Compare commits

...

11 Commits

Author SHA1 Message Date
hevinci
1313e05d5d Update CHANGELOG.md 2023-10-11 10:23:21 +08:00
hevinci
8817b35517 Update package.json 2023-10-11 10:23:12 +08:00
hevinci
cfe8a77dd5 fix #179 2023-10-10 16:19:53 +08:00
hevinci
a874d17798 update samples 2023-10-10 12:17:54 +08:00
hevinci
5d9ef12577 update operation system 2023-10-10 12:17:01 +08:00
hevinci
b3a135e1a2 fix #178 2023-10-10 11:59:56 +08:00
hevinci
a25d03f073 update resource package 2023-10-08 17:42:10 +08:00
hevinci
589c0d3ce5 update resource package
下载器增加合并方法
2023-10-08 17:41:07 +08:00
hevinci
8457705807 fix #177 2023-10-08 15:31:39 +08:00
hevinci
ce7aefb744 fix #175 2023-10-07 18:51:52 +08:00
hevinci
499d7766db update extension 2023-10-07 18:51:27 +08:00
41 changed files with 290 additions and 147 deletions

View File

@@ -2,6 +2,27 @@
All notable changes to this package will be documented in this file.
## [2.0.1-preview] - 2023-10-11
### Fixed
- (#175) Fixed a bug where the url path of mac platform contains spaces, which would cause the request error.
- (#177) Fixed the inability to load main asset object after loading the sub asset.
- (#178) Fixed the error when initializing resource package that prompted not initialized.
- (#179) Fixed issue with SBP build pipeline packaging reporting errors.
### Added
- Resource downloader add combine function.
```c#
/// <summary>
/// 合并其它下载器
/// </summary>
/// <param name="downloader">合并的下载器</param>
public void Combine(DownloaderOperation downloader);
```
## [2.0.0-preview] - 2023-10-07
This is the preview version.

View File

@@ -16,6 +16,7 @@ namespace YooAsset.Editor
public abstract class TaskCreateManifest
{
private readonly Dictionary<string, int> _cachedBundleID = new Dictionary<string, int>(10000);
private readonly Dictionary<int, HashSet<string>> _cacheBundleTags = new Dictionary<int, HashSet<string>>(10000);
/// <summary>
/// 创建补丁清单文件到输出目录
@@ -165,36 +166,43 @@ namespace YooAsset.Editor
/// </summary>
private void ProcessBundleTags(PackageManifest manifest)
{
Dictionary<int, HashSet<string>> cacheBundleTags = new Dictionary<int, HashSet<string>>(10000);
// 将主资源的标签信息传染给其依赖的资源包集合
foreach (var packageAsset in manifest.AssetList)
{
// 主资源包
var assetTags = packageAsset.AssetTags;
int bundleID = packageAsset.BundleID;
CacheBundleTags(cacheBundleTags, bundleID, packageAsset.AssetTags);
CacheBundleTags(bundleID, assetTags);
// 依赖资源包
var packageBundle = manifest.BundleList[bundleID];
foreach (var dependBundleID in packageBundle.DependIDs)
{
CacheBundleTags(cacheBundleTags, dependBundleID, packageAsset.AssetTags);
CacheBundleTags(dependBundleID, assetTags);
}
}
for (int index = 0; index < manifest.BundleList.Count; index++)
{
manifest.BundleList[index].Tags = cacheBundleTags[index].ToArray();
var packageBundle = manifest.BundleList[index];
if (_cacheBundleTags.ContainsKey(index))
{
packageBundle.Tags = _cacheBundleTags[index].ToArray();
}
else
{
// 注意SBP构建管线会自动剔除一些冗余资源的引用关系导致游离资源包没有被任何主资源包引用。
UnityEngine.Debug.LogWarning($"发现游离的资源包 {index} ! {packageBundle.BundleName}");
}
}
}
private void CacheBundleTags(Dictionary<int, HashSet<string>> cacheBundleTags, int bundleID, string[] assetTags)
private void CacheBundleTags(int bundleID, string[] assetTags)
{
if (cacheBundleTags.ContainsKey(bundleID) == false)
cacheBundleTags.Add(bundleID, new HashSet<string>());
if (_cacheBundleTags.ContainsKey(bundleID) == false)
_cacheBundleTags.Add(bundleID, new HashSet<string>());
foreach (var assetTag in assetTags)
{
if (cacheBundleTags[bundleID].Contains(assetTag) == false)
cacheBundleTags[bundleID].Add(assetTag);
if (_cacheBundleTags[bundleID].Contains(assetTag) == false)
_cacheBundleTags[bundleID].Add(assetTag);
}
}

View File

@@ -162,7 +162,7 @@ namespace YooAsset.Editor
// 4. 移除所有零引用的依赖资源
foreach (var removeValue in removeList)
{
BuildLogger.Log($"发现未被依赖的资源并自动移除 : {removeValue.AssetPath}");
BuildLogger.Warning($"发现未被依赖的资源并自动移除 : {removeValue.AssetPath}");
allCollectAssetInfos.Remove(removeValue);
}
}

View File

@@ -26,11 +26,11 @@ namespace YooAsset
{
_cache = cache;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.GetAllCacheFiles;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -28,11 +28,11 @@ namespace YooAsset
_package = package;
_cache = cache;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.GetUnusedCacheFiles;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -31,12 +31,12 @@ namespace YooAsset
_persistent = persistent;
_cache = cache;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.Prepare;
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -48,12 +48,12 @@ namespace YooAsset
_cache = cache;
_waitingList = elements;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.InitVerify;
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -175,12 +175,12 @@ namespace YooAsset
_cache = cache;
_waitingList = elements;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.InitVerify;
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -41,11 +41,11 @@ namespace YooAsset
{
_element = element;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.VerifyFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -110,11 +110,11 @@ namespace YooAsset
{
_element = element;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.VerifyFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -26,11 +26,11 @@ namespace YooAsset
_persistent = persistent;
_cache = cache;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.FindCacheFiles;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -10,13 +10,17 @@ namespace YooAsset
{
#if UNITY_EDITOR
return StringUtility.Format("file:///{0}", path);
#elif UNITY_WEBGL
return path;
#elif UNITY_IPHONE
return StringUtility.Format("file://{0}", path);
#elif UNITY_ANDROID
return path;
#elif UNITY_STANDALONE_OSX
return new System.Uri(path).ToString();
#elif UNITY_STANDALONE
return StringUtility.Format("file:///{0}", path);
#elif UNITY_WEBGL
#else
return path;
#endif
}

View File

@@ -112,7 +112,7 @@ namespace YooAsset
if (_steps == ESteps.WaitingVerifyTempFile)
{
if (WaitForAsyncComplete)
_verifyFileOp.Update();
_verifyFileOp.InternalOnUpdate();
if (_verifyFileOp.IsDone == false)
return;

View File

@@ -76,21 +76,18 @@ namespace YooAsset
}
}
internal abstract void Start();
internal abstract void Update();
internal abstract void InternalOnStart();
internal abstract void InternalOnUpdate();
internal virtual void InternalOnAbort() { }
internal void SetPackageName(string packageName)
{
PackageName = packageName;
}
internal void SetAbort()
internal void SetStart()
{
if (IsDone == false)
{
Status = EOperationStatus.Failed;
Error = "user abort";
YooLogger.Warning($"Async operaiton has been abort : {this.GetType().Name}");
}
Status = EOperationStatus.Processing;
InternalOnStart();
}
internal void SetFinish()
{
@@ -99,9 +96,15 @@ namespace YooAsset
if (_taskCompletionSource != null)
_taskCompletionSource.TrySetResult(null);
}
internal void SetStart()
internal void SetAbort()
{
Status = EOperationStatus.Processing;
if (IsDone == false)
{
Status = EOperationStatus.Failed;
Error = "user abort";
YooLogger.Warning($"Async operaiton has been abort : {this.GetType().Name}");
InternalOnAbort();
}
}
/// <summary>

View File

@@ -3,14 +3,18 @@ namespace YooAsset
{
public abstract class GameAsyncOperation : AsyncOperationBase
{
internal override void Start()
internal override void InternalOnStart()
{
OnStart();
}
internal override void Update()
internal override void InternalOnUpdate()
{
OnUpdate();
}
internal override void InternalOnAbort()
{
OnAbort();
}
/// <summary>
/// 异步操作开始
@@ -22,6 +26,11 @@ namespace YooAsset
/// </summary>
protected abstract void OnUpdate();
/// <summary>
/// 异步操作终止
/// </summary>
protected abstract void OnAbort();
/// <summary>
/// 异步操作系统是否繁忙
/// </summary>

View File

@@ -59,16 +59,15 @@ namespace YooAsset
break;
var operation = _operations[i];
if (operation.IsDone == false)
operation.InternalOnUpdate();
if (operation.IsDone)
{
// 注意:如果业务端发生异常,保证异步操作提前移除。
_operations.RemoveAt(i);
operation.SetFinish();
}
else
{
operation.Update();
}
}
}
@@ -116,7 +115,6 @@ namespace YooAsset
_newList.Add(operation);
operation.SetPackageName(packageName);
operation.SetStart();
operation.Start();
}
}
}

View File

@@ -34,11 +34,11 @@ namespace YooAsset
_parent = parent;
_worldPositionStays = worldPositionStays;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.Clone;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -93,7 +93,7 @@ namespace YooAsset
if (_steps == ESteps.Done)
return;
_handle.WaitForAsyncComplete();
Update();
InternalOnUpdate();
}
internal static GameObject InstantiateInternal(UnityEngine.Object assetObject, bool setPositionAndRotation, Vector3 position, Quaternion rotation, Transform parent, bool worldPositionStays)

View File

@@ -36,7 +36,7 @@ namespace YooAsset
_flag = EFlag.Normal;
_scene = scene;
}
internal override void Start()
internal override void InternalOnStart()
{
if (_flag == EFlag.Normal)
{
@@ -52,7 +52,7 @@ namespace YooAsset
throw new System.NotImplementedException(_flag.ToString());
}
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -202,7 +202,7 @@ namespace YooAsset
return completedProvider.CreateHandle<AssetHandle>();
}
string providerGUID = assetInfo.GUID;
string providerGUID = nameof(LoadAssetAsync) + assetInfo.GUID;
ProviderBase provider = TryGetProvider(providerGUID);
if (provider == null)
{
@@ -230,7 +230,7 @@ namespace YooAsset
return completedProvider.CreateHandle<SubAssetsHandle>();
}
string providerGUID = assetInfo.GUID;
string providerGUID = nameof(LoadSubAssetsAsync) + assetInfo.GUID;
ProviderBase provider = TryGetProvider(providerGUID);
if (provider == null)
{
@@ -258,7 +258,7 @@ namespace YooAsset
return completedProvider.CreateHandle<AllAssetsHandle>();
}
string providerGUID = assetInfo.GUID;
string providerGUID = nameof(LoadAllAssetsAsync) + assetInfo.GUID;
ProviderBase provider = TryGetProvider(providerGUID);
if (provider == null)
{
@@ -286,7 +286,7 @@ namespace YooAsset
return completedProvider.CreateHandle<RawFileHandle>();
}
string providerGUID = assetInfo.GUID;
string providerGUID = nameof(LoadRawFileAsync) + assetInfo.GUID;
ProviderBase provider = TryGetProvider(providerGUID);
if (provider == null)
{

View File

@@ -33,9 +33,9 @@ namespace YooAsset
return _providerGUID;
if (AssetType == null)
_providerGUID = $"{AssetPath}[null]";
_providerGUID = $"[{AssetPath}][null]";
else
_providerGUID = $"{AssetPath}[{AssetType.Name}]";
_providerGUID = $"[{AssetPath}][{AssetType.Name}]";
return _providerGUID;
}
}

View File

@@ -95,21 +95,15 @@ namespace YooAsset
_failedTryAgain = failedTryAgain;
_timeout = timeout;
if (downloadList != null)
{
TotalDownloadCount = downloadList.Count;
foreach (var packageBundle in downloadList)
{
TotalDownloadBytes += packageBundle.Bundle.FileSize;
}
}
// 统计下载信息
CalculatDownloaderInfo();
}
internal override void Start()
internal override void InternalOnStart()
{
YooLogger.Log($"Begine to download : {TotalDownloadCount} files and {TotalDownloadBytes} bytes");
_steps = ESteps.Check;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -210,7 +204,58 @@ namespace YooAsset
}
}
}
private void CalculatDownloaderInfo()
{
if (_bundleInfoList != null)
{
TotalDownloadCount = _bundleInfoList.Count;
foreach (var packageBundle in _bundleInfoList)
{
TotalDownloadBytes += packageBundle.Bundle.FileSize;
}
}
}
/// <summary>
/// 合并其它下载器
/// </summary>
/// <param name="downloader">合并的下载器</param>
public void Combine(DownloaderOperation downloader)
{
if (_packageName != downloader._packageName)
{
YooLogger.Error("The downloaders have different resource packages !");
return;
}
if (Status != EOperationStatus.None)
{
YooLogger.Error("The downloader is running, can not combine with other downloader !");
return;
}
HashSet<string> temper = new HashSet<string>();
foreach (var bundleInfo in _bundleInfoList)
{
if (temper.Contains(bundleInfo.CachedDataFilePath) == false)
{
temper.Add(bundleInfo.CachedDataFilePath);
}
}
// 合并下载列表
foreach (var bundleInfo in downloader._bundleInfoList)
{
if (temper.Contains(bundleInfo.CachedDataFilePath) == false)
{
_bundleInfoList.Add(bundleInfo);
}
}
// 重新统计下载信息
CalculatDownloaderInfo();
}
/// <summary>
/// 开始下载
/// </summary>

View File

@@ -35,11 +35,11 @@ namespace YooAsset
_impl = impl;
_simulateManifestFilePath = simulateManifestFilePath;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadEditorManifest;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.LoadEditorManifest)
{
@@ -93,11 +93,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.QueryBuildinPackageVersion;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -201,11 +201,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.CheckAppFootPrint;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -382,11 +382,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.QueryWebPackageVersion;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -32,11 +32,11 @@ namespace YooAsset
{
_buffer = new BufferReader(binaryData);
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.DeserializeFileHeader;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -27,12 +27,12 @@ namespace YooAsset
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_requestCount = RequestHelper.GetRequestFailedCount(_persistent.PackageName, nameof(DownloadManifestOperation));
_steps = ESteps.DownloadPackageHashFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -28,11 +28,11 @@ namespace YooAsset
_persistent = persistent;
_buildinPackageVersion = buildinPackageVersion;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadBuildinManifest;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -32,11 +32,11 @@ namespace YooAsset
_persistent = persistent;
_packageVersion = packageVersion;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.QueryCachePackageHash;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -28,11 +28,11 @@ namespace YooAsset
_packageName = packageName;
_manifestFilePath = manifestFilePath;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadEditorManifest;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -37,12 +37,12 @@ namespace YooAsset
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_requestCount = RequestHelper.GetRequestFailedCount(_packageName, nameof(LoadRemoteManifestOperation));
_steps = ESteps.DownloadPackageHashFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -24,11 +24,11 @@ namespace YooAsset
{
_persistent = persistent;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadBuildinPackageVersionFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -26,11 +26,11 @@ namespace YooAsset
_persistent = persistent;
_packageVersion = packageVersion;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadCachePackageHashFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -24,11 +24,11 @@ namespace YooAsset
{
_persistent = persistent;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.LoadCachePackageVersionFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -31,12 +31,12 @@ namespace YooAsset
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_requestCount = RequestHelper.GetRequestFailedCount(_packageName, nameof(QueryRemotePackageHashOperation));
_steps = ESteps.DownloadPackageHash;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -31,12 +31,12 @@ namespace YooAsset
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_requestCount = RequestHelper.GetRequestFailedCount(_packageName, nameof(QueryRemotePackageVersionOperation));
_steps = ESteps.DownloadPackageVersion;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -22,11 +22,11 @@ namespace YooAsset
_persistent = persistent;
_buildinPackageVersion = buildinPackageVersion;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.UnpackManifestHashFile;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -59,11 +59,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
@@ -96,11 +96,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
@@ -154,11 +154,11 @@ namespace YooAsset
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.CheckActiveManifest;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -331,11 +331,11 @@ namespace YooAsset
{
_impl = impl;
}
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}

View File

@@ -23,11 +23,11 @@ namespace YooAsset
public EditorPlayModeUpdatePackageManifestOperation()
{
}
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
}
@@ -40,11 +40,11 @@ namespace YooAsset
public OfflinePlayModeUpdatePackageManifestOperation()
{
}
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
}
@@ -84,11 +84,11 @@ namespace YooAsset
_autoSaveVersion = autoSaveVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.CheckParams;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -229,11 +229,11 @@ namespace YooAsset
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.CheckParams;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -20,11 +20,11 @@ namespace YooAsset
/// </summary>
internal sealed class EditorPlayModeUpdatePackageVersionOperation : UpdatePackageVersionOperation
{
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
}
@@ -34,11 +34,11 @@ namespace YooAsset
/// </summary>
internal sealed class OfflinePlayModeUpdatePackageVersionOperation : UpdatePackageVersionOperation
{
internal override void Start()
internal override void InternalOnStart()
{
Status = EOperationStatus.Succeed;
}
internal override void Update()
internal override void InternalOnUpdate()
{
}
}
@@ -67,11 +67,11 @@ namespace YooAsset
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.QueryRemotePackageVersion;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
@@ -127,11 +127,11 @@ namespace YooAsset
_appendTimeTicks = appendTimeTicks;
_timeout = timeout;
}
internal override void Start()
internal override void InternalOnStart()
{
_steps = ESteps.QueryRemotePackageVersion;
}
internal override void Update()
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;

View File

@@ -1019,7 +1019,18 @@ namespace YooAsset
#region
/// <summary>
/// 创建内置资源解压器
/// 创建内置资源解压器,用于解压当前资源版本所有的资源包文件
/// </summary>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
/// <param name="failedTryAgain">解压失败的重试次数</param>
public ResourceUnpackerOperation CreateResourceUnpacker(int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByAll(unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
/// <summary>
/// 创建内置资源解压器,用于解压指定的资源标签关联的资源包文件
/// </summary>
/// <param name="tag">资源标签</param>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
@@ -1031,7 +1042,7 @@ namespace YooAsset
}
/// <summary>
/// 创建内置资源解压器
/// 创建内置资源解压器,用于解压指定的资源标签列表关联的资源包文件
/// </summary>
/// <param name="tags">资源标签列表</param>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
@@ -1041,17 +1052,6 @@ namespace YooAsset
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByTags(tags, unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
/// <summary>
/// 创建内置资源解压器
/// </summary>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
/// <param name="failedTryAgain">解压失败的重试次数</param>
public ResourceUnpackerOperation CreateResourceUnpacker(int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByAll(unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
#endregion
#region

View File

@@ -69,6 +69,38 @@ namespace YooAsset
return _defaultPackage.GetAssetInfo(location);
}
/// <summary>
/// 获取资源信息
/// </summary>
/// <param name="location">资源的定位地址</param>
/// <param name="type">资源类型</param>
public static AssetInfo GetAssetInfo(string location, System.Type type)
{
DebugCheckDefaultPackageValid();
return _defaultPackage.GetAssetInfo(location, type);
}
/// <summary>
/// 获取资源信息
/// </summary>
/// <param name="assetGUID">资源GUID</param>
public static AssetInfo GetAssetInfoByGUID(string assetGUID)
{
DebugCheckDefaultPackageValid();
return _defaultPackage.GetAssetInfoByGUID(assetGUID);
}
/// <summary>
/// 获取资源信息
/// </summary>
/// <param name="assetGUID">资源GUID</param>
/// <param name="type">资源类型</param>
public static AssetInfo GetAssetInfoByGUID(string assetGUID, System.Type type)
{
DebugCheckDefaultPackageValid();
return _defaultPackage.GetAssetInfoByGUID(assetGUID, type);
}
/// <summary>
/// 检查资源定位地址是否有效
/// </summary>
@@ -499,7 +531,18 @@ namespace YooAsset
#region
/// <summary>
/// 创建内置资源解压器
/// 创建内置资源解压器,用于解压当前资源版本所有的资源包文件
/// </summary>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
/// <param name="failedTryAgain">解压失败的重试次数</param>
public static ResourceUnpackerOperation CreateResourceUnpacker(int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckDefaultPackageValid();
return _defaultPackage.CreateResourceUnpacker(unpackingMaxNumber, failedTryAgain);
}
/// <summary>
/// 创建内置资源解压器,用于解压指定的资源标签关联的资源包文件
/// </summary>
/// <param name="tag">资源标签</param>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
@@ -511,7 +554,7 @@ namespace YooAsset
}
/// <summary>
/// 创建内置资源解压器
/// 创建内置资源解压器,用于解压指定的资源标签列表关联的资源包文件
/// </summary>
/// <param name="tags">资源标签列表</param>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
@@ -521,16 +564,20 @@ namespace YooAsset
DebugCheckDefaultPackageValid();
return _defaultPackage.CreateResourceUnpacker(tags, unpackingMaxNumber, failedTryAgain);
}
#endregion
#region
/// <summary>
/// 创建内置资源解压
/// 创建资源导入
/// 注意:资源文件名称必须和资源服务器部署的文件名称一致!
/// </summary>
/// <param name="unpackingMaxNumber">同时解压的最大文件数</param>
/// <param name="failedTryAgain">解压失败的重试次数</param>
public static ResourceUnpackerOperation CreateResourceUnpacker(int unpackingMaxNumber, int failedTryAgain)
/// <param name="filePaths">资源路径列表</param>
/// <param name="importerMaxNumber">同时导入的最大文件数</param>
/// <param name="failedTryAgain">导入失败的重试次数</param>
public static ResourceImporterOperation CreateResourceImporter(string[] filePaths, int importerMaxNumber, int failedTryAgain)
{
DebugCheckDefaultPackageValid();
return _defaultPackage.CreateResourceUnpacker(unpackingMaxNumber, failedTryAgain);
return _defaultPackage.CreateResourceImporter(filePaths, importerMaxNumber, failedTryAgain);
}
#endregion

View File

@@ -93,6 +93,9 @@ public class LoadAssetsByTagOperation<TObject> : GameAsyncOperation where TObjec
SetFinish(true);
}
}
protected override void OnAbort()
{
}
private void SetFinish(bool succeed, string error = "")
{
Error = error;

View File

@@ -91,6 +91,8 @@ internal class FsmInitializePackage : IStateNode
}
else
{
var version = package.GetPackageVersion();
Debug.Log($"Init resource package version : {version}");
_machine.ChangeState<FsmUpdatePackageVersion>();
}
}

View File

@@ -64,6 +64,9 @@ public class PatchOperation : GameAsyncOperation
}
}
}
protected override void OnAbort()
{
}
/// <summary>
/// 接收事件

View File

@@ -1,7 +1,7 @@
{
"name": "com.tuyoogame.yooasset",
"displayName": "YooAsset",
"version": "2.0.0-preview",
"version": "2.0.1-preview",
"unity": "2019.4",
"description": "unity3d resources management system.",
"author": {