Compare commits
26 Commits
2.0.3-prev
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2.1.0
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@@ -2,75 +2,59 @@
|
|||||||
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|
||||||
All notable changes to this package will be documented in this file.
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All notable changes to this package will be documented in this file.
|
||||||
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|
||||||
## [2.0.3-preview] - 2023-10-27
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## [2.1.0] - 2023-12-27
|
||||||
|
|
||||||
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升级了 Scriptable build pipeline (SBP) 的版本,来解决图集引用的精灵图片冗余问题。
|
||||||
|
|
||||||
### Fixed
|
### Fixed
|
||||||
|
|
||||||
- (#180) Fixed an issue with invalid encryption task in the build pipeline.
|
- (#195) 修复了在EditorPlayMode模式下,AssetHandle.GetDownloadStatus()发生异常的问题。
|
||||||
- (#185) Fixed subscene unload error when the scene is not loaded.
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- (#201) 修复了断点续传失效的问题。
|
||||||
- (#190) Fixed webgl platform compile error.
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- (#202) 修复了打包参数FileNameStyle设置为BundleName后,IQueryServices会一直返回true的问题。
|
||||||
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- (#205) 修复了HybridCLR插件里创建资源下载器触发的异常。
|
||||||
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- (#210) 修复了DownloaderOperation在未开始下载前,内部的PackageName为空的问题。
|
||||||
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- (#220) 修复了资源收集界面关闭后,撤回操作还会生效的问题。
|
||||||
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- 修复了下载器合并后重新计算下载字节数不正确的问题。
|
||||||
|
|
||||||
### Improvements
|
### Improvements
|
||||||
|
|
||||||
- The asset load method add the priority parameter.
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- (#198) 资源收集界面禁用的分组不再检测合法性。
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||||||
- The async operation class add the priority field.
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- (#203) 资源构建类容许自定义打包的输出目录。
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||||||
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- 资源构建报告增加未依赖的资源信息列表。
|
||||||
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||||||
### Added
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### Changed
|
||||||
|
|
||||||
- The InitializeParameters calss add new parameter : AutoDestroyAssetProvider
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- IBuildinQueryServices和IDeliveryQueryServices查询方法变更。
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||||||
|
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||||||
```c#
|
```c#
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||||||
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public interface IBuildinQueryServices
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||||||
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 自动销毁不再使用的资源提供者
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/// 查询是否为应用程序内置的资源文件
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||||||
/// </summary>
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/// </summary>
|
||||||
public bool AutoDestroyAssetProvider = false;
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/// <param name="packageName">包裹名称</param>
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/// <param name="fileName">文件名称(包含文件的后缀格式)</param>
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||||||
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/// <param name="fileCRC">文件哈希值</param>
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||||||
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/// <returns>返回查询结果</returns>
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||||||
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bool Query(string packageName, string fileName, string fileCRC);
|
||||||
|
}
|
||||||
|
|
||||||
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public interface IDeliveryQueryServices
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||||||
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{
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||||||
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/// <summary>
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||||||
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/// 查询是否为开发者分发的资源文件
|
||||||
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/// </summary>
|
||||||
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/// <param name="packageName">包裹名称</param>
|
||||||
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/// <param name="fileName">文件名称(包含文件的后缀格式)</param>
|
||||||
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/// <param name="fileCRC">文件哈希值</param>
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||||||
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/// <returns>返回查询结果</returns>
|
||||||
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bool Query(string packageName, string fileName, string fileCRC);
|
||||||
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
- Resource package add TryUnloadUnusedAsset function.
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|
||||||
|
|
||||||
```c#
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|
||||||
/// <summary>
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|
||||||
/// 尝试卸载指定资源的资源包(包括依赖资源)
|
|
||||||
/// </summary>
|
|
||||||
public void TryUnloadUnusedAsset(AssetInfo assetInfo)
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|
||||||
```
|
|
||||||
|
|
||||||
### Removed
|
### Removed
|
||||||
|
|
||||||
- The InitializeParameters calss remove the parameter : LoadingMaxTimeSlice
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- (#212) 移除了构建报告里的资源冗余信息列表。
|
||||||
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|
||||||
## [2.0.2-preview] - 2023-10-17
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|
||||||
|
|
||||||
### Fixed
|
|
||||||
|
|
||||||
- Fixed the mistaken code in the build window.
|
|
||||||
- Fixed an issue where auto collect shaders was not effective for dependent resources.
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|
||||||
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|
||||||
### Improvements
|
|
||||||
|
|
||||||
- Add error code for exception output during package building.
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|
||||||
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|
||||||
## [2.0.1-preview] - 2023-10-11
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|
||||||
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|
||||||
### Fixed
|
|
||||||
|
|
||||||
- (#175) Fixed a bug where the url path of mac platform contains spaces, which would cause the request error.
|
|
||||||
- (#177) Fixed the inability to load main asset object after loading the sub asset.
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|
||||||
- (#178) Fixed the error when initializing resource package that prompted not initialized.
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|
||||||
- (#179) Fixed issue with SBP build pipeline packaging reporting errors.
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|
||||||
|
|
||||||
### Added
|
|
||||||
|
|
||||||
- Resource downloader add combine function.
|
|
||||||
|
|
||||||
```c#
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|
||||||
/// <summary>
|
|
||||||
/// 合并其它下载器
|
|
||||||
/// </summary>
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|
||||||
/// <param name="downloader">合并的下载器</param>
|
|
||||||
public void Combine(DownloaderOperation downloader);
|
|
||||||
```
|
|
||||||
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|
||||||
## [2.0.0-preview] - 2023-10-07
|
|
||||||
|
|
||||||
This is the preview version.
|
|
||||||
|
|||||||
@@ -26,19 +26,9 @@ namespace YooAsset.Editor
|
|||||||
public string Address { private set; get; }
|
public string Address { private set; get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 资源路径
|
/// 资源信息
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string AssetPath { private set; get; }
|
public AssetInfo AssetInfo { private set; get; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 资源GUID
|
|
||||||
/// </summary>
|
|
||||||
public string AssetGUID { private set; get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 资源类型
|
|
||||||
/// </summary>
|
|
||||||
public System.Type AssetType { private set; get; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 资源的分类标签
|
/// 资源的分类标签
|
||||||
@@ -52,25 +42,19 @@ namespace YooAsset.Editor
|
|||||||
public List<BuildAssetInfo> AllDependAssetInfos { private set; get; }
|
public List<BuildAssetInfo> AllDependAssetInfos { private set; get; }
|
||||||
|
|
||||||
|
|
||||||
public BuildAssetInfo(ECollectorType collectorType, string bundleName, string address, string assetPath)
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public BuildAssetInfo(ECollectorType collectorType, string bundleName, string address, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
CollectorType = collectorType;
|
CollectorType = collectorType;
|
||||||
BundleName = bundleName;
|
BundleName = bundleName;
|
||||||
Address = address;
|
Address = address;
|
||||||
AssetPath = assetPath;
|
AssetInfo = assetInfo;
|
||||||
|
|
||||||
AssetGUID = UnityEditor.AssetDatabase.AssetPathToGUID(assetPath);
|
|
||||||
AssetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
|
||||||
}
|
}
|
||||||
public BuildAssetInfo(string assetPath)
|
public BuildAssetInfo(AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
CollectorType = ECollectorType.None;
|
CollectorType = ECollectorType.None;
|
||||||
BundleName = string.Empty;
|
BundleName = string.Empty;
|
||||||
Address = string.Empty;
|
Address = string.Empty;
|
||||||
AssetPath = assetPath;
|
AssetInfo = assetInfo;
|
||||||
|
|
||||||
AssetGUID = UnityEditor.AssetDatabase.AssetPathToGUID(assetPath);
|
|
||||||
AssetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -137,17 +121,6 @@ namespace YooAsset.Editor
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 判断是否为冗余资源
|
|
||||||
/// </summary>
|
|
||||||
public bool IsRedundancyAsset()
|
|
||||||
{
|
|
||||||
if (HasBundleName())
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return _referenceBundleNames.Count > 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取关联资源包的数量
|
/// 获取关联资源包的数量
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -82,12 +82,12 @@ namespace YooAsset.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 添加一个打包资源
|
/// 添加一个打包资源
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PackAsset(BuildAssetInfo assetInfo)
|
public void PackAsset(BuildAssetInfo buildAsset)
|
||||||
{
|
{
|
||||||
if (IsContainsAsset(assetInfo.AssetPath))
|
if (IsContainsAsset(buildAsset.AssetInfo.AssetPath))
|
||||||
throw new System.Exception($"Should never get here ! Asset is existed : {assetInfo.AssetPath}");
|
throw new System.Exception($"Should never get here ! Asset is existed : {buildAsset.AssetInfo.AssetPath}");
|
||||||
|
|
||||||
MainAssets.Add(assetInfo);
|
MainAssets.Add(buildAsset);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -95,9 +95,9 @@ namespace YooAsset.Editor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool IsContainsAsset(string assetPath)
|
public bool IsContainsAsset(string assetPath)
|
||||||
{
|
{
|
||||||
foreach (var assetInfo in MainAssets)
|
foreach (var buildAsset in MainAssets)
|
||||||
{
|
{
|
||||||
if (assetInfo.AssetPath == assetPath)
|
if (buildAsset.AssetInfo.AssetPath == assetPath)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -110,7 +110,7 @@ namespace YooAsset.Editor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public string[] GetAllMainAssetPaths()
|
public string[] GetAllMainAssetPaths()
|
||||||
{
|
{
|
||||||
return MainAssets.Select(t => t.AssetPath).ToArray();
|
return MainAssets.Select(t => t.AssetInfo.AssetPath).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -120,17 +120,17 @@ namespace YooAsset.Editor
|
|||||||
{
|
{
|
||||||
var packAssets = GetAllMainAssetPaths();
|
var packAssets = GetAllMainAssetPaths();
|
||||||
List<string> result = new List<string>(packAssets);
|
List<string> result = new List<string>(packAssets);
|
||||||
foreach (var assetInfo in MainAssets)
|
foreach (var buildAsset in MainAssets)
|
||||||
{
|
{
|
||||||
if (assetInfo.AllDependAssetInfos == null)
|
if (buildAsset.AllDependAssetInfos == null)
|
||||||
continue;
|
continue;
|
||||||
foreach (var dependAssetInfo in assetInfo.AllDependAssetInfos)
|
foreach (var dependAssetInfo in buildAsset.AllDependAssetInfos)
|
||||||
{
|
{
|
||||||
// 注意:依赖资源里只添加零依赖资源和冗余资源
|
// 注意:依赖资源里只添加零依赖资源和冗余资源
|
||||||
if (dependAssetInfo.HasBundleName() == false)
|
if (dependAssetInfo.HasBundleName() == false)
|
||||||
{
|
{
|
||||||
if (result.Contains(dependAssetInfo.AssetPath) == false)
|
if (result.Contains(dependAssetInfo.AssetInfo.AssetPath) == false)
|
||||||
result.Add(dependAssetInfo.AssetPath);
|
result.Add(dependAssetInfo.AssetInfo.AssetPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,10 +14,9 @@ namespace YooAsset.Editor
|
|||||||
private readonly Dictionary<string, BuildBundleInfo> _bundleInfoDic = new Dictionary<string, BuildBundleInfo>(10000);
|
private readonly Dictionary<string, BuildBundleInfo> _bundleInfoDic = new Dictionary<string, BuildBundleInfo>(10000);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 冗余的资源列表
|
/// 未被依赖的资源列表
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly List<ReportRedundancyInfo> RedundancyInfos = new List<ReportRedundancyInfo>(1000);
|
public readonly List<ReportIndependAsset> IndependAssets = new List<ReportIndependAsset>(1000);
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 参与构建的资源总数
|
/// 参与构建的资源总数
|
||||||
|
|||||||
@@ -161,7 +161,7 @@ namespace YooAsset.Editor
|
|||||||
/// 获取构建管线的输出目录
|
/// 获取构建管线的输出目录
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public string GetPipelineOutputDirectory()
|
public virtual string GetPipelineOutputDirectory()
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(_pipelineOutputDirectory))
|
if (string.IsNullOrEmpty(_pipelineOutputDirectory))
|
||||||
{
|
{
|
||||||
@@ -173,7 +173,7 @@ namespace YooAsset.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取本次构建的补丁输出目录
|
/// 获取本次构建的补丁输出目录
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string GetPackageOutputDirectory()
|
public virtual string GetPackageOutputDirectory()
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(_packageOutputDirectory))
|
if (string.IsNullOrEmpty(_packageOutputDirectory))
|
||||||
{
|
{
|
||||||
@@ -185,7 +185,7 @@ namespace YooAsset.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取本次构建的补丁根目录
|
/// 获取本次构建的补丁根目录
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string GetPackageRootDirectory()
|
public virtual string GetPackageRootDirectory()
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(_packageRootDirectory))
|
if (string.IsNullOrEmpty(_packageRootDirectory))
|
||||||
{
|
{
|
||||||
@@ -197,7 +197,7 @@ namespace YooAsset.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取内置资源的根目录
|
/// 获取内置资源的根目录
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string GetBuildinRootDirectory()
|
public virtual string GetBuildinRootDirectory()
|
||||||
{
|
{
|
||||||
if (string.IsNullOrEmpty(_buildinRootDirectory))
|
if (string.IsNullOrEmpty(_buildinRootDirectory))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -105,8 +105,8 @@ namespace YooAsset.Editor
|
|||||||
{
|
{
|
||||||
PackageAsset packageAsset = new PackageAsset();
|
PackageAsset packageAsset = new PackageAsset();
|
||||||
packageAsset.Address = buildMapContext.Command.EnableAddressable ? assetInfo.Address : string.Empty;
|
packageAsset.Address = buildMapContext.Command.EnableAddressable ? assetInfo.Address : string.Empty;
|
||||||
packageAsset.AssetPath = assetInfo.AssetPath;
|
packageAsset.AssetPath = assetInfo.AssetInfo.AssetPath;
|
||||||
packageAsset.AssetGUID = buildMapContext.Command.IncludeAssetGUID ? assetInfo.AssetGUID : string.Empty;
|
packageAsset.AssetGUID = buildMapContext.Command.IncludeAssetGUID ? assetInfo.AssetInfo.AssetGUID : string.Empty;
|
||||||
packageAsset.AssetTags = assetInfo.AssetTags.ToArray();
|
packageAsset.AssetTags = assetInfo.AssetTags.ToArray();
|
||||||
packageAsset.BundleID = GetCachedBundleID(assetInfo.BundleName);
|
packageAsset.BundleID = GetCachedBundleID(assetInfo.BundleName);
|
||||||
result.Add(packageAsset);
|
result.Add(packageAsset);
|
||||||
|
|||||||
@@ -107,8 +107,8 @@ namespace YooAsset.Editor
|
|||||||
buildReport.BundleInfos.Add(reportBundleInfo);
|
buildReport.BundleInfos.Add(reportBundleInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 冗余资源列表
|
// 其它资源列表
|
||||||
buildReport.RedundancyInfos = new List<ReportRedundancyInfo>(buildMapContext.RedundancyInfos);
|
buildReport.IndependAssets = new List<ReportIndependAsset>(buildMapContext.IndependAssets);
|
||||||
|
|
||||||
// 序列化文件
|
// 序列化文件
|
||||||
string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||||
@@ -140,11 +140,11 @@ namespace YooAsset.Editor
|
|||||||
var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
|
var bundleInfo = buildMapContext.GetBundleInfo(bundleName);
|
||||||
{
|
{
|
||||||
BuildAssetInfo findAssetInfo = null;
|
BuildAssetInfo findAssetInfo = null;
|
||||||
foreach (var assetInfo in bundleInfo.MainAssets)
|
foreach (var buildAsset in bundleInfo.MainAssets)
|
||||||
{
|
{
|
||||||
if (assetInfo.AssetPath == assetPath)
|
if (buildAsset.AssetInfo.AssetPath == assetPath)
|
||||||
{
|
{
|
||||||
findAssetInfo = assetInfo;
|
findAssetInfo = buildAsset;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -154,7 +154,7 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
foreach (var dependAssetInfo in findAssetInfo.AllDependAssetInfos)
|
foreach (var dependAssetInfo in findAssetInfo.AllDependAssetInfos)
|
||||||
{
|
{
|
||||||
result.Add(dependAssetInfo.AssetPath);
|
result.Add(dependAssetInfo.AssetInfo.AssetPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ namespace YooAsset.Editor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public BuildMapContext CreateBuildMap(BuildParameters buildParameters)
|
public BuildMapContext CreateBuildMap(BuildParameters buildParameters)
|
||||||
{
|
{
|
||||||
|
BuildMapContext context = new BuildMapContext();
|
||||||
var buildMode = buildParameters.BuildMode;
|
var buildMode = buildParameters.BuildMode;
|
||||||
var packageName = buildParameters.PackageName;
|
var packageName = buildParameters.PackageName;
|
||||||
|
|
||||||
@@ -21,67 +22,65 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
// 1. 获取所有收集器收集的资源
|
// 1. 获取所有收集器收集的资源
|
||||||
var collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(buildMode, packageName);
|
var collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(buildMode, packageName);
|
||||||
List<CollectAssetInfo> allCollectAssetInfos = collectResult.CollectAssets;
|
List<CollectAssetInfo> allCollectAssets = collectResult.CollectAssets;
|
||||||
|
|
||||||
// 2. 剔除未被引用的依赖项资源
|
// 2. 剔除未被引用的依赖项资源
|
||||||
RemoveZeroReferenceAssets(allCollectAssetInfos);
|
RemoveZeroReferenceAssets(context, allCollectAssets);
|
||||||
|
|
||||||
// 3. 录入所有收集器主动收集的资源
|
// 3. 录入所有收集器主动收集的资源
|
||||||
foreach (var collectAssetInfo in allCollectAssetInfos)
|
foreach (var collectAssetInfo in allCollectAssets)
|
||||||
{
|
{
|
||||||
if (allBuildAssetInfos.ContainsKey(collectAssetInfo.AssetPath) == false)
|
if (allBuildAssetInfos.ContainsKey(collectAssetInfo.AssetInfo.AssetPath))
|
||||||
{
|
{
|
||||||
|
throw new Exception($"Should never get here !");
|
||||||
|
}
|
||||||
|
|
||||||
if (collectAssetInfo.CollectorType != ECollectorType.MainAssetCollector)
|
if (collectAssetInfo.CollectorType != ECollectorType.MainAssetCollector)
|
||||||
{
|
{
|
||||||
if (collectAssetInfo.AssetTags.Count > 0)
|
if (collectAssetInfo.AssetTags.Count > 0)
|
||||||
{
|
{
|
||||||
collectAssetInfo.AssetTags.Clear();
|
collectAssetInfo.AssetTags.Clear();
|
||||||
string warning = BuildLogger.GetErrorMessage(ErrorCode.RemoveInvalidTags, $"Remove asset tags that don't work, see the asset collector type : {collectAssetInfo.AssetPath}");
|
string warning = BuildLogger.GetErrorMessage(ErrorCode.RemoveInvalidTags, $"Remove asset tags that don't work, see the asset collector type : {collectAssetInfo.AssetInfo.AssetPath}");
|
||||||
BuildLogger.Warning(warning);
|
BuildLogger.Warning(warning);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var buildAssetInfo = new BuildAssetInfo(collectAssetInfo.CollectorType, collectAssetInfo.BundleName, collectAssetInfo.Address, collectAssetInfo.AssetPath);
|
var buildAssetInfo = new BuildAssetInfo(collectAssetInfo.CollectorType, collectAssetInfo.BundleName, collectAssetInfo.Address, collectAssetInfo.AssetInfo);
|
||||||
buildAssetInfo.AddAssetTags(collectAssetInfo.AssetTags);
|
buildAssetInfo.AddAssetTags(collectAssetInfo.AssetTags);
|
||||||
allBuildAssetInfos.Add(collectAssetInfo.AssetPath, buildAssetInfo);
|
allBuildAssetInfos.Add(collectAssetInfo.AssetInfo.AssetPath, buildAssetInfo);
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new Exception($"Should never get here !");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// 4. 录入所有收集资源依赖的其它资源
|
// 4. 录入所有收集资源依赖的其它资源
|
||||||
foreach (var collectAssetInfo in allCollectAssetInfos)
|
foreach (var collectAssetInfo in allCollectAssets)
|
||||||
{
|
{
|
||||||
string bundleName = collectAssetInfo.BundleName;
|
string bundleName = collectAssetInfo.BundleName;
|
||||||
foreach (var dependAssetPath in collectAssetInfo.DependAssets)
|
foreach (var dependAsset in collectAssetInfo.DependAssets)
|
||||||
{
|
{
|
||||||
if (allBuildAssetInfos.ContainsKey(dependAssetPath))
|
if (allBuildAssetInfos.ContainsKey(dependAsset.AssetPath))
|
||||||
{
|
{
|
||||||
allBuildAssetInfos[dependAssetPath].AddReferenceBundleName(bundleName);
|
allBuildAssetInfos[dependAsset.AssetPath].AddReferenceBundleName(bundleName);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var buildAssetInfo = new BuildAssetInfo(dependAssetPath);
|
var buildAssetInfo = new BuildAssetInfo(dependAsset);
|
||||||
buildAssetInfo.AddReferenceBundleName(bundleName);
|
buildAssetInfo.AddReferenceBundleName(bundleName);
|
||||||
allBuildAssetInfos.Add(dependAssetPath, buildAssetInfo);
|
allBuildAssetInfos.Add(dependAsset.AssetPath, buildAssetInfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 5. 填充所有收集资源的依赖列表
|
// 5. 填充所有收集资源的依赖列表
|
||||||
foreach (var collectAssetInfo in allCollectAssetInfos)
|
foreach (var collectAssetInfo in allCollectAssets)
|
||||||
{
|
{
|
||||||
var dependAssetInfos = new List<BuildAssetInfo>(collectAssetInfo.DependAssets.Count);
|
var dependAssetInfos = new List<BuildAssetInfo>(collectAssetInfo.DependAssets.Count);
|
||||||
foreach (var dependAssetPath in collectAssetInfo.DependAssets)
|
foreach (var dependAsset in collectAssetInfo.DependAssets)
|
||||||
{
|
{
|
||||||
if (allBuildAssetInfos.TryGetValue(dependAssetPath, out BuildAssetInfo value))
|
if (allBuildAssetInfos.TryGetValue(dependAsset.AssetPath, out BuildAssetInfo value))
|
||||||
dependAssetInfos.Add(value);
|
dependAssetInfos.Add(value);
|
||||||
else
|
else
|
||||||
throw new Exception("Should never get here !");
|
throw new Exception("Should never get here !");
|
||||||
}
|
}
|
||||||
allBuildAssetInfos[collectAssetInfo.AssetPath].SetDependAssetInfos(dependAssetInfos);
|
allBuildAssetInfos[collectAssetInfo.AssetInfo.AssetPath].SetDependAssetInfos(dependAssetInfos);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 6. 自动收集所有依赖的着色器
|
// 6. 自动收集所有依赖的着色器
|
||||||
@@ -91,7 +90,7 @@ namespace YooAsset.Editor
|
|||||||
{
|
{
|
||||||
if (buildAssetInfo.CollectorType == ECollectorType.None)
|
if (buildAssetInfo.CollectorType == ECollectorType.None)
|
||||||
{
|
{
|
||||||
if (buildAssetInfo.AssetType == typeof(UnityEngine.Shader) || buildAssetInfo.AssetType == typeof(UnityEngine.ShaderVariantCollection))
|
if (buildAssetInfo.AssetInfo.IsShaderAsset())
|
||||||
{
|
{
|
||||||
buildAssetInfo.SetShaderBundleName(collectResult.Command.PackageName, collectResult.Command.UniqueBundleName);
|
buildAssetInfo.SetShaderBundleName(collectResult.Command.PackageName, collectResult.Command.UniqueBundleName);
|
||||||
}
|
}
|
||||||
@@ -100,26 +99,10 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 7. 记录关键信息
|
// 7. 记录关键信息
|
||||||
BuildMapContext context = new BuildMapContext();
|
|
||||||
context.AssetFileCount = allBuildAssetInfos.Count;
|
context.AssetFileCount = allBuildAssetInfos.Count;
|
||||||
context.Command = collectResult.Command;
|
context.Command = collectResult.Command;
|
||||||
|
|
||||||
// 8. 记录冗余资源
|
// 8. 移除不参与构建的资源
|
||||||
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
|
||||||
{
|
|
||||||
if (buildAssetInfo.IsRedundancyAsset())
|
|
||||||
{
|
|
||||||
var redundancyInfo = new ReportRedundancyInfo();
|
|
||||||
redundancyInfo.AssetPath = buildAssetInfo.AssetPath;
|
|
||||||
redundancyInfo.AssetType = buildAssetInfo.AssetType.Name;
|
|
||||||
redundancyInfo.AssetGUID = buildAssetInfo.AssetGUID;
|
|
||||||
redundancyInfo.FileSize = FileUtility.GetFileSize(buildAssetInfo.AssetPath);
|
|
||||||
redundancyInfo.Number = buildAssetInfo.GetReferenceBundleCount();
|
|
||||||
context.RedundancyInfos.Add(redundancyInfo);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 9. 移除不参与构建的资源
|
|
||||||
List<BuildAssetInfo> removeBuildList = new List<BuildAssetInfo>();
|
List<BuildAssetInfo> removeBuildList = new List<BuildAssetInfo>();
|
||||||
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
||||||
{
|
{
|
||||||
@@ -128,10 +111,10 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
foreach (var removeValue in removeBuildList)
|
foreach (var removeValue in removeBuildList)
|
||||||
{
|
{
|
||||||
allBuildAssetInfos.Remove(removeValue.AssetPath);
|
allBuildAssetInfos.Remove(removeValue.AssetInfo.AssetPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 10. 构建资源列表
|
// 9. 构建资源列表
|
||||||
var allPackAssets = allBuildAssetInfos.Values.ToList();
|
var allPackAssets = allBuildAssetInfos.Values.ToList();
|
||||||
if (allPackAssets.Count == 0)
|
if (allPackAssets.Count == 0)
|
||||||
{
|
{
|
||||||
@@ -145,35 +128,35 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
return context;
|
return context;
|
||||||
}
|
}
|
||||||
private void RemoveZeroReferenceAssets(List<CollectAssetInfo> allCollectAssetInfos)
|
private void RemoveZeroReferenceAssets(BuildMapContext context, List<CollectAssetInfo> allCollectAssets)
|
||||||
{
|
{
|
||||||
// 1. 检测是否任何存在依赖资源
|
// 1. 检测依赖资源收集器是否存在
|
||||||
if (allCollectAssetInfos.Exists(x => x.CollectorType == ECollectorType.DependAssetCollector) == false)
|
if (allCollectAssets.Exists(x => x.CollectorType == ECollectorType.DependAssetCollector) == false)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// 2. 获取所有主资源的依赖资源集合
|
// 2. 获取所有主资源的依赖资源集合
|
||||||
HashSet<string> allDependAsset = new HashSet<string>();
|
HashSet<string> allDependAsset = new HashSet<string>();
|
||||||
foreach (var collectAssetInfo in allCollectAssetInfos)
|
foreach (var collectAsset in allCollectAssets)
|
||||||
{
|
{
|
||||||
var collectorType = collectAssetInfo.CollectorType;
|
var collectorType = collectAsset.CollectorType;
|
||||||
if (collectorType == ECollectorType.MainAssetCollector || collectorType == ECollectorType.StaticAssetCollector)
|
if (collectorType == ECollectorType.MainAssetCollector || collectorType == ECollectorType.StaticAssetCollector)
|
||||||
{
|
{
|
||||||
foreach (var dependAsset in collectAssetInfo.DependAssets)
|
foreach (var dependAsset in collectAsset.DependAssets)
|
||||||
{
|
{
|
||||||
if (allDependAsset.Contains(dependAsset) == false)
|
if (allDependAsset.Contains(dependAsset.AssetPath) == false)
|
||||||
allDependAsset.Add(dependAsset);
|
allDependAsset.Add(dependAsset.AssetPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// 3. 找出所有零引用的依赖资源集合
|
// 3. 找出所有零引用的依赖资源集合
|
||||||
List<CollectAssetInfo> removeList = new List<CollectAssetInfo>();
|
List<CollectAssetInfo> removeList = new List<CollectAssetInfo>();
|
||||||
foreach (var collectAssetInfo in allCollectAssetInfos)
|
foreach (var collectAssetInfo in allCollectAssets)
|
||||||
{
|
{
|
||||||
var collectorType = collectAssetInfo.CollectorType;
|
var collectorType = collectAssetInfo.CollectorType;
|
||||||
if (collectorType == ECollectorType.DependAssetCollector)
|
if (collectorType == ECollectorType.DependAssetCollector)
|
||||||
{
|
{
|
||||||
if (allDependAsset.Contains(collectAssetInfo.AssetPath) == false)
|
if (allDependAsset.Contains(collectAssetInfo.AssetInfo.AssetPath) == false)
|
||||||
removeList.Add(collectAssetInfo);
|
removeList.Add(collectAssetInfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -181,9 +164,17 @@ namespace YooAsset.Editor
|
|||||||
// 4. 移除所有零引用的依赖资源
|
// 4. 移除所有零引用的依赖资源
|
||||||
foreach (var removeValue in removeList)
|
foreach (var removeValue in removeList)
|
||||||
{
|
{
|
||||||
string warning = BuildLogger.GetErrorMessage(ErrorCode.FoundUndependedAsset, $"Found undepended asset and remove it : {removeValue.AssetPath}");
|
string warning = BuildLogger.GetErrorMessage(ErrorCode.FoundUndependedAsset, $"Found undepended asset and remove it : {removeValue.AssetInfo.AssetPath}");
|
||||||
BuildLogger.Warning(warning);
|
BuildLogger.Warning(warning);
|
||||||
allCollectAssetInfos.Remove(removeValue);
|
|
||||||
|
var independAsset = new ReportIndependAsset();
|
||||||
|
independAsset.AssetPath = removeValue.AssetInfo.AssetPath;
|
||||||
|
independAsset.AssetGUID = removeValue.AssetInfo.AssetGUID;
|
||||||
|
independAsset.AssetType = removeValue.AssetInfo.AssetType.ToString();
|
||||||
|
independAsset.FileSize = FileUtility.GetFileSize(removeValue.AssetInfo.AssetPath);
|
||||||
|
context.IndependAssets.Add(independAsset);
|
||||||
|
|
||||||
|
allCollectAssets.Remove(removeValue);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -44,9 +44,9 @@ namespace YooAsset.Editor
|
|||||||
{
|
{
|
||||||
bundleInfo.PackageUnityHash = GetUnityHash(bundleInfo, context);
|
bundleInfo.PackageUnityHash = GetUnityHash(bundleInfo, context);
|
||||||
bundleInfo.PackageUnityCRC = GetUnityCRC(bundleInfo, context);
|
bundleInfo.PackageUnityCRC = GetUnityCRC(bundleInfo, context);
|
||||||
bundleInfo.PackageFileHash = GetBundleFileHash(bundleInfo.PackageSourceFilePath, buildParametersContext);
|
bundleInfo.PackageFileHash = GetBundleFileHash(bundleInfo, buildParametersContext);
|
||||||
bundleInfo.PackageFileCRC = GetBundleFileCRC(bundleInfo.PackageSourceFilePath, buildParametersContext);
|
bundleInfo.PackageFileCRC = GetBundleFileCRC(bundleInfo, buildParametersContext);
|
||||||
bundleInfo.PackageFileSize = GetBundleFileSize(bundleInfo.PackageSourceFilePath, buildParametersContext);
|
bundleInfo.PackageFileSize = GetBundleFileSize(bundleInfo, buildParametersContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
// 4.更新补丁包输出的文件路径
|
// 4.更新补丁包输出的文件路径
|
||||||
@@ -62,9 +62,9 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
protected abstract string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context);
|
protected abstract string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context);
|
||||||
protected abstract uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context);
|
protected abstract uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context);
|
||||||
protected abstract string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext);
|
protected abstract string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
|
||||||
protected abstract string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext);
|
protected abstract string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
|
||||||
protected abstract long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext);
|
protected abstract long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
|
||||||
|
|
||||||
protected string GetFilePathTempHash(string filePath)
|
protected string GetFilePathTempHash(string filePath)
|
||||||
{
|
{
|
||||||
@@ -74,5 +74,23 @@ namespace YooAsset.Editor
|
|||||||
// 注意:在文件路径的哈希值冲突的情况下,可以使用下面的方法
|
// 注意:在文件路径的哈希值冲突的情况下,可以使用下面的方法
|
||||||
//return $"{HashUtility.BytesMD5(bytes)}-{Guid.NewGuid():N}";
|
//return $"{HashUtility.BytesMD5(bytes)}-{Guid.NewGuid():N}";
|
||||||
}
|
}
|
||||||
|
protected long GetBundleTempSize(BuildBundleInfo bundleInfo)
|
||||||
|
{
|
||||||
|
long tempSize = 0;
|
||||||
|
|
||||||
|
var assetPaths = bundleInfo.GetAllMainAssetPaths();
|
||||||
|
foreach (var assetPath in assetPaths)
|
||||||
|
{
|
||||||
|
long size = FileUtility.GetFileSize(assetPath);
|
||||||
|
tempSize += size;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tempSize == 0)
|
||||||
|
{
|
||||||
|
string message = BuildLogger.GetErrorMessage(ErrorCode.BundleTempSizeIsZero, $"Bundle temp size is zero, check bundle main asset list : {bundleInfo.BundleName}");
|
||||||
|
throw new Exception(message);
|
||||||
|
}
|
||||||
|
return tempSize;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -60,27 +60,30 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||||
return GetFilePathTempHash(filePath);
|
return GetFilePathTempHash(filePath);
|
||||||
else
|
else
|
||||||
return HashUtility.FileMD5(filePath);
|
return HashUtility.FileMD5(filePath);
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||||
return "00000000"; //8位
|
return "00000000"; //8位
|
||||||
else
|
else
|
||||||
return HashUtility.FileCRC32(filePath);
|
return HashUtility.FileCRC32(filePath);
|
||||||
}
|
}
|
||||||
protected override long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext)
|
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||||
return 0;
|
return GetBundleTempSize(bundleInfo);
|
||||||
else
|
else
|
||||||
return FileUtility.GetFileSize(filePath);
|
return FileUtility.GetFileSize(filePath);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,9 +29,9 @@ namespace YooAsset.Editor
|
|||||||
foreach (var bundleInfo in buildMapContext.Collection)
|
foreach (var bundleInfo in buildMapContext.Collection)
|
||||||
{
|
{
|
||||||
string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||||
foreach (var assetInfo in bundleInfo.MainAssets)
|
foreach (var buildAsset in bundleInfo.MainAssets)
|
||||||
{
|
{
|
||||||
EditorTools.CopyFile(assetInfo.AssetPath, dest, true);
|
EditorTools.CopyFile(buildAsset.AssetInfo.AssetPath, dest, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,27 +32,30 @@ namespace YooAsset.Editor
|
|||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return GetFilePathTempHash(filePath);
|
return GetFilePathTempHash(filePath);
|
||||||
else
|
else
|
||||||
return HashUtility.FileMD5(filePath);
|
return HashUtility.FileMD5(filePath);
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return "00000000"; //8位
|
return "00000000"; //8位
|
||||||
else
|
else
|
||||||
return HashUtility.FileCRC32(filePath);
|
return HashUtility.FileCRC32(filePath);
|
||||||
}
|
}
|
||||||
protected override long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext)
|
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return 0;
|
return GetBundleTempSize(bundleInfo);
|
||||||
else
|
else
|
||||||
return FileUtility.GetFileSize(filePath);
|
return FileUtility.GetFileSize(filePath);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -60,27 +60,30 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return GetFilePathTempHash(filePath);
|
return GetFilePathTempHash(filePath);
|
||||||
else
|
else
|
||||||
return HashUtility.FileMD5(filePath);
|
return HashUtility.FileMD5(filePath);
|
||||||
}
|
}
|
||||||
protected override string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
|
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return "00000000"; //8位
|
return "00000000"; //8位
|
||||||
else
|
else
|
||||||
return HashUtility.FileCRC32(filePath);
|
return HashUtility.FileCRC32(filePath);
|
||||||
}
|
}
|
||||||
protected override long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext)
|
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
|
||||||
{
|
{
|
||||||
|
string filePath = bundleInfo.PackageSourceFilePath;
|
||||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||||
if (buildMode == EBuildMode.SimulateBuild)
|
if (buildMode == EBuildMode.SimulateBuild)
|
||||||
return 0;
|
return GetBundleTempSize(bundleInfo);
|
||||||
else
|
else
|
||||||
return FileUtility.GetFileSize(filePath);
|
return FileUtility.GetFileSize(filePath);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,67 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor.Build.Content;
|
|
||||||
using UnityEngine.U2D;
|
|
||||||
using UnityEditor.Build.Pipeline.Injector;
|
|
||||||
using UnityEditor.Build.Pipeline.Interfaces;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityEditor.Build.Pipeline.Tasks
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Ref https://zhuanlan.zhihu.com/p/586918159
|
|
||||||
/// </summary>
|
|
||||||
public class RemoveSpriteAtlasRedundancy : IBuildTask
|
|
||||||
{
|
|
||||||
public int Version => 1;
|
|
||||||
|
|
||||||
[InjectContext]
|
|
||||||
IBundleWriteData writeDataParam;
|
|
||||||
|
|
||||||
public ReturnCode Run()
|
|
||||||
{
|
|
||||||
#if UNITY_2020_3_OR_NEWER
|
|
||||||
BundleWriteData writeData = (BundleWriteData)writeDataParam;
|
|
||||||
|
|
||||||
// 图集引用的精灵图片集合
|
|
||||||
HashSet<GUID> spriteGuids = new HashSet<GUID>();
|
|
||||||
foreach (var pair in writeData.FileToObjects)
|
|
||||||
{
|
|
||||||
foreach (ObjectIdentifier objectIdentifier in pair.Value)
|
|
||||||
{
|
|
||||||
var assetPath = AssetDatabase.GUIDToAssetPath(objectIdentifier.guid);
|
|
||||||
var assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
|
||||||
if (assetType == typeof(SpriteAtlas))
|
|
||||||
{
|
|
||||||
var spritePaths = AssetDatabase.GetDependencies(assetPath, false);
|
|
||||||
foreach (string spritePath in spritePaths)
|
|
||||||
{
|
|
||||||
GUID spriteGuild = AssetDatabase.GUIDFromAssetPath(spritePath);
|
|
||||||
spriteGuids.Add(spriteGuild);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 移除图集引用的精力图片对象
|
|
||||||
foreach (var pair in writeData.FileToObjects)
|
|
||||||
{
|
|
||||||
List<ObjectIdentifier> objectIdentifiers = pair.Value;
|
|
||||||
for (int i = objectIdentifiers.Count - 1; i >= 0; i--)
|
|
||||||
{
|
|
||||||
ObjectIdentifier objectIdentifier = objectIdentifiers[i];
|
|
||||||
if (spriteGuids.Contains(objectIdentifier.guid))
|
|
||||||
{
|
|
||||||
if (objectIdentifier.localIdentifierInFile == 2800000)
|
|
||||||
{
|
|
||||||
// 删除图集散图的冗余纹理
|
|
||||||
objectIdentifiers.RemoveAt(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return ReturnCode.Success;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -33,7 +33,6 @@ namespace UnityEditor.Build.Pipeline.Tasks
|
|||||||
|
|
||||||
// Packing
|
// Packing
|
||||||
buildTasks.Add(new GenerateBundlePacking());
|
buildTasks.Add(new GenerateBundlePacking());
|
||||||
buildTasks.Add(new RemoveSpriteAtlasRedundancy()); // Fix for SpriteAtlas Redundancy
|
|
||||||
buildTasks.Add(new UpdateBundleObjectLayout());
|
buildTasks.Add(new UpdateBundleObjectLayout());
|
||||||
buildTasks.Add(new GenerateBundleCommands());
|
buildTasks.Add(new GenerateBundleCommands());
|
||||||
buildTasks.Add(new GenerateSubAssetPathMaps());
|
buildTasks.Add(new GenerateSubAssetPathMaps());
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ namespace YooAsset.Editor
|
|||||||
CharactersOverTheLimit = 400,
|
CharactersOverTheLimit = 400,
|
||||||
NotFoundUnityBundleHash = 401,
|
NotFoundUnityBundleHash = 401,
|
||||||
NotFoundUnityBundleCRC = 402,
|
NotFoundUnityBundleCRC = 402,
|
||||||
|
BundleTempSizeIsZero = 403,
|
||||||
|
|
||||||
// TaskVerifyBuildResult
|
// TaskVerifyBuildResult
|
||||||
UnintendedBuildBundle = 500,
|
UnintendedBuildBundle = 500,
|
||||||
|
|||||||
@@ -148,18 +148,29 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(1000);
|
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(1000);
|
||||||
|
|
||||||
// 收集打包资源
|
// 收集打包资源路径
|
||||||
|
List<string> findAssets =new List<string>();
|
||||||
if (AssetDatabase.IsValidFolder(CollectPath))
|
if (AssetDatabase.IsValidFolder(CollectPath))
|
||||||
{
|
{
|
||||||
string collectDirectory = CollectPath;
|
string collectDirectory = CollectPath;
|
||||||
string[] findAssets = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
|
string[] findResult = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
|
||||||
|
findAssets.AddRange(findResult);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
string assetPath = CollectPath;
|
||||||
|
findAssets.Add(assetPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 收集打包资源信息
|
||||||
foreach (string assetPath in findAssets)
|
foreach (string assetPath in findAssets)
|
||||||
{
|
{
|
||||||
if (IsValidateAsset(command, assetPath) && IsCollectAsset(group, assetPath))
|
var assetInfo = new AssetInfo(assetPath);
|
||||||
|
if (IsValidateAsset(command, assetInfo) && IsCollectAsset(group, assetInfo))
|
||||||
{
|
{
|
||||||
if (result.ContainsKey(assetPath) == false)
|
if (result.ContainsKey(assetPath) == false)
|
||||||
{
|
{
|
||||||
var collectAssetInfo = CreateCollectAssetInfo(command, group, assetPath);
|
var collectAssetInfo = CreateCollectAssetInfo(command, group, assetInfo);
|
||||||
result.Add(assetPath, collectAssetInfo);
|
result.Add(assetPath, collectAssetInfo);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -168,20 +179,6 @@ namespace YooAsset.Editor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
string assetPath = CollectPath;
|
|
||||||
if (IsValidateAsset(command, assetPath) && IsCollectAsset(group, assetPath))
|
|
||||||
{
|
|
||||||
var collectAssetInfo = CreateCollectAssetInfo(command, group, assetPath);
|
|
||||||
result.Add(assetPath, collectAssetInfo);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new Exception($"The collecting single asset file is invalid : {assetPath} in collector : {CollectPath}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 检测可寻址地址是否重复
|
// 检测可寻址地址是否重复
|
||||||
if (command.EnableAddressable)
|
if (command.EnableAddressable)
|
||||||
@@ -192,7 +189,7 @@ namespace YooAsset.Editor
|
|||||||
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
||||||
{
|
{
|
||||||
string address = collectInfoPair.Value.Address;
|
string address = collectInfoPair.Value.Address;
|
||||||
string assetPath = collectInfoPair.Value.AssetPath;
|
string assetPath = collectInfoPair.Value.AssetInfo.AssetPath;
|
||||||
if (string.IsNullOrEmpty(address))
|
if (string.IsNullOrEmpty(address))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@@ -211,61 +208,64 @@ namespace YooAsset.Editor
|
|||||||
return result.Values.ToList();
|
return result.Values.ToList();
|
||||||
}
|
}
|
||||||
|
|
||||||
private CollectAssetInfo CreateCollectAssetInfo(CollectCommand command, AssetBundleCollectorGroup group, string assetPath)
|
|
||||||
|
/// <summary>
|
||||||
|
/// 创建资源收集类
|
||||||
|
/// </summary>
|
||||||
|
private CollectAssetInfo CreateCollectAssetInfo(CollectCommand command, AssetBundleCollectorGroup group, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
string address = GetAddress(command, group, assetPath);
|
string address = GetAddress(command, group, assetInfo);
|
||||||
string bundleName = GetBundleName(command, group, assetPath);
|
string bundleName = GetBundleName(command, group, assetInfo);
|
||||||
List<string> assetTags = GetAssetTags(group);
|
List<string> assetTags = GetAssetTags(group);
|
||||||
CollectAssetInfo collectAssetInfo = new CollectAssetInfo(CollectorType, bundleName, address, assetPath, assetTags);
|
CollectAssetInfo collectAssetInfo = new CollectAssetInfo(CollectorType, bundleName, address, assetInfo, assetTags);
|
||||||
|
|
||||||
// 注意:模拟构建模式下不需要收集依赖资源
|
// 注意:模拟构建模式下不需要收集依赖资源
|
||||||
if (command.BuildMode == EBuildMode.SimulateBuild)
|
if (command.BuildMode == EBuildMode.SimulateBuild)
|
||||||
collectAssetInfo.DependAssets = new List<string>();
|
collectAssetInfo.DependAssets = new List<AssetInfo>();
|
||||||
else
|
else
|
||||||
collectAssetInfo.DependAssets = GetAllDependencies(command, assetPath);
|
collectAssetInfo.DependAssets = GetAllDependencies(command, assetInfo.AssetPath);
|
||||||
|
|
||||||
return collectAssetInfo;
|
return collectAssetInfo;
|
||||||
}
|
}
|
||||||
private bool IsValidateAsset(CollectCommand command, string assetPath)
|
|
||||||
|
private bool IsValidateAsset(CollectCommand command, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
if (assetPath.StartsWith("Assets/") == false && assetPath.StartsWith("Packages/") == false)
|
if (assetInfo.AssetPath.StartsWith("Assets/") == false && assetInfo.AssetPath.StartsWith("Packages/") == false)
|
||||||
{
|
{
|
||||||
UnityEngine.Debug.LogError($"Invalid asset path : {assetPath}");
|
UnityEngine.Debug.LogError($"Invalid asset path : {assetInfo.AssetPath}");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 忽略文件夹
|
// 忽略文件夹
|
||||||
if (AssetDatabase.IsValidFolder(assetPath))
|
if (AssetDatabase.IsValidFolder(assetInfo.AssetPath))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// 忽略编辑器下的类型资源
|
// 忽略编辑器下的类型资源
|
||||||
Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
if (assetInfo.AssetType == typeof(LightingDataAsset))
|
||||||
if (assetType == typeof(LightingDataAsset))
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// 忽略Unity引擎无法识别的文件
|
// 忽略Unity引擎无法识别的文件
|
||||||
if (command.IgnoreDefaultType)
|
if (command.IgnoreDefaultType)
|
||||||
{
|
{
|
||||||
if (assetType == typeof(UnityEditor.DefaultAsset))
|
if (assetInfo.AssetType == typeof(UnityEditor.DefaultAsset))
|
||||||
{
|
{
|
||||||
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
|
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetInfo.AssetPath}");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
string fileExtension = System.IO.Path.GetExtension(assetPath);
|
if (DefaultFilterRule.IsIgnoreFile(assetInfo.FileExtension))
|
||||||
if (DefaultFilterRule.IsIgnoreFile(fileExtension))
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
private bool IsCollectAsset(AssetBundleCollectorGroup group, string assetPath)
|
private bool IsCollectAsset(AssetBundleCollectorGroup group, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
// 根据规则设置过滤资源文件
|
// 根据规则设置过滤资源文件
|
||||||
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
|
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
|
||||||
return filterRuleInstance.IsCollectAsset(new FilterRuleData(assetPath, CollectPath, group.GroupName, UserData));
|
return filterRuleInstance.IsCollectAsset(new FilterRuleData(assetInfo.AssetPath, CollectPath, group.GroupName, UserData));
|
||||||
}
|
}
|
||||||
private string GetAddress(CollectCommand command, AssetBundleCollectorGroup group, string assetPath)
|
private string GetAddress(CollectCommand command, AssetBundleCollectorGroup group, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
if (command.EnableAddressable == false)
|
if (command.EnableAddressable == false)
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
@@ -274,15 +274,14 @@ namespace YooAsset.Editor
|
|||||||
return string.Empty;
|
return string.Empty;
|
||||||
|
|
||||||
IAddressRule addressRuleInstance = AssetBundleCollectorSettingData.GetAddressRuleInstance(AddressRuleName);
|
IAddressRule addressRuleInstance = AssetBundleCollectorSettingData.GetAddressRuleInstance(AddressRuleName);
|
||||||
string adressValue = addressRuleInstance.GetAssetAddress(new AddressRuleData(assetPath, CollectPath, group.GroupName, UserData));
|
string adressValue = addressRuleInstance.GetAssetAddress(new AddressRuleData(assetInfo.AssetPath, CollectPath, group.GroupName, UserData));
|
||||||
return adressValue;
|
return adressValue;
|
||||||
}
|
}
|
||||||
private string GetBundleName(CollectCommand command, AssetBundleCollectorGroup group, string assetPath)
|
private string GetBundleName(CollectCommand command, AssetBundleCollectorGroup group, AssetInfo assetInfo)
|
||||||
{
|
{
|
||||||
if (command.AutoCollectShaders)
|
if (command.AutoCollectShaders)
|
||||||
{
|
{
|
||||||
System.Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
|
if (assetInfo.IsShaderAsset())
|
||||||
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
|
|
||||||
{
|
{
|
||||||
// 获取着色器打包规则结果
|
// 获取着色器打包规则结果
|
||||||
PackRuleResult shaderPackRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
|
PackRuleResult shaderPackRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
|
||||||
@@ -292,7 +291,7 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
// 获取其它资源打包规则结果
|
// 获取其它资源打包规则结果
|
||||||
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
|
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
|
||||||
PackRuleResult defaultPackRuleResult = packRuleInstance.GetPackRuleResult(new PackRuleData(assetPath, CollectPath, group.GroupName, UserData));
|
PackRuleResult defaultPackRuleResult = packRuleInstance.GetPackRuleResult(new PackRuleData(assetInfo.AssetPath, CollectPath, group.GroupName, UserData));
|
||||||
return defaultPackRuleResult.GetBundleName(command.PackageName, command.UniqueBundleName);
|
return defaultPackRuleResult.GetBundleName(command.PackageName, command.UniqueBundleName);
|
||||||
}
|
}
|
||||||
private List<string> GetAssetTags(AssetBundleCollectorGroup group)
|
private List<string> GetAssetTags(AssetBundleCollectorGroup group)
|
||||||
@@ -302,18 +301,19 @@ namespace YooAsset.Editor
|
|||||||
tags.AddRange(temper);
|
tags.AddRange(temper);
|
||||||
return tags;
|
return tags;
|
||||||
}
|
}
|
||||||
private List<string> GetAllDependencies(CollectCommand command, string mainAssetPath)
|
private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
|
||||||
{
|
{
|
||||||
string[] depends = AssetDatabase.GetDependencies(mainAssetPath, true);
|
string[] depends = AssetDatabase.GetDependencies(mainAssetPath, true);
|
||||||
List<string> result = new List<string>(depends.Length);
|
List<AssetInfo> result = new List<AssetInfo>(depends.Length);
|
||||||
foreach (string assetPath in depends)
|
foreach (string assetPath in depends)
|
||||||
{
|
{
|
||||||
// 注意:排除主资源对象
|
// 注意:排除主资源对象
|
||||||
if (assetPath == mainAssetPath)
|
if (assetPath == mainAssetPath)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (IsValidateAsset(command, assetPath))
|
AssetInfo assetInfo = new AssetInfo(assetPath);
|
||||||
result.Add(assetPath);
|
if (IsValidateAsset(command, assetInfo))
|
||||||
|
result.Add(assetInfo);
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -44,6 +44,11 @@ namespace YooAsset.Editor
|
|||||||
if (AssetBundleCollectorSettingData.HasActiveRuleName(ActiveRuleName) == false)
|
if (AssetBundleCollectorSettingData.HasActiveRuleName(ActiveRuleName) == false)
|
||||||
throw new Exception($"Invalid {nameof(IActiveRule)} class type : {ActiveRuleName} in group : {GroupName}");
|
throw new Exception($"Invalid {nameof(IActiveRule)} class type : {ActiveRuleName} in group : {GroupName}");
|
||||||
|
|
||||||
|
// 检测分组是否激活
|
||||||
|
IActiveRule activeRule = AssetBundleCollectorSettingData.GetActiveRuleInstance(ActiveRuleName);
|
||||||
|
if (activeRule.IsActiveGroup() == false)
|
||||||
|
return;
|
||||||
|
|
||||||
foreach (var collector in Collectors)
|
foreach (var collector in Collectors)
|
||||||
{
|
{
|
||||||
collector.CheckConfigError();
|
collector.CheckConfigError();
|
||||||
@@ -84,12 +89,12 @@ namespace YooAsset.Editor
|
|||||||
foreach (var collector in Collectors)
|
foreach (var collector in Collectors)
|
||||||
{
|
{
|
||||||
var temper = collector.GetAllCollectAssets(command, this);
|
var temper = collector.GetAllCollectAssets(command, this);
|
||||||
foreach (var assetInfo in temper)
|
foreach (var collectAsset in temper)
|
||||||
{
|
{
|
||||||
if (result.ContainsKey(assetInfo.AssetPath) == false)
|
if (result.ContainsKey(collectAsset.AssetInfo.AssetPath) == false)
|
||||||
result.Add(assetInfo.AssetPath, assetInfo);
|
result.Add(collectAsset.AssetInfo.AssetPath, collectAsset);
|
||||||
else
|
else
|
||||||
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath} in group : {GroupName}");
|
throw new Exception($"The collecting asset file is existed : {collectAsset.AssetInfo.AssetPath} in group : {GroupName}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -97,12 +102,12 @@ namespace YooAsset.Editor
|
|||||||
if (command.EnableAddressable)
|
if (command.EnableAddressable)
|
||||||
{
|
{
|
||||||
var addressTemper = new Dictionary<string, string>();
|
var addressTemper = new Dictionary<string, string>();
|
||||||
foreach (var collectInfoPair in result)
|
foreach (var collectAssetPair in result)
|
||||||
{
|
{
|
||||||
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
if (collectAssetPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
||||||
{
|
{
|
||||||
string address = collectInfoPair.Value.Address;
|
string address = collectAssetPair.Value.Address;
|
||||||
string assetPath = collectInfoPair.Value.AssetPath;
|
string assetPath = collectAssetPair.Value.AssetInfo.AssetPath;
|
||||||
if (string.IsNullOrEmpty(address))
|
if (string.IsNullOrEmpty(address))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
|||||||
@@ -89,12 +89,12 @@ namespace YooAsset.Editor
|
|||||||
foreach (var group in Groups)
|
foreach (var group in Groups)
|
||||||
{
|
{
|
||||||
var temper = group.GetAllCollectAssets(command);
|
var temper = group.GetAllCollectAssets(command);
|
||||||
foreach (var assetInfo in temper)
|
foreach (var collectAsset in temper)
|
||||||
{
|
{
|
||||||
if (result.ContainsKey(assetInfo.AssetPath) == false)
|
if (result.ContainsKey(collectAsset.AssetInfo.AssetPath) == false)
|
||||||
result.Add(assetInfo.AssetPath, assetInfo);
|
result.Add(collectAsset.AssetInfo.AssetPath, collectAsset);
|
||||||
else
|
else
|
||||||
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath}");
|
throw new Exception($"The collecting asset file is existed : {collectAsset.AssetInfo.AssetPath}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -107,7 +107,7 @@ namespace YooAsset.Editor
|
|||||||
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
|
||||||
{
|
{
|
||||||
string address = collectInfoPair.Value.Address;
|
string address = collectInfoPair.Value.Address;
|
||||||
string assetPath = collectInfoPair.Value.AssetPath;
|
string assetPath = collectInfoPair.Value.AssetInfo.AssetPath;
|
||||||
if (string.IsNullOrEmpty(address))
|
if (string.IsNullOrEmpty(address))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
|||||||
@@ -65,9 +65,6 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
public void CreateGUI()
|
public void CreateGUI()
|
||||||
{
|
{
|
||||||
Undo.undoRedoPerformed -= RefreshWindow;
|
|
||||||
Undo.undoRedoPerformed += RefreshWindow;
|
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
_collectorTypeList = new List<string>()
|
_collectorTypeList = new List<string>()
|
||||||
@@ -347,6 +344,15 @@ namespace YooAsset.Editor
|
|||||||
Debug.LogError(e.ToString());
|
Debug.LogError(e.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void OnEnable()
|
||||||
|
{
|
||||||
|
Undo.undoRedoPerformed += RefreshWindow;
|
||||||
|
}
|
||||||
|
public void OnDisable()
|
||||||
|
{
|
||||||
|
if (Undo.undoRedoPerformed != null)
|
||||||
|
Undo.undoRedoPerformed -= RefreshWindow;
|
||||||
|
}
|
||||||
public void OnDestroy()
|
public void OnDestroy()
|
||||||
{
|
{
|
||||||
// 注意:清空所有撤销操作
|
// 注意:清空所有撤销操作
|
||||||
@@ -991,15 +997,15 @@ namespace YooAsset.Editor
|
|||||||
|
|
||||||
if (collectAssetInfos != null)
|
if (collectAssetInfos != null)
|
||||||
{
|
{
|
||||||
foreach (var collectAssetInfo in collectAssetInfos)
|
foreach (var collectAsset in collectAssetInfos)
|
||||||
{
|
{
|
||||||
VisualElement elementRow = new VisualElement();
|
VisualElement elementRow = new VisualElement();
|
||||||
elementRow.style.flexDirection = FlexDirection.Row;
|
elementRow.style.flexDirection = FlexDirection.Row;
|
||||||
foldout.Add(elementRow);
|
foldout.Add(elementRow);
|
||||||
|
|
||||||
string showInfo = collectAssetInfo.AssetPath;
|
string showInfo = collectAsset.AssetInfo.AssetPath;
|
||||||
if (_enableAddressableToogle.value)
|
if (_enableAddressableToogle.value)
|
||||||
showInfo = $"[{collectAssetInfo.Address}] {collectAssetInfo.AssetPath}";
|
showInfo = $"[{collectAsset.Address}] {collectAsset.AssetInfo.AssetPath}";
|
||||||
|
|
||||||
var label = new Label();
|
var label = new Label();
|
||||||
label.text = showInfo;
|
label.text = showInfo;
|
||||||
|
|||||||
@@ -21,9 +21,9 @@ namespace YooAsset.Editor
|
|||||||
public string Address { private set; get; }
|
public string Address { private set; get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 资源路径
|
/// 资源信息
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string AssetPath { private set; get; }
|
public AssetInfo AssetInfo { private set; get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 资源分类标签
|
/// 资源分类标签
|
||||||
@@ -33,15 +33,15 @@ namespace YooAsset.Editor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 依赖的资源列表
|
/// 依赖的资源列表
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<string> DependAssets = new List<string>();
|
public List<AssetInfo> DependAssets = new List<AssetInfo>();
|
||||||
|
|
||||||
|
|
||||||
public CollectAssetInfo(ECollectorType collectorType, string bundleName, string address, string assetPath, List<string> assetTags)
|
public CollectAssetInfo(ECollectorType collectorType, string bundleName, string address, AssetInfo assetInfo, List<string> assetTags)
|
||||||
{
|
{
|
||||||
CollectorType = collectorType;
|
CollectorType = collectorType;
|
||||||
BundleName = bundleName;
|
BundleName = bundleName;
|
||||||
Address = address;
|
Address = address;
|
||||||
AssetPath = assetPath;
|
AssetInfo = assetInfo;
|
||||||
AssetTags = assetTags;
|
AssetTags = assetTags;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ namespace YooAsset.Editor
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
AssetBundle newBundle = AssetBundle.LoadFromFile(filePath);
|
AssetBundle newBundle = AssetBundle.LoadFromFile(filePath);
|
||||||
if(newBundle != null)
|
if (newBundle != null)
|
||||||
{
|
{
|
||||||
string[] assetNames = newBundle.GetAllAssetNames();
|
string[] assetNames = newBundle.GetAllAssetNames();
|
||||||
foreach (string name in assetNames)
|
foreach (string name in assetNames)
|
||||||
@@ -54,7 +54,7 @@ namespace YooAsset.Editor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static void UnloadAll()
|
public static void UnloadAll()
|
||||||
{
|
{
|
||||||
foreach(var valuePair in _loadedAssetBundles)
|
foreach (var valuePair in _loadedAssetBundles)
|
||||||
{
|
{
|
||||||
if (valuePair.Value != null)
|
if (valuePair.Value != null)
|
||||||
valuePair.Value.Unload(true);
|
valuePair.Value.Unload(true);
|
||||||
|
|||||||
@@ -35,18 +35,12 @@ namespace YooAsset.Editor
|
|||||||
/// 资源包视图
|
/// 资源包视图
|
||||||
/// </summary>
|
/// </summary>
|
||||||
BundleView,
|
BundleView,
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 冗余资源试图
|
|
||||||
/// </summary>
|
|
||||||
Redundancy,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private ToolbarMenu _viewModeMenu;
|
private ToolbarMenu _viewModeMenu;
|
||||||
private ReporterSummaryViewer _summaryViewer;
|
private ReporterSummaryViewer _summaryViewer;
|
||||||
private ReporterAssetListViewer _assetListViewer;
|
private ReporterAssetListViewer _assetListViewer;
|
||||||
private ReporterBundleListViewer _bundleListViewer;
|
private ReporterBundleListViewer _bundleListViewer;
|
||||||
private ReporterRedundancyListViewer _redundancyListViewer;
|
|
||||||
|
|
||||||
private EViewMode _viewMode;
|
private EViewMode _viewMode;
|
||||||
private BuildReport _buildReport;
|
private BuildReport _buildReport;
|
||||||
@@ -76,7 +70,6 @@ namespace YooAsset.Editor
|
|||||||
_viewModeMenu.menu.AppendAction(EViewMode.Summary.ToString(), ViewModeMenuAction0, ViewModeMenuFun0);
|
_viewModeMenu.menu.AppendAction(EViewMode.Summary.ToString(), ViewModeMenuAction0, ViewModeMenuFun0);
|
||||||
_viewModeMenu.menu.AppendAction(EViewMode.AssetView.ToString(), ViewModeMenuAction1, ViewModeMenuFun1);
|
_viewModeMenu.menu.AppendAction(EViewMode.AssetView.ToString(), ViewModeMenuAction1, ViewModeMenuFun1);
|
||||||
_viewModeMenu.menu.AppendAction(EViewMode.BundleView.ToString(), ViewModeMenuAction2, ViewModeMenuFun2);
|
_viewModeMenu.menu.AppendAction(EViewMode.BundleView.ToString(), ViewModeMenuAction2, ViewModeMenuFun2);
|
||||||
_viewModeMenu.menu.AppendAction(EViewMode.Redundancy.ToString(), ViewModeMenuAction3, ViewModeMenuFun3);
|
|
||||||
|
|
||||||
// 搜索栏
|
// 搜索栏
|
||||||
var searchField = root.Q<ToolbarSearchField>("SearchField");
|
var searchField = root.Q<ToolbarSearchField>("SearchField");
|
||||||
@@ -94,10 +87,6 @@ namespace YooAsset.Editor
|
|||||||
_bundleListViewer = new ReporterBundleListViewer();
|
_bundleListViewer = new ReporterBundleListViewer();
|
||||||
_bundleListViewer.InitViewer();
|
_bundleListViewer.InitViewer();
|
||||||
|
|
||||||
// 加载试图
|
|
||||||
_redundancyListViewer = new ReporterRedundancyListViewer();
|
|
||||||
_redundancyListViewer.InitViewer();
|
|
||||||
|
|
||||||
// 显示视图
|
// 显示视图
|
||||||
_viewMode = EViewMode.Summary;
|
_viewMode = EViewMode.Summary;
|
||||||
_viewModeMenu.text = EViewMode.Summary.ToString();
|
_viewModeMenu.text = EViewMode.Summary.ToString();
|
||||||
@@ -125,7 +114,6 @@ namespace YooAsset.Editor
|
|||||||
_summaryViewer.FillViewData(_buildReport);
|
_summaryViewer.FillViewData(_buildReport);
|
||||||
_assetListViewer.FillViewData(_buildReport, _searchKeyWord);
|
_assetListViewer.FillViewData(_buildReport, _searchKeyWord);
|
||||||
_bundleListViewer.FillViewData(_buildReport, _reportFilePath, _searchKeyWord);
|
_bundleListViewer.FillViewData(_buildReport, _reportFilePath, _searchKeyWord);
|
||||||
_redundancyListViewer.FillViewData(_buildReport, _searchKeyWord);
|
|
||||||
}
|
}
|
||||||
private void OnSearchKeyWordChange(ChangeEvent<string> e)
|
private void OnSearchKeyWordChange(ChangeEvent<string> e)
|
||||||
{
|
{
|
||||||
@@ -146,7 +134,6 @@ namespace YooAsset.Editor
|
|||||||
_summaryViewer.AttachParent(root);
|
_summaryViewer.AttachParent(root);
|
||||||
_assetListViewer.DetachParent();
|
_assetListViewer.DetachParent();
|
||||||
_bundleListViewer.DetachParent();
|
_bundleListViewer.DetachParent();
|
||||||
_redundancyListViewer.DetachParent();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void ViewModeMenuAction1(DropdownMenuAction action)
|
private void ViewModeMenuAction1(DropdownMenuAction action)
|
||||||
@@ -159,7 +146,6 @@ namespace YooAsset.Editor
|
|||||||
_summaryViewer.DetachParent();
|
_summaryViewer.DetachParent();
|
||||||
_assetListViewer.AttachParent(root);
|
_assetListViewer.AttachParent(root);
|
||||||
_bundleListViewer.DetachParent();
|
_bundleListViewer.DetachParent();
|
||||||
_redundancyListViewer.DetachParent();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private void ViewModeMenuAction2(DropdownMenuAction action)
|
private void ViewModeMenuAction2(DropdownMenuAction action)
|
||||||
@@ -172,20 +158,6 @@ namespace YooAsset.Editor
|
|||||||
_summaryViewer.DetachParent();
|
_summaryViewer.DetachParent();
|
||||||
_assetListViewer.DetachParent();
|
_assetListViewer.DetachParent();
|
||||||
_bundleListViewer.AttachParent(root);
|
_bundleListViewer.AttachParent(root);
|
||||||
_redundancyListViewer.DetachParent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void ViewModeMenuAction3(DropdownMenuAction action)
|
|
||||||
{
|
|
||||||
if (_viewMode != EViewMode.Redundancy)
|
|
||||||
{
|
|
||||||
_viewMode = EViewMode.Redundancy;
|
|
||||||
VisualElement root = this.rootVisualElement;
|
|
||||||
_viewModeMenu.text = EViewMode.Redundancy.ToString();
|
|
||||||
_summaryViewer.DetachParent();
|
|
||||||
_assetListViewer.DetachParent();
|
|
||||||
_bundleListViewer.DetachParent();
|
|
||||||
_redundancyListViewer.AttachParent(root);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
private DropdownMenuAction.Status ViewModeMenuFun0(DropdownMenuAction action)
|
private DropdownMenuAction.Status ViewModeMenuFun0(DropdownMenuAction action)
|
||||||
@@ -209,13 +181,6 @@ namespace YooAsset.Editor
|
|||||||
else
|
else
|
||||||
return DropdownMenuAction.Status.Normal;
|
return DropdownMenuAction.Status.Normal;
|
||||||
}
|
}
|
||||||
private DropdownMenuAction.Status ViewModeMenuFun3(DropdownMenuAction action)
|
|
||||||
{
|
|
||||||
if (_viewMode == EViewMode.Redundancy)
|
|
||||||
return DropdownMenuAction.Status.Checked;
|
|
||||||
else
|
|
||||||
return DropdownMenuAction.Status.Normal;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@@ -28,10 +28,9 @@ namespace YooAsset.Editor
|
|||||||
public List<ReportBundleInfo> BundleInfos = new List<ReportBundleInfo>();
|
public List<ReportBundleInfo> BundleInfos = new List<ReportBundleInfo>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 冗余的资源列表
|
/// 未被依赖的资源列表
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<ReportRedundancyInfo> RedundancyInfos = new List<ReportRedundancyInfo>();
|
public List<ReportIndependAsset> IndependAssets = new List<ReportIndependAsset>();
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取资源包信息类
|
/// 获取资源包信息类
|
||||||
|
|||||||
@@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace YooAsset.Editor
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class ReportIndependAsset
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 资源路径
|
||||||
|
/// </summary>
|
||||||
|
public string AssetPath;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源GUID
|
||||||
|
/// </summary>
|
||||||
|
public string AssetGUID;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源类型
|
||||||
|
/// </summary>
|
||||||
|
public string AssetType;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源文件大小
|
||||||
|
/// </summary>
|
||||||
|
public long FileSize;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: a72c4edf1a81c9942a9d43e9d2a77b53
|
guid: 6f187b12ce298c0429119fcf194f2621
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
|
||||||
{
|
|
||||||
[Serializable]
|
|
||||||
public class ReportRedundancyInfo
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// 资源路径
|
|
||||||
/// </summary>
|
|
||||||
public string AssetPath;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 资源类型
|
|
||||||
/// </summary>
|
|
||||||
public string AssetType;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 资源GUID
|
|
||||||
/// 说明:Meta文件记录的GUID
|
|
||||||
/// </summary>
|
|
||||||
public string AssetGUID;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 资源文件大小
|
|
||||||
/// </summary>
|
|
||||||
public long FileSize;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 冗余的资源包数量
|
|
||||||
/// </summary>
|
|
||||||
public int Number;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 7fbb7b27f54d3b0439a951348fd9d785
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,317 +0,0 @@
|
|||||||
#if UNITY_2019_4_OR_NEWER
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor.UIElements;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
namespace YooAsset.Editor
|
|
||||||
{
|
|
||||||
internal class ReporterRedundancyListViewer
|
|
||||||
{
|
|
||||||
private enum ESortMode
|
|
||||||
{
|
|
||||||
AssetPath,
|
|
||||||
AssetType,
|
|
||||||
FileSize,
|
|
||||||
Number,
|
|
||||||
}
|
|
||||||
|
|
||||||
private VisualTreeAsset _visualAsset;
|
|
||||||
private TemplateContainer _root;
|
|
||||||
|
|
||||||
private ToolbarButton _topBar1;
|
|
||||||
private ToolbarButton _topBar2;
|
|
||||||
private ToolbarButton _topBar3;
|
|
||||||
private ToolbarButton _topBar4;
|
|
||||||
private ListView _assetListView;
|
|
||||||
|
|
||||||
private BuildReport _buildReport;
|
|
||||||
private string _searchKeyWord;
|
|
||||||
private ESortMode _sortMode = ESortMode.AssetPath;
|
|
||||||
private bool _descendingSort = false;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 初始化页面
|
|
||||||
/// </summary>
|
|
||||||
public void InitViewer()
|
|
||||||
{
|
|
||||||
// 加载布局文件
|
|
||||||
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterRedundancyListViewer>();
|
|
||||||
if (_visualAsset == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
_root = _visualAsset.CloneTree();
|
|
||||||
_root.style.flexGrow = 1f;
|
|
||||||
|
|
||||||
// 顶部按钮栏
|
|
||||||
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
|
|
||||||
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
|
|
||||||
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
|
|
||||||
_topBar4 = _root.Q<ToolbarButton>("TopBar4");
|
|
||||||
_topBar1.clicked += TopBar1_clicked;
|
|
||||||
_topBar2.clicked += TopBar2_clicked;
|
|
||||||
_topBar3.clicked += TopBar3_clicked;
|
|
||||||
_topBar4.clicked += TopBar4_clicked;
|
|
||||||
|
|
||||||
// 资源列表
|
|
||||||
_assetListView = _root.Q<ListView>("TopListView");
|
|
||||||
_assetListView.makeItem = MakeAssetListViewItem;
|
|
||||||
_assetListView.bindItem = BindAssetListViewItem;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 填充页面数据
|
|
||||||
/// </summary>
|
|
||||||
public void FillViewData(BuildReport buildReport, string searchKeyWord)
|
|
||||||
{
|
|
||||||
_buildReport = buildReport;
|
|
||||||
_searchKeyWord = searchKeyWord;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
private void RefreshView()
|
|
||||||
{
|
|
||||||
_assetListView.Clear();
|
|
||||||
_assetListView.ClearSelection();
|
|
||||||
_assetListView.itemsSource = FilterAndSortViewItems();
|
|
||||||
_assetListView.Rebuild();
|
|
||||||
RefreshSortingSymbol();
|
|
||||||
}
|
|
||||||
private List<ReportRedundancyInfo> FilterAndSortViewItems()
|
|
||||||
{
|
|
||||||
List<ReportRedundancyInfo> result = new List<ReportRedundancyInfo>(_buildReport.RedundancyInfos.Count);
|
|
||||||
|
|
||||||
// 过滤列表
|
|
||||||
foreach (var redundancyInfo in _buildReport.RedundancyInfos)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(_searchKeyWord) == false)
|
|
||||||
{
|
|
||||||
if (redundancyInfo.AssetPath.Contains(_searchKeyWord) == false)
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
result.Add(redundancyInfo);
|
|
||||||
}
|
|
||||||
|
|
||||||
// 排序列表
|
|
||||||
if (_sortMode == ESortMode.AssetPath)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
return result.OrderByDescending(a => a.AssetPath).ToList();
|
|
||||||
else
|
|
||||||
return result.OrderBy(a => a.AssetPath).ToList();
|
|
||||||
}
|
|
||||||
else if(_sortMode == ESortMode.AssetType)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
return result.OrderByDescending(a => a.AssetType).ToList();
|
|
||||||
else
|
|
||||||
return result.OrderBy(a => a.AssetType).ToList();
|
|
||||||
}
|
|
||||||
else if (_sortMode == ESortMode.FileSize)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
return result.OrderByDescending(a => a.FileSize).ToList();
|
|
||||||
else
|
|
||||||
return result.OrderBy(a => a.FileSize).ToList();
|
|
||||||
}
|
|
||||||
else if (_sortMode == ESortMode.Number)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
return result.OrderByDescending(a => a.Number).ToList();
|
|
||||||
else
|
|
||||||
return result.OrderBy(a => a.Number).ToList();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new System.NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void RefreshSortingSymbol()
|
|
||||||
{
|
|
||||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
|
|
||||||
_topBar2.text = "Asset Type";
|
|
||||||
_topBar3.text = "File Size";
|
|
||||||
_topBar4.text = "Redundancy Num";
|
|
||||||
|
|
||||||
if (_sortMode == ESortMode.AssetPath)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
|
|
||||||
else
|
|
||||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
|
|
||||||
}
|
|
||||||
else if(_sortMode == ESortMode.AssetType)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
_topBar2.text = "Asset Type ↓";
|
|
||||||
else
|
|
||||||
_topBar2.text = "Asset Type ↑";
|
|
||||||
}
|
|
||||||
else if (_sortMode == ESortMode.FileSize)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
_topBar3.text = "File Size ↓";
|
|
||||||
else
|
|
||||||
_topBar3.text = "File Size ↑";
|
|
||||||
}
|
|
||||||
else if (_sortMode == ESortMode.Number)
|
|
||||||
{
|
|
||||||
if (_descendingSort)
|
|
||||||
_topBar4.text = "Redundancy Num ↓";
|
|
||||||
else
|
|
||||||
_topBar4.text = "Redundancy Num ↑";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new System.NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 挂接到父类页面上
|
|
||||||
/// </summary>
|
|
||||||
public void AttachParent(VisualElement parent)
|
|
||||||
{
|
|
||||||
parent.Add(_root);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 从父类页面脱离开
|
|
||||||
/// </summary>
|
|
||||||
public void DetachParent()
|
|
||||||
{
|
|
||||||
_root.RemoveFromHierarchy();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// 资源列表相关
|
|
||||||
private VisualElement MakeAssetListViewItem()
|
|
||||||
{
|
|
||||||
VisualElement element = new VisualElement();
|
|
||||||
element.style.flexDirection = FlexDirection.Row;
|
|
||||||
|
|
||||||
{
|
|
||||||
var label = new Label();
|
|
||||||
label.name = "Label1";
|
|
||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
|
||||||
label.style.marginLeft = 3f;
|
|
||||||
label.style.flexGrow = 1f;
|
|
||||||
label.style.width = 280;
|
|
||||||
element.Add(label);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
var label = new Label();
|
|
||||||
label.name = "Label2";
|
|
||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
|
||||||
label.style.marginLeft = 3f;
|
|
||||||
label.style.flexGrow = 0;
|
|
||||||
label.style.width = 125;
|
|
||||||
element.Add(label);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
var label = new Label();
|
|
||||||
label.name = "Label3";
|
|
||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
|
||||||
label.style.marginLeft = 3f;
|
|
||||||
label.style.flexGrow = 0;
|
|
||||||
label.style.width = 125;
|
|
||||||
element.Add(label);
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
var label = new Label();
|
|
||||||
label.name = "Label4";
|
|
||||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
|
||||||
label.style.marginLeft = 3f;
|
|
||||||
label.style.flexGrow = 0;
|
|
||||||
label.style.width = 125;
|
|
||||||
element.Add(label);
|
|
||||||
}
|
|
||||||
|
|
||||||
return element;
|
|
||||||
}
|
|
||||||
private void BindAssetListViewItem(VisualElement element, int index)
|
|
||||||
{
|
|
||||||
var sourceData = _assetListView.itemsSource as List<ReportRedundancyInfo>;
|
|
||||||
var redundancyInfo = sourceData[index];
|
|
||||||
|
|
||||||
// Asset Path
|
|
||||||
var label1 = element.Q<Label>("Label1");
|
|
||||||
label1.text = redundancyInfo.AssetPath;
|
|
||||||
|
|
||||||
// Asset Type
|
|
||||||
var label2 = element.Q<Label>("Label2");
|
|
||||||
label2.text = redundancyInfo.AssetType;
|
|
||||||
|
|
||||||
// File Size
|
|
||||||
var label3 = element.Q<Label>("Label3");
|
|
||||||
label3.text = EditorUtility.FormatBytes(redundancyInfo.FileSize);
|
|
||||||
|
|
||||||
// Number
|
|
||||||
var label4 = element.Q<Label>("Label4");
|
|
||||||
label4.text = redundancyInfo.Number.ToString();
|
|
||||||
}
|
|
||||||
private void TopBar1_clicked()
|
|
||||||
{
|
|
||||||
if (_sortMode != ESortMode.AssetPath)
|
|
||||||
{
|
|
||||||
_sortMode = ESortMode.AssetPath;
|
|
||||||
_descendingSort = false;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_descendingSort = !_descendingSort;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void TopBar2_clicked()
|
|
||||||
{
|
|
||||||
if (_sortMode != ESortMode.AssetType)
|
|
||||||
{
|
|
||||||
_sortMode = ESortMode.AssetType;
|
|
||||||
_descendingSort = false;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_descendingSort = !_descendingSort;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void TopBar3_clicked()
|
|
||||||
{
|
|
||||||
if (_sortMode != ESortMode.FileSize)
|
|
||||||
{
|
|
||||||
_sortMode = ESortMode.FileSize;
|
|
||||||
_descendingSort = false;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_descendingSort = !_descendingSort;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private void TopBar4_clicked()
|
|
||||||
{
|
|
||||||
if (_sortMode != ESortMode.Number)
|
|
||||||
{
|
|
||||||
_sortMode = ESortMode.Number;
|
|
||||||
_descendingSort = false;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_descendingSort = !_descendingSort;
|
|
||||||
RefreshView();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
|
||||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
|
||||||
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
|
||||||
<uie:ToolbarButton text="Asset Path" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
|
||||||
<uie:ToolbarButton text="Asset Type" display-tooltip-when-elided="true" name="TopBar2" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
|
||||||
<uie:ToolbarButton text="File Size" display-tooltip-when-elided="true" name="TopBar3" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
|
||||||
<uie:ToolbarButton text="Redundancy Num" display-tooltip-when-elided="true" name="TopBar4" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
|
||||||
</uie:Toolbar>
|
|
||||||
<ui:ListView focusable="true" name="TopListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1; flex-basis: 60px;" />
|
|
||||||
</ui:VisualElement>
|
|
||||||
</ui:UXML>
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a5296d9c037ce3944b5c197cbdd78a8b
|
|
||||||
ScriptedImporter:
|
|
||||||
internalIDToNameTable: []
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
8
Assets/YooAsset/Editor/Common.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4cb0b75b2f649c64bb1d8203f2fbfeea
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
58
Assets/YooAsset/Editor/Common/AssetInfo.cs
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace YooAsset.Editor
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class AssetInfo
|
||||||
|
{
|
||||||
|
private string _fileExtension = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源路径
|
||||||
|
/// </summary>
|
||||||
|
public string AssetPath;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源GUID
|
||||||
|
/// </summary>
|
||||||
|
public string AssetGUID;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源类型
|
||||||
|
/// </summary>
|
||||||
|
public System.Type AssetType;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 文件格式
|
||||||
|
/// </summary>
|
||||||
|
public string FileExtension
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(_fileExtension))
|
||||||
|
_fileExtension = System.IO.Path.GetExtension(AssetPath);
|
||||||
|
return _fileExtension;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public AssetInfo(string assetPath)
|
||||||
|
{
|
||||||
|
AssetPath = assetPath;
|
||||||
|
AssetGUID = UnityEditor.AssetDatabase.AssetPathToGUID(AssetPath);
|
||||||
|
AssetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(AssetPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 是否为着色器资源
|
||||||
|
/// </summary>
|
||||||
|
public bool IsShaderAsset()
|
||||||
|
{
|
||||||
|
if (AssetType == typeof(UnityEngine.Shader) || AssetType == typeof(UnityEngine.ShaderVariantCollection))
|
||||||
|
return true;
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f01d5c82be95c8f4b93aeefc0454ae5c
|
guid: 4a2e0565919d49348b8deeb14258a985
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -496,6 +496,14 @@ namespace YooAsset.Editor
|
|||||||
return fileInfo.Length;
|
return fileInfo.Length;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 获取文件的哈希值
|
||||||
|
/// </summary>
|
||||||
|
public static string GetFileCRC32(string filePath)
|
||||||
|
{
|
||||||
|
return HashUtility.FileCRC32(filePath);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 读取文件的所有文本内容
|
/// 读取文件的所有文本内容
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -90,12 +90,19 @@ namespace YooAsset
|
|||||||
string fileRootPath = chidDirectory.FullName;
|
string fileRootPath = chidDirectory.FullName;
|
||||||
string dataFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleDataFileName}";
|
string dataFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleDataFileName}";
|
||||||
string infoFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleInfoFileName}";
|
string infoFilePath = $"{fileRootPath}/{ YooAssetSettings.CacheBundleInfoFileName}";
|
||||||
|
string dataFileExtension = FindDataFileExtension(chidDirectory);
|
||||||
|
|
||||||
|
// 跳过断点续传的临时文件
|
||||||
|
if (dataFileExtension == ".temp")
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// 注意:根据配置需求数据文件会带文件格式
|
||||||
if (_persistent.AppendFileExtension)
|
if (_persistent.AppendFileExtension)
|
||||||
{
|
{
|
||||||
string fileExtension = FindFileExtension(chidDirectory);
|
if (string.IsNullOrEmpty(dataFileExtension) == false)
|
||||||
if (string.IsNullOrEmpty(fileExtension) == false)
|
dataFilePath += dataFileExtension;
|
||||||
dataFilePath += fileExtension;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
VerifyCacheFileElement element = new VerifyCacheFileElement(_cache.PackageName, cacheGUID, fileRootPath, dataFilePath, infoFilePath);
|
VerifyCacheFileElement element = new VerifyCacheFileElement(_cache.PackageName, cacheGUID, fileRootPath, dataFilePath, infoFilePath);
|
||||||
VerifyElements.Add(element);
|
VerifyElements.Add(element);
|
||||||
}
|
}
|
||||||
@@ -106,14 +113,12 @@ namespace YooAsset
|
|||||||
|
|
||||||
return isFindItem;
|
return isFindItem;
|
||||||
}
|
}
|
||||||
private string FindFileExtension(DirectoryInfo directoryInfo)
|
private string FindDataFileExtension(DirectoryInfo directoryInfo)
|
||||||
{
|
{
|
||||||
string dataFileExtension = string.Empty;
|
string dataFileExtension = string.Empty;
|
||||||
var fileInfos = directoryInfo.GetFiles();
|
var fileInfos = directoryInfo.GetFiles();
|
||||||
foreach (var fileInfo in fileInfos)
|
foreach (var fileInfo in fileInfos)
|
||||||
{
|
{
|
||||||
if (fileInfo.Extension == ".temp")
|
|
||||||
continue;
|
|
||||||
if (fileInfo.Name.StartsWith(YooAssetSettings.CacheBundleDataFileName))
|
if (fileInfo.Name.StartsWith(YooAssetSettings.CacheBundleDataFileName))
|
||||||
{
|
{
|
||||||
dataFileExtension = fileInfo.Extension;
|
dataFileExtension = fileInfo.Extension;
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ namespace YooAsset
|
|||||||
{
|
{
|
||||||
Directory.Delete(FileRootPath, true);
|
Directory.Delete(FileRootPath, true);
|
||||||
}
|
}
|
||||||
catch(System.Exception e)
|
catch (System.Exception e)
|
||||||
{
|
{
|
||||||
YooLogger.Warning($"Failed delete cache bundle folder : {e}");
|
YooLogger.Warning($"Failed delete cache bundle folder : {e}");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace YooAsset
|
namespace YooAsset
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace YooAsset
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static void EditorRequestDebugReport()
|
public static void EditorRequestDebugReport()
|
||||||
{
|
{
|
||||||
if(UnityEditor.EditorApplication.isPlaying)
|
if (UnityEditor.EditorApplication.isPlaying)
|
||||||
{
|
{
|
||||||
var report = YooAssets.GetDebugReport();
|
var report = YooAssets.GetDebugReport();
|
||||||
EditorHandleDebugReportCallback?.Invoke(0, report);
|
EditorHandleDebugReportCallback?.Invoke(0, report);
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
|
using UnityEngine;
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace YooAsset
|
namespace YooAsset
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -172,7 +172,7 @@ namespace YooAsset
|
|||||||
if (offset > _timeout)
|
if (offset > _timeout)
|
||||||
{
|
{
|
||||||
YooLogger.Warning($"Web file request timeout : {_requestURL}");
|
YooLogger.Warning($"Web file request timeout : {_requestURL}");
|
||||||
if(_requester != null)
|
if (_requester != null)
|
||||||
_requester.Abort();
|
_requester.Abort();
|
||||||
_isAbort = true;
|
_isAbort = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ namespace YooAsset
|
|||||||
public string RequestNetError { private set; get; }
|
public string RequestNetError { private set; get; }
|
||||||
public long RequestHttpCode { private set; get; }
|
public long RequestHttpCode { private set; get; }
|
||||||
|
|
||||||
|
public AssetBundleWebRequest() { }
|
||||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||||
{
|
{
|
||||||
if (Status != ERequestStatus.None)
|
if (Status != ERequestStatus.None)
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ namespace YooAsset
|
|||||||
public string RequestNetError { private set; get; }
|
public string RequestNetError { private set; get; }
|
||||||
public long RequestHttpCode { private set; get; }
|
public long RequestHttpCode { private set; get; }
|
||||||
|
|
||||||
|
public FileGeneralRequest() { }
|
||||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||||
{
|
{
|
||||||
if (Status != ERequestStatus.None)
|
if (Status != ERequestStatus.None)
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace YooAsset
|
|||||||
private string _tempFilePath;
|
private string _tempFilePath;
|
||||||
private UnityWebRequest _webRequest;
|
private UnityWebRequest _webRequest;
|
||||||
private DownloadHandlerFileRange _downloadHandle;
|
private DownloadHandlerFileRange _downloadHandle;
|
||||||
private ulong _fileOriginLength;
|
private ulong _fileOriginLength = 0;
|
||||||
|
|
||||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||||
public float DownloadProgress { private set; get; }
|
public float DownloadProgress { private set; get; }
|
||||||
@@ -16,6 +16,7 @@ namespace YooAsset
|
|||||||
public string RequestNetError { private set; get; }
|
public string RequestNetError { private set; get; }
|
||||||
public long RequestHttpCode { private set; get; }
|
public long RequestHttpCode { private set; get; }
|
||||||
|
|
||||||
|
public FileResumeRequest() { }
|
||||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||||
{
|
{
|
||||||
if (Status != ERequestStatus.None)
|
if (Status != ERequestStatus.None)
|
||||||
|
|||||||
@@ -88,7 +88,7 @@ namespace YooAsset
|
|||||||
internal abstract void InternalOnUpdate();
|
internal abstract void InternalOnUpdate();
|
||||||
internal virtual void InternalOnAbort() { }
|
internal virtual void InternalOnAbort() { }
|
||||||
|
|
||||||
internal void Init(string packageName)
|
internal void SetPackageName(string packageName)
|
||||||
{
|
{
|
||||||
PackageName = packageName;
|
PackageName = packageName;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -134,7 +134,16 @@ namespace YooAsset
|
|||||||
public static void StartOperation(string packageName, AsyncOperationBase operation)
|
public static void StartOperation(string packageName, AsyncOperationBase operation)
|
||||||
{
|
{
|
||||||
_newList.Add(operation);
|
_newList.Add(operation);
|
||||||
operation.Init(packageName);
|
operation.SetPackageName(packageName);
|
||||||
|
operation.SetStart();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 开始处理异步操作类
|
||||||
|
/// </summary>
|
||||||
|
public static void StartOperation(AsyncOperationBase operation)
|
||||||
|
{
|
||||||
|
_newList.Add(operation);
|
||||||
operation.SetStart();
|
operation.SetStart();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ namespace YooAsset
|
|||||||
_steps = ESteps.PrepareDone;
|
_steps = ESteps.PrepareDone;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(_steps == ESteps.PrepareDone)
|
if (_steps == ESteps.PrepareDone)
|
||||||
{
|
{
|
||||||
if (_provider.IsDone == false)
|
if (_provider.IsDone == false)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -95,6 +95,9 @@ namespace YooAsset
|
|||||||
_failedTryAgain = failedTryAgain;
|
_failedTryAgain = failedTryAgain;
|
||||||
_timeout = timeout;
|
_timeout = timeout;
|
||||||
|
|
||||||
|
// 设置包裹名称 (fix #210)
|
||||||
|
SetPackageName(packageName);
|
||||||
|
|
||||||
// 统计下载信息
|
// 统计下载信息
|
||||||
CalculatDownloaderInfo();
|
CalculatDownloaderInfo();
|
||||||
}
|
}
|
||||||
@@ -208,12 +211,18 @@ namespace YooAsset
|
|||||||
{
|
{
|
||||||
if (_bundleInfoList != null)
|
if (_bundleInfoList != null)
|
||||||
{
|
{
|
||||||
|
TotalDownloadBytes = 0;
|
||||||
TotalDownloadCount = _bundleInfoList.Count;
|
TotalDownloadCount = _bundleInfoList.Count;
|
||||||
foreach (var packageBundle in _bundleInfoList)
|
foreach (var packageBundle in _bundleInfoList)
|
||||||
{
|
{
|
||||||
TotalDownloadBytes += packageBundle.Bundle.FileSize;
|
TotalDownloadBytes += packageBundle.Bundle.FileSize;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TotalDownloadBytes = 0;
|
||||||
|
TotalDownloadCount = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -263,7 +272,7 @@ namespace YooAsset
|
|||||||
{
|
{
|
||||||
if (_steps == ESteps.None)
|
if (_steps == ESteps.None)
|
||||||
{
|
{
|
||||||
OperationSystem.StartOperation(_packageName, this);
|
OperationSystem.StartOperation(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -347,7 +347,7 @@ namespace YooAsset
|
|||||||
if (_cachingOperation == null)
|
if (_cachingOperation == null)
|
||||||
{
|
{
|
||||||
_cachingOperation = new PackageCachingOperation(_impl.Persistent, _impl.Cache);
|
_cachingOperation = new PackageCachingOperation(_impl.Persistent, _impl.Cache);
|
||||||
OperationSystem.StartOperation(_impl.PackageName,_cachingOperation);
|
OperationSystem.StartOperation(_impl.PackageName, _cachingOperation);
|
||||||
}
|
}
|
||||||
|
|
||||||
Progress = _cachingOperation.Progress;
|
Progress = _cachingOperation.Progress;
|
||||||
|
|||||||
@@ -75,7 +75,7 @@ namespace YooAsset
|
|||||||
{
|
{
|
||||||
if (_deliveryQueryServices == null)
|
if (_deliveryQueryServices == null)
|
||||||
return false;
|
return false;
|
||||||
return _deliveryQueryServices.Query(PackageName, packageBundle.FileName);
|
return _deliveryQueryServices.Query(PackageName, packageBundle.FileName, packageBundle.FileCRC);
|
||||||
}
|
}
|
||||||
private bool IsCachedPackageBundle(PackageBundle packageBundle)
|
private bool IsCachedPackageBundle(PackageBundle packageBundle)
|
||||||
{
|
{
|
||||||
@@ -83,7 +83,7 @@ namespace YooAsset
|
|||||||
}
|
}
|
||||||
private bool IsBuildinPackageBundle(PackageBundle packageBundle)
|
private bool IsBuildinPackageBundle(PackageBundle packageBundle)
|
||||||
{
|
{
|
||||||
return _buildinQueryServices.Query(PackageName, packageBundle.FileName);
|
return _buildinQueryServices.Query(PackageName, packageBundle.FileName, packageBundle.FileCRC);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region IPlayMode接口
|
#region IPlayMode接口
|
||||||
|
|||||||
@@ -67,7 +67,7 @@ namespace YooAsset
|
|||||||
// 查询相关
|
// 查询相关
|
||||||
private bool IsBuildinPackageBundle(PackageBundle packageBundle)
|
private bool IsBuildinPackageBundle(PackageBundle packageBundle)
|
||||||
{
|
{
|
||||||
return _buildinQueryServices.Query(PackageName, packageBundle.FileName);
|
return _buildinQueryServices.Query(PackageName, packageBundle.FileName, packageBundle.FileCRC);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region IPlayMode接口
|
#region IPlayMode接口
|
||||||
|
|||||||
@@ -6,6 +6,10 @@ namespace YooAsset
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 查询是否为应用程序内置的资源文件
|
/// 查询是否为应用程序内置的资源文件
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool Query(string packageName, string fileName);
|
/// <param name="packageName">包裹名称</param>
|
||||||
|
/// <param name="fileName">文件名称(包含文件的后缀格式)</param>
|
||||||
|
/// <param name="fileCRC">文件哈希值</param>
|
||||||
|
/// <returns>返回查询结果</returns>
|
||||||
|
bool Query(string packageName, string fileName, string fileCRC);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -6,11 +6,18 @@ namespace YooAsset
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// 查询是否为开发者分发的资源文件
|
/// 查询是否为开发者分发的资源文件
|
||||||
/// </summary>
|
/// </summary>
|
||||||
bool Query(string packageName, string fileName);
|
/// <param name="packageName">包裹名称</param>
|
||||||
|
/// <param name="fileName">文件名称(包含文件的后缀格式)</param>
|
||||||
|
/// <param name="fileCRC">文件哈希值</param>
|
||||||
|
/// <returns>返回查询结果</returns>
|
||||||
|
bool Query(string packageName, string fileName, string fileCRC);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取分发资源文件的路径
|
/// 获取分发资源文件的路径
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <param name="packageName">包裹名称</param>
|
||||||
|
/// <param name="fileName">文件名称(包含文件的后缀格式)</param>
|
||||||
|
/// <returns>返回资源文件的路径</returns>
|
||||||
string GetFilePath(string packageName, string fileName);
|
string GetFilePath(string packageName, string fileName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -104,7 +104,7 @@ namespace YooAsset
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected override byte[] HashFinal()
|
protected override byte[] HashFinal()
|
||||||
{
|
{
|
||||||
if(BitConverter.IsLittleEndian)
|
if (BitConverter.IsLittleEndian)
|
||||||
return new[] { (byte)_currentCrc, (byte)(_currentCrc >> 8), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 24) };
|
return new[] { (byte)_currentCrc, (byte)(_currentCrc >> 8), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 24) };
|
||||||
else
|
else
|
||||||
return new[] { (byte)(_currentCrc >> 24), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 8), (byte)_currentCrc };
|
return new[] { (byte)(_currentCrc >> 24), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 8), (byte)_currentCrc };
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ public static class ShaderVariantCollector
|
|||||||
CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(EBuildMode.DryRunBuild, _packageName);
|
CollectResult collectResult = AssetBundleCollectorSettingData.Setting.GetPackageAssets(EBuildMode.DryRunBuild, _packageName);
|
||||||
foreach (var assetInfo in collectResult.CollectAssets)
|
foreach (var assetInfo in collectResult.CollectAssets)
|
||||||
{
|
{
|
||||||
string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetPath, true);
|
string[] depends = AssetDatabase.GetDependencies(assetInfo.AssetInfo.AssetPath, true);
|
||||||
foreach (var dependAsset in depends)
|
foreach (var dependAsset in depends)
|
||||||
{
|
{
|
||||||
if (allAssets.Contains(dependAsset) == false)
|
if (allAssets.Contains(dependAsset) == false)
|
||||||
|
|||||||
@@ -100,11 +100,11 @@ MonoBehaviour:
|
|||||||
FilterRuleName: CollectAll
|
FilterRuleName: CollectAll
|
||||||
AssetTags:
|
AssetTags:
|
||||||
UserData:
|
UserData:
|
||||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/UISprite
|
- CollectPath: Assets/Samples/Space Shooter/GameRes/UIAtlas
|
||||||
CollectorGUID: 01865ad6f7c806147b6cb37f2d83bc96
|
CollectorGUID: 80caf8bc3d0ac5b48a5cab7765a68205
|
||||||
CollectorType: 0
|
CollectorType: 0
|
||||||
AddressRuleName: AddressByFileName
|
AddressRuleName: AddressByFileName
|
||||||
PackRuleName: PackTopDirectory
|
PackRuleName: PackSeparately
|
||||||
FilterRuleName: CollectAll
|
FilterRuleName: CollectAll
|
||||||
AssetTags:
|
AssetTags:
|
||||||
UserData:
|
UserData:
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
@@ -3,7 +3,7 @@ guid: 9871e4d5e19cea6419d057b79ce1a1a8
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
compressionQualitySet: 0
|
compressionQualitySet: 0
|
||||||
textureFormatSet: 0
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
|
cookieLightType: 1
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 36 KiB |
@@ -3,7 +3,7 @@ guid: b1e9e5e05f0067f469e748e46985c269
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
compressionQualitySet: 0
|
compressionQualitySet: 0
|
||||||
textureFormatSet: 0
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
|
cookieLightType: 1
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
@@ -3,7 +3,7 @@ guid: 6d7b5d72581e8ca48b333e83a25d1514
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
compressionQualitySet: 0
|
compressionQualitySet: 0
|
||||||
textureFormatSet: 0
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
|
cookieLightType: 1
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 26 KiB |
@@ -3,7 +3,7 @@ guid: e05004e4bcd8b3e49bb0cbaab0215760
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
compressionQualitySet: 0
|
compressionQualitySet: 0
|
||||||
textureFormatSet: 0
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
|
cookieLightType: 1
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB |
@@ -3,7 +3,7 @@ guid: a9ef9e2f50f97a84bbd269b5f7cc5ea4
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
|
maxTextureSizeSet: 0
|
||||||
compressionQualitySet: 0
|
compressionQualitySet: 0
|
||||||
textureFormatSet: 0
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
applyGammaDecoding: 1
|
applyGammaDecoding: 1
|
||||||
|
cookieLightType: 1
|
||||||
platformSettings:
|
platformSettings:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
buildTarget: DefaultTexturePlatform
|
buildTarget: DefaultTexturePlatform
|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
@@ -3,7 +3,7 @@ guid: 5d663ef25d3d5514a8d099e72353244b
|
|||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 11
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 0
|
enableMipMap: 0
|
||||||
@@ -23,6 +23,7 @@ TextureImporter:
|
|||||||
isReadable: 0
|
isReadable: 0
|
||||||
streamingMipmaps: 0
|
streamingMipmaps: 0
|
||||||
streamingMipmapsPriority: 0
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
grayScaleToAlpha: 0
|
grayScaleToAlpha: 0
|
||||||
generateCubemap: 6
|
generateCubemap: 6
|
||||||
cubemapConvolution: 0
|
cubemapConvolution: 0
|
||||||
@@ -54,10 +55,14 @@ TextureImporter:
|
|||||||
textureType: 8
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
maxTextureSizeSet: 0
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maxTextureSizeSet: 0
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|
||||||
@@ -95,6 +100,18 @@ TextureImporter:
|
|||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: iPhone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||