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70 Commits

Author SHA1 Message Date
hevinci
9be5ec0f31 Update CHANGELOG.md 2023-02-14 11:49:35 +08:00
hevinci
a8a0c3831b Update package.json 2023-02-14 11:49:21 +08:00
hevinci
ef31d5a938 update asset system
修复资源加载代码逻辑错误。
2023-02-14 11:40:35 +08:00
hevinci
812db6dafe fix #65
修复构建逻辑代码错误。
2023-02-14 11:39:01 +08:00
hevinci
66fe2f0995 Update CHANGELOG.md 2023-02-10 17:41:48 +08:00
hevinci
3b40cc7833 Update package.json 2023-02-10 17:41:29 +08:00
hevinci
5a01ca061a update AssetBundleBuilder
unity2021开始不再支持内置构建管线。
2023-02-10 17:41:08 +08:00
hevinci
ef0cc05f5c update cache system 2023-02-10 16:13:08 +08:00
hevinci
c5c6e4ae23 update AssetBundleBuilder 2023-02-10 15:16:24 +08:00
hevinci
1c2bbfea93 update asset system
修复了WEBGL平台加载原生文件失败的问题
2023-02-09 16:57:01 +08:00
hevinci
8893317f59 update space shooter 2023-02-09 14:08:04 +08:00
hevinci
ca8b5c85dd update sapce shooter
移除了BetterStreamingAssets插件,并使用安卓原生接口类代替。
2023-02-09 12:02:00 +08:00
hevinci
2612764922 Update README.md 2023-02-07 18:39:42 +08:00
hevinci
8ce8e81792 update new cache system
重新设计了资源缓存系统
2023-02-07 18:39:08 +08:00
hevinci
33a1b9d4bf update shader variant collector 2023-02-06 17:50:36 +08:00
hevinci
03abac082c update shader variant collector 2023-02-02 10:05:20 +08:00
hevinci
3672a7e1fa update shader variant collector
着色器变种收集增加分批处理功能。
2023-02-01 19:32:37 +08:00
hevinci
df27e7ba75 update shader variant collector
优化着色器变种收集代码
2023-02-01 18:59:47 +08:00
hevinci
423655e1ca update asset system
修复了通过Handle句柄查询资源包下载进度为零的问题。
2023-01-31 18:14:03 +08:00
hevinci
f620223613 update asset system 2023-01-31 17:00:07 +08:00
hevinci
365a94d7b7 update settings 2023-01-31 16:57:43 +08:00
hevinci
a98efd83b6 update operation system 2023-01-31 16:26:28 +08:00
hevinci
cc75594747 update patch system
修复WebGL平台本地文件验证报错。
2023-01-05 19:01:45 +08:00
hevinci
e5de104933 update runtime code 2023-01-03 17:00:35 +08:00
hevinci
954e76ab33 Update CHANGELOG.md 2023-01-03 10:06:51 +08:00
hevinci
82bda518c9 Update package.json 2023-01-03 10:06:41 +08:00
hevinci
cdc5bcd31f fix #56
修复更新资源清单错误计算超时时间的问题。
2022-12-29 14:23:16 +08:00
hevinci
61f6d480ae Update runtime code
修复清单解析异步操作的进度条变化
2022-12-28 16:44:25 +08:00
hevinci
df6df3548c Update document 2022-12-27 10:20:13 +08:00
hevinci
ac839450e2 update runtime code 2022-12-27 10:19:35 +08:00
hevinci
4fa01e1a29 update editor code 2022-12-27 10:18:57 +08:00
hevinci
db2a45ec35 Update CHANGELOG.md 2022-12-26 01:21:07 +08:00
hevinci
76c6f5cc1c Update package.json 2022-12-26 01:20:48 +08:00
hevinci
339b519881 update editor code 2022-12-26 01:04:43 +08:00
hevinci
de2fab1370 update runtime code 2022-12-26 01:04:35 +08:00
hevinci
fd4b6794cc update samples 2022-12-26 00:49:40 +08:00
hevinci
f3e3f7cf85 update runtime code 2022-12-26 00:48:56 +08:00
hevinci
dd824254a9 update runtime code 2022-12-25 00:25:41 +08:00
hevinci
16943d4590 update runtime code 2022-12-24 22:09:14 +08:00
hevinci
a95697088b update editor code 2022-12-24 22:03:29 +08:00
hevinci
f771a98f25 update editor code
修复开启UniqueBundleName选项后,SBP构建报错的问题。
2022-12-21 17:11:09 +08:00
hevinci
3b1a8beadf update runtime code 2022-12-21 17:10:28 +08:00
hevinci
209e9d7705 update samples 2022-12-21 12:06:07 +08:00
hevinci
de09a042e6 update runtime code 2022-12-21 12:05:05 +08:00
hevinci
66cd491493 update editor code 2022-12-21 12:04:56 +08:00
hevinci
4a158319e5 update runtime code 2022-12-21 10:54:22 +08:00
hevinci
b322a848ba update samples 2022-12-20 16:17:16 +08:00
hevinci
4e759134bd update runtime code 2022-12-20 16:17:01 +08:00
hevinci
5c16171781 update runtime code 2022-12-18 21:55:49 +08:00
hevinci
08ad68d4a2 update samples 2022-12-17 22:38:26 +08:00
hevinci
2ace30acd8 update runtime code 2022-12-17 22:37:39 +08:00
hevinci
fc55b1be82 update runtime code 2022-12-17 18:13:08 +08:00
hevinci
b287dfedcf update samples 2022-12-17 18:08:49 +08:00
hevinci
d6984f0ad4 update editor code 2022-12-17 18:08:38 +08:00
hevinci
85cb1ed3f6 update runtime code
优化清单分帧加载方式。
2022-12-17 18:08:23 +08:00
hevinci
32b5240fcc update patch system
缓存文件验证采取分帧处理。
2022-12-14 21:53:09 +08:00
hevinci
7b9fda2298 update download system
优化资源文件下载流程。
2022-12-13 23:30:16 +08:00
hevinci
15a605b677 update UniTask sample 2022-12-13 12:22:27 +08:00
hevinci
f4a3fcece8 Fixed #54 2022-12-13 11:46:39 +08:00
hevinci
d67fc31c26 update patch system
初始化的时候检测覆盖安装
2022-12-13 11:29:22 +08:00
hevinci
889000d8a8 update samples 2022-12-12 20:16:34 +08:00
hevinci
e827e74cc7 update runtime code 2022-12-07 19:10:13 +08:00
hevinci
45ca1ebf02 update runtime logic
优化字符串拼接方法。
2022-12-07 17:52:32 +08:00
hevinci
3a81d7babd update editor logic 2022-12-07 17:52:02 +08:00
hevinci
a1d5949177 Update document 2022-12-07 15:10:30 +08:00
hevinci
d7ae52160b update runtime logic
优化了补丁清单解析。
2022-12-07 11:26:08 +08:00
hevinci
e3fa33b9b5 update editor logic
移除BundleName_HashName选项。
2022-12-07 11:25:41 +08:00
hevinci
ac251114ff update samples 2022-12-05 16:30:47 +08:00
hevinci
824d1c1501 update asset system 2022-12-05 16:29:45 +08:00
hevinci
ac88fd5cf6 update asset sytem
资源句柄类增加GetDownloadReport()方法。
2022-12-05 14:36:26 +08:00
159 changed files with 4387 additions and 4840 deletions

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@@ -2,6 +2,75 @@
All notable changes to this package will be documented in this file. All notable changes to this package will be documented in this file.
## [1.4.4-preview] - 2023-02-14
### Fixed
- (#65)修复了AssetBundle构建宏逻辑错误。
- 修复了AssetBundle加载宏逻辑错误。
## [1.4.3-preview] - 2023-02-10
全新的缓存系统!
### Fixed
- 修复了WebGL平台本地文件验证报错。
- 修复了WEBGL平台加载原生文件失败的问题。
- 修复了通过Handle句柄查询资源包下载进度为零的问题。
### Changed
- 着色器变种收集增加分批次处理功能。
- Unity2021版本开始不再支持内置构建管线。
### Removed
- 太空战机DEMO移除了BetterStreamingAssets插件。
## [1.4.2-preview] - 2023-01-03
### Fixed
- 修复了清单解析异步操作的进度条变化错误。
- 修复了更新资源清单错误计算超时时间的问题。
## [1.4.1-preview] - 2022-12-26
### Fixed
- 修复了开启UniqueBundleName选项后SBP构建报错的问题。
### Added
- 新增了AssetsPackage.PreDownloadPackageAsync()方法
````c#
/// <summary>
/// 预下载指定版本的包裹资源
/// </summary>
/// <param name="packageVersion">下载的包裹版本</param>
/// <param name="timeout">超时时间默认值60秒</param>
public PreDownloadPackageOperation PreDownloadPackageAsync(string packageVersion, int timeout = 60)
````
- 新增了OperationHandleBase.GetDownloadReport()方法
````c#
/// <summary>
/// 获取下载报告
/// </summary>
public DownloadReport GetDownloadReport();
````
### Changed
- 优化了资源清单更新流程,支持缓存下载的清单。
- 优化了清单文件的解析流程,支持分帧解析避免卡顿。
- 优化了缓存文件的验证流程,支持分帧处理。
- 初始化的时候支持覆盖安装检测,然后清理所有的缓存清单文件。
- ClearPackageUnusedCacheFilesAsync重名为ClearUnusedCacheFilesAsync
## [1.4.0-preview] - 2022-12-04 ## [1.4.0-preview] - 2022-12-04
### Fixed ### Fixed

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@@ -220,15 +220,27 @@ namespace YooAsset.Editor
private void RefreshWindow() private void RefreshWindow()
{ {
var buildPipeline = AssetBundleBuilderSettingData.Setting.BuildPipeline;
var buildMode = AssetBundleBuilderSettingData.Setting.BuildMode; var buildMode = AssetBundleBuilderSettingData.Setting.BuildMode;
var copyOption = AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption; var copyOption = AssetBundleBuilderSettingData.Setting.CopyBuildinFileOption;
bool enableElement = buildMode == EBuildMode.ForceRebuild; bool enableElement = buildMode == EBuildMode.ForceRebuild;
bool tagsFiledVisible = copyOption == ECopyBuildinFileOption.ClearAndCopyByTags || copyOption == ECopyBuildinFileOption.OnlyCopyByTags; bool tagsFiledVisible = copyOption == ECopyBuildinFileOption.ClearAndCopyByTags || copyOption == ECopyBuildinFileOption.OnlyCopyByTags;
_encryptionField.SetEnabled(enableElement);
_compressionField.SetEnabled(enableElement); if (buildPipeline == EBuildPipeline.BuiltinBuildPipeline)
_outputNameStyleField.SetEnabled(enableElement); {
_copyBuildinFileOptionField.SetEnabled(enableElement); _compressionField.SetEnabled(enableElement);
_copyBuildinFileTagsField.SetEnabled(enableElement); _outputNameStyleField.SetEnabled(enableElement);
_copyBuildinFileOptionField.SetEnabled(enableElement);
_copyBuildinFileTagsField.SetEnabled(enableElement);
}
else
{
_compressionField.SetEnabled(true);
_outputNameStyleField.SetEnabled(true);
_copyBuildinFileOptionField.SetEnabled(true);
_copyBuildinFileTagsField.SetEnabled(true);
}
_copyBuildinFileTagsField.visible = tagsFiledVisible; _copyBuildinFileTagsField.visible = tagsFiledVisible;
} }
private void SaveBtn_clicked() private void SaveBtn_clicked()

View File

@@ -23,7 +23,7 @@ namespace YooAsset.Editor
var buildResult = builder.Run(buildParameters); var buildResult = builder.Run(buildParameters);
if (buildResult.Success) if (buildResult.Success)
{ {
string manifestFileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion); string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}"; string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
return manifestFilePath; return manifestFilePath;
} }

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@@ -175,8 +175,7 @@ namespace YooAsset.Editor
if (IsShaderAsset) if (IsShaderAsset)
{ {
string shareBundleName = YooAssetSettingsData.GetUnityShadersBundleFullName(); _shareBundleName = YooAssetSettingsData.GetUnityShadersBundleFullName(uniqueBundleName, packageName);
_shareBundleName = EditorTools.GetRegularPath(shareBundleName).ToLower();
} }
else else
{ {
@@ -184,28 +183,34 @@ namespace YooAsset.Editor
{ {
IPackRule packRule = PackDirectory.StaticPackRule; IPackRule packRule = PackDirectory.StaticPackRule;
var bundleName = packRule.GetBundleName(new PackRuleData(AssetPath)); var bundleName = packRule.GetBundleName(new PackRuleData(AssetPath));
var shareBundleName = $"share_{bundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}"; if (YooAssetSettingsData.Setting.RegularBundleName)
_shareBundleName = EditorTools.GetRegularPath(shareBundleName).ToLower(); bundleName = EditorTools.GetRegularPath(bundleName).Replace('/', '_').Replace('.', '_').ToLower();
} else
} bundleName = EditorTools.GetRegularPath(bundleName).ToLower();
if (uniqueBundleName) if (uniqueBundleName)
{ _shareBundleName = $"{packageName.ToLower()}_share_{bundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
if (string.IsNullOrEmpty(_shareBundleName) == false) else
_shareBundleName = $"{packageName.ToLower()}_{_shareBundleName}"; _shareBundleName = $"share_{bundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
}
} }
} }
else else
{ {
if (IsRawAsset) if (IsRawAsset)
{ {
string mainBundleName = $"{_mainBundleName}.{YooAssetSettingsData.Setting.RawFileVariant}"; string mainBundleName = $"{_mainBundleName}.{YooAssetSettingsData.Setting.RawBundleFileVariant}";
_mainBundleName = EditorTools.GetRegularPath(mainBundleName).ToLower(); _mainBundleName = mainBundleName.ToLower();
} }
else else
{ {
string mainBundleName = $"{_mainBundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}"; string mainBundleName = $"{_mainBundleName}.{YooAssetSettingsData.Setting.AssetBundleFileVariant}";
_mainBundleName = EditorTools.GetRegularPath(mainBundleName).ToLower(); ; _mainBundleName = mainBundleName.ToLower(); ;
}
if (uniqueBundleName)
{
_mainBundleName = $"{packageName.ToLower()}_{_mainBundleName}";
} }
} }
} }

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@@ -33,7 +33,7 @@ namespace YooAsset.Editor
// 开始构建 // 开始构建
IBundleBuildResults buildResults; IBundleBuildResults buildResults;
var buildParameters = buildParametersContext.GetSBPBuildParameters(); var buildParameters = buildParametersContext.GetSBPBuildParameters();
var shadersBunldeName = YooAssetSettingsData.GetUnityShadersBundleFullName(); var shadersBunldeName = YooAssetSettingsData.GetUnityShadersBundleFullName(buildMapContext.UniqueBundleName, buildParametersContext.Parameters.PackageName);
var taskList = SBPBuildTasks.Create(shadersBunldeName); var taskList = SBPBuildTasks.Create(shadersBunldeName);
ReturnCode exitCode = ContentPipeline.BuildAssetBundles(buildParameters, buildContent, out buildResults, taskList); ReturnCode exitCode = ContentPipeline.BuildAssetBundles(buildParameters, buildContent, out buildResults, taskList);
if (exitCode < 0) if (exitCode < 0)

View File

@@ -45,7 +45,7 @@ namespace YooAsset.Editor
// 拷贝补丁清单文件 // 拷贝补丁清单文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildPackageName, buildPackageVersion); string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}"; string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{streamingAssetsDirectory}/{fileName}"; string destPath = $"{streamingAssetsDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true); EditorTools.CopyFile(sourcePath, destPath, true);
@@ -53,7 +53,7 @@ namespace YooAsset.Editor
// 拷贝补丁清单哈希文件 // 拷贝补丁清单哈希文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(buildPackageName, buildPackageVersion); string fileName = YooAssetSettingsData.GetPackageHashFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}"; string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{streamingAssetsDirectory}/{fileName}"; string destPath = $"{streamingAssetsDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true); EditorTools.CopyFile(sourcePath, destPath, true);
@@ -61,7 +61,7 @@ namespace YooAsset.Editor
// 拷贝补丁清单版本文件 // 拷贝补丁清单版本文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(buildPackageName); string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildPackageName);
string sourcePath = $"{packageOutputDirectory}/{fileName}"; string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{streamingAssetsDirectory}/{fileName}"; string destPath = $"{streamingAssetsDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true); EditorTools.CopyFile(sourcePath, destPath, true);

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@@ -42,41 +42,42 @@ namespace YooAsset.Editor
patchManifest.AssetList = GetAllPatchAsset(context, patchManifest); patchManifest.AssetList = GetAllPatchAsset(context, patchManifest);
// 更新Unity内置资源包的引用关系 // 更新Unity内置资源包的引用关系
string shadersBunldeName = YooAssetSettingsData.GetUnityShadersBundleFullName(buildMapContext.UniqueBundleName, buildParameters.PackageName);
if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline) if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
{ {
if (buildParameters.BuildMode == EBuildMode.IncrementalBuild) if (buildParameters.BuildMode == EBuildMode.IncrementalBuild)
{ {
var buildResultContext = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>(); var buildResultContext = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
UpdateBuiltInBundleReference(patchManifest, buildResultContext.Results); UpdateBuiltInBundleReference(patchManifest, buildResultContext.Results, shadersBunldeName);
} }
} }
// 创建补丁清单文本文件 // 创建补丁清单文本文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion); string fileName = YooAssetSettingsData.GetManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}"; string filePath = $"{packageOutputDirectory}/{fileName}";
PatchManifest.SerializeToJson(filePath, patchManifest); PatchManifestTools.SerializeToJson(filePath, patchManifest);
BuildRunner.Log($"创建补丁清单文件:{filePath}"); BuildRunner.Log($"创建补丁清单文件:{filePath}");
} }
// 创建补丁清单二进制文件 // 创建补丁清单二进制文件
string packageHash; string packageHash;
{ {
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion); string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}"; string filePath = $"{packageOutputDirectory}/{fileName}";
PatchManifest.SerializeToBinary(filePath, patchManifest); PatchManifestTools.SerializeToBinary(filePath, patchManifest);
packageHash = HashUtility.FileMD5(filePath); packageHash = HashUtility.FileMD5(filePath);
BuildRunner.Log($"创建补丁清单文件:{filePath}"); BuildRunner.Log($"创建补丁清单文件:{filePath}");
PatchManifestContext patchManifestContext = new PatchManifestContext(); PatchManifestContext patchManifestContext = new PatchManifestContext();
byte[] bytesData = FileUtility.ReadAllBytes(filePath); byte[] bytesData = FileUtility.ReadAllBytes(filePath);
patchManifestContext.Manifest = PatchManifest.DeserializeFromBinary(bytesData); patchManifestContext.Manifest = PatchManifestTools.DeserializeFromBinary(bytesData);
context.SetContextObject(patchManifestContext); context.SetContextObject(patchManifestContext);
} }
// 创建补丁清单哈希文件 // 创建补丁清单哈希文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(buildParameters.PackageName, buildParameters.PackageVersion); string fileName = YooAssetSettingsData.GetPackageHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}"; string filePath = $"{packageOutputDirectory}/{fileName}";
FileUtility.CreateFile(filePath, packageHash); FileUtility.CreateFile(filePath, packageHash);
BuildRunner.Log($"创建补丁清单哈希文件:{filePath}"); BuildRunner.Log($"创建补丁清单哈希文件:{filePath}");
@@ -84,7 +85,7 @@ namespace YooAsset.Editor
// 创建补丁清单版本文件 // 创建补丁清单版本文件
{ {
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(buildParameters.PackageName); string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildParameters.PackageName);
string filePath = $"{packageOutputDirectory}/{fileName}"; string filePath = $"{packageOutputDirectory}/{fileName}";
FileUtility.CreateFile(filePath, buildParameters.PackageVersion); FileUtility.CreateFile(filePath, buildParameters.PackageVersion);
BuildRunner.Log($"创建补丁清单版本文件:{filePath}"); BuildRunner.Log($"创建补丁清单版本文件:{filePath}");
@@ -165,10 +166,9 @@ namespace YooAsset.Editor
/// <summary> /// <summary>
/// 更新Unity内置资源包的引用关系 /// 更新Unity内置资源包的引用关系
/// </summary> /// </summary>
private void UpdateBuiltInBundleReference(PatchManifest patchManifest, IBundleBuildResults buildResults) private void UpdateBuiltInBundleReference(PatchManifest patchManifest, IBundleBuildResults buildResults, string shadersBunldeName)
{ {
// 获取所有依赖着色器资源包的资源包列表 // 获取所有依赖着色器资源包的资源包列表
string shadersBunldeName = YooAssetSettingsData.GetUnityShadersBundleFullName();
List<string> shaderBundleReferenceList = new List<string>(); List<string> shaderBundleReferenceList = new List<string>();
foreach (var valuePair in buildResults.BundleInfos) foreach (var valuePair in buildResults.BundleInfos)
{ {

View File

@@ -16,12 +16,17 @@ namespace YooAsset.Editor
var buildParameters = buildParametersContext.Parameters; var buildParameters = buildParametersContext.Parameters;
#if UNITY_2021_1_OR_NEWER
if (buildParameters.BuildPipeline == EBuildPipeline.BuiltinBuildPipeline)
throw new Exception($"Unity2021 or newer not support {nameof(EBuildPipeline.BuiltinBuildPipeline)}, Please use {nameof(EBuildPipeline.ScriptableBuildPipeline)}");
#endif
// 检测构建参数合法性 // 检测构建参数合法性
if (buildParameters.BuildTarget == BuildTarget.NoTarget) if (buildParameters.BuildTarget == BuildTarget.NoTarget)
throw new Exception("请选择目标平台"); throw new Exception("请选择目标平台");
if (string.IsNullOrEmpty(buildParameters.PackageName)) if (string.IsNullOrEmpty(buildParameters.PackageName))
throw new Exception("包裹名称不能为空"); throw new Exception("包裹名称不能为空");
if(string.IsNullOrEmpty(buildParameters.PackageVersion)) if (string.IsNullOrEmpty(buildParameters.PackageVersion))
throw new Exception("包裹版本不能为空"); throw new Exception("包裹版本不能为空");
if (buildParameters.BuildMode != EBuildMode.SimulateBuild) if (buildParameters.BuildMode != EBuildMode.SimulateBuild)

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@@ -48,7 +48,7 @@ namespace YooAsset.Editor
// 4.更新补丁包输出的文件路径 // 4.更新补丁包输出的文件路径
foreach (var bundleInfo in buildMapContext.BundleInfos) foreach (var bundleInfo in buildMapContext.BundleInfos)
{ {
string patchFileName = PatchManifest.CreateBundleFileName(outputNameStyle, bundleInfo.BundleName, bundleInfo.PatchInfo.PatchFileHash); string patchFileName = PatchManifestTools.CreateBundleFileName(outputNameStyle, bundleInfo.BundleName, bundleInfo.PatchInfo.PatchFileHash, bundleInfo.IsRawFile);
bundleInfo.PatchInfo.PatchOutputFilePath = $"{packageOutputDirectory}/{patchFileName}"; bundleInfo.PatchInfo.PatchOutputFilePath = $"{packageOutputDirectory}/{patchFileName}";
} }
} }

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@@ -7,23 +7,13 @@ namespace YooAsset.Editor
public enum EOutputNameStyle public enum EOutputNameStyle
{ {
/// <summary> /// <summary>
/// 000000000000000f000000000000000 /// 哈希值名称
/// </summary> /// </summary>
HashName = 1, HashName = 1,
/// <summary> /// <summary>
/// 000000000000000f000000000000000.bundle /// 资源包名称 + 哈希值名称
/// </summary> /// </summary>
HashName_Extension = 2, BundleName_HashName = 4,
/// <summary>
/// bundle_name_000000000000000f000000000000000
/// </summary>
BundleName_HashName = 3,
/// <summary>
/// bundle_name_000000000000000f000000000000000.bundle
/// </summary>
BundleName_HashName_Extension = 4,
} }
} }

View File

@@ -293,12 +293,15 @@ namespace YooAsset.Editor
// 根据规则设置获取资源包名称 // 根据规则设置获取资源包名称
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName); IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
string bundleName = packRuleInstance.GetBundleName(new PackRuleData(assetPath, CollectPath, group.GroupName)); string bundleName = packRuleInstance.GetBundleName(new PackRuleData(assetPath, CollectPath, group.GroupName));
return EditorTools.GetRegularPath(bundleName).ToLower(); if(YooAssetSettingsData.Setting.RegularBundleName)
return EditorTools.GetRegularPath(bundleName).Replace('/', '_').Replace('.', '_').ToLower();
else
return EditorTools.GetRegularPath(bundleName).ToLower();
} }
private List<string> GetAssetTags(AssetBundleCollectorGroup group) private List<string> GetAssetTags(AssetBundleCollectorGroup group)
{ {
List<string> tags = StringUtility.StringToStringList(group.AssetTags, ';'); List<string> tags = EditorTools.StringToStringList(group.AssetTags, ';');
List<string> temper = StringUtility.StringToStringList(AssetTags, ';'); List<string> temper = EditorTools.StringToStringList(AssetTags, ';');
tags.AddRange(temper); tags.AddRange(temper);
return tags; return tags;
} }

View File

@@ -143,7 +143,7 @@ namespace YooAsset.Editor
AssetBundleCollector collector = new AssetBundleCollector(); AssetBundleCollector collector = new AssetBundleCollector();
collector.CollectPath = collectorElement.GetAttribute(XmlCollectPath); collector.CollectPath = collectorElement.GetAttribute(XmlCollectPath);
collector.CollectorGUID = collectorElement.GetAttribute(XmlCollectorGUID); collector.CollectorGUID = collectorElement.GetAttribute(XmlCollectorGUID);
collector.CollectorType = StringUtility.NameToEnum<ECollectorType>(collectorElement.GetAttribute(XmlCollectorType)); collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(collectorElement.GetAttribute(XmlCollectorType));
collector.AddressRuleName = collectorElement.GetAttribute(XmlAddressRule); collector.AddressRuleName = collectorElement.GetAttribute(XmlAddressRule);
collector.PackRuleName = collectorElement.GetAttribute(XmlPackRule); collector.PackRuleName = collectorElement.GetAttribute(XmlPackRule);
collector.FilterRuleName = collectorElement.GetAttribute(XmlFilterRule); collector.FilterRuleName = collectorElement.GetAttribute(XmlFilterRule);

View File

@@ -102,7 +102,7 @@ namespace YooAsset.Editor
HashSet<string> result = new HashSet<string>(); HashSet<string> result = new HashSet<string>();
foreach (var group in Groups) foreach (var group in Groups)
{ {
List<string> groupTags = StringUtility.StringToStringList(group.AssetTags, ';'); List<string> groupTags = EditorTools.StringToStringList(group.AssetTags, ';');
foreach (var tag in groupTags) foreach (var tag in groupTags)
{ {
if (result.Contains(tag) == false) if (result.Contains(tag) == false)
@@ -111,7 +111,7 @@ namespace YooAsset.Editor
foreach (var collector in group.Collectors) foreach (var collector in group.Collectors)
{ {
List<string> collectorTags = StringUtility.StringToStringList(collector.AssetTags, ';'); List<string> collectorTags = EditorTools.StringToStringList(collector.AssetTags, ';');
foreach (var tag in collectorTags) foreach (var tag in collectorTags)
{ {
if (result.Contains(tag) == false) if (result.Contains(tag) == false)

View File

@@ -694,7 +694,7 @@ namespace YooAsset.Editor
popupField0.index = GetCollectorTypeIndex(collector.CollectorType.ToString()); popupField0.index = GetCollectorTypeIndex(collector.CollectorType.ToString());
popupField0.RegisterValueChangedCallback(evt => popupField0.RegisterValueChangedCallback(evt =>
{ {
collector.CollectorType = StringUtility.NameToEnum<ECollectorType>(evt.newValue); collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(evt.newValue);
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector); AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value) if (foldout.value)
{ {

View File

@@ -50,13 +50,5 @@ namespace YooAsset.Editor
AssetTags = assetTags; AssetTags = assetTags;
IsRawAsset = isRawAsset; IsRawAsset = isRawAsset;
} }
/// <summary>
/// 资源包名称追加包裹名
/// </summary>
public void BundleNameAppendPackageName(string packageName)
{
BundleName = $"{packageName.ToLower()}_{BundleName}";
}
} }
} }

View File

@@ -36,14 +36,6 @@ namespace YooAsset.Editor
public void SetCollectAssets(List<CollectAssetInfo> collectAssets) public void SetCollectAssets(List<CollectAssetInfo> collectAssets)
{ {
CollectAssets = collectAssets; CollectAssets = collectAssets;
if (UniqueBundleName)
{
foreach (var collectAsset in CollectAssets)
{
collectAsset.BundleNameAppendPackageName(PackageName);
}
}
} }
} }
} }

View File

@@ -15,8 +15,7 @@ namespace YooAsset.Editor
{ {
string IPackRule.GetBundleName(PackRuleData data) string IPackRule.GetBundleName(PackRuleData data)
{ {
string bundleName = StringUtility.RemoveExtension(data.AssetPath); return StringUtility.RemoveExtension(data.AssetPath);
return EditorTools.GetRegularPath(bundleName).Replace('/', '_');
} }
} }
@@ -33,8 +32,7 @@ namespace YooAsset.Editor
string IPackRule.GetBundleName(PackRuleData data) string IPackRule.GetBundleName(PackRuleData data)
{ {
string bundleName = Path.GetDirectoryName(data.AssetPath); return Path.GetDirectoryName(data.AssetPath);
return EditorTools.GetRegularPath(bundleName).Replace('/', '_');
} }
} }
@@ -58,7 +56,7 @@ namespace YooAsset.Editor
if (Path.HasExtension(splits[0])) if (Path.HasExtension(splits[0]))
throw new Exception($"Not found root directory : {assetPath}"); throw new Exception($"Not found root directory : {assetPath}");
string bundleName = $"{data.CollectPath}/{splits[0]}"; string bundleName = $"{data.CollectPath}/{splits[0]}";
return EditorTools.GetRegularPath(bundleName).Replace('/', '_'); return bundleName;
} }
else else
{ {
@@ -79,13 +77,11 @@ namespace YooAsset.Editor
string collectPath = data.CollectPath; string collectPath = data.CollectPath;
if (AssetDatabase.IsValidFolder(collectPath)) if (AssetDatabase.IsValidFolder(collectPath))
{ {
string bundleName = collectPath; return collectPath;
return EditorTools.GetRegularPath(bundleName).Replace('/', '_');
} }
else else
{ {
string bundleName = StringUtility.RemoveExtension(collectPath); return StringUtility.RemoveExtension(collectPath);
return EditorTools.GetRegularPath(bundleName).Replace('/', '_');
} }
} }
} }
@@ -126,8 +122,7 @@ namespace YooAsset.Editor
if (depends.Length != 1) if (depends.Length != 1)
throw new Exception($"{nameof(PackRawFile)} is not support estension : {extension}"); throw new Exception($"{nameof(PackRawFile)} is not support estension : {extension}");
string bundleName = data.AssetPath; return data.AssetPath;
return EditorTools.GetRegularPath(bundleName).Replace('/', '_').Replace('.', '_');
} }
} }

View File

@@ -285,6 +285,35 @@ namespace YooAsset.Editor
} }
#endregion #endregion
#region StringUtility
public static List<string> StringToStringList(string str, char separator)
{
List<string> result = new List<string>();
if (!String.IsNullOrEmpty(str))
{
string[] splits = str.Split(separator);
foreach (string split in splits)
{
string value = split.Trim(); //移除首尾空格
if (!String.IsNullOrEmpty(value))
{
result.Add(value);
}
}
}
return result;
}
public static T NameToEnum<T>(string name)
{
if (Enum.IsDefined(typeof(T), name) == false)
{
throw new ArgumentException($"Enum {typeof(T)} is not defined name {name}");
}
return (T)Enum.Parse(typeof(T), name);
}
#endregion
#region #region
/// <summary> /// <summary>
/// 创建文件所在的目录 /// 创建文件所在的目录

View File

@@ -12,134 +12,169 @@ namespace YooAsset.Editor
{ {
public static class ShaderVariantCollector public static class ShaderVariantCollector
{ {
private enum ESteps
{
None,
Prepare,
CollectAllMaterial,
CollectVariants,
CollectSleeping,
WaitingDone,
}
private const float WaitMilliseconds = 1000f; private const float WaitMilliseconds = 1000f;
private static string _saveFilePath; private const float SleepMilliseconds = 100f;
private static bool _isStarted = false; private static string _savePath;
private static readonly Stopwatch _elapsedTime = new Stopwatch(); private static string _packageName;
private static int _processMaxNum;
private static Action _completedCallback; private static Action _completedCallback;
private static void EditorUpdate() private static ESteps _steps = ESteps.None;
{ private static Stopwatch _elapsedTime;
// 注意:一定要延迟保存才会起效 private static List<string> _allMaterials;
if (_isStarted && _elapsedTime.ElapsedMilliseconds > WaitMilliseconds) private static List<GameObject> _allSpheres = new List<GameObject>(1000);
{
_isStarted = false;
_elapsedTime.Stop();
EditorApplication.update -= EditorUpdate;
// 保存结果
ShaderVariantCollectionHelper.SaveCurrentShaderVariantCollection(_saveFilePath);
// 创建清单
CreateManifest();
Debug.Log($"搜集SVC完毕");
_completedCallback?.Invoke();
}
}
/// <summary> /// <summary>
/// 开始收集 /// 开始收集
/// </summary> /// </summary>
public static void Run(string saveFilePath, Action completedCallback) public static void Run(string savePath, string packageName, int processMaxNum, Action completedCallback)
{ {
if (_isStarted) if (_steps != ESteps.None)
return; return;
if (Path.HasExtension(saveFilePath) == false) if (Path.HasExtension(savePath) == false)
saveFilePath = $"{saveFilePath}.shadervariants"; savePath = $"{savePath}.shadervariants";
if (Path.GetExtension(saveFilePath) != ".shadervariants") if (Path.GetExtension(savePath) != ".shadervariants")
throw new System.Exception("Shader variant file extension is invalid."); throw new System.Exception("Shader variant file extension is invalid.");
if (string.IsNullOrEmpty(packageName))
throw new System.Exception("Package name is null or empty !");
// 注意先删除再保存否则ShaderVariantCollection内容将无法及时刷新 // 注意先删除再保存否则ShaderVariantCollection内容将无法及时刷新
AssetDatabase.DeleteAsset(ShaderVariantCollectorSettingData.Setting.SavePath); AssetDatabase.DeleteAsset(savePath);
EditorTools.CreateFileDirectory(saveFilePath); EditorTools.CreateFileDirectory(savePath);
_saveFilePath = saveFilePath; _savePath = savePath;
_packageName = packageName;
_processMaxNum = processMaxNum;
_completedCallback = completedCallback; _completedCallback = completedCallback;
// 聚焦到游戏窗口 // 聚焦到游戏窗口
EditorTools.FocusUnityGameWindow(); EditorTools.FocusUnityGameWindow();
// 清空旧数据
ShaderVariantCollectionHelper.ClearCurrentShaderVariantCollection();
// 创建临时测试场景 // 创建临时测试场景
CreateTempScene(); CreateTempScene();
// 收集着色器变种 _steps = ESteps.Prepare;
var materials = GetAllMaterials();
CollectVariants(materials);
EditorApplication.update += EditorUpdate; EditorApplication.update += EditorUpdate;
_isStarted = true;
_elapsedTime.Reset();
_elapsedTime.Start();
} }
private static void EditorUpdate()
{
if (_steps == ESteps.None)
return;
if (_steps == ESteps.Prepare)
{
ShaderVariantCollectionHelper.ClearCurrentShaderVariantCollection();
_steps = ESteps.CollectAllMaterial;
return; //等待一帧
}
if (_steps == ESteps.CollectAllMaterial)
{
_allMaterials = GetAllMaterials();
_steps = ESteps.CollectVariants;
return; //等待一帧
}
if (_steps == ESteps.CollectVariants)
{
int count = Mathf.Min(_processMaxNum, _allMaterials.Count);
List<string> range = _allMaterials.GetRange(0, count);
_allMaterials.RemoveRange(0, count);
CollectVariants(range);
if (_allMaterials.Count > 0)
{
_elapsedTime = Stopwatch.StartNew();
_steps = ESteps.CollectSleeping;
}
else
{
_elapsedTime = Stopwatch.StartNew();
_steps = ESteps.WaitingDone;
}
}
if (_steps == ESteps.CollectSleeping)
{
if (_elapsedTime.ElapsedMilliseconds > SleepMilliseconds)
{
DestroyAllSpheres();
_elapsedTime.Stop();
_steps = ESteps.CollectVariants;
}
}
if (_steps == ESteps.WaitingDone)
{
// 注意:一定要延迟保存才会起效
if (_elapsedTime.ElapsedMilliseconds > WaitMilliseconds)
{
_elapsedTime.Stop();
_steps = ESteps.None;
// 保存结果并创建清单
ShaderVariantCollectionHelper.SaveCurrentShaderVariantCollection(_savePath);
CreateManifest();
Debug.Log($"搜集SVC完毕");
EditorApplication.update -= EditorUpdate;
_completedCallback?.Invoke();
}
}
}
private static void CreateTempScene() private static void CreateTempScene()
{ {
EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects); EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects);
} }
private static List<Material> GetAllMaterials() private static List<string> GetAllMaterials()
{ {
int progressValue = 0; int progressValue = 0;
List<string> allAssets = new List<string>(1000); List<string> allAssets = new List<string>(1000);
// 获取所有打包的资源 // 获取所有打包的资源
List<CollectAssetInfo> allCollectAssetInfos = new List<CollectAssetInfo>(); CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(EBuildMode.DryRunBuild, _packageName);
List<CollectResult> collectResults = AssetBundleCollectorSettingData.Setting.GetAllPackageAssets(EBuildMode.DryRunBuild); foreach (var assetInfo in collectResult.CollectAssets)
foreach (var collectResult in collectResults)
{ {
allCollectAssetInfos.AddRange(collectResult.CollectAssets); string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetPath, true);
} foreach (var dependAsset in depends)
List<string> allAssetPath = allCollectAssetInfos.Select(t => t.AssetPath).ToList();
foreach (var assetPath in allAssetPath)
{
string[] depends = AssetDatabase.GetDependencies(assetPath, true);
foreach (var depend in depends)
{ {
if (allAssets.Contains(depend) == false) if (allAssets.Contains(dependAsset) == false)
allAssets.Add(depend); allAssets.Add(dependAsset);
} }
EditorTools.DisplayProgressBar("获取所有打包资源", ++progressValue, allAssetPath.Count); EditorTools.DisplayProgressBar("获取所有打包资源", ++progressValue, collectResult.CollectAssets.Count);
} }
EditorTools.ClearProgressBar(); EditorTools.ClearProgressBar();
// 搜集所有材质球 // 搜集所有材质球
progressValue = 0; progressValue = 0;
var shaderDic = new Dictionary<Shader, List<Material>>(100); List<string> allMaterial = new List<string>(1000);
foreach (var assetPath in allAssets) foreach (var assetPath in allAssets)
{ {
System.Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath); System.Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
if (assetType == typeof(UnityEngine.Material)) if (assetType == typeof(UnityEngine.Material))
{ {
var material = AssetDatabase.LoadAssetAtPath<Material>(assetPath); allMaterial.Add(assetPath);
var shader = material.shader;
if (shader == null)
continue;
if (shaderDic.ContainsKey(shader) == false)
{
shaderDic.Add(shader, new List<Material>());
}
if (shaderDic[shader].Contains(material) == false)
{
shaderDic[shader].Add(material);
}
} }
EditorTools.DisplayProgressBar("搜集所有材质球", ++progressValue, allAssets.Count); EditorTools.DisplayProgressBar("搜集所有材质球", ++progressValue, allAssets.Count);
} }
EditorTools.ClearProgressBar(); EditorTools.ClearProgressBar();
// 返回结果 // 返回结果
var materials = new List<Material>(1000); return allMaterial;
foreach (var valuePair in shaderDic)
{
materials.AddRange(valuePair.Value);
}
return materials;
} }
private static void CollectVariants(List<Material> materials) private static void CollectVariants(List<string> materials)
{ {
Camera camera = Camera.main; Camera camera = Camera.main;
if (camera == null) if (camera == null)
@@ -164,7 +199,9 @@ namespace YooAsset.Editor
{ {
var material = materials[i]; var material = materials[i];
var position = new Vector3(x - halfWidth + 1f, y - halfHeight + 1f, 0f); var position = new Vector3(x - halfWidth + 1f, y - halfHeight + 1f, 0f);
CreateSphere(material, position, i); var go = CreateSphere(material, position, i);
if (go != null)
_allSpheres.Add(go);
if (x == xMax) if (x == xMax)
{ {
x = 0; x = 0;
@@ -174,27 +211,44 @@ namespace YooAsset.Editor
{ {
x++; x++;
} }
EditorTools.DisplayProgressBar("测试所有材质球", ++progressValue, materials.Count); EditorTools.DisplayProgressBar("照射所有材质球", ++progressValue, materials.Count);
} }
EditorTools.ClearProgressBar(); EditorTools.ClearProgressBar();
} }
private static void CreateSphere(Material material, Vector3 position, int index) private static GameObject CreateSphere(string assetPath, Vector3 position, int index)
{ {
var material = AssetDatabase.LoadAssetAtPath<Material>(assetPath);
var shader = material.shader;
if (shader == null)
return null;
var go = GameObject.CreatePrimitive(PrimitiveType.Sphere); var go = GameObject.CreatePrimitive(PrimitiveType.Sphere);
go.GetComponent<Renderer>().material = material; go.GetComponent<Renderer>().sharedMaterial = material;
go.transform.position = position; go.transform.position = position;
go.name = $"Sphere_{index}|{material.name}"; go.name = $"Sphere_{index} | {material.name}";
return go;
}
private static void DestroyAllSpheres()
{
foreach(var go in _allSpheres)
{
GameObject.DestroyImmediate(go);
}
_allSpheres.Clear();
// 尝试释放编辑器加载的资源
EditorUtility.UnloadUnusedAssetsImmediate(true);
} }
private static void CreateManifest() private static void CreateManifest()
{ {
AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate); AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
ShaderVariantCollection svc = AssetDatabase.LoadAssetAtPath<ShaderVariantCollection>(_saveFilePath); ShaderVariantCollection svc = AssetDatabase.LoadAssetAtPath<ShaderVariantCollection>(_savePath);
if (svc != null) if (svc != null)
{ {
var wrapper = ShaderVariantCollectionManifest.Extract(svc); var wrapper = ShaderVariantCollectionManifest.Extract(svc);
string jsonData = JsonUtility.ToJson(wrapper, true); string jsonData = JsonUtility.ToJson(wrapper, true);
string savePath = _saveFilePath.Replace(".shadervariants", ".json"); string savePath = _savePath.Replace(".shadervariants", ".json");
File.WriteAllText(savePath, jsonData); File.WriteAllText(savePath, jsonData);
} }

View File

@@ -8,5 +8,10 @@ namespace YooAsset.Editor
/// 文件存储路径 /// 文件存储路径
/// </summary> /// </summary>
public string SavePath = "Assets/MyShaderVariants.shadervariants"; public string SavePath = "Assets/MyShaderVariants.shadervariants";
/// <summary>
/// 收集的包裹名称
/// </summary>
public string CollectPackage = string.Empty;
} }
} }

View File

@@ -18,10 +18,13 @@ namespace YooAsset.Editor
window.minSize = new Vector2(800, 600); window.minSize = new Vector2(800, 600);
} }
private List<string> _packageNames;
private Button _collectButton; private Button _collectButton;
private TextField _collectOutputField; private TextField _collectOutputField;
private Label _currentShaderCountField; private Label _currentShaderCountField;
private Label _currentVariantCountField; private Label _currentVariantCountField;
private PopupField<string> _packageField;
public void CreateGUI() public void CreateGUI()
{ {
@@ -36,6 +39,9 @@ namespace YooAsset.Editor
visualAsset.CloneTree(root); visualAsset.CloneTree(root);
// 包裹名称列表
_packageNames = GetBuildPackageNames();
// 文件输出目录 // 文件输出目录
_collectOutputField = root.Q<TextField>("CollectOutput"); _collectOutputField = root.Q<TextField>("CollectOutput");
_collectOutputField.SetValueWithoutNotify(ShaderVariantCollectorSettingData.Setting.SavePath); _collectOutputField.SetValueWithoutNotify(ShaderVariantCollectorSettingData.Setting.SavePath);
@@ -44,14 +50,34 @@ namespace YooAsset.Editor
ShaderVariantCollectorSettingData.Setting.SavePath = _collectOutputField.value; ShaderVariantCollectorSettingData.Setting.SavePath = _collectOutputField.value;
}); });
// 收集的包裹
var packageContainer = root.Q("PackageContainer");
if (_packageNames.Count > 0)
{
int defaultIndex = GetDefaultPackageIndex(ShaderVariantCollectorSettingData.Setting.CollectPackage);
_packageField = new PopupField<string>(_packageNames, defaultIndex);
_packageField.label = "Package";
_packageField.style.width = 350;
_packageField.RegisterValueChangedCallback(evt =>
{
ShaderVariantCollectorSettingData.Setting.CollectPackage = _packageField.value;
});
packageContainer.Add(_packageField);
}
else
{
_packageField = new PopupField<string>();
_packageField.label = "Package";
_packageField.style.width = 350;
packageContainer.Add(_packageField);
}
_currentShaderCountField = root.Q<Label>("CurrentShaderCount"); _currentShaderCountField = root.Q<Label>("CurrentShaderCount");
_currentVariantCountField = root.Q<Label>("CurrentVariantCount"); _currentVariantCountField = root.Q<Label>("CurrentVariantCount");
// 变种收集按钮 // 变种收集按钮
_collectButton = root.Q<Button>("CollectButton"); _collectButton = root.Q<Button>("CollectButton");
_collectButton.clicked += CollectButton_clicked; _collectButton.clicked += CollectButton_clicked;
//RefreshWindow();
} }
catch (Exception e) catch (Exception e)
{ {
@@ -75,7 +101,33 @@ namespace YooAsset.Editor
private void CollectButton_clicked() private void CollectButton_clicked()
{ {
ShaderVariantCollector.Run(ShaderVariantCollectorSettingData.Setting.SavePath, null); string savePath = ShaderVariantCollectorSettingData.Setting.SavePath;
string packageName = ShaderVariantCollectorSettingData.Setting.CollectPackage;
ShaderVariantCollector.Run(savePath, packageName, int.MaxValue, null);
}
// 构建包裹相关
private int GetDefaultPackageIndex(string packageName)
{
for (int index = 0; index < _packageNames.Count; index++)
{
if (_packageNames[index] == packageName)
{
return index;
}
}
ShaderVariantCollectorSettingData.Setting.CollectPackage = _packageNames[0];
return 0;
}
private List<string> GetBuildPackageNames()
{
List<string> result = new List<string>();
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
{
result.Add(package.PackageName);
}
return result;
} }
} }
} }

View File

@@ -1,9 +1,10 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True"> <ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements">
<uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;" /> <uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;" />
<ui:VisualElement name="BuildContainer"> <ui:VisualElement name="CollectContainer">
<ui:TextField picking-mode="Ignore" label="文件保存路径" name="CollectOutput" /> <ui:TextField picking-mode="Ignore" label="文件保存路径" name="CollectOutput" style="height: 22px;" />
<ui:Label text="Current Shader Count" display-tooltip-when-elided="true" name="CurrentShaderCount" /> <ui:VisualElement name="PackageContainer" style="height: 24px;" />
<ui:Label text="Current Variant Count" display-tooltip-when-elided="true" name="CurrentVariantCount" /> <ui:Label text="Current Shader Count" display-tooltip-when-elided="true" name="CurrentShaderCount" style="height: 20px; padding-left: 4px;" />
<ui:Label text="Current Variant Count" display-tooltip-when-elided="true" name="CurrentVariantCount" style="height: 20px; padding-left: 4px;" />
<ui:Button text="开始搜集" display-tooltip-when-elided="true" name="CollectButton" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" /> <ui:Button text="开始搜集" display-tooltip-when-elided="true" name="CollectButton" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement> </ui:VisualElement>
</ui:UXML> </ui:UXML>

View File

@@ -0,0 +1,8 @@

namespace YooAsset
{
public class AssetReference
{
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 3d400b2548d79ca42bec7370f5d66b78 guid: 1534f1a1b207ad542bf1fc73da8b4316
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -13,6 +13,7 @@ namespace YooAsset
private readonly static Dictionary<string, SceneOperationHandle> _sceneHandles = new Dictionary<string, SceneOperationHandle>(100); private readonly static Dictionary<string, SceneOperationHandle> _sceneHandles = new Dictionary<string, SceneOperationHandle>(100);
private static long _sceneCreateCount = 0; private static long _sceneCreateCount = 0;
private string _packageName;
private bool _simulationOnEditor; private bool _simulationOnEditor;
private int _loadingMaxNumber; private int _loadingMaxNumber;
public IDecryptionServices DecryptionServices { private set; get; } public IDecryptionServices DecryptionServices { private set; get; }
@@ -23,8 +24,9 @@ namespace YooAsset
/// 初始化 /// 初始化
/// 注意在使用AssetSystem之前需要初始化 /// 注意在使用AssetSystem之前需要初始化
/// </summary> /// </summary>
public void Initialize(bool simulationOnEditor, int loadingMaxNumber, IDecryptionServices decryptionServices, IBundleServices bundleServices) public void Initialize(string packageName, bool simulationOnEditor, int loadingMaxNumber, IDecryptionServices decryptionServices, IBundleServices bundleServices)
{ {
_packageName = packageName;
_simulationOnEditor = simulationOnEditor; _simulationOnEditor = simulationOnEditor;
_loadingMaxNumber = loadingMaxNumber; _loadingMaxNumber = loadingMaxNumber;
DecryptionServices = decryptionServices; DecryptionServices = decryptionServices;
@@ -184,7 +186,7 @@ namespace YooAsset
} }
var handle = provider.CreateHandle<SceneOperationHandle>(); var handle = provider.CreateHandle<SceneOperationHandle>();
handle.PackageName = BundleServices.GetPackageName(); handle.PackageName = _packageName;
_sceneHandles.Add(providerGUID, handle); _sceneHandles.Add(providerGUID, handle);
return handle; return handle;
} }
@@ -300,7 +302,7 @@ namespace YooAsset
// 释放资源包下的所有场景 // 释放资源包下的所有场景
if (BundleServices.IsServicesValid()) if (BundleServices.IsServicesValid())
{ {
string packageName = BundleServices.GetPackageName(); string packageName = _packageName;
List<string> removeList = new List<string>(); List<string> removeList = new List<string>();
foreach (var valuePair in _sceneHandles) foreach (var valuePair in _sceneHandles)
{ {
@@ -349,7 +351,10 @@ namespace YooAsset
// 新增下载需求 // 新增下载需求
#if UNITY_WEBGL #if UNITY_WEBGL
loader = new AssetBundleWebLoader(this, bundleInfo); if (bundleInfo.Bundle.IsRawFile)
loader = new RawBundleFileLoader(this, bundleInfo);
else
loader = new AssetBundleWebLoader(this, bundleInfo);
#else #else
if (bundleInfo.Bundle.IsRawFile) if (bundleInfo.Bundle.IsRawFile)
loader = new RawBundleFileLoader(this, bundleInfo); loader = new RawBundleFileLoader(this, bundleInfo);

View File

@@ -23,6 +23,18 @@ namespace YooAsset
return _assetInfo; return _assetInfo;
} }
/// <summary>
/// 获取下载报告
/// </summary>
public DownloadReport GetDownloadReport()
{
if (IsValidWithWarning == false)
{
return DownloadReport.CreateDefaultReport();
}
return Provider.GetDownloadReport();
}
/// <summary> /// <summary>
/// 当前状态 /// 当前状态
/// </summary> /// </summary>

View File

@@ -46,7 +46,7 @@ namespace YooAsset
if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote) if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote)
{ {
_steps = ESteps.Download; _steps = ESteps.Download;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming)
{ {
@@ -55,7 +55,7 @@ namespace YooAsset
if (loadMethod == EBundleLoadMethod.LoadFromMemory || loadMethod == EBundleLoadMethod.LoadFromStream) if (loadMethod == EBundleLoadMethod.LoadFromMemory || loadMethod == EBundleLoadMethod.LoadFromStream)
{ {
_steps = ESteps.Unpack; _steps = ESteps.Unpack;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else else
{ {
@@ -70,7 +70,7 @@ namespace YooAsset
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache)
{ {
_steps = ESteps.LoadFile; _steps = ESteps.LoadFile;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else else
{ {
@@ -89,6 +89,8 @@ namespace YooAsset
// 2. 检测服务器下载结果 // 2. 检测服务器下载结果
if (_steps == ESteps.CheckDownload) if (_steps == ESteps.CheckDownload)
{ {
DownloadProgress = _downloader.DownloadProgress;
DownloadedBytes = _downloader.DownloadedBytes;
if (_downloader.IsDone() == false) if (_downloader.IsDone() == false)
return; return;
@@ -108,7 +110,7 @@ namespace YooAsset
if (_steps == ESteps.Unpack) if (_steps == ESteps.Unpack)
{ {
int failedTryAgain = 1; int failedTryAgain = 1;
var bundleInfo = HostPlayModeImpl.ConvertToUnpackInfo(MainBundleInfo.Bundle); var bundleInfo = PatchManifestTools.GetUnpackInfo(MainBundleInfo.Bundle);
_unpacker = DownloadSystem.BeginDownload(bundleInfo, failedTryAgain); _unpacker = DownloadSystem.BeginDownload(bundleInfo, failedTryAgain);
_steps = ESteps.CheckUnpack; _steps = ESteps.CheckUnpack;
} }
@@ -116,6 +118,8 @@ namespace YooAsset
// 4.检测内置文件解压结果 // 4.检测内置文件解压结果
if (_steps == ESteps.CheckUnpack) if (_steps == ESteps.CheckUnpack)
{ {
DownloadProgress = _unpacker.DownloadProgress;
DownloadedBytes = _unpacker.DownloadedBytes;
if (_unpacker.IsDone() == false) if (_unpacker.IsDone() == false)
return; return;
@@ -146,6 +150,10 @@ namespace YooAsset
} }
#endif #endif
// 设置下载进度
DownloadProgress = 1f;
DownloadedBytes = (ulong)MainBundleInfo.Bundle.FileSize;
// Load assetBundle file // Load assetBundle file
var loadMethod = (EBundleLoadMethod)MainBundleInfo.Bundle.LoadMethod; var loadMethod = (EBundleLoadMethod)MainBundleInfo.Bundle.LoadMethod;
if (loadMethod == EBundleLoadMethod.Normal) if (loadMethod == EBundleLoadMethod.Normal)
@@ -234,14 +242,11 @@ namespace YooAsset
// 在AssetBundle文件加载失败的情况下我们需要重新验证文件的完整性 // 在AssetBundle文件加载失败的情况下我们需要重新验证文件的完整性
if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache) if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache)
{ {
string cacheLoadPath = MainBundleInfo.Bundle.CachedFilePath; var result = CacheSystem.VerifyingRecordFile(MainBundleInfo.Bundle.PackageName, MainBundleInfo.Bundle.CacheGUID);
if (CacheSystem.VerifyBundle(MainBundleInfo.Bundle, EVerifyLevel.High) != EVerifyResult.Succeed) if (result != EVerifyResult.Succeed)
{ {
if (File.Exists(cacheLoadPath)) YooLogger.Error($"Found possibly corrupt file ! {MainBundleInfo.Bundle.CacheGUID}");
{ CacheSystem.DiscardFile(MainBundleInfo.Bundle.PackageName, MainBundleInfo.Bundle.CacheGUID);
YooLogger.Error($"Delete the invalid cache file : {cacheLoadPath}");
File.Delete(cacheLoadPath);
}
} }
} }
} }

View File

@@ -47,7 +47,7 @@ namespace YooAsset
if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote) if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote)
{ {
_steps = ESteps.Download; _steps = ESteps.Download;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming)
{ {
@@ -57,7 +57,7 @@ namespace YooAsset
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache)
{ {
_steps = ESteps.LoadCacheFile; _steps = ESteps.LoadCacheFile;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else else
{ {
@@ -76,6 +76,8 @@ namespace YooAsset
// 2. 检测服务器下载结果 // 2. 检测服务器下载结果
if (_steps == ESteps.CheckDownload) if (_steps == ESteps.CheckDownload)
{ {
DownloadProgress = _downloader.DownloadProgress;
DownloadedBytes = _downloader.DownloadedBytes;
if (_downloader.IsDone() == false) if (_downloader.IsDone() == false)
return; return;
@@ -106,6 +108,10 @@ namespace YooAsset
} }
#endif #endif
// 设置下载进度
DownloadProgress = 1f;
DownloadedBytes = (ulong)MainBundleInfo.Bundle.FileSize;
// Load assetBundle file // Load assetBundle file
var loadMethod = (EBundleLoadMethod)MainBundleInfo.Bundle.LoadMethod; var loadMethod = (EBundleLoadMethod)MainBundleInfo.Bundle.LoadMethod;
if (loadMethod == EBundleLoadMethod.Normal) if (loadMethod == EBundleLoadMethod.Normal)
@@ -141,14 +147,11 @@ namespace YooAsset
// 在AssetBundle文件加载失败的情况下我们需要重新验证文件的完整性 // 在AssetBundle文件加载失败的情况下我们需要重新验证文件的完整性
if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache) if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache)
{ {
string cacheLoadPath = MainBundleInfo.Bundle.CachedFilePath; var result = CacheSystem.VerifyingRecordFile(MainBundleInfo.Bundle.PackageName, MainBundleInfo.Bundle.CacheGUID);
if (CacheSystem.VerifyBundle(MainBundleInfo.Bundle, EVerifyLevel.High) != EVerifyResult.Succeed) if (result != EVerifyResult.Succeed)
{ {
if (File.Exists(cacheLoadPath)) YooLogger.Error($"Found possibly corrupt file ! {MainBundleInfo.Bundle.CacheGUID}");
{ CacheSystem.DiscardFile(MainBundleInfo.Bundle.PackageName, MainBundleInfo.Bundle.CacheGUID);
YooLogger.Error($"Delete the invalid cache file : {cacheLoadPath}");
File.Delete(cacheLoadPath);
}
} }
} }
} }
@@ -171,6 +174,8 @@ namespace YooAsset
// 6. 检测AssetBundle加载结果 // 6. 检测AssetBundle加载结果
if (_steps == ESteps.CheckLoadWebFile) if (_steps == ESteps.CheckLoadWebFile)
{ {
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = _webRequest.downloadedBytes;
if (_webRequest.isDone == false) if (_webRequest.isDone == false)
return; return;

View File

@@ -18,7 +18,7 @@ namespace YooAsset
/// 所属资源系统 /// 所属资源系统
/// </summary> /// </summary>
public AssetSystemImpl Impl { private set; get; } public AssetSystemImpl Impl { private set; get; }
/// <summary> /// <summary>
/// 资源包文件信息 /// 资源包文件信息
/// </summary> /// </summary>
@@ -47,7 +47,9 @@ namespace YooAsset
private readonly List<ProviderBase> _providers = new List<ProviderBase>(100); private readonly List<ProviderBase> _providers = new List<ProviderBase>(100);
internal AssetBundle CacheBundle { set; get; } internal AssetBundle CacheBundle { set; get; }
internal string FileLoadPath { set; get; } internal string FileLoadPath { set; get; }
internal float DownloadProgress { set; get; }
internal ulong DownloadedBytes { set; get; }
public BundleLoaderBase(AssetSystemImpl impl, BundleInfo bundleInfo) public BundleLoaderBase(AssetSystemImpl impl, BundleInfo bundleInfo)
{ {
@@ -82,34 +84,6 @@ namespace YooAsset
RefCount--; RefCount--;
} }
/// <summary>
/// 轮询更新
/// </summary>
public abstract void Update();
/// <summary>
/// 销毁
/// </summary>
public virtual void Destroy(bool forceDestroy)
{
IsDestroyed = true;
// Check fatal
if (forceDestroy == false)
{
if (RefCount > 0)
throw new Exception($"Bundle file loader ref is not zero : {MainBundleInfo.Bundle.BundleName}");
if (IsDone() == false)
throw new Exception($"Bundle file loader is not done : {MainBundleInfo.Bundle.BundleName}");
}
if (CacheBundle != null)
{
CacheBundle.Unload(true);
CacheBundle = null;
}
}
/// <summary> /// <summary>
/// 是否完毕(无论成功或失败) /// 是否完毕(无论成功或失败)
/// </summary> /// </summary>
@@ -159,6 +133,35 @@ namespace YooAsset
_providers.Clear(); _providers.Clear();
} }
/// <summary>
/// 轮询更新
/// </summary>
public abstract void Update();
/// <summary>
/// 销毁
/// </summary>
public virtual void Destroy(bool forceDestroy)
{
IsDestroyed = true;
// Check fatal
if (forceDestroy == false)
{
if (RefCount > 0)
throw new Exception($"Bundle file loader ref is not zero : {MainBundleInfo.Bundle.BundleName}");
if (IsDone() == false)
throw new Exception($"Bundle file loader is not done : {MainBundleInfo.Bundle.BundleName}");
}
if (CacheBundle != null)
{
CacheBundle.Unload(true);
CacheBundle = null;
}
}
/// <summary> /// <summary>
/// 主线程等待异步操作完毕 /// 主线程等待异步操作完毕
/// </summary> /// </summary>

View File

@@ -9,12 +9,12 @@ namespace YooAsset
/// <summary> /// <summary>
/// 依赖的资源包加载器列表 /// 依赖的资源包加载器列表
/// </summary> /// </summary>
private readonly List<BundleLoaderBase> _dependBundles; internal readonly List<BundleLoaderBase> DependBundles;
public DependAssetBundleGroup(List<BundleLoaderBase> dpendBundles) public DependAssetBundleGroup(List<BundleLoaderBase> dpendBundles)
{ {
_dependBundles = dpendBundles; DependBundles = dpendBundles;
} }
/// <summary> /// <summary>
@@ -22,7 +22,7 @@ namespace YooAsset
/// </summary> /// </summary>
public bool IsDone() public bool IsDone()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
if (loader.IsDone() == false) if (loader.IsDone() == false)
return false; return false;
@@ -35,7 +35,7 @@ namespace YooAsset
/// </summary> /// </summary>
public bool IsSucceed() public bool IsSucceed()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
if (loader.Status != BundleLoaderBase.EStatus.Succeed) if (loader.Status != BundleLoaderBase.EStatus.Succeed)
{ {
@@ -50,7 +50,7 @@ namespace YooAsset
/// </summary> /// </summary>
public string GetLastError() public string GetLastError()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
if (loader.Status != BundleLoaderBase.EStatus.Succeed) if (loader.Status != BundleLoaderBase.EStatus.Succeed)
{ {
@@ -65,7 +65,7 @@ namespace YooAsset
/// </summary> /// </summary>
public void WaitForAsyncComplete() public void WaitForAsyncComplete()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
if (loader.IsDone() == false) if (loader.IsDone() == false)
loader.WaitForAsyncComplete(); loader.WaitForAsyncComplete();
@@ -77,7 +77,7 @@ namespace YooAsset
/// </summary> /// </summary>
public void Reference() public void Reference()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
loader.Reference(); loader.Reference();
} }
@@ -88,7 +88,7 @@ namespace YooAsset
/// </summary> /// </summary>
public void Release() public void Release()
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
loader.Release(); loader.Release();
} }
@@ -99,7 +99,7 @@ namespace YooAsset
/// </summary> /// </summary>
internal void GetBundleDebugInfos(List<DebugBundleInfo> output) internal void GetBundleDebugInfos(List<DebugBundleInfo> output)
{ {
foreach (var loader in _dependBundles) foreach (var loader in DependBundles)
{ {
var bundleInfo = new DebugBundleInfo(); var bundleInfo = new DebugBundleInfo();
bundleInfo.BundleName = loader.MainBundleInfo.Bundle.BundleName; bundleInfo.BundleName = loader.MainBundleInfo.Bundle.BundleName;

View File

@@ -38,13 +38,13 @@ namespace YooAsset
if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote) if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote)
{ {
_steps = ESteps.Download; _steps = ESteps.Download;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromStreaming)
{ {
#if UNITY_ANDROID || UNITY_WEBGL #if UNITY_ANDROID || UNITY_WEBGL
_steps = ESteps.Unpack; _steps = ESteps.Unpack;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
#else #else
_steps = ESteps.CheckFile; _steps = ESteps.CheckFile;
FileLoadPath = MainBundleInfo.Bundle.StreamingFilePath; FileLoadPath = MainBundleInfo.Bundle.StreamingFilePath;
@@ -53,7 +53,7 @@ namespace YooAsset
else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache) else if (MainBundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromCache)
{ {
_steps = ESteps.CheckFile; _steps = ESteps.CheckFile;
FileLoadPath = MainBundleInfo.Bundle.CachedFilePath; FileLoadPath = MainBundleInfo.Bundle.CachedDataFilePath;
} }
else else
{ {
@@ -72,6 +72,8 @@ namespace YooAsset
// 2. 检测下载结果 // 2. 检测下载结果
if (_steps == ESteps.CheckDownload) if (_steps == ESteps.CheckDownload)
{ {
DownloadProgress = _downloader.DownloadProgress;
DownloadedBytes = _downloader.DownloadedBytes;
if (_downloader.IsDone() == false) if (_downloader.IsDone() == false)
return; return;
@@ -91,7 +93,7 @@ namespace YooAsset
if (_steps == ESteps.Unpack) if (_steps == ESteps.Unpack)
{ {
int failedTryAgain = 1; int failedTryAgain = 1;
var bundleInfo = HostPlayModeImpl.ConvertToUnpackInfo(MainBundleInfo.Bundle); var bundleInfo = PatchManifestTools.GetUnpackInfo(MainBundleInfo.Bundle);
_unpacker = DownloadSystem.BeginDownload(bundleInfo, failedTryAgain); _unpacker = DownloadSystem.BeginDownload(bundleInfo, failedTryAgain);
_steps = ESteps.CheckUnpack; _steps = ESteps.CheckUnpack;
} }
@@ -99,6 +101,8 @@ namespace YooAsset
// 4. 检测解压结果 // 4. 检测解压结果
if (_steps == ESteps.CheckUnpack) if (_steps == ESteps.CheckUnpack)
{ {
DownloadProgress = _unpacker.DownloadProgress;
DownloadedBytes = _unpacker.DownloadedBytes;
if (_unpacker.IsDone() == false) if (_unpacker.IsDone() == false)
return; return;
@@ -117,6 +121,10 @@ namespace YooAsset
// 5. 检测结果 // 5. 检测结果
if (_steps == ESteps.CheckFile) if (_steps == ESteps.CheckFile)
{ {
// 设置下载进度
DownloadProgress = 1f;
DownloadedBytes = (ulong)MainBundleInfo.Bundle.FileSize;
_steps = ESteps.Done; _steps = ESteps.Done;
if (File.Exists(FileLoadPath)) if (File.Exists(FileLoadPath))
{ {

View File

@@ -7,15 +7,6 @@ namespace YooAsset
internal sealed class BundledAssetProvider : BundledProvider internal sealed class BundledAssetProvider : BundledProvider
{ {
private AssetBundleRequest _cacheRequest; private AssetBundleRequest _cacheRequest;
public override float Progress
{
get
{
if (_cacheRequest == null)
return 0;
return _cacheRequest.progress;
}
}
public BundledAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public BundledAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
@@ -109,6 +100,7 @@ namespace YooAsset
} }
else else
{ {
Progress = _cacheRequest.progress;
if (_cacheRequest.isDone == false) if (_cacheRequest.isDone == false)
return; return;
AssetObject = _cacheRequest.asset; AssetObject = _cacheRequest.asset;

View File

@@ -35,6 +35,23 @@ namespace YooAsset
} }
} }
/// <summary>
/// 获取下载报告
/// </summary>
public override DownloadReport GetDownloadReport()
{
DownloadReport result = new DownloadReport();
result.TotalSize = (ulong)OwnerBundle.MainBundleInfo.Bundle.FileSize;
result.DownloadedBytes = OwnerBundle.DownloadedBytes;
foreach (var dependBundle in DependBundleGroup.DependBundles)
{
result.TotalSize += (ulong)dependBundle.MainBundleInfo.Bundle.FileSize;
result.DownloadedBytes += dependBundle.DownloadedBytes;
}
result.Progress = (float)result.DownloadedBytes / result.TotalSize;
return result;
}
/// <summary> /// <summary>
/// 获取资源包的调试信息列表 /// 获取资源包的调试信息列表
/// </summary> /// </summary>

View File

@@ -3,17 +3,6 @@ namespace YooAsset
{ {
internal class BundledRawFileProvider : BundledProvider internal class BundledRawFileProvider : BundledProvider
{ {
public override float Progress
{
get
{
if (IsDone)
return 1f;
else
return 0;
}
}
public BundledRawFileProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public BundledRawFileProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
} }

View File

@@ -13,15 +13,6 @@ namespace YooAsset
private readonly bool _activateOnLoad; private readonly bool _activateOnLoad;
private readonly int _priority; private readonly int _priority;
private AsyncOperation _asyncOp; private AsyncOperation _asyncOp;
public override float Progress
{
get
{
if (_asyncOp == null)
return 0;
return _asyncOp.progress;
}
}
public BundledSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo) public BundledSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo)
{ {
@@ -93,6 +84,7 @@ namespace YooAsset
// 3. 检测加载结果 // 3. 检测加载结果
if (Status == EStatus.Checking) if (Status == EStatus.Checking)
{ {
Progress = _asyncOp.progress;
if (_asyncOp.isDone) if (_asyncOp.isDone)
{ {
if (SceneObject.IsValid() && _activateOnLoad) if (SceneObject.IsValid() && _activateOnLoad)

View File

@@ -7,15 +7,6 @@ namespace YooAsset
internal sealed class BundledSubAssetsProvider : BundledProvider internal sealed class BundledSubAssetsProvider : BundledProvider
{ {
private AssetBundleRequest _cacheRequest; private AssetBundleRequest _cacheRequest;
public override float Progress
{
get
{
if (_cacheRequest == null)
return 0;
return _cacheRequest.progress;
}
}
public BundledSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public BundledSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
@@ -98,6 +89,7 @@ namespace YooAsset
} }
else else
{ {
Progress = _cacheRequest.progress;
if (_cacheRequest.isDone == false) if (_cacheRequest.isDone == false)
return; return;
AllAssetObjects = _cacheRequest.allAssets; AllAssetObjects = _cacheRequest.allAssets;

View File

@@ -3,17 +3,6 @@ namespace YooAsset
{ {
internal sealed class CompletedProvider : ProviderBase internal sealed class CompletedProvider : ProviderBase
{ {
public override float Progress
{
get
{
if (IsDone)
return 1f;
else
return 0;
}
}
public CompletedProvider(AssetInfo assetInfo) : base(null, string.Empty, assetInfo) public CompletedProvider(AssetInfo assetInfo) : base(null, string.Empty, assetInfo)
{ {
} }

View File

@@ -6,17 +6,6 @@ namespace YooAsset
{ {
internal sealed class DatabaseAssetProvider : ProviderBase internal sealed class DatabaseAssetProvider : ProviderBase
{ {
public override float Progress
{
get
{
if (IsDone)
return 1f;
else
return 0;
}
}
public DatabaseAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public DatabaseAssetProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
} }

View File

@@ -3,17 +3,6 @@ namespace YooAsset
{ {
internal class DatabaseRawFileProvider : ProviderBase internal class DatabaseRawFileProvider : ProviderBase
{ {
public override float Progress
{
get
{
if (IsDone)
return 1f;
else
return 0;
}
}
public DatabaseRawFileProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public DatabaseRawFileProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
} }

View File

@@ -9,15 +9,6 @@ namespace YooAsset
private readonly bool _activateOnLoad; private readonly bool _activateOnLoad;
private readonly int _priority; private readonly int _priority;
private AsyncOperation _asyncOp; private AsyncOperation _asyncOp;
public override float Progress
{
get
{
if (_asyncOp == null)
return 0;
return _asyncOp.progress;
}
}
public DatabaseSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo) public DatabaseSceneProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo, LoadSceneMode sceneMode, bool activateOnLoad, int priority) : base(impl, providerGUID, assetInfo)
{ {
@@ -61,6 +52,7 @@ namespace YooAsset
// 2. 检测加载结果 // 2. 检测加载结果
if (Status == EStatus.Checking) if (Status == EStatus.Checking)
{ {
Progress = _asyncOp.progress;
if (_asyncOp.isDone) if (_asyncOp.isDone)
{ {
if (SceneObject.IsValid() && _activateOnLoad) if (SceneObject.IsValid() && _activateOnLoad)

View File

@@ -6,17 +6,6 @@ namespace YooAsset
{ {
internal sealed class DatabaseSubAssetsProvider : ProviderBase internal sealed class DatabaseSubAssetsProvider : ProviderBase
{ {
public override float Progress
{
get
{
if (IsDone)
return 1f;
else
return 0;
}
}
public DatabaseSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo) public DatabaseSubAssetsProvider(AssetSystemImpl impl, string providerGUID, AssetInfo assetInfo) : base(impl, providerGUID, assetInfo)
{ {
} }

View File

@@ -63,6 +63,11 @@ namespace YooAsset
/// </summary> /// </summary>
public string LastError { protected set; get; } = string.Empty; public string LastError { protected set; get; } = string.Empty;
/// <summary>
/// 加载进度
/// </summary>
public float Progress { protected set; get; } = 0f;
/// <summary> /// <summary>
/// 引用计数 /// 引用计数
/// </summary> /// </summary>
@@ -84,17 +89,6 @@ namespace YooAsset
} }
} }
/// <summary>
/// 加载进度
/// </summary>
public virtual float Progress
{
get
{
return 0;
}
}
protected bool IsWaitForAsyncComplete { private set; get; } = false; protected bool IsWaitForAsyncComplete { private set; get; } = false;
private readonly List<OperationHandleBase> _handles = new List<OperationHandleBase>(); private readonly List<OperationHandleBase> _handles = new List<OperationHandleBase>();
@@ -120,6 +114,14 @@ namespace YooAsset
IsDestroyed = true; IsDestroyed = true;
} }
/// <summary>
/// 获取下载进度
/// </summary>
public virtual DownloadReport GetDownloadReport()
{
return DownloadReport.CreateDefaultReport();
}
/// <summary> /// <summary>
/// 是否可以销毁 /// 是否可以销毁
/// </summary> /// </summary>
@@ -219,11 +221,14 @@ namespace YooAsset
private TaskCompletionSource<object> _taskCompletionSource; private TaskCompletionSource<object> _taskCompletionSource;
protected void InvokeCompletion() protected void InvokeCompletion()
{ {
// 进度百分百完成
Progress = 1f;
// 注意:创建临时列表是为了防止外部逻辑在回调函数内创建或者释放资源句柄。 // 注意:创建临时列表是为了防止外部逻辑在回调函数内创建或者释放资源句柄。
List<OperationHandleBase> tempers = new List<OperationHandleBase>(_handles); List<OperationHandleBase> tempers = new List<OperationHandleBase>(_handles);
foreach (var hande in tempers) foreach (var hande in tempers)
{ {
if (hande.IsValidWithWarning) if (hande.IsValid)
{ {
hande.InvokeCallback(); hande.InvokeCallback();
} }

View File

@@ -13,10 +13,8 @@ namespace YooAsset
private EOperationStatus _initializeStatus = EOperationStatus.None; private EOperationStatus _initializeStatus = EOperationStatus.None;
private EPlayMode _playMode; private EPlayMode _playMode;
private IBundleServices _bundleServices; private IBundleServices _bundleServices;
private IPlayModeServices _playModeServices;
private AssetSystemImpl _assetSystemImpl; private AssetSystemImpl _assetSystemImpl;
private EditorSimulateModeImpl _editorSimulateModeImpl;
private OfflinePlayModeImpl _offlinePlayModeImpl;
private HostPlayModeImpl _hostPlayModeImpl;
/// <summary> /// <summary>
/// 包裹名 /// 包裹名
@@ -59,11 +57,8 @@ namespace YooAsset
_isInitialize = false; _isInitialize = false;
_initializeError = string.Empty; _initializeError = string.Empty;
_initializeStatus = EOperationStatus.None; _initializeStatus = EOperationStatus.None;
_bundleServices = null; _bundleServices = null;
_editorSimulateModeImpl = null; _playModeServices = null;
_offlinePlayModeImpl = null;
_hostPlayModeImpl = null;
if (_assetSystemImpl != null) if (_assetSystemImpl != null)
{ {
@@ -89,36 +84,39 @@ namespace YooAsset
_assetSystemImpl = new AssetSystemImpl(); _assetSystemImpl = new AssetSystemImpl();
if (_playMode == EPlayMode.EditorSimulateMode) if (_playMode == EPlayMode.EditorSimulateMode)
{ {
_editorSimulateModeImpl = new EditorSimulateModeImpl(); var editorSimulateModeImpl = new EditorSimulateModeImpl();
_bundleServices = _editorSimulateModeImpl; _bundleServices = editorSimulateModeImpl;
_assetSystemImpl.Initialize(true, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices); _playModeServices = editorSimulateModeImpl;
_assetSystemImpl.Initialize(PackageName, true, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
var initializeParameters = parameters as EditorSimulateModeParameters; var initializeParameters = parameters as EditorSimulateModeParameters;
initializeOperation = _editorSimulateModeImpl.InitializeAsync( initializeOperation = editorSimulateModeImpl.InitializeAsync(initializeParameters.LocationToLower, initializeParameters.SimulatePatchManifestPath);
initializeParameters.LocationToLower,
initializeParameters.SimulatePatchManifestPath);
} }
else if (_playMode == EPlayMode.OfflinePlayMode) else if (_playMode == EPlayMode.OfflinePlayMode)
{ {
_offlinePlayModeImpl = new OfflinePlayModeImpl(); var offlinePlayModeImpl = new OfflinePlayModeImpl();
_bundleServices = _offlinePlayModeImpl; _bundleServices = offlinePlayModeImpl;
_assetSystemImpl.Initialize(false, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices); _playModeServices = offlinePlayModeImpl;
_assetSystemImpl.Initialize(PackageName, false, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
var initializeParameters = parameters as OfflinePlayModeParameters; var initializeParameters = parameters as OfflinePlayModeParameters;
initializeOperation = _offlinePlayModeImpl.InitializeAsync( initializeOperation = offlinePlayModeImpl.InitializeAsync(PackageName, initializeParameters.LocationToLower);
initializeParameters.LocationToLower,
PackageName);
} }
else if (_playMode == EPlayMode.HostPlayMode) else if (_playMode == EPlayMode.HostPlayMode)
{ {
_hostPlayModeImpl = new HostPlayModeImpl(); var hostPlayModeImpl = new HostPlayModeImpl();
_bundleServices = _hostPlayModeImpl; _bundleServices = hostPlayModeImpl;
_assetSystemImpl.Initialize(false, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices); _playModeServices = hostPlayModeImpl;
_assetSystemImpl.Initialize(PackageName, false, parameters.AssetLoadingMaxNumber, parameters.DecryptionServices, _bundleServices);
var initializeParameters = parameters as HostPlayModeParameters; var initializeParameters = parameters as HostPlayModeParameters;
initializeOperation = _hostPlayModeImpl.InitializeAsync( initializeOperation = hostPlayModeImpl.InitializeAsync(
PackageName,
initializeParameters.LocationToLower, initializeParameters.LocationToLower,
initializeParameters.DefaultHostServer, initializeParameters.DefaultHostServer,
initializeParameters.FallbackHostServer, initializeParameters.FallbackHostServer,
initializeParameters.QueryServices, initializeParameters.QueryServices
PackageName); );
} }
else else
{ {
@@ -138,10 +136,8 @@ namespace YooAsset
_initializeStatus = EOperationStatus.None; _initializeStatus = EOperationStatus.None;
_initializeError = string.Empty; _initializeError = string.Empty;
_bundleServices = null; _bundleServices = null;
_playModeServices = null;
_assetSystemImpl = null; _assetSystemImpl = null;
_editorSimulateModeImpl = null;
_offlinePlayModeImpl = null;
_hostPlayModeImpl = null;
} }
} }
private void CheckInitializeParameters(InitializeParameters parameters) private void CheckInitializeParameters(InitializeParameters parameters)
@@ -201,99 +197,45 @@ namespace YooAsset
/// <summary> /// <summary>
/// 向网络端请求最新的资源版本 /// 向网络端请求最新的资源版本
/// </summary> /// </summary>
/// <param name="timeout">超时时间默认值60秒</param>
/// <param name="appendTimeTicks">在URL末尾添加时间戳</param> /// <param name="appendTimeTicks">在URL末尾添加时间戳</param>
public UpdatePackageVersionOperation UpdatePackageVersionAsync(int timeout = 60, bool appendTimeTicks = true) /// <param name="timeout">超时时间默认值60秒</param>
public UpdatePackageVersionOperation UpdatePackageVersionAsync(bool appendTimeTicks = true, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode) return _playModeServices.UpdatePackageVersionAsync(appendTimeTicks, timeout);
{
var operation = new EditorPlayModeUpdatePackageVersionOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
var operation = new OfflinePlayModeUpdatePackageVersionOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.UpdatePackageVersionAsync(PackageName, timeout, appendTimeTicks);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
/// 向网络端请求并更新补丁清单 /// 向网络端请求并更新补丁清单
/// </summary> /// </summary>
/// <param name="packageVersion">更新的包裹版本</param> /// <param name="packageVersion">更新的包裹版本</param>
/// <param name="autoActiveManifest">自动激活清单</param>
/// <param name="timeout">超时时间默认值60秒</param> /// <param name="timeout">超时时间默认值60秒</param>
public UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, int timeout = 60) public UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
DebugCheckUpdateManifest(); DebugCheckUpdateManifest();
if (_playMode == EPlayMode.EditorSimulateMode) return _playModeServices.UpdatePackageManifestAsync(packageVersion, timeout);
{
var operation = new EditorPlayModeUpdatePackageManifestOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
var operation = new OfflinePlayModeUpdatePackageManifestOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.UpdatePackageManifestAsync(PackageName, packageVersion, timeout);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
/// 检查本地包裹内容的完整性 /// 预下载指定版本的包裹资源
/// </summary> /// </summary>
public CheckPackageContentsOperation CheckPackageContentsAsync() /// <param name="packageVersion">下载的包裹版本</param>
/// <param name="timeout">超时时间默认值60秒</param>
public PreDownloadPackageOperation PreDownloadPackageAsync(string packageVersion, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode) return _playModeServices.PreDownloadPackageAsync(packageVersion, timeout);
{
var operation = new EditorSimulateModeCheckPackageContentsOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
var operation = new OfflinePlayModeCheckPackageContentsOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CheckPackageContentsAsync(PackageName);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
/// 清理本地包裹未使用的缓存文件 /// 清理包裹未使用的缓存文件
/// </summary> /// </summary>
public ClearPackageUnusedCacheFilesOperation ClearPackageUnusedCacheFilesAsync() public ClearUnusedCacheFilesOperation ClearUnusedCacheFilesAsync()
{ {
DebugCheckInitialize(); DebugCheckInitialize();
var operation = new ClearPackageUnusedCacheFilesOperation(this); var operation = new ClearUnusedCacheFilesOperation(this);
OperationSystem.StartOperation(operation); OperationSystem.StartOperation(operation);
return operation; return operation;
} }
@@ -304,22 +246,9 @@ namespace YooAsset
public string GetPackageVersion() public string GetPackageVersion()
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode) if (_playModeServices.ActiveManifest == null)
{ return string.Empty;
return _editorSimulateModeImpl.GetPackageVersion(); return _playModeServices.ActiveManifest.PackageVersion;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
return _offlinePlayModeImpl.GetPackageVersion();
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.GetPackageVersion();
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
@@ -392,7 +321,7 @@ namespace YooAsset
{ {
DebugCheckInitialize(); DebugCheckInitialize();
string[] tags = new string[] { tag }; string[] tags = new string[] { tag };
return _bundleServices.GetAssetInfos(tags); return _playModeServices.ActiveManifest.GetAssetsInfoByTags(tags);
} }
/// <summary> /// <summary>
@@ -402,7 +331,7 @@ namespace YooAsset
public AssetInfo[] GetAssetInfos(string[] tags) public AssetInfo[] GetAssetInfos(string[] tags)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
return _bundleServices.GetAssetInfos(tags); return _playModeServices.ActiveManifest.GetAssetsInfoByTags(tags);
} }
/// <summary> /// <summary>
@@ -423,7 +352,7 @@ namespace YooAsset
public bool CheckLocationValid(string location) public bool CheckLocationValid(string location)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
string assetPath = _bundleServices.TryMappingToAssetPath(location); string assetPath = _playModeServices.ActiveManifest.TryMappingToAssetPath(location);
return string.IsNullOrEmpty(assetPath) == false; return string.IsNullOrEmpty(assetPath) == false;
} }
#endregion #endregion
@@ -710,7 +639,7 @@ namespace YooAsset
public PatchDownloaderOperation CreatePatchDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60) public PatchDownloaderOperation CreatePatchDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
return CreatePatchDownloader(new string[] { tag }, downloadingMaxNumber, failedTryAgain, timeout); return _playModeServices.CreatePatchDownloaderByTags(new string[] { tag }, downloadingMaxNumber, failedTryAgain, timeout);
} }
/// <summary> /// <summary>
@@ -723,20 +652,7 @@ namespace YooAsset
public PatchDownloaderOperation CreatePatchDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60) public PatchDownloaderOperation CreatePatchDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode) return _playModeServices.CreatePatchDownloaderByTags(tags, downloadingMaxNumber, failedTryAgain, timeout);
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CreatePatchDownloaderByTags(tags, downloadingMaxNumber, failedTryAgain, timeout);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
@@ -748,53 +664,7 @@ namespace YooAsset
public PatchDownloaderOperation CreatePatchDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60) public PatchDownloaderOperation CreatePatchDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode) return _playModeServices.CreatePatchDownloaderByAll(downloadingMaxNumber, failedTryAgain, timeout);
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CreatePatchDownloaderByAll(downloadingMaxNumber, failedTryAgain, timeout);
}
else
{
throw new NotImplementedException();
}
}
/// <summary>
/// 创建补丁下载器,用于下载更新指定的资源列表依赖的资源包文件
/// </summary>
/// <param name="locations">资源定位列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public PatchDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
List<AssetInfo> assetInfos = new List<AssetInfo>(locations.Length);
foreach (var location in locations)
{
AssetInfo assetInfo = ConvertLocationToAssetInfo(location, null);
assetInfos.Add(assetInfo);
}
return _hostPlayModeImpl.CreatePatchDownloaderByPaths(assetInfos.ToArray(), downloadingMaxNumber, failedTryAgain, timeout);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
@@ -807,20 +677,7 @@ namespace YooAsset
public PatchDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60) public PatchDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode || _playMode == EPlayMode.OfflinePlayMode) return _playModeServices.CreatePatchDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain, timeout);
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CreatePatchDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain, timeout);
}
else
{
throw new NotImplementedException();
}
} }
#endregion #endregion
@@ -834,7 +691,7 @@ namespace YooAsset
public PatchUnpackerOperation CreatePatchUnpacker(string tag, int unpackingMaxNumber, int failedTryAgain) public PatchUnpackerOperation CreatePatchUnpacker(string tag, int unpackingMaxNumber, int failedTryAgain)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
return CreatePatchUnpacker(new string[] { tag }, unpackingMaxNumber, failedTryAgain); return _playModeServices.CreatePatchUnpackerByTags(new string[] { tag }, unpackingMaxNumber, failedTryAgain, int.MaxValue);
} }
/// <summary> /// <summary>
@@ -846,26 +703,7 @@ namespace YooAsset
public PatchUnpackerOperation CreatePatchUnpacker(string[] tags, int unpackingMaxNumber, int failedTryAgain) public PatchUnpackerOperation CreatePatchUnpacker(string[] tags, int unpackingMaxNumber, int failedTryAgain)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode) return _playModeServices.CreatePatchUnpackerByTags(tags, unpackingMaxNumber, failedTryAgain, int.MaxValue);
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchUnpackerOperation(downloadList, unpackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchUnpackerOperation(downloadList, unpackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CreatePatchUnpackerByTags(tags, unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
else
{
throw new NotImplementedException();
}
} }
/// <summary> /// <summary>
@@ -876,58 +714,7 @@ namespace YooAsset
public PatchUnpackerOperation CreatePatchUnpacker(int unpackingMaxNumber, int failedTryAgain) public PatchUnpackerOperation CreatePatchUnpacker(int unpackingMaxNumber, int failedTryAgain)
{ {
DebugCheckInitialize(); DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode) return _playModeServices.CreatePatchUnpackerByAll(unpackingMaxNumber, failedTryAgain, int.MaxValue);
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchUnpackerOperation(downloadList, unpackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchUnpackerOperation(downloadList, unpackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.CreatePatchUnpackerByAll(unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
else
{
throw new NotImplementedException();
}
}
#endregion
#region
/// <summary>
/// 创建资源包裹下载器,用于下载更新指定资源版本所有的资源包文件
/// </summary>
/// <param name="packageVersion">指定更新的包裹版本</param>
/// <param name="timeout">超时时间</param>
public DownloadPackageOperation DownloadPackageAsync(string packageVersion, int timeout = 60)
{
DebugCheckInitialize();
if (_playMode == EPlayMode.EditorSimulateMode)
{
var operation = new EditorPlayModeDownloadPackageOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.OfflinePlayMode)
{
var operation = new OfflinePlayModeDownloadPackageOperation();
OperationSystem.StartOperation(operation);
return operation;
}
else if (_playMode == EPlayMode.HostPlayMode)
{
return _hostPlayModeImpl.DownloadPackageAsync(PackageName, packageVersion, timeout);
}
else
{
throw new NotImplementedException();
}
} }
#endregion #endregion
@@ -935,12 +722,20 @@ namespace YooAsset
/// <summary> /// <summary>
/// 是否包含资源文件 /// 是否包含资源文件
/// </summary> /// </summary>
internal bool IsIncludeBundleFile(string fileName) internal bool IsIncludeBundleFile(string cacheGUID)
{ {
// NOTE : 编辑器模拟模式下始终返回TRUE // NOTE : 编辑器模拟模式下始终返回TRUE
if (_playMode == EPlayMode.EditorSimulateMode) if (_playMode == EPlayMode.EditorSimulateMode)
return true; return true;
return _bundleServices.IsIncludeBundleFile(fileName); return _playModeServices.ActiveManifest.IsIncludeBundleFile(cacheGUID);
}
/// <summary>
/// 资源定位地址转换为资源信息类
/// </summary>
private AssetInfo ConvertLocationToAssetInfo(string location, System.Type assetType)
{
return _playModeServices.ActiveManifest.ConvertLocationToAssetInfo(location, assetType);
} }
#endregion #endregion
@@ -954,31 +749,13 @@ namespace YooAsset
throw new Exception($"Package initialize failed ! {_initializeError}"); throw new Exception($"Package initialize failed ! {_initializeError}");
} }
[Conditional("DEBUG")]
private void DebugCheckLocation(string location)
{
if (string.IsNullOrEmpty(location) == false)
{
// 检查路径末尾是否有空格
int index = location.LastIndexOf(" ");
if (index != -1)
{
if (location.Length == index + 1)
YooLogger.Warning($"Found blank character in location : \"{location}\"");
}
if (location.IndexOfAny(System.IO.Path.GetInvalidPathChars()) >= 0)
YooLogger.Warning($"Found illegal character in location : \"{location}\"");
}
}
[Conditional("DEBUG")] [Conditional("DEBUG")]
private void DebugCheckUpdateManifest() private void DebugCheckUpdateManifest()
{ {
var loadedBundleInfos = _assetSystemImpl.GetLoadedBundleInfos(); var loadedBundleInfos = _assetSystemImpl.GetLoadedBundleInfos();
if (loadedBundleInfos.Count > 0) if (loadedBundleInfos.Count > 0)
{ {
YooLogger.Error($"Found loaded bundle before update manifest ! Recommended to call the {nameof(ForceUnloadAllAssets)} method to release loaded bundle !"); YooLogger.Warning($"Found loaded bundle before update manifest ! Recommended to call the {nameof(ForceUnloadAllAssets)} method to release loaded bundle !");
} }
} }
#endregion #endregion
@@ -992,33 +769,5 @@ namespace YooAsset
return data; return data;
} }
#endregion #endregion
#region
/// <summary>
/// 资源定位地址转换为资源信息类,失败时内部会发出错误日志。
/// </summary>
/// <returns>如果转换失败会返回一个无效的资源信息类</returns>
private AssetInfo ConvertLocationToAssetInfo(string location, System.Type assetType)
{
DebugCheckLocation(location);
string assetPath = _bundleServices.MappingToAssetPath(location);
PatchAsset patchAsset = _bundleServices.TryGetPatchAsset(assetPath);
if (patchAsset != null)
{
AssetInfo assetInfo = new AssetInfo(patchAsset, assetType);
return assetInfo;
}
else
{
string error;
if (string.IsNullOrEmpty(location))
error = $"The location is null or empty !";
else
error = $"The location is invalid : {location}";
AssetInfo assetInfo = new AssetInfo(error);
return assetInfo;
}
}
#endregion
} }
} }

View File

@@ -0,0 +1,36 @@
using System;
using System.IO;
namespace YooAsset
{
internal class CacheFileInfo
{
private static readonly BufferWriter SharedBuffer = new BufferWriter(1024);
/// <summary>
/// 写入资源包信息
/// </summary>
public static void WriteInfoToFile(string filePath, string dataFileCRC, long dataFileSize)
{
using (FileStream fs = new FileStream(filePath, FileMode.Create))
{
SharedBuffer.Clear();
SharedBuffer.WriteUTF8(dataFileCRC);
SharedBuffer.WriteInt64(dataFileSize);
SharedBuffer.WriteToStream(fs);
fs.Flush();
}
}
/// <summary>
/// 读取资源包信息
/// </summary>
public static void ReadInfoFromFile(string filePath, out string dataFileCRC, out long dataFileSize)
{
byte[] binaryData = FileUtility.ReadAllBytes(filePath);
BufferReader buffer = new BufferReader(binaryData);
dataFileCRC = buffer.ReadUTF8();
dataFileSize = buffer.ReadInt64();
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 223f217ed81460541b5ea7eb7a7d82a4 guid: e4a97c06e069c1146a881fcb359f9b4b
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -2,19 +2,19 @@
using System.IO; using System.IO;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
namespace YooAsset namespace YooAsset
{ {
internal static class CacheSystem internal static class CacheSystem
{ {
private readonly static Dictionary<string, PatchBundle> _cachedDic = new Dictionary<string, PatchBundle>(1000); private readonly static Dictionary<string, PackageCache> _cachedDic = new Dictionary<string, PackageCache>(1000);
/// <summary> /// <summary>
/// 初始化时的验证级别 /// 初始化时的验证级别
/// </summary> /// </summary>
public static EVerifyLevel InitVerifyLevel { set; get; } = EVerifyLevel.Low; public static EVerifyLevel InitVerifyLevel { set; get; } = EVerifyLevel.Low;
/// <summary> /// <summary>
/// 清空所有数据 /// 清空所有数据
/// </summary> /// </summary>
@@ -25,73 +25,116 @@ namespace YooAsset
/// <summary> /// <summary>
/// 查询是否为验证文件 /// 查询是否为验证文件
/// 注意:被收录的文件完整性是绝对有效的
/// </summary> /// </summary>
public static bool IsCached(PatchBundle patchBundle) public static bool IsCached(string packageName, string cacheGUID)
{ {
string cacheKey = patchBundle.CacheKey; var cache = GetOrCreateCache(packageName);
if (_cachedDic.ContainsKey(cacheKey)) return cache.IsCached(cacheGUID);
}
/// <summary>
/// 录入验证的文件
/// </summary>
public static void RecordFile(string packageName, string cacheGUID, PackageCache.RecordWrapper wrapper)
{
var cache = GetOrCreateCache(packageName);
cache.Record(cacheGUID, wrapper);
}
/// <summary>
/// 丢弃验证的文件(同时删除文件)
/// </summary>
public static void DiscardFile(string packageName, string cacheGUID)
{
var cache = GetOrCreateCache(packageName);
var wrapper = cache.TryGetWrapper(cacheGUID);
if (wrapper == null)
return;
cache.Discard(cacheGUID);
try
{ {
string filePath = patchBundle.CachedFilePath; string dataFilePath = wrapper.DataFilePath;
if (File.Exists(filePath)) FileInfo fileInfo = new FileInfo(dataFilePath);
if (fileInfo.Exists)
fileInfo.Directory.Delete(true);
}
catch (Exception e)
{
YooLogger.Error($"Failed to delete cache file ! {e.Message}");
}
}
/// <summary>
/// 验证缓存文件(子线程内操作)
/// </summary>
public static EVerifyResult VerifyingCacheFile(VerifyElement element, EVerifyLevel verifyLevel)
{
try
{
string infoFilePath = element.InfoFilePath;
if (File.Exists(infoFilePath) == false)
return EVerifyResult.InfoFileNotExisted;
// 解析信息文件获取验证数据
CacheFileInfo.ReadInfoFromFile(infoFilePath, out element.DataFileCRC, out element.DataFileSize);
}
catch (Exception)
{
return EVerifyResult.Exception;
}
return VerifyingInternal(element.DataFilePath, element.DataFileSize, element.DataFileCRC, verifyLevel);
}
/// <summary>
/// 验证下载文件
/// </summary>
public static EVerifyResult VerifyingTempFile(PatchBundle patchBundle, EVerifyLevel verifyLevel)
{
return VerifyingInternal(patchBundle.TempDataFilePath, patchBundle.FileSize, patchBundle.FileCRC, verifyLevel);
}
/// <summary>
/// 验证记录文件
/// </summary>
public static EVerifyResult VerifyingRecordFile(string packageName, string cacheGUID)
{
var cache = GetOrCreateCache(packageName);
var wrapper = cache.TryGetWrapper(cacheGUID);
if (wrapper == null)
return EVerifyResult.CacheNotFound;
EVerifyResult result = VerifyingInternal(wrapper.DataFilePath, wrapper.DataFileSize, wrapper.DataFileCRC, EVerifyLevel.High);
return result;
}
/// <summary>
/// 获取未被使用的缓存文件
/// </summary>
public static List<string> GetUnusedCacheGUIDs(AssetsPackage package)
{
var cache = GetOrCreateCache(package.PackageName);
var keys = cache.GetAllKeys();
List<string> result = new List<string>(keys.Count);
foreach (var cacheGUID in keys)
{
if (package.IsIncludeBundleFile(cacheGUID) == false)
{ {
return true; result.Add(cacheGUID);
}
else
{
_cachedDic.Remove(cacheKey);
YooLogger.Error($"Cache file is missing : {filePath}");
return false;
} }
} }
else return result;
{
return false;
}
} }
/// <summary>
/// 缓存补丁包文件
/// </summary>
public static void CacheBundle(PatchBundle patchBundle)
{
string cacheKey = patchBundle.CacheKey;
if (_cachedDic.ContainsKey(cacheKey) == false)
{
string filePath = patchBundle.CachedFilePath;
YooLogger.Log($"Cache verify file : {filePath}");
_cachedDic.Add(cacheKey, patchBundle);
}
}
/// <summary> private static EVerifyResult VerifyingInternal(string filePath, long fileSize, string fileCRC, EVerifyLevel verifyLevel)
/// 验证补丁包文件
/// </summary>
public static EVerifyResult VerifyBundle(PatchBundle patchBundle, EVerifyLevel verifyLevel)
{
return VerifyContentInternal(patchBundle.CachedFilePath, patchBundle.FileSize, patchBundle.FileCRC, verifyLevel);
}
/// <summary>
/// 验证并缓存补丁包文件
/// </summary>
public static EVerifyResult VerifyAndCacheBundle(PatchBundle patchBundle, EVerifyLevel verifyLevel)
{
var verifyResult = VerifyContentInternal(patchBundle.CachedFilePath, patchBundle.FileSize, patchBundle.FileCRC, verifyLevel);
if (verifyResult == EVerifyResult.Succeed)
CacheBundle(patchBundle);
return verifyResult;
}
/// <summary>
/// 验证文件完整性
/// </summary>
public static EVerifyResult VerifyContentInternal(string filePath, long fileSize, string fileCRC, EVerifyLevel verifyLevel)
{ {
try try
{ {
if (File.Exists(filePath) == false) if (File.Exists(filePath) == false)
return EVerifyResult.FileNotExisted; return EVerifyResult.DataFileNotExisted;
// 先验证文件大小 // 先验证文件大小
long size = FileUtility.GetFileSize(filePath); long size = FileUtility.GetFileSize(filePath);
@@ -119,5 +162,14 @@ namespace YooAsset
return EVerifyResult.Exception; return EVerifyResult.Exception;
} }
} }
private static PackageCache GetOrCreateCache(string packageName)
{
if (_cachedDic.TryGetValue(packageName, out PackageCache cache) == false)
{
cache = new PackageCache(packageName);
_cachedDic.Add(packageName, cache);
}
return cache;
}
} }
} }

View File

@@ -1,181 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading;
namespace YooAsset
{
/// <summary>
/// 本地缓存文件验证器
/// </summary>
internal abstract class CacheVerifier
{
public abstract void InitVerifier(List<VerifyInfo> verifyInfos);
public abstract bool UpdateVerifier();
public abstract float GetVerifierProgress();
public List<VerifyInfo> VerifySuccessList { protected set; get; }
public List<VerifyInfo> VerifyFailList { protected set; get; }
}
/// <summary>
/// 本地缓存文件验证器(线程版)
/// </summary>
internal class CacheVerifierWithThread : CacheVerifier
{
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
private readonly List<VerifyInfo> _waitingList = new List<VerifyInfo>(1000);
private readonly List<VerifyInfo> _verifyingList = new List<VerifyInfo>(100);
private int _verifyMaxNum;
private int _verifyTotalCount;
public override void InitVerifier(List<VerifyInfo> verifyInfos)
{
_waitingList.AddRange(verifyInfos);
VerifySuccessList = new List<VerifyInfo>(verifyInfos.Count);
VerifyFailList = new List<VerifyInfo>(verifyInfos.Count);
// 设置同时验证的最大数
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
_verifyTotalCount = _waitingList.Count;
if (_verifyMaxNum < 1)
_verifyMaxNum = 1;
}
public override bool UpdateVerifier()
{
_syncContext.Update();
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
return true;
if (_verifyingList.Count >= _verifyMaxNum)
return false;
for (int i = _waitingList.Count - 1; i >= 0; i--)
{
if (_verifyingList.Count >= _verifyMaxNum)
break;
var verifyIno = _waitingList[i];
if (VerifyFileWithThread(verifyIno))
{
_waitingList.RemoveAt(i);
_verifyingList.Add(verifyIno);
}
else
{
YooLogger.Warning("The thread pool is failed queued.");
break;
}
}
return false;
}
public override float GetVerifierProgress()
{
if (_verifyTotalCount == 0)
return 1f;
return (float)(VerifySuccessList.Count + VerifyFailList.Count) / _verifyTotalCount;
}
private bool VerifyFileWithThread(VerifyInfo verifyInfo)
{
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), verifyInfo);
}
private void VerifyInThread(object infoObj)
{
VerifyInfo verifyInfo = (VerifyInfo)infoObj;
verifyInfo.Result = CacheSystem.VerifyBundle(verifyInfo.VerifyBundle, CacheSystem.InitVerifyLevel);
_syncContext.Post(VerifyCallback, verifyInfo);
}
private void VerifyCallback(object obj)
{
VerifyInfo verifyIno = (VerifyInfo)obj;
if (verifyIno.Result == EVerifyResult.Succeed)
{
VerifySuccessList.Add(verifyIno);
CacheSystem.CacheBundle(verifyIno.VerifyBundle);
}
else
{
VerifyFailList.Add(verifyIno);
// NOTE不期望删除断点续传的资源文件
/*
if (File.Exists(patchBundle.CachedBundleFilePath))
File.Delete(patchBundle.CachedBundleFilePath);
*/
}
_verifyingList.Remove(verifyIno);
}
}
/// <summary>
/// 本地缓存文件验证器(非线程版)
/// </summary>
internal class CacheVerifierWithoutThread : CacheVerifier
{
private readonly List<VerifyInfo> _waitingList = new List<VerifyInfo>(1000);
private readonly List<VerifyInfo> _verifyingList = new List<VerifyInfo>(100);
private int _verifyMaxNum;
private int _verifyTotalCount;
public override void InitVerifier(List<VerifyInfo> verifyInfos)
{
_waitingList.AddRange(verifyInfos);
VerifySuccessList = new List<VerifyInfo>(verifyInfos.Count);
VerifyFailList = new List<VerifyInfo>(verifyInfos.Count);
// 设置同时验证的最大数
_verifyMaxNum = 32;
_verifyTotalCount = _waitingList.Count;
}
public override bool UpdateVerifier()
{
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
return true;
for (int i = _waitingList.Count - 1; i >= 0; i--)
{
if (_verifyingList.Count >= _verifyMaxNum)
break;
var verifyIno = _waitingList[i];
VerifyFileWithoutThread(verifyIno);
_waitingList.RemoveAt(i);
_verifyingList.Add(verifyIno);
}
_verifyingList.Clear();
return false;
}
public override float GetVerifierProgress()
{
if (_verifyTotalCount == 0)
return 1f;
return (float)(VerifySuccessList.Count + VerifyFailList.Count) / _verifyTotalCount;
}
private void VerifyFileWithoutThread(VerifyInfo verifyIno)
{
var verifyResult = CacheSystem.VerifyAndCacheBundle(verifyIno.VerifyBundle, CacheSystem.InitVerifyLevel);
if (verifyResult == EVerifyResult.Succeed)
{
VerifySuccessList.Add(verifyIno);
}
else
{
VerifyFailList.Add(verifyIno);
// NOTE不期望删除断点续传的资源文件
/*
if (File.Exists(patchBundle.CachedBundleFilePath))
File.Delete(patchBundle.CachedBundleFilePath);
*/
}
}
}
}

View File

@@ -7,9 +7,19 @@ namespace YooAsset
internal enum EVerifyResult internal enum EVerifyResult
{ {
/// <summary> /// <summary>
/// 文件不存在 /// 未找到缓存信息
/// </summary> /// </summary>
FileNotExisted = -4, CacheNotFound = -6,
/// <summary>
/// 信息文件不存在
/// </summary>
InfoFileNotExisted = -5,
/// <summary>
/// 数据文件不存在
/// </summary>
DataFileNotExisted = -4,
/// <summary> /// <summary>
/// 文件内容不足(小于正常大小) /// 文件内容不足(小于正常大小)

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 89357359fd1b3f74fa7cb048a1ffa2b6 guid: d29a9623b2b346e439b7a7e37fafa781
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View File

@@ -0,0 +1,71 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace YooAsset
{
/// <summary>
/// 清理本地包裹未使用的缓存文件
/// </summary>
public sealed class ClearUnusedCacheFilesOperation : AsyncOperationBase
{
private enum ESteps
{
None,
GetUnusedCacheFiles,
ClearUnusedCacheFiles,
Done,
}
private readonly AssetsPackage _package;
private List<string> _unusedCacheGUIDs;
private int _unusedFileTotalCount = 0;
private ESteps _steps = ESteps.None;
internal ClearUnusedCacheFilesOperation(AssetsPackage package)
{
_package = package;
}
internal override void Start()
{
_steps = ESteps.GetUnusedCacheFiles;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.GetUnusedCacheFiles)
{
_unusedCacheGUIDs = CacheSystem.GetUnusedCacheGUIDs(_package);
_unusedFileTotalCount = _unusedCacheGUIDs.Count;
YooLogger.Log($"Found unused cache file count : {_unusedFileTotalCount}");
_steps = ESteps.ClearUnusedCacheFiles;
}
if (_steps == ESteps.ClearUnusedCacheFiles)
{
for (int i = _unusedCacheGUIDs.Count - 1; i >= 0; i--)
{
string cacheGUID = _unusedCacheGUIDs[i];
CacheSystem.DiscardFile(_package.PackageName, cacheGUID);
_unusedCacheGUIDs.RemoveAt(i);
if (OperationSystem.IsBusy)
break;
}
if (_unusedFileTotalCount == 0)
Progress = 1.0f;
else
Progress = 1.0f - (_unusedCacheGUIDs.Count / _unusedFileTotalCount);
if (_unusedCacheGUIDs.Count == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
}

View File

@@ -0,0 +1,80 @@
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal class PackageCachingOperation : AsyncOperationBase
{
private enum ESteps
{
None,
GetCacheFiles,
VerifyCacheFiles,
Done,
}
private readonly string _packageName;
private PackageVerifyOperation _packageVerifyOp;
private ESteps _steps = ESteps.None;
public PackageCachingOperation(string packageName)
{
_packageName = packageName;
}
internal override void Start()
{
_steps = ESteps.GetCacheFiles;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.GetCacheFiles)
{
var elements = GetVerifyElements();
_packageVerifyOp = PackageVerifyOperation.CreateOperation(elements);
OperationSystem.StartOperation(_packageVerifyOp);
_steps = ESteps.VerifyCacheFiles;
}
if (_steps == ESteps.VerifyCacheFiles)
{
Progress = _packageVerifyOp.Progress;
if (_packageVerifyOp.IsDone == false)
return;
// 注意:总是返回成功
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
private List<VerifyElement> GetVerifyElements()
{
string cacheFolderPath = PersistentHelper.GetCacheFolderPath(_packageName);
if (Directory.Exists(cacheFolderPath) == false)
return new List<VerifyElement>();
DirectoryInfo rootDirectory = new DirectoryInfo(cacheFolderPath);
DirectoryInfo[] fileFolders = rootDirectory.GetDirectories();
List<VerifyElement> result = new List<VerifyElement>(fileFolders.Length);
foreach (var fileFoder in fileFolders)
{
string cacheGUID = fileFoder.Name;
if (CacheSystem.IsCached(_packageName, cacheGUID))
continue;
string fileRootPath = fileFoder.FullName;
string dataFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleDataFileName}";
string infoFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleInfoFileName}";
VerifyElement element = new VerifyElement(_packageName, cacheGUID, fileRootPath, dataFilePath, infoFilePath);
result.Add(element);
}
return result;
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: c4b754a3b15abc44fa2727f57721e18b guid: 4ff95e7516dbfa148b4fe16eaab783fb
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -0,0 +1,258 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading;
namespace YooAsset
{
internal abstract class PackageVerifyOperation : AsyncOperationBase
{
public static PackageVerifyOperation CreateOperation(List<VerifyElement> elements)
{
#if UNITY_WEBGL
var operation = new PackageVerifyWithoutThreadOperation(elements);
#else
var operation = new PackageVerifyWithThreadOperation(elements);
#endif
return operation;
}
}
/// <summary>
/// 本地缓存文件验证(线程版)
/// </summary>
internal class PackageVerifyWithThreadOperation : PackageVerifyOperation
{
private enum ESteps
{
None,
InitVerify,
UpdateVerify,
Done,
}
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
private List<VerifyElement> _waitingList;
private List<VerifyElement> _verifyingList;
private int _verifyMaxNum;
private int _verifyTotalCount;
private float _verifyStartTime;
private int _succeedCount;
private int _failedCount;
private ESteps _steps = ESteps.None;
public PackageVerifyWithThreadOperation(List<VerifyElement> elements)
{
_waitingList = elements;
}
internal override void Start()
{
_steps = ESteps.InitVerify;
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.InitVerify)
{
int fileCount = _waitingList.Count;
// 设置同时验证的最大数
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
_verifyTotalCount = fileCount;
if (_verifyMaxNum < 1)
_verifyMaxNum = 1;
_verifyingList = new List<VerifyElement>(_verifyMaxNum);
_steps = ESteps.UpdateVerify;
}
if (_steps == ESteps.UpdateVerify)
{
_syncContext.Update();
Progress = GetProgress();
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
YooLogger.Log($"Package verify elapsed time {costTime:f1} seconds");
}
for (int i = _waitingList.Count - 1; i >= 0; i--)
{
if (OperationSystem.IsBusy)
break;
if (_verifyingList.Count >= _verifyMaxNum)
break;
var element = _waitingList[i];
if (BeginVerifyFileWithThread(element))
{
_waitingList.RemoveAt(i);
_verifyingList.Add(element);
}
else
{
YooLogger.Warning("The thread pool is failed queued.");
break;
}
}
}
}
private float GetProgress()
{
if (_verifyTotalCount == 0)
return 1f;
return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
}
private bool BeginVerifyFileWithThread(VerifyElement element)
{
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), element);
}
private void VerifyInThread(object obj)
{
VerifyElement element = (VerifyElement)obj;
element.Result = CacheSystem.VerifyingCacheFile(element, CacheSystem.InitVerifyLevel);
_syncContext.Post(VerifyCallback, element);
}
private void VerifyCallback(object obj)
{
VerifyElement element = (VerifyElement)obj;
_verifyingList.Remove(element);
if (element.Result == EVerifyResult.Succeed)
{
_succeedCount++;
var wrapper = new PackageCache.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
CacheSystem.RecordFile(element.PackageName, element.CacheGUID, wrapper);
}
else
{
_failedCount++;
// 删除验证失败的缓存文件
if (Directory.Exists(element.FileRootPath))
{
YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
Directory.Delete(element.FileRootPath, true);
}
}
}
}
/// <summary>
/// 本地缓存文件验证(非线程版)
/// </summary>
internal class PackageVerifyWithoutThreadOperation : PackageVerifyOperation
{
private enum ESteps
{
None,
InitVerify,
UpdateVerify,
Done,
}
private List<VerifyElement> _waitingList;
private List<VerifyElement> _verifyingList;
private int _verifyMaxNum;
private int _verifyTotalCount;
private float _verifyStartTime;
private int _succeedCount;
private int _failedCount;
private ESteps _steps = ESteps.None;
public PackageVerifyWithoutThreadOperation(List<VerifyElement> elements)
{
_waitingList = elements;
}
internal override void Start()
{
_steps = ESteps.InitVerify;
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.InitVerify)
{
int fileCount = _waitingList.Count;
// 设置同时验证的最大数
_verifyMaxNum = fileCount;
_verifyTotalCount = fileCount;
_verifyingList = new List<VerifyElement>(_verifyMaxNum);
_steps = ESteps.UpdateVerify;
}
if (_steps == ESteps.UpdateVerify)
{
Progress = GetProgress();
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
YooLogger.Log($"Package verify elapsed time {costTime:f1} seconds");
}
for (int i = _waitingList.Count - 1; i >= 0; i--)
{
if (OperationSystem.IsBusy)
break;
if (_verifyingList.Count >= _verifyMaxNum)
break;
var element = _waitingList[i];
BeginVerifyFileWithoutThread(element);
_waitingList.RemoveAt(i);
_verifyingList.Add(element);
}
// 主线程内验证,可以清空列表
_verifyingList.Clear();
}
}
private float GetProgress()
{
if (_verifyTotalCount == 0)
return 1f;
return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
}
private void BeginVerifyFileWithoutThread(VerifyElement element)
{
element.Result = CacheSystem.VerifyingCacheFile(element, CacheSystem.InitVerifyLevel);
if (element.Result == EVerifyResult.Succeed)
{
_succeedCount++;
var wrapper = new PackageCache.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
CacheSystem.RecordFile(element.PackageName, element.CacheGUID, wrapper);
}
else
{
_failedCount++;
// 删除验证失败的缓存文件
if (Directory.Exists(element.FileRootPath))
{
YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
Directory.Delete(element.FileRootPath, true);
}
}
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: a6296859f09655c4191594304ddf378f guid: 868188d19436b674b8c403d2d90afeaf
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -0,0 +1,103 @@
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal class PackageCache
{
internal class RecordWrapper
{
public string InfoFilePath { private set; get; }
public string DataFilePath { private set; get; }
public string DataFileCRC { private set; get; }
public long DataFileSize { private set; get; }
public RecordWrapper(string infoFilePath, string dataFilePath, string dataFileCRC, long dataFileSize)
{
InfoFilePath = infoFilePath;
DataFilePath = dataFilePath;
DataFileCRC = dataFileCRC;
DataFileSize = dataFileSize;
}
}
private readonly Dictionary<string, RecordWrapper> _wrappers = new Dictionary<string, RecordWrapper>();
/// <summary>
/// 包裹名称
/// </summary>
public string PackageName { private set; get; }
public PackageCache(string packageName)
{
PackageName = packageName;
}
/// <summary>
/// 清空所有数据
/// </summary>
public void ClearAll()
{
_wrappers.Clear();
}
/// <summary>
/// 查询缓存记录
/// </summary>
public bool IsCached(string cacheGUID)
{
return _wrappers.ContainsKey(cacheGUID);
}
/// <summary>
/// 记录验证结果
/// </summary>
public void Record(string cacheGUID, RecordWrapper wrapper)
{
if (_wrappers.ContainsKey(cacheGUID) == false)
{
_wrappers.Add(cacheGUID, wrapper);
}
else
{
throw new Exception("Should never get here !");
}
}
/// <summary>
/// 丢弃验证结果
/// </summary>
public void Discard(string cacheGUID)
{
if (_wrappers.ContainsKey(cacheGUID))
{
_wrappers.Remove(cacheGUID);
}
}
/// <summary>
/// 获取记录对象
/// </summary>
public RecordWrapper TryGetWrapper(string cacheGUID)
{
if (_wrappers.TryGetValue(cacheGUID, out RecordWrapper value))
return value;
else
return null;
}
internal List<string> GetAllKeys()
{
List<string> keys = new List<string>(_wrappers.Keys.Count);
var keyCollection = _wrappers.Keys;
foreach (var key in keyCollection)
{
keys.Add(key);
}
return keys;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 08f3e92fdbd5d56459d8882be1f54f60
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,25 @@

namespace YooAsset
{
internal class VerifyElement
{
public string PackageName { private set; get; }
public string CacheGUID { private set; get; }
public string FileRootPath { private set; get; }
public string DataFilePath { private set; get; }
public string InfoFilePath { private set; get; }
public EVerifyResult Result;
public string DataFileCRC;
public long DataFileSize;
public VerifyElement(string packageName, string cacheGUID, string fileRootPath, string dataFilePath, string infoFilePath)
{
PackageName = packageName;
CacheGUID = cacheGUID;
FileRootPath = fileRootPath;
DataFilePath = dataFilePath;
InfoFilePath = infoFilePath;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5a4b96484bd701f4289b2f74c38abaa8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,33 +0,0 @@

namespace YooAsset
{
internal class VerifyInfo
{
/// <summary>
/// 验证的资源文件是否为内置资源
/// </summary>
public bool IsBuildinFile { private set; get; }
/// <summary>
/// 验证的资源包实例
/// </summary>
public PatchBundle VerifyBundle { private set; get; }
/// <summary>
/// 验证的文件路径
/// </summary>
public string VerifyFilePath { private set; get; }
/// <summary>
/// 验证结果
/// </summary>
public EVerifyResult Result;
public VerifyInfo(bool isBuildinFile, PatchBundle verifyBundle)
{
IsBuildinFile = isBuildinFile;
VerifyBundle = verifyBundle;
VerifyFilePath = verifyBundle.CachedFilePath;
}
}
}

View File

@@ -0,0 +1,30 @@

namespace YooAsset
{
public struct DownloadReport
{
/// <summary>
/// 下载进度0f~1f
/// </summary>
public float Progress;
/// <summary>
/// 需要下载的总字节数
/// </summary>
public ulong TotalSize;
/// <summary>
/// 已经下载的字节数
/// </summary>
public ulong DownloadedBytes;
public static DownloadReport CreateDefaultReport()
{
DownloadReport report = new DownloadReport();
report.Progress = 0f;
report.TotalSize = 0;
report.DownloadedBytes = 0;
return report;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d40b8341fcd4ad2478eb1a890ebf0476
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -77,13 +77,13 @@ namespace YooAsset
public static DownloaderBase BeginDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60) public static DownloaderBase BeginDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
{ {
// 查询存在的下载器 // 查询存在的下载器
if (_downloaderDic.TryGetValue(bundleInfo.Bundle.CachedFilePath, out var downloader)) if (_downloaderDic.TryGetValue(bundleInfo.Bundle.CachedDataFilePath, out var downloader))
{ {
return downloader; return downloader;
} }
// 如果资源已经缓存 // 如果资源已经缓存
if (CacheSystem.IsCached(bundleInfo.Bundle)) if (CacheSystem.IsCached(bundleInfo.Bundle.PackageName, bundleInfo.Bundle.CacheGUID))
{ {
var tempDownloader = new TempDownloader(bundleInfo); var tempDownloader = new TempDownloader(bundleInfo);
return tempDownloader; return tempDownloader;
@@ -92,11 +92,11 @@ namespace YooAsset
// 创建新的下载器 // 创建新的下载器
{ {
YooLogger.Log($"Beginning to download file : {bundleInfo.Bundle.FileName} URL : {bundleInfo.RemoteMainURL}"); YooLogger.Log($"Beginning to download file : {bundleInfo.Bundle.FileName} URL : {bundleInfo.RemoteMainURL}");
FileUtility.CreateFileDirectory(bundleInfo.Bundle.CachedFilePath); FileUtility.CreateFileDirectory(bundleInfo.Bundle.CachedDataFilePath);
bool breakDownload = bundleInfo.Bundle.FileSize >= BreakpointResumeFileSize; bool breakDownload = bundleInfo.Bundle.FileSize >= BreakpointResumeFileSize;
DownloaderBase newDownloader = new FileDownloader(bundleInfo, breakDownload); DownloaderBase newDownloader = new FileDownloader(bundleInfo, breakDownload);
newDownloader.SendRequest(failedTryAgain, timeout); newDownloader.SendRequest(failedTryAgain, timeout);
_downloaderDic.Add(bundleInfo.Bundle.CachedFilePath, newDownloader); _downloaderDic.Add(bundleInfo.Bundle.CachedDataFilePath, newDownloader);
return newDownloader; return newDownloader;
} }
} }

View File

@@ -6,9 +6,13 @@ namespace YooAsset
protected enum ESteps protected enum ESteps
{ {
None, None,
CheckLocalFile, CheckTempFile,
CreateDownload, PrepareDownload,
CreateResumeDownloader,
CreateGeneralDownloader,
CheckDownload, CheckDownload,
VerifyingFile,
CachingFile,
TryAgain, TryAgain,
Succeed, Succeed,
Failed, Failed,
@@ -30,7 +34,7 @@ namespace YooAsset
/// <summary> /// <summary>
/// 下载进度 /// 下载进度0f~1f
/// </summary> /// </summary>
public float DownloadProgress public float DownloadProgress
{ {
@@ -56,7 +60,7 @@ namespace YooAsset
{ {
_failedTryAgain = failedTryAgain; _failedTryAgain = failedTryAgain;
_timeout = timeout; _timeout = timeout;
_steps = ESteps.CheckLocalFile; _steps = ESteps.CheckTempFile;
} }
} }
public abstract void Update(); public abstract void Update();

View File

@@ -10,6 +10,7 @@ namespace YooAsset
internal sealed class FileDownloader : DownloaderBase internal sealed class FileDownloader : DownloaderBase
{ {
private readonly bool _breakResume; private readonly bool _breakResume;
private readonly string _tempFilePath;
private UnityWebRequest _webRequest = null; private UnityWebRequest _webRequest = null;
private DownloadHandlerFileRange _downloadHandle = null; private DownloadHandlerFileRange _downloadHandle = null;
@@ -24,6 +25,7 @@ namespace YooAsset
public FileDownloader(BundleInfo bundleInfo, bool breakResume) : base(bundleInfo) public FileDownloader(BundleInfo bundleInfo, bool breakResume) : base(bundleInfo)
{ {
_breakResume = breakResume; _breakResume = breakResume;
_tempFilePath = bundleInfo.Bundle.TempDataFilePath;
} }
public override void Update() public override void Update()
{ {
@@ -32,31 +34,28 @@ namespace YooAsset
if (IsDone()) if (IsDone())
return; return;
// 检测本地文件 // 检测本地临时文件
if (_steps == ESteps.CheckLocalFile) if (_steps == ESteps.CheckTempFile)
{ {
var verifyResult = CacheSystem.VerifyAndCacheBundle(_bundleInfo.Bundle, EVerifyLevel.High); var verifyResult = CacheSystem.VerifyingTempFile(_bundleInfo.Bundle, EVerifyLevel.High);
if (verifyResult == EVerifyResult.Succeed) if (verifyResult == EVerifyResult.Succeed)
{ {
_steps = ESteps.Succeed; _steps = ESteps.CachingFile;
} }
else else
{ {
if (verifyResult == EVerifyResult.FileOverflow) if (verifyResult == EVerifyResult.FileOverflow)
{ {
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath; if (File.Exists(_tempFilePath))
if (File.Exists(cacheFilePath)) File.Delete(_tempFilePath);
File.Delete(cacheFilePath);
} }
_steps = ESteps.CreateDownload; _steps = ESteps.PrepareDownload;
} }
} }
// 创建下载器 // 创建下载器
if (_steps == ESteps.CreateDownload) if (_steps == ESteps.PrepareDownload)
{ {
string fileSavePath = _bundleInfo.Bundle.CachedFilePath;
// 重置变量 // 重置变量
_downloadProgress = 0f; _downloadProgress = 0f;
_downloadedBytes = 0; _downloadedBytes = 0;
@@ -66,53 +65,71 @@ namespace YooAsset
_latestDownloadRealtime = Time.realtimeSinceStartup; _latestDownloadRealtime = Time.realtimeSinceStartup;
_tryAgainTimer = 0f; _tryAgainTimer = 0f;
// 是否开启断点续传下载 // 获取请求地址
if (_breakResume) _requestURL = GetRequestURL();
{
long fileLength = -1;
if (File.Exists(fileSavePath))
{
FileInfo fileInfo = new FileInfo(fileSavePath);
fileLength = fileInfo.Length;
_fileOriginLength = (ulong)fileLength;
_downloadedBytes = _fileOriginLength;
}
_requestURL = GetRequestURL(); if (_breakResume)
_webRequest = UnityWebRequest.Get(_requestURL); _steps = ESteps.CreateResumeDownloader;
else
_steps = ESteps.CreateGeneralDownloader;
}
// 创建普通的下载器
if (_steps == ESteps.CreateGeneralDownloader)
{
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
_webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET);
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
handler.removeFileOnAbort = true;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
if (DownloadSystem.CertificateHandlerInstance != null)
{
_webRequest.certificateHandler = DownloadSystem.CertificateHandlerInstance;
_webRequest.disposeCertificateHandlerOnDispose = false;
}
_webRequest.SendWebRequest();
_steps = ESteps.CheckDownload;
}
// 创建断点续传下载器
if (_steps == ESteps.CreateResumeDownloader)
{
long fileLength = -1;
if (File.Exists(_tempFilePath))
{
FileInfo fileInfo = new FileInfo(_tempFilePath);
fileLength = fileInfo.Length;
_fileOriginLength = (ulong)fileLength;
_downloadedBytes = _fileOriginLength;
}
#if UNITY_2019_4_OR_NEWER #if UNITY_2019_4_OR_NEWER
var handler = new DownloadHandlerFile(fileSavePath, true); _webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET);
handler.removeFileOnAbort = false; var handler = new DownloadHandlerFile(_tempFilePath, true);
handler.removeFileOnAbort = false;
#else #else
var handler = new DownloadHandlerFileRange(fileSavePath, _bundleInfo.Bundle.FileSize, _webRequest); _webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET);
_downloadHandle = handler; var handler = new DownloadHandlerFileRange(_tempFilePath, _bundleInfo.Bundle.FileSize, _webRequest);
_downloadHandle = handler;
#endif #endif
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
if (fileLength > 0)
_webRequest.SetRequestHeader("Range", $"bytes={fileLength}-");
if (DownloadSystem.CertificateHandlerInstance != null) if (DownloadSystem.CertificateHandlerInstance != null)
{
_webRequest.certificateHandler = DownloadSystem.CertificateHandlerInstance;
_webRequest.disposeCertificateHandlerOnDispose = false;
}
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
if (fileLength > 0)
_webRequest.SetRequestHeader("Range", $"bytes={fileLength}-");
_webRequest.SendWebRequest();
_steps = ESteps.CheckDownload;
}
else
{ {
_requestURL = GetRequestURL(); _webRequest.certificateHandler = DownloadSystem.CertificateHandlerInstance;
_webRequest = new UnityWebRequest(_requestURL, UnityWebRequest.kHttpVerbGET); _webRequest.disposeCertificateHandlerOnDispose = false;
DownloadHandlerFile handler = new DownloadHandlerFile(fileSavePath);
handler.removeFileOnAbort = true;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
_steps = ESteps.CheckDownload;
} }
_webRequest.SendWebRequest();
_steps = ESteps.CheckDownload;
} }
// 检测下载结果 // 检测下载结果
@@ -145,78 +162,111 @@ namespace YooAsset
} }
#endif #endif
// 检查文件完整性 // 如果网络异常
if (hasError == false)
{
var verifyResult = CacheSystem.VerifyAndCacheBundle(_bundleInfo.Bundle, EVerifyLevel.High);
if (verifyResult != EVerifyResult.Succeed)
{
hasError = true;
_lastError = $"Verify bundle content failed : {_bundleInfo.Bundle.FileName}";
_lastCode = _webRequest.responseCode;
// 验证失败后删除文件
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath;
if (File.Exists(cacheFilePath))
File.Delete(cacheFilePath);
}
}
// 如果下载失败
if (hasError) if (hasError)
{ {
// 注意:非断点续传下载失败之后删除文件 if (_breakResume)
if (_breakResume == false)
{
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath;
if (File.Exists(cacheFilePath))
File.Delete(cacheFilePath);
}
else
{ {
// 注意:下载断点续传文件发生特殊错误码之后删除文件 // 注意:下载断点续传文件发生特殊错误码之后删除文件
if (DownloadSystem.ClearFileResponseCodes != null) if (DownloadSystem.ClearFileResponseCodes != null)
{ {
if (DownloadSystem.ClearFileResponseCodes.Contains(_webRequest.responseCode)) if (DownloadSystem.ClearFileResponseCodes.Contains(_webRequest.responseCode))
{ {
string cacheFilePath = _bundleInfo.Bundle.CachedFilePath; if (File.Exists(_tempFilePath))
if (File.Exists(cacheFilePath)) File.Delete(_tempFilePath);
File.Delete(cacheFilePath);
} }
} }
} }
// 失败后重新尝试
if (_failedTryAgain > 0)
{
ReportWarning();
_steps = ESteps.TryAgain;
}
else else
{ {
ReportError(); // 注意:非断点续传下载失败之后删除文件
_steps = ESteps.Failed; if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
} }
_steps = ESteps.TryAgain;
} }
else else
{ {
_lastError = string.Empty; _steps = ESteps.VerifyingFile;
_lastCode = 0;
_steps = ESteps.Succeed;
} }
// 释放下载器 // 释放下载器
DisposeWebRequest(); DisposeWebRequest();
} }
// 验证下载文件
if (_steps == ESteps.VerifyingFile)
{
var verifyResult = CacheSystem.VerifyingTempFile(_bundleInfo.Bundle, EVerifyLevel.High);
if (verifyResult == EVerifyResult.Succeed)
{
_steps = ESteps.CachingFile;
}
else
{
_lastError = $"Failed to verifying file : {_bundleInfo.Bundle.FileName}, ErrorCode : {verifyResult}";
// 注意:验证失败后删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
_steps = ESteps.TryAgain;
}
}
// 缓存下载文件
if (_steps == ESteps.CachingFile)
{
try
{
string infoFilePath = _bundleInfo.Bundle.CachedInfoFilePath;
string dataFilePath = _bundleInfo.Bundle.CachedDataFilePath;
string dataFileCRC = _bundleInfo.Bundle.FileCRC;
long dataFileSize = _bundleInfo.Bundle.FileSize;
if (File.Exists(infoFilePath))
File.Delete(infoFilePath);
if (File.Exists(dataFilePath))
File.Delete(dataFilePath);
FileInfo fileInfo = new FileInfo(_tempFilePath);
fileInfo.MoveTo(dataFilePath);
// 写入信息文件记录验证数据
CacheFileInfo.WriteInfoToFile(infoFilePath, dataFileCRC, dataFileSize);
// 记录缓存文件
var wrapper = new PackageCache.RecordWrapper(infoFilePath, dataFilePath, dataFileCRC, dataFileSize);
CacheSystem.RecordFile(_bundleInfo.Bundle.PackageName, _bundleInfo.Bundle.CacheGUID, wrapper);
_lastError = string.Empty;
_lastCode = 0;
_steps = ESteps.Succeed;
}
catch (Exception e)
{
_lastError = e.Message;
_steps = ESteps.TryAgain;
}
}
// 重新尝试下载 // 重新尝试下载
if (_steps == ESteps.TryAgain) if (_steps == ESteps.TryAgain)
{ {
if (_failedTryAgain <= 0)
{
ReportError();
_steps = ESteps.Failed;
return;
}
_tryAgainTimer += Time.unscaledDeltaTime; _tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f) if (_tryAgainTimer > 1f)
{ {
_failedTryAgain--; _failedTryAgain--;
_steps = ESteps.CreateDownload; _steps = ESteps.PrepareDownload;
ReportWarning();
YooLogger.Warning($"Try again download : {_requestURL}"); YooLogger.Warning($"Try again download : {_requestURL}");
} }
} }

View File

@@ -11,8 +11,8 @@ namespace YooAsset
/// </summary> /// </summary>
internal class UnityWebDataRequester internal class UnityWebDataRequester
{ {
protected UnityWebRequest _webRequest; private UnityWebRequest _webRequest;
protected UnityWebRequestAsyncOperation _operationHandle; private UnityWebRequestAsyncOperation _operationHandle;
/// <summary> /// <summary>
/// 请求URL地址 /// 请求URL地址

View File

@@ -2,6 +2,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine.Networking; using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset namespace YooAsset
{ {
@@ -11,8 +12,14 @@ namespace YooAsset
/// </summary> /// </summary>
internal class UnityWebFileRequester internal class UnityWebFileRequester
{ {
protected UnityWebRequest _webRequest; private UnityWebRequest _webRequest;
protected UnityWebRequestAsyncOperation _operationHandle; private UnityWebRequestAsyncOperation _operationHandle;
// 超时相关
private float _timeout;
private bool _isAbort = false;
private ulong _latestDownloadBytes;
private float _latestDownloadRealtime;
/// <summary> /// <summary>
/// 请求URL地址 /// 请求URL地址
@@ -23,11 +30,15 @@ namespace YooAsset
/// <summary> /// <summary>
/// 发送GET请求 /// 发送GET请求
/// </summary> /// </summary>
public void SendRequest(string url, string savePath) public void SendRequest(string url, string savePath, float timeout = 60)
{ {
if (_webRequest == null) if (_webRequest == null)
{ {
URL = url; URL = url;
_timeout = timeout;
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
_webRequest = new UnityWebRequest(URL, UnityWebRequest.kHttpVerbGET); _webRequest = new UnityWebRequest(URL, UnityWebRequest.kHttpVerbGET);
DownloadHandlerFile handler = new DownloadHandlerFile(savePath); DownloadHandlerFile handler = new DownloadHandlerFile(savePath);
handler.removeFileOnAbort = true; handler.removeFileOnAbort = true;
@@ -96,5 +107,28 @@ namespace YooAsset
} }
return string.Empty; return string.Empty;
} }
/// <summary>
/// 检测超时
/// </summary>
public void CheckTimeout()
{
// 注意:在连续时间段内无新增下载数据及判定为超时
if (_isAbort == false)
{
if (_latestDownloadBytes != _webRequest.downloadedBytes)
{
_latestDownloadBytes = _webRequest.downloadedBytes;
_latestDownloadRealtime = Time.realtimeSinceStartup;
}
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
if (offset > _timeout)
{
_webRequest.Abort();
_isAbort = true;
}
}
}
} }
} }

View File

@@ -7,6 +7,8 @@ namespace YooAsset
internal class OperationSystem internal class OperationSystem
{ {
private static readonly List<AsyncOperationBase> _operations = new List<AsyncOperationBase>(100); private static readonly List<AsyncOperationBase> _operations = new List<AsyncOperationBase>(100);
private static readonly List<AsyncOperationBase> _addList = new List<AsyncOperationBase>(100);
private static readonly List<AsyncOperationBase> _removeList = new List<AsyncOperationBase>(100);
// 计时器相关 // 计时器相关
private static Stopwatch _watch; private static Stopwatch _watch;
@@ -44,19 +46,40 @@ namespace YooAsset
{ {
_frameTime = _watch.ElapsedMilliseconds; _frameTime = _watch.ElapsedMilliseconds;
for (int i = _operations.Count - 1; i >= 0; i--) // 添加新的异步操作
if (_addList.Count > 0)
{
for (int i = 0; i < _addList.Count; i++)
{
var operation = _addList[i];
_operations.Add(operation);
}
_addList.Clear();
}
// 更新所有的异步操作
foreach (var operation in _operations)
{ {
if (IsBusy) if (IsBusy)
return; return;
var operation = _operations[i];
operation.Update(); operation.Update();
if (operation.IsDone) if (operation.IsDone)
{ {
_operations.RemoveAt(i); _removeList.Add(operation);
operation.Finish(); operation.Finish();
} }
} }
// 移除已经完成的异步操作
if (_removeList.Count > 0)
{
foreach (var operation in _removeList)
{
_operations.Remove(operation);
}
_removeList.Clear();
}
} }
/// <summary> /// <summary>
@@ -65,6 +88,8 @@ namespace YooAsset
public static void DestroyAll() public static void DestroyAll()
{ {
_operations.Clear(); _operations.Clear();
_addList.Clear();
_removeList.Clear();
_watch = null; _watch = null;
_frameTime = 0; _frameTime = 0;
MaxTimeSlice = long.MaxValue; MaxTimeSlice = long.MaxValue;
@@ -73,10 +98,10 @@ namespace YooAsset
/// <summary> /// <summary>
/// 开始处理异步操作类 /// 开始处理异步操作类
/// </summary> /// </summary>
public static void StartOperation(AsyncOperationBase operationBase) public static void StartOperation(AsyncOperationBase operation)
{ {
_operations.Add(operationBase); _addList.Add(operation);
operationBase.Start(); operation.Start();
} }
} }
} }

View File

@@ -1,134 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
/// <summary>
/// 检查本地包裹内容的完整性
/// </summary>
public abstract class CheckPackageContentsOperation : AsyncOperationBase
{
}
internal sealed class EditorSimulateModeCheckPackageContentsOperation : CheckPackageContentsOperation
{
internal EditorSimulateModeCheckPackageContentsOperation()
{
}
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
}
internal sealed class OfflinePlayModeCheckPackageContentsOperation : CheckPackageContentsOperation
{
internal OfflinePlayModeCheckPackageContentsOperation()
{
}
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
}
internal sealed class HostPlayModeCheckPackageContentsOperation : CheckPackageContentsOperation
{
private enum ESteps
{
None,
CheckLoadedManifest,
InitVerifyingCache,
UpdateVerifyingCache,
Done,
}
private readonly HostPlayModeImpl _impl;
private readonly string _packageName;
private readonly CacheVerifier _cacheVerifier;
private ESteps _steps = ESteps.None;
private float _verifyTime;
internal HostPlayModeCheckPackageContentsOperation(HostPlayModeImpl impl, string packageName)
{
_impl = impl;
_packageName = packageName;
#if UNITY_WEBGL
_cacheVerifier = new CacheVerifierWithoutThread();
#else
_cacheVerifier = new CacheVerifierWithThread();
#endif
}
internal override void Start()
{
_steps = ESteps.CheckLoadedManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CheckLoadedManifest)
{
if (_impl.LocalPatchManifest == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Not found loaded package : {_packageName}";
}
else
{
_steps = ESteps.InitVerifyingCache;
}
}
if (_steps == ESteps.InitVerifyingCache)
{
var verifyInfos = _impl.GetVerifyInfoList(true);
_cacheVerifier.InitVerifier(verifyInfos);
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
_steps = ESteps.UpdateVerifyingCache;
}
if (_steps == ESteps.UpdateVerifyingCache)
{
Progress = _cacheVerifier.GetVerifierProgress();
if (_cacheVerifier.UpdateVerifier())
{
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
bool verifySucceed = true;
foreach (var verifyInfo in _cacheVerifier.VerifyFailList)
{
// 注意:跳过内置资源文件
if (verifyInfo.IsBuildinFile)
continue;
verifySucceed = false;
YooLogger.Warning($"Failed verify file : {verifyInfo.VerifyFilePath}");
}
if (verifySucceed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The package resource {_packageName} content has verify failed file !";
}
}
}
}
}
}

View File

@@ -1,104 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace YooAsset
{
/// <summary>
/// 清理本地包裹未使用的缓存文件
/// </summary>
public sealed class ClearPackageUnusedCacheFilesOperation : AsyncOperationBase
{
private enum ESteps
{
None,
GetUnusedCacheFiles,
ClearUnusedCacheFiles,
Done,
}
private readonly AssetsPackage _package;
private ESteps _steps = ESteps.None;
private List<string> _unusedCacheFilePaths;
private int _unusedFileTotalCount = 0;
internal ClearPackageUnusedCacheFilesOperation(AssetsPackage package)
{
_package = package;
}
internal override void Start()
{
_steps = ESteps.GetUnusedCacheFiles;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.GetUnusedCacheFiles)
{
_unusedCacheFilePaths = GetUnusedCacheFilePaths();
_unusedFileTotalCount = _unusedCacheFilePaths.Count;
YooLogger.Log($"Found unused cache file count : {_unusedFileTotalCount}");
_steps = ESteps.ClearUnusedCacheFiles;
}
if (_steps == ESteps.ClearUnusedCacheFiles)
{
for (int i = _unusedCacheFilePaths.Count - 1; i >= 0; i--)
{
string filePath = _unusedCacheFilePaths[i];
if (File.Exists(filePath))
{
try
{
File.Delete(filePath);
YooLogger.Log($"Delete unused cache file : {filePath}");
}
catch (System.Exception e)
{
YooLogger.Warning($"Failed delete cache file : {filePath} ! {e.Message}");
}
}
_unusedCacheFilePaths.RemoveAt(i);
if (OperationSystem.IsBusy)
break;
}
if (_unusedFileTotalCount == 0)
Progress = 1.0f;
else
Progress = 1.0f - (_unusedCacheFilePaths.Count / _unusedFileTotalCount);
if (_unusedCacheFilePaths.Count == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
/// <summary>
/// 获取未被使用的缓存文件路径集合
/// </summary>
private List<string> GetUnusedCacheFilePaths()
{
string cacheFolderPath = PersistentHelper.GetCacheFolderPath(_package.PackageName);
if (Directory.Exists(cacheFolderPath) == false)
return new List<string>();
DirectoryInfo directoryInfo = new DirectoryInfo(cacheFolderPath);
FileInfo[] fileInfos = directoryInfo.GetFiles();
List<string> result = new List<string>(fileInfos.Length);
foreach (FileInfo fileInfo in fileInfos)
{
if (_package.IsIncludeBundleFile(fileInfo.Name) == false)
{
result.Add(fileInfo.FullName);
}
}
return result;
}
}
}

View File

@@ -1,204 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace YooAsset
{
public abstract class DownloadPackageOperation : AsyncOperationBase
{
/// <summary>
/// 创建包裹下载器
/// </summary>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间(单位:秒)</param>
public abstract PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout);
}
/// <summary>
/// 编辑器下模拟运行的更新资源包裹操作
/// </summary>
internal sealed class EditorPlayModeDownloadPackageOperation : DownloadPackageOperation
{
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
/// <summary>
/// 创建包裹下载器
/// </summary>
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}
/// <summary>
/// 离线模式的更新资源包裹操作
/// </summary>
internal sealed class OfflinePlayModeDownloadPackageOperation : DownloadPackageOperation
{
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
/// <summary>
/// 创建包裹下载器
/// </summary>
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}
/// <summary>
/// 联机模式的更新资源包裹操作
/// </summary>
internal sealed class HostPlayModeDownloadPackageOperation : DownloadPackageOperation
{
private enum ESteps
{
None,
LoadWebManifest,
CheckWebManifest,
Done,
}
private static int RequestCount = 0;
private readonly HostPlayModeImpl _impl;
private readonly string _packageName;
private readonly string _packageVersion;
private readonly int _timeout;
private ESteps _steps = ESteps.None;
private UnityWebDataRequester _downloader;
private PatchManifest _remotePatchManifest;
internal HostPlayModeDownloadPackageOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout)
{
_impl = impl;
_packageName = packageName;
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
{
RequestCount++;
_steps = ESteps.LoadWebManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadWebManifest)
{
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_packageName, _packageVersion);
string webURL = GetPatchManifestRequestURL(fileName);
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(webURL, _timeout);
_steps = ESteps.CheckWebManifest;
}
if (_steps == ESteps.CheckWebManifest)
{
Progress = _downloader.Progress();
if (_downloader.IsDone() == false)
return;
// Check error
if (_downloader.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader.GetError();
}
else
{
// 解析补丁清单
try
{
byte[] bytesData = _downloader.GetData();
_remotePatchManifest = PatchManifest.DeserializeFromBinary(bytesData);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
catch(System.Exception e)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = e.Message;
}
}
_downloader.Dispose();
}
}
/// <summary>
/// 创建包裹下载器
/// </summary>
public override PackageDownloaderOperation CreatePackageDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
if (Status == EOperationStatus.Succeed)
{
YooLogger.Log($"Create package downloader : {_remotePatchManifest.PackageName} {_remotePatchManifest.PackageVersion}");
List<BundleInfo> downloadList = GetDownloadList();
var operation = new PackageDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
else
{
YooLogger.Error($"{nameof(DownloadPackageOperation)} status is failed !");
var operation = new PackageDownloaderOperation(null, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}
/// <summary>
/// 获取补丁清单请求地址
/// </summary>
private string GetPatchManifestRequestURL(string fileName)
{
// 轮流返回请求地址
if (RequestCount % 2 == 0)
return _impl.GetPatchDownloadFallbackURL(fileName);
else
return _impl.GetPatchDownloadMainURL(fileName);
}
/// <summary>
/// 获取下载列表
/// </summary>
private List<BundleInfo> GetDownloadList()
{
List<PatchBundle> downloadList = new List<PatchBundle>(1000);
foreach (var patchBundle in _remotePatchManifest.BundleList)
{
// 忽略缓存文件
if (CacheSystem.IsCached(patchBundle))
continue;
// 忽略APP资源
if (_impl.IsBuildinPatchBundle(patchBundle))
continue;
downloadList.Add(patchBundle);
}
return _impl.ConvertToDownloadList(downloadList);
}
}
}

View File

@@ -19,7 +19,7 @@ namespace YooAsset
public delegate void OnDownloadProgress(int totalDownloadCount, int currentDownloadCount, long totalDownloadBytes, long currentDownloadBytes); public delegate void OnDownloadProgress(int totalDownloadCount, int currentDownloadCount, long totalDownloadBytes, long currentDownloadBytes);
public delegate void OnDownloadError(string fileName, string error); public delegate void OnDownloadError(string fileName, string error);
public delegate void OnStartDownloadFile(string fileName, long sizeBytes); public delegate void OnStartDownloadFile(string fileName, long sizeBytes);
private readonly int _downloadingMaxNumber; private readonly int _downloadingMaxNumber;
private readonly int _failedTryAgain; private readonly int _failedTryAgain;
private readonly int _timeout; private readonly int _timeout;
@@ -29,10 +29,10 @@ namespace YooAsset
private readonly List<DownloaderBase> _failedList = new List<DownloaderBase>(MAX_LOADER_COUNT); private readonly List<DownloaderBase> _failedList = new List<DownloaderBase>(MAX_LOADER_COUNT);
// 数据相关 // 数据相关
private ESteps _steps = ESteps.None;
private bool _isPause = false; private bool _isPause = false;
private long _lastDownloadBytes = 0; private long _lastDownloadBytes = 0;
private int _lastDownloadCount = 0; private int _lastDownloadCount = 0;
private ESteps _steps = ESteps.None;
/// <summary> /// <summary>
@@ -74,7 +74,7 @@ namespace YooAsset
/// 当开始下载某个文件 /// 当开始下载某个文件
/// </summary> /// </summary>
public OnStartDownloadFile OnStartDownloadFileCallback { set; get; } public OnStartDownloadFile OnStartDownloadFileCallback { set; get; }
internal DownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout) internal DownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
{ {
@@ -183,9 +183,9 @@ namespace YooAsset
{ {
var failedDownloader = _failedList[0]; var failedDownloader = _failedList[0];
string fileName = failedDownloader.GetBundleInfo().Bundle.BundleName; string fileName = failedDownloader.GetBundleInfo().Bundle.BundleName;
Error = $"Failed to download file : {fileName}";
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
Error = $"Failed to download file : {fileName}";
OnDownloadErrorCallback?.Invoke(fileName, failedDownloader.GetLastError()); OnDownloadErrorCallback?.Invoke(fileName, failedDownloader.GetLastError());
OnDownloadOverCallback?.Invoke(false); OnDownloadOverCallback?.Invoke(false);
} }
@@ -241,19 +241,22 @@ namespace YooAsset
} }
} }
public sealed class PackageDownloaderOperation : DownloaderOperation
{
internal PackageDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{
}
}
public sealed class PatchDownloaderOperation : DownloaderOperation public sealed class PatchDownloaderOperation : DownloaderOperation
{ {
internal PatchDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout) internal PatchDownloaderOperation(List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout) : base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{ {
} }
/// <summary>
/// 创建空的下载器
/// </summary>
internal static PatchDownloaderOperation CreateEmptyDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
} }
public sealed class PatchUnpackerOperation : DownloaderOperation public sealed class PatchUnpackerOperation : DownloaderOperation
{ {
@@ -261,5 +264,15 @@ namespace YooAsset
: base(downloadList, downloadingMaxNumber, failedTryAgain, timeout) : base(downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{ {
} }
/// <summary>
/// 创建空的解压器
/// </summary>
internal static PatchUnpackerOperation CreateEmptyUnpacker(int upackingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new PatchUnpackerOperation(downloadList, upackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
} }
} }

View File

@@ -10,10 +10,7 @@ namespace YooAsset
/// </summary> /// </summary>
public abstract class InitializationOperation : AsyncOperationBase public abstract class InitializationOperation : AsyncOperationBase
{ {
/// <summary> public string PackageVersion { protected set; get; }
/// 初始化内部加载的包裹版本
/// </summary>
public string InitializedPackageVersion;
} }
/// <summary> /// <summary>
@@ -24,50 +21,49 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
Load, LoadEditorManifest,
Done, Done,
} }
private readonly EditorSimulateModeImpl _impl; private readonly EditorSimulateModeImpl _impl;
private readonly string _simulatePatchManifestPath; private readonly string _simulateManifestPath;
private LoadEditorManifestOperation _loadEditorManifestOp;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl, string simulatePatchManifestPath) internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl, string simulateManifestPath)
{ {
_impl = impl; _impl = impl;
_simulatePatchManifestPath = simulatePatchManifestPath; _simulateManifestPath = simulateManifestPath;
} }
internal override void Start() internal override void Start()
{ {
_steps = ESteps.Load; _steps = ESteps.LoadEditorManifest;
} }
internal override void Update() internal override void Update()
{ {
if (_steps == ESteps.Load) if (_steps == ESteps.LoadEditorManifest)
{ {
if (File.Exists(_simulatePatchManifestPath) == false) if (_loadEditorManifestOp == null)
{ {
_steps = ESteps.Done; _loadEditorManifestOp = new LoadEditorManifestOperation(_simulateManifestPath);
Status = EOperationStatus.Failed; OperationSystem.StartOperation(_loadEditorManifestOp);
Error = $"Not found simulation manifest file : {_simulatePatchManifestPath}";
return;
} }
try if (_loadEditorManifestOp.IsDone == false)
return;
if (_loadEditorManifestOp.Status == EOperationStatus.Succeed)
{ {
YooLogger.Log($"Load simulation manifest file : {_simulatePatchManifestPath}"); PackageVersion = _loadEditorManifestOp.Manifest.PackageVersion;
byte[] bytesData = FileUtility.ReadAllBytes(_simulatePatchManifestPath); _impl.ActiveManifest = _loadEditorManifestOp.Manifest;
var manifest = PatchManifest.DeserializeFromBinary(bytesData);
InitializedPackageVersion = manifest.PackageVersion;
_impl.SetSimulatePatchManifest(manifest);
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
} }
catch (System.Exception e) else
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
Error = e.Message; Error = _loadEditorManifestOp.Error;
} }
} }
} }
@@ -81,101 +77,95 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
QueryAppPackageVersion, QueryBuildinPackageVersion,
LoadAppManifest, LoadBuildinManifest,
InitVerifyingCache, PackageCaching,
UpdateVerifyingCache,
Done, Done,
} }
private readonly OfflinePlayModeImpl _impl; private readonly OfflinePlayModeImpl _impl;
private readonly string _packageName; private readonly string _packageName;
private readonly CacheVerifier _cacheVerifier; private QueryBuildinPackageVersionOperation _queryBuildinPackageVersionOp;
private readonly AppPackageVersionQuerier _appPackageVersionQuerier; private LoadBuildinManifestOperation _loadBuildinManifestOp;
private AppManifestLoader _appManifestLoader; private PackageCachingOperation _cachingOperation;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
private float _verifyTime;
internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string packageName) internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl, string packageName)
{ {
_impl = impl; _impl = impl;
_packageName = packageName; _packageName = packageName;
_appPackageVersionQuerier = new AppPackageVersionQuerier(packageName);
#if UNITY_WEBGL
_cacheVerifier = new CacheVerifierWithoutThread();
#else
_cacheVerifier = new CacheVerifierWithThread();
#endif
} }
internal override void Start() internal override void Start()
{ {
_steps = ESteps.QueryAppPackageVersion; _steps = ESteps.QueryBuildinPackageVersion;
} }
internal override void Update() internal override void Update()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.QueryAppPackageVersion) if (_steps == ESteps.QueryBuildinPackageVersion)
{ {
_appPackageVersionQuerier.Update(); if (_queryBuildinPackageVersionOp == null)
if (_appPackageVersionQuerier.IsDone == false) {
_queryBuildinPackageVersionOp = new QueryBuildinPackageVersionOperation(_packageName);
OperationSystem.StartOperation(_queryBuildinPackageVersionOp);
}
if (_queryBuildinPackageVersionOp.IsDone == false)
return; return;
string error = _appPackageVersionQuerier.Error; if (_queryBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
if (string.IsNullOrEmpty(error) == false)
{ {
_steps = ESteps.Done; _steps = ESteps.LoadBuildinManifest;
Status = EOperationStatus.Failed;
Error = error;
} }
else else
{ {
_appManifestLoader = new AppManifestLoader(_packageName, _appPackageVersionQuerier.Version); _steps = ESteps.Done;
_steps = ESteps.LoadAppManifest; Status = EOperationStatus.Failed;
Error = _queryBuildinPackageVersionOp.Error;
} }
} }
if (_steps == ESteps.LoadAppManifest) if (_steps == ESteps.LoadBuildinManifest)
{ {
_appManifestLoader.Update(); if (_loadBuildinManifestOp == null)
Progress = _appManifestLoader.Progress; {
if (_appManifestLoader.IsDone == false) _loadBuildinManifestOp = new LoadBuildinManifestOperation(_packageName, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_loadBuildinManifestOp);
}
Progress = _loadBuildinManifestOp.Progress;
if (_loadBuildinManifestOp.IsDone == false)
return; return;
var manifest = _appManifestLoader.Manifest; if (_loadBuildinManifestOp.Status == EOperationStatus.Succeed)
if (manifest == null)
{ {
_steps = ESteps.Done; PackageVersion = _loadBuildinManifestOp.Manifest.PackageVersion;
Status = EOperationStatus.Failed; _impl.ActiveManifest = _loadBuildinManifestOp.Manifest;
Error = _appManifestLoader.Error; _steps = ESteps.PackageCaching;
} }
else else
{ {
InitializedPackageVersion = manifest.PackageVersion; _steps = ESteps.Done;
_impl.SetAppPatchManifest(manifest); Status = EOperationStatus.Failed;
_steps = ESteps.InitVerifyingCache; Error = _loadBuildinManifestOp.Error;
} }
} }
if (_steps == ESteps.InitVerifyingCache) if (_steps == ESteps.PackageCaching)
{ {
var verifyInfos = _impl.GetVerifyInfoList(); if (_cachingOperation == null)
_cacheVerifier.InitVerifier(verifyInfos); {
_verifyTime = UnityEngine.Time.realtimeSinceStartup; _cachingOperation = new PackageCachingOperation(_packageName);
_steps = ESteps.UpdateVerifyingCache; OperationSystem.StartOperation(_cachingOperation);
} }
if (_steps == ESteps.UpdateVerifyingCache) Progress = _cachingOperation.Progress;
{ if (_cachingOperation.IsDone)
Progress = _cacheVerifier.GetVerifierProgress();
if (_cacheVerifier.UpdateVerifier())
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
} }
} }
} }
@@ -190,427 +180,238 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
CheckAppFootPrint,
QueryCachePackageVersion,
TryLoadCacheManifest, TryLoadCacheManifest,
QueryAppPackageVersion, QueryBuildinPackageVersion,
CopyAppManifest, UnpackBuildinManifest,
LoadAppManifest, LoadBuildinManifest,
InitVerifyingCache, PackageCaching,
UpdateVerifyingCache,
Done, Done,
} }
private readonly HostPlayModeImpl _impl; private readonly HostPlayModeImpl _impl;
private readonly string _packageName; private readonly string _packageName;
private readonly CacheVerifier _cacheVerifier; private QueryBuildinPackageVersionOperation _queryBuildinPackageVersionOp;
private readonly AppPackageVersionQuerier _appPackageVersionQuerier; private QueryCachePackageVersionOperation _queryCachePackageVersionOp;
private AppManifestCopyer _appManifestCopyer; private UnpackBuildinManifestOperation _unpackBuildinManifestOp;
private AppManifestLoader _appManifestLoader; private LoadBuildinManifestOperation _loadBuildinManifestOp;
private LoadCacheManifestOperation _loadCacheManifestOp;
private PackageCachingOperation _cachingOperation;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
private float _verifyTime;
internal HostPlayModeInitializationOperation(HostPlayModeImpl impl, string packageName) internal HostPlayModeInitializationOperation(HostPlayModeImpl impl, string packageName)
{ {
_impl = impl; _impl = impl;
_packageName = packageName; _packageName = packageName;
_appPackageVersionQuerier = new AppPackageVersionQuerier(packageName);
#if UNITY_WEBGL
_cacheVerifier = new CacheVerifierWithoutThread();
#else
_cacheVerifier = new CacheVerifierWithThread();
#endif
} }
internal override void Start() internal override void Start()
{ {
_steps = ESteps.TryLoadCacheManifest; _steps = ESteps.CheckAppFootPrint;
} }
internal override void Update() internal override void Update()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.CheckAppFootPrint)
{
var appFootPrint = new AppFootPrint();
appFootPrint.Load();
// 如果水印发生变化,则说明覆盖安装后首次打开游戏
if (appFootPrint.IsDirty())
{
PersistentHelper.DeleteManifestFolder();
appFootPrint.Coverage();
YooLogger.Log("Delete manifest files when application foot print dirty !");
}
_steps = ESteps.QueryCachePackageVersion;
}
if (_steps == ESteps.QueryCachePackageVersion)
{
if (_queryCachePackageVersionOp == null)
{
_queryCachePackageVersionOp = new QueryCachePackageVersionOperation(_packageName);
OperationSystem.StartOperation(_queryCachePackageVersionOp);
}
if (_queryCachePackageVersionOp.IsDone == false)
return;
if (_queryCachePackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.TryLoadCacheManifest;
}
else
{
_steps = ESteps.QueryBuildinPackageVersion;
}
}
if (_steps == ESteps.TryLoadCacheManifest) if (_steps == ESteps.TryLoadCacheManifest)
{ {
if (PersistentHelper.CheckCacheManifestFileExists(_packageName)) if (_loadCacheManifestOp == null)
{ {
try _loadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _queryCachePackageVersionOp.PackageVersion);
{ OperationSystem.StartOperation(_loadCacheManifestOp);
var manifest = PersistentHelper.LoadCacheManifestFile(_packageName); }
InitializedPackageVersion = manifest.PackageVersion;
_impl.SetLocalPatchManifest(manifest); if (_loadCacheManifestOp.IsDone == false)
_steps = ESteps.InitVerifyingCache; return;
}
catch (System.Exception e) if (_loadCacheManifestOp.Status == EOperationStatus.Succeed)
{ {
// 注意:如果加载沙盒内的清单报错,为了避免流程被卡住,我们主动把损坏的文件删除。 PackageVersion = _loadCacheManifestOp.Manifest.PackageVersion;
YooLogger.Warning($"Failed to load cache manifest file : {e.Message}"); _impl.ActiveManifest = _loadCacheManifestOp.Manifest;
PersistentHelper.DeleteCacheManifestFile(_packageName); _steps = ESteps.PackageCaching;
_steps = ESteps.QueryAppPackageVersion;
}
} }
else else
{ {
_steps = ESteps.QueryAppPackageVersion; _steps = ESteps.QueryBuildinPackageVersion;
} }
} }
if (_steps == ESteps.QueryAppPackageVersion) if (_steps == ESteps.QueryBuildinPackageVersion)
{ {
_appPackageVersionQuerier.Update(); if (_queryBuildinPackageVersionOp == null)
if (_appPackageVersionQuerier.IsDone == false) {
_queryBuildinPackageVersionOp = new QueryBuildinPackageVersionOperation(_packageName);
OperationSystem.StartOperation(_queryBuildinPackageVersionOp);
}
if (_queryBuildinPackageVersionOp.IsDone == false)
return; return;
// 注意为了兼容MOD模式初始化动态新增的包裹的时候如果内置清单不存在也不需要报错 if (_queryBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
string error = _appPackageVersionQuerier.Error;
if (string.IsNullOrEmpty(error) == false)
{ {
_steps = ESteps.Done; _steps = ESteps.UnpackBuildinManifest;
Status = EOperationStatus.Succeed; }
else
{
// 注意为了兼容MOD模式初始化动态新增的包裹的时候如果内置清单不存在也不需要报错
_steps = ESteps.PackageCaching;
string error = _queryBuildinPackageVersionOp.Error;
YooLogger.Log($"Failed to load buildin package version file : {error}"); YooLogger.Log($"Failed to load buildin package version file : {error}");
} }
else
{
_appManifestCopyer = new AppManifestCopyer(_packageName, _appPackageVersionQuerier.Version);
_appManifestLoader = new AppManifestLoader(_packageName, _appPackageVersionQuerier.Version);
_steps = ESteps.CopyAppManifest;
}
} }
if (_steps == ESteps.CopyAppManifest) if (_steps == ESteps.UnpackBuildinManifest)
{ {
_appManifestCopyer.Update(); if (_unpackBuildinManifestOp == null)
Progress = _appManifestCopyer.Progress; {
if (_appManifestCopyer.IsDone == false) _unpackBuildinManifestOp = new UnpackBuildinManifestOperation(_packageName, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_unpackBuildinManifestOp);
}
if (_unpackBuildinManifestOp.IsDone == false)
return; return;
string error = _appManifestCopyer.Error; if (_unpackBuildinManifestOp.Status == EOperationStatus.Succeed)
if (string.IsNullOrEmpty(error) == false) {
_steps = ESteps.LoadBuildinManifest;
}
else
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
Error = error; Error = _unpackBuildinManifestOp.Error;
}
else
{
_steps = ESteps.LoadAppManifest;
} }
} }
if (_steps == ESteps.LoadAppManifest) if (_steps == ESteps.LoadBuildinManifest)
{ {
_appManifestLoader.Update(); if (_loadBuildinManifestOp == null)
Progress = _appManifestLoader.Progress; {
if (_appManifestLoader.IsDone == false) _loadBuildinManifestOp = new LoadBuildinManifestOperation(_packageName, _queryBuildinPackageVersionOp.PackageVersion);
OperationSystem.StartOperation(_loadBuildinManifestOp);
}
Progress = _loadBuildinManifestOp.Progress;
if (_loadBuildinManifestOp.IsDone == false)
return; return;
var manifest = _appManifestLoader.Manifest; if (_loadBuildinManifestOp.Status == EOperationStatus.Succeed)
if (manifest == null) {
PackageVersion = _loadBuildinManifestOp.Manifest.PackageVersion;
_impl.ActiveManifest = _loadBuildinManifestOp.Manifest;
_steps = ESteps.PackageCaching;
}
else
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
Error = _appManifestLoader.Error; Error = _loadBuildinManifestOp.Error;
} }
else }
if (_steps == ESteps.PackageCaching)
{
if (_cachingOperation == null)
{ {
InitializedPackageVersion = manifest.PackageVersion; _cachingOperation = new PackageCachingOperation(_packageName);
_impl.SetLocalPatchManifest(manifest); OperationSystem.StartOperation(_cachingOperation);
_steps = ESteps.InitVerifyingCache;
} }
}
if (_steps == ESteps.InitVerifyingCache) Progress = _cachingOperation.Progress;
{ if (_cachingOperation.IsDone)
var verifyInfos = _impl.GetVerifyInfoList(false);
_cacheVerifier.InitVerifier(verifyInfos);
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
_steps = ESteps.UpdateVerifyingCache;
}
if (_steps == ESteps.UpdateVerifyingCache)
{
Progress = _cacheVerifier.GetVerifierProgress();
if (_cacheVerifier.UpdateVerifier())
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime;
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
} }
} }
} }
} }
/// <summary> /// <summary>
/// 内置补丁清单版本查询器 /// 应用程序水印
/// </summary> /// </summary>
internal class AppPackageVersionQuerier internal class AppFootPrint
{ {
private enum ESteps private string _footPrint;
/// <summary>
/// 读取应用程序水印
/// </summary>
public void Load()
{ {
LoadStaticVersion, string footPrintFilePath = PersistentHelper.GetAppFootPrintFilePath();
CheckStaticVersion, if (File.Exists(footPrintFilePath))
Done,
}
private readonly string _buildinPackageName;
private ESteps _steps = ESteps.LoadStaticVersion;
private UnityWebDataRequester _downloader;
/// <summary>
/// 内置包裹版本
/// </summary>
public string Version { private set; get; }
/// <summary>
/// 错误日志
/// </summary>
public string Error { private set; get; }
/// <summary>
/// 是否已经完成
/// </summary>
public bool IsDone
{
get
{ {
return _steps == ESteps.Done; _footPrint = FileUtility.ReadAllText(footPrintFilePath);
} }
} else
public AppPackageVersionQuerier(string buildinPackageName)
{
_buildinPackageName = buildinPackageName;
}
/// <summary>
/// 更新流程
/// </summary>
public void Update()
{
if (IsDone)
return;
if (_steps == ESteps.LoadStaticVersion)
{ {
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_buildinPackageName); Coverage();
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(url);
_steps = ESteps.CheckStaticVersion;
}
if (_steps == ESteps.CheckStaticVersion)
{
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
Error = _downloader.GetError();
}
else
{
Version = _downloader.GetText();
if (string.IsNullOrEmpty(Version))
Error = $"Buildin package version file content is empty !";
}
_steps = ESteps.Done;
_downloader.Dispose();
}
}
}
/// <summary>
/// 内置补丁清单加载器
/// </summary>
internal class AppManifestLoader
{
private enum ESteps
{
LoadAppManifest,
CheckAppManifest,
Done,
}
private readonly string _buildinPackageName;
private readonly string _buildinPackageVersion;
private ESteps _steps = ESteps.LoadAppManifest;
private UnityWebDataRequester _downloader;
/// <summary>
/// 加载结果
/// </summary>
public PatchManifest Manifest { private set; get; }
/// <summary>
/// 错误日志
/// </summary>
public string Error { private set; get; }
/// <summary>
/// 是否已经完成
/// </summary>
public bool IsDone
{
get
{
return _steps == ESteps.Done;
} }
} }
/// <summary> /// <summary>
/// 加载进度 /// 检测水印是否发生变化
/// </summary> /// </summary>
public float Progress public bool IsDirty()
{ {
get #if UNITY_EDITOR
{ return _footPrint != Application.version;
if (_downloader == null) #else
return 0; return _footPrint != Application.buildGUID;
return _downloader.Progress(); #endif
}
}
public AppManifestLoader(string buildinPackageName, string buildinPackageVersion)
{
_buildinPackageName = buildinPackageName;
_buildinPackageVersion = buildinPackageVersion;
} }
/// <summary> /// <summary>
/// 更新流程 /// 覆盖掉水印
/// </summary> /// </summary>
public void Update() public void Coverage()
{ {
if (IsDone) #if UNITY_EDITOR
return; _footPrint = Application.version;
#else
if (_steps == ESteps.LoadAppManifest) _footPrint = Application.buildGUID;
{ #endif
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion); string footPrintFilePath = PersistentHelper.GetAppFootPrintFilePath();
string filePath = PathHelper.MakeStreamingLoadPath(fileName); FileUtility.CreateFile(footPrintFilePath, _footPrint);
string url = PathHelper.ConvertToWWWPath(filePath); YooLogger.Log($"Save application foot print : {_footPrint}");
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(url);
_steps = ESteps.CheckAppManifest;
}
if (_steps == ESteps.CheckAppManifest)
{
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
Error = _downloader.GetError();
}
else
{
// 解析APP里的补丁清单
try
{
byte[] bytesData = _downloader.GetData();
Manifest = PatchManifest.DeserializeFromBinary(bytesData);
}
catch (System.Exception e)
{
Error = e.Message;
}
}
_steps = ESteps.Done;
_downloader.Dispose();
}
}
}
/// <summary>
/// 内置补丁清单复制器
/// </summary>
internal class AppManifestCopyer
{
private enum ESteps
{
CopyAppManifest,
CheckAppManifest,
Done,
}
private readonly string _buildinPackageName;
private readonly string _buildinPackageVersion;
private ESteps _steps = ESteps.CopyAppManifest;
private UnityWebFileRequester _downloader;
/// <summary>
/// 错误日志
/// </summary>
public string Error { private set; get; }
/// <summary>
/// 是否已经完成
/// </summary>
public bool IsDone
{
get
{
return _steps == ESteps.Done;
}
}
/// <summary>
/// 加载进度
/// </summary>
public float Progress
{
get
{
if (_downloader == null)
return 0;
return _downloader.Progress();
}
}
public AppManifestCopyer(string buildinPackageName, string buildinPackageVersion)
{
_buildinPackageName = buildinPackageName;
_buildinPackageVersion = buildinPackageVersion;
}
/// <summary>
/// 更新流程
/// </summary>
public void Update()
{
if (IsDone)
return;
if (_steps == ESteps.CopyAppManifest)
{
string savePath = PersistentHelper.GetCacheManifestFilePath(_buildinPackageName);
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader = new UnityWebFileRequester();
_downloader.SendRequest(url, savePath);
_steps = ESteps.CheckAppManifest;
}
if (_steps == ESteps.CheckAppManifest)
{
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
Error = _downloader.GetError();
}
_steps = ESteps.Done;
_downloader.Dispose();
}
} }
} }
} }

View File

@@ -1,5 +1,6 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: f3d9e435137e34d34a54f181bf3dc7c2 guid: ba3f4fc8cf6941f4a96ab928cec547e3
folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@@ -0,0 +1,173 @@
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal class DeserializeManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
DeserializeFileHeader,
PrepareAssetList,
DeserializeAssetList,
PrepareBundleList,
DeserializeBundleList,
Done,
}
private readonly BufferReader _buffer;
private int _patchAssetCount;
private int _patchBundleCount;
private int _progressTotalValue;
private ESteps _steps = ESteps.None;
/// <summary>
/// 解析的清单实例
/// </summary>
public PatchManifest Manifest { private set; get; }
public DeserializeManifestOperation(byte[] binaryData)
{
_buffer = new BufferReader(binaryData);
}
internal override void Start()
{
_steps = ESteps.DeserializeFileHeader;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
try
{
if (_steps == ESteps.DeserializeFileHeader)
{
if (_buffer.IsValid == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Buffer is invalid !";
return;
}
// 读取文件标记
uint fileSign = _buffer.ReadUInt32();
if (fileSign != YooAssetSettings.PatchManifestFileSign)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "The manifest file format is invalid !";
return;
}
// 读取文件版本
string fileVersion = _buffer.ReadUTF8();
if (fileVersion != YooAssetSettings.PatchManifestFileVersion)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The manifest file version are not compatible : {fileVersion} != {YooAssetSettings.PatchManifestFileVersion}";
return;
}
// 读取文件头信息
Manifest = new PatchManifest();
Manifest.FileVersion = fileVersion;
Manifest.EnableAddressable = _buffer.ReadBool();
Manifest.OutputNameStyle = _buffer.ReadInt32();
Manifest.PackageName = _buffer.ReadUTF8();
Manifest.PackageVersion = _buffer.ReadUTF8();
_steps = ESteps.PrepareAssetList;
}
if (_steps == ESteps.PrepareAssetList)
{
_patchAssetCount = _buffer.ReadInt32();
Manifest.AssetList = new List<PatchAsset>(_patchAssetCount);
Manifest.AssetDic = new Dictionary<string, PatchAsset>(_patchAssetCount);
_progressTotalValue = _patchAssetCount;
_steps = ESteps.DeserializeAssetList;
}
if (_steps == ESteps.DeserializeAssetList)
{
while (_patchAssetCount > 0)
{
var patchAsset = new PatchAsset();
patchAsset.Address = _buffer.ReadUTF8();
patchAsset.AssetPath = _buffer.ReadUTF8();
patchAsset.AssetTags = _buffer.ReadUTF8Array();
patchAsset.BundleID = _buffer.ReadInt32();
patchAsset.DependIDs = _buffer.ReadInt32Array();
Manifest.AssetList.Add(patchAsset);
// 注意:我们不允许原始路径存在重名
string assetPath = patchAsset.AssetPath;
if (Manifest.AssetDic.ContainsKey(assetPath))
throw new System.Exception($"AssetPath have existed : {assetPath}");
else
Manifest.AssetDic.Add(assetPath, patchAsset);
_patchAssetCount--;
Progress = 1f - _patchAssetCount / _progressTotalValue;
if (OperationSystem.IsBusy)
break;
}
if (_patchAssetCount <= 0)
{
_steps = ESteps.PrepareBundleList;
}
}
if (_steps == ESteps.PrepareBundleList)
{
_patchBundleCount = _buffer.ReadInt32();
Manifest.BundleList = new List<PatchBundle>(_patchBundleCount);
Manifest.BundleDic = new Dictionary<string, PatchBundle>(_patchBundleCount);
_progressTotalValue = _patchBundleCount;
_steps = ESteps.DeserializeBundleList;
}
if (_steps == ESteps.DeserializeBundleList)
{
while (_patchBundleCount > 0)
{
var patchBundle = new PatchBundle();
patchBundle.BundleName = _buffer.ReadUTF8();
patchBundle.FileHash = _buffer.ReadUTF8();
patchBundle.FileCRC = _buffer.ReadUTF8();
patchBundle.FileSize = _buffer.ReadInt64();
patchBundle.IsRawFile = _buffer.ReadBool();
patchBundle.LoadMethod = _buffer.ReadByte();
patchBundle.Tags = _buffer.ReadUTF8Array();
Manifest.BundleList.Add(patchBundle);
patchBundle.ParseBundle(Manifest.PackageName, Manifest.OutputNameStyle);
Manifest.BundleDic.Add(patchBundle.BundleName, patchBundle);
_patchBundleCount--;
Progress = 1f - _patchBundleCount / _progressTotalValue;
if (OperationSystem.IsBusy)
break;
}
if (_patchBundleCount <= 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
catch (System.Exception e)
{
Manifest = null;
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = e.Message;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a800be1f31ec6364f8cdd0d8c7eef269
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,111 @@

namespace YooAsset
{
internal class DownloadManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
DownloadPackageHashFile,
DownloadManifestFile,
Done,
}
private static int RequestCount = 0;
private readonly IRemoteServices _remoteServices;
private readonly string _packageName;
private readonly string _packageVersion;
private readonly int _timeout;
private UnityWebFileRequester _downloader1;
private UnityWebFileRequester _downloader2;
private ESteps _steps = ESteps.None;
internal DownloadManifestOperation(IRemoteServices remoteServices, string packageName, string packageVersion, int timeout)
{
_remoteServices = remoteServices;
_packageName = packageName;
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
{
RequestCount++;
_steps = ESteps.DownloadPackageHashFile;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.DownloadPackageHashFile)
{
if (_downloader1 == null)
{
string savePath = PersistentHelper.GetCachePackageHashFilePath(_packageName, _packageVersion);
string fileName = YooAssetSettingsData.GetPackageHashFileName(_packageName, _packageVersion);
string webURL = GetDownloadRequestURL(fileName);
YooLogger.Log($"Beginning to download package hash file : {webURL}");
_downloader1 = new UnityWebFileRequester();
_downloader1.SendRequest(webURL, savePath, _timeout);
}
_downloader1.CheckTimeout();
if (_downloader1.IsDone() == false)
return;
if (_downloader1.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader1.GetError();
}
else
{
_steps = ESteps.DownloadManifestFile;
}
_downloader1.Dispose();
}
if (_steps == ESteps.DownloadManifestFile)
{
if (_downloader2 == null)
{
string savePath = PersistentHelper.GetCacheManifestFilePath(_packageName, _packageVersion);
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_packageName, _packageVersion);
string webURL = GetDownloadRequestURL(fileName);
YooLogger.Log($"Beginning to download manifest file : {webURL}");
_downloader2 = new UnityWebFileRequester();
_downloader2.SendRequest(webURL, savePath, _timeout);
}
_downloader2.CheckTimeout();
if (_downloader2.IsDone() == false)
return;
if (_downloader2.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader2.GetError();
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
_downloader2.Dispose();
}
}
private string GetDownloadRequestURL(string fileName)
{
// 轮流返回请求地址
if (RequestCount % 2 == 0)
return _remoteServices.GetRemoteFallbackURL(fileName);
else
return _remoteServices.GetRemoteMainURL(fileName);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fccaa9437207a174d858ce44f14f5a03
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,92 @@

namespace YooAsset
{
internal class LoadBuildinManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadBuildinManifest,
CheckDeserializeManifest,
Done,
}
private readonly string _buildinPackageName;
private readonly string _buildinPackageVersion;
private UnityWebDataRequester _downloader;
private DeserializeManifestOperation _deserializer;
private ESteps _steps = ESteps.None;
/// <summary>
/// 加载的清单实例
/// </summary>
public PatchManifest Manifest { private set; get; }
public LoadBuildinManifestOperation(string buildinPackageName, string buildinPackageVersion)
{
_buildinPackageName = buildinPackageName;
_buildinPackageVersion = buildinPackageVersion;
}
internal override void Start()
{
_steps = ESteps.LoadBuildinManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinManifest)
{
if (_downloader == null)
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(url);
}
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader.GetError();
}
else
{
byte[] bytesData = _downloader.GetData();
_deserializer = new DeserializeManifestOperation(bytesData);
OperationSystem.StartOperation(_deserializer);
_steps = ESteps.CheckDeserializeManifest;
}
_downloader.Dispose();
}
if (_steps == ESteps.CheckDeserializeManifest)
{
Progress = _deserializer.Progress;
if (_deserializer.IsDone == false)
return;
if (_deserializer.Status == EOperationStatus.Succeed)
{
Manifest = _deserializer.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _deserializer.Error;
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f3a2fe7d8d4747d43b3ac48097341e36
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,141 @@
using System.IO;
namespace YooAsset
{
internal class LoadCacheManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
QueryCachePackageHash,
VerifyFileHash,
LoadCacheManifest,
CheckDeserializeManifest,
Done,
}
private readonly string _packageName;
private readonly string _packageVersion;
private QueryCachePackageHashOperation _queryCachePackageHashOp;
private DeserializeManifestOperation _deserializer;
private string _manifestFilePath;
private ESteps _steps = ESteps.None;
/// <summary>
/// 加载的清单实例
/// </summary>
public PatchManifest Manifest { private set; get; }
public LoadCacheManifestOperation(string packageName, string packageVersion)
{
_packageName = packageName;
_packageVersion = packageVersion;
}
internal override void Start()
{
_steps = ESteps.QueryCachePackageHash;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.QueryCachePackageHash)
{
if (_queryCachePackageHashOp == null)
{
_queryCachePackageHashOp = new QueryCachePackageHashOperation(_packageName, _packageVersion);
OperationSystem.StartOperation(_queryCachePackageHashOp);
}
if (_queryCachePackageHashOp.IsDone == false)
return;
if (_queryCachePackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.VerifyFileHash;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _queryCachePackageHashOp.Error;
ClearCacheFile();
}
}
if (_steps == ESteps.VerifyFileHash)
{
_manifestFilePath = PersistentHelper.GetCacheManifestFilePath(_packageName, _packageVersion);
if (File.Exists(_manifestFilePath) == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Not found cache manifest file : {_manifestFilePath}";
ClearCacheFile();
return;
}
string fileHash = HashUtility.FileMD5(_manifestFilePath);
if (fileHash != _queryCachePackageHashOp.PackageHash)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Failed to verify cache manifest file hash !";
ClearCacheFile();
}
else
{
_steps = ESteps.LoadCacheManifest;
}
}
if (_steps == ESteps.LoadCacheManifest)
{
byte[] bytesData = File.ReadAllBytes(_manifestFilePath);
_deserializer = new DeserializeManifestOperation(bytesData);
OperationSystem.StartOperation(_deserializer);
_steps = ESteps.CheckDeserializeManifest;
}
if (_steps == ESteps.CheckDeserializeManifest)
{
Progress = _deserializer.Progress;
if (_deserializer.IsDone == false)
return;
if (_deserializer.Status == EOperationStatus.Succeed)
{
Manifest = _deserializer.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _deserializer.Error;
ClearCacheFile();
}
}
}
private void ClearCacheFile()
{
// 注意:如果加载沙盒内的清单报错,为了避免流程被卡住,主动把损坏的文件删除。
if (File.Exists(_manifestFilePath))
{
YooLogger.Warning($"Failed to load cache manifest file : {Error}");
YooLogger.Warning($"Invalid cache manifest file have been removed : {_manifestFilePath}");
File.Delete(_manifestFilePath);
}
string hashFilePath = PersistentHelper.GetCachePackageHashFilePath(_packageName, _packageVersion);
if (File.Exists(hashFilePath))
{
File.Delete(hashFilePath);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5067db2d5b2aa1240aef2f9a952a2e0c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
using System.IO;
namespace YooAsset
{
internal class LoadEditorManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadEditorManifest,
CheckDeserializeManifest,
Done,
}
private readonly string _manifestFilePath;
private DeserializeManifestOperation _deserializer;
private ESteps _steps = ESteps.None;
/// <summary>
/// 加载的清单实例
/// </summary>
public PatchManifest Manifest { private set; get; }
public LoadEditorManifestOperation(string manifestFilePath)
{
_manifestFilePath = manifestFilePath;
}
internal override void Start()
{
_steps = ESteps.LoadEditorManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadEditorManifest)
{
if (File.Exists(_manifestFilePath) == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Not found simulation manifest file : {_manifestFilePath}";
return;
}
YooLogger.Log($"Load editor manifest file : {_manifestFilePath}");
byte[] bytesData = FileUtility.ReadAllBytes(_manifestFilePath);
_deserializer = new DeserializeManifestOperation(bytesData);
OperationSystem.StartOperation(_deserializer);
_steps = ESteps.CheckDeserializeManifest;
}
if (_steps == ESteps.CheckDeserializeManifest)
{
Progress = _deserializer.Progress;
if (_deserializer.IsDone == false)
return;
if (_deserializer.Status == EOperationStatus.Succeed)
{
Manifest = _deserializer.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _deserializer.Error;
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 246df4d20b431c648a0821231a805e6b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@

namespace YooAsset
{
internal class QueryBuildinPackageVersionOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadBuildinPackageVersionFile,
Done,
}
private readonly string _packageName;
private UnityWebDataRequester _downloader;
private ESteps _steps = ESteps.None;
/// <summary>
/// 包裹版本
/// </summary>
public string PackageVersion { private set; get; }
public QueryBuildinPackageVersionOperation(string packageName)
{
_packageName = packageName;
}
internal override void Start()
{
_steps = ESteps.LoadBuildinPackageVersionFile;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinPackageVersionFile)
{
if (_downloader == null)
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(_packageName);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(url);
}
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader.GetError();
}
else
{
PackageVersion = _downloader.GetText();
if (string.IsNullOrEmpty(PackageVersion))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Buildin package version file content is empty !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
_downloader.Dispose();
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bdc251ea99d82e54199dfba540f2814d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,64 @@
using System.IO;
namespace YooAsset
{
internal class QueryCachePackageHashOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadCachePackageHashFile,
Done,
}
private readonly string _packageName;
private readonly string _packageVersion;
private ESteps _steps = ESteps.None;
/// <summary>
/// 包裹哈希值
/// </summary>
public string PackageHash { private set; get; }
public QueryCachePackageHashOperation(string packageName, string packageVersion)
{
_packageName = packageName;
_packageVersion = packageVersion;
}
internal override void Start()
{
_steps = ESteps.LoadCachePackageHashFile;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadCachePackageHashFile)
{
string filePath = PersistentHelper.GetCachePackageHashFilePath(_packageName, _packageVersion);
if (File.Exists(filePath) == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Cache package hash file not found : {filePath}";
return;
}
PackageHash = FileUtility.ReadAllText(filePath);
if (string.IsNullOrEmpty(PackageHash))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Cache package hash file content is empty !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 60db6a6586340664ab7e9f85cec0eef4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,62 @@
using System.IO;
namespace YooAsset
{
internal class QueryCachePackageVersionOperation : AsyncOperationBase
{
private enum ESteps
{
None,
LoadCachePackageVersionFile,
Done,
}
private readonly string _packageName;
private ESteps _steps = ESteps.None;
/// <summary>
/// 包裹版本
/// </summary>
public string PackageVersion { private set; get; }
public QueryCachePackageVersionOperation(string packageName)
{
_packageName = packageName;
}
internal override void Start()
{
_steps = ESteps.LoadCachePackageVersionFile;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadCachePackageVersionFile)
{
string filePath = PersistentHelper.GetCachePackageVersionFilePath(_packageName);
if (File.Exists(filePath) == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Cache package version file not found : {filePath}";
return;
}
PackageVersion = FileUtility.ReadAllText(filePath);
if (string.IsNullOrEmpty(PackageVersion))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Cache package version file content is empty !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 29a2cbdd051ba1247a24693d56cdc2c3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,103 @@
using System.IO;
namespace YooAsset
{
internal class QueryRemotePackageVersionOperation : AsyncOperationBase
{
private enum ESteps
{
None,
DownloadPackageVersion,
Done,
}
private static int RequestCount = 0;
private readonly IRemoteServices _remoteServices;
private readonly string _packageName;
private readonly bool _appendTimeTicks;
private readonly int _timeout;
private UnityWebDataRequester _downloader;
private ESteps _steps = ESteps.None;
/// <summary>
/// 包裹版本
/// </summary>
public string PackageVersion { private set; get; }
public QueryRemotePackageVersionOperation(IRemoteServices remoteServices, string packageName, bool appendTimeTicks, int timeout)
{
_remoteServices = remoteServices;
_packageName = packageName;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void Start()
{
RequestCount++;
_steps = ESteps.DownloadPackageVersion;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.DownloadPackageVersion)
{
if (_downloader == null)
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(_packageName);
string webURL = GetPackageVersionRequestURL(fileName);
YooLogger.Log($"Beginning to request package version : {webURL}");
_downloader = new UnityWebDataRequester();
_downloader.SendRequest(webURL, _timeout);
}
Progress = _downloader.Progress();
if (_downloader.IsDone() == false)
return;
if (_downloader.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader.GetError();
}
else
{
PackageVersion = _downloader.GetText();
if (string.IsNullOrEmpty(PackageVersion))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Remote package version is empty : {_downloader.URL}";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
_downloader.Dispose();
}
}
private string GetPackageVersionRequestURL(string fileName)
{
string url;
// 轮流返回请求地址
if (RequestCount % 2 == 0)
url = _remoteServices.GetRemoteFallbackURL(fileName);
else
url = _remoteServices.GetRemoteMainURL(fileName);
// 在URL末尾添加时间戳
if (_appendTimeTicks)
return $"{url}?{System.DateTime.UtcNow.Ticks}";
else
return url;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1d702a1a39789a34da99cbb854708b82
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,94 @@

namespace YooAsset
{
internal class UnpackBuildinManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
UnpackManifestHashFile,
UnpackManifestFile,
Done,
}
private readonly string _buildinPackageName;
private readonly string _buildinPackageVersion;
private UnityWebFileRequester _downloader1;
private UnityWebFileRequester _downloader2;
private ESteps _steps = ESteps.None;
public UnpackBuildinManifestOperation(string buildinPackageName, string buildinPackageVersion)
{
_buildinPackageName = buildinPackageName;
_buildinPackageVersion = buildinPackageVersion;
}
internal override void Start()
{
_steps = ESteps.UnpackManifestHashFile;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if(_steps == ESteps.UnpackManifestHashFile)
{
if (_downloader1 == null)
{
string savePath = PersistentHelper.GetCachePackageHashFilePath(_buildinPackageName, _buildinPackageVersion);
string fileName = YooAssetSettingsData.GetPackageHashFileName(_buildinPackageName, _buildinPackageVersion);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader1 = new UnityWebFileRequester();
_downloader1.SendRequest(url, savePath);
}
if (_downloader1.IsDone() == false)
return;
if (_downloader1.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader1.GetError();
}
else
{
_steps = ESteps.UnpackManifestFile;
}
_downloader1.Dispose();
}
if (_steps == ESteps.UnpackManifestFile)
{
if (_downloader2 == null)
{
string savePath = PersistentHelper.GetCacheManifestFilePath(_buildinPackageName, _buildinPackageVersion);
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_buildinPackageName, _buildinPackageVersion);
string filePath = PathHelper.MakeStreamingLoadPath(fileName);
string url = PathHelper.ConvertToWWWPath(filePath);
_downloader2 = new UnityWebFileRequester();
_downloader2.SendRequest(url, savePath);
}
if (_downloader2.IsDone() == false)
return;
if (_downloader2.HasError())
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloader2.GetError();
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
_downloader2.Dispose();
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3a7685e67b0e948439ffba34513b78c0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,261 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
public abstract class PreDownloadPackageOperation : AsyncOperationBase
{
/// <summary>
/// 创建补丁下载器,用于下载更新指定资源版本所有的资源包文件
/// </summary>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public virtual PatchDownloaderOperation CreatePatchDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
/// 创建补丁下载器,用于下载更新资源标签指定的资源包文件
/// </summary>
/// <param name="tag">资源标签</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public virtual PatchDownloaderOperation CreatePatchDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
/// 创建补丁下载器,用于下载更新资源标签指定的资源包文件
/// </summary>
/// <param name="tags">资源标签列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public virtual PatchDownloaderOperation CreatePatchDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
/// 创建补丁下载器,用于下载更新指定的资源列表依赖的资源包文件
/// </summary>
/// <param name="locations">资源定位列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public virtual PatchDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
}
public class EditorPlayModePreDownloadPackageOperation : PreDownloadPackageOperation
{
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
}
public class OfflinePlayModePreDownloadPackageOperation : PreDownloadPackageOperation
{
internal override void Start()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
{
}
}
public class HostPlayModePreDownloadPackageOperation : PreDownloadPackageOperation
{
private enum ESteps
{
None,
CheckActiveManifest,
TryLoadCacheManifest,
DownloadManifest,
LoadCacheManifest,
CheckDeserializeManifest,
Done,
}
private readonly HostPlayModeImpl _impl;
private readonly string _packageName;
private readonly string _packageVersion;
private readonly int _timeout;
private LoadCacheManifestOperation _tryLoadCacheManifestOp;
private LoadCacheManifestOperation _loadCacheManifestOp;
private DownloadManifestOperation _downloadManifestOp;
private PatchManifest _manifest;
private ESteps _steps = ESteps.None;
internal HostPlayModePreDownloadPackageOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout)
{
_impl = impl;
_packageName = packageName;
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
{
_steps = ESteps.CheckActiveManifest;
}
internal override void Update()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CheckActiveManifest)
{
// 检测当前激活的清单对象
if (_impl.ActiveManifest != null)
{
if (_impl.ActiveManifest.PackageVersion == _packageVersion)
{
_manifest = _impl.ActiveManifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
return;
}
}
_steps = ESteps.TryLoadCacheManifest;
}
if (_steps == ESteps.TryLoadCacheManifest)
{
if (_tryLoadCacheManifestOp == null)
{
_tryLoadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
OperationSystem.StartOperation(_tryLoadCacheManifestOp);
}
if (_tryLoadCacheManifestOp.IsDone == false)
return;
if (_tryLoadCacheManifestOp.Status == EOperationStatus.Succeed)
{
_manifest = _tryLoadCacheManifestOp.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.DownloadManifest;
}
}
if (_steps == ESteps.DownloadManifest)
{
if (_downloadManifestOp == null)
{
_downloadManifestOp = new DownloadManifestOperation(_impl, _packageName, _packageVersion, _timeout);
OperationSystem.StartOperation(_downloadManifestOp);
}
if (_downloadManifestOp.IsDone == false)
return;
if (_downloadManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadCacheManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloadManifestOp.Error;
}
}
if (_steps == ESteps.LoadCacheManifest)
{
if (_loadCacheManifestOp == null)
{
_loadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
OperationSystem.StartOperation(_loadCacheManifestOp);
}
if (_loadCacheManifestOp.IsDone == false)
return;
if (_loadCacheManifestOp.Status == EOperationStatus.Succeed)
{
_manifest = _loadCacheManifestOp.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadCacheManifestOp.Error;
}
}
}
public override PatchDownloaderOperation CreatePatchDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadPackageOperation)} status is not succeed !");
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByAll(_manifest);
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
public override PatchDownloaderOperation CreatePatchDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadPackageOperation)} status is not succeed !");
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByTags(_manifest, new string[] { tag });
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
public override PatchDownloaderOperation CreatePatchDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadPackageOperation)} status is not succeed !");
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByTags(_manifest, tags);
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
public override PatchDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadPackageOperation)} status is not succeed !");
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
List<AssetInfo> assetInfos = new List<AssetInfo>(locations.Length);
foreach (var location in locations)
{
var assetInfo = _manifest.ConvertLocationToAssetInfo(location, null);
assetInfos.Add(assetInfo);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByPaths(_manifest, assetInfos.ToArray());
var operation = new PatchDownloaderOperation(downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 51f7a5e97aff1a646972c4ea11612947
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,7 +1,6 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
namespace YooAsset namespace YooAsset
{ {
@@ -10,10 +9,6 @@ namespace YooAsset
/// </summary> /// </summary>
public abstract class UpdatePackageManifestOperation : AsyncOperationBase public abstract class UpdatePackageManifestOperation : AsyncOperationBase
{ {
/// <summary>
/// 是否发现了新的补丁清单
/// </summary>
public bool FoundNewManifest { protected set; get; } = false;
} }
/// <summary> /// <summary>
@@ -21,6 +16,9 @@ namespace YooAsset
/// </summary> /// </summary>
internal sealed class EditorPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation internal sealed class EditorPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
{ {
public EditorPlayModeUpdatePackageManifestOperation()
{
}
internal override void Start() internal override void Start()
{ {
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
@@ -35,6 +33,9 @@ namespace YooAsset
/// </summary> /// </summary>
internal sealed class OfflinePlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation internal sealed class OfflinePlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
{ {
public OfflinePlayModeUpdatePackageManifestOperation()
{
}
internal override void Start() internal override void Start()
{ {
Status = EOperationStatus.Succeed; Status = EOperationStatus.Succeed;
@@ -46,36 +47,30 @@ namespace YooAsset
/// <summary> /// <summary>
/// 联机模式的更新清单操作 /// 联机模式的更新清单操作
/// 注意:优先比对沙盒清单哈希值,如果有变化就更新远端清单文件,并保存到本地。 /// 注意:优先加载沙盒里缓存的清单文件,如果缓存没找到就下载远端清单文件,并保存到本地。
/// </summary> /// </summary>
internal sealed class HostPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation internal sealed class HostPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
{ {
private enum ESteps private enum ESteps
{ {
None, None,
TryLoadCacheHash, CheckActiveManifest,
LoadWebHash, TryLoadCacheManifest,
CheckWebHash, DownloadManifest,
LoadCacheManifest, LoadCacheManifest,
LoadWebManifest, CheckDeserializeManifest,
CheckWebManifest,
InitVerifyingCache,
UpdateVerifyingCache,
Done, Done,
} }
private static int RequestCount = 0;
private readonly HostPlayModeImpl _impl; private readonly HostPlayModeImpl _impl;
private readonly string _packageName; private readonly string _packageName;
private readonly string _packageVersion; private readonly string _packageVersion;
private readonly CacheVerifier _cacheVerifier;
private readonly int _timeout; private readonly int _timeout;
private UnityWebDataRequester _downloader1; private LoadCacheManifestOperation _tryLoadCacheManifestOp;
private UnityWebDataRequester _downloader2; private LoadCacheManifestOperation _loadCacheManifestOp;
private DownloadManifestOperation _downloadManifestOp;
private string _cacheManifestHash;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
private float _verifyTime;
internal HostPlayModeUpdatePackageManifestOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout) internal HostPlayModeUpdatePackageManifestOperation(HostPlayModeImpl impl, string packageName, string packageVersion, int timeout)
{ {
@@ -83,164 +78,100 @@ namespace YooAsset
_packageName = packageName; _packageName = packageName;
_packageVersion = packageVersion; _packageVersion = packageVersion;
_timeout = timeout; _timeout = timeout;
#if UNITY_WEBGL
_cacheVerifier = new CacheVerifierWithoutThread();
#else
_cacheVerifier = new CacheVerifierWithThread();
#endif
} }
internal override void Start() internal override void Start()
{ {
RequestCount++; _steps = ESteps.CheckActiveManifest;
_steps = ESteps.TryLoadCacheHash;
} }
internal override void Update() internal override void Update()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.TryLoadCacheHash) if (_steps == ESteps.CheckActiveManifest)
{ {
string filePath = PersistentHelper.GetCacheManifestFilePath(_packageName); // 检测当前激活的清单对象
if (File.Exists(filePath)) if (_impl.ActiveManifest != null && _impl.ActiveManifest.PackageVersion == _packageVersion)
{ {
_cacheManifestHash = HashUtility.FileMD5(filePath); _steps = ESteps.Done;
_steps = ESteps.LoadWebHash; Status = EOperationStatus.Succeed;
} }
else else
{ {
_steps = ESteps.LoadWebManifest; _steps = ESteps.TryLoadCacheManifest;
} }
} }
if (_steps == ESteps.LoadWebHash) if (_steps == ESteps.TryLoadCacheManifest)
{ {
string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(_packageName, _packageVersion); if (_tryLoadCacheManifestOp == null)
string webURL = GetPatchManifestRequestURL(fileName); {
YooLogger.Log($"Beginning to request patch manifest hash : {webURL}"); _tryLoadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
_downloader1 = new UnityWebDataRequester(); OperationSystem.StartOperation(_tryLoadCacheManifestOp);
_downloader1.SendRequest(webURL, _timeout); }
_steps = ESteps.CheckWebHash;
}
if (_steps == ESteps.CheckWebHash) if (_tryLoadCacheManifestOp.IsDone == false)
{
if (_downloader1.IsDone() == false)
return; return;
if (_downloader1.HasError()) if (_tryLoadCacheManifestOp.Status == EOperationStatus.Succeed)
{
_impl.ActiveManifest = _tryLoadCacheManifestOp.Manifest;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.DownloadManifest;
}
}
if (_steps == ESteps.DownloadManifest)
{
if (_downloadManifestOp == null)
{
_downloadManifestOp = new DownloadManifestOperation(_impl, _packageName, _packageVersion, _timeout);
OperationSystem.StartOperation(_downloadManifestOp);
}
if (_downloadManifestOp.IsDone == false)
return;
if (_downloadManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadCacheManifest;
}
else
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Failed;
Error = _downloader1.GetError(); Error = _downloadManifestOp.Error;
} }
else
{
string webManifestHash = _downloader1.GetText();
if (_cacheManifestHash == webManifestHash)
{
YooLogger.Log($"Not found new package : {_packageName}");
_steps = ESteps.LoadCacheManifest;
}
else
{
YooLogger.Log($"Package {_packageName} is change : {_cacheManifestHash} -> {webManifestHash}");
_steps = ESteps.LoadWebManifest;
}
}
_downloader1.Dispose();
} }
if (_steps == ESteps.LoadCacheManifest) if (_steps == ESteps.LoadCacheManifest)
{ {
try if (_loadCacheManifestOp == null)
{ {
var manifest = PersistentHelper.LoadCacheManifestFile(_packageName); _loadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
_impl.SetLocalPatchManifest(manifest); OperationSystem.StartOperation(_loadCacheManifestOp);
_steps = ESteps.InitVerifyingCache;
} }
catch (System.Exception e)
{
// 注意:如果加载沙盒内的清单报错,为了避免流程被卡住,我们主动把损坏的文件删除。
YooLogger.Warning($"Failed to load cache manifest file : {e.Message}");
PersistentHelper.DeleteCacheManifestFile(_packageName);
_steps = ESteps.LoadWebManifest;
}
}
if (_steps == ESteps.LoadWebManifest) if (_loadCacheManifestOp.IsDone == false)
{
string fileName = YooAssetSettingsData.GetPatchManifestBinaryFileName(_packageName, _packageVersion);
string webURL = GetPatchManifestRequestURL(fileName);
YooLogger.Log($"Beginning to request patch manifest : {webURL}");
_downloader2 = new UnityWebDataRequester();
_downloader2.SendRequest(webURL, _timeout);
_steps = ESteps.CheckWebManifest;
}
if (_steps == ESteps.CheckWebManifest)
{
if (_downloader2.IsDone() == false)
return; return;
if (_downloader2.HasError()) if (_loadCacheManifestOp.Status == EOperationStatus.Succeed)
{ {
_impl.ActiveManifest = _loadCacheManifestOp.Manifest;
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Succeed;
Error = _downloader2.GetError();
} }
else else
{
try
{
byte[] bytesData = _downloader2.GetData();
var manifest = PersistentHelper.SaveCacheManifestFile(_packageName, bytesData);
_impl.SetLocalPatchManifest(manifest);
FoundNewManifest = true;
_steps = ESteps.InitVerifyingCache;
}
catch (Exception e)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = e.Message;
}
}
_downloader2.Dispose();
}
if (_steps == ESteps.InitVerifyingCache)
{
var verifyInfos = _impl.GetVerifyInfoList(false);
_cacheVerifier.InitVerifier(verifyInfos);
_verifyTime = UnityEngine.Time.realtimeSinceStartup;
_steps = ESteps.UpdateVerifyingCache;
}
if (_steps == ESteps.UpdateVerifyingCache)
{
Progress = _cacheVerifier.GetVerifierProgress();
if (_cacheVerifier.UpdateVerifier())
{ {
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Succeed; Status = EOperationStatus.Failed;
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyTime; Error = _loadCacheManifestOp.Error;
YooLogger.Log($"Verify result : Success {_cacheVerifier.VerifySuccessList.Count}, Fail {_cacheVerifier.VerifyFailList.Count}, Elapsed time {costTime} seconds");
} }
} }
} }
/// <summary>
/// 获取补丁清单请求地址
/// </summary>
private string GetPatchManifestRequestURL(string fileName)
{
// 轮流返回请求地址
if (RequestCount % 2 == 0)
return _impl.GetPatchDownloadFallbackURL(fileName);
else
return _impl.GetPatchDownloadMainURL(fileName);
}
} }
} }

View File

@@ -51,92 +51,57 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
LoadStaticVersion, QueryRemotePackageVersion,
CheckStaticVersion,
Done, Done,
} }
private static int RequestCount = 0;
private readonly HostPlayModeImpl _impl; private readonly HostPlayModeImpl _impl;
private readonly string _packageName; private readonly string _packageName;
private readonly int _timeout;
private readonly bool _appendTimeTicks; private readonly bool _appendTimeTicks;
private readonly int _timeout;
private QueryRemotePackageVersionOperation _queryRemotePackageVersionOp;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
private UnityWebDataRequester _downloader;
internal HostPlayModeUpdatePackageVersionOperation(HostPlayModeImpl impl, string packageName, int timeout, bool appendTimeTicks) internal HostPlayModeUpdatePackageVersionOperation(HostPlayModeImpl impl, string packageName, bool appendTimeTicks, int timeout)
{ {
_impl = impl; _impl = impl;
_packageName = packageName; _packageName = packageName;
_timeout = timeout;
_appendTimeTicks = appendTimeTicks; _appendTimeTicks = appendTimeTicks;
_timeout = timeout;
} }
internal override void Start() internal override void Start()
{ {
RequestCount++; _steps = ESteps.QueryRemotePackageVersion;
_steps = ESteps.LoadStaticVersion;
} }
internal override void Update() internal override void Update()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.LoadStaticVersion) if (_steps == ESteps.QueryRemotePackageVersion)
{ {
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(_packageName); if (_queryRemotePackageVersionOp == null)
string webURL = GetStaticVersionRequestURL(fileName); {
YooLogger.Log($"Beginning to request static version : {webURL}"); _queryRemotePackageVersionOp = new QueryRemotePackageVersionOperation(_impl, _packageName, _appendTimeTicks, _timeout);
_downloader = new UnityWebDataRequester(); OperationSystem.StartOperation(_queryRemotePackageVersionOp);
_downloader.SendRequest(webURL, _timeout); }
_steps = ESteps.CheckStaticVersion;
}
if (_steps == ESteps.CheckStaticVersion) if (_queryRemotePackageVersionOp.IsDone == false)
{
Progress = _downloader.Progress();
if (_downloader.IsDone() == false)
return; return;
if (_downloader.HasError()) if (_queryRemotePackageVersionOp.Status == EOperationStatus.Succeed)
{ {
PackageVersion = _queryRemotePackageVersionOp.PackageVersion;
_steps = ESteps.Done; _steps = ESteps.Done;
Status = EOperationStatus.Failed; Status = EOperationStatus.Succeed;
Error = _downloader.GetError();
} }
else else
{ {
PackageVersion = _downloader.GetText(); _steps = ESteps.Done;
if (string.IsNullOrEmpty(PackageVersion)) Status = EOperationStatus.Failed;
{ Error = _queryRemotePackageVersionOp.Error;
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Static package version is empty : {_downloader.URL}";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
} }
_downloader.Dispose();
} }
} }
private string GetStaticVersionRequestURL(string fileName)
{
string url;
// 轮流返回请求地址
if (RequestCount % 2 == 0)
url = _impl.GetPatchDownloadFallbackURL(fileName);
else
url = _impl.GetPatchDownloadMainURL(fileName);
// 在URL末尾添加时间戳
if (_appendTimeTicks)
return $"{url}?{System.DateTime.UtcNow.Ticks}";
else
return url;
}
} }
} }

View File

@@ -45,22 +45,63 @@ namespace YooAsset
/// <summary> /// <summary>
/// 所属的包裹名称 /// 所属的包裹名称
/// </summary> /// </summary>
private string _packageName; public string PackageName { private set; get; }
/// <summary> /// <summary>
/// 缓存文件路径 /// 缓存GUID
/// </summary> /// </summary>
private string _cachedFilePath; public string CacheGUID
public string CachedFilePath {
get { return FileHash; }
}
/// <summary>
/// 缓存的数据文件路径
/// </summary>
private string _cachedDataFilePath;
public string CachedDataFilePath
{ {
get get
{ {
if (string.IsNullOrEmpty(_cachedFilePath) == false) if (string.IsNullOrEmpty(_cachedDataFilePath) == false)
return _cachedFilePath; return _cachedDataFilePath;
string cacheRoot = PersistentHelper.GetCacheFolderPath(_packageName); string cacheRoot = PersistentHelper.GetCacheFolderPath(PackageName);
_cachedFilePath = $"{cacheRoot}/{FileName}"; _cachedDataFilePath = $"{cacheRoot}/{CacheGUID}/{YooAssetSettings.CacheBundleDataFileName}";
return _cachedFilePath; return _cachedDataFilePath;
}
}
/// <summary>
/// 缓存的信息文件路径
/// </summary>
private string _cachedInfoFilePath;
public string CachedInfoFilePath
{
get
{
if (string.IsNullOrEmpty(_cachedInfoFilePath) == false)
return _cachedInfoFilePath;
string cacheRoot = PersistentHelper.GetCacheFolderPath(PackageName);
_cachedInfoFilePath = $"{cacheRoot}/{CacheGUID}/{YooAssetSettings.CacheBundleInfoFileName}";
return _cachedInfoFilePath;
}
}
/// <summary>
/// 临时的数据文件路径
/// </summary>
private string _tempDataFilePath;
public string TempDataFilePath
{
get
{
if (string.IsNullOrEmpty(_tempDataFilePath) == false)
return _tempDataFilePath;
_tempDataFilePath = $"{CachedDataFilePath}.temp";
return _tempDataFilePath;
} }
} }
@@ -81,7 +122,7 @@ namespace YooAsset
} }
/// <summary> /// <summary>
/// 文件名称 /// 文件名称(远端文件名和内置文件名)
/// </summary> /// </summary>
private string _fileName; private string _fileName;
public string FileName public string FileName
@@ -94,20 +135,6 @@ namespace YooAsset
} }
} }
/// <summary>
/// 缓存查询Key
/// </summary>
private string _cacheKey;
public string CacheKey
{
get
{
if (string.IsNullOrEmpty(_cacheKey))
throw new Exception("Should never get here !");
return _cacheKey;
}
}
public PatchBundle() public PatchBundle()
{ {
@@ -118,9 +145,8 @@ namespace YooAsset
/// </summary> /// </summary>
public void ParseBundle(string packageName, int nameStype) public void ParseBundle(string packageName, int nameStype)
{ {
_packageName = packageName; PackageName = packageName;
_cacheKey = $"{packageName}-{FileHash}"; _fileName = PatchManifestTools.CreateBundleFileName(nameStype, BundleName, FileHash, IsRawFile);
_fileName = PatchManifest.CreateBundleFileName(nameStype, BundleName, FileHash);
} }
/// <summary> /// <summary>

View File

@@ -1,8 +1,8 @@
using System; using System;
using System.IO; using System.IO;
using System.Diagnostics;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine;
namespace YooAsset namespace YooAsset
{ {
@@ -52,19 +52,19 @@ namespace YooAsset
/// 资源包集合提供BundleName获取PatchBundle /// 资源包集合提供BundleName获取PatchBundle
/// </summary> /// </summary>
[NonSerialized] [NonSerialized]
public readonly Dictionary<string, PatchBundle> BundleDic = new Dictionary<string, PatchBundle>(); public Dictionary<string, PatchBundle> BundleDic;
/// <summary> /// <summary>
/// 资源映射集合提供AssetPath获取PatchAsset /// 资源映射集合提供AssetPath获取PatchAsset
/// </summary> /// </summary>
[NonSerialized] [NonSerialized]
public readonly Dictionary<string, PatchAsset> AssetDic = new Dictionary<string, PatchAsset>(); public Dictionary<string, PatchAsset> AssetDic;
/// <summary> /// <summary>
/// 资源路径映射集合 /// 资源路径映射集合
/// </summary> /// </summary>
[NonSerialized] [NonSerialized]
public readonly Dictionary<string, string> AssetPathMapping = new Dictionary<string, string>(); public Dictionary<string, string> AssetPathMapping;
// 资源路径映射相关 // 资源路径映射相关
private bool _isInitAssetPathMapping = false; private bool _isInitAssetPathMapping = false;
@@ -85,6 +85,7 @@ namespace YooAsset
if (locationToLower) if (locationToLower)
YooLogger.Error("Addressable not support location to lower !"); YooLogger.Error("Addressable not support location to lower !");
AssetPathMapping = new Dictionary<string, string>(AssetList.Count);
foreach (var patchAsset in AssetList) foreach (var patchAsset in AssetList)
{ {
string location = patchAsset.Address; string location = patchAsset.Address;
@@ -97,6 +98,7 @@ namespace YooAsset
else else
{ {
_locationToLower = locationToLower; _locationToLower = locationToLower;
AssetPathMapping = new Dictionary<string, string>(AssetList.Count * 2);
foreach (var patchAsset in AssetList) foreach (var patchAsset in AssetList)
{ {
string location = patchAsset.AssetPath; string location = patchAsset.AssetPath;
@@ -237,11 +239,11 @@ namespace YooAsset
/// <summary> /// <summary>
/// 是否包含资源文件 /// 是否包含资源文件
/// </summary> /// </summary>
public bool IsIncludeBundleFile(string fileName) public bool IsIncludeBundleFile(string cacheGUID)
{ {
foreach (var patchBundle in BundleList) foreach (var patchBundle in BundleList)
{ {
if (patchBundle.FileName == fileName) if (patchBundle.CacheGUID == cacheGUID)
return true; return true;
} }
return false; return false;
@@ -264,179 +266,50 @@ namespace YooAsset
return result.ToArray(); return result.ToArray();
} }
/// <summary> /// <summary>
/// 序列化JSON文件 /// 资源定位地址转换为资源信息类,失败时内部会发出错误日志。
/// </summary> /// </summary>
public static void SerializeToJson(string savePath, PatchManifest manifest) /// <returns>如果转换失败会返回一个无效的资源信息类</returns>
public AssetInfo ConvertLocationToAssetInfo(string location, System.Type assetType)
{ {
string json = JsonUtility.ToJson(manifest, true); DebugCheckLocation(location);
FileUtility.CreateFile(savePath, json);
}
/// <summary> string assetPath = MappingToAssetPath(location);
/// 序列化(二进制文件) if (TryGetPatchAsset(assetPath, out PatchAsset patchAsset))
/// </summary>
public static void SerializeToBinary(string savePath, PatchManifest patchManifest)
{
using (FileStream fs = new FileStream(savePath, FileMode.Create))
{ {
// 创建缓存器 AssetInfo assetInfo = new AssetInfo(patchAsset, assetType);
BufferWriter buffer = new BufferWriter(YooAssetSettings.PatchManifestFileMaxSize); return assetInfo;
// 写入文件标记
buffer.WriteUInt32(YooAssetSettings.PatchManifestFileSign);
// 写入文件版本
buffer.WriteUTF8(patchManifest.FileVersion);
// 写入文件头信息
buffer.WriteBool(patchManifest.EnableAddressable);
buffer.WriteInt32(patchManifest.OutputNameStyle);
buffer.WriteUTF8(patchManifest.PackageName);
buffer.WriteUTF8(patchManifest.PackageVersion);
// 写入资源列表
buffer.WriteInt32(patchManifest.AssetList.Count);
for (int i = 0; i < patchManifest.AssetList.Count; i++)
{
var patchAsset = patchManifest.AssetList[i];
buffer.WriteUTF8(patchAsset.Address);
buffer.WriteUTF8(patchAsset.AssetPath);
buffer.WriteUTF8Array(patchAsset.AssetTags);
buffer.WriteInt32(patchAsset.BundleID);
buffer.WriteInt32Array(patchAsset.DependIDs);
}
// 写入资源包列表
buffer.WriteInt32(patchManifest.BundleList.Count);
for (int i = 0; i < patchManifest.BundleList.Count; i++)
{
var patchBundle = patchManifest.BundleList[i];
buffer.WriteUTF8(patchBundle.BundleName);
buffer.WriteUTF8(patchBundle.FileHash);
buffer.WriteUTF8(patchBundle.FileCRC);
buffer.WriteInt64(patchBundle.FileSize);
buffer.WriteBool(patchBundle.IsRawFile);
buffer.WriteByte(patchBundle.LoadMethod);
buffer.WriteUTF8Array(patchBundle.Tags);
}
// 写入文件流
buffer.WriteToStream(fs);
fs.Flush();
}
}
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static PatchManifest DeserializeFromBinary(byte[] binaryData)
{
// 创建缓存器
BufferReader buffer = new BufferReader(binaryData);
// 读取文件标记
uint fileSign = buffer.ReadUInt32();
if (fileSign != YooAssetSettings.PatchManifestFileSign)
throw new Exception("Invalid manifest file !");
PatchManifest manifest = new PatchManifest();
{
// 读取文件版本
manifest.FileVersion = buffer.ReadUTF8();
if (manifest.FileVersion != YooAssetSettings.PatchManifestFileVersion)
throw new Exception($"The manifest file version are not compatible : {manifest.FileVersion} != {YooAssetSettings.PatchManifestFileVersion}");
// 读取文件头信息
manifest.EnableAddressable = buffer.ReadBool();
manifest.OutputNameStyle = buffer.ReadInt32();
manifest.PackageName = buffer.ReadUTF8();
manifest.PackageVersion = buffer.ReadUTF8();
// 读取资源列表
int patchAssetCount = buffer.ReadInt32();
manifest.AssetList = new List<PatchAsset>(patchAssetCount);
for (int i = 0; i < patchAssetCount; i++)
{
var patchAsset = new PatchAsset();
patchAsset.Address = buffer.ReadUTF8();
patchAsset.AssetPath = buffer.ReadUTF8();
patchAsset.AssetTags = buffer.ReadUTF8Array();
patchAsset.BundleID = buffer.ReadInt32();
patchAsset.DependIDs = buffer.ReadInt32Array();
manifest.AssetList.Add(patchAsset);
}
// 读取资源包列表
int patchBundleCount = buffer.ReadInt32();
manifest.BundleList = new List<PatchBundle>(patchBundleCount);
for (int i = 0; i < patchBundleCount; i++)
{
var patchBundle = new PatchBundle();
patchBundle.BundleName = buffer.ReadUTF8();
patchBundle.FileHash = buffer.ReadUTF8();
patchBundle.FileCRC = buffer.ReadUTF8();
patchBundle.FileSize = buffer.ReadInt64();
patchBundle.IsRawFile = buffer.ReadBool();
patchBundle.LoadMethod = buffer.ReadByte();
patchBundle.Tags = buffer.ReadUTF8Array();
manifest.BundleList.Add(patchBundle);
}
}
// BundleList
foreach (var patchBundle in manifest.BundleList)
{
patchBundle.ParseBundle(manifest.PackageName, manifest.OutputNameStyle);
manifest.BundleDic.Add(patchBundle.BundleName, patchBundle);
}
// AssetList
foreach (var patchAsset in manifest.AssetList)
{
// 注意:我们不允许原始路径存在重名
string assetPath = patchAsset.AssetPath;
if (manifest.AssetDic.ContainsKey(assetPath))
throw new Exception($"AssetPath have existed : {assetPath}");
else
manifest.AssetDic.Add(assetPath, patchAsset);
}
return manifest;
}
/// <summary>
/// 生成Bundle文件的正式名称
/// </summary>
public static string CreateBundleFileName(int nameStype, string bundleName, string fileHash)
{
if (nameStype == 1)
{
return fileHash;
}
else if (nameStype == 2)
{
string tempFileExtension = System.IO.Path.GetExtension(bundleName);
return $"{fileHash}{tempFileExtension}";
}
else if (nameStype == 3)
{
string tempFileExtension = System.IO.Path.GetExtension(bundleName);
string tempBundleName = bundleName.Replace('/', '_').Replace(tempFileExtension, "");
return $"{tempBundleName}_{fileHash}";
}
else if (nameStype == 4)
{
string tempFileExtension = System.IO.Path.GetExtension(bundleName);
string tempBundleName = bundleName.Replace('/', '_').Replace(tempFileExtension, "");
return $"{tempBundleName}_{fileHash}{tempFileExtension}";
} }
else else
{ {
throw new NotImplementedException(); string error;
if (string.IsNullOrEmpty(location))
error = $"The location is null or empty !";
else
error = $"The location is invalid : {location}";
AssetInfo assetInfo = new AssetInfo(error);
return assetInfo;
} }
} }
#region
[Conditional("DEBUG")]
private void DebugCheckLocation(string location)
{
if (string.IsNullOrEmpty(location) == false)
{
// 检查路径末尾是否有空格
int index = location.LastIndexOf(" ");
if (index != -1)
{
if (location.Length == index + 1)
YooLogger.Warning($"Found blank character in location : \"{location}\"");
}
if (location.IndexOfAny(System.IO.Path.GetInvalidPathChars()) >= 0)
YooLogger.Warning($"Found illegal character in location : \"{location}\"");
}
}
#endregion
} }
} }

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