Compare commits
44 Commits
1.3.5
...
1.4.0-prev
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@@ -2,6 +2,44 @@
|
||||
|
||||
All notable changes to this package will be documented in this file.
|
||||
|
||||
## [1.4.0-preview] - 2022-12-04
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#46)修复了资源包初始化失败之后,再次初始化发生异常的问题。
|
||||
- 修复了在初始化失败的之后,销毁YooAssets会报异常的问题。
|
||||
|
||||
### Changed
|
||||
|
||||
- 优化了资源收集界面,可以选择显示中文别名。
|
||||
- **优化了补丁清单序列化方式,由文本数据修改为二进制数据。**
|
||||
- 资源操作句柄增加using支持。
|
||||
|
||||
## [1.3.7] - 2022-11-26
|
||||
|
||||
全新的太空战机Demo !
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#45)修复了package列表更新触发的异常。
|
||||
|
||||
### Added
|
||||
|
||||
- 新增了YooAssets.Destroy()资源系统销毁方法。
|
||||
|
||||
```C#
|
||||
/// <summary>
|
||||
/// 销毁资源系统
|
||||
/// </summary>
|
||||
public static void Destroy();
|
||||
```
|
||||
|
||||
### Changed
|
||||
|
||||
- 优化了资源收集规则,原生文件打包名称现在已经包含文件后缀名。
|
||||
- 优化了资源收集规则,非原生文件收集器自动移除Unity无法识别的文件。
|
||||
- 优化了调试信息窗口,列表元素的加载状态显示为文本。
|
||||
|
||||
## [1.3.5] - 2022-11-19
|
||||
|
||||
### Fixed
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
@@ -9,6 +10,7 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public static string SimulateBuild(string packageName)
|
||||
{
|
||||
Debug.Log($"Begin to create simulate package : {packageName}");
|
||||
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultOutputRoot();
|
||||
BuildParameters buildParameters = new BuildParameters();
|
||||
buildParameters.OutputRoot = defaultOutputRoot;
|
||||
@@ -21,7 +23,7 @@ namespace YooAsset.Editor
|
||||
var buildResult = builder.Run(buildParameters);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string manifestFileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
|
||||
return manifestFilePath;
|
||||
}
|
||||
|
||||
@@ -182,13 +182,14 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
internal PatchBundle CreatePatchBundle()
|
||||
{
|
||||
string fileHash = PatchInfo.PatchFileHash;
|
||||
string fileCRC = PatchInfo.PatchFileCRC;
|
||||
long fileSize = PatchInfo.PatchFileSize;
|
||||
bool isRawFile = IsRawFile;
|
||||
byte loadMethod = (byte)LoadMethod;
|
||||
string[] tags = GetBundleTags();
|
||||
PatchBundle patchBundle = new PatchBundle(BundleName, fileHash, fileCRC, fileSize, isRawFile, loadMethod, tags);
|
||||
PatchBundle patchBundle = new PatchBundle();
|
||||
patchBundle.BundleName = BundleName;
|
||||
patchBundle.FileHash = PatchInfo.PatchFileHash;
|
||||
patchBundle.FileCRC = PatchInfo.PatchFileCRC;
|
||||
patchBundle.FileSize = PatchInfo.PatchFileSize;
|
||||
patchBundle.IsRawFile = IsRawFile;
|
||||
patchBundle.LoadMethod = (byte)LoadMethod;
|
||||
patchBundle.Tags = GetBundleTags();
|
||||
return patchBundle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace YooAsset.Editor
|
||||
|
||||
// 拷贝补丁清单文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(buildPackageName, buildPackageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildPackageName, buildPackageVersion);
|
||||
string sourcePath = $"{packageOutputDirectory}/{fileName}";
|
||||
string destPath = $"{streamingAssetsDirectory}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
|
||||
@@ -51,18 +51,26 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
// 创建补丁清单文件
|
||||
// 创建补丁清单文本文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string filePath = $"{packageOutputDirectory}/{fileName}";
|
||||
PatchManifest.SerializeToJson(filePath, patchManifest);
|
||||
BuildRunner.Log($"创建补丁清单文件:{filePath}");
|
||||
}
|
||||
|
||||
// 创建补丁清单二进制文件
|
||||
string packageHash;
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string filePath = $"{packageOutputDirectory}/{fileName}";
|
||||
PatchManifest.Serialize(filePath, patchManifest);
|
||||
PatchManifest.SerializeToBinary(filePath, patchManifest);
|
||||
packageHash = HashUtility.FileMD5(filePath);
|
||||
BuildRunner.Log($"创建补丁清单文件:{filePath}");
|
||||
|
||||
var patchManifestContext = new PatchManifestContext();
|
||||
string jsonData = FileUtility.ReadFile(filePath);
|
||||
patchManifestContext.Manifest = PatchManifest.Deserialize(jsonData);
|
||||
PatchManifestContext patchManifestContext = new PatchManifestContext();
|
||||
byte[] bytesData = FileUtility.ReadAllBytes(filePath);
|
||||
patchManifestContext.Manifest = PatchManifest.DeserializeFromBinary(bytesData);
|
||||
context.SetContextObject(patchManifestContext);
|
||||
}
|
||||
|
||||
|
||||
@@ -240,13 +240,15 @@ namespace YooAsset.Editor
|
||||
return false;
|
||||
|
||||
// 忽略Unity无法识别的无效文件
|
||||
/*
|
||||
if (type == typeof(UnityEditor.DefaultAsset))
|
||||
// 注意:只对非原生文件收集器处理
|
||||
if(PackRuleName != nameof(PackRawFile))
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
|
||||
return false;
|
||||
if (type == typeof(UnityEditor.DefaultAsset))
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
string fileExtension = System.IO.Path.GetExtension(assetPath);
|
||||
if (IsIgnoreFile(fileExtension))
|
||||
|
||||
@@ -10,13 +10,14 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public class AssetBundleCollectorConfig
|
||||
{
|
||||
public const string ConfigVersion = "2.1";
|
||||
public const string ConfigVersion = "2.2";
|
||||
|
||||
public const string XmlVersion = "Version";
|
||||
public const string XmlCommon = "Common";
|
||||
public const string XmlEnableAddressable = "AutoAddressable";
|
||||
public const string XmlUniqueBundleName = "UniqueBundleName";
|
||||
public const string XmlShowPackageView = "ShowPackageView";
|
||||
public const string XmlShowEditorAlias = "ShowEditorAlias";
|
||||
|
||||
public const string XmlPackage = "Package";
|
||||
public const string XmlPackageName = "PackageName";
|
||||
@@ -65,6 +66,7 @@ namespace YooAsset.Editor
|
||||
bool enableAddressable = false;
|
||||
bool uniqueBundleName = false;
|
||||
bool showPackageView = false;
|
||||
bool showEditorAlias = false;
|
||||
var commonNodeList = root.GetElementsByTagName(XmlCommon);
|
||||
if (commonNodeList.Count > 0)
|
||||
{
|
||||
@@ -75,10 +77,13 @@ namespace YooAsset.Editor
|
||||
throw new Exception($"Not found attribute {XmlUniqueBundleName} in {XmlCommon}");
|
||||
if (commonElement.HasAttribute(XmlShowPackageView) == false)
|
||||
throw new Exception($"Not found attribute {XmlShowPackageView} in {XmlCommon}");
|
||||
if (commonElement.HasAttribute(XmlShowEditorAlias) == false)
|
||||
throw new Exception($"Not found attribute {XmlShowEditorAlias} in {XmlCommon}");
|
||||
|
||||
enableAddressable = commonElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
|
||||
uniqueBundleName = commonElement.GetAttribute(XmlUniqueBundleName) == "True" ? true : false;
|
||||
showPackageView = commonElement.GetAttribute(XmlShowPackageView) == "True" ? true : false;
|
||||
showEditorAlias = commonElement.GetAttribute(XmlShowEditorAlias) == "True" ? true : false;
|
||||
}
|
||||
|
||||
// 读取包裹配置
|
||||
@@ -153,6 +158,7 @@ namespace YooAsset.Editor
|
||||
AssetBundleCollectorSettingData.Setting.EnableAddressable = enableAddressable;
|
||||
AssetBundleCollectorSettingData.Setting.UniqueBundleName = uniqueBundleName;
|
||||
AssetBundleCollectorSettingData.Setting.ShowPackageView = showPackageView;
|
||||
AssetBundleCollectorSettingData.Setting.ShowEditorAlias = showEditorAlias;
|
||||
AssetBundleCollectorSettingData.Setting.Packages.AddRange(packages);
|
||||
AssetBundleCollectorSettingData.SaveFile();
|
||||
Debug.Log($"导入配置完毕!");
|
||||
@@ -183,6 +189,7 @@ namespace YooAsset.Editor
|
||||
commonElement.SetAttribute(XmlEnableAddressable, AssetBundleCollectorSettingData.Setting.EnableAddressable.ToString());
|
||||
commonElement.SetAttribute(XmlUniqueBundleName, AssetBundleCollectorSettingData.Setting.UniqueBundleName.ToString());
|
||||
commonElement.SetAttribute(XmlShowPackageView, AssetBundleCollectorSettingData.Setting.ShowPackageView.ToString());
|
||||
commonElement.SetAttribute(XmlShowEditorAlias, AssetBundleCollectorSettingData.Setting.ShowEditorAlias.ToString());
|
||||
root.AppendChild(commonElement);
|
||||
|
||||
// 设置Package配置
|
||||
@@ -296,6 +303,23 @@ namespace YooAsset.Editor
|
||||
return UpdateXmlConfig(xmlDoc);
|
||||
}
|
||||
|
||||
// 2.1 -> 2.2
|
||||
if (configVersion == "2.1")
|
||||
{
|
||||
// 添加公共元素属性
|
||||
var commonNodeList = root.GetElementsByTagName(XmlCommon);
|
||||
if (commonNodeList.Count > 0)
|
||||
{
|
||||
XmlElement commonElement = commonNodeList[0] as XmlElement;
|
||||
if (commonElement.HasAttribute(XmlShowEditorAlias) == false)
|
||||
commonElement.SetAttribute(XmlShowEditorAlias, "False");
|
||||
}
|
||||
|
||||
// 更新版本
|
||||
root.SetAttribute(XmlVersion, "2.2");
|
||||
return UpdateXmlConfig(xmlDoc);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,6 +23,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool UniqueBundleName = false;
|
||||
|
||||
/// <summary>
|
||||
/// 是否显示编辑器别名
|
||||
/// </summary>
|
||||
public bool ShowEditorAlias = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 包裹列表
|
||||
/// </summary>
|
||||
|
||||
@@ -38,92 +38,6 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
public static List<string> GetActiveRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<string> names = new List<string>();
|
||||
foreach (var pair in _cacheActiveRuleTypes)
|
||||
{
|
||||
names.Add(pair.Key);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<string> GetAddressRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<string> names = new List<string>();
|
||||
foreach (var pair in _cacheAddressRuleTypes)
|
||||
{
|
||||
names.Add(pair.Key);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<string> GetPackRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<string> names = new List<string>();
|
||||
foreach (var pair in _cachePackRuleTypes)
|
||||
{
|
||||
names.Add(pair.Key);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<string> GetFilterRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<string> names = new List<string>();
|
||||
foreach (var pair in _cacheFilterRuleTypes)
|
||||
{
|
||||
names.Add(pair.Key);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static bool HasActiveRuleName(string ruleName)
|
||||
{
|
||||
foreach (var pair in _cacheActiveRuleTypes)
|
||||
{
|
||||
if (pair.Key == ruleName)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static bool HasAddressRuleName(string ruleName)
|
||||
{
|
||||
foreach (var pair in _cacheAddressRuleTypes)
|
||||
{
|
||||
if (pair.Key == ruleName)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static bool HasPackRuleName(string ruleName)
|
||||
{
|
||||
foreach (var pair in _cachePackRuleTypes)
|
||||
{
|
||||
if (pair.Key == ruleName)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static bool HasFilterRuleName(string ruleName)
|
||||
{
|
||||
foreach (var pair in _cacheFilterRuleTypes)
|
||||
{
|
||||
if (pair.Key == ruleName)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载配置文件
|
||||
/// </summary>
|
||||
@@ -146,6 +60,7 @@ namespace YooAsset.Editor
|
||||
typeof(PackCollector),
|
||||
typeof(PackGroup),
|
||||
typeof(PackRawFile),
|
||||
typeof(PackShaderVariants)
|
||||
};
|
||||
|
||||
var customTypes = EditorTools.GetAssignableTypes(typeof(IPackRule));
|
||||
@@ -266,7 +181,92 @@ namespace YooAsset.Editor
|
||||
SaveFile();
|
||||
}
|
||||
|
||||
// 实例类相关
|
||||
public static List<RuleDisplayName> GetActiveRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<RuleDisplayName> names = new List<RuleDisplayName>();
|
||||
foreach (var pair in _cacheActiveRuleTypes)
|
||||
{
|
||||
RuleDisplayName ruleName = new RuleDisplayName();
|
||||
ruleName.ClassName = pair.Key;
|
||||
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
|
||||
names.Add(ruleName);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<RuleDisplayName> GetAddressRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<RuleDisplayName> names = new List<RuleDisplayName>();
|
||||
foreach (var pair in _cacheAddressRuleTypes)
|
||||
{
|
||||
RuleDisplayName ruleName = new RuleDisplayName();
|
||||
ruleName.ClassName = pair.Key;
|
||||
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
|
||||
names.Add(ruleName);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<RuleDisplayName> GetPackRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<RuleDisplayName> names = new List<RuleDisplayName>();
|
||||
foreach (var pair in _cachePackRuleTypes)
|
||||
{
|
||||
RuleDisplayName ruleName = new RuleDisplayName();
|
||||
ruleName.ClassName = pair.Key;
|
||||
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
|
||||
names.Add(ruleName);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<RuleDisplayName> GetFilterRuleNames()
|
||||
{
|
||||
if (_setting == null)
|
||||
LoadSettingData();
|
||||
|
||||
List<RuleDisplayName> names = new List<RuleDisplayName>();
|
||||
foreach (var pair in _cacheFilterRuleTypes)
|
||||
{
|
||||
RuleDisplayName ruleName = new RuleDisplayName();
|
||||
ruleName.ClassName = pair.Key;
|
||||
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
|
||||
names.Add(ruleName);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
private static string GetRuleDisplayName(string name, Type type)
|
||||
{
|
||||
var attribute = EditorAttribute.GetAttribute<DisplayNameAttribute>(type);
|
||||
if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false)
|
||||
return attribute.DisplayName;
|
||||
else
|
||||
return name;
|
||||
}
|
||||
|
||||
public static bool HasActiveRuleName(string ruleName)
|
||||
{
|
||||
return _cacheActiveRuleTypes.Keys.Contains(ruleName);
|
||||
}
|
||||
public static bool HasAddressRuleName(string ruleName)
|
||||
{
|
||||
return _cacheAddressRuleTypes.Keys.Contains(ruleName);
|
||||
}
|
||||
public static bool HasPackRuleName(string ruleName)
|
||||
{
|
||||
return _cachePackRuleTypes.Keys.Contains(ruleName);
|
||||
}
|
||||
public static bool HasFilterRuleName(string ruleName)
|
||||
{
|
||||
return _cacheFilterRuleTypes.Keys.Contains(ruleName);
|
||||
}
|
||||
|
||||
public static IActiveRule GetActiveRuleInstance(string ruleName)
|
||||
{
|
||||
if (_cacheActiveRuleInstance.TryGetValue(ruleName, out IActiveRule instance))
|
||||
@@ -352,6 +352,11 @@ namespace YooAsset.Editor
|
||||
Setting.UniqueBundleName = uniqueBundleName;
|
||||
IsDirty = true;
|
||||
}
|
||||
public static void ModifyShowEditorAlias(bool showAlias)
|
||||
{
|
||||
Setting.ShowEditorAlias = showAlias;
|
||||
IsDirty = true;
|
||||
}
|
||||
|
||||
// 资源包裹编辑相关
|
||||
public static AssetBundleCollectorPackage CreatePackage(string packageName)
|
||||
|
||||
@@ -20,14 +20,15 @@ namespace YooAsset.Editor
|
||||
|
||||
private Button _saveButton;
|
||||
private List<string> _collectorTypeList;
|
||||
private List<string> _activeRuleList;
|
||||
private List<string> _addressRuleList;
|
||||
private List<string> _packRuleList;
|
||||
private List<string> _filterRuleList;
|
||||
|
||||
private List<RuleDisplayName> _activeRuleList;
|
||||
private List<RuleDisplayName> _addressRuleList;
|
||||
private List<RuleDisplayName> _packRuleList;
|
||||
private List<RuleDisplayName> _filterRuleList;
|
||||
|
||||
private Toggle _showPackageToogle;
|
||||
private Toggle _enableAddressableToogle;
|
||||
private Toggle _uniqueBundleNameToogle;
|
||||
private Toggle _showEditorAliasToggle;
|
||||
|
||||
private VisualElement _packageContainer;
|
||||
private ListView _packageListView;
|
||||
@@ -42,7 +43,7 @@ namespace YooAsset.Editor
|
||||
|
||||
private VisualElement _collectorContainer;
|
||||
private ScrollView _collectorScrollView;
|
||||
private PopupField<string> _activeRulePopupField;
|
||||
private PopupField<RuleDisplayName> _activeRulePopupField;
|
||||
|
||||
private int _lastModifyPackageIndex = 0;
|
||||
private int _lastModifyGroupIndex = 0;
|
||||
@@ -95,6 +96,13 @@ namespace YooAsset.Editor
|
||||
RefreshWindow();
|
||||
});
|
||||
|
||||
_showEditorAliasToggle = root.Q<Toggle>("ShowEditorAlias");
|
||||
_showEditorAliasToggle.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
AssetBundleCollectorSettingData.ModifyShowEditorAlias(evt.newValue);
|
||||
RefreshWindow();
|
||||
});
|
||||
|
||||
// 配置修复按钮
|
||||
var fixBtn = root.Q<Button>("FixButton");
|
||||
fixBtn.clicked += FixBtn_clicked;
|
||||
@@ -236,21 +244,23 @@ namespace YooAsset.Editor
|
||||
// 分组激活规则
|
||||
var activeRuleContainer = root.Q("ActiveRuleContainer");
|
||||
{
|
||||
_activeRulePopupField = new PopupField<string>("Active Rule", _activeRuleList, 0);
|
||||
_activeRulePopupField = new PopupField<RuleDisplayName>("Active Rule", _activeRuleList, 0);
|
||||
_activeRulePopupField.name = "ActiveRuleMaskField";
|
||||
_activeRulePopupField.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
activeRuleContainer.Add(_activeRulePopupField);
|
||||
_activeRulePopupField.formatListItemCallback = FormatListItemCallback;
|
||||
_activeRulePopupField.formatSelectedValueCallback = FormatSelectedValueCallback;
|
||||
_activeRulePopupField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
|
||||
if (selectPackage != null && selectGroup != null)
|
||||
{
|
||||
selectGroup.ActiveRuleName = evt.newValue;
|
||||
selectGroup.ActiveRuleName = evt.newValue.ClassName;
|
||||
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
|
||||
FillGroupViewData();
|
||||
}
|
||||
});
|
||||
activeRuleContainer.Add(_activeRulePopupField);
|
||||
}
|
||||
|
||||
// 刷新窗体
|
||||
@@ -290,6 +300,9 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_showPackageToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowPackageView);
|
||||
_enableAddressableToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.EnableAddressable);
|
||||
_uniqueBundleNameToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.UniqueBundleName);
|
||||
_showEditorAliasToggle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowEditorAlias);
|
||||
|
||||
_groupContainer.visible = false;
|
||||
_collectorContainer.visible = false;
|
||||
|
||||
@@ -321,6 +334,20 @@ namespace YooAsset.Editor
|
||||
{
|
||||
AssetBundleCollectorSettingData.SaveFile();
|
||||
}
|
||||
private string FormatListItemCallback(RuleDisplayName ruleDisplayName)
|
||||
{
|
||||
if (_showEditorAliasToggle.value)
|
||||
return ruleDisplayName.DisplayName;
|
||||
else
|
||||
return ruleDisplayName.ClassName;
|
||||
}
|
||||
private string FormatSelectedValueCallback(RuleDisplayName ruleDisplayName)
|
||||
{
|
||||
if (_showEditorAliasToggle.value)
|
||||
return ruleDisplayName.DisplayName;
|
||||
else
|
||||
return ruleDisplayName.ClassName;
|
||||
}
|
||||
|
||||
// 包裹列表相关
|
||||
private void FillPackageViewData()
|
||||
@@ -334,7 +361,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_packageListView.selectedIndex = _lastModifyPackageIndex;
|
||||
}
|
||||
|
||||
|
||||
if (_showPackageToogle.value)
|
||||
_packageContainer.style.display = DisplayStyle.Flex;
|
||||
else
|
||||
@@ -410,7 +437,7 @@ namespace YooAsset.Editor
|
||||
_groupListView.itemsSource = selectPackage.Groups;
|
||||
_groupListView.Rebuild();
|
||||
|
||||
if(_lastModifyGroupIndex >=0 && _lastModifyGroupIndex < _groupListView.itemsSource.Count)
|
||||
if (_lastModifyGroupIndex >= 0 && _lastModifyGroupIndex < _groupListView.itemsSource.Count)
|
||||
{
|
||||
_groupListView.selectedIndex = _lastModifyGroupIndex;
|
||||
}
|
||||
@@ -460,7 +487,7 @@ namespace YooAsset.Editor
|
||||
|
||||
_collectorContainer.visible = true;
|
||||
_lastModifyGroupIndex = _groupListView.selectedIndex;
|
||||
_activeRulePopupField.SetValueWithoutNotify(selectGroup.ActiveRuleName);
|
||||
_activeRulePopupField.SetValueWithoutNotify(GetActiveRuleIndex(selectGroup.ActiveRuleName));
|
||||
_groupNameTxt.SetValueWithoutNotify(selectGroup.GroupName);
|
||||
_groupDescTxt.SetValueWithoutNotify(selectGroup.GroupDesc);
|
||||
_groupAssetTagsTxt.SetValueWithoutNotify(selectGroup.AssetTags);
|
||||
@@ -564,21 +591,21 @@ namespace YooAsset.Editor
|
||||
}
|
||||
if (_enableAddressableToogle.value)
|
||||
{
|
||||
var popupField = new PopupField<string>(_addressRuleList, 0);
|
||||
var popupField = new PopupField<RuleDisplayName>(_addressRuleList, 0);
|
||||
popupField.name = "PopupField1";
|
||||
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
popupField.style.width = 200;
|
||||
elementBottom.Add(popupField);
|
||||
}
|
||||
{
|
||||
var popupField = new PopupField<string>(_packRuleList, 0);
|
||||
var popupField = new PopupField<RuleDisplayName>(_packRuleList, 0);
|
||||
popupField.name = "PopupField2";
|
||||
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
popupField.style.width = 150;
|
||||
popupField.style.width = 230;
|
||||
elementBottom.Add(popupField);
|
||||
}
|
||||
{
|
||||
var popupField = new PopupField<string>(_filterRuleList, 0);
|
||||
var popupField = new PopupField<RuleDisplayName>(_filterRuleList, 0);
|
||||
popupField.name = "PopupField3";
|
||||
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
popupField.style.width = 150;
|
||||
@@ -676,13 +703,15 @@ namespace YooAsset.Editor
|
||||
});
|
||||
|
||||
// Address Rule
|
||||
var popupField1 = element.Q<PopupField<string>>("PopupField1");
|
||||
var popupField1 = element.Q<PopupField<RuleDisplayName>>("PopupField1");
|
||||
if (popupField1 != null)
|
||||
{
|
||||
popupField1.index = GetAddressRuleIndex(collector.AddressRuleName);
|
||||
popupField1.formatListItemCallback = FormatListItemCallback;
|
||||
popupField1.formatSelectedValueCallback = FormatSelectedValueCallback;
|
||||
popupField1.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
collector.AddressRuleName = evt.newValue;
|
||||
collector.AddressRuleName = evt.newValue.ClassName;
|
||||
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
|
||||
if (foldout.value)
|
||||
{
|
||||
@@ -692,11 +721,13 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
// Pack Rule
|
||||
var popupField2 = element.Q<PopupField<string>>("PopupField2");
|
||||
var popupField2 = element.Q<PopupField<RuleDisplayName>>("PopupField2");
|
||||
popupField2.index = GetPackRuleIndex(collector.PackRuleName);
|
||||
popupField2.formatListItemCallback = FormatListItemCallback;
|
||||
popupField2.formatSelectedValueCallback = FormatSelectedValueCallback;
|
||||
popupField2.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
collector.PackRuleName = evt.newValue;
|
||||
collector.PackRuleName = evt.newValue.ClassName;
|
||||
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
|
||||
if (foldout.value)
|
||||
{
|
||||
@@ -705,11 +736,13 @@ namespace YooAsset.Editor
|
||||
});
|
||||
|
||||
// Filter Rule
|
||||
var popupField3 = element.Q<PopupField<string>>("PopupField3");
|
||||
var popupField3 = element.Q<PopupField<RuleDisplayName>>("PopupField3");
|
||||
popupField3.index = GetFilterRuleIndex(collector.FilterRuleName);
|
||||
popupField3.formatListItemCallback = FormatListItemCallback;
|
||||
popupField3.formatSelectedValueCallback = FormatSelectedValueCallback;
|
||||
popupField3.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
collector.FilterRuleName = evt.newValue;
|
||||
collector.FilterRuleName = evt.newValue.ClassName;
|
||||
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
|
||||
if (foldout.value)
|
||||
{
|
||||
@@ -815,7 +848,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
for (int i = 0; i < _addressRuleList.Count; i++)
|
||||
{
|
||||
if (_addressRuleList[i] == ruleName)
|
||||
if (_addressRuleList[i].ClassName == ruleName)
|
||||
return i;
|
||||
}
|
||||
return 0;
|
||||
@@ -824,7 +857,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
for (int i = 0; i < _packRuleList.Count; i++)
|
||||
{
|
||||
if (_packRuleList[i] == ruleName)
|
||||
if (_packRuleList[i].ClassName == ruleName)
|
||||
return i;
|
||||
}
|
||||
return 0;
|
||||
@@ -833,11 +866,20 @@ namespace YooAsset.Editor
|
||||
{
|
||||
for (int i = 0; i < _filterRuleList.Count; i++)
|
||||
{
|
||||
if (_filterRuleList[i] == ruleName)
|
||||
if (_filterRuleList[i].ClassName == ruleName)
|
||||
return i;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
private RuleDisplayName GetActiveRuleIndex(string ruleName)
|
||||
{
|
||||
for (int i = 0; i < _activeRuleList.Count; i++)
|
||||
{
|
||||
if (_activeRuleList[i].ClassName == ruleName)
|
||||
return _activeRuleList[i];
|
||||
}
|
||||
return _activeRuleList[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements">
|
||||
<uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;">
|
||||
<ui:Button text="Save" display-tooltip-when-elided="true" name="SaveButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
|
||||
<ui:Button text="导出" display-tooltip-when-elided="true" name="ExportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
|
||||
@@ -7,6 +7,7 @@
|
||||
</uie:Toolbar>
|
||||
<ui:VisualElement name="PublicContainer" style="height: 30px; background-color: rgb(67, 67, 67); flex-direction: row; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
|
||||
<ui:Toggle label="Show Packages" name="ShowPackages" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Show Editor Alias" name="ShowEditorAlias" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Unique Bundle Name" name="UniqueBundleName" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
</ui:VisualElement>
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 启用分组
|
||||
/// </summary>
|
||||
[DisplayName("启用分组")]
|
||||
public class EnableGroup : IActiveRule
|
||||
{
|
||||
public bool IsActiveGroup()
|
||||
@@ -12,9 +10,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 禁用分组
|
||||
/// </summary>
|
||||
[DisplayName("禁用分组")]
|
||||
public class DisableGroup : IActiveRule
|
||||
{
|
||||
public bool IsActiveGroup()
|
||||
|
||||
@@ -2,9 +2,7 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 以文件名为定位地址
|
||||
/// </summary>
|
||||
[DisplayName("以文件名称为定位地址")]
|
||||
public class AddressByFileName : IAddressRule
|
||||
{
|
||||
string IAddressRule.GetAssetAddress(AddressRuleData data)
|
||||
@@ -13,9 +11,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 以组名+文件名为定位地址
|
||||
/// </summary>
|
||||
[DisplayName("以分组名称+文件名称为定位地址")]
|
||||
public class AddressByGroupAndFileName : IAddressRule
|
||||
{
|
||||
string IAddressRule.GetAssetAddress(AddressRuleData data)
|
||||
@@ -25,9 +21,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 以收集器名+文件名为定位地址
|
||||
/// </summary>
|
||||
[DisplayName("以收集器名称+文件名称为定位地址")]
|
||||
public class AddressByCollectorAndFileName : IAddressRule
|
||||
{
|
||||
string IAddressRule.GetAssetAddress(AddressRuleData data)
|
||||
|
||||
@@ -4,9 +4,7 @@ using System.IO;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 收集所有资源
|
||||
/// </summary>
|
||||
[DisplayName("收集所有资源")]
|
||||
public class CollectAll : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
@@ -15,9 +13,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 只收集场景
|
||||
/// </summary>
|
||||
[DisplayName("收集场景")]
|
||||
public class CollectScene : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
@@ -25,10 +21,8 @@ namespace YooAsset.Editor
|
||||
return Path.GetExtension(data.AssetPath) == ".unity";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 只收集预制体
|
||||
/// </summary>
|
||||
|
||||
[DisplayName("收集预制体")]
|
||||
public class CollectPrefab : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
@@ -37,15 +31,13 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 只收集精灵类型的资源
|
||||
/// </summary>
|
||||
[DisplayName("收集精灵类型的纹理")]
|
||||
public class CollectSprite : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
{
|
||||
var mainAssetType = AssetDatabase.GetMainAssetTypeAtPath(data.AssetPath);
|
||||
if(mainAssetType == typeof(Texture2D))
|
||||
if (mainAssetType == typeof(Texture2D))
|
||||
{
|
||||
var texImporter = AssetImporter.GetAtPath(data.AssetPath) as TextureImporter;
|
||||
if (texImporter != null && texImporter.textureType == TextureImporterType.Sprite)
|
||||
@@ -60,9 +52,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 只收集着色器变种收集文件
|
||||
/// </summary>
|
||||
[DisplayName("收集着色器变种集合")]
|
||||
public class CollectShaderVariants : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace YooAsset.Editor
|
||||
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image_backgroud.bundle"
|
||||
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view_main.bundle"
|
||||
/// </summary>
|
||||
[DisplayName("以文件路径作为资源包名")]
|
||||
public class PackSeparately : IPackRule
|
||||
{
|
||||
string IPackRule.GetBundleName(PackRuleData data)
|
||||
@@ -25,6 +26,7 @@ namespace YooAsset.Editor
|
||||
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image.bundle"
|
||||
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view.bundle"
|
||||
/// </summary>
|
||||
[DisplayName("以父类文件夹路径作为资源包名")]
|
||||
public class PackDirectory : IPackRule
|
||||
{
|
||||
public static PackDirectory StaticPackRule = new PackDirectory();
|
||||
@@ -43,6 +45,7 @@ namespace YooAsset.Editor
|
||||
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop.bundle"
|
||||
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop.bundle"
|
||||
/// </summary>
|
||||
[DisplayName("以收集器路径下顶级文件夹为资源包名")]
|
||||
public class PackTopDirectory : IPackRule
|
||||
{
|
||||
string IPackRule.GetBundleName(PackRuleData data)
|
||||
@@ -68,6 +71,7 @@ namespace YooAsset.Editor
|
||||
/// 以收集器路径作为资源包名
|
||||
/// 注意:收集的所有文件打进一个资源包
|
||||
/// </summary>
|
||||
[DisplayName("以收集器路径作为资源包名")]
|
||||
public class PackCollector : IPackRule
|
||||
{
|
||||
string IPackRule.GetBundleName(PackRuleData data)
|
||||
@@ -90,6 +94,7 @@ namespace YooAsset.Editor
|
||||
/// 以分组名称作为资源包名
|
||||
/// 注意:收集的所有文件打进一个资源包
|
||||
/// </summary>
|
||||
[DisplayName("以分组名称作为资源包名")]
|
||||
public class PackGroup : IPackRule
|
||||
{
|
||||
string IPackRule.GetBundleName(PackRuleData data)
|
||||
@@ -99,9 +104,10 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 原生文件打包模式
|
||||
/// 打包原生文件
|
||||
/// 注意:原生文件打包支持:图片,音频,视频,文本
|
||||
/// </summary>
|
||||
[DisplayName("打包原生文件")]
|
||||
public class PackRawFile : IPackRule
|
||||
{
|
||||
string IPackRule.GetBundleName(PackRuleData data)
|
||||
@@ -120,14 +126,15 @@ namespace YooAsset.Editor
|
||||
if (depends.Length != 1)
|
||||
throw new Exception($"{nameof(PackRawFile)} is not support estension : {extension}");
|
||||
|
||||
string bundleName = StringUtility.RemoveExtension(data.AssetPath);
|
||||
return EditorTools.GetRegularPath(bundleName).Replace('/', '_');
|
||||
string bundleName = data.AssetPath;
|
||||
return EditorTools.GetRegularPath(bundleName).Replace('/', '_').Replace('.', '_');
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 着色器变种收集文件
|
||||
/// 打包着色器变种集合
|
||||
/// </summary>
|
||||
[DisplayName("打包着色器变种集合")]
|
||||
public class PackShaderVariants : IPackRule
|
||||
{
|
||||
public string GetBundleName(PackRuleData data)
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class RuleDisplayName
|
||||
{
|
||||
public string ClassName;
|
||||
public string DisplayName;
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7382b7d45cb2b73469e37c334a1599d9
|
||||
guid: df712711c3830af419b7ada8fee53dda
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -220,7 +220,7 @@ namespace YooAsset.Editor
|
||||
|
||||
// Status
|
||||
StyleColor textColor;
|
||||
if (providerInfo.Status == (int)ProviderBase.EStatus.Fail)
|
||||
if (providerInfo.Status == ProviderBase.EStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = label1.style.color;
|
||||
|
||||
@@ -185,7 +185,7 @@ namespace YooAsset.Editor
|
||||
|
||||
// Status
|
||||
StyleColor textColor;
|
||||
if (bundleInfo.Status == (int)BundleLoaderBase.EStatus.Failed)
|
||||
if (bundleInfo.Status == BundleLoaderBase.EStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = label1.style.color;
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace YooAsset.Editor
|
||||
return;
|
||||
|
||||
_reportFilePath = selectFilePath;
|
||||
string jsonData = FileUtility.ReadFile(_reportFilePath);
|
||||
string jsonData = FileUtility.ReadAllText(_reportFilePath);
|
||||
_buildReport = BuildReport.Deserialize(jsonData);
|
||||
_assetListViewer.FillViewData(_buildReport, _searchKeyWord);
|
||||
_bundleListViewer.FillViewData(_buildReport, _reportFilePath, _searchKeyWord);
|
||||
|
||||
36
Assets/YooAsset/Editor/EditorAttribute.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 编辑器显示名字
|
||||
/// </summary>
|
||||
public class DisplayNameAttribute : Attribute
|
||||
{
|
||||
public string DisplayName;
|
||||
|
||||
public DisplayNameAttribute(string name)
|
||||
{
|
||||
this.DisplayName = name;
|
||||
}
|
||||
}
|
||||
|
||||
public static class EditorAttribute
|
||||
{
|
||||
internal static T GetAttribute<T>(Type type) where T : Attribute
|
||||
{
|
||||
return (T)type.GetCustomAttribute(typeof(T), false);
|
||||
}
|
||||
|
||||
internal static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
|
||||
{
|
||||
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
|
||||
}
|
||||
|
||||
internal static T GetAttribute<T>(FieldInfo field) where T : Attribute
|
||||
{
|
||||
return (T)field.GetCustomAttribute(typeof(T), false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 60c7594328ef976408edadfdf2b9aa3d
|
||||
guid: 92d5f73b21059af43b7f56165b7acd63
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -73,15 +73,15 @@ namespace YooAsset
|
||||
{
|
||||
provider.Destroy();
|
||||
}
|
||||
_providers.Clear();
|
||||
|
||||
foreach (var loader in _loaders)
|
||||
{
|
||||
loader.Destroy(true);
|
||||
}
|
||||
|
||||
_providers.Clear();
|
||||
_loaders.Clear();
|
||||
ClearSceneHandle();
|
||||
|
||||
ClearSceneHandle();
|
||||
DecryptionServices = null;
|
||||
BundleServices = null;
|
||||
}
|
||||
@@ -90,6 +90,15 @@ namespace YooAsset
|
||||
/// 资源回收(卸载引用计数为零的资源)
|
||||
/// </summary>
|
||||
public void UnloadUnusedAssets()
|
||||
{
|
||||
// 注意:资源包之间可能存在多层深层嵌套,需要多次循环释放。
|
||||
int loopCount = 10;
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
UnloadUnusedAssetsInternal();
|
||||
}
|
||||
}
|
||||
private void UnloadUnusedAssetsInternal()
|
||||
{
|
||||
if (_simulationOnEditor)
|
||||
{
|
||||
@@ -289,19 +298,21 @@ namespace YooAsset
|
||||
internal void ClearSceneHandle()
|
||||
{
|
||||
// 释放资源包下的所有场景
|
||||
string packageName = BundleServices.GetPackageName();
|
||||
List<string> removeList = new List<string>();
|
||||
foreach (var valuePair in _sceneHandles)
|
||||
if (BundleServices.IsServicesValid())
|
||||
{
|
||||
if (valuePair.Value.PackageName == packageName)
|
||||
string packageName = BundleServices.GetPackageName();
|
||||
List<string> removeList = new List<string>();
|
||||
foreach (var valuePair in _sceneHandles)
|
||||
{
|
||||
removeList.Add(valuePair.Key);
|
||||
if (valuePair.Value.PackageName == packageName)
|
||||
{
|
||||
removeList.Add(valuePair.Key);
|
||||
}
|
||||
}
|
||||
foreach (var key in removeList)
|
||||
{
|
||||
_sceneHandles.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var key in removeList)
|
||||
{
|
||||
_sceneHandles.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -390,7 +401,7 @@ namespace YooAsset
|
||||
providerInfo.SpawnTime = provider.SpawnTime;
|
||||
providerInfo.LoadingTime = provider.LoadingTime;
|
||||
providerInfo.RefCount = provider.RefCount;
|
||||
providerInfo.Status = (int)provider.Status;
|
||||
providerInfo.Status = provider.Status.ToString();
|
||||
providerInfo.DependBundleInfos = new List<DebugBundleInfo>();
|
||||
result.Add(providerInfo);
|
||||
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public sealed class AssetOperationHandle : OperationHandleBase
|
||||
public sealed class AssetOperationHandle : OperationHandleBase, IDisposable
|
||||
{
|
||||
private System.Action<AssetOperationHandle> _callback;
|
||||
|
||||
@@ -22,7 +23,7 @@ namespace YooAsset
|
||||
{
|
||||
add
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(AssetOperationHandle)} is invalid");
|
||||
if (Provider.IsDone)
|
||||
value.Invoke(this);
|
||||
@@ -31,42 +32,18 @@ namespace YooAsset
|
||||
}
|
||||
remove
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(AssetOperationHandle)} is invalid");
|
||||
_callback -= value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 资源对象
|
||||
/// </summary>
|
||||
public UnityEngine.Object AssetObject
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
return null;
|
||||
return Provider.AssetObject;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源对象
|
||||
/// </summary>
|
||||
/// <typeparam name="TAsset">资源类型</typeparam>
|
||||
public TAsset GetAssetObject<TAsset>() where TAsset : UnityEngine.Object
|
||||
{
|
||||
if (IsValid == false)
|
||||
return null;
|
||||
return Provider.AssetObject as TAsset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等待异步执行完毕
|
||||
/// </summary>
|
||||
public void WaitForAsyncComplete()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return;
|
||||
Provider.WaitForAsyncComplete();
|
||||
}
|
||||
@@ -79,6 +56,38 @@ namespace YooAsset
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放资源句柄
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 资源对象
|
||||
/// </summary>
|
||||
public UnityEngine.Object AssetObject
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
return Provider.AssetObject;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源对象
|
||||
/// </summary>
|
||||
/// <typeparam name="TAsset">资源类型</typeparam>
|
||||
public TAsset GetAssetObject<TAsset>() where TAsset : UnityEngine.Object
|
||||
{
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
return Provider.AssetObject as TAsset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 同步初始化游戏对象
|
||||
@@ -124,7 +133,7 @@ namespace YooAsset
|
||||
|
||||
private GameObject InstantiateSyncInternal(Vector3 position, Quaternion rotation, Transform parent)
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
if (Provider.AssetObject == null)
|
||||
return null;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
@@ -14,7 +15,6 @@ namespace YooAsset
|
||||
}
|
||||
internal abstract void InvokeCallback();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源信息
|
||||
/// </summary>
|
||||
@@ -30,11 +30,11 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return EOperationStatus.None;
|
||||
if (Provider.Status == ProviderBase.EStatus.Fail)
|
||||
if (Provider.Status == ProviderBase.EStatus.Failed)
|
||||
return EOperationStatus.Failed;
|
||||
else if (Provider.Status == ProviderBase.EStatus.Success)
|
||||
else if (Provider.Status == ProviderBase.EStatus.Succeed)
|
||||
return EOperationStatus.Succeed;
|
||||
else
|
||||
return EOperationStatus.None;
|
||||
@@ -48,7 +48,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return string.Empty;
|
||||
return Provider.LastError;
|
||||
}
|
||||
@@ -61,7 +61,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return 0;
|
||||
return Provider.Progress;
|
||||
}
|
||||
@@ -74,7 +74,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return false;
|
||||
return Provider.IsDone;
|
||||
}
|
||||
@@ -84,6 +84,20 @@ namespace YooAsset
|
||||
/// 句柄是否有效
|
||||
/// </summary>
|
||||
public bool IsValid
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Provider != null && Provider.IsDestroyed == false)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 句柄是否有效
|
||||
/// </summary>
|
||||
internal bool IsValidWithWarning
|
||||
{
|
||||
get
|
||||
{
|
||||
@@ -102,26 +116,12 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 句柄是否有效
|
||||
/// </summary>
|
||||
public bool IsValidNoWarning
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Provider != null && Provider.IsDestroyed == false)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放句柄
|
||||
/// </summary>
|
||||
internal void ReleaseInternal()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return;
|
||||
Provider.ReleaseHandle(this);
|
||||
Provider = null;
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
using System.IO;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public class RawFileOperationHandle : OperationHandleBase
|
||||
public class RawFileOperationHandle : OperationHandleBase, IDisposable
|
||||
{
|
||||
private System.Action<RawFileOperationHandle> _callback;
|
||||
|
||||
@@ -22,7 +23,7 @@ namespace YooAsset
|
||||
{
|
||||
add
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(RawFileOperationHandle)} is invalid");
|
||||
if (Provider.IsDone)
|
||||
value.Invoke(this);
|
||||
@@ -31,7 +32,7 @@ namespace YooAsset
|
||||
}
|
||||
remove
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(RawFileOperationHandle)} is invalid");
|
||||
_callback -= value;
|
||||
}
|
||||
@@ -42,7 +43,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public void WaitForAsyncComplete()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return;
|
||||
Provider.WaitForAsyncComplete();
|
||||
}
|
||||
@@ -54,14 +55,22 @@ namespace YooAsset
|
||||
{
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 释放资源句柄
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取原生文件的二进制数据
|
||||
/// </summary>
|
||||
public byte[] GetRawFileData()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
string filePath = Provider.RawFilePath;
|
||||
if (File.Exists(filePath) == false)
|
||||
@@ -74,7 +83,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string GetRawFileText()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
string filePath = Provider.RawFilePath;
|
||||
if (File.Exists(filePath) == false)
|
||||
@@ -87,7 +96,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string GetRawFilePath()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return string.Empty;
|
||||
return Provider.RawFilePath;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace YooAsset
|
||||
{
|
||||
add
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(SceneOperationHandle)} is invalid");
|
||||
if (Provider.IsDone)
|
||||
value.Invoke(this);
|
||||
@@ -31,7 +31,7 @@ namespace YooAsset
|
||||
}
|
||||
remove
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(SceneOperationHandle)} is invalid");
|
||||
_callback -= value;
|
||||
}
|
||||
@@ -44,7 +44,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return new Scene();
|
||||
return Provider.SceneObject;
|
||||
}
|
||||
@@ -55,7 +55,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public bool ActivateScene()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return false;
|
||||
|
||||
if (SceneObject.IsValid() && SceneObject.isLoaded)
|
||||
@@ -74,7 +74,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public bool IsMainScene()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return false;
|
||||
|
||||
if (Provider is DatabaseSceneProvider)
|
||||
@@ -99,7 +99,7 @@ namespace YooAsset
|
||||
public UnloadSceneOperation UnloadAsync()
|
||||
{
|
||||
// 如果句柄无效
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
{
|
||||
string error = $"{nameof(SceneOperationHandle)} is invalid.";
|
||||
var operation = new UnloadSceneOperation(error);
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public sealed class SubAssetsOperationHandle : OperationHandleBase
|
||||
public sealed class SubAssetsOperationHandle : OperationHandleBase, IDisposable
|
||||
{
|
||||
private System.Action<SubAssetsOperationHandle> _callback;
|
||||
|
||||
@@ -21,7 +22,7 @@ namespace YooAsset
|
||||
{
|
||||
add
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(SubAssetsOperationHandle)} is invalid");
|
||||
if (Provider.IsDone)
|
||||
value.Invoke(this);
|
||||
@@ -30,31 +31,18 @@ namespace YooAsset
|
||||
}
|
||||
remove
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
throw new System.Exception($"{nameof(SubAssetsOperationHandle)} is invalid");
|
||||
_callback -= value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 子资源对象集合
|
||||
/// </summary>
|
||||
public UnityEngine.Object[] AllAssetObjects
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValid == false)
|
||||
return null;
|
||||
return Provider.AllAssetObjects;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 等待异步执行完毕
|
||||
/// </summary>
|
||||
public void WaitForAsyncComplete()
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return;
|
||||
Provider.WaitForAsyncComplete();
|
||||
}
|
||||
@@ -67,6 +55,27 @@ namespace YooAsset
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放资源句柄
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
this.ReleaseInternal();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 子资源对象集合
|
||||
/// </summary>
|
||||
public UnityEngine.Object[] AllAssetObjects
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
return Provider.AllAssetObjects;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取子资源对象
|
||||
@@ -75,7 +84,7 @@ namespace YooAsset
|
||||
/// <param name="assetName">子资源对象名称</param>
|
||||
public TObject GetSubAssetObject<TObject>(string assetName) where TObject : UnityEngine.Object
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
|
||||
foreach (var assetObject in Provider.AllAssetObjects)
|
||||
@@ -94,7 +103,7 @@ namespace YooAsset
|
||||
/// <typeparam name="TObject">子资源对象类型</typeparam>
|
||||
public TObject[] GetSubAssetObjects<TObject>() where TObject : UnityEngine.Object
|
||||
{
|
||||
if (IsValid == false)
|
||||
if (IsValidWithWarning == false)
|
||||
return null;
|
||||
|
||||
List<TObject> ret = new List<TObject>(Provider.AllAssetObjects.Length);
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace YooAsset
|
||||
var bundleInfo = new DebugBundleInfo();
|
||||
bundleInfo.BundleName = loader.MainBundleInfo.Bundle.BundleName;
|
||||
bundleInfo.RefCount = loader.RefCount;
|
||||
bundleInfo.Status = (int)loader.Status;
|
||||
bundleInfo.Status = loader.Status.ToString();
|
||||
output.Add(bundleInfo);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,7 +16,6 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
private ESteps _steps = ESteps.None;
|
||||
private bool _isWaitForAsyncComplete = false;
|
||||
private bool _isShowWaitForAsyncError = false;
|
||||
private DownloaderBase _unpacker;
|
||||
private DownloaderBase _downloader;
|
||||
@@ -136,8 +135,6 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public override void WaitForAsyncComplete()
|
||||
{
|
||||
_isWaitForAsyncComplete = true;
|
||||
|
||||
int frame = 1000;
|
||||
while (true)
|
||||
{
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.Clone)
|
||||
{
|
||||
if (_handle.IsValid == false)
|
||||
if (_handle.IsValidWithWarning == false)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace YooAsset
|
||||
|
||||
if (DependBundleGroup.IsSucceed() == false)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = DependBundleGroup.GetLastError();
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -56,7 +56,7 @@ namespace YooAsset
|
||||
|
||||
if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = OwnerBundle.LastError;
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -66,7 +66,7 @@ namespace YooAsset
|
||||
{
|
||||
if (OwnerBundle.IsDestroyed)
|
||||
throw new System.Exception("Should never get here !");
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"The bundle {OwnerBundle.MainBundleInfo.Bundle.BundleName} has been destroyed by unity bugs !";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -115,8 +115,8 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
Status = AssetObject == null ? EStatus.Fail : EStatus.Success;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = AssetObject == null ? EStatus.Failed : EStatus.Succeed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
LastError = $"Failed to load asset : {MainAssetInfo.AssetPath} AssetType : null AssetBundle : {OwnerBundle.MainBundleInfo.Bundle.BundleName}";
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace YooAsset
|
||||
var bundleInfo = new DebugBundleInfo();
|
||||
bundleInfo.BundleName = OwnerBundle.MainBundleInfo.Bundle.BundleName;
|
||||
bundleInfo.RefCount = OwnerBundle.RefCount;
|
||||
bundleInfo.Status = (int)OwnerBundle.Status;
|
||||
bundleInfo.Status = OwnerBundle.Status.ToString();
|
||||
output.Add(bundleInfo);
|
||||
|
||||
DependBundleGroup.GetBundleDebugInfos(output);
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace YooAsset
|
||||
|
||||
if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = OwnerBundle.LastError;
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -53,7 +53,7 @@ namespace YooAsset
|
||||
if (Status == EStatus.Checking)
|
||||
{
|
||||
RawFilePath = OwnerBundle.FileLoadPath;
|
||||
Status = EStatus.Success;
|
||||
Status = EStatus.Succeed;
|
||||
InvokeCompletion();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace YooAsset
|
||||
|
||||
if (DependBundleGroup.IsSucceed() == false)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = DependBundleGroup.GetLastError();
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -60,7 +60,7 @@ namespace YooAsset
|
||||
|
||||
if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = OwnerBundle.LastError;
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -83,7 +83,7 @@ namespace YooAsset
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"Failed to load scene : {_sceneName}";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -98,8 +98,8 @@ namespace YooAsset
|
||||
if (SceneObject.IsValid() && _activateOnLoad)
|
||||
SceneManager.SetActiveScene(SceneObject);
|
||||
|
||||
Status = SceneObject.IsValid() ? EStatus.Success : EStatus.Fail;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = SceneObject.IsValid() ? EStatus.Succeed : EStatus.Failed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
LastError = $"The load scene is invalid : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace YooAsset
|
||||
|
||||
if (DependBundleGroup.IsSucceed() == false)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = DependBundleGroup.GetLastError();
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -56,7 +56,7 @@ namespace YooAsset
|
||||
|
||||
if (OwnerBundle.Status != BundleLoaderBase.EStatus.Succeed)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = OwnerBundle.LastError;
|
||||
InvokeCompletion();
|
||||
return;
|
||||
@@ -104,8 +104,8 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
Status = AllAssetObjects == null ? EStatus.Fail : EStatus.Success;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = AllAssetObjects == null ? EStatus.Failed : EStatus.Succeed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
LastError = $"Failed to load sub assets : {MainAssetInfo.AssetPath} AssetType : null AssetBundle : {OwnerBundle.MainBundleInfo.Bundle.BundleName}";
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace YooAsset
|
||||
{
|
||||
if (Status == EStatus.None)
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = error;
|
||||
InvokeCompletion();
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace YooAsset
|
||||
string guid = UnityEditor.AssetDatabase.AssetPathToGUID(MainAssetInfo.AssetPath);
|
||||
if (string.IsNullOrEmpty(guid))
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"Not found asset : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -59,8 +59,8 @@ namespace YooAsset
|
||||
// 2. 检测加载结果
|
||||
if (Status == EStatus.Checking)
|
||||
{
|
||||
Status = AssetObject == null ? EStatus.Fail : EStatus.Success;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = AssetObject == null ? EStatus.Failed : EStatus.Succeed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
LastError = $"Failed to load asset object : {MainAssetInfo.AssetPath} AssetType : null";
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace YooAsset
|
||||
string guid = UnityEditor.AssetDatabase.AssetPathToGUID(MainAssetInfo.AssetPath);
|
||||
if (string.IsNullOrEmpty(guid))
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"Not found asset : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -46,7 +46,7 @@ namespace YooAsset
|
||||
if(Status == EStatus.Checking)
|
||||
{
|
||||
RawFilePath = MainAssetInfo.AssetPath;
|
||||
Status = EStatus.Success;
|
||||
Status = EStatus.Succeed;
|
||||
InvokeCompletion();
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace YooAsset
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"Failed to load scene : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -66,8 +66,8 @@ namespace YooAsset
|
||||
if (SceneObject.IsValid() && _activateOnLoad)
|
||||
SceneManager.SetActiveScene(SceneObject);
|
||||
|
||||
Status = SceneObject.IsValid() ? EStatus.Success : EStatus.Fail;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = SceneObject.IsValid() ? EStatus.Succeed : EStatus.Failed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
LastError = $"The loaded scene is invalid : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace YooAsset
|
||||
string guid = UnityEditor.AssetDatabase.AssetPathToGUID(MainAssetInfo.AssetPath);
|
||||
if (string.IsNullOrEmpty(guid))
|
||||
{
|
||||
Status = EStatus.Fail;
|
||||
Status = EStatus.Failed;
|
||||
LastError = $"Not found asset : {MainAssetInfo.AssetPath}";
|
||||
YooLogger.Error(LastError);
|
||||
InvokeCompletion();
|
||||
@@ -70,8 +70,8 @@ namespace YooAsset
|
||||
// 2. 检测加载结果
|
||||
if (Status == EStatus.Checking)
|
||||
{
|
||||
Status = AllAssetObjects == null ? EStatus.Fail : EStatus.Success;
|
||||
if (Status == EStatus.Fail)
|
||||
Status = AllAssetObjects == null ? EStatus.Failed : EStatus.Succeed;
|
||||
if (Status == EStatus.Failed)
|
||||
{
|
||||
if (MainAssetInfo.AssetType == null)
|
||||
LastError = $"Failed to load sub assets : {MainAssetInfo.AssetPath} AssetType : null";
|
||||
|
||||
@@ -13,8 +13,8 @@ namespace YooAsset
|
||||
CheckBundle,
|
||||
Loading,
|
||||
Checking,
|
||||
Success,
|
||||
Fail,
|
||||
Succeed,
|
||||
Failed,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -80,7 +80,7 @@ namespace YooAsset
|
||||
{
|
||||
get
|
||||
{
|
||||
return Status == EStatus.Success || Status == EStatus.Fail;
|
||||
return Status == EStatus.Succeed || Status == EStatus.Failed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -223,7 +223,7 @@ namespace YooAsset
|
||||
List<OperationHandleBase> tempers = new List<OperationHandleBase>(_handles);
|
||||
foreach (var hande in tempers)
|
||||
{
|
||||
if (hande.IsValid)
|
||||
if (hande.IsValidWithWarning)
|
||||
{
|
||||
hande.InvokeCallback();
|
||||
}
|
||||
|
||||
@@ -78,6 +78,9 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public InitializationOperation InitializeAsync(InitializeParameters parameters)
|
||||
{
|
||||
// 注意:WebGL平台因为网络原因可能会初始化失败!
|
||||
ResetInitializeAfterFailed();
|
||||
|
||||
// 检测初始化参数合法性
|
||||
CheckInitializeParameters(parameters);
|
||||
|
||||
@@ -127,6 +130,20 @@ namespace YooAsset
|
||||
initializeOperation.Completed += InitializeOperation_Completed;
|
||||
return initializeOperation;
|
||||
}
|
||||
private void ResetInitializeAfterFailed()
|
||||
{
|
||||
if (_isInitialize && _initializeStatus == EOperationStatus.Failed)
|
||||
{
|
||||
_isInitialize = false;
|
||||
_initializeStatus = EOperationStatus.None;
|
||||
_initializeError = string.Empty;
|
||||
_bundleServices = null;
|
||||
_assetSystemImpl = null;
|
||||
_editorSimulateModeImpl = null;
|
||||
_offlinePlayModeImpl = null;
|
||||
_hostPlayModeImpl = null;
|
||||
}
|
||||
}
|
||||
private void CheckInitializeParameters(InitializeParameters parameters)
|
||||
{
|
||||
if (_isInitialize)
|
||||
@@ -185,7 +202,8 @@ namespace YooAsset
|
||||
/// 向网络端请求最新的资源版本
|
||||
/// </summary>
|
||||
/// <param name="timeout">超时时间(默认值:60秒)</param>
|
||||
public UpdatePackageVersionOperation UpdatePackageVersionAsync(int timeout = 60)
|
||||
/// <param name="appendTimeTicks">在URL末尾添加时间戳</param>
|
||||
public UpdatePackageVersionOperation UpdatePackageVersionAsync(int timeout = 60, bool appendTimeTicks = true)
|
||||
{
|
||||
DebugCheckInitialize();
|
||||
if (_playMode == EPlayMode.EditorSimulateMode)
|
||||
@@ -202,7 +220,7 @@ namespace YooAsset
|
||||
}
|
||||
else if (_playMode == EPlayMode.HostPlayMode)
|
||||
{
|
||||
return _hostPlayModeImpl.UpdatePackageVersionAsync(PackageName, timeout);
|
||||
return _hostPlayModeImpl.UpdatePackageVersionAsync(PackageName, timeout, appendTimeTicks);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载状态
|
||||
/// </summary>
|
||||
public int Status;
|
||||
public string Status;
|
||||
|
||||
public int CompareTo(DebugBundleInfo other)
|
||||
{
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载状态
|
||||
/// </summary>
|
||||
public int Status;
|
||||
public string Status;
|
||||
|
||||
/// <summary>
|
||||
/// 依赖的资源包列表
|
||||
|
||||
@@ -105,7 +105,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadWebManifest)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_packageName, _packageVersion);
|
||||
string webURL = GetPatchManifestRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||||
_downloader = new UnityWebDataRequester();
|
||||
@@ -131,7 +131,8 @@ namespace YooAsset
|
||||
// 解析补丁清单
|
||||
try
|
||||
{
|
||||
_remotePatchManifest = PatchManifest.Deserialize(_downloader.GetText());
|
||||
byte[] bytesData = _downloader.GetData();
|
||||
_remotePatchManifest = PatchManifest.DeserializeFromBinary(bytesData);
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
|
||||
@@ -56,8 +56,8 @@ namespace YooAsset
|
||||
try
|
||||
{
|
||||
YooLogger.Log($"Load simulation manifest file : {_simulatePatchManifestPath}");
|
||||
string jsonContent = FileUtility.ReadFile(_simulatePatchManifestPath);
|
||||
var manifest = PatchManifest.Deserialize(jsonContent);
|
||||
byte[] bytesData = FileUtility.ReadAllBytes(_simulatePatchManifestPath);
|
||||
var manifest = PatchManifest.DeserializeFromBinary(bytesData);
|
||||
InitializedPackageVersion = manifest.PackageVersion;
|
||||
_impl.SetSimulatePatchManifest(manifest);
|
||||
_steps = ESteps.Done;
|
||||
@@ -491,7 +491,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadAppManifest)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
|
||||
string url = PathHelper.ConvertToWWWPath(filePath);
|
||||
_downloader = new UnityWebDataRequester();
|
||||
@@ -513,7 +513,8 @@ namespace YooAsset
|
||||
// 解析APP里的补丁清单
|
||||
try
|
||||
{
|
||||
Manifest = PatchManifest.Deserialize(_downloader.GetText());
|
||||
byte[] bytesData = _downloader.GetData();
|
||||
Manifest = PatchManifest.DeserializeFromBinary(bytesData);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
@@ -590,7 +591,7 @@ namespace YooAsset
|
||||
if (_steps == ESteps.CopyAppManifest)
|
||||
{
|
||||
string savePath = PersistentHelper.GetCacheManifestFilePath(_buildinPackageName);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_buildinPackageName, _buildinPackageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
|
||||
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
|
||||
string url = PathHelper.ConvertToWWWPath(filePath);
|
||||
_downloader = new UnityWebFileRequester();
|
||||
|
||||
@@ -171,7 +171,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.LoadWebManifest)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(_packageName, _packageVersion);
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_packageName, _packageVersion);
|
||||
string webURL = GetPatchManifestRequestURL(fileName);
|
||||
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
|
||||
_downloader2 = new UnityWebDataRequester();
|
||||
@@ -194,8 +194,8 @@ namespace YooAsset
|
||||
{
|
||||
try
|
||||
{
|
||||
string content = _downloader2.GetText();
|
||||
var manifest = PersistentHelper.SaveCacheManifestFile(_packageName, content);
|
||||
byte[] bytesData = _downloader2.GetData();
|
||||
var manifest = PersistentHelper.SaveCacheManifestFile(_packageName, bytesData);
|
||||
_impl.SetLocalPatchManifest(manifest);
|
||||
FoundNewManifest = true;
|
||||
_steps = ESteps.InitVerifyingCache;
|
||||
|
||||
@@ -60,14 +60,16 @@ namespace YooAsset
|
||||
private readonly HostPlayModeImpl _impl;
|
||||
private readonly string _packageName;
|
||||
private readonly int _timeout;
|
||||
private readonly bool _appendTimeTicks;
|
||||
private ESteps _steps = ESteps.None;
|
||||
private UnityWebDataRequester _downloader;
|
||||
|
||||
internal HostPlayModeUpdatePackageVersionOperation(HostPlayModeImpl impl, string packageName, int timeout)
|
||||
internal HostPlayModeUpdatePackageVersionOperation(HostPlayModeImpl impl, string packageName, int timeout, bool appendTimeTicks)
|
||||
{
|
||||
_impl = impl;
|
||||
_packageName = packageName;
|
||||
_timeout = timeout;
|
||||
_appendTimeTicks = appendTimeTicks;
|
||||
}
|
||||
internal override void Start()
|
||||
{
|
||||
@@ -130,8 +132,11 @@ namespace YooAsset
|
||||
else
|
||||
url = _impl.GetPatchDownloadMainURL(fileName);
|
||||
|
||||
// 注意:在URL末尾添加时间戳
|
||||
return $"{url}?{System.DateTime.UtcNow.Ticks}";
|
||||
// 在URL末尾添加时间戳
|
||||
if (_appendTimeTicks)
|
||||
return $"{url}?{System.DateTime.UtcNow.Ticks}";
|
||||
else
|
||||
return url;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -109,15 +109,8 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
|
||||
public PatchBundle(string bundleName, string fileHash, string fileCRC, long fileSize, bool isRawFile, byte loadMethod, string[] tags)
|
||||
public PatchBundle()
|
||||
{
|
||||
BundleName = bundleName;
|
||||
FileHash = fileHash;
|
||||
FileCRC = fileCRC;
|
||||
FileSize = fileSize;
|
||||
IsRawFile = isRawFile;
|
||||
LoadMethod = loadMethod;
|
||||
Tags = tags;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -266,48 +266,147 @@ namespace YooAsset
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 序列化
|
||||
/// 序列化(JSON文件)
|
||||
/// </summary>
|
||||
public static void Serialize(string savePath, PatchManifest patchManifest)
|
||||
public static void SerializeToJson(string savePath, PatchManifest manifest)
|
||||
{
|
||||
string json = JsonUtility.ToJson(patchManifest);
|
||||
string json = JsonUtility.ToJson(manifest, true);
|
||||
FileUtility.CreateFile(savePath, json);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 反序列化
|
||||
/// 序列化(二进制文件)
|
||||
/// </summary>
|
||||
public static PatchManifest Deserialize(string jsonData)
|
||||
public static void SerializeToBinary(string savePath, PatchManifest patchManifest)
|
||||
{
|
||||
PatchManifest patchManifest = JsonUtility.FromJson<PatchManifest>(jsonData);
|
||||
if (patchManifest == null)
|
||||
throw new System.Exception($"{nameof(PatchManifest)} deserialize object is null !");
|
||||
using (FileStream fs = new FileStream(savePath, FileMode.Create))
|
||||
{
|
||||
// 创建缓存器
|
||||
BufferWriter buffer = new BufferWriter(YooAssetSettings.PatchManifestFileMaxSize);
|
||||
|
||||
// 检测文件版本
|
||||
if (patchManifest.FileVersion != YooAssetSettings.PatchManifestFileVersion)
|
||||
throw new Exception($"The manifest file version are not compatible : {patchManifest.FileVersion} != {YooAssetSettings.PatchManifestFileVersion}");
|
||||
// 写入文件标记
|
||||
buffer.WriteUInt32(YooAssetSettings.PatchManifestFileSign);
|
||||
|
||||
// 写入文件版本
|
||||
buffer.WriteUTF8(patchManifest.FileVersion);
|
||||
|
||||
// 写入文件头信息
|
||||
buffer.WriteBool(patchManifest.EnableAddressable);
|
||||
buffer.WriteInt32(patchManifest.OutputNameStyle);
|
||||
buffer.WriteUTF8(patchManifest.PackageName);
|
||||
buffer.WriteUTF8(patchManifest.PackageVersion);
|
||||
|
||||
// 写入资源列表
|
||||
buffer.WriteInt32(patchManifest.AssetList.Count);
|
||||
for (int i = 0; i < patchManifest.AssetList.Count; i++)
|
||||
{
|
||||
var patchAsset = patchManifest.AssetList[i];
|
||||
buffer.WriteUTF8(patchAsset.Address);
|
||||
buffer.WriteUTF8(patchAsset.AssetPath);
|
||||
buffer.WriteUTF8Array(patchAsset.AssetTags);
|
||||
buffer.WriteInt32(patchAsset.BundleID);
|
||||
buffer.WriteInt32Array(patchAsset.DependIDs);
|
||||
}
|
||||
|
||||
// 写入资源包列表
|
||||
buffer.WriteInt32(patchManifest.BundleList.Count);
|
||||
for (int i = 0; i < patchManifest.BundleList.Count; i++)
|
||||
{
|
||||
var patchBundle = patchManifest.BundleList[i];
|
||||
buffer.WriteUTF8(patchBundle.BundleName);
|
||||
buffer.WriteUTF8(patchBundle.FileHash);
|
||||
buffer.WriteUTF8(patchBundle.FileCRC);
|
||||
buffer.WriteInt64(patchBundle.FileSize);
|
||||
buffer.WriteBool(patchBundle.IsRawFile);
|
||||
buffer.WriteByte(patchBundle.LoadMethod);
|
||||
buffer.WriteUTF8Array(patchBundle.Tags);
|
||||
}
|
||||
|
||||
// 写入文件流
|
||||
buffer.WriteToStream(fs);
|
||||
fs.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 反序列化(二进制文件)
|
||||
/// </summary>
|
||||
public static PatchManifest DeserializeFromBinary(byte[] binaryData)
|
||||
{
|
||||
// 创建缓存器
|
||||
BufferReader buffer = new BufferReader(binaryData);
|
||||
|
||||
// 读取文件标记
|
||||
uint fileSign = buffer.ReadUInt32();
|
||||
if (fileSign != YooAssetSettings.PatchManifestFileSign)
|
||||
throw new Exception("Invalid manifest file !");
|
||||
|
||||
PatchManifest manifest = new PatchManifest();
|
||||
{
|
||||
// 读取文件版本
|
||||
manifest.FileVersion = buffer.ReadUTF8();
|
||||
if (manifest.FileVersion != YooAssetSettings.PatchManifestFileVersion)
|
||||
throw new Exception($"The manifest file version are not compatible : {manifest.FileVersion} != {YooAssetSettings.PatchManifestFileVersion}");
|
||||
|
||||
// 读取文件头信息
|
||||
manifest.EnableAddressable = buffer.ReadBool();
|
||||
manifest.OutputNameStyle = buffer.ReadInt32();
|
||||
manifest.PackageName = buffer.ReadUTF8();
|
||||
manifest.PackageVersion = buffer.ReadUTF8();
|
||||
|
||||
// 读取资源列表
|
||||
int patchAssetCount = buffer.ReadInt32();
|
||||
manifest.AssetList = new List<PatchAsset>(patchAssetCount);
|
||||
for (int i = 0; i < patchAssetCount; i++)
|
||||
{
|
||||
var patchAsset = new PatchAsset();
|
||||
patchAsset.Address = buffer.ReadUTF8();
|
||||
patchAsset.AssetPath = buffer.ReadUTF8();
|
||||
patchAsset.AssetTags = buffer.ReadUTF8Array();
|
||||
patchAsset.BundleID = buffer.ReadInt32();
|
||||
patchAsset.DependIDs = buffer.ReadInt32Array();
|
||||
manifest.AssetList.Add(patchAsset);
|
||||
}
|
||||
|
||||
// 读取资源包列表
|
||||
int patchBundleCount = buffer.ReadInt32();
|
||||
manifest.BundleList = new List<PatchBundle>(patchBundleCount);
|
||||
for (int i = 0; i < patchBundleCount; i++)
|
||||
{
|
||||
var patchBundle = new PatchBundle();
|
||||
patchBundle.BundleName = buffer.ReadUTF8();
|
||||
patchBundle.FileHash = buffer.ReadUTF8();
|
||||
patchBundle.FileCRC = buffer.ReadUTF8();
|
||||
patchBundle.FileSize = buffer.ReadInt64();
|
||||
patchBundle.IsRawFile = buffer.ReadBool();
|
||||
patchBundle.LoadMethod = buffer.ReadByte();
|
||||
patchBundle.Tags = buffer.ReadUTF8Array();
|
||||
manifest.BundleList.Add(patchBundle);
|
||||
}
|
||||
}
|
||||
|
||||
// BundleList
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
foreach (var patchBundle in manifest.BundleList)
|
||||
{
|
||||
patchBundle.ParseBundle(patchManifest.PackageName, patchManifest.OutputNameStyle);
|
||||
patchManifest.BundleDic.Add(patchBundle.BundleName, patchBundle);
|
||||
patchBundle.ParseBundle(manifest.PackageName, manifest.OutputNameStyle);
|
||||
manifest.BundleDic.Add(patchBundle.BundleName, patchBundle);
|
||||
}
|
||||
|
||||
// AssetList
|
||||
foreach (var patchAsset in patchManifest.AssetList)
|
||||
foreach (var patchAsset in manifest.AssetList)
|
||||
{
|
||||
// 注意:我们不允许原始路径存在重名
|
||||
string assetPath = patchAsset.AssetPath;
|
||||
if (patchManifest.AssetDic.ContainsKey(assetPath))
|
||||
if (manifest.AssetDic.ContainsKey(assetPath))
|
||||
throw new Exception($"AssetPath have existed : {assetPath}");
|
||||
else
|
||||
patchManifest.AssetDic.Add(assetPath, patchAsset);
|
||||
manifest.AssetDic.Add(assetPath, patchAsset);
|
||||
}
|
||||
|
||||
return patchManifest;
|
||||
return manifest;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 生成Bundle文件的正式名称
|
||||
/// </summary>
|
||||
|
||||
@@ -78,6 +78,10 @@ namespace YooAsset
|
||||
{
|
||||
return _simulatePatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
bool IBundleServices.IsServicesValid()
|
||||
{
|
||||
return _simulatePatchManifest != null;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -44,9 +44,9 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 异步更新资源版本号
|
||||
/// </summary>
|
||||
public UpdatePackageVersionOperation UpdatePackageVersionAsync(string packageName, int timeout)
|
||||
public UpdatePackageVersionOperation UpdatePackageVersionAsync(string packageName, int timeout, bool appendTimeTicks)
|
||||
{
|
||||
var operation = new HostPlayModeUpdatePackageVersionOperation(this, packageName, timeout);
|
||||
var operation = new HostPlayModeUpdatePackageVersionOperation(this, packageName, timeout, appendTimeTicks);
|
||||
OperationSystem.StartOperation(operation);
|
||||
return operation;
|
||||
}
|
||||
@@ -428,6 +428,10 @@ namespace YooAsset
|
||||
{
|
||||
return LocalPatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
bool IBundleServices.IsServicesValid()
|
||||
{
|
||||
return LocalPatchManifest != null;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -129,6 +129,10 @@ namespace YooAsset
|
||||
{
|
||||
return _appPatchManifest.IsIncludeBundleFile(fileName);
|
||||
}
|
||||
bool IBundleServices.IsServicesValid()
|
||||
{
|
||||
return _appPatchManifest != null;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
namespace YooAsset
|
||||
{
|
||||
internal interface IBundleServices
|
||||
{
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取资源包信息
|
||||
/// </summary>
|
||||
@@ -42,5 +42,10 @@ namespace YooAsset
|
||||
/// 是否包含资源文件
|
||||
/// </summary>
|
||||
bool IsIncludeBundleFile(string fileName);
|
||||
|
||||
/// <summary>
|
||||
/// 服务接口是否有效
|
||||
/// </summary>
|
||||
bool IsServicesValid();
|
||||
}
|
||||
}
|
||||
@@ -16,13 +16,23 @@ namespace YooAsset
|
||||
public string RawFileVariant = "rawfile";
|
||||
|
||||
/// <summary>
|
||||
/// 补丁清单文件名称
|
||||
/// 清单文件名称
|
||||
/// </summary>
|
||||
public string PatchManifestFileName = "PatchManifest";
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 补丁清单文件格式版本
|
||||
/// 清单文件头标记
|
||||
/// </summary>
|
||||
public const uint PatchManifestFileSign = 0x594F4F;
|
||||
|
||||
/// <summary>
|
||||
/// 清单文件极限大小(100MB)
|
||||
/// </summary>
|
||||
public const int PatchManifestFileMaxSize = 104857600;
|
||||
|
||||
/// <summary>
|
||||
/// 清单文件格式版本
|
||||
/// </summary>
|
||||
public const string PatchManifestFileVersion = "1.3.4";
|
||||
|
||||
|
||||
@@ -51,11 +51,19 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 获取补丁清单文件完整名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestFileName(string packageName, string packageVersion)
|
||||
public static string GetPatchManifestBinaryFileName(string packageName, string packageVersion)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageVersion}.bytes";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单文件完整名称
|
||||
/// </summary>
|
||||
public static string GetPatchManifestJsonFileName(string packageName, string packageVersion)
|
||||
{
|
||||
return $"{Setting.PatchManifestFileName}_{packageName}_{packageVersion}.json";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取补丁清单哈希文件完整名称
|
||||
/// </summary>
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal struct BitMask32
|
||||
{
|
||||
private int _mask;
|
||||
|
||||
public static implicit operator int(BitMask32 mask) { return mask._mask; }
|
||||
public static implicit operator BitMask32(int mask) { return new BitMask32(mask); }
|
||||
|
||||
public BitMask32(int mask)
|
||||
{
|
||||
_mask = mask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 打开位
|
||||
/// </summary>
|
||||
public void Open(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 31)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask |= 1 << bit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭位
|
||||
/// </summary>
|
||||
public void Close(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 31)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask &= ~(1 << bit);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 位取反
|
||||
/// </summary>
|
||||
public void Reverse(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 31)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask ^= 1 << bit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 所有位取反
|
||||
/// </summary>
|
||||
public void Inverse()
|
||||
{
|
||||
_mask = ~_mask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 比对位值
|
||||
/// </summary>
|
||||
public bool Test(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 31)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
return (_mask & (1 << bit)) != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal struct BitMask64
|
||||
{
|
||||
private long _mask;
|
||||
|
||||
public static implicit operator long(BitMask64 mask) { return mask._mask; }
|
||||
public static implicit operator BitMask64(long mask) { return new BitMask64(mask); }
|
||||
|
||||
public BitMask64(long mask)
|
||||
{
|
||||
_mask = mask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 打开位
|
||||
/// </summary>
|
||||
public void Open(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 63)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask |= 1L << bit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭位
|
||||
/// </summary>
|
||||
public void Close(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 63)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask &= ~(1L << bit);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 位取反
|
||||
/// </summary>
|
||||
public void Reverse(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 63)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
_mask ^= 1L << bit;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 所有位取反
|
||||
/// </summary>
|
||||
public void Inverse()
|
||||
{
|
||||
_mask = ~_mask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 比对位值
|
||||
/// </summary>
|
||||
public bool Test(int bit)
|
||||
{
|
||||
if (bit < 0 || bit > 63)
|
||||
throw new ArgumentOutOfRangeException();
|
||||
else
|
||||
return (_mask & (1L << bit)) != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
160
Assets/YooAsset/Runtime/Utility/BufferReader.cs
Normal file
@@ -0,0 +1,160 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class BufferReader
|
||||
{
|
||||
private readonly byte[] _buffer;
|
||||
private int _index = 0;
|
||||
|
||||
public BufferReader(byte[] data)
|
||||
{
|
||||
_buffer = data;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缓冲区容量
|
||||
/// </summary>
|
||||
public int Capacity
|
||||
{
|
||||
get { return _buffer.Length; }
|
||||
}
|
||||
|
||||
public byte[] ReadBytes(int count)
|
||||
{
|
||||
CheckReaderIndex(count);
|
||||
var data = new byte[count];
|
||||
Buffer.BlockCopy(_buffer, _index, data, 0, count);
|
||||
_index += count;
|
||||
return data;
|
||||
}
|
||||
public byte ReadByte()
|
||||
{
|
||||
CheckReaderIndex(1);
|
||||
return _buffer[_index++];
|
||||
}
|
||||
|
||||
public bool ReadBool()
|
||||
{
|
||||
CheckReaderIndex(1);
|
||||
return _buffer[_index++] == 1;
|
||||
}
|
||||
public short ReadInt16()
|
||||
{
|
||||
CheckReaderIndex(2);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
short value = (short)((_buffer[_index]) | (_buffer[_index + 1] << 8));
|
||||
_index += 2;
|
||||
return value;
|
||||
}
|
||||
else
|
||||
{
|
||||
short value = (short)((_buffer[_index] << 8) | (_buffer[_index + 1]));
|
||||
_index += 2;
|
||||
return value;
|
||||
}
|
||||
}
|
||||
public ushort ReadUInt16()
|
||||
{
|
||||
return (ushort)ReadInt16();
|
||||
}
|
||||
public int ReadInt32()
|
||||
{
|
||||
CheckReaderIndex(4);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
int value = (_buffer[_index]) | (_buffer[_index + 1] << 8) | (_buffer[_index + 2] << 16) | (_buffer[_index + 3] << 24);
|
||||
_index += 4;
|
||||
return value;
|
||||
}
|
||||
else
|
||||
{
|
||||
int value = (_buffer[_index] << 24) | (_buffer[_index + 1] << 16) | (_buffer[_index + 2] << 8) | (_buffer[_index + 3]);
|
||||
_index += 4;
|
||||
return value;
|
||||
}
|
||||
}
|
||||
public uint ReadUInt32()
|
||||
{
|
||||
return (uint)ReadInt32();
|
||||
}
|
||||
public long ReadInt64()
|
||||
{
|
||||
CheckReaderIndex(8);
|
||||
if (BitConverter.IsLittleEndian)
|
||||
{
|
||||
int i1 = (_buffer[_index]) | (_buffer[_index + 1] << 8) | (_buffer[_index + 2] << 16) | (_buffer[_index + 3] << 24);
|
||||
int i2 = (_buffer[_index + 4]) | (_buffer[_index + 5] << 8) | (_buffer[_index + 6] << 16) | (_buffer[_index + 7] << 24);
|
||||
_index += 8;
|
||||
return (uint)i1 | ((long)i2 << 32);
|
||||
}
|
||||
else
|
||||
{
|
||||
int i1 = (_buffer[_index] << 24) | (_buffer[_index + 1] << 16) | (_buffer[_index + 2] << 8) | (_buffer[_index + 3]);
|
||||
int i2 = (_buffer[_index + 4] << 24) | (_buffer[_index + 5] << 16) | (_buffer[_index + 6] << 8) | (_buffer[_index + 7]);
|
||||
_index += 8;
|
||||
return (uint)i2 | ((long)i1 << 32);
|
||||
}
|
||||
}
|
||||
public ulong ReadUInt64()
|
||||
{
|
||||
return (ulong)ReadInt64();
|
||||
}
|
||||
|
||||
public string ReadUTF8()
|
||||
{
|
||||
ushort count = ReadUInt16();
|
||||
if (count == 0)
|
||||
return string.Empty;
|
||||
|
||||
CheckReaderIndex(count);
|
||||
string value = Encoding.UTF8.GetString(_buffer, _index, count);
|
||||
_index += count;
|
||||
return value;
|
||||
}
|
||||
public int[] ReadInt32Array()
|
||||
{
|
||||
ushort count = ReadUInt16();
|
||||
int[] values = new int[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
values[i] = ReadInt32();
|
||||
}
|
||||
return values;
|
||||
}
|
||||
public long[] ReadInt64Array()
|
||||
{
|
||||
ushort count = ReadUInt16();
|
||||
long[] values = new long[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
values[i] = ReadInt64();
|
||||
}
|
||||
return values;
|
||||
}
|
||||
public string[] ReadUTF8Array()
|
||||
{
|
||||
ushort count = ReadUInt16();
|
||||
string[] values = new string[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
values[i] = ReadUTF8();
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void CheckReaderIndex(int length)
|
||||
{
|
||||
if (_index + length > Capacity)
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77a44b35e325fd746b72741d7acf4106
|
||||
guid: 76257995ca887ad48ac02bd5d2174d9b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
179
Assets/YooAsset/Runtime/Utility/BufferWriter.cs
Normal file
@@ -0,0 +1,179 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 数据存储以小端字节序为标准
|
||||
/// </summary>
|
||||
internal class BufferWriter
|
||||
{
|
||||
private readonly byte[] _buffer;
|
||||
private int _index = 0;
|
||||
|
||||
public BufferWriter(int capacity)
|
||||
{
|
||||
_buffer = new byte[capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缓冲区容量
|
||||
/// </summary>
|
||||
public int Capacity
|
||||
{
|
||||
get { return _buffer.Length; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将有效数据写入文件流
|
||||
/// </summary>
|
||||
public void WriteToStream(FileStream fileStream)
|
||||
{
|
||||
fileStream.Write(_buffer, 0, _index);
|
||||
}
|
||||
|
||||
public void WriteBytes(byte[] data)
|
||||
{
|
||||
int count = data.Length;
|
||||
CheckWriterIndex(count);
|
||||
Buffer.BlockCopy(data, 0, _buffer, _index, count);
|
||||
_index += count;
|
||||
}
|
||||
public void WriteByte(byte value)
|
||||
{
|
||||
CheckWriterIndex(1);
|
||||
_buffer[_index++] = value;
|
||||
}
|
||||
|
||||
public void WriteBool(bool value)
|
||||
{
|
||||
WriteByte((byte)(value ? 1 : 0));
|
||||
}
|
||||
public void WriteInt16(short value)
|
||||
{
|
||||
WriteUInt16((ushort)value);
|
||||
}
|
||||
public void WriteUInt16(ushort value)
|
||||
{
|
||||
CheckWriterIndex(2);
|
||||
_buffer[_index++] = (byte)value;
|
||||
_buffer[_index++] = (byte)(value >> 8);
|
||||
}
|
||||
public void WriteInt32(int value)
|
||||
{
|
||||
WriteUInt32((uint)value);
|
||||
}
|
||||
public void WriteUInt32(uint value)
|
||||
{
|
||||
CheckWriterIndex(4);
|
||||
_buffer[_index++] = (byte)value;
|
||||
_buffer[_index++] = (byte)(value >> 8);
|
||||
_buffer[_index++] = (byte)(value >> 16);
|
||||
_buffer[_index++] = (byte)(value >> 24);
|
||||
}
|
||||
public void WriteInt64(long value)
|
||||
{
|
||||
WriteUInt64((ulong)value);
|
||||
}
|
||||
public void WriteUInt64(ulong value)
|
||||
{
|
||||
CheckWriterIndex(8);
|
||||
_buffer[_index++] = (byte)value;
|
||||
_buffer[_index++] = (byte)(value >> 8);
|
||||
_buffer[_index++] = (byte)(value >> 16);
|
||||
_buffer[_index++] = (byte)(value >> 24);
|
||||
_buffer[_index++] = (byte)(value >> 32);
|
||||
_buffer[_index++] = (byte)(value >> 40);
|
||||
_buffer[_index++] = (byte)(value >> 48);
|
||||
_buffer[_index++] = (byte)(value >> 56);
|
||||
}
|
||||
|
||||
public void WriteUTF8(string value)
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
WriteUInt16(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
byte[] bytes = Encoding.UTF8.GetBytes(value);
|
||||
int count = bytes.Length;
|
||||
if (count > ushort.MaxValue)
|
||||
throw new FormatException($"Write string length cannot be greater than {ushort.MaxValue} !");
|
||||
|
||||
WriteUInt16(Convert.ToUInt16(count));
|
||||
WriteBytes(bytes);
|
||||
}
|
||||
}
|
||||
public void WriteInt32Array(int[] values)
|
||||
{
|
||||
if (values == null)
|
||||
{
|
||||
WriteUInt16(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = values.Length;
|
||||
if (count > ushort.MaxValue)
|
||||
throw new FormatException($"Write array length cannot be greater than {ushort.MaxValue} !");
|
||||
|
||||
WriteUInt16(Convert.ToUInt16(count));
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
WriteInt32(values[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void WriteInt64Array(long[] values)
|
||||
{
|
||||
if (values == null)
|
||||
{
|
||||
WriteUInt16(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = values.Length;
|
||||
if (count > ushort.MaxValue)
|
||||
throw new FormatException($"Write array length cannot be greater than {ushort.MaxValue} !");
|
||||
|
||||
WriteUInt16(Convert.ToUInt16(count));
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
WriteInt64(values[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void WriteUTF8Array(string[] values)
|
||||
{
|
||||
if (values == null)
|
||||
{
|
||||
WriteUInt16(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int count = values.Length;
|
||||
if (count > ushort.MaxValue)
|
||||
throw new FormatException($"Write array length cannot be greater than {ushort.MaxValue} !");
|
||||
|
||||
WriteUInt16(Convert.ToUInt16(count));
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
WriteUTF8(values[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void CheckWriterIndex(int length)
|
||||
{
|
||||
if (_index + length > Capacity)
|
||||
{
|
||||
throw new IndexOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b03684bc5163694ab3983243512b4cc
|
||||
guid: a270f91ca07a38445949cb5e8195f0a2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -128,19 +128,19 @@ namespace YooAsset
|
||||
{
|
||||
YooLogger.Log($"Load sandbox patch manifest file : {packageName}");
|
||||
string filePath = GetCacheManifestFilePath(packageName);
|
||||
string jsonData = File.ReadAllText(filePath);
|
||||
return PatchManifest.Deserialize(jsonData);
|
||||
byte[] bytesData = File.ReadAllBytes(filePath);
|
||||
return PatchManifest.DeserializeFromBinary(bytesData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 存储沙盒内清单文件
|
||||
/// </summary>
|
||||
public static PatchManifest SaveCacheManifestFile(string packageName, string fileContent)
|
||||
public static PatchManifest SaveCacheManifestFile(string packageName, byte[] fileBytesData)
|
||||
{
|
||||
YooLogger.Log($"Save sandbox patch manifest file : {packageName}");
|
||||
var manifest = PatchManifest.Deserialize(fileContent);
|
||||
var manifest = PatchManifest.DeserializeFromBinary(fileBytesData);
|
||||
string savePath = GetCacheManifestFilePath(packageName);
|
||||
FileUtility.CreateFile(savePath, fileContent);
|
||||
FileUtility.CreateFile(savePath, fileBytesData);
|
||||
return manifest;
|
||||
}
|
||||
|
||||
|
||||
@@ -117,15 +117,25 @@ namespace YooAsset
|
||||
internal static class FileUtility
|
||||
{
|
||||
/// <summary>
|
||||
/// 读取文件
|
||||
/// 读取文件的文本数据
|
||||
/// </summary>
|
||||
public static string ReadFile(string filePath)
|
||||
public static string ReadAllText(string filePath)
|
||||
{
|
||||
if (File.Exists(filePath) == false)
|
||||
return string.Empty;
|
||||
return File.ReadAllText(filePath, Encoding.UTF8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 读取文件的字节数据
|
||||
/// </summary>
|
||||
public static byte[] ReadAllBytes(string filePath)
|
||||
{
|
||||
if (File.Exists(filePath) == false)
|
||||
return null;
|
||||
return File.ReadAllBytes(filePath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建文件(如果已经存在则删除旧文件)
|
||||
/// </summary>
|
||||
|
||||
@@ -9,6 +9,7 @@ namespace YooAsset
|
||||
public static partial class YooAssets
|
||||
{
|
||||
private static bool _isInitialize = false;
|
||||
private static GameObject _driver = null;
|
||||
private static readonly List<AssetsPackage> _packages = new List<AssetsPackage>();
|
||||
|
||||
/// <summary>
|
||||
@@ -23,13 +24,14 @@ namespace YooAsset
|
||||
{
|
||||
// 创建驱动器
|
||||
_isInitialize = true;
|
||||
UnityEngine.GameObject driverGo = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
|
||||
driverGo.AddComponent<YooAssetsDriver>();
|
||||
UnityEngine.Object.DontDestroyOnLoad(driverGo);
|
||||
_driver = new UnityEngine.GameObject($"[{nameof(YooAssets)}]");
|
||||
_driver.AddComponent<YooAssetsDriver>();
|
||||
UnityEngine.Object.DontDestroyOnLoad(_driver);
|
||||
YooLogger.Log($"{nameof(YooAssets)} initialize !");
|
||||
|
||||
#if DEBUG
|
||||
// 添加远程调试脚本
|
||||
driverGo.AddComponent<RemoteDebuggerInRuntime>();
|
||||
_driver.AddComponent<RemoteDebuggerInRuntime>();
|
||||
#endif
|
||||
|
||||
// 初始化异步系统
|
||||
@@ -37,27 +39,10 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新资源系统
|
||||
/// </summary>
|
||||
internal static void Update()
|
||||
{
|
||||
if (_isInitialize)
|
||||
{
|
||||
OperationSystem.Update();
|
||||
DownloadSystem.Update();
|
||||
|
||||
foreach (var package in _packages)
|
||||
{
|
||||
package.UpdatePackage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 销毁资源系统
|
||||
/// </summary>
|
||||
internal static void Destroy()
|
||||
public static void Destroy()
|
||||
{
|
||||
if (_isInitialize)
|
||||
{
|
||||
@@ -72,7 +57,26 @@ namespace YooAsset
|
||||
_packages.Clear();
|
||||
|
||||
_isInitialize = false;
|
||||
YooLogger.Log("YooAssets destroy all !");
|
||||
if (_driver != null)
|
||||
GameObject.Destroy(_driver);
|
||||
YooLogger.Log($"{nameof(YooAssets)} destroy all !");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新资源系统
|
||||
/// </summary>
|
||||
internal static void Update()
|
||||
{
|
||||
if (_isInitialize)
|
||||
{
|
||||
OperationSystem.Update();
|
||||
DownloadSystem.Update();
|
||||
|
||||
for (int i = 0; i < _packages.Count; i++)
|
||||
{
|
||||
_packages[i].UpdatePackage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,6 +106,18 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
/// <param name="packageName">资源包名称</param>
|
||||
public static AssetsPackage GetAssetsPackage(string packageName)
|
||||
{
|
||||
var package = TryGetAssetsPackage(packageName);
|
||||
if (package == null)
|
||||
YooLogger.Warning($"Not found assets package : {packageName}");
|
||||
return package;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 尝试获取资源包
|
||||
/// </summary>
|
||||
/// <param name="packageName">资源包名称</param>
|
||||
public static AssetsPackage TryGetAssetsPackage(string packageName)
|
||||
{
|
||||
if (_isInitialize == false)
|
||||
throw new Exception($"{nameof(YooAssets)} not initialize !");
|
||||
@@ -114,8 +130,6 @@ namespace YooAsset
|
||||
if (package.PackageName == packageName)
|
||||
return package;
|
||||
}
|
||||
|
||||
YooLogger.Warning($"Not found assets package : {packageName}");
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,14 +12,6 @@ namespace YooAsset
|
||||
DebugCheckDuplicateDriver();
|
||||
YooAssets.Update();
|
||||
}
|
||||
void OnDestroy()
|
||||
{
|
||||
YooAssets.Destroy();
|
||||
}
|
||||
void OnApplicationQuit()
|
||||
{
|
||||
YooAssets.Destroy();
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugCheckDuplicateDriver()
|
||||
|
||||
@@ -1,692 +0,0 @@
|
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fileFormatVersion: 2
|
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guid: 67fa0069e75d5734fbeb60b68392703b
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ModelImporter:
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serializedVersion: 20200
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internalIDToNameTable:
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1: 100000
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1: 100006
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1: 100008
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||||
1: 100012
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1: 100014
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1: 100016
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1: 100018
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1: 100020
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|
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1: 100022
|
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second: Index_Intermediate_Right
|
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|
||||
1: 100024
|
||||
second: Index_Proximal_Left
|
||||
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|
||||
1: 100026
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||||
second: Index_Proximal_Right
|
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|
||||
1: 100028
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||||
1: 100030
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1: 100032
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1: 100034
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|
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1: 100036
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||||
1: 100038
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||||
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|
||||
1: 100040
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|
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|
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1: 100042
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1: 100044
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1: 100046
|
||||
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|
||||
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|
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1: 100048
|
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second: RestOfFingers_Proximal_Right
|
||||
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|
||||
1: 100050
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|
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|
||||
1: 100052
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|
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|
||||
1: 100054
|
||||
second: Shoulder_Right
|
||||
- first:
|
||||
1: 100056
|
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|
||||
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|
||||
1: 100058
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|
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|
||||
1: 100060
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|
||||
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|
||||
1: 100062
|
||||
second: Thumb_Intermediate_Right
|
||||
- first:
|
||||
1: 100064
|
||||
second: Thumb_Proximal_Left
|
||||
- first:
|
||||
1: 100066
|
||||
second: Thumb_Proximal_Right
|
||||
- first:
|
||||
1: 100068
|
||||
second: Toe_Left
|
||||
- first:
|
||||
1: 100070
|
||||
second: Toe_Right
|
||||
- first:
|
||||
1: 100072
|
||||
second: Toetip_Left
|
||||
- first:
|
||||
1: 100074
|
||||
second: Toetip_Right
|
||||
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|
||||
1: 100076
|
||||
second: UpperArm_Left
|
||||
- first:
|
||||
1: 100078
|
||||
second: UpperArm_Right
|
||||
- first:
|
||||
1: 100080
|
||||
second: UpperLeg_Left
|
||||
- first:
|
||||
1: 100082
|
||||
second: UpperLeg_Right
|
||||
- first:
|
||||
4: 400000
|
||||
second: Chest
|
||||
- first:
|
||||
4: 400002
|
||||
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|
||||
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|
||||
4: 400004
|
||||
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|
||||
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|
||||
4: 400006
|
||||
second: Foot_Right
|
||||
- first:
|
||||
4: 400008
|
||||
second: //RootNode
|
||||
- first:
|
||||
4: 400010
|
||||
second: Footman_Mesh
|
||||
- first:
|
||||
4: 400012
|
||||
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|
||||
- first:
|
||||
4: 400014
|
||||
second: Hand_Right
|
||||
- first:
|
||||
4: 400016
|
||||
second: Head
|
||||
- first:
|
||||
4: 400018
|
||||
second: Hips
|
||||
- first:
|
||||
4: 400020
|
||||
second: Index_Intermediate_Left
|
||||
- first:
|
||||
4: 400022
|
||||
second: Index_Intermediate_Right
|
||||
- first:
|
||||
4: 400024
|
||||
second: Index_Proximal_Left
|
||||
- first:
|
||||
4: 400026
|
||||
second: Index_Proximal_Right
|
||||
- first:
|
||||
4: 400028
|
||||
second: J_Tip
|
||||
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|
||||
4: 400030
|
||||
second: Jaw
|
||||
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|
||||
4: 400032
|
||||
second: LowerArm_Left
|
||||
- first:
|
||||
4: 400034
|
||||
second: LowerArm_Right
|
||||
- first:
|
||||
4: 400036
|
||||
second: LowerLeg_Left
|
||||
- first:
|
||||
4: 400038
|
||||
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|
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|
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|
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|
||||
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|
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|
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4: 400044
|
||||
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|
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|
||||
4: 400046
|
||||
second: RestOfFingers_Proximal_Left
|
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- first:
|
||||
4: 400048
|
||||
second: RestOfFingers_Proximal_Right
|
||||
- first:
|
||||
4: 400050
|
||||
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|
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- first:
|
||||
4: 400052
|
||||
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|
||||
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|
||||
4: 400054
|
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second: Shoulder_Right
|
||||
- first:
|
||||
4: 400056
|
||||
second: Spine
|
||||
- first:
|
||||
4: 400058
|
||||
second: Sword
|
||||
- first:
|
||||
4: 400060
|
||||
second: Thumb_Intermediate_Left
|
||||
- first:
|
||||
4: 400062
|
||||
second: Thumb_Intermediate_Right
|
||||
- first:
|
||||
4: 400064
|
||||
second: Thumb_Proximal_Left
|
||||
- first:
|
||||
4: 400066
|
||||
second: Thumb_Proximal_Right
|
||||
- first:
|
||||
4: 400068
|
||||
second: Toe_Left
|
||||
- first:
|
||||
4: 400070
|
||||
second: Toe_Right
|
||||
- first:
|
||||
4: 400072
|
||||
second: Toetip_Left
|
||||
- first:
|
||||
4: 400074
|
||||
second: Toetip_Right
|
||||
- first:
|
||||
4: 400076
|
||||
second: UpperArm_Left
|
||||
- first:
|
||||
4: 400078
|
||||
second: UpperArm_Right
|
||||
- first:
|
||||
4: 400080
|
||||
second: UpperLeg_Left
|
||||
- first:
|
||||
4: 400082
|
||||
second: UpperLeg_Right
|
||||
- first:
|
||||
43: 4300000
|
||||
second: Footman_Mesh
|
||||
- first:
|
||||
74: 7400000
|
||||
second: attack
|
||||
- first:
|
||||
95: 9500000
|
||||
second: //RootNode
|
||||
- first:
|
||||
111: 11100000
|
||||
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|
||||
- first:
|
||||
137: 13700000
|
||||
second: Footman_Mesh
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 1
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
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motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
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animationImportErrors:
|
||||
animationImportWarnings:
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animationRetargetingWarnings:
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animationDoRetargetingWarnings: 0
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animationCompression: 3
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animationRotationError: 0.5
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|
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|
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extraExposedTransformPaths: []
|
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extraUserProperties: []
|
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clipAnimations:
|
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- serializedVersion: 16
|
||||
name: attack
|
||||
takeName: Take 001
|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
weight: 1
|
||||
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|
||||
weight: 1
|
||||
- path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right
|
||||
weight: 1
|
||||
- path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/RestOfFingers_Proximal_Right/RestOfFingers_Intermediate_Right
|
||||
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|
||||
- path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right
|
||||
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|
||||
- path: Hips/Spine/Chest/Shoulder_Right/UpperArm_Right/LowerArm_Right/Hand_Right/Thumb_Proximal_Right/Thumb_Intermediate_Right
|
||||
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|
||||
- path: Hips/Sword
|
||||
weight: 1
|
||||
- path: Hips/UpperLeg_Left
|
||||
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|
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- path: Hips/UpperLeg_Left/LowerLeg_Left
|
||||
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|
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- path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left
|
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|
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- path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left
|
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|
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- path: Hips/UpperLeg_Left/LowerLeg_Left/Foot_Left/Toe_Left/Toetip_Left
|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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meshes:
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||||
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|
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||||
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|
||||
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