRunningPackage}";
|
||||
completedProvider.SetCompleted(error);
|
||||
return completedProvider.CreateHandle<SceneOperationHandle>();
|
||||
}
|
||||
|
||||
// 如果加载的是主场景,则卸载所有缓存的场景
|
||||
if (sceneMode == LoadSceneMode.Single)
|
||||
{
|
||||
@@ -156,9 +171,9 @@ namespace YooAsset
|
||||
ProviderBase provider;
|
||||
{
|
||||
if (_simulationOnEditor)
|
||||
provider = new DatabaseSceneProvider(providerGUID, assetInfo, sceneMode, activateOnLoad, priority);
|
||||
provider = new DatabaseSceneProvider(this, providerGUID, assetInfo, sceneMode, activateOnLoad, priority);
|
||||
else
|
||||
provider = new BundledSceneProvider(providerGUID, assetInfo, sceneMode, activateOnLoad, priority);
|
||||
provider = new BundledSceneProvider(this, providerGUID, assetInfo, sceneMode, activateOnLoad, priority);
|
||||
provider.InitSpawnDebugInfo();
|
||||
_providers.Add(provider);
|
||||
}
|
||||
@@ -171,7 +186,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载资源对象
|
||||
/// </summary>
|
||||
public static AssetOperationHandle LoadAssetAsync(AssetInfo assetInfo)
|
||||
public AssetOperationHandle LoadAssetAsync(AssetInfo assetInfo)
|
||||
{
|
||||
if (assetInfo.IsInvalid)
|
||||
{
|
||||
@@ -185,9 +200,9 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
if (_simulationOnEditor)
|
||||
provider = new DatabaseAssetProvider(providerGUID, assetInfo);
|
||||
provider = new DatabaseAssetProvider(this, providerGUID, assetInfo);
|
||||
else
|
||||
provider = new BundledAssetProvider(providerGUID, assetInfo);
|
||||
provider = new BundledAssetProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
_providers.Add(provider);
|
||||
}
|
||||
@@ -197,7 +212,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载子资源对象
|
||||
/// </summary>
|
||||
public static SubAssetsOperationHandle LoadSubAssetsAsync(AssetInfo assetInfo)
|
||||
public SubAssetsOperationHandle LoadSubAssetsAsync(AssetInfo assetInfo)
|
||||
{
|
||||
if (assetInfo.IsInvalid)
|
||||
{
|
||||
@@ -211,16 +226,16 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
if (_simulationOnEditor)
|
||||
provider = new DatabaseSubAssetsProvider(providerGUID, assetInfo);
|
||||
provider = new DatabaseSubAssetsProvider(this, providerGUID, assetInfo);
|
||||
else
|
||||
provider = new BundledSubAssetsProvider(providerGUID, assetInfo);
|
||||
provider = new BundledSubAssetsProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
_providers.Add(provider);
|
||||
}
|
||||
return provider.CreateHandle<SubAssetsOperationHandle>();
|
||||
}
|
||||
|
||||
internal static void UnloadSubScene(ProviderBase provider)
|
||||
internal void UnloadSubScene(ProviderBase provider)
|
||||
{
|
||||
string providerGUID = provider.ProviderGUID;
|
||||
if (_sceneHandles.ContainsKey(providerGUID) == false)
|
||||
@@ -231,9 +246,9 @@ namespace YooAsset
|
||||
_sceneHandles.Remove(providerGUID);
|
||||
|
||||
// 卸载未被使用的资源(包括场景)
|
||||
AssetSystem.UnloadUnusedAssets();
|
||||
UnloadUnusedAssets();
|
||||
}
|
||||
internal static void UnloadAllScene()
|
||||
internal void UnloadAllScene()
|
||||
{
|
||||
// 释放所有场景句柄
|
||||
foreach (var valuePair in _sceneHandles)
|
||||
@@ -243,15 +258,15 @@ namespace YooAsset
|
||||
_sceneHandles.Clear();
|
||||
|
||||
// 卸载未被使用的资源(包括场景)
|
||||
AssetSystem.UnloadUnusedAssets();
|
||||
UnloadUnusedAssets();
|
||||
}
|
||||
|
||||
internal static AssetBundleLoaderBase CreateOwnerAssetBundleLoader(AssetInfo assetInfo)
|
||||
internal AssetBundleLoaderBase CreateOwnerAssetBundleLoader(AssetInfo assetInfo)
|
||||
{
|
||||
BundleInfo bundleInfo = BundleServices.GetBundleInfo(assetInfo);
|
||||
return CreateAssetBundleLoaderInternal(bundleInfo);
|
||||
}
|
||||
internal static List<AssetBundleLoaderBase> CreateDependAssetBundleLoaders(AssetInfo assetInfo)
|
||||
internal List<AssetBundleLoaderBase> CreateDependAssetBundleLoaders(AssetInfo assetInfo)
|
||||
{
|
||||
BundleInfo[] depends = BundleServices.GetAllDependBundleInfos(assetInfo);
|
||||
List<AssetBundleLoaderBase> result = new List<AssetBundleLoaderBase>(depends.Length);
|
||||
@@ -262,7 +277,7 @@ namespace YooAsset
|
||||
}
|
||||
return result;
|
||||
}
|
||||
internal static void RemoveBundleProviders(List<ProviderBase> providers)
|
||||
internal void RemoveBundleProviders(List<ProviderBase> providers)
|
||||
{
|
||||
foreach (var provider in providers)
|
||||
{
|
||||
@@ -270,7 +285,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
private static AssetBundleLoaderBase CreateAssetBundleLoaderInternal(BundleInfo bundleInfo)
|
||||
private AssetBundleLoaderBase CreateAssetBundleLoaderInternal(BundleInfo bundleInfo)
|
||||
{
|
||||
// 如果加载器已经存在
|
||||
AssetBundleLoaderBase loader = TryGetAssetBundleLoader(bundleInfo.Bundle.BundleName);
|
||||
@@ -279,15 +294,15 @@ namespace YooAsset
|
||||
|
||||
// 新增下载需求
|
||||
#if UNITY_WEBGL
|
||||
loader = new AssetBundleWebLoader(bundleInfo);
|
||||
loader = new AssetBundleWebLoader(this, bundleInfo);
|
||||
#else
|
||||
loader = new AssetBundleFileLoader(bundleInfo);
|
||||
loader = new AssetBundleFileLoader(this, bundleInfo);
|
||||
#endif
|
||||
|
||||
_loaders.Add(loader);
|
||||
return loader;
|
||||
}
|
||||
private static AssetBundleLoaderBase TryGetAssetBundleLoader(string bundleName)
|
||||
private AssetBundleLoaderBase TryGetAssetBundleLoader(string bundleName)
|
||||
{
|
||||
AssetBundleLoaderBase loader = null;
|
||||
for (int i = 0; i < _loaders.Count; i++)
|
||||
@@ -301,7 +316,7 @@ namespace YooAsset
|
||||
}
|
||||
return loader;
|
||||
}
|
||||
private static ProviderBase TryGetProvider(string providerGUID)
|
||||
private ProviderBase TryGetProvider(string providerGUID)
|
||||
{
|
||||
ProviderBase provider = null;
|
||||
for (int i = 0; i < _providers.Count; i++)
|
||||
@@ -316,37 +331,31 @@ namespace YooAsset
|
||||
return provider;
|
||||
}
|
||||
|
||||
#region 调试专属方法
|
||||
internal static DebugReport GetDebugReport()
|
||||
#region 调试信息
|
||||
internal List<DebugProviderInfo> GetDebugReportInfos()
|
||||
{
|
||||
DebugReport report = new DebugReport();
|
||||
report.FrameCount = Time.frameCount;
|
||||
report.BundleCount = _loaders.Count;
|
||||
report.AssetCount = _providers.Count;
|
||||
|
||||
List<DebugProviderInfo> result = new List<DebugProviderInfo>(_providers.Count);
|
||||
foreach (var provider in _providers)
|
||||
{
|
||||
DebugProviderInfo providerInfo = new DebugProviderInfo();
|
||||
providerInfo.PackageName = BundleServices.GetPackageName();
|
||||
providerInfo.AssetPath = provider.MainAssetInfo.AssetPath;
|
||||
providerInfo.SpawnScene = provider.SpawnScene;
|
||||
providerInfo.SpawnTime = provider.SpawnTime;
|
||||
providerInfo.RefCount = provider.RefCount;
|
||||
providerInfo.Status = (int)provider.Status;
|
||||
providerInfo.BundleInfos = new List<DebugBundleInfo>();
|
||||
report.ProviderInfos.Add(providerInfo);
|
||||
providerInfo.DependBundleInfos = new List<DebugBundleInfo>();
|
||||
result.Add(providerInfo);
|
||||
|
||||
if (provider is BundledProvider)
|
||||
{
|
||||
BundledProvider temp = provider as BundledProvider;
|
||||
temp.GetBundleDebugInfos(providerInfo.BundleInfos);
|
||||
temp.GetBundleDebugInfos(providerInfo.DependBundleInfos);
|
||||
}
|
||||
}
|
||||
|
||||
// 重新排序
|
||||
report.ProviderInfos.Sort();
|
||||
return report;
|
||||
return result;
|
||||
}
|
||||
internal static List<BundleInfo> GetLoadedBundleInfos()
|
||||
internal List<BundleInfo> GetLoadedBundleInfos()
|
||||
{
|
||||
List<BundleInfo> result = new List<BundleInfo>(100);
|
||||
foreach (var bundleLoader in _loaders)
|
||||
|
||||
@@ -87,7 +87,7 @@ namespace YooAsset
|
||||
/// <returns></returns>
|
||||
public GameObject InstantiateSync(Transform parent = null)
|
||||
{
|
||||
return InstantiateSyncInternal(Vector3.zero, Quaternion.identity, parent, false);
|
||||
return InstantiateSyncInternal(Vector3.zero, Quaternion.identity, parent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -98,7 +98,7 @@ namespace YooAsset
|
||||
/// <param name="parent">父类对象</param>
|
||||
public GameObject InstantiateSync(Vector3 position, Quaternion rotation, Transform parent = null)
|
||||
{
|
||||
return InstantiateSyncInternal(position, rotation, parent, true);
|
||||
return InstantiateSyncInternal(position, rotation, parent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -107,7 +107,7 @@ namespace YooAsset
|
||||
/// <param name="parent">父类对象</param>
|
||||
public InstantiateOperation InstantiateAsync(Transform parent = null)
|
||||
{
|
||||
return InstantiateAsyncInternal(Vector3.zero, Quaternion.identity, parent, false);
|
||||
return InstantiateAsyncInternal(Vector3.zero, Quaternion.identity, parent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -118,37 +118,23 @@ namespace YooAsset
|
||||
/// <param name="parent">父类对象</param>
|
||||
public InstantiateOperation InstantiateAsync(Vector3 position, Quaternion rotation, Transform parent = null)
|
||||
{
|
||||
return InstantiateAsyncInternal(position, rotation, parent, true);
|
||||
return InstantiateAsyncInternal(position, rotation, parent);
|
||||
}
|
||||
|
||||
|
||||
private GameObject InstantiateSyncInternal(Vector3 position, Quaternion rotation, Transform parent, bool setPositionRotation)
|
||||
private GameObject InstantiateSyncInternal(Vector3 position, Quaternion rotation, Transform parent)
|
||||
{
|
||||
if (IsValid == false)
|
||||
return null;
|
||||
if (Provider.AssetObject == null)
|
||||
return null;
|
||||
|
||||
GameObject result;
|
||||
if (setPositionRotation)
|
||||
{
|
||||
if (parent == null)
|
||||
result = UnityEngine.Object.Instantiate(Provider.AssetObject as GameObject, position, rotation);
|
||||
else
|
||||
result = UnityEngine.Object.Instantiate(Provider.AssetObject as GameObject, position, rotation, parent);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (parent == null)
|
||||
result = UnityEngine.Object.Instantiate(Provider.AssetObject as GameObject);
|
||||
else
|
||||
result = UnityEngine.Object.Instantiate(Provider.AssetObject as GameObject, parent);
|
||||
}
|
||||
return result;
|
||||
GameObject clone = UnityEngine.Object.Instantiate(Provider.AssetObject as GameObject, position, rotation, parent);
|
||||
return clone;
|
||||
}
|
||||
private InstantiateOperation InstantiateAsyncInternal(Vector3 position, Quaternion rotation, Transform parent, bool setPositionRotation)
|
||||
private InstantiateOperation InstantiateAsyncInternal(Vector3 position, Quaternion rotation, Transform parent)
|
||||
{
|
||||
InstantiateOperation operation = new InstantiateOperation(this, position, rotation, parent, setPositionRotation);
|
||||
InstantiateOperation operation = new InstantiateOperation(this, position, rotation, parent);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace YooAsset
|
||||
|
||||
// 卸载子场景
|
||||
Scene sceneObject = SceneObject;
|
||||
AssetSystem.UnloadSubScene(Provider);
|
||||
Provider.Impl.UnloadSubScene(Provider);
|
||||
{
|
||||
var operation = new UnloadSceneOperation(sceneObject);
|
||||
OperationSystem.StartOperation(operation);
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace YooAsset
|
||||
private AssetBundleCreateRequest _createRequest;
|
||||
|
||||
|
||||
public AssetBundleFileLoader(BundleInfo bundleInfo) : base(bundleInfo)
|
||||
public AssetBundleFileLoader(AssetSystemImpl impl, BundleInfo bundleInfo) : base(impl, bundleInfo)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -105,13 +105,13 @@ namespace YooAsset
|
||||
// Load assetBundle file
|
||||
if (MainBundleInfo.Bundle.IsEncrypted)
|
||||
{
|
||||
if (AssetSystem.DecryptionServices == null)
|
||||
if (Impl.DecryptionServices == null)
|
||||
throw new Exception($"{nameof(AssetBundleFileLoader)} need {nameof(IDecryptionServices)} : {MainBundleInfo.Bundle.BundleName}");
|
||||
|
||||
DecryptionFileInfo fileInfo = new DecryptionFileInfo();
|
||||
fileInfo.BundleName = MainBundleInfo.Bundle.BundleName;
|
||||
fileInfo.FileHash = MainBundleInfo.Bundle.FileHash;
|
||||
ulong offset = AssetSystem.DecryptionServices.GetFileOffset(fileInfo);
|
||||
ulong offset = Impl.DecryptionServices.GetFileOffset(fileInfo);
|
||||
if (_isWaitForAsyncComplete)
|
||||
CacheBundle = AssetBundle.LoadFromFile(_fileLoadPath, 0, offset);
|
||||
else
|
||||
|
||||
@@ -14,6 +14,11 @@ namespace YooAsset
|
||||
Failed
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 所属资源系统
|
||||
/// </summary>
|
||||
public AssetSystemImpl Impl { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 资源包文件信息
|
||||
/// </summary>
|
||||
@@ -43,8 +48,9 @@ namespace YooAsset
|
||||
internal AssetBundle CacheBundle { set; get; }
|
||||
|
||||
|
||||
public AssetBundleLoaderBase(BundleInfo bundleInfo)
|
||||
public AssetBundleLoaderBase(AssetSystemImpl impl, BundleInfo bundleInfo)
|
||||
{
|
||||
Impl = impl;
|
||||
MainBundleInfo = bundleInfo;
|
||||
RefCount = 0;
|
||||
Status = EStatus.None;
|
||||
@@ -79,7 +85,7 @@ namespace YooAsset
|
||||
/// 轮询更新
|
||||
/// </summary>
|
||||
public abstract void Update();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 销毁
|
||||
/// </summary>
|
||||
@@ -148,7 +154,7 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
// 从列表里移除Providers
|
||||
AssetSystem.RemoveBundleProviders(_providers);
|
||||
Impl.RemoveBundleProviders(_providers);
|
||||
_providers.Clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace YooAsset
|
||||
private AssetBundleCreateRequest _createRequest;
|
||||
|
||||
|
||||
public AssetBundleWebLoader(BundleInfo bundleInfo) : base(bundleInfo)
|
||||
public AssetBundleWebLoader(AssetSystemImpl impl, BundleInfo bundleInfo) : base(impl, bundleInfo)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -110,13 +110,13 @@ namespace YooAsset
|
||||
// Load assetBundle file
|
||||
if (MainBundleInfo.Bundle.IsEncrypted)
|
||||
{
|
||||
if (AssetSystem.DecryptionServices == null)
|
||||
if (Impl.DecryptionServices == null)
|
||||
throw new Exception($"{nameof(AssetBundleFileLoader)} need {nameof(IDecryptionServices)} : {MainBundleInfo.Bundle.BundleName}");
|
||||
|
||||
DecryptionFileInfo fileInfo = new DecryptionFileInfo();
|
||||
fileInfo.BundleName = MainBundleInfo.Bundle.BundleName;
|
||||
fileInfo.FileHash = MainBundleInfo.Bundle.FileHash;
|
||||
ulong offset = AssetSystem.DecryptionServices.GetFileOffset(fileInfo);
|
||||
ulong offset = Impl.DecryptionServices.GetFileOffset(fileInfo);
|
||||
_createRequest = AssetBundle.LoadFromFileAsync(_fileLoadPath, 0, offset);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -15,7 +15,6 @@ namespace YooAsset
|
||||
private readonly Vector3 _position;
|
||||
private readonly Quaternion _rotation;
|
||||
private readonly Transform _parent;
|
||||
private readonly bool _setPositionRotation;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
/// <summary>
|
||||
@@ -24,13 +23,12 @@ namespace YooAsset
|
||||
public GameObject Result = null;
|
||||
|
||||
|
||||
internal InstantiateOperation(AssetOperationHandle handle, Vector3 position, Quaternion rotation, Transform parent, bool setPositionRotation)
|
||||
internal InstantiateOperation(AssetOperationHandle handle, Vector3 position, Quaternion rotation, Transform parent)
|
||||
{
|
||||
_handle = handle;
|
||||
_position = position;
|
||||
_rotation = rotation;
|
||||
_parent = parent;
|
||||
_setPositionRotation = setPositionRotation;
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
@@ -62,24 +60,36 @@ namespace YooAsset
|
||||
return;
|
||||
}
|
||||
|
||||
if(_setPositionRotation)
|
||||
{
|
||||
if (_parent == null)
|
||||
Result = Object.Instantiate(_handle.AssetObject as GameObject, _position, _rotation);
|
||||
else
|
||||
Result = Object.Instantiate(_handle.AssetObject as GameObject, _position, _rotation, _parent);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_parent == null)
|
||||
Result = Object.Instantiate(_handle.AssetObject as GameObject);
|
||||
else
|
||||
Result = Object.Instantiate(_handle.AssetObject as GameObject, _parent);
|
||||
}
|
||||
// 实例化游戏对象
|
||||
Result = Object.Instantiate(_handle.AssetObject as GameObject, _position, _rotation, _parent);
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 取消实例化对象操作
|
||||
/// </summary>
|
||||
public void Cancel()
|
||||
{
|
||||
if (IsDone == false)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"User cancelled !";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等待异步实例化结束
|
||||
/// </summary>
|
||||
public void WaitForAsyncComplete()
|
||||
{
|
||||
if (_steps == ESteps.Done)
|
||||
return;
|
||||
_handle.WaitForAsyncComplete();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public BundledAssetProvider(string providerGUID, AssetInfo assetInfo) : base(providerGUID, assetInfo)
|
||||
public BundledAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
|
||||
@@ -8,13 +8,13 @@ namespace YooAsset
|
||||
protected AssetBundleLoaderBase OwnerBundle { private set; get; }
|
||||
protected DependAssetBundleGroup DependBundleGroup { private set; get; }
|
||||
|
||||
public BundledProvider(string providerGUID, AssetInfo assetInfo) : base(providerGUID, assetInfo)
|
||||
public BundledProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
OwnerBundle = AssetSystem.CreateOwnerAssetBundleLoader(assetInfo);
|
||||
OwnerBundle = impl.CreateOwnerAssetBundleLoader(assetInfo);
|
||||
OwnerBundle.Reference();
|
||||
OwnerBundle.AddProvider(this);
|
||||
|
||||
var dependBundles = AssetSystem.CreateDependAssetBundleLoaders(assetInfo);
|
||||
var dependBundles = impl.CreateDependAssetBundleLoaders(assetInfo);
|
||||
DependBundleGroup = new DependAssetBundleGroup(dependBundles);
|
||||
DependBundleGroup.Reference();
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public BundledSceneProvider(string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(providerGUID, assetInfo)
|
||||
public BundledSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
SceneMode = sceneMode;
|
||||
_sceneName = Path.GetFileNameWithoutExtension(assetInfo.AssetPath);
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public BundledSubAssetsProvider(string providerGUID, AssetInfo assetInfo) : base(providerGUID, assetInfo)
|
||||
public BundledSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public CompletedProvider(AssetInfo assetInfo) : base(string.Empty, assetInfo)
|
||||
public CompletedProvider(AssetInfo assetInfo) : base(null, string.Empty, assetInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public DatabaseAssetProvider(string providerGUID, AssetInfo assetInfo) : base(providerGUID, assetInfo)
|
||||
public DatabaseAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public DatabaseSceneProvider(string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(providerGUID, assetInfo)
|
||||
public DatabaseSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
SceneMode = sceneMode;
|
||||
_activateOnLoad = activateOnLoad;
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
public DatabaseSubAssetsProvider(string providerGUID, AssetInfo assetInfo) : base(providerGUID, assetInfo)
|
||||
public DatabaseSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
|
||||
@@ -22,6 +22,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string ProviderGUID { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 所属资源系统
|
||||
/// </summary>
|
||||
public AssetSystemImpl Impl { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 资源信息
|
||||
/// </summary>
|
||||
@@ -90,8 +95,9 @@ namespace YooAsset
|
||||
private readonly List<OperationHandleBase> _handles = new List<OperationHandleBase>();
|
||||
|
||||
|
||||
public ProviderBase(string providerGUID, AssetInfo assetInfo)
|
||||
public ProviderBase(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo)
|
||||
{
|
||||
Impl = impl;
|
||||
ProviderGUID = providerGUID;
|
||||
MainAssetInfo = assetInfo;
|
||||
}
|
||||
|
||||
1038
Assets/YooAsset/Runtime/AssetsPackage.cs
Normal file
1038
Assets/YooAsset/Runtime/AssetsPackage.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 057a358d2d0c92b47add59dac8bef783
|
||||
guid: 6fcda791b973f5b4499e8bd3ede91312
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -13,13 +13,13 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 初始化时的验证级别
|
||||
/// </summary>
|
||||
public static EVerifyLevel InitVerifyLevel { private set; get; }
|
||||
public static EVerifyLevel InitVerifyLevel { set; get; } = EVerifyLevel.Low;
|
||||
|
||||
public static void Initialize(EVerifyLevel initVerifyLevel)
|
||||
{
|
||||
InitVerifyLevel = initVerifyLevel;
|
||||
}
|
||||
public static void DestroyAll()
|
||||
|
||||
/// <summary>
|
||||
/// 清空所有数据
|
||||
/// </summary>
|
||||
public static void ClearAll()
|
||||
{
|
||||
_cachedDic.Clear();
|
||||
}
|
||||
|
||||
181
Assets/YooAsset/Runtime/CacheSystem/CacheVerifier.cs
Normal file
181
Assets/YooAsset/Runtime/CacheSystem/CacheVerifier.cs
Normal file
@@ -0,0 +1,181 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器
|
||||
/// </summary>
|
||||
internal abstract class CacheVerifier
|
||||
{
|
||||
public abstract void InitVerifier(List<VerifyInfo> verifyInfos);
|
||||
public abstract bool UpdateVerifier();
|
||||
public abstract float GetVerifierProgress();
|
||||
|
||||
public List<VerifyInfo> VerifySuccessList { protected set; get; }
|
||||
public List<VerifyInfo> VerifyFailList { protected set; get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器(线程版)
|
||||
/// </summary>
|
||||
internal class CacheVerifierWithThread : CacheVerifier
|
||||
{
|
||||
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
|
||||
private readonly List<VerifyInfo> _waitingList = new List<VerifyInfo>(1000);
|
||||
private readonly List<VerifyInfo> _verifyingList = new List<VerifyInfo>(100);
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
|
||||
public override void InitVerifier(List<VerifyInfo> verifyInfos)
|
||||
{
|
||||
_waitingList.AddRange(verifyInfos);
|
||||
VerifySuccessList = new List<VerifyInfo>(verifyInfos.Count);
|
||||
VerifyFailList = new List<VerifyInfo>(verifyInfos.Count);
|
||||
|
||||
// 设置同时验证的最大数
|
||||
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
|
||||
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
|
||||
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
|
||||
_verifyTotalCount = _waitingList.Count;
|
||||
if (_verifyMaxNum < 1)
|
||||
_verifyMaxNum = 1;
|
||||
}
|
||||
public override bool UpdateVerifier()
|
||||
{
|
||||
_syncContext.Update();
|
||||
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
return true;
|
||||
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
return false;
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var verifyIno = _waitingList[i];
|
||||
if (VerifyFileWithThread(verifyIno))
|
||||
{
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(verifyIno);
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning("The thread pool is failed queued.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public override float GetVerifierProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(VerifySuccessList.Count + VerifyFailList.Count) / _verifyTotalCount;
|
||||
}
|
||||
|
||||
private bool VerifyFileWithThread(VerifyInfo verifyInfo)
|
||||
{
|
||||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), verifyInfo);
|
||||
}
|
||||
private void VerifyInThread(object infoObj)
|
||||
{
|
||||
VerifyInfo verifyInfo = (VerifyInfo)infoObj;
|
||||
verifyInfo.Result = CacheSystem.VerifyBundle(verifyInfo.VerifyBundle, CacheSystem.InitVerifyLevel);
|
||||
_syncContext.Post(VerifyCallback, verifyInfo);
|
||||
}
|
||||
private void VerifyCallback(object obj)
|
||||
{
|
||||
VerifyInfo verifyIno = (VerifyInfo)obj;
|
||||
if (verifyIno.Result == EVerifyResult.Succeed)
|
||||
{
|
||||
VerifySuccessList.Add(verifyIno);
|
||||
CacheSystem.CacheBundle(verifyIno.VerifyBundle);
|
||||
}
|
||||
else
|
||||
{
|
||||
VerifyFailList.Add(verifyIno);
|
||||
|
||||
// NOTE:不期望删除断点续传的资源文件
|
||||
/*
|
||||
if (File.Exists(patchBundle.CachedBundleFilePath))
|
||||
File.Delete(patchBundle.CachedBundleFilePath);
|
||||
*/
|
||||
}
|
||||
_verifyingList.Remove(verifyIno);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器(非线程版)
|
||||
/// </summary>
|
||||
internal class CacheVerifierWithoutThread : CacheVerifier
|
||||
{
|
||||
private readonly List<VerifyInfo> _waitingList = new List<VerifyInfo>(1000);
|
||||
private readonly List<VerifyInfo> _verifyingList = new List<VerifyInfo>(100);
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
|
||||
public override void InitVerifier(List<VerifyInfo> verifyInfos)
|
||||
{
|
||||
_waitingList.AddRange(verifyInfos);
|
||||
VerifySuccessList = new List<VerifyInfo>(verifyInfos.Count);
|
||||
VerifyFailList = new List<VerifyInfo>(verifyInfos.Count);
|
||||
|
||||
// 设置同时验证的最大数
|
||||
_verifyMaxNum = 32;
|
||||
_verifyTotalCount = _waitingList.Count;
|
||||
}
|
||||
public override bool UpdateVerifier()
|
||||
{
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
return true;
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var verifyIno = _waitingList[i];
|
||||
VerifyFileWithoutThread(verifyIno);
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(verifyIno);
|
||||
}
|
||||
|
||||
_verifyingList.Clear();
|
||||
return false;
|
||||
}
|
||||
public override float GetVerifierProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(VerifySuccessList.Count + VerifyFailList.Count) / _verifyTotalCount;
|
||||
}
|
||||
|
||||
private void VerifyFileWithoutThread(VerifyInfo verifyIno)
|
||||
{
|
||||
var verifyResult = CacheSystem.VerifyAndCacheBundle(verifyIno.VerifyBundle, CacheSystem.InitVerifyLevel);
|
||||
if (verifyResult == EVerifyResult.Succeed)
|
||||
{
|
||||
VerifySuccessList.Add(verifyIno);
|
||||
}
|
||||
else
|
||||
{
|
||||
VerifyFailList.Add(verifyIno);
|
||||
|
||||
// NOTE:不期望删除断点续传的资源文件
|
||||
/*
|
||||
if (File.Exists(patchBundle.CachedBundleFilePath))
|
||||
File.Delete(patchBundle.CachedBundleFilePath);
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,255 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器
|
||||
/// </summary>
|
||||
internal abstract class PatchCacheVerifier
|
||||
{
|
||||
public abstract bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate);
|
||||
public abstract bool UpdateVerifier();
|
||||
public abstract float GetVerifierProgress();
|
||||
|
||||
public int VerifySuccessCount { protected set; get; } = 0;
|
||||
public int VerifyFailCount { protected set; get; } = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器(线程版)
|
||||
/// </summary>
|
||||
internal class PatchCacheVerifierWithThread : PatchCacheVerifier
|
||||
{
|
||||
private class ThreadInfo
|
||||
{
|
||||
public EVerifyResult Result;
|
||||
public string FilePath { private set; get; }
|
||||
public PatchBundle Bundle { private set; get; }
|
||||
public ThreadInfo(string filePath, PatchBundle bundle)
|
||||
{
|
||||
FilePath = filePath;
|
||||
Bundle = bundle;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
|
||||
private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
|
||||
private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
|
||||
public override bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
|
||||
{
|
||||
// 遍历所有文件然后验证并缓存合法文件
|
||||
foreach (var patchBundle in localPatchManifest.BundleList)
|
||||
{
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
|
||||
// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
|
||||
if (weaklyUpdate)
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
_waitingList.Add(patchBundle);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
_waitingList.Add(patchBundle);
|
||||
}
|
||||
}
|
||||
|
||||
// 设置同时验证的最大数
|
||||
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
|
||||
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
|
||||
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
|
||||
_verifyTotalCount = _waitingList.Count;
|
||||
if (_verifyMaxNum < 1)
|
||||
_verifyMaxNum = 1;
|
||||
return true;
|
||||
}
|
||||
public override bool UpdateVerifier()
|
||||
{
|
||||
_syncContext.Update();
|
||||
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
return true;
|
||||
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
return false;
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var patchBundle = _waitingList[i];
|
||||
if (VerifyFile(patchBundle))
|
||||
{
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(patchBundle);
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning("The thread pool is failed queued.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public override float GetVerifierProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
|
||||
}
|
||||
|
||||
private bool VerifyFile(PatchBundle patchBundle)
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
ThreadInfo info = new ThreadInfo(filePath, patchBundle);
|
||||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), info);
|
||||
}
|
||||
private void VerifyInThread(object infoObj)
|
||||
{
|
||||
ThreadInfo info = (ThreadInfo)infoObj;
|
||||
info.Result = CacheSystem.VerifyBundle(info.Bundle, CacheSystem.InitVerifyLevel);
|
||||
_syncContext.Post(VerifyCallback, info);
|
||||
}
|
||||
private void VerifyCallback(object obj)
|
||||
{
|
||||
ThreadInfo info = (ThreadInfo)obj;
|
||||
if (info.Result == EVerifyResult.Succeed)
|
||||
{
|
||||
VerifySuccessCount++;
|
||||
CacheSystem.CacheBundle(info.Bundle);
|
||||
}
|
||||
else
|
||||
{
|
||||
VerifyFailCount++;
|
||||
YooLogger.Warning($"Failed to verify file : {info.Bundle.CachedFilePath}");
|
||||
|
||||
// NOTE:不期望删除断点续传的资源文件
|
||||
/*
|
||||
if (File.Exists(patchBundle.CachedBundleFilePath))
|
||||
File.Delete(patchBundle.CachedBundleFilePath);
|
||||
*/
|
||||
}
|
||||
_verifyingList.Remove(info.Bundle);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证器(非线程版)
|
||||
/// </summary>
|
||||
internal class PatchCacheVerifierWithoutThread : PatchCacheVerifier
|
||||
{
|
||||
private readonly List<PatchBundle> _waitingList = new List<PatchBundle>(1000);
|
||||
private readonly List<PatchBundle> _verifyingList = new List<PatchBundle>(100);
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
|
||||
public override bool InitVerifier(PatchManifest appPatchManifest, PatchManifest localPatchManifest, bool weaklyUpdate)
|
||||
{
|
||||
// 遍历所有文件然后验证并缓存合法文件
|
||||
foreach (var patchBundle in localPatchManifest.BundleList)
|
||||
{
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (appPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
|
||||
// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
|
||||
if (weaklyUpdate)
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
_waitingList.Add(patchBundle);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
_waitingList.Add(patchBundle);
|
||||
}
|
||||
}
|
||||
|
||||
// 设置同时验证的最大数
|
||||
_verifyMaxNum = 32;
|
||||
_verifyTotalCount = _waitingList.Count;
|
||||
return true;
|
||||
}
|
||||
public override bool UpdateVerifier()
|
||||
{
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
return true;
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var patchBundle = _waitingList[i];
|
||||
VerifyFile(patchBundle);
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(patchBundle);
|
||||
}
|
||||
|
||||
_verifyingList.Clear();
|
||||
return false;
|
||||
}
|
||||
public override float GetVerifierProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(VerifySuccessCount + VerifyFailCount) / _verifyTotalCount;
|
||||
}
|
||||
|
||||
private void VerifyFile(PatchBundle patchBundle)
|
||||
{
|
||||
var verifyResult = CacheSystem.VerifyAndCacheBundle(patchBundle, CacheSystem.InitVerifyLevel);
|
||||
if (verifyResult == EVerifyResult.Succeed)
|
||||
{
|
||||
VerifySuccessCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
VerifyFailCount++;
|
||||
YooLogger.Warning($"Failed to verify file : {patchBundle.CachedFilePath}");
|
||||
|
||||
// NOTE:不期望删除断点续传的资源文件
|
||||
/*
|
||||
if (File.Exists(patchBundle.CachedBundleFilePath))
|
||||
File.Delete(patchBundle.CachedBundleFilePath);
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Assets/YooAsset/Runtime/CacheSystem/VerifyInfo.cs
Normal file
33
Assets/YooAsset/Runtime/CacheSystem/VerifyInfo.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class VerifyInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// 验证的资源文件是否为内置资源
|
||||
/// </summary>
|
||||
public bool IsBuildinFile { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 验证的资源包实例
|
||||
/// </summary>
|
||||
public PatchBundle VerifyBundle { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 验证的文件路径
|
||||
/// </summary>
|
||||
public string VerifyFilePath { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 验证结果
|
||||
/// </summary>
|
||||
public EVerifyResult Result;
|
||||
|
||||
public VerifyInfo(bool isBuildinFile, PatchBundle verifyBundle)
|
||||
{
|
||||
IsBuildinFile = isBuildinFile;
|
||||
VerifyBundle = verifyBundle;
|
||||
VerifyFilePath = verifyBundle.CachedFilePath;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a4878bda4f0274c42981d0fe227e703b
|
||||
guid: a6296859f09655c4191594304ddf378f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -7,6 +7,11 @@ namespace YooAsset
|
||||
[Serializable]
|
||||
internal class DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// 所属的资源包裹
|
||||
/// </summary>
|
||||
public string PackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 资源对象路径
|
||||
/// </summary>
|
||||
@@ -35,7 +40,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 依赖的资源包列表
|
||||
/// </summary>
|
||||
public List<DebugBundleInfo> BundleInfos;
|
||||
public List<DebugBundleInfo> DependBundleInfos;
|
||||
|
||||
public int CompareTo(DebugProviderInfo other)
|
||||
{
|
||||
|
||||
@@ -19,17 +19,6 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public int FrameCount;
|
||||
|
||||
/// <summary>
|
||||
/// 资源包总数
|
||||
/// </summary>
|
||||
public int BundleCount;
|
||||
|
||||
/// <summary>
|
||||
/// 资源对象总数
|
||||
/// </summary>
|
||||
public int AssetCount;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 序列化
|
||||
/// </summary>
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace YooAsset
|
||||
{
|
||||
if(UnityEditor.EditorApplication.isPlaying)
|
||||
{
|
||||
var report = AssetSystem.GetDebugReport();
|
||||
var report = YooAssets.GetDebugReport();
|
||||
EditorHandleDebugReportCallback?.Invoke(0, report);
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ namespace YooAsset
|
||||
YooLogger.Log($"On handle remote command : {command.CommandType} Param : {command.CommandParam}");
|
||||
if (command.CommandType == (int)ERemoteCommand.SampleOnce)
|
||||
{
|
||||
var debugReport = AssetSystem.GetDebugReport();
|
||||
var debugReport = YooAssets.GetDebugReport();
|
||||
var data = DebugReport.Serialize(debugReport);
|
||||
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgSendPlayerToEditor, data);
|
||||
}
|
||||
|
||||
@@ -14,16 +14,11 @@ namespace YooAsset
|
||||
{
|
||||
private static readonly Dictionary<string, DownloaderBase> _downloaderDic = new Dictionary<string, DownloaderBase>();
|
||||
private static readonly List<string> _removeList = new List<string>(100);
|
||||
private static int _breakpointResumeFileSize = int.MaxValue;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// 启用断点续传的文件大小
|
||||
/// </summary>
|
||||
public static void Initialize(int breakpointResumeFileSize)
|
||||
{
|
||||
_breakpointResumeFileSize = breakpointResumeFileSize;
|
||||
}
|
||||
public static int BreakpointResumeFileSize { set; get; } = int.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// 更新所有下载器
|
||||
@@ -59,7 +54,7 @@ namespace YooAsset
|
||||
}
|
||||
_downloaderDic.Clear();
|
||||
_removeList.Clear();
|
||||
_breakpointResumeFileSize = int.MaxValue;
|
||||
BreakpointResumeFileSize = int.MaxValue;
|
||||
}
|
||||
|
||||
|
||||
@@ -86,7 +81,7 @@ namespace YooAsset
|
||||
{
|
||||
YooLogger.Log($"Beginning to download file : {bundleInfo.Bundle.FileName} URL : {bundleInfo.RemoteMainURL}");
|
||||
FileUtility.CreateFileDirectory(bundleInfo.Bundle.CachedFilePath);
|
||||
bool breakDownload = bundleInfo.Bundle.FileSize >= _breakpointResumeFileSize;
|
||||
bool breakDownload = bundleInfo.Bundle.FileSize >= BreakpointResumeFileSize;
|
||||
DownloaderBase newDownloader = new FileDownloader(bundleInfo, breakDownload);
|
||||
newDownloader.SendRequest(failedTryAgain, timeout);
|
||||
_downloaderDic.Add(bundleInfo.Bundle.CachedFilePath, newDownloader);
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 支持Unity2018版本的断点续传下载器
|
||||
/// </summary>
|
||||
public class DownloadHandlerFileRange : DownloadHandlerScript
|
||||
internal class DownloadHandlerFileRange : DownloadHandlerScript
|
||||
{
|
||||
private string _fileSavePath;
|
||||
private long _fileTotalSize;
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace YooAsset
|
||||
|
||||
// 重置变量
|
||||
private bool _isAbort = false;
|
||||
private ulong _fileOriginLength;
|
||||
private ulong _latestDownloadBytes;
|
||||
private float _latestDownloadRealtime;
|
||||
private float _tryAgainTimer;
|
||||
@@ -60,6 +61,7 @@ namespace YooAsset
|
||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
_isAbort = false;
|
||||
_fileOriginLength = 0;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
_tryAgainTimer = 0f;
|
||||
@@ -72,6 +74,8 @@ namespace YooAsset
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(fileSavePath);
|
||||
fileLength = fileInfo.Length;
|
||||
_fileOriginLength = (ulong)fileLength;
|
||||
_downloadedBytes = _fileOriginLength;
|
||||
}
|
||||
|
||||
_requestURL = GetRequestURL();
|
||||
@@ -109,7 +113,7 @@ namespace YooAsset
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _webRequest.downloadProgress;
|
||||
_downloadedBytes = _webRequest.downloadedBytes;
|
||||
_downloadedBytes = _fileOriginLength + _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
@@ -226,7 +230,7 @@ namespace YooAsset
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if(_downloadHandle != null)
|
||||
if (_downloadHandle != null)
|
||||
{
|
||||
_downloadHandle.Cleanup();
|
||||
_downloadHandle = null;
|
||||
|
||||
@@ -1,288 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Security;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/*
|
||||
internal sealed class HttpDownloader : DownloaderBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 多线程下载器
|
||||
/// </summary>
|
||||
private class ThreadDownloader
|
||||
{
|
||||
private const int BufferSize = 1042 * 4;
|
||||
|
||||
private Thread _thread;
|
||||
private bool _running = true;
|
||||
private string _url;
|
||||
private string _savePath;
|
||||
private long _fileSize;
|
||||
private int _timeout;
|
||||
|
||||
/// <summary>
|
||||
/// 下载是否结束
|
||||
/// </summary>
|
||||
public bool IsDone = false;
|
||||
|
||||
/// <summary>
|
||||
/// 错误日志
|
||||
/// </summary>
|
||||
public string Error = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度
|
||||
/// </summary>
|
||||
public float DownloadProgress = 0f;
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes = 0;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 开始下载
|
||||
/// </summary>
|
||||
public void Run(string url, string savePath, long fileSize, int timeout)
|
||||
{
|
||||
_url = url;
|
||||
_savePath = savePath;
|
||||
_fileSize = fileSize;
|
||||
_timeout = timeout;
|
||||
|
||||
_thread = new Thread(ThreadRun);
|
||||
_thread.IsBackground = true;
|
||||
_thread.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 中断下载线程
|
||||
/// </summary>
|
||||
public void Abort()
|
||||
{
|
||||
_running = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载结果
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
if (string.IsNullOrEmpty(Error))
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
private void ThreadRun()
|
||||
{
|
||||
long fileTotalSize = _fileSize;
|
||||
|
||||
FileStream fileStream = null;
|
||||
HttpWebResponse webResponse = null;
|
||||
Stream responseStream = null;
|
||||
|
||||
try
|
||||
{
|
||||
// 创建文件流
|
||||
fileStream = new FileStream(_savePath, FileMode.OpenOrCreate, FileAccess.Write);
|
||||
long fileLength = fileStream.Length;
|
||||
|
||||
// 创建HTTP下载请求
|
||||
HttpWebRequest webRequest = WebRequest.Create(_url) as HttpWebRequest;
|
||||
webRequest.Timeout = _timeout * 1000;
|
||||
webRequest.ProtocolVersion = HttpVersion.Version10;
|
||||
if (fileLength > 0)
|
||||
{
|
||||
// 注意:设置远端请求文件的起始位置
|
||||
webRequest.AddRange(fileLength);
|
||||
// 注意:设置本地文件流的起始位置
|
||||
fileStream.Seek(fileLength, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
// 读取下载数据并保存到文件
|
||||
webResponse = webRequest.GetResponse() as HttpWebResponse;
|
||||
responseStream = webResponse.GetResponseStream();
|
||||
byte[] buffer = new byte[BufferSize];
|
||||
while (_running)
|
||||
{
|
||||
int length = responseStream.Read(buffer, 0, buffer.Length);
|
||||
if (length <= 0)
|
||||
break;
|
||||
|
||||
fileStream.Write(buffer, 0, length);
|
||||
|
||||
// 计算下载进度
|
||||
// 注意:原子操作保证数据安全
|
||||
fileLength += length;
|
||||
float progress = fileLength / fileTotalSize;
|
||||
DownloadProgress = progress;
|
||||
DownloadedBytes = (ulong)fileLength;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Error = e.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (responseStream != null)
|
||||
{
|
||||
responseStream.Close();
|
||||
responseStream.Dispose();
|
||||
}
|
||||
|
||||
if (webResponse != null)
|
||||
{
|
||||
webResponse.Close();
|
||||
webResponse.Dispose();
|
||||
}
|
||||
|
||||
if (fileStream != null)
|
||||
{
|
||||
fileStream.Flush();
|
||||
fileStream.Close();
|
||||
}
|
||||
|
||||
IsDone = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private ThreadDownloader _threadDownloader;
|
||||
private float _tryAgainTimer;
|
||||
|
||||
public HttpDownloader(BundleInfo bundleInfo) : base(bundleInfo)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 检测本地文件
|
||||
if (_steps == ESteps.CheckLocalFile)
|
||||
{
|
||||
var verifyResult = CacheSystem.VerifyAndCacheBundle(_bundleInfo.Bundle, EVerifyLevel.High);
|
||||
if (verifyResult == EVerifyResult.Succeed)
|
||||
{
|
||||
_steps = ESteps.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (verifyResult == EVerifyResult.FileOverflow)
|
||||
{
|
||||
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath;
|
||||
if (File.Exists(cacheFilePath))
|
||||
File.Delete(cacheFilePath);
|
||||
}
|
||||
_steps = ESteps.CreateDownload;
|
||||
}
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownload)
|
||||
{
|
||||
// 重置变量
|
||||
_downloadProgress = 0f;
|
||||
_downloadedBytes = 0;
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_requestURL = GetRequestURL();
|
||||
_threadDownloader = new ThreadDownloader();
|
||||
_threadDownloader.Run(_requestURL, _bundleInfo.Bundle.CachedFilePath, _bundleInfo.Bundle.FileSize, _timeout);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_downloadProgress = _threadDownloader.DownloadProgress;
|
||||
_downloadedBytes = _threadDownloader.DownloadedBytes;
|
||||
if (_threadDownloader.IsDone == false)
|
||||
return;
|
||||
|
||||
bool hasError = false;
|
||||
|
||||
// 检查下载错误
|
||||
if (_threadDownloader.HasError())
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = _threadDownloader.Error;
|
||||
}
|
||||
|
||||
// 检查文件完整性
|
||||
if (hasError == false)
|
||||
{
|
||||
var verifyResult = CacheSystem.VerifyAndCacheBundle(_bundleInfo.Bundle, EVerifyLevel.High);
|
||||
if (verifyResult != EVerifyResult.Succeed)
|
||||
{
|
||||
hasError = true;
|
||||
_lastError = $"Verify bundle content failed : {_bundleInfo.Bundle.FileName}";
|
||||
|
||||
// 验证失败后删除文件
|
||||
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath;
|
||||
if (File.Exists(cacheFilePath))
|
||||
File.Delete(cacheFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
// 如果下载失败
|
||||
if (hasError)
|
||||
{
|
||||
// 失败后重新尝试
|
||||
if (_failedTryAgain > 0)
|
||||
{
|
||||
ReportWarning();
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
ReportError();
|
||||
_steps = ESteps.Failed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_lastError = string.Empty;
|
||||
_steps = ESteps.Succeed;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
_tryAgainTimer += UnityEngine.Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.CreateDownload;
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_steps = ESteps.Failed;
|
||||
_lastError = "user abort";
|
||||
if (_threadDownloader != null)
|
||||
{
|
||||
_threadDownloader.Abort();
|
||||
_threadDownloader = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
91
Assets/YooAsset/Runtime/InitializeParameters.cs
Normal file
91
Assets/YooAsset/Runtime/InitializeParameters.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 运行模式
|
||||
/// </summary>
|
||||
public enum EPlayMode
|
||||
{
|
||||
/// <summary>
|
||||
/// 编辑器下的模拟模式
|
||||
/// </summary>
|
||||
EditorSimulateMode,
|
||||
|
||||
/// <summary>
|
||||
/// 离线运行模式
|
||||
/// </summary>
|
||||
OfflinePlayMode,
|
||||
|
||||
/// <summary>
|
||||
/// 联机运行模式
|
||||
/// </summary>
|
||||
HostPlayMode,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化参数
|
||||
/// </summary>
|
||||
public abstract class InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源定位地址大小写不敏感
|
||||
/// 注意:默认值为False
|
||||
/// </summary>
|
||||
public bool LocationToLower = false;
|
||||
|
||||
/// <summary>
|
||||
/// 资源定位服务接口
|
||||
/// </summary>
|
||||
public ILocationServices LocationServices = null;
|
||||
|
||||
/// <summary>
|
||||
/// 文件解密服务接口
|
||||
/// </summary>
|
||||
public IDecryptionServices DecryptionServices = null;
|
||||
|
||||
/// <summary>
|
||||
/// 资源加载的最大数量
|
||||
/// 注意:默认值为MaxValue
|
||||
/// </summary>
|
||||
public int AssetLoadingMaxNumber = int.MaxValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 编辑器下模拟运行模式的初始化参数
|
||||
/// </summary>
|
||||
public class EditorSimulateModeParameters : InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 用于模拟运行的资源清单路径
|
||||
/// </summary>
|
||||
public string SimulatePatchManifestPath = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 离线运行模式的初始化参数
|
||||
/// </summary>
|
||||
public class OfflinePlayModeParameters : InitializeParameters
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 联机运行模式的初始化参数
|
||||
/// </summary>
|
||||
public class HostPlayModeParameters : InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 默认的资源服务器下载地址
|
||||
/// </summary>
|
||||
public string DefaultHostServer = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 备用的资源服务器下载地址
|
||||
/// </summary>
|
||||
public string FallbackHostServer = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源查询服务接口
|
||||
/// </summary>
|
||||
public IQueryServices QueryServices = null;
|
||||
}
|
||||
}
|
||||
11
Assets/YooAsset/Runtime/InitializeParameters.cs.meta
Normal file
11
Assets/YooAsset/Runtime/InitializeParameters.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9b5e8a77215adb45b203be8a4fb9eda
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -81,6 +81,14 @@ namespace YooAsset
|
||||
_taskCompletionSource.TrySetResult(null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清空完成回调
|
||||
/// </summary>
|
||||
protected void ClearCompletedCallback()
|
||||
{
|
||||
_callback = null;
|
||||
}
|
||||
|
||||
#region 异步编程相关
|
||||
bool IEnumerator.MoveNext()
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public class GameAsyncOperation : AsyncOperationBase
|
||||
public abstract class GameAsyncOperation : AsyncOperationBase
|
||||
{
|
||||
internal override void Start()
|
||||
{
|
||||
@@ -12,7 +12,22 @@ namespace YooAsset
|
||||
OnUpdate();
|
||||
}
|
||||
|
||||
protected virtual void OnStart() { }
|
||||
protected virtual void OnUpdate() { }
|
||||
/// <summary>
|
||||
/// 异步操作开始
|
||||
/// </summary>
|
||||
protected abstract void OnStart();
|
||||
|
||||
/// <summary>
|
||||
/// 异步操作更新
|
||||
/// </summary>
|
||||
protected abstract void OnUpdate();
|
||||
|
||||
/// <summary>
|
||||
/// 异步操作系统是否繁忙
|
||||
/// </summary>
|
||||
protected bool IsBusy()
|
||||
{
|
||||
return OperationSystem.IsBusy;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,9 +10,13 @@ namespace YooAsset
|
||||
|
||||
// 计时器相关
|
||||
private static Stopwatch _watch;
|
||||
private static long _maxTimeSlice;
|
||||
private static long _frameTime;
|
||||
|
||||
/// <summary>
|
||||
/// 异步操作的最小时间片段
|
||||
/// </summary>
|
||||
public static long MaxTimeSlice { set; get; } = long.MaxValue;
|
||||
|
||||
/// <summary>
|
||||
/// 处理器是否繁忙
|
||||
/// </summary>
|
||||
@@ -20,7 +24,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
return _watch.ElapsedMilliseconds - _frameTime >= _maxTimeSlice;
|
||||
return _watch.ElapsedMilliseconds - _frameTime >= MaxTimeSlice;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,9 +32,8 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 初始化异步操作系统
|
||||
/// </summary>
|
||||
public static void Initialize(long maxTimeSlice)
|
||||
public static void Initialize()
|
||||
{
|
||||
_maxTimeSlice = maxTimeSlice;
|
||||
_watch = Stopwatch.StartNew();
|
||||
}
|
||||
|
||||
@@ -63,8 +66,8 @@ namespace YooAsset
|
||||
{
|
||||
_operations.Clear();
|
||||
_watch = null;
|
||||
_maxTimeSlice = 0;
|
||||
_frameTime = 0;
|
||||
MaxTimeSlice = long.MaxValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
[Serializable]
|
||||
internal sealed class CacheData
|
||||
{
|
||||
/// <summary>
|
||||
/// 缓存的APP内置版本
|
||||
/// </summary>
|
||||
public string CacheAppVersion = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 读取缓存文件
|
||||
/// 注意:如果文件不存在则创建新的缓存文件
|
||||
/// </summary>
|
||||
public static CacheData LoadCache()
|
||||
{
|
||||
string filePath = GetCacheDataFilePath();
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
string jsonData = FileUtility.ReadFile(filePath);
|
||||
var cacheData = JsonUtility.FromJson<CacheData>(jsonData);
|
||||
YooLogger.Log($"Load cache data : {cacheData.CacheAppVersion}");
|
||||
return cacheData;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Log($"Create cache data : {Application.version}");
|
||||
CacheData cacheData = new CacheData();
|
||||
cacheData.CacheAppVersion = Application.version;
|
||||
string jsonData = JsonUtility.ToJson(cacheData);
|
||||
FileUtility.CreateFile(filePath, jsonData);
|
||||
return cacheData;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新缓存文件
|
||||
/// </summary>
|
||||
public static void UpdateCache()
|
||||
{
|
||||
YooLogger.Log($"Update cache data to disk : {Application.version}");
|
||||
CacheData cacheData = new CacheData();
|
||||
cacheData.CacheAppVersion = Application.version;
|
||||
string filePath = GetCacheDataFilePath();
|
||||
string jsonData = JsonUtility.ToJson(cacheData);
|
||||
FileUtility.CreateFile(filePath, jsonData);
|
||||
}
|
||||
|
||||
private static string GetCacheDataFilePath()
|
||||
{
|
||||
return PathHelper.MakePersistentLoadPath("CacheData.bytes");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,49 +1,13 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理未使用的缓存资源操作类
|
||||
/// </summary>
|
||||
public abstract class ClearUnusedCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 编辑器模式
|
||||
/// </summary>
|
||||
internal sealed class EditorPlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
|
||||
{
|
||||
internal override void Start()
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 离线模式
|
||||
/// </summary>
|
||||
internal sealed class OfflinePlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
|
||||
{
|
||||
internal override void Start()
|
||||
{
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 联机模式
|
||||
/// </summary>
|
||||
internal sealed class HostPlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
|
||||
public sealed class ClearUnusedCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
@@ -53,14 +17,14 @@ namespace YooAsset
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly List<AssetsPackage> _packages;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private List<string> _unusedCacheFilePaths;
|
||||
private int _unusedFileTotalCount = 0;
|
||||
private HostPlayModeImpl _impl;
|
||||
|
||||
internal HostPlayModeClearUnusedCacheFilesOperation(HostPlayModeImpl impl)
|
||||
internal ClearUnusedCacheFilesOperation(List<AssetsPackage> packages)
|
||||
{
|
||||
_impl = impl;
|
||||
_packages = packages;
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
@@ -73,7 +37,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.GetUnusedCacheFiles)
|
||||
{
|
||||
_unusedCacheFilePaths = _impl.ClearUnusedCacheFilePaths();
|
||||
_unusedCacheFilePaths = GetUnusedCacheFilePaths();
|
||||
_unusedFileTotalCount = _unusedCacheFilePaths.Count;
|
||||
YooLogger.Log($"Found unused cache file count : {_unusedFileTotalCount}");
|
||||
_steps = ESteps.ClearUnusedCacheFiles;
|
||||
@@ -86,8 +50,15 @@ namespace YooAsset
|
||||
string filePath = _unusedCacheFilePaths[i];
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
YooLogger.Log($"Delete unused cache file : {filePath}");
|
||||
File.Delete(filePath);
|
||||
try
|
||||
{
|
||||
File.Delete(filePath);
|
||||
YooLogger.Log($"Delete unused cache file : {filePath}");
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
YooLogger.Warning($"Failed delete cache file : {filePath} Exception : {e}");
|
||||
}
|
||||
}
|
||||
_unusedCacheFilePaths.RemoveAt(i);
|
||||
|
||||
@@ -107,5 +78,35 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取未被使用的缓存文件路径集合
|
||||
/// </summary>
|
||||
private List<string> GetUnusedCacheFilePaths()
|
||||
{
|
||||
string cacheFolderPath = SandboxHelper.GetCacheFolderPath();
|
||||
if (Directory.Exists(cacheFolderPath) == false)
|
||||
return new List<string>();
|
||||
|
||||
// 获取所有缓存文件
|
||||
DirectoryInfo directoryInfo = new DirectoryInfo(cacheFolderPath);
|
||||
FileInfo[] fileInfos = directoryInfo.GetFiles();
|
||||
List<string> result = new List<string>(fileInfos.Length);
|
||||
foreach (FileInfo fileInfo in fileInfos)
|
||||
{
|
||||
bool used = false;
|
||||
foreach (var package in _packages)
|
||||
{
|
||||
if (package.IsIncludeBundleFile(fileInfo.Name))
|
||||
{
|
||||
used = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (used == false)
|
||||
result.Add(fileInfo.FullName);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,7 @@ namespace YooAsset
|
||||
|
||||
private readonly int _downloadingMaxNumber;
|
||||
private readonly int _failedTryAgain;
|
||||
private readonly int _timeout;
|
||||
private readonly List<BundleInfo> _downloadList;
|
||||
private readonly List<DownloaderBase> _downloaders = new List<DownloaderBase>(MAX_LOADER_COUNT);
|
||||
private readonly List<DownloaderBase> _removeList = new List<DownloaderBase>(MAX_LOADER_COUNT);
|
||||
@@ -75,11 +76,12 @@ namespace YooAsset
|
||||
public OnStartDownloadFile OnStartDownloadFileCallback { set; get; }
|
||||
|
||||
|
||||
internal DownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
|
||||
internal DownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
_downloadList = downloadList;
|
||||
_downloadingMaxNumber = UnityEngine.Mathf.Clamp(downloadingMaxNumber, 1, MAX_LOADER_COUNT); ;
|
||||
_failedTryAgain = failedTryAgain;
|
||||
_timeout = timeout;
|
||||
|
||||
if (downloadList != null)
|
||||
{
|
||||
@@ -167,7 +169,7 @@ namespace YooAsset
|
||||
{
|
||||
int index = _downloadList.Count - 1;
|
||||
var bundleInfo = _downloadList[index];
|
||||
var operation = DownloadSystem.BeginDownload(bundleInfo, _failedTryAgain);
|
||||
var operation = DownloadSystem.BeginDownload(bundleInfo, _failedTryAgain, _timeout);
|
||||
_downloaders.Add(operation);
|
||||
_downloadList.RemoveAt(index);
|
||||
OnStartDownloadFileCallback?.Invoke(bundleInfo.Bundle.BundleName, bundleInfo.Bundle.FileSize);
|
||||
@@ -228,22 +230,22 @@ namespace YooAsset
|
||||
|
||||
public sealed class PackageDownloaderOperation : DownloaderOperation
|
||||
{
|
||||
internal PackageDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain)
|
||||
internal PackageDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
}
|
||||
public sealed class PatchDownloaderOperation : DownloaderOperation
|
||||
{
|
||||
internal PatchDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain)
|
||||
internal PatchDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
}
|
||||
public sealed class PatchUnpackerOperation : DownloaderOperation
|
||||
{
|
||||
internal PatchUnpackerOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain)
|
||||
internal PatchUnpackerOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,6 @@ namespace YooAsset
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
Builder,
|
||||
Load,
|
||||
Done,
|
||||
}
|
||||
@@ -36,26 +35,10 @@ namespace YooAsset
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_simulatePatchManifestPath))
|
||||
_steps = ESteps.Builder;
|
||||
else
|
||||
_steps = ESteps.Load;
|
||||
_steps = ESteps.Load;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
if (_steps == ESteps.Builder)
|
||||
{
|
||||
_simulatePatchManifestPath = EditorSimulateModeHelper.SimulateBuild();
|
||||
if (string.IsNullOrEmpty(_simulatePatchManifestPath))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = "Simulate build failed, see the detail info on the console window.";
|
||||
return;
|
||||
}
|
||||
_steps = ESteps.Load;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.Load)
|
||||
{
|
||||
if (File.Exists(_simulatePatchManifestPath) == false)
|
||||
@@ -84,28 +67,39 @@ namespace YooAsset
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
Update,
|
||||
LoadAppManifest,
|
||||
InitVerifyingCache,
|
||||
UpdateVerifyingCache,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly OfflinePlayModeImpl _impl;
|
||||
private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
|
||||
private readonly AppManifestLoader _appManifestLoader;
|
||||
private readonly CacheVerifier _patchCacheVerifier;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private float _verifyTime;
|
||||
|
||||
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl)
|
||||
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string buildinPackageName)
|
||||
{
|
||||
_impl = impl;
|
||||
_appManifestLoader = new AppManifestLoader(buildinPackageName);
|
||||
|
||||
#if UNITY_WEBGL
|
||||
_patchCacheVerifier = new CacheVerifierWithoutThread();
|
||||
#else
|
||||
_patchCacheVerifier = new CacheVerifierWithThread();
|
||||
#endif
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
_steps = ESteps.Update;
|
||||
_steps = ESteps.LoadAppManifest;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.Update)
|
||||
if (_steps == ESteps.LoadAppManifest)
|
||||
{
|
||||
_appManifestLoader.Update();
|
||||
Progress = _appManifestLoader.Progress();
|
||||
@@ -119,10 +113,29 @@ namespace YooAsset
|
||||
Error = _appManifestLoader.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
_impl.SetAppPatchManifest(_appManifestLoader.Result);
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.InitVerifyingCache)
|
||||
{
|
||||
var verifyInfos = _impl.GetVerifyInfoList();
|
||||
_patchCacheVerifier.InitVerifier(verifyInfos);
|
||||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
_steps = ESteps.UpdateVerifyingCache;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.UpdateVerifyingCache)
|
||||
{
|
||||
Progress = _patchCacheVerifier.GetVerifierProgress();
|
||||
if (_patchCacheVerifier.UpdateVerifier())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
_impl.SetAppPatchManifest(_appManifestLoader.Result);
|
||||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
|
||||
YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessList.Count}, Fail {_patchCacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -133,94 +146,15 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
internal sealed class HostPlayModeInitializationOperation : InitializationOperation
|
||||
{
|
||||
private enum ESteps
|
||||
internal HostPlayModeInitializationOperation()
|
||||
{
|
||||
None,
|
||||
InitCache,
|
||||
LoadManifest,
|
||||
CopyManifest,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
|
||||
private readonly AppManifestCopyer _appManifestCopyer = new AppManifestCopyer();
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal HostPlayModeInitializationOperation(HostPlayModeImpl impl)
|
||||
{
|
||||
_impl = impl;
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
_steps = ESteps.InitCache;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.InitCache)
|
||||
{
|
||||
// 每次启动时比对APP版本号是否一致
|
||||
CacheData cacheData = CacheData.LoadCache();
|
||||
if (cacheData.CacheAppVersion != Application.version)
|
||||
{
|
||||
YooLogger.Warning($"Cache is dirty ! Cache application version is {cacheData.CacheAppVersion}, Current application version is {Application.version}");
|
||||
|
||||
// 注意:在覆盖安装的时候,会保留APP沙盒目录,可以选择清空缓存目录
|
||||
if (_impl.ClearCacheWhenDirty)
|
||||
{
|
||||
YooLogger.Warning("Clear cache files.");
|
||||
SandboxHelper.DeleteCacheFolder();
|
||||
}
|
||||
|
||||
// 更新缓存文件
|
||||
CacheData.UpdateCache();
|
||||
}
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadManifest)
|
||||
{
|
||||
_appManifestLoader.Update();
|
||||
Progress = _appManifestLoader.Progress();
|
||||
if (_appManifestLoader.IsDone() == false)
|
||||
return;
|
||||
|
||||
if (_appManifestLoader.Result == null)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _appManifestLoader.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
_impl.SetAppPatchManifest(_appManifestLoader.Result);
|
||||
_impl.SetLocalPatchManifest(_appManifestLoader.Result);
|
||||
_appManifestCopyer.Init(_appManifestLoader.StaticVersion);
|
||||
_steps = ESteps.CopyManifest;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CopyManifest)
|
||||
{
|
||||
_appManifestCopyer.Update();
|
||||
if (_appManifestCopyer.IsDone() == false)
|
||||
return;
|
||||
|
||||
if (_appManifestCopyer.Result == false)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _appManifestCopyer.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -239,6 +173,7 @@ namespace YooAsset
|
||||
Done,
|
||||
}
|
||||
|
||||
private string _buildinPackageName;
|
||||
private ESteps _steps = ESteps.LoadStaticVersion;
|
||||
private UnityWebDataRequester _downloader1;
|
||||
private UnityWebDataRequester _downloader2;
|
||||
@@ -254,9 +189,15 @@ namespace YooAsset
|
||||
public PatchManifest Result { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 内置补丁清单版本号
|
||||
/// 内置补丁清单CRC
|
||||
/// </summary>
|
||||
public int StaticVersion { private set; get; }
|
||||
public string BuildinPackageCRC { private set; get; }
|
||||
|
||||
|
||||
public AppManifestLoader(string buildinPackageName)
|
||||
{
|
||||
_buildinPackageName = buildinPackageName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成
|
||||
@@ -286,12 +227,13 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadStaticVersion)
|
||||
{
|
||||
YooLogger.Log($"Load application static version.");
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettings.VersionFileName);
|
||||
string fileName = YooAssetSettingsData.GetStaticVersionFileName(_buildinPackageName);
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
|
||||
string url = PathHelper.ConvertToWWWPath(filePath);
|
||||
_downloader1 = new UnityWebDataRequester();
|
||||
_downloader1.SendRequest(url);
|
||||
_steps = ESteps.CheckStaticVersion;
|
||||
YooLogger.Log($"Load static version file : {filePath}");
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckStaticVersion)
|
||||
@@ -306,7 +248,7 @@ namespace YooAsset
|
||||
}
|
||||
else
|
||||
{
|
||||
StaticVersion = int.Parse(_downloader1.GetText());
|
||||
BuildinPackageCRC = _downloader1.GetText();
|
||||
_steps = ESteps.LoadAppManifest;
|
||||
}
|
||||
_downloader1.Dispose();
|
||||
@@ -314,12 +256,13 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadAppManifest)
|
||||
{
|
||||
YooLogger.Log($"Load application patch manifest.");
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(StaticVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, BuildinPackageCRC);
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
|
||||
string url = PathHelper.ConvertToWWWPath(filePath);
|
||||
_downloader2 = new UnityWebDataRequester();
|
||||
_downloader2.SendRequest(url);
|
||||
_steps = ESteps.CheckAppManifest;
|
||||
YooLogger.Log($"Load patch manifest file : {filePath}");
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckAppManifest)
|
||||
@@ -355,10 +298,10 @@ namespace YooAsset
|
||||
Done,
|
||||
}
|
||||
|
||||
private string _buildinPackageName;
|
||||
private string _buildinPackageCRC;
|
||||
private ESteps _steps = ESteps.CopyAppManifest;
|
||||
private UnityWebFileRequester _downloader1;
|
||||
private int _staticVersion;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 错误日志
|
||||
@@ -370,20 +313,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public bool Result { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _steps == ESteps.Done;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化流程
|
||||
/// </summary>
|
||||
public void Init(int staticVersion)
|
||||
public AppManifestCopyer(string buildinPackageName, string buildinPackageCRC)
|
||||
{
|
||||
_staticVersion = staticVersion;
|
||||
_buildinPackageName = buildinPackageName;
|
||||
_buildinPackageCRC = buildinPackageCRC;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -396,7 +330,8 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.CopyAppManifest)
|
||||
{
|
||||
string destFilePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageCRC);
|
||||
string destFilePath = PathHelper.MakePersistentLoadPath(fileName);
|
||||
if (File.Exists(destFilePath))
|
||||
{
|
||||
Result = true;
|
||||
@@ -406,7 +341,7 @@ namespace YooAsset
|
||||
else
|
||||
{
|
||||
YooLogger.Log($"Copy application patch manifest.");
|
||||
string sourceFilePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
|
||||
string sourceFilePath = PathHelper.MakeStreamingLoadPath(fileName);
|
||||
string url = PathHelper.ConvertToWWWPath(sourceFilePath);
|
||||
_downloader1 = new UnityWebFileRequester();
|
||||
_downloader1.SendRequest(url, destFilePath);
|
||||
@@ -433,5 +368,13 @@ namespace YooAsset
|
||||
_downloader1.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _steps == ESteps.Done;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,8 +52,7 @@ namespace YooAsset
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
LoadWebManifestHash,
|
||||
CheckWebManifestHash,
|
||||
CheckManifestHash,
|
||||
LoadWebManifest,
|
||||
CheckWebManifest,
|
||||
InitVerifyingCache,
|
||||
@@ -63,105 +62,83 @@ namespace YooAsset
|
||||
|
||||
private static int RequestCount = 0;
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly int _resourceVersion;
|
||||
private readonly string _packageName;
|
||||
private readonly string _packageCRC;
|
||||
private readonly int _timeout;
|
||||
private UnityWebDataRequester _downloader;
|
||||
private CacheVerifier _cacheVerifier;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private UnityWebDataRequester _downloader1;
|
||||
private UnityWebDataRequester _downloader2;
|
||||
private PatchCacheVerifier _patchCacheVerifier;
|
||||
private float _verifyTime;
|
||||
|
||||
internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion, int timeout)
|
||||
internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC, int timeout)
|
||||
{
|
||||
_impl = impl;
|
||||
_resourceVersion = resourceVersion;
|
||||
_packageName = packageName;
|
||||
_packageCRC = packageCRC;
|
||||
_timeout = timeout;
|
||||
|
||||
#if UNITY_WEBGL
|
||||
_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
|
||||
_cacheVerifier = new CacheVerifierWithoutThread();
|
||||
#else
|
||||
_patchCacheVerifier = new PatchCacheVerifierWithThread();
|
||||
_cacheVerifier = new CacheVerifierWithThread();
|
||||
#endif
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
RequestCount++;
|
||||
_steps = ESteps.LoadWebManifestHash;
|
||||
_steps = ESteps.CheckManifestHash;
|
||||
}
|
||||
internal override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.LoadWebManifestHash)
|
||||
if (_steps == ESteps.CheckManifestHash)
|
||||
{
|
||||
string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestHashFileName(_resourceVersion));
|
||||
YooLogger.Log($"Beginning to request patch manifest hash : {webURL}");
|
||||
_downloader1 = new UnityWebDataRequester();
|
||||
_downloader1.SendRequest(webURL, _timeout);
|
||||
_steps = ESteps.CheckWebManifestHash;
|
||||
}
|
||||
string cachedManifestCRC = GetSandboxPatchManifestFileHash(_packageName, _packageCRC);
|
||||
|
||||
if (_steps == ESteps.CheckWebManifestHash)
|
||||
{
|
||||
if (_downloader1.IsDone() == false)
|
||||
return;
|
||||
|
||||
// Check error
|
||||
if (_downloader1.HasError())
|
||||
// 如果补丁清单文件的哈希值相同
|
||||
if (cachedManifestCRC == _packageCRC)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _downloader1.GetError();
|
||||
YooLogger.Log($"Patch manifest file hash is not change : {_packageCRC}");
|
||||
LoadSandboxPatchManifest(_packageName, _packageCRC);
|
||||
FoundNewManifest = false;
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
}
|
||||
else
|
||||
{
|
||||
string webManifestHash = _downloader1.GetText();
|
||||
string cachedManifestHash = GetSandboxPatchManifestFileHash(_resourceVersion);
|
||||
|
||||
// 如果补丁清单文件的哈希值相同
|
||||
if (cachedManifestHash == webManifestHash)
|
||||
{
|
||||
YooLogger.Log($"Patch manifest file hash is not change : {webManifestHash}");
|
||||
LoadSandboxPatchManifest(_resourceVersion);
|
||||
FoundNewManifest = false;
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Log($"Patch manifest hash is change : {webManifestHash} -> {cachedManifestHash}");
|
||||
FoundNewManifest = true;
|
||||
_steps = ESteps.LoadWebManifest;
|
||||
}
|
||||
YooLogger.Log($"Patch manifest hash is change : {cachedManifestCRC} -> {_packageCRC}");
|
||||
FoundNewManifest = true;
|
||||
_steps = ESteps.LoadWebManifest;
|
||||
}
|
||||
_downloader1.Dispose();
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadWebManifest)
|
||||
{
|
||||
string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageCRC);
|
||||
string webURL = GetPatchManifestRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||||
_downloader2 = new UnityWebDataRequester();
|
||||
_downloader2.SendRequest(webURL, _timeout);
|
||||
_downloader = new UnityWebDataRequester();
|
||||
_downloader.SendRequest(webURL, _timeout);
|
||||
_steps = ESteps.CheckWebManifest;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.CheckWebManifest)
|
||||
{
|
||||
if (_downloader2.IsDone() == false)
|
||||
if (_downloader.IsDone() == false)
|
||||
return;
|
||||
|
||||
// Check error
|
||||
if (_downloader2.HasError())
|
||||
if (_downloader.HasError())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _downloader2.GetError();
|
||||
Error = _downloader.GetError();
|
||||
}
|
||||
else
|
||||
{
|
||||
// 解析补丁清单
|
||||
if (ParseAndSaveRemotePatchManifest(_resourceVersion, _downloader2.GetText()))
|
||||
if (ParseAndSaveRemotePatchManifest(_packageName, _packageCRC, _downloader.GetText()))
|
||||
{
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
}
|
||||
@@ -169,28 +146,29 @@ namespace YooAsset
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"URL : {_downloader2.URL} Error : remote patch manifest content is invalid";
|
||||
Error = $"URL : {_downloader.URL} Error : remote patch manifest content is invalid";
|
||||
}
|
||||
}
|
||||
_downloader2.Dispose();
|
||||
_downloader.Dispose();
|
||||
}
|
||||
|
||||
if (_steps == ESteps.InitVerifyingCache)
|
||||
{
|
||||
_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, false);
|
||||
var verifyInfos = _impl.GetVerifyInfoList(false);
|
||||
_cacheVerifier.InitVerifier(verifyInfos);
|
||||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
_steps = ESteps.UpdateVerifyingCache;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.UpdateVerifyingCache)
|
||||
{
|
||||
Progress = _patchCacheVerifier.GetVerifierProgress();
|
||||
if (_patchCacheVerifier.UpdateVerifier())
|
||||
Progress = _cacheVerifier.GetVerifierProgress();
|
||||
if (_cacheVerifier.UpdateVerifier())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
|
||||
YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
|
||||
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -210,7 +188,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 解析并保存远端请求的补丁清单
|
||||
/// </summary>
|
||||
private bool ParseAndSaveRemotePatchManifest(int updateResourceVersion, string content)
|
||||
private bool ParseAndSaveRemotePatchManifest(string packageName, string packageCRC, string content)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -218,7 +196,8 @@ namespace YooAsset
|
||||
_impl.SetLocalPatchManifest(remotePatchManifest);
|
||||
|
||||
YooLogger.Log("Save remote patch manifest file.");
|
||||
string savePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
|
||||
string savePath = PathHelper.MakePersistentLoadPath(fileName);
|
||||
PatchManifest.Serialize(savePath, remotePatchManifest);
|
||||
return true;
|
||||
}
|
||||
@@ -233,10 +212,11 @@ namespace YooAsset
|
||||
/// 加载沙盒内的补丁清单
|
||||
/// 注意:在加载本地补丁清单之前,已经验证过文件的哈希值
|
||||
/// </summary>
|
||||
private void LoadSandboxPatchManifest(int updateResourceVersion)
|
||||
private void LoadSandboxPatchManifest(string packageName, string packageCRC)
|
||||
{
|
||||
YooLogger.Log("Load sandbox patch manifest file.");
|
||||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
|
||||
string filePath = PathHelper.MakePersistentLoadPath(fileName);
|
||||
string jsonData = File.ReadAllText(filePath);
|
||||
var sandboxPatchManifest = PatchManifest.Deserialize(jsonData);
|
||||
_impl.SetLocalPatchManifest(sandboxPatchManifest);
|
||||
@@ -246,11 +226,12 @@ namespace YooAsset
|
||||
/// 获取沙盒内补丁清单文件的哈希值
|
||||
/// 注意:如果沙盒内补丁清单文件不存在,返回空字符串
|
||||
/// </summary>
|
||||
private string GetSandboxPatchManifestFileHash(int updateResourceVersion)
|
||||
private string GetSandboxPatchManifestFileHash(string packageName, string packageCRC)
|
||||
{
|
||||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
|
||||
string filePath = PathHelper.MakePersistentLoadPath(fileName);
|
||||
if (File.Exists(filePath))
|
||||
return HashUtility.FileMD5(filePath);
|
||||
return HashUtility.FileCRC32(filePath);
|
||||
else
|
||||
return string.Empty;
|
||||
}
|
||||
@@ -271,20 +252,22 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly int _resourceVersion;
|
||||
private readonly string _packageName;
|
||||
private readonly string _packageCRC;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private PatchCacheVerifier _patchCacheVerifier;
|
||||
private CacheVerifier _cacheVerifier;
|
||||
private float _verifyTime;
|
||||
|
||||
internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion)
|
||||
internal HostPlayModeWeaklyUpdateManifestOperation(HostPlayModeImpl impl, string packageName, string packageCRC)
|
||||
{
|
||||
_impl = impl;
|
||||
_resourceVersion = resourceVersion;
|
||||
_packageName = packageName;
|
||||
_packageCRC = packageCRC;
|
||||
|
||||
#if UNITY_WEBGL
|
||||
_patchCacheVerifier = new PatchCacheVerifierWithoutThread();
|
||||
_cacheVerifier = new CacheVerifierWithoutThread();
|
||||
#else
|
||||
_patchCacheVerifier = new PatchCacheVerifierWithThread();
|
||||
_cacheVerifier = new CacheVerifierWithThread();
|
||||
#endif
|
||||
}
|
||||
internal override void Start()
|
||||
@@ -298,42 +281,47 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadSandboxManifestHash)
|
||||
{
|
||||
LoadSandboxPatchManifest(_resourceVersion);
|
||||
LoadSandboxPatchManifest(_packageName, _packageCRC);
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.InitVerifyingCache)
|
||||
{
|
||||
if (_patchCacheVerifier.InitVerifier(_impl.AppPatchManifest, _impl.LocalPatchManifest, true))
|
||||
{
|
||||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
_steps = ESteps.UpdateVerifyingCache;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The resource version {_resourceVersion} content is not complete !";
|
||||
}
|
||||
var verifyInfos = _impl.GetVerifyInfoList(true);
|
||||
_cacheVerifier.InitVerifier(verifyInfos);
|
||||
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
_steps = ESteps.UpdateVerifyingCache;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.UpdateVerifyingCache)
|
||||
{
|
||||
Progress = _patchCacheVerifier.GetVerifierProgress();
|
||||
if (_patchCacheVerifier.UpdateVerifier())
|
||||
Progress = _cacheVerifier.GetVerifierProgress();
|
||||
if (_cacheVerifier.UpdateVerifier())
|
||||
{
|
||||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
|
||||
YooLogger.Log($"Verify result : Success {_patchCacheVerifier.VerifySuccessCount}, Fail {_patchCacheVerifier.VerifyFailCount}, Elapsed time {costTime} seconds");
|
||||
if (_patchCacheVerifier.VerifyFailCount > 0)
|
||||
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
|
||||
|
||||
bool verifySucceed = true;
|
||||
foreach (var verifyInfo in _cacheVerifier.VerifyFailList)
|
||||
{
|
||||
// 注意:跳过内置资源文件
|
||||
if (verifyInfo.IsBuildinFile)
|
||||
continue;
|
||||
|
||||
verifySucceed = false;
|
||||
YooLogger.Warning($"Failed verify file : {verifyInfo.VerifyFilePath}");
|
||||
}
|
||||
|
||||
if (verifySucceed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The resource version {_resourceVersion} content has verify failed file !";
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"The package resource {_packageName}_{_packageCRC} content has verify failed file !";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -343,9 +331,10 @@ namespace YooAsset
|
||||
/// 加载沙盒内的补丁清单
|
||||
/// 注意:在加载本地补丁清单之前,未验证过文件的哈希值
|
||||
/// </summary>
|
||||
private void LoadSandboxPatchManifest(int updateResourceVersion)
|
||||
private void LoadSandboxPatchManifest(string packageName, string packageCRC)
|
||||
{
|
||||
string filePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC);
|
||||
string filePath = PathHelper.MakePersistentLoadPath(fileName);
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
YooLogger.Log("Load sandbox patch manifest file.");
|
||||
|
||||
@@ -12,7 +12,8 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
|
||||
/// <param name="failedTryAgain">下载失败的重试次数</param>
|
||||
public abstract PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain);
|
||||
/// <param name="timeout">超时时间(单位:秒)</param>
|
||||
public abstract PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -31,10 +32,10 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建包裹下载器
|
||||
/// </summary>
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain)
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> downloadList = new List<BundleInfo>();
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
@@ -55,10 +56,10 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建包裹下载器
|
||||
/// </summary>
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain)
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> downloadList = new List<BundleInfo>();
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
@@ -78,21 +79,23 @@ namespace YooAsset
|
||||
|
||||
private static int RequestCount = 0;
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly int _resourceVersion;
|
||||
private readonly string _packageName;
|
||||
private readonly string _packageCRC;
|
||||
private readonly int _timeout;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private UnityWebDataRequester _downloader;
|
||||
private PatchManifest _remotePatchManifest;
|
||||
|
||||
internal HostPlayModeUpdatePackageOperation(HostPlayModeImpl impl, int resourceVersion, int timeout)
|
||||
internal HostPlayModeUpdatePackageOperation(HostPlayModeImpl impl, string packageName, string packageCRC, int timeout)
|
||||
{
|
||||
_impl = impl;
|
||||
_resourceVersion = resourceVersion;
|
||||
_packageName = packageName;
|
||||
_packageCRC = packageCRC;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
RequestCount++;
|
||||
RequestCount++;
|
||||
_steps = ESteps.LoadWebManifest;
|
||||
}
|
||||
internal override void Update()
|
||||
@@ -102,7 +105,8 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadWebManifest)
|
||||
{
|
||||
string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion));
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageCRC);
|
||||
string webURL = GetPatchManifestRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||||
_downloader = new UnityWebDataRequester();
|
||||
_downloader.SendRequest(webURL, _timeout);
|
||||
@@ -144,18 +148,18 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建包裹下载器
|
||||
/// </summary>
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain)
|
||||
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
if (Status == EOperationStatus.Succeed)
|
||||
{
|
||||
List<BundleInfo> downloadList = GetDownloadList();
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain);
|
||||
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Error($"{nameof(UpdatePackageOperation)} status is failed !");
|
||||
var operation = new PackageDownloaderOperation(null, downloadingMaxNumber, failedTryAgain);
|
||||
var operation = new PackageDownloaderOperation(null, downloadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
@@ -202,12 +206,8 @@ namespace YooAsset
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (_impl.AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
if (_impl.IsBuildinPatchBundle(patchBundle))
|
||||
continue;
|
||||
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
|
||||
@@ -9,9 +9,9 @@ namespace YooAsset
|
||||
public abstract class UpdateStaticVersionOperation : AsyncOperationBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源版本号
|
||||
/// 包裹文件的哈希值
|
||||
/// </summary>
|
||||
public int ResourceVersion { protected set; get; } = 0;
|
||||
public string PackageCRC { protected set; get; } = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -57,13 +57,15 @@ namespace YooAsset
|
||||
|
||||
private static int RequestCount = 0;
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly string _packageName;
|
||||
private readonly int _timeout;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private UnityWebDataRequester _downloader;
|
||||
|
||||
internal HostPlayModeUpdateStaticVersionOperation(HostPlayModeImpl impl, int timeout)
|
||||
internal HostPlayModeUpdateStaticVersionOperation(HostPlayModeImpl impl, string packageName, int timeout)
|
||||
{
|
||||
_impl = impl;
|
||||
_packageName = packageName;
|
||||
_timeout = timeout;
|
||||
}
|
||||
internal override void Start()
|
||||
@@ -78,7 +80,8 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadStaticVersion)
|
||||
{
|
||||
string webURL = GetStaticVersionRequestURL(YooAssetSettings.VersionFileName);
|
||||
string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(_packageName);
|
||||
string webURL = GetStaticVersionRequestURL(versionFileName);
|
||||
YooLogger.Log($"Beginning to request static version : {webURL}");
|
||||
_downloader = new UnityWebDataRequester();
|
||||
_downloader.SendRequest(webURL, _timeout);
|
||||
@@ -99,17 +102,18 @@ namespace YooAsset
|
||||
}
|
||||
else
|
||||
{
|
||||
if (int.TryParse(_downloader.GetText(), out int value))
|
||||
{
|
||||
ResourceVersion = value;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
string packageCRC = _downloader.GetText();
|
||||
if(string.IsNullOrEmpty(packageCRC))
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"URL : {_downloader.URL} Error : static version content is invalid.";
|
||||
Error = $"URL : {_downloader.URL} Error : static version content is empty.";
|
||||
}
|
||||
else
|
||||
{
|
||||
PackageCRC = packageCRC;
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
_downloader.Dispose();
|
||||
|
||||
@@ -38,21 +38,16 @@ namespace YooAsset
|
||||
public int Flags;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否为加密文件
|
||||
/// </summary>
|
||||
public bool IsEncrypted { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否为内置文件
|
||||
/// </summary>
|
||||
public bool IsBuildin { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否为原生文件
|
||||
/// </summary>
|
||||
public bool IsRawFile { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否为加密文件
|
||||
/// </summary>
|
||||
public bool IsEncrypted { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 文件名称
|
||||
/// </summary>
|
||||
@@ -69,7 +64,7 @@ namespace YooAsset
|
||||
if (string.IsNullOrEmpty(_cachedFilePath) == false)
|
||||
return _cachedFilePath;
|
||||
|
||||
string cacheRoot = SandboxHelper.GetCacheFolderPath();
|
||||
string cacheRoot = SandboxHelper.GetCacheFolderPath();
|
||||
_cachedFilePath = $"{cacheRoot}/{FileName}";
|
||||
return _cachedFilePath;
|
||||
}
|
||||
@@ -104,16 +99,14 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 设置Flags
|
||||
/// </summary>
|
||||
public void SetFlagsValue(bool isEncrypted, bool isBuildin, bool isRawFile)
|
||||
public void SetFlagsValue(bool isRawFile, bool isEncrypted)
|
||||
{
|
||||
IsEncrypted = isEncrypted;
|
||||
IsBuildin = isBuildin;
|
||||
IsRawFile = isRawFile;
|
||||
IsEncrypted = isEncrypted;
|
||||
|
||||
BitMask32 mask = new BitMask32(0);
|
||||
if (isEncrypted) mask.Open(0);
|
||||
if (isBuildin) mask.Open(1);
|
||||
if (isRawFile) mask.Open(2);
|
||||
if (isRawFile) mask.Open(0);
|
||||
if (isEncrypted) mask.Open(1);
|
||||
Flags = mask;
|
||||
}
|
||||
|
||||
@@ -123,9 +116,8 @@ namespace YooAsset
|
||||
public void ParseFlagsValue()
|
||||
{
|
||||
BitMask32 value = Flags;
|
||||
IsEncrypted = value.Test(0);
|
||||
IsBuildin = value.Test(1);
|
||||
IsRawFile = value.Test(2);
|
||||
IsRawFile = value.Test(0);
|
||||
IsEncrypted = value.Test(1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -179,11 +171,11 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否为纯内置资源(不带任何Tag的资源)
|
||||
/// 是否包含任意Tags
|
||||
/// </summary>
|
||||
public bool IsPureBuildin()
|
||||
public bool HasAnyTags()
|
||||
{
|
||||
if (Tags == null || Tags.Length == 0)
|
||||
if (Tags != null && Tags.Length > 0)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
@@ -196,7 +188,7 @@ namespace YooAsset
|
||||
{
|
||||
if (FileHash == otherBundle.FileHash)
|
||||
return true;
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,11 +17,6 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string FileVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 资源版本号
|
||||
/// </summary>
|
||||
public int ResourceVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 启用可寻址资源定位
|
||||
/// </summary>
|
||||
@@ -33,9 +28,14 @@ namespace YooAsset
|
||||
public int OutputNameStyle;
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源的标签列表(首包资源)
|
||||
/// 资源包裹名称
|
||||
/// </summary>
|
||||
public string BuildinTags;
|
||||
public string PackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 人类可读的版本信息
|
||||
/// </summary>
|
||||
public string HumanReadableVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 资源列表(主动收集的资源列表)
|
||||
@@ -217,6 +217,19 @@ namespace YooAsset
|
||||
return BundleDic.TryGetValue(bundleName, out result);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否包含资源文件
|
||||
/// </summary>
|
||||
public bool IsIncludeBundleFile(string fileName)
|
||||
{
|
||||
foreach (var patchBundle in BundleList)
|
||||
{
|
||||
if (patchBundle.FileName == fileName)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 序列化
|
||||
|
||||
@@ -3,20 +3,22 @@ using System.Reflection;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal static class EditorSimulateModeHelper
|
||||
public static class EditorSimulateModeHelper
|
||||
{
|
||||
private static System.Type _classType;
|
||||
|
||||
public static string SimulateBuild()
|
||||
/// <summary>
|
||||
/// 编辑器下模拟构建补丁清单
|
||||
/// </summary>
|
||||
public static string SimulateBuild(string packageName)
|
||||
{
|
||||
_classType = Assembly.Load("YooAsset.Editor").GetType("YooAsset.Editor.AssetBundleSimulateBuilder");
|
||||
InvokePublicStaticMethod(_classType, "SimulateBuild");
|
||||
return GetPatchManifestFilePath();
|
||||
}
|
||||
private static string GetPatchManifestFilePath()
|
||||
{
|
||||
return (string)InvokePublicStaticMethod(_classType, "GetPatchManifestPath");
|
||||
if (_classType == null)
|
||||
_classType = Assembly.Load("YooAsset.Editor").GetType("YooAsset.Editor.AssetBundleSimulateBuilder");
|
||||
|
||||
string manifestFilePath = (string)InvokePublicStaticMethod(_classType, "SimulateBuild", packageName);
|
||||
return manifestFilePath;
|
||||
}
|
||||
|
||||
private static object InvokePublicStaticMethod(System.Type type, string method, params object[] parameters)
|
||||
{
|
||||
var methodInfo = type.GetMethod(method, BindingFlags.Public | BindingFlags.Static);
|
||||
@@ -30,8 +32,14 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
#else
|
||||
internal static class EditorSimulateModeHelper
|
||||
namespace YooAsset
|
||||
{
|
||||
public static class EditorSimulateModeHelper
|
||||
{
|
||||
public static string SimulateBuild() { throw new System.Exception("Only support in unity editor !"); }
|
||||
/// <summary>
|
||||
/// 编辑器下模拟构建补丁清单
|
||||
/// </summary>
|
||||
public static string SimulateBuild(string packageName) { throw new System.Exception("Only support in unity editor !"); }
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -21,16 +21,15 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源版本号
|
||||
/// 获取人类可读的版本信息
|
||||
/// </summary>
|
||||
public int GetResourceVersion()
|
||||
public string GetHumanReadableVersion()
|
||||
{
|
||||
if (_simulatePatchManifest == null)
|
||||
return 0;
|
||||
return _simulatePatchManifest.ResourceVersion;
|
||||
return string.Empty;
|
||||
return _simulatePatchManifest.HumanReadableVersion;
|
||||
}
|
||||
|
||||
// 设置资源清单
|
||||
internal void SetSimulatePatchManifest(PatchManifest patchManifest)
|
||||
{
|
||||
_simulatePatchManifest = patchManifest;
|
||||
@@ -67,6 +66,14 @@ namespace YooAsset
|
||||
{
|
||||
return _simulatePatchManifest.MappingToAssetPath(location);
|
||||
}
|
||||
string IBundleServices.GetPackageName()
|
||||
{
|
||||
return _simulatePatchManifest.PackageName;
|
||||
}
|
||||
bool IBundleServices.IsIncludeBundleFile(string fileName)
|
||||
{
|
||||
return _simulatePatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -8,41 +8,45 @@ namespace YooAsset
|
||||
internal class HostPlayModeImpl : IBundleServices
|
||||
{
|
||||
// 补丁清单
|
||||
internal PatchManifest AppPatchManifest { private set; get; }
|
||||
internal PatchManifest LocalPatchManifest { private set; get; }
|
||||
|
||||
// 参数相关
|
||||
private bool _locationToLower;
|
||||
private bool _clearCacheWhenDirty;
|
||||
private string _defaultHostServer;
|
||||
private string _fallbackHostServer;
|
||||
|
||||
public bool ClearCacheWhenDirty
|
||||
{
|
||||
get { return _clearCacheWhenDirty; }
|
||||
}
|
||||
private IQueryServices _queryServices;
|
||||
|
||||
/// <summary>
|
||||
/// 异步初始化
|
||||
/// </summary>
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, bool clearCacheWhenDirty, string defaultHostServer, string fallbackHostServer)
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string defaultHostServer, string fallbackHostServer, IQueryServices queryServices)
|
||||
{
|
||||
_locationToLower = locationToLower;
|
||||
_clearCacheWhenDirty = clearCacheWhenDirty;
|
||||
_defaultHostServer = defaultHostServer;
|
||||
_fallbackHostServer = fallbackHostServer;
|
||||
_queryServices = queryServices;
|
||||
|
||||
var operation = new HostPlayModeInitializationOperation(this);
|
||||
var operation = new HostPlayModeInitializationOperation();
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取人类可读的版本信息
|
||||
/// </summary>
|
||||
public string GetHumanReadableVersion()
|
||||
{
|
||||
if (LocalPatchManifest == null)
|
||||
return string.Empty;
|
||||
return LocalPatchManifest.HumanReadableVersion;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 异步更新资源版本号
|
||||
/// </summary>
|
||||
public UpdateStaticVersionOperation UpdateStaticVersionAsync(int timeout)
|
||||
public UpdateStaticVersionOperation UpdateStaticVersionAsync(string packageName, int timeout)
|
||||
{
|
||||
var operation = new HostPlayModeUpdateStaticVersionOperation(this, timeout);
|
||||
var operation = new HostPlayModeUpdateStaticVersionOperation(this, packageName, timeout);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
@@ -50,9 +54,9 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 异步更新补丁清单
|
||||
/// </summary>
|
||||
public UpdateManifestOperation UpdatePatchManifestAsync(int resourceVersion, int timeout)
|
||||
public UpdateManifestOperation UpdatePatchManifestAsync(string packageName, string packageCRC, int timeout)
|
||||
{
|
||||
var operation = new HostPlayModeUpdateManifestOperation(this, resourceVersion, timeout);
|
||||
var operation = new HostPlayModeUpdateManifestOperation(this, packageName, packageCRC, timeout);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
@@ -60,9 +64,9 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 异步更新补丁清单(弱联网)
|
||||
/// </summary>
|
||||
public UpdateManifestOperation WeaklyUpdatePatchManifestAsync(int resourceVersion)
|
||||
public UpdateManifestOperation WeaklyUpdatePatchManifestAsync(string packageName, string packageCRC)
|
||||
{
|
||||
var operation = new HostPlayModeWeaklyUpdateManifestOperation(this, resourceVersion);
|
||||
var operation = new HostPlayModeWeaklyUpdateManifestOperation(this, packageName, packageCRC);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
@@ -70,59 +74,20 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 异步更新资源包裹
|
||||
/// </summary>
|
||||
public UpdatePackageOperation UpdatePackageAsync(int resourceVersion, int timeout)
|
||||
public UpdatePackageOperation UpdatePackageAsync(string packageName, string packageCRC, int timeout)
|
||||
{
|
||||
var operation = new HostPlayModeUpdatePackageOperation(this, resourceVersion, timeout);
|
||||
var operation = new HostPlayModeUpdatePackageOperation(this, packageName, packageCRC, timeout);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源版本号
|
||||
/// </summary>
|
||||
public int GetResourceVersion()
|
||||
{
|
||||
if (LocalPatchManifest == null)
|
||||
return 0;
|
||||
return LocalPatchManifest.ResourceVersion;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取未被使用的缓存文件路径集合
|
||||
/// </summary>
|
||||
public List<string> ClearUnusedCacheFilePaths()
|
||||
{
|
||||
string cacheFolderPath = SandboxHelper.GetCacheFolderPath();
|
||||
if (Directory.Exists(cacheFolderPath) == false)
|
||||
return new List<string>();
|
||||
|
||||
DirectoryInfo directoryInfo = new DirectoryInfo(cacheFolderPath);
|
||||
FileInfo[] fileInfos = directoryInfo.GetFiles();
|
||||
List<string> result = new List<string>(fileInfos.Length);
|
||||
foreach (FileInfo fileInfo in fileInfos)
|
||||
{
|
||||
bool used = false;
|
||||
foreach (var patchBundle in LocalPatchManifest.BundleList)
|
||||
{
|
||||
if (fileInfo.Name == patchBundle.FileName)
|
||||
{
|
||||
used = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (used == false)
|
||||
result.Add(fileInfo.FullName);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建下载器
|
||||
/// </summary>
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByAll(int fileLoadingMaxNumber, int failedTryAgain)
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByAll(int fileLoadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> downloadList = GetDownloadListByAll();
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain);
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
private List<BundleInfo> GetDownloadListByAll()
|
||||
@@ -135,12 +100,8 @@ namespace YooAsset
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
continue;
|
||||
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
@@ -151,10 +112,10 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建下载器
|
||||
/// </summary>
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByTags(string[] tags, int fileLoadingMaxNumber, int failedTryAgain)
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByTags(string[] tags, int fileLoadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> downloadList = GetDownloadListByTags(tags);
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain);
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
private List<BundleInfo> GetDownloadListByTags(string[] tags)
|
||||
@@ -167,17 +128,11 @@ namespace YooAsset
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
continue;
|
||||
|
||||
// 如果是纯内置资源,则统一下载
|
||||
// 注意:可能是新增的或者变化的内置资源
|
||||
// 注意:可能是由热更资源转换的内置资源
|
||||
if (patchBundle.IsPureBuildin())
|
||||
// 如果未带任何标记,则统一下载
|
||||
if (patchBundle.HasAnyTags() == false)
|
||||
{
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
@@ -197,10 +152,10 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建下载器
|
||||
/// </summary>
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByPaths(AssetInfo[] assetInfos, int fileLoadingMaxNumber, int failedTryAgain)
|
||||
public PatchDownloaderOperation CreatePatchDownloaderByPaths(AssetInfo[] assetInfos, int fileLoadingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> downloadList = GetDownloadListByPaths(assetInfos);
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain);
|
||||
var operation = new PatchDownloaderOperation(downloadList, fileLoadingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
private List<BundleInfo> GetDownloadListByPaths(AssetInfo[] assetInfos)
|
||||
@@ -237,12 +192,8 @@ namespace YooAsset
|
||||
continue;
|
||||
|
||||
// 忽略APP资源
|
||||
// 注意:如果是APP资源并且哈希值相同,则不需要下载
|
||||
if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
continue;
|
||||
}
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
continue;
|
||||
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
@@ -253,29 +204,28 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建解压器
|
||||
/// </summary>
|
||||
public PatchUnpackerOperation CreatePatchUnpackerByTags(string[] tags, int fileUpackingMaxNumber, int failedTryAgain)
|
||||
public PatchUnpackerOperation CreatePatchUnpackerByTags(string[] tags, int fileUpackingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> unpcakList = GetUnpackListByTags(tags);
|
||||
var operation = new PatchUnpackerOperation(unpcakList, fileUpackingMaxNumber, failedTryAgain);
|
||||
var operation = new PatchUnpackerOperation(unpcakList, fileUpackingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
private List<BundleInfo> GetUnpackListByTags(string[] tags)
|
||||
{
|
||||
List<PatchBundle> downloadList = new List<PatchBundle>(1000);
|
||||
foreach (var patchBundle in AppPatchManifest.BundleList)
|
||||
foreach (var patchBundle in LocalPatchManifest.BundleList)
|
||||
{
|
||||
// 如果不是内置资源
|
||||
if (patchBundle.IsBuildin == false)
|
||||
continue;
|
||||
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
// 查询DLC资源
|
||||
if (patchBundle.HasTag(tags))
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
{
|
||||
downloadList.Add(patchBundle);
|
||||
if (patchBundle.HasTag(tags))
|
||||
{
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,26 +235,25 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建解压器
|
||||
/// </summary>
|
||||
public PatchUnpackerOperation CreatePatchUnpackerByAll(int fileUpackingMaxNumber, int failedTryAgain)
|
||||
public PatchUnpackerOperation CreatePatchUnpackerByAll(int fileUpackingMaxNumber, int failedTryAgain, int timeout)
|
||||
{
|
||||
List<BundleInfo> unpcakList = GetUnpackListByAll();
|
||||
var operation = new PatchUnpackerOperation(unpcakList, fileUpackingMaxNumber, failedTryAgain);
|
||||
var operation = new PatchUnpackerOperation(unpcakList, fileUpackingMaxNumber, failedTryAgain, timeout);
|
||||
return operation;
|
||||
}
|
||||
private List<BundleInfo> GetUnpackListByAll()
|
||||
{
|
||||
List<PatchBundle> downloadList = new List<PatchBundle>(1000);
|
||||
foreach (var patchBundle in AppPatchManifest.BundleList)
|
||||
foreach (var patchBundle in LocalPatchManifest.BundleList)
|
||||
{
|
||||
// 如果不是内置资源
|
||||
if (patchBundle.IsBuildin == false)
|
||||
continue;
|
||||
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
downloadList.Add(patchBundle);
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
{
|
||||
downloadList.Add(patchBundle);
|
||||
}
|
||||
}
|
||||
|
||||
return PatchHelper.ConvertToUnpackList(downloadList);
|
||||
@@ -339,16 +288,47 @@ namespace YooAsset
|
||||
return bundleInfo;
|
||||
}
|
||||
|
||||
// 设置资源清单
|
||||
internal void SetAppPatchManifest(PatchManifest patchManifest)
|
||||
internal List<VerifyInfo> GetVerifyInfoList(bool weaklyUpdateMode)
|
||||
{
|
||||
AppPatchManifest = patchManifest;
|
||||
List<VerifyInfo> result = new List<VerifyInfo>(LocalPatchManifest.BundleList.Count);
|
||||
|
||||
// 遍历所有文件然后验证并缓存合法文件
|
||||
foreach (var patchBundle in LocalPatchManifest.BundleList)
|
||||
{
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
// 注意:在弱联网模式下,我们需要验证指定资源版本的所有资源完整性
|
||||
if (weaklyUpdateMode)
|
||||
{
|
||||
bool isBuildinFile = IsBuildinPatchBundle(patchBundle);
|
||||
VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
|
||||
result.Add(verifyInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
bool isBuildinFile = IsBuildinPatchBundle(patchBundle);
|
||||
VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
|
||||
result.Add(verifyInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
internal void SetLocalPatchManifest(PatchManifest patchManifest)
|
||||
{
|
||||
LocalPatchManifest = patchManifest;
|
||||
LocalPatchManifest.InitAssetPathMapping(_locationToLower);
|
||||
}
|
||||
internal bool IsBuildinPatchBundle(PatchBundle patchBundle)
|
||||
{
|
||||
return _queryServices.QueryStreamingAssets(patchBundle.FileName);
|
||||
}
|
||||
|
||||
#region IBundleServices接口
|
||||
private BundleInfo CreateBundleInfo(PatchBundle patchBundle)
|
||||
@@ -364,13 +344,10 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
// 查询APP资源
|
||||
if (AppPatchManifest.TryGetPatchBundle(patchBundle.BundleName, out PatchBundle appPatchBundle))
|
||||
if (IsBuildinPatchBundle(patchBundle))
|
||||
{
|
||||
if (appPatchBundle.IsBuildin && appPatchBundle.Equals(patchBundle))
|
||||
{
|
||||
BundleInfo bundleInfo = new BundleInfo(appPatchBundle, BundleInfo.ELoadMode.LoadFromStreaming);
|
||||
return bundleInfo;
|
||||
}
|
||||
BundleInfo bundleInfo = new BundleInfo(patchBundle, BundleInfo.ELoadMode.LoadFromStreaming);
|
||||
return bundleInfo;
|
||||
}
|
||||
|
||||
// 从服务端下载
|
||||
@@ -415,6 +392,14 @@ namespace YooAsset
|
||||
{
|
||||
return LocalPatchManifest.MappingToAssetPath(location);
|
||||
}
|
||||
string IBundleServices.GetPackageName()
|
||||
{
|
||||
return LocalPatchManifest.PackageName;
|
||||
}
|
||||
bool IBundleServices.IsIncludeBundleFile(string fileName)
|
||||
{
|
||||
return LocalPatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
@@ -12,25 +13,46 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 异步初始化
|
||||
/// </summary>
|
||||
public InitializationOperation InitializeAsync(bool locationToLower)
|
||||
public InitializationOperation InitializeAsync(bool locationToLower, string buildinPackageName)
|
||||
{
|
||||
_locationToLower = locationToLower;
|
||||
var operation = new OfflinePlayModeInitializationOperation(this);
|
||||
var operation = new OfflinePlayModeInitializationOperation(this, buildinPackageName);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源版本号
|
||||
/// 获取人类可读的版本信息
|
||||
/// </summary>
|
||||
public int GetResourceVersion()
|
||||
public string GetHumanReadableVersion()
|
||||
{
|
||||
if (_appPatchManifest == null)
|
||||
return 0;
|
||||
return _appPatchManifest.ResourceVersion;
|
||||
return string.Empty;
|
||||
return _appPatchManifest.HumanReadableVersion;
|
||||
}
|
||||
|
||||
// 设置资源清单
|
||||
internal List<VerifyInfo> GetVerifyInfoList()
|
||||
{
|
||||
List<VerifyInfo> result = new List<VerifyInfo>(_appPatchManifest.BundleList.Count);
|
||||
|
||||
// 遍历所有文件然后验证并缓存合法文件
|
||||
foreach (var patchBundle in _appPatchManifest.BundleList)
|
||||
{
|
||||
// 忽略缓存文件
|
||||
if (CacheSystem.IsCached(patchBundle))
|
||||
continue;
|
||||
|
||||
string filePath = patchBundle.CachedFilePath;
|
||||
if (File.Exists(filePath))
|
||||
{
|
||||
bool isBuildinFile = true;
|
||||
VerifyInfo verifyInfo = new VerifyInfo(isBuildinFile, patchBundle);
|
||||
result.Add(verifyInfo);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
internal void SetAppPatchManifest(PatchManifest patchManifest)
|
||||
{
|
||||
_appPatchManifest = patchManifest;
|
||||
@@ -95,6 +117,14 @@ namespace YooAsset
|
||||
{
|
||||
return _appPatchManifest.MappingToAssetPath(location);
|
||||
}
|
||||
string IBundleServices.GetPackageName()
|
||||
{
|
||||
return _appPatchManifest.PackageName;
|
||||
}
|
||||
bool IBundleServices.IsIncludeBundleFile(string fileName)
|
||||
{
|
||||
return _appPatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -27,5 +27,15 @@ namespace YooAsset
|
||||
/// 映射为资源路径
|
||||
/// </summary>
|
||||
string MappingToAssetPath(string location);
|
||||
|
||||
/// <summary>
|
||||
/// 获取所属的包裹名
|
||||
/// </summary>
|
||||
string GetPackageName();
|
||||
|
||||
/// <summary>
|
||||
/// 是否包含资源文件
|
||||
/// </summary>
|
||||
bool IsIncludeBundleFile(string fileName);
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,6 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 定位地址转换为资源路径
|
||||
/// </summary>
|
||||
string ConvertLocationToAssetPath(string location);
|
||||
string ConvertLocationToAssetPath(AssetsPackage package, string location);
|
||||
}
|
||||
}
|
||||
11
Assets/YooAsset/Runtime/Services/IQueryServices.cs
Normal file
11
Assets/YooAsset/Runtime/Services/IQueryServices.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public interface IQueryServices
|
||||
{
|
||||
/// <summary>
|
||||
/// 查询内置资源
|
||||
/// </summary>
|
||||
bool QueryStreamingAssets(string fileName);
|
||||
}
|
||||
}
|
||||
11
Assets/YooAsset/Runtime/Services/IQueryServices.cs.meta
Normal file
11
Assets/YooAsset/Runtime/Services/IQueryServices.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 71b4ac2c7d7f15b40a457f355d535f33
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -3,9 +3,9 @@ namespace YooAsset
|
||||
{
|
||||
public class AddressLocationServices : ILocationServices
|
||||
{
|
||||
string ILocationServices.ConvertLocationToAssetPath(string location)
|
||||
string ILocationServices.ConvertLocationToAssetPath(AssetsPackage package, string location)
|
||||
{
|
||||
return YooAssets.MappingToAssetPath(location);
|
||||
return package.MappingToAssetPath(location);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,16 +11,16 @@ namespace YooAsset
|
||||
_resourceRoot = PathHelper.GetRegularPath(resourceRoot);
|
||||
}
|
||||
|
||||
string ILocationServices.ConvertLocationToAssetPath(string location)
|
||||
string ILocationServices.ConvertLocationToAssetPath(AssetsPackage package, string location)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_resourceRoot))
|
||||
{
|
||||
return YooAssets.MappingToAssetPath(location);
|
||||
return package.MappingToAssetPath(location);
|
||||
}
|
||||
else
|
||||
{
|
||||
string tempLocation = $"{_resourceRoot}/{location}";
|
||||
return YooAssets.MappingToAssetPath(tempLocation);
|
||||
return package.MappingToAssetPath(tempLocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 补丁清单文件版本
|
||||
/// </summary>
|
||||
public const string PatchManifestFileVersion = "1.2.2";
|
||||
public const string PatchManifestFileVersion = "1.3.0";
|
||||
|
||||
/// <summary>
|
||||
/// 构建输出文件夹名称
|
||||
@@ -39,13 +39,19 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 静态版本文件
|
||||
/// </summary>
|
||||
public const string VersionFileName = "StaticVersion.bytes";
|
||||
public const string VersionFileName = "StaticVersion";
|
||||
|
||||
/// <summary>
|
||||
/// Unity着色器资源包名称
|
||||
/// </summary>
|
||||
public const string UnityShadersBundleName = "unityshaders";
|
||||
|
||||
/// <summary>
|
||||
/// 内置资源目录名称
|
||||
/// </summary>
|
||||
public const string StreamingAssetsBuildinFolder = "BuildinFiles";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 忽略的文件类型
|
||||
/// </summary>
|
||||
|
||||
@@ -35,25 +35,33 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 获取构建报告文件名
|
||||
/// </summary>
|
||||
public static string GetReportFileName(int resourceVersion)
|
||||
public static string GetReportFileName(string packageName, string packageCRC)
|
||||
{
|
||||
return $"{YooAssetSettings.ReportFileName}_{resourceVersion}.json";
|
||||
return $"{YooAssetSettings.ReportFileName}_{packageName}_{packageCRC}.json";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单文件完整名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestFileName(int resourceVersion)
|
||||
public static string GetPatchManifestFileName(string packageName, string packageCRC)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{resourceVersion}.bytes";
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageCRC}.bytes";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单哈希文件完整名称
|
||||
/// 获取补丁清单文件临时名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestHashFileName(int resourceVersion)
|
||||
public static string GetPatchManifestTempFileName(string packageName)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{resourceVersion}.hash";
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}.temp";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取静态版本文件名称
|
||||
/// </summary>
|
||||
public static string GetStaticVersionFileName(string packageName)
|
||||
{
|
||||
return $"{YooAssetSettings.VersionFileName}_{packageName}.bytes";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public static string MakeStreamingLoadPath(string path)
|
||||
{
|
||||
return StringUtility.Format("{0}/YooAssets/{1}", UnityEngine.Application.streamingAssetsPath, path);
|
||||
return StringUtility.Format("{0}/{1}/{2}", UnityEngine.Application.streamingAssetsPath, YooAssetSettings.StreamingAssetsBuildinFolder, path);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class YooAssetDriver : MonoBehaviour
|
||||
{
|
||||
void Update()
|
||||
{
|
||||
YooAssets.InternalUpdate();
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
YooAssets.InternalDestroy();
|
||||
}
|
||||
|
||||
void OnApplicationQuit()
|
||||
{
|
||||
YooAssets.InternalDestroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user