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2.1.0
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2.2.2-prev
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -20,7 +20,6 @@
|
||||
/Assets/StreamingAssets.meta
|
||||
/Assets/Samples
|
||||
/Assets/Samples.meta
|
||||
/Packages
|
||||
/UserSettings
|
||||
|
||||
|
||||
|
||||
@@ -2,6 +2,141 @@
|
||||
|
||||
All notable changes to this package will be documented in this file.
|
||||
|
||||
## [2.2.2-preview] - 2024-07-31
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#321) 修复了在Unity2022里编辑器下离线模式运行失败的问题。
|
||||
- (#325) 修复了在Unity2019里编译报错问题。
|
||||
|
||||
## [2.2.1-preview] - 2024-07-10
|
||||
|
||||
统一了所有PlayMode的初始化逻辑,EditorSimulateMode和OfflinePlayMode初始化不再主动加载资源清单!
|
||||
|
||||
### Added
|
||||
|
||||
- 新增了IFileSystem.ReadFileData方法,支持原生文件自定义获取文本和二进制数据。
|
||||
|
||||
### Improvements
|
||||
|
||||
- 优化了DefaultWebFileSystem和DefaultBuildFileSystem文件系统的内部初始化逻辑。
|
||||
|
||||
## [2.2.0-preview] - 2024-07-07
|
||||
|
||||
重构了运行时代码,新增了文件系统接口(IFileSystem)方便开发者扩展特殊需求。
|
||||
|
||||
新增微信小游戏文件系统示例代码,详细见Extension Sample/Runtime/WechatFileSystem
|
||||
|
||||
### Added
|
||||
|
||||
- 新增了ResourcePackage.DestroyAsync方法
|
||||
|
||||
- 新增了FileSystemParameters类帮助初始化文件系统
|
||||
|
||||
内置了编辑器文件系统参数,内置文件系统参数,缓存文件系统参数,Web文件系统参数。
|
||||
|
||||
```csharp
|
||||
public class FileSystemParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件系统类
|
||||
/// </summary>
|
||||
public string FileSystemClass { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 文件系统的根目录
|
||||
/// </summary>
|
||||
public string RootDirectory { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 添加自定义参数
|
||||
/// </summary>
|
||||
public void AddParameter(string name, object value)
|
||||
}
|
||||
```
|
||||
|
||||
### Changed
|
||||
|
||||
- 重构了InitializeParameters初始化参数
|
||||
- 重命名YooAssets.DestroyPackage方法为RemovePackage
|
||||
- 重命名ResourcePackage.UpdatePackageVersionAsync方法为RequestPackageVersionAsync
|
||||
- 重命名ResourcePackage.UnloadUnusedAssets方法为UnloadUnusedAssetsAsync
|
||||
- 重命名ResourcePackage.ForceUnloadAllAssets方法为UnloadAllAssetsAsync
|
||||
- 重命名ResourcePackage.ClearUnusedCacheFilesAsync方法为ClearUnusedBundleFilesAsync
|
||||
- 重命名ResourcePackage.ClearAllCacheFilesAsync方法为ClearAllBundleFilesAsync
|
||||
|
||||
### Removed
|
||||
|
||||
- 移除了YooAssets.Destroy方法
|
||||
- 移除了YooAssets.SetDownloadSystemClearFileResponseCode方法
|
||||
- 移除了YooAssets.SetCacheSystemDisableCacheOnWebGL方法
|
||||
- 移除了ResourcePackage.GetPackageBuildinRootDirectory方法
|
||||
- 移除了ResourcePackage.GetPackageSandboxRootDirectory方法
|
||||
- 移除了ResourcePackage.ClearPackageSandbox方法
|
||||
- 移除了IBuildinQueryServices接口
|
||||
- 移除了IDeliveryLoadServices接口
|
||||
- 移除了IDeliveryQueryServices接口
|
||||
|
||||
|
||||
## [2.1.2] - 2024-05-16
|
||||
|
||||
SBP库依赖版本升级至2.1.3
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#236) 修复了资源配置界面AutoCollectShader复选框没有刷新的问题。
|
||||
- (#244) 修复了导入器在安卓平台导入本地下载的资源失败的问题。
|
||||
- (#268) 修复了挂起场景未解除状态前无法卸载的问题。
|
||||
- (#269) 优化场景挂起流程,支持中途取消挂起操作。
|
||||
- (#276) 修复了HostPlayMode模式下,如果内置清单是最新版本,每次运行都会触发拷贝行为。
|
||||
- (#289) 修复了Unity2019版本脚本IWebRequester编译报错。
|
||||
- (#295) 解决了在安卓移动平台,华为和三星真机上有极小概率加载资源包失败 : Unable to open archive file
|
||||
|
||||
### Added
|
||||
|
||||
- 新增GetAllCacheFileInfosOperation()获取缓存文件信息的方法。
|
||||
|
||||
- 新增LoadSceneSync()同步加载场景的方法。
|
||||
|
||||
- 新增IIgnoreRule接口,资源收集流程可以自定义。
|
||||
|
||||
- 新增IWechatQueryServices接口,用于微信平台本地文件查询。
|
||||
|
||||
后续将会通过虚拟文件系统来支持!
|
||||
|
||||
### Changed
|
||||
|
||||
- 调整了UnloadSceneOperation代码里场景的卸载顺序。
|
||||
|
||||
### Improvements
|
||||
|
||||
- 优化了资源清单的解析过程。
|
||||
- 移除资源包名里的空格字符。
|
||||
- 支持华为鸿蒙系统。
|
||||
|
||||
## [2.1.1] - 2024-01-17
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#224) 修复了编辑器模式打包时 SimulateBuild 报错的问题。
|
||||
- (#223) 修复了资源构建界面读取配置导致的报错问题。
|
||||
|
||||
### Added
|
||||
|
||||
- 支持共享资源打包规则,可以定制化独立的构建规则。
|
||||
|
||||
```c#
|
||||
public class BuildParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 是否启用共享资源打包
|
||||
/// </summary>
|
||||
public bool EnableSharePackRule = false;
|
||||
}
|
||||
```
|
||||
|
||||
- 微信小游戏平台,资源下载器支持底层缓存查询。
|
||||
|
||||
## [2.1.0] - 2023-12-27
|
||||
|
||||
升级了 Scriptable build pipeline (SBP) 的版本,来解决图集引用的精灵图片冗余问题。
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace YooAsset.Editor
|
||||
public static class AssetBundleBuilderHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取默认的输出根路录
|
||||
/// 获取默认的输出根目录
|
||||
/// </summary>
|
||||
public static string GetDefaultBuildOutputRoot()
|
||||
{
|
||||
|
||||
@@ -8,8 +8,11 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// 模拟构建
|
||||
/// </summary>
|
||||
public static string SimulateBuild(string buildPipelineName, string packageName)
|
||||
public static SimulateBuildResult SimulateBuild(string buildPipelineName, string packageName)
|
||||
{
|
||||
string packageVersion = "Simulate";
|
||||
BuildResult buildResult;
|
||||
|
||||
if (buildPipelineName == EBuildPipeline.BuiltinBuildPipeline.ToString())
|
||||
{
|
||||
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
|
||||
@@ -19,23 +22,13 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
|
||||
buildParameters.BuildMode = EBuildMode.SimulateBuild;
|
||||
buildParameters.PackageName = packageName;
|
||||
buildParameters.PackageVersion = "Simulate";
|
||||
buildParameters.PackageVersion = packageVersion;
|
||||
buildParameters.FileNameStyle = EFileNameStyle.HashName;
|
||||
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
|
||||
buildParameters.BuildinFileCopyParams = string.Empty;
|
||||
|
||||
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
|
||||
var buildResult = pipeline.Run(buildParameters, false);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
|
||||
return manifestFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
buildResult = pipeline.Run(buildParameters, false);
|
||||
}
|
||||
else if (buildPipelineName == EBuildPipeline.ScriptableBuildPipeline.ToString())
|
||||
{
|
||||
@@ -46,23 +39,13 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
|
||||
buildParameters.BuildMode = EBuildMode.SimulateBuild;
|
||||
buildParameters.PackageName = packageName;
|
||||
buildParameters.PackageVersion = "Simulate";
|
||||
buildParameters.PackageVersion = packageVersion;
|
||||
buildParameters.FileNameStyle = EFileNameStyle.HashName;
|
||||
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
|
||||
buildParameters.BuildinFileCopyParams = string.Empty;
|
||||
|
||||
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
|
||||
var buildResult = pipeline.Run(buildParameters, true);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
|
||||
return manifestFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
buildResult = pipeline.Run(buildParameters, true);
|
||||
}
|
||||
else if (buildPipelineName == EBuildPipeline.RawFileBuildPipeline.ToString())
|
||||
{
|
||||
@@ -73,28 +56,30 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
|
||||
buildParameters.BuildMode = EBuildMode.SimulateBuild;
|
||||
buildParameters.PackageName = packageName;
|
||||
buildParameters.PackageVersion = "Simulate";
|
||||
buildParameters.PackageVersion = packageVersion;
|
||||
buildParameters.FileNameStyle = EFileNameStyle.HashName;
|
||||
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
|
||||
buildParameters.BuildinFileCopyParams = string.Empty;
|
||||
|
||||
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
|
||||
var buildResult = pipeline.Run(buildParameters, true);
|
||||
if (buildResult.Success)
|
||||
{
|
||||
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
|
||||
return manifestFilePath;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
buildResult = pipeline.Run(buildParameters, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException(buildPipelineName);
|
||||
}
|
||||
|
||||
// 返回结果
|
||||
if (buildResult.Success)
|
||||
{
|
||||
SimulateBuildResult reulst = new SimulateBuildResult();
|
||||
reulst.PackageRootDirectory = buildResult.OutputPackageDirectory;
|
||||
return reulst;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -70,13 +70,14 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置为统一的着色器包名
|
||||
/// 设置资源包名称
|
||||
/// </summary>
|
||||
public void SetShaderBundleName(string packageName, bool uniqueBundleName)
|
||||
public void SetBundleName(string bundleName)
|
||||
{
|
||||
// 获取着色器打包规则结果
|
||||
PackRuleResult shaderPackRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
|
||||
BundleName = shaderPackRuleResult.GetBundleName(packageName, uniqueBundleName);
|
||||
if (HasBundleName())
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
BundleName = bundleName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -142,7 +142,7 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public UnityEditor.AssetBundleBuild CreatePipelineBuild()
|
||||
{
|
||||
// 注意:我们不在支持AssetBundle的变种机制
|
||||
// 注意:我们不再支持AssetBundle的变种机制
|
||||
AssetBundleBuild build = new AssetBundleBuild();
|
||||
build.assetBundleName = BundleName;
|
||||
build.assetBundleVariant = string.Empty;
|
||||
|
||||
@@ -47,6 +47,11 @@ namespace YooAsset.Editor
|
||||
public string PackageVersion;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否启用共享资源打包
|
||||
/// </summary>
|
||||
public bool EnableSharePackRule = false;
|
||||
|
||||
/// <summary>
|
||||
/// 验证构建结果
|
||||
/// </summary>
|
||||
|
||||
@@ -180,9 +180,9 @@ namespace YooAsset.Editor
|
||||
for (int index = 0; index < manifest.BundleList.Count; index++)
|
||||
{
|
||||
var packageBundle = manifest.BundleList[index];
|
||||
if (_cacheBundleTags.ContainsKey(index))
|
||||
if (_cacheBundleTags.TryGetValue(index, out var value))
|
||||
{
|
||||
packageBundle.Tags = _cacheBundleTags[index].ToArray();
|
||||
packageBundle.Tags = value.ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -31,16 +31,18 @@ namespace YooAsset.Editor
|
||||
buildReport.Summary.BuildMode = buildParameters.BuildMode;
|
||||
buildReport.Summary.BuildPackageName = buildParameters.PackageName;
|
||||
buildReport.Summary.BuildPackageVersion = buildParameters.PackageVersion;
|
||||
|
||||
// 收集器配置
|
||||
buildReport.Summary.UniqueBundleName = buildMapContext.Command.UniqueBundleName;
|
||||
buildReport.Summary.EnableAddressable = buildMapContext.Command.EnableAddressable;
|
||||
buildReport.Summary.LocationToLower = buildMapContext.Command.LocationToLower;
|
||||
buildReport.Summary.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
|
||||
buildReport.Summary.IgnoreDefaultType = buildMapContext.Command.IgnoreDefaultType;
|
||||
buildReport.Summary.IgnoreRuleName = buildMapContext.Command.IgnoreRule.GetType().FullName;
|
||||
buildReport.Summary.AutoCollectShaders = buildMapContext.Command.AutoCollectShaders;
|
||||
buildReport.Summary.EncryptionClassName = buildParameters.EncryptionServices == null ?
|
||||
"null" : buildParameters.EncryptionServices.GetType().FullName;
|
||||
|
||||
// 构建参数
|
||||
buildReport.Summary.EnableSharePackRule = buildParameters.EnableSharePackRule;
|
||||
buildReport.Summary.EncryptionClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
|
||||
if (buildParameters.BuildPipeline == nameof(BuiltinBuildPipeline))
|
||||
{
|
||||
var builtinBuildParameters = buildParameters as BuiltinBuildParameters;
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
EncryptFileInfo fileInfo = new EncryptFileInfo();
|
||||
fileInfo.BundleName = bundleInfo.BundleName;
|
||||
fileInfo.FilePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
fileInfo.FileLoadPath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
var encryptResult = encryptionServices.Encrypt(fileInfo);
|
||||
if (encryptResult.Encrypted)
|
||||
{
|
||||
|
||||
@@ -56,9 +56,9 @@ namespace YooAsset.Editor
|
||||
string bundleName = collectAssetInfo.BundleName;
|
||||
foreach (var dependAsset in collectAssetInfo.DependAssets)
|
||||
{
|
||||
if (allBuildAssetInfos.ContainsKey(dependAsset.AssetPath))
|
||||
if (allBuildAssetInfos.TryGetValue(dependAsset.AssetPath, out var value))
|
||||
{
|
||||
allBuildAssetInfos[dependAsset.AssetPath].AddReferenceBundleName(bundleName);
|
||||
value.AddReferenceBundleName(bundleName);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -86,23 +86,45 @@ namespace YooAsset.Editor
|
||||
// 6. 自动收集所有依赖的着色器
|
||||
if (collectResult.Command.AutoCollectShaders)
|
||||
{
|
||||
// 获取着色器打包规则结果
|
||||
PackRuleResult shaderPackRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
|
||||
string shaderBundleName = shaderPackRuleResult.GetBundleName(collectResult.Command.PackageName, collectResult.Command.UniqueBundleName);
|
||||
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
||||
{
|
||||
if (buildAssetInfo.CollectorType == ECollectorType.None)
|
||||
{
|
||||
if (buildAssetInfo.AssetInfo.IsShaderAsset())
|
||||
{
|
||||
buildAssetInfo.SetShaderBundleName(collectResult.Command.PackageName, collectResult.Command.UniqueBundleName);
|
||||
buildAssetInfo.SetBundleName(shaderBundleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 7. 记录关键信息
|
||||
// 7. 计算共享资源的包名
|
||||
if (buildParameters.EnableSharePackRule)
|
||||
{
|
||||
PreProcessPackShareBundle(buildParameters, collectResult.Command, allBuildAssetInfos);
|
||||
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
||||
{
|
||||
if (buildAssetInfo.HasBundleName() == false)
|
||||
{
|
||||
PackRuleResult packRuleResult = GetShareBundleName(buildAssetInfo);
|
||||
if (packRuleResult.IsValid())
|
||||
{
|
||||
string shareBundleName = packRuleResult.GetShareBundleName(collectResult.Command.PackageName, collectResult.Command.UniqueBundleName);
|
||||
buildAssetInfo.SetBundleName(shareBundleName);
|
||||
}
|
||||
}
|
||||
}
|
||||
PostProcessPackShareBundle();
|
||||
}
|
||||
|
||||
// 8. 记录关键信息
|
||||
context.AssetFileCount = allBuildAssetInfos.Count;
|
||||
context.Command = collectResult.Command;
|
||||
|
||||
// 8. 移除不参与构建的资源
|
||||
// 9. 移除不参与构建的资源
|
||||
List<BuildAssetInfo> removeBuildList = new List<BuildAssetInfo>();
|
||||
foreach (var buildAssetInfo in allBuildAssetInfos.Values)
|
||||
{
|
||||
@@ -114,7 +136,7 @@ namespace YooAsset.Editor
|
||||
allBuildAssetInfos.Remove(removeValue.AssetInfo.AssetPath);
|
||||
}
|
||||
|
||||
// 9. 构建资源列表
|
||||
// 10. 构建资源列表
|
||||
var allPackAssets = allBuildAssetInfos.Values.ToList();
|
||||
if (allPackAssets.Count == 0)
|
||||
{
|
||||
@@ -177,5 +199,31 @@ namespace YooAsset.Editor
|
||||
allCollectAssets.Remove(removeValue);
|
||||
}
|
||||
}
|
||||
|
||||
#region 共享资源打包规则
|
||||
/// <summary>
|
||||
/// 共享资源打包前置处理
|
||||
/// </summary>
|
||||
protected virtual void PreProcessPackShareBundle(BuildParameters buildParameters, CollectCommand command, Dictionary<string, BuildAssetInfo> allBuildAssetInfos)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 共享资源打包后置处理
|
||||
/// </summary>
|
||||
protected virtual void PostProcessPackShareBundle()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取共享资源包名称
|
||||
/// </summary>
|
||||
protected virtual PackRuleResult GetShareBundleName(BuildAssetInfo buildAssetInfo)
|
||||
{
|
||||
string bundleName = Path.GetDirectoryName(buildAssetInfo.AssetInfo.AssetPath);
|
||||
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
|
||||
return result;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,15 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public BuildResult Run(BuildParameters buildParameters, bool enableLog)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
if (buildParameters is BuiltinBuildParameters)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace YooAsset.Editor
|
||||
|
||||
protected override string[] GetBundleDepends(BuildContext context, string bundleName)
|
||||
{
|
||||
return new string[] { };
|
||||
return Array.Empty<string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,13 @@ namespace YooAsset.Editor
|
||||
// 检测基础构建参数
|
||||
buildParametersContext.CheckBuildParameters();
|
||||
|
||||
// 检测不被支持的参数
|
||||
if (buildParameters.EnableSharePackRule)
|
||||
{
|
||||
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineNotSupportSharePackRule, $"{nameof(EBuildPipeline.RawFileBuildPipeline)} not support share pack rule !");
|
||||
throw new Exception(message);
|
||||
}
|
||||
|
||||
// 检测不被支持的构建模式
|
||||
if (buildParameters.BuildMode == EBuildMode.DryRunBuild)
|
||||
{
|
||||
|
||||
@@ -11,8 +11,15 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public BuildResult Run(BuildParameters buildParameters, bool enableLog)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
if (buildParameters is RawFileBuildParameters)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -28,7 +28,13 @@ namespace UnityEditor.Build.Pipeline.Tasks
|
||||
#endif
|
||||
buildTasks.Add(new CalculateAssetDependencyData());
|
||||
buildTasks.Add(new StripUnusedSpriteSources());
|
||||
|
||||
#if TUANJIE_1_0_OR_NEWER
|
||||
buildTasks.Add(new CreateBuiltInShadersBundle(builtInShaderBundleName));
|
||||
#else
|
||||
buildTasks.Add(new CreateBuiltInBundle(builtInShaderBundleName));
|
||||
#endif
|
||||
|
||||
buildTasks.Add(new PostDependencyCallback());
|
||||
|
||||
// Packing
|
||||
|
||||
@@ -8,8 +8,15 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public BuildResult Run(BuildParameters buildParameters, bool enableLog)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
if (buildParameters is ScriptableBuildParameters)
|
||||
{
|
||||
AssetBundleBuilder builder = new AssetBundleBuilder();
|
||||
return builder.Run(buildParameters, GetDefaultBuildPipeline(), enableLog);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"Invalid build parameter type : {buildParameters.GetType().Name}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace YooAsset.Editor
|
||||
PackageOutputDirectoryExists = 115,
|
||||
RecommendScriptBuildPipeline = 130,
|
||||
BuildPipelineNotSupportBuildMode = 140,
|
||||
BuildPipelineNotSupportSharePackRule = 141,
|
||||
|
||||
// TaskGetBuildMap
|
||||
RemoveInvalidTags = 200,
|
||||
|
||||
@@ -3,6 +3,6 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public interface IBuildPipeline
|
||||
{
|
||||
public BuildResult Run(BuildParameters buildParameters, bool enableLog);
|
||||
BuildResult Run(BuildParameters buildParameters, bool enableLog);
|
||||
}
|
||||
}
|
||||
@@ -65,6 +65,8 @@ namespace YooAsset.Editor
|
||||
var buildMode = AssetBundleBuilderSetting.GetPackageBuildMode(PackageName, BuildPipeline);
|
||||
var buildModeList = GetSupportBuildModes();
|
||||
int defaultIndex = buildModeList.FindIndex(x => x.Equals(buildMode));
|
||||
if (defaultIndex < 0)
|
||||
defaultIndex = (int)(EBuildMode)buildModeList[0];
|
||||
_buildModeField = new PopupField<Enum>(buildModeList, defaultIndex);
|
||||
_buildModeField.label = "Build Mode";
|
||||
_buildModeField.style.width = StyleWidth;
|
||||
@@ -83,6 +85,8 @@ namespace YooAsset.Editor
|
||||
{
|
||||
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
|
||||
int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
|
||||
if (defaultIndex < 0)
|
||||
defaultIndex = 0;
|
||||
_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
|
||||
_encryptionField.label = "Encryption";
|
||||
_encryptionField.style.width = StyleWidth;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -18,7 +18,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ִ<EFBFBD>й<EFBFBD><EFBFBD><EFBFBD>
|
||||
/// 执行构建
|
||||
/// </summary>
|
||||
protected override void ExecuteBuild()
|
||||
{
|
||||
@@ -36,6 +36,7 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildMode = buildMode;
|
||||
buildParameters.PackageName = PackageName;
|
||||
buildParameters.PackageVersion = GetPackageVersion();
|
||||
buildParameters.EnableSharePackRule = true;
|
||||
buildParameters.VerifyBuildingResult = true;
|
||||
buildParameters.FileNameStyle = fileNameStyle;
|
||||
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -20,7 +20,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// ִ<EFBFBD>й<EFBFBD><EFBFBD><EFBFBD>
|
||||
/// 执行构建
|
||||
/// </summary>
|
||||
protected override void ExecuteBuild()
|
||||
{
|
||||
|
||||
@@ -36,6 +36,7 @@ namespace YooAsset.Editor
|
||||
buildParameters.BuildMode = buildMode;
|
||||
buildParameters.PackageName = PackageName;
|
||||
buildParameters.PackageVersion = GetPackageVersion();
|
||||
buildParameters.EnableSharePackRule = true;
|
||||
buildParameters.VerifyBuildingResult = true;
|
||||
buildParameters.FileNameStyle = fileNameStyle;
|
||||
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
|
||||
|
||||
@@ -166,7 +166,7 @@ namespace YooAsset.Editor
|
||||
foreach (string assetPath in findAssets)
|
||||
{
|
||||
var assetInfo = new AssetInfo(assetPath);
|
||||
if (IsValidateAsset(command, assetInfo) && IsCollectAsset(group, assetInfo))
|
||||
if (command.IgnoreRule.IsIgnore(assetInfo) == false && IsCollectAsset(group, assetInfo))
|
||||
{
|
||||
if (result.ContainsKey(assetPath) == false)
|
||||
{
|
||||
@@ -228,37 +228,6 @@ namespace YooAsset.Editor
|
||||
return collectAssetInfo;
|
||||
}
|
||||
|
||||
private bool IsValidateAsset(CollectCommand command, AssetInfo assetInfo)
|
||||
{
|
||||
if (assetInfo.AssetPath.StartsWith("Assets/") == false && assetInfo.AssetPath.StartsWith("Packages/") == false)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"Invalid asset path : {assetInfo.AssetPath}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 忽略文件夹
|
||||
if (AssetDatabase.IsValidFolder(assetInfo.AssetPath))
|
||||
return false;
|
||||
|
||||
// 忽略编辑器下的类型资源
|
||||
if (assetInfo.AssetType == typeof(LightingDataAsset))
|
||||
return false;
|
||||
|
||||
// 忽略Unity引擎无法识别的文件
|
||||
if (command.IgnoreDefaultType)
|
||||
{
|
||||
if (assetInfo.AssetType == typeof(UnityEditor.DefaultAsset))
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetInfo.AssetPath}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (DefaultFilterRule.IsIgnoreFile(assetInfo.FileExtension))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
private bool IsCollectAsset(AssetBundleCollectorGroup group, AssetInfo assetInfo)
|
||||
{
|
||||
// 根据规则设置过滤资源文件
|
||||
@@ -312,7 +281,7 @@ namespace YooAsset.Editor
|
||||
continue;
|
||||
|
||||
AssetInfo assetInfo = new AssetInfo(assetPath);
|
||||
if (IsValidateAsset(command, assetInfo))
|
||||
if (command.IgnoreRule.IsIgnore(assetInfo) == false)
|
||||
result.Add(assetInfo);
|
||||
}
|
||||
return result;
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public class AssetBundleCollectorConfig
|
||||
{
|
||||
public const string ConfigVersion = "v2.0.0";
|
||||
public const string ConfigVersion = "v2.1";
|
||||
|
||||
public const string XmlVersion = "Version";
|
||||
public const string XmlCommon = "Common";
|
||||
@@ -25,7 +25,7 @@ namespace YooAsset.Editor
|
||||
public const string XmlEnableAddressable = "AutoAddressable";
|
||||
public const string XmlLocationToLower = "LocationToLower";
|
||||
public const string XmlIncludeAssetGUID = "IncludeAssetGUID";
|
||||
public const string XmlIgnoreDefaultType = "IgnoreDefaultType";
|
||||
public const string XmlIgnoreRuleName = "IgnoreRuleName";
|
||||
|
||||
public const string XmlGroup = "Group";
|
||||
public const string XmlGroupActiveRule = "GroupActiveRule";
|
||||
@@ -101,7 +101,7 @@ namespace YooAsset.Editor
|
||||
package.EnableAddressable = packageElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
|
||||
package.LocationToLower = packageElement.GetAttribute(XmlLocationToLower) == "True" ? true : false;
|
||||
package.IncludeAssetGUID = packageElement.GetAttribute(XmlIncludeAssetGUID) == "True" ? true : false;
|
||||
package.IgnoreDefaultType = packageElement.GetAttribute(XmlIgnoreDefaultType) == "True" ? true : false;
|
||||
package.IgnoreRuleName = packageElement.GetAttribute(XmlIgnoreRuleName);
|
||||
packages.Add(package);
|
||||
|
||||
// 读取分组配置
|
||||
@@ -213,7 +213,7 @@ namespace YooAsset.Editor
|
||||
packageElement.SetAttribute(XmlEnableAddressable, package.EnableAddressable.ToString());
|
||||
packageElement.SetAttribute(XmlLocationToLower, package.LocationToLower.ToString());
|
||||
packageElement.SetAttribute(XmlIncludeAssetGUID, package.IncludeAssetGUID.ToString());
|
||||
packageElement.SetAttribute(XmlIgnoreDefaultType, package.IgnoreDefaultType.ToString());
|
||||
packageElement.SetAttribute(XmlIgnoreRuleName, package.IgnoreRuleName);
|
||||
root.AppendChild(packageElement);
|
||||
|
||||
// 设置分组配置
|
||||
@@ -258,6 +258,23 @@ namespace YooAsset.Editor
|
||||
if (configVersion == ConfigVersion)
|
||||
return true;
|
||||
|
||||
// v2.0.0 -> v2.1
|
||||
if (configVersion == "v2.0.0")
|
||||
{
|
||||
// 读取包裹配置
|
||||
var packageNodeList = root.GetElementsByTagName(XmlPackage);
|
||||
foreach (var packageNode in packageNodeList)
|
||||
{
|
||||
XmlElement packageElement = packageNode as XmlElement;
|
||||
if (packageElement.HasAttribute(XmlIgnoreRuleName) == false)
|
||||
packageElement.SetAttribute(XmlIgnoreRuleName, nameof(NormalIgnoreRule));
|
||||
}
|
||||
|
||||
// 更新版本
|
||||
root.SetAttribute(XmlVersion, "v2.1");
|
||||
return UpdateXmlConfig(xmlDoc);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,16 +35,16 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool IncludeAssetGUID = false;
|
||||
|
||||
/// <summary>
|
||||
/// 忽略Unity引擎无法识别的文件
|
||||
/// </summary>
|
||||
public bool IgnoreDefaultType = true;
|
||||
|
||||
/// <summary>
|
||||
/// 自动收集所有着色器(所有着色器存储在一个资源包内)
|
||||
/// </summary>
|
||||
public bool AutoCollectShaders = true;
|
||||
|
||||
/// <summary>
|
||||
/// 资源忽略规则名
|
||||
/// </summary>
|
||||
public string IgnoreRuleName = nameof(NormalIgnoreRule);
|
||||
|
||||
/// <summary>
|
||||
/// 分组列表
|
||||
/// </summary>
|
||||
@@ -56,6 +56,16 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void CheckConfigError()
|
||||
{
|
||||
if (string.IsNullOrEmpty(IgnoreRuleName))
|
||||
{
|
||||
throw new Exception($"{nameof(IgnoreRuleName)} is null or empty !");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (AssetBundleCollectorSettingData.HasIgnoreRuleName(IgnoreRuleName) == false)
|
||||
throw new Exception($"Invalid {nameof(IIgnoreRule)} class type : {IgnoreRuleName} in package : {PackageName}");
|
||||
}
|
||||
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
group.CheckConfigError();
|
||||
@@ -68,6 +78,14 @@ namespace YooAsset.Editor
|
||||
public bool FixConfigError()
|
||||
{
|
||||
bool isFixed = false;
|
||||
|
||||
if (string.IsNullOrEmpty(IgnoreRuleName))
|
||||
{
|
||||
Debug.LogWarning($"Set the {nameof(IgnoreRuleName)} to {nameof(NormalIgnoreRule)}");
|
||||
IgnoreRuleName = nameof(NormalIgnoreRule);
|
||||
isFixed = true;
|
||||
}
|
||||
|
||||
foreach (var group in Groups)
|
||||
{
|
||||
if (group.FixConfigError())
|
||||
@@ -75,6 +93,7 @@ namespace YooAsset.Editor
|
||||
isFixed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return isFixed;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool UniqueBundleName = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 包裹列表
|
||||
/// </summary>
|
||||
@@ -100,13 +99,13 @@ namespace YooAsset.Editor
|
||||
package.CheckConfigError();
|
||||
|
||||
// 创建资源收集命令
|
||||
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(package.IgnoreRuleName);
|
||||
CollectCommand command = new CollectCommand(buildMode, packageName,
|
||||
package.EnableAddressable,
|
||||
package.LocationToLower,
|
||||
package.IncludeAssetGUID,
|
||||
package.IgnoreDefaultType,
|
||||
package.AutoCollectShaders,
|
||||
UniqueBundleName);
|
||||
UniqueBundleName, ignoreRule);
|
||||
|
||||
// 获取收集的资源集合
|
||||
CollectResult collectResult = new CollectResult(command);
|
||||
|
||||
@@ -21,6 +21,9 @@ namespace YooAsset.Editor
|
||||
private static readonly Dictionary<string, System.Type> _cacheFilterRuleTypes = new Dictionary<string, System.Type>();
|
||||
private static readonly Dictionary<string, IFilterRule> _cacheFilterRuleInstance = new Dictionary<string, IFilterRule>();
|
||||
|
||||
private static readonly Dictionary<string, System.Type> _cacheIgnoreRuleTypes = new Dictionary<string, System.Type>();
|
||||
private static readonly Dictionary<string, IIgnoreRule> _cacheIgnoreRuleInstance = new Dictionary<string, IIgnoreRule>();
|
||||
|
||||
/// <summary>
|
||||
/// 配置数据是否被修改
|
||||
/// </summary>
|
||||
@@ -129,6 +132,29 @@ namespace YooAsset.Editor
|
||||
_cacheActiveRuleTypes.Add(type.Name, type);
|
||||
}
|
||||
}
|
||||
|
||||
// IIgnoreRule
|
||||
{
|
||||
// 清空缓存集合
|
||||
_cacheIgnoreRuleTypes.Clear();
|
||||
_cacheIgnoreRuleInstance.Clear();
|
||||
|
||||
// 获取所有类型
|
||||
List<Type> types = new List<Type>(100)
|
||||
{
|
||||
typeof(NormalIgnoreRule),
|
||||
typeof(RawFileIgnoreRule),
|
||||
};
|
||||
|
||||
var customTypes = EditorTools.GetAssignableTypes(typeof(IIgnoreRule));
|
||||
types.AddRange(customTypes);
|
||||
for (int i = 0; i < types.Count; i++)
|
||||
{
|
||||
Type type = types[i];
|
||||
if (_cacheIgnoreRuleTypes.ContainsKey(type.Name) == false)
|
||||
_cacheIgnoreRuleTypes.Add(type.Name, type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static AssetBundleCollectorSetting _setting = null;
|
||||
@@ -165,6 +191,7 @@ namespace YooAsset.Editor
|
||||
if (isFixed)
|
||||
{
|
||||
IsDirty = true;
|
||||
Debug.Log("Fix package config error done !");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,6 +252,18 @@ namespace YooAsset.Editor
|
||||
}
|
||||
return names;
|
||||
}
|
||||
public static List<RuleDisplayName> GetIgnoreRuleNames()
|
||||
{
|
||||
List<RuleDisplayName> names = new List<RuleDisplayName>();
|
||||
foreach (var pair in _cacheIgnoreRuleTypes)
|
||||
{
|
||||
RuleDisplayName ruleName = new RuleDisplayName();
|
||||
ruleName.ClassName = pair.Key;
|
||||
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
|
||||
names.Add(ruleName);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
private static string GetRuleDisplayName(string name, Type type)
|
||||
{
|
||||
var attribute = DisplayNameAttributeHelper.GetAttribute<DisplayNameAttribute>(type);
|
||||
@@ -236,19 +275,23 @@ namespace YooAsset.Editor
|
||||
|
||||
public static bool HasActiveRuleName(string ruleName)
|
||||
{
|
||||
return _cacheActiveRuleTypes.Keys.Contains(ruleName);
|
||||
return _cacheActiveRuleTypes.ContainsKey(ruleName);
|
||||
}
|
||||
public static bool HasAddressRuleName(string ruleName)
|
||||
{
|
||||
return _cacheAddressRuleTypes.Keys.Contains(ruleName);
|
||||
return _cacheAddressRuleTypes.ContainsKey(ruleName);
|
||||
}
|
||||
public static bool HasPackRuleName(string ruleName)
|
||||
{
|
||||
return _cachePackRuleTypes.Keys.Contains(ruleName);
|
||||
return _cachePackRuleTypes.ContainsKey(ruleName);
|
||||
}
|
||||
public static bool HasFilterRuleName(string ruleName)
|
||||
{
|
||||
return _cacheFilterRuleTypes.Keys.Contains(ruleName);
|
||||
return _cacheFilterRuleTypes.ContainsKey(ruleName);
|
||||
}
|
||||
public static bool HasIgnoreRuleName(string ruleName)
|
||||
{
|
||||
return _cacheIgnoreRuleTypes.ContainsKey(ruleName);
|
||||
}
|
||||
|
||||
public static IActiveRule GetActiveRuleInstance(string ruleName)
|
||||
@@ -319,6 +362,23 @@ namespace YooAsset.Editor
|
||||
throw new Exception($"{nameof(IFilterRule)} is invalid:{ruleName}");
|
||||
}
|
||||
}
|
||||
public static IIgnoreRule GetIgnoreRuleInstance(string ruleName)
|
||||
{
|
||||
if (_cacheIgnoreRuleInstance.TryGetValue(ruleName, out IIgnoreRule instance))
|
||||
return instance;
|
||||
|
||||
// 如果不存在创建类的实例
|
||||
if (_cacheIgnoreRuleTypes.TryGetValue(ruleName, out Type type))
|
||||
{
|
||||
instance = (IIgnoreRule)Activator.CreateInstance(type);
|
||||
_cacheIgnoreRuleInstance.Add(ruleName, instance);
|
||||
return instance;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception($"{nameof(IIgnoreRule)} is invalid:{ruleName}");
|
||||
}
|
||||
}
|
||||
|
||||
// 公共参数编辑相关
|
||||
public static void ModifyShowPackageView(bool showPackageView)
|
||||
|
||||
@@ -24,6 +24,7 @@ namespace YooAsset.Editor
|
||||
private List<RuleDisplayName> _addressRuleList;
|
||||
private List<RuleDisplayName> _packRuleList;
|
||||
private List<RuleDisplayName> _filterRuleList;
|
||||
private List<RuleDisplayName> _ignoreRuleList;
|
||||
|
||||
private VisualElement _helpBoxContainer;
|
||||
|
||||
@@ -39,9 +40,9 @@ namespace YooAsset.Editor
|
||||
private Toggle _enableAddressableToogle;
|
||||
private Toggle _locationToLowerToogle;
|
||||
private Toggle _includeAssetGUIDToogle;
|
||||
private Toggle _ignoreDefaultTypeToogle;
|
||||
private Toggle _autoCollectShadersToogle;
|
||||
|
||||
private PopupField<RuleDisplayName> _ignoreRulePopupField;
|
||||
|
||||
private VisualElement _packageContainer;
|
||||
private ListView _packageListView;
|
||||
private TextField _packageNameTxt;
|
||||
@@ -77,6 +78,7 @@ namespace YooAsset.Editor
|
||||
_addressRuleList = AssetBundleCollectorSettingData.GetAddressRuleNames();
|
||||
_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
|
||||
_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
|
||||
_ignoreRuleList = AssetBundleCollectorSettingData.GetIgnoreRuleNames();
|
||||
|
||||
VisualElement root = this.rootVisualElement;
|
||||
|
||||
@@ -151,17 +153,6 @@ namespace YooAsset.Editor
|
||||
RefreshWindow();
|
||||
}
|
||||
});
|
||||
_ignoreDefaultTypeToogle = root.Q<Toggle>("IgnoreDefaultType");
|
||||
_ignoreDefaultTypeToogle.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if (selectPackage != null)
|
||||
{
|
||||
selectPackage.IgnoreDefaultType = evt.newValue;
|
||||
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
|
||||
RefreshWindow();
|
||||
}
|
||||
});
|
||||
_autoCollectShadersToogle = root.Q<Toggle>("AutoCollectShaders");
|
||||
_autoCollectShadersToogle.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
@@ -173,6 +164,25 @@ namespace YooAsset.Editor
|
||||
RefreshWindow();
|
||||
}
|
||||
});
|
||||
{
|
||||
_ignoreRulePopupField = new PopupField<RuleDisplayName>(_ignoreRuleList, 0);
|
||||
_ignoreRulePopupField.label = "File Ignore Rule";
|
||||
_ignoreRulePopupField.name = "IgnoreRulePopupField";
|
||||
_ignoreRulePopupField.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
_ignoreRulePopupField.style.width = 300;
|
||||
_ignoreRulePopupField.formatListItemCallback = FormatListItemCallback;
|
||||
_ignoreRulePopupField.formatSelectedValueCallback = FormatSelectedValueCallback;
|
||||
_ignoreRulePopupField.RegisterValueChangedCallback(evt =>
|
||||
{
|
||||
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
|
||||
if(selectPackage != null)
|
||||
{
|
||||
selectPackage.IgnoreRuleName = evt.newValue.ClassName;
|
||||
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
|
||||
}
|
||||
});
|
||||
_setting2Container.Add(_ignoreRulePopupField);
|
||||
}
|
||||
|
||||
// 配置修复按钮
|
||||
var fixBtn = root.Q<Button>("FixButton");
|
||||
@@ -475,7 +485,8 @@ namespace YooAsset.Editor
|
||||
_enableAddressableToogle.SetValueWithoutNotify(selectPackage.EnableAddressable);
|
||||
_locationToLowerToogle.SetValueWithoutNotify(selectPackage.LocationToLower);
|
||||
_includeAssetGUIDToogle.SetValueWithoutNotify(selectPackage.IncludeAssetGUID);
|
||||
_ignoreDefaultTypeToogle.SetValueWithoutNotify(selectPackage.IgnoreDefaultType);
|
||||
_autoCollectShadersToogle.SetValueWithoutNotify(selectPackage.AutoCollectShaders);
|
||||
_ignoreRulePopupField.SetValueWithoutNotify(GetIgnoreRuleIndex(selectPackage.IgnoreRuleName));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -969,7 +980,7 @@ namespace YooAsset.Editor
|
||||
|
||||
if (collector.IsValid() == false)
|
||||
{
|
||||
Debug.LogWarning($"The collector is invalid : {collector.CollectPath} in group : {group.GroupName}");
|
||||
collector.CheckConfigError();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -979,14 +990,15 @@ namespace YooAsset.Editor
|
||||
|
||||
try
|
||||
{
|
||||
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
|
||||
CollectCommand command = new CollectCommand(EBuildMode.SimulateBuild,
|
||||
_packageNameTxt.value,
|
||||
_enableAddressableToogle.value,
|
||||
_locationToLowerToogle.value,
|
||||
_includeAssetGUIDToogle.value,
|
||||
_ignoreDefaultTypeToogle.value,
|
||||
_autoCollectShadersToogle.value,
|
||||
_uniqueBundleNameToogle.value);
|
||||
_uniqueBundleNameToogle.value,
|
||||
ignoreRule);
|
||||
collector.CheckConfigError();
|
||||
collectAssetInfos = collector.GetAllCollectAssets(command, group);
|
||||
}
|
||||
@@ -1077,6 +1089,15 @@ namespace YooAsset.Editor
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
private RuleDisplayName GetIgnoreRuleIndex(string ruleName)
|
||||
{
|
||||
for (int i = 0; i < _ignoreRuleList.Count; i++)
|
||||
{
|
||||
if (_ignoreRuleList[i].ClassName == ruleName)
|
||||
return _ignoreRuleList[i];
|
||||
}
|
||||
return _ignoreRuleList[0];
|
||||
}
|
||||
private RuleDisplayName GetActiveRuleIndex(string ruleName)
|
||||
{
|
||||
for (int i = 0; i < _activeRuleList.Count; i++)
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Location To Lower" name="LocationToLower" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Include Asset GUID" name="IncludeAssetGUID" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Ignore Default Type" name="IgnoreDefaultType" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
<ui:Toggle label="Auto Collect Shaders" name="AutoCollectShaders" value="true" style="width: 196px; -unity-text-align: middle-left;" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
|
||||
@@ -13,11 +13,6 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public string PackageName { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 忽略Unity引擎无法识别的文件
|
||||
/// </summary>
|
||||
public bool IgnoreDefaultType { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 启用可寻址资源定位
|
||||
/// </summary>
|
||||
@@ -48,17 +43,24 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public string ShadersBundleName { private set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 忽略规则实例
|
||||
/// </summary>
|
||||
public IIgnoreRule IgnoreRule { private set; get; }
|
||||
|
||||
public CollectCommand(EBuildMode buildMode, string packageName, bool enableAddressable, bool locationToLower, bool includeAssetGUID, bool ignoreDefaultType, bool autoCollectShaders, bool uniqueBundleName)
|
||||
|
||||
public CollectCommand(EBuildMode buildMode, string packageName,
|
||||
bool enableAddressable, bool locationToLower, bool includeAssetGUID,
|
||||
bool autoCollectShaders, bool uniqueBundleName, IIgnoreRule ignoreRule)
|
||||
{
|
||||
BuildMode = buildMode;
|
||||
PackageName = packageName;
|
||||
EnableAddressable = enableAddressable;
|
||||
LocationToLower = locationToLower;
|
||||
IncludeAssetGUID = includeAssetGUID;
|
||||
IgnoreDefaultType = ignoreDefaultType;
|
||||
AutoCollectShaders = autoCollectShaders;
|
||||
UniqueBundleName = uniqueBundleName;
|
||||
IgnoreRule = ignoreRule;
|
||||
|
||||
// 着色器统一全名称
|
||||
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源忽略规则接口
|
||||
/// </summary>
|
||||
public interface IIgnoreRule
|
||||
{
|
||||
bool IsIgnore(AssetInfo assetInfo);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02ad351eb8539da47a0c789e2f8c468f
|
||||
guid: bd55753dbb880fa449bf4e37b33d8ba7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -28,19 +28,41 @@ namespace YooAsset.Editor
|
||||
_bundleExtension = bundleExtension;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 结果是否有效
|
||||
/// </summary>
|
||||
public bool IsValid()
|
||||
{
|
||||
return string.IsNullOrEmpty(_bundleName) == false && string.IsNullOrEmpty(_bundleExtension) == false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源包全名称
|
||||
/// </summary>
|
||||
public string GetBundleName(string packageName, bool uniqueBundleName)
|
||||
{
|
||||
string fullName;
|
||||
string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').ToLower();
|
||||
string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').Replace(" ", "_").ToLower();
|
||||
if (uniqueBundleName)
|
||||
fullName = $"{packageName}_{bundleName}.{_bundleExtension}";
|
||||
else
|
||||
fullName = $"{bundleName}.{_bundleExtension}";
|
||||
return fullName.ToLower();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取共享资源包全名称
|
||||
/// </summary>
|
||||
public string GetShareBundleName(string packageName, bool uniqueBundleName)
|
||||
{
|
||||
string fullName;
|
||||
string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').Replace(" ", "_").ToLower();
|
||||
if (uniqueBundleName)
|
||||
fullName = $"{packageName}_share_{bundleName}.{_bundleExtension}";
|
||||
else
|
||||
fullName = $"share_{bundleName}.{_bundleExtension}";
|
||||
return fullName.ToLower();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -6,22 +6,6 @@ using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class DefaultFilterRule
|
||||
{
|
||||
/// <summary>
|
||||
/// 忽略的文件类型
|
||||
/// </summary>
|
||||
private readonly static HashSet<string> _ignoreFileExtensions = new HashSet<string>() { "", ".so", ".dll", ".cs", ".js", ".boo", ".meta", ".cginc", ".hlsl" };
|
||||
|
||||
/// <summary>
|
||||
/// 查询是否为忽略文件
|
||||
/// </summary>
|
||||
public static bool IsIgnoreFile(string fileExtension)
|
||||
{
|
||||
return _ignoreFileExtensions.Contains(fileExtension);
|
||||
}
|
||||
}
|
||||
|
||||
[DisplayName("收集所有资源")]
|
||||
public class CollectAll : IFilterRule
|
||||
{
|
||||
@@ -36,7 +20,8 @@ namespace YooAsset.Editor
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
{
|
||||
return Path.GetExtension(data.AssetPath) == ".unity";
|
||||
string extension = Path.GetExtension(data.AssetPath);
|
||||
return extension == ".unity" || extension == ".scene";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,6 +55,15 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
[DisplayName("收集着色器")]
|
||||
public class CollectShader : IFilterRule
|
||||
{
|
||||
public bool IsCollectAsset(FilterRuleData data)
|
||||
{
|
||||
return Path.GetExtension(data.AssetPath) == ".shader";
|
||||
}
|
||||
}
|
||||
|
||||
[DisplayName("收集着色器变种集合")]
|
||||
public class CollectShaderVariants : IFilterRule
|
||||
{
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class DefaultIgnoreRule
|
||||
{
|
||||
/// <summary>
|
||||
/// 忽略的文件类型
|
||||
/// </summary>
|
||||
public readonly static HashSet<string> IgnoreFileExtensions = new HashSet<string>() { "", ".so", ".dll", ".cs", ".js", ".boo", ".meta", ".cginc", ".hlsl" };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 适配常规的资源构建管线
|
||||
/// </summary>
|
||||
public class NormalIgnoreRule : IIgnoreRule
|
||||
{
|
||||
/// <summary>
|
||||
/// 查询是否为忽略文件
|
||||
/// </summary>
|
||||
public bool IsIgnore(AssetInfo assetInfo)
|
||||
{
|
||||
if (assetInfo.AssetPath.StartsWith("Assets/") == false && assetInfo.AssetPath.StartsWith("Packages/") == false)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"Invalid asset path : {assetInfo.AssetPath}");
|
||||
return true;
|
||||
}
|
||||
|
||||
// 忽略文件夹
|
||||
if (AssetDatabase.IsValidFolder(assetInfo.AssetPath))
|
||||
return true;
|
||||
|
||||
// 忽略编辑器下的类型资源
|
||||
if (assetInfo.AssetType == typeof(LightingDataAsset))
|
||||
return true;
|
||||
if (assetInfo.AssetType == typeof(LightmapParameters))
|
||||
return true;
|
||||
|
||||
// 忽略Unity引擎无法识别的文件
|
||||
if (assetInfo.AssetType == typeof(UnityEditor.DefaultAsset))
|
||||
{
|
||||
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetInfo.AssetPath}");
|
||||
return true;
|
||||
}
|
||||
|
||||
return DefaultIgnoreRule.IgnoreFileExtensions.Contains(assetInfo.FileExtension);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 适配原生文件构建管线
|
||||
/// </summary>
|
||||
public class RawFileIgnoreRule : IIgnoreRule
|
||||
{
|
||||
/// <summary>
|
||||
/// 查询是否为忽略文件
|
||||
/// </summary>
|
||||
public bool IsIgnore(AssetInfo assetInfo)
|
||||
{
|
||||
if (assetInfo.AssetPath.StartsWith("Assets/") == false && assetInfo.AssetPath.StartsWith("Packages/") == false)
|
||||
{
|
||||
UnityEngine.Debug.LogError($"Invalid asset path : {assetInfo.AssetPath}");
|
||||
return true;
|
||||
}
|
||||
|
||||
// 忽略文件夹
|
||||
if (AssetDatabase.IsValidFolder(assetInfo.AssetPath))
|
||||
return true;
|
||||
|
||||
// 忽略编辑器下的类型资源
|
||||
if (assetInfo.AssetType == typeof(LightingDataAsset))
|
||||
return true;
|
||||
if (assetInfo.AssetType == typeof(LightmapParameters))
|
||||
return true;
|
||||
|
||||
return DefaultIgnoreRule.IgnoreFileExtensions.Contains(assetInfo.FileExtension);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8616c7550a7890141af598898a12df1b
|
||||
guid: b9c1900577194bb4ab49ce4332ccc4bc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -147,6 +147,18 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 打包着色器
|
||||
/// </summary>
|
||||
[DisplayName("打包着色器文件")]
|
||||
public class PackShader : IPackRule
|
||||
{
|
||||
public PackRuleResult GetPackRuleResult(PackRuleData data)
|
||||
{
|
||||
return DefaultPackRule.CreateShadersPackRuleResult();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 打包着色器变种集合
|
||||
/// </summary>
|
||||
|
||||
@@ -189,7 +189,7 @@ namespace YooAsset.Editor
|
||||
|
||||
// Status
|
||||
StyleColor textColor;
|
||||
if (bundleInfo.Status == BundleLoaderBase.EStatus.Failed.ToString())
|
||||
if (bundleInfo.Status == EOperationStatus.Failed)
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = label1.style.color;
|
||||
|
||||
@@ -58,10 +58,11 @@ namespace YooAsset.Editor
|
||||
public bool EnableAddressable;
|
||||
public bool LocationToLower;
|
||||
public bool IncludeAssetGUID;
|
||||
public bool IgnoreDefaultType;
|
||||
public bool AutoCollectShaders;
|
||||
public string IgnoreRuleName;
|
||||
|
||||
// 构建参数
|
||||
public bool EnableSharePackRule;
|
||||
public string EncryptionClassName;
|
||||
public EFileNameStyle FileNameStyle;
|
||||
public ECompressOption CompressOption;
|
||||
|
||||
@@ -67,16 +67,17 @@ namespace YooAsset.Editor
|
||||
_items.Add(new ItemWrapper("Package Version", buildReport.Summary.BuildPackageVersion));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
_items.Add(new ItemWrapper("Settings", string.Empty));
|
||||
_items.Add(new ItemWrapper("Collect Settings", string.Empty));
|
||||
_items.Add(new ItemWrapper("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}"));
|
||||
_items.Add(new ItemWrapper("Enable Addressable", $"{buildReport.Summary.EnableAddressable}"));
|
||||
_items.Add(new ItemWrapper("Location To Lower", $"{buildReport.Summary.LocationToLower}"));
|
||||
_items.Add(new ItemWrapper("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}"));
|
||||
_items.Add(new ItemWrapper("Ignore Default Type", $"{buildReport.Summary.IgnoreDefaultType}"));
|
||||
_items.Add(new ItemWrapper("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}"));
|
||||
_items.Add(new ItemWrapper("Ignore Rule Name", $"{buildReport.Summary.IgnoreRuleName}"));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
_items.Add(new ItemWrapper("Build Params", string.Empty));
|
||||
_items.Add(new ItemWrapper("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}"));
|
||||
_items.Add(new ItemWrapper("Encryption Class Name", buildReport.Summary.EncryptionClassName));
|
||||
_items.Add(new ItemWrapper("FileNameStyle", $"{buildReport.Summary.FileNameStyle}"));
|
||||
_items.Add(new ItemWrapper("CompressOption", $"{buildReport.Summary.CompressOption}"));
|
||||
|
||||
@@ -496,14 +496,6 @@ namespace YooAsset.Editor
|
||||
return fileInfo.Length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取文件的哈希值
|
||||
/// </summary>
|
||||
public static string GetFileCRC32(string filePath)
|
||||
{
|
||||
return HashUtility.FileCRC32(filePath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 读取文件的所有文本内容
|
||||
/// </summary>
|
||||
@@ -567,6 +559,21 @@ namespace YooAsset.Editor
|
||||
{
|
||||
return path.Replace('\\', '/').Replace("\\", "/"); //替换为Linux路径格式
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 移除路径里的后缀名
|
||||
/// </summary>
|
||||
public static string RemoveExtension(string str)
|
||||
{
|
||||
if (string.IsNullOrEmpty(str))
|
||||
return str;
|
||||
|
||||
int index = str.LastIndexOf('.');
|
||||
if (index == -1)
|
||||
return str;
|
||||
else
|
||||
return str.Remove(index); //"assets/config/test.unity3d" --> "assets/config/test"
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取项目工程路径
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class CacheFileInfo
|
||||
{
|
||||
private static readonly BufferWriter SharedBuffer = new BufferWriter(1024);
|
||||
|
||||
/// <summary>
|
||||
/// 写入资源包信息
|
||||
/// </summary>
|
||||
public static void WriteInfoToFile(string filePath, string dataFileCRC, long dataFileSize)
|
||||
{
|
||||
using (FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write, FileShare.Read))
|
||||
{
|
||||
SharedBuffer.Clear();
|
||||
SharedBuffer.WriteUTF8(dataFileCRC);
|
||||
SharedBuffer.WriteInt64(dataFileSize);
|
||||
SharedBuffer.WriteToStream(fs);
|
||||
fs.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 读取资源包信息
|
||||
/// </summary>
|
||||
public static void ReadInfoFromFile(string filePath, out string dataFileCRC, out long dataFileSize)
|
||||
{
|
||||
byte[] binaryData = FileUtility.ReadAllBytes(filePath);
|
||||
BufferReader buffer = new BufferReader(binaryData);
|
||||
dataFileCRC = buffer.ReadUTF8();
|
||||
dataFileSize = buffer.ReadInt64();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal static class CacheHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 禁用Unity缓存系统在WebGL平台
|
||||
/// </summary>
|
||||
public static bool DisableUnityCacheOnWebGL = false;
|
||||
|
||||
/// <summary>
|
||||
/// 验证缓存文件(子线程内操作)
|
||||
/// </summary>
|
||||
public static EVerifyResult VerifyingCacheFile(VerifyCacheFileElement element, EVerifyLevel verifyLevel)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (verifyLevel == EVerifyLevel.Low)
|
||||
{
|
||||
if (File.Exists(element.InfoFilePath) == false)
|
||||
return EVerifyResult.InfoFileNotExisted;
|
||||
if (File.Exists(element.DataFilePath) == false)
|
||||
return EVerifyResult.DataFileNotExisted;
|
||||
return EVerifyResult.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (File.Exists(element.InfoFilePath) == false)
|
||||
return EVerifyResult.InfoFileNotExisted;
|
||||
|
||||
// 解析信息文件获取验证数据
|
||||
CacheFileInfo.ReadInfoFromFile(element.InfoFilePath, out element.DataFileCRC, out element.DataFileSize);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return EVerifyResult.Exception;
|
||||
}
|
||||
|
||||
return VerifyingInternal(element.DataFilePath, element.DataFileSize, element.DataFileCRC, verifyLevel);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 验证下载文件(子线程内操作)
|
||||
/// </summary>
|
||||
public static EVerifyResult VerifyingTempFile(VerifyTempFileElement element)
|
||||
{
|
||||
return VerifyingInternal(element.TempDataFilePath, element.FileSize, element.FileCRC, EVerifyLevel.High);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 验证记录文件(主线程内操作)
|
||||
/// </summary>
|
||||
public static EVerifyResult VerifyingRecordFile(CacheManager cache, string cacheGUID)
|
||||
{
|
||||
var wrapper = cache.TryGetWrapper(cacheGUID);
|
||||
if (wrapper == null)
|
||||
return EVerifyResult.CacheNotFound;
|
||||
|
||||
EVerifyResult result = VerifyingInternal(wrapper.DataFilePath, wrapper.DataFileSize, wrapper.DataFileCRC, EVerifyLevel.High);
|
||||
return result;
|
||||
}
|
||||
|
||||
private static EVerifyResult VerifyingInternal(string filePath, long fileSize, string fileCRC, EVerifyLevel verifyLevel)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(filePath) == false)
|
||||
return EVerifyResult.DataFileNotExisted;
|
||||
|
||||
// 先验证文件大小
|
||||
long size = FileUtility.GetFileSize(filePath);
|
||||
if (size < fileSize)
|
||||
return EVerifyResult.FileNotComplete;
|
||||
else if (size > fileSize)
|
||||
return EVerifyResult.FileOverflow;
|
||||
|
||||
// 再验证文件CRC
|
||||
if (verifyLevel == EVerifyLevel.High)
|
||||
{
|
||||
string crc = HashUtility.FileCRC32(filePath);
|
||||
if (crc == fileCRC)
|
||||
return EVerifyResult.Succeed;
|
||||
else
|
||||
return EVerifyResult.FileCrcError;
|
||||
}
|
||||
else
|
||||
{
|
||||
return EVerifyResult.Succeed;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return EVerifyResult.Exception;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,136 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class CacheManager
|
||||
{
|
||||
internal class RecordWrapper
|
||||
{
|
||||
public string InfoFilePath { private set; get; }
|
||||
public string DataFilePath { private set; get; }
|
||||
public string DataFileCRC { private set; get; }
|
||||
public long DataFileSize { private set; get; }
|
||||
|
||||
public RecordWrapper(string infoFilePath, string dataFilePath, string dataFileCRC, long dataFileSize)
|
||||
{
|
||||
InfoFilePath = infoFilePath;
|
||||
DataFilePath = dataFilePath;
|
||||
DataFileCRC = dataFileCRC;
|
||||
DataFileSize = dataFileSize;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<string, RecordWrapper> _wrappers = new Dictionary<string, RecordWrapper>();
|
||||
|
||||
/// <summary>
|
||||
/// 所属包裹
|
||||
/// </summary>
|
||||
public readonly string PackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 验证级别
|
||||
/// </summary>
|
||||
public readonly EVerifyLevel BootVerifyLevel;
|
||||
|
||||
|
||||
public CacheManager(string packageName, EVerifyLevel bootVerifyLevel)
|
||||
{
|
||||
PackageName = packageName;
|
||||
BootVerifyLevel = bootVerifyLevel;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清空所有数据
|
||||
/// </summary>
|
||||
public void ClearAll()
|
||||
{
|
||||
_wrappers.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查询缓存记录
|
||||
/// </summary>
|
||||
public bool IsCached(string cacheGUID)
|
||||
{
|
||||
return _wrappers.ContainsKey(cacheGUID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 记录验证结果
|
||||
/// </summary>
|
||||
public void Record(string cacheGUID, RecordWrapper wrapper)
|
||||
{
|
||||
if (_wrappers.ContainsKey(cacheGUID) == false)
|
||||
{
|
||||
_wrappers.Add(cacheGUID, wrapper);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Should never get here !");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 丢弃验证结果并删除缓存文件
|
||||
/// </summary>
|
||||
public void Discard(string cacheGUID)
|
||||
{
|
||||
var wrapper = TryGetWrapper(cacheGUID);
|
||||
if (wrapper != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
string dataFilePath = wrapper.DataFilePath;
|
||||
FileInfo fileInfo = new FileInfo(dataFilePath);
|
||||
if (fileInfo.Exists)
|
||||
fileInfo.Directory.Delete(true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
YooLogger.Error($"Failed to delete cache file ! {e.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
if (_wrappers.ContainsKey(cacheGUID))
|
||||
{
|
||||
_wrappers.Remove(cacheGUID);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取记录对象
|
||||
/// </summary>
|
||||
public RecordWrapper TryGetWrapper(string cacheGUID)
|
||||
{
|
||||
if (_wrappers.TryGetValue(cacheGUID, out RecordWrapper value))
|
||||
return value;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取缓存文件总数
|
||||
/// </summary>
|
||||
public int GetAllCachedFilesCount()
|
||||
{
|
||||
return _wrappers.Count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取缓存GUID集合
|
||||
/// </summary>
|
||||
public List<string> GetAllCachedGUIDs()
|
||||
{
|
||||
List<string> keys = new List<string>(_wrappers.Keys.Count);
|
||||
var keyCollection = _wrappers.Keys;
|
||||
foreach (var key in keyCollection)
|
||||
{
|
||||
keys.Add(key);
|
||||
}
|
||||
return keys;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65584a0568d40b14582a3c4aaf947b98
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4eb0b0eafee709d478ab6d81faacb304
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,87 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理本地包裹未使用的缓存文件
|
||||
/// </summary>
|
||||
public sealed class ClearUnusedCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
GetUnusedCacheFiles,
|
||||
ClearUnusedCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ResourcePackage _package;
|
||||
private readonly CacheManager _cache;
|
||||
private List<string> _unusedCacheGUIDs;
|
||||
private int _unusedFileTotalCount = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal ClearUnusedCacheFilesOperation(ResourcePackage package, CacheManager cache)
|
||||
{
|
||||
_package = package;
|
||||
_cache = cache;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.GetUnusedCacheFiles;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.GetUnusedCacheFiles)
|
||||
{
|
||||
_unusedCacheGUIDs = GetUnusedCacheGUIDs();
|
||||
_unusedFileTotalCount = _unusedCacheGUIDs.Count;
|
||||
YooLogger.Log($"Found unused cache file count : {_unusedFileTotalCount}");
|
||||
_steps = ESteps.ClearUnusedCacheFiles;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.ClearUnusedCacheFiles)
|
||||
{
|
||||
for (int i = _unusedCacheGUIDs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
string cacheGUID = _unusedCacheGUIDs[i];
|
||||
_cache.Discard(cacheGUID);
|
||||
_unusedCacheGUIDs.RemoveAt(i);
|
||||
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
}
|
||||
|
||||
if (_unusedFileTotalCount == 0)
|
||||
Progress = 1.0f;
|
||||
else
|
||||
Progress = 1.0f - (_unusedCacheGUIDs.Count / _unusedFileTotalCount);
|
||||
|
||||
if (_unusedCacheGUIDs.Count == 0)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> GetUnusedCacheGUIDs()
|
||||
{
|
||||
var allCacheGUIDs = _cache.GetAllCachedGUIDs();
|
||||
List<string> result = new List<string>(allCacheGUIDs.Count);
|
||||
foreach (var cacheGUID in allCacheGUIDs)
|
||||
{
|
||||
if (_package.IsIncludeBundleFile(cacheGUID) == false)
|
||||
{
|
||||
result.Add(cacheGUID);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d188c50fd00bf941b2eeebb374dc0d1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 00ec004354d75ac499606d6959192f9b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,254 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class VerifyCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
public static VerifyCacheFilesOperation CreateOperation(CacheManager cache, List<VerifyCacheFileElement> elements)
|
||||
{
|
||||
#if UNITY_WEBGL
|
||||
var operation = new VerifyCacheFilesWithoutThreadOperation(cache, elements);
|
||||
#else
|
||||
var operation = new VerifyCacheFilesWithThreadOperation(cache, elements);
|
||||
#endif
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证(线程版)
|
||||
/// </summary>
|
||||
internal class VerifyCacheFilesWithThreadOperation : VerifyCacheFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
InitVerify,
|
||||
UpdateVerify,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly ThreadSyncContext _syncContext = new ThreadSyncContext();
|
||||
private readonly CacheManager _cache;
|
||||
private List<VerifyCacheFileElement> _waitingList;
|
||||
private List<VerifyCacheFileElement> _verifyingList;
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
private float _verifyStartTime;
|
||||
private int _succeedCount;
|
||||
private int _failedCount;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public VerifyCacheFilesWithThreadOperation(CacheManager cache, List<VerifyCacheFileElement> elements)
|
||||
{
|
||||
_cache = cache;
|
||||
_waitingList = elements;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.InitVerify;
|
||||
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.InitVerify)
|
||||
{
|
||||
int fileCount = _waitingList.Count;
|
||||
|
||||
// 设置同时验证的最大数
|
||||
ThreadPool.GetMaxThreads(out int workerThreads, out int ioThreads);
|
||||
YooLogger.Log($"Work threads : {workerThreads}, IO threads : {ioThreads}");
|
||||
_verifyMaxNum = Math.Min(workerThreads, ioThreads);
|
||||
_verifyTotalCount = fileCount;
|
||||
if (_verifyMaxNum < 1)
|
||||
_verifyMaxNum = 1;
|
||||
|
||||
_verifyingList = new List<VerifyCacheFileElement>(_verifyMaxNum);
|
||||
_steps = ESteps.UpdateVerify;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.UpdateVerify)
|
||||
{
|
||||
_syncContext.Update();
|
||||
|
||||
Progress = GetProgress();
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
|
||||
YooLogger.Log($"Verify cache files elapsed time {costTime:f1} seconds");
|
||||
}
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var element = _waitingList[i];
|
||||
if (BeginVerifyFileWithThread(element))
|
||||
{
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(element);
|
||||
}
|
||||
else
|
||||
{
|
||||
YooLogger.Warning("The thread pool is failed queued.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float GetProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
|
||||
}
|
||||
private bool BeginVerifyFileWithThread(VerifyCacheFileElement element)
|
||||
{
|
||||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), element);
|
||||
}
|
||||
private void VerifyInThread(object obj)
|
||||
{
|
||||
VerifyCacheFileElement element = (VerifyCacheFileElement)obj;
|
||||
element.Result = CacheHelper.VerifyingCacheFile(element, _cache.BootVerifyLevel);
|
||||
_syncContext.Post(VerifyCallback, element);
|
||||
}
|
||||
private void VerifyCallback(object obj)
|
||||
{
|
||||
VerifyCacheFileElement element = (VerifyCacheFileElement)obj;
|
||||
_verifyingList.Remove(element);
|
||||
|
||||
if (element.Result == EVerifyResult.Succeed)
|
||||
{
|
||||
_succeedCount++;
|
||||
var wrapper = new CacheManager.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
|
||||
_cache.Record(element.CacheGUID, wrapper);
|
||||
}
|
||||
else
|
||||
{
|
||||
_failedCount++;
|
||||
|
||||
YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
|
||||
element.DeleteFiles();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 本地缓存文件验证(非线程版)
|
||||
/// </summary>
|
||||
internal class VerifyCacheFilesWithoutThreadOperation : VerifyCacheFilesOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
InitVerify,
|
||||
UpdateVerify,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly CacheManager _cache;
|
||||
private List<VerifyCacheFileElement> _waitingList;
|
||||
private List<VerifyCacheFileElement> _verifyingList;
|
||||
private int _verifyMaxNum;
|
||||
private int _verifyTotalCount;
|
||||
private float _verifyStartTime;
|
||||
private int _succeedCount;
|
||||
private int _failedCount;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public VerifyCacheFilesWithoutThreadOperation(CacheManager cache, List<VerifyCacheFileElement> elements)
|
||||
{
|
||||
_cache = cache;
|
||||
_waitingList = elements;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.InitVerify;
|
||||
_verifyStartTime = UnityEngine.Time.realtimeSinceStartup;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.InitVerify)
|
||||
{
|
||||
int fileCount = _waitingList.Count;
|
||||
|
||||
// 设置同时验证的最大数
|
||||
_verifyMaxNum = fileCount;
|
||||
_verifyTotalCount = fileCount;
|
||||
|
||||
_verifyingList = new List<VerifyCacheFileElement>(_verifyMaxNum);
|
||||
_steps = ESteps.UpdateVerify;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.UpdateVerify)
|
||||
{
|
||||
Progress = GetProgress();
|
||||
if (_waitingList.Count == 0 && _verifyingList.Count == 0)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
float costTime = UnityEngine.Time.realtimeSinceStartup - _verifyStartTime;
|
||||
YooLogger.Log($"Package verify elapsed time {costTime:f1} seconds");
|
||||
}
|
||||
|
||||
for (int i = _waitingList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
|
||||
if (_verifyingList.Count >= _verifyMaxNum)
|
||||
break;
|
||||
|
||||
var element = _waitingList[i];
|
||||
BeginVerifyFileWithoutThread(element);
|
||||
_waitingList.RemoveAt(i);
|
||||
_verifyingList.Add(element);
|
||||
}
|
||||
|
||||
// 主线程内验证,可以清空列表
|
||||
_verifyingList.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
private float GetProgress()
|
||||
{
|
||||
if (_verifyTotalCount == 0)
|
||||
return 1f;
|
||||
return (float)(_succeedCount + _failedCount) / _verifyTotalCount;
|
||||
}
|
||||
private void BeginVerifyFileWithoutThread(VerifyCacheFileElement element)
|
||||
{
|
||||
element.Result = CacheHelper.VerifyingCacheFile(element, _cache.BootVerifyLevel);
|
||||
if (element.Result == EVerifyResult.Succeed)
|
||||
{
|
||||
_succeedCount++;
|
||||
var wrapper = new CacheManager.RecordWrapper(element.InfoFilePath, element.DataFilePath, element.DataFileCRC, element.DataFileSize);
|
||||
_cache.Record(element.CacheGUID, wrapper);
|
||||
}
|
||||
else
|
||||
{
|
||||
_failedCount++;
|
||||
|
||||
YooLogger.Warning($"Failed verify file and delete files : {element.FileRootPath}");
|
||||
element.DeleteFiles();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class VerifyTempFileOperation : AsyncOperationBase
|
||||
{
|
||||
public EVerifyResult VerifyResult { protected set; get; }
|
||||
|
||||
public static VerifyTempFileOperation CreateOperation(VerifyTempFileElement element)
|
||||
{
|
||||
#if UNITY_WEBGL
|
||||
var operation = new VerifyTempFileWithoutThreadOperation(element);
|
||||
#else
|
||||
var operation = new VerifyTempFileWithThreadOperation(element);
|
||||
#endif
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载文件验证(线程版)
|
||||
/// </summary>
|
||||
internal class VerifyTempFileWithThreadOperation : VerifyTempFileOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
VerifyFile,
|
||||
Waiting,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly VerifyTempFileElement _element;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public VerifyTempFileWithThreadOperation(VerifyTempFileElement element)
|
||||
{
|
||||
_element = element;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.VerifyFile)
|
||||
{
|
||||
if (BeginVerifyFileWithThread(_element))
|
||||
{
|
||||
_steps = ESteps.Waiting;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.Waiting)
|
||||
{
|
||||
int result = _element.Result;
|
||||
if (result == 0)
|
||||
return;
|
||||
|
||||
VerifyResult = (EVerifyResult)result;
|
||||
if (VerifyResult == EVerifyResult.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed verify file : {_element.TempDataFilePath} ! ErrorCode : {VerifyResult}";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool BeginVerifyFileWithThread(VerifyTempFileElement element)
|
||||
{
|
||||
return ThreadPool.QueueUserWorkItem(new WaitCallback(VerifyInThread), element);
|
||||
}
|
||||
private void VerifyInThread(object obj)
|
||||
{
|
||||
VerifyTempFileElement element = (VerifyTempFileElement)obj;
|
||||
int result = (int)CacheHelper.VerifyingTempFile(element);
|
||||
element.Result = result;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载文件验证(非线程版)
|
||||
/// </summary>
|
||||
internal class VerifyTempFileWithoutThreadOperation : VerifyTempFileOperation
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
VerifyFile,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly VerifyTempFileElement _element;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public VerifyTempFileWithoutThreadOperation(VerifyTempFileElement element)
|
||||
{
|
||||
_element = element;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.VerifyFile;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.VerifyFile)
|
||||
{
|
||||
_element.Result = (int)CacheHelper.VerifyingTempFile(_element);
|
||||
|
||||
VerifyResult = (EVerifyResult)_element.Result;
|
||||
if (VerifyResult == EVerifyResult.Succeed)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = $"Failed verify file : {_element.TempDataFilePath} ! ErrorCode : {VerifyResult}";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class PackageCachingOperation : AsyncOperationBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
FindCacheFiles,
|
||||
VerifyCacheFiles,
|
||||
Done,
|
||||
}
|
||||
|
||||
private readonly PersistentManager _persistent;
|
||||
private readonly CacheManager _cache;
|
||||
private FindCacheFilesOperation _findCacheFilesOp;
|
||||
private VerifyCacheFilesOperation _verifyCacheFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public PackageCachingOperation(PersistentManager persistent, CacheManager cache)
|
||||
{
|
||||
_persistent = persistent;
|
||||
_cache = cache;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.FindCacheFiles;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.FindCacheFiles)
|
||||
{
|
||||
if (_findCacheFilesOp == null)
|
||||
{
|
||||
_findCacheFilesOp = new FindCacheFilesOperation(_persistent, _cache);
|
||||
OperationSystem.StartOperation(_cache.PackageName, _findCacheFilesOp);
|
||||
}
|
||||
|
||||
Progress = _findCacheFilesOp.Progress;
|
||||
if (_findCacheFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
_steps = ESteps.VerifyCacheFiles;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.VerifyCacheFiles)
|
||||
{
|
||||
if (_verifyCacheFilesOp == null)
|
||||
{
|
||||
_verifyCacheFilesOp = VerifyCacheFilesOperation.CreateOperation(_cache, _findCacheFilesOp.VerifyElements);
|
||||
OperationSystem.StartOperation(_cache.PackageName, _verifyCacheFilesOp);
|
||||
}
|
||||
|
||||
Progress = _verifyCacheFilesOp.Progress;
|
||||
if (_verifyCacheFilesOp.IsDone == false)
|
||||
return;
|
||||
|
||||
// 注意:总是返回成功
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
|
||||
int totalCount = _cache.GetAllCachedFilesCount();
|
||||
YooLogger.Log($"Package '{_cache.PackageName}' cached files count : {totalCount}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ff95e7516dbfa148b4fe16eaab783fb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,28 +0,0 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal static class PersistentHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 获取WWW加载本地资源的路径
|
||||
/// </summary>
|
||||
public static string ConvertToWWWPath(string path)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
return StringUtility.Format("file:///{0}", path);
|
||||
#elif UNITY_WEBGL
|
||||
return path;
|
||||
#elif UNITY_IPHONE
|
||||
return StringUtility.Format("file://{0}", path);
|
||||
#elif UNITY_ANDROID
|
||||
return path;
|
||||
#elif UNITY_STANDALONE_OSX
|
||||
return new System.Uri(path).ToString();
|
||||
#elif UNITY_STANDALONE
|
||||
return StringUtility.Format("file:///{0}", path);
|
||||
#else
|
||||
return path;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9581e7c53fe081749ab849ec6e2be3d6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,211 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class PersistentManager
|
||||
{
|
||||
private readonly Dictionary<string, string> _cachedDataFilePaths = new Dictionary<string, string>(10000);
|
||||
private readonly Dictionary<string, string> _cachedInfoFilePaths = new Dictionary<string, string>(10000);
|
||||
private readonly Dictionary<string, string> _tempDataFilePaths = new Dictionary<string, string>(10000);
|
||||
private readonly Dictionary<string, string> _buildinFilePaths = new Dictionary<string, string>(10000);
|
||||
|
||||
/// <summary>
|
||||
/// 所属包裹
|
||||
/// </summary>
|
||||
public readonly string PackageName;
|
||||
|
||||
public string BuildinRoot { private set; get; }
|
||||
public string BuildinPackageRoot { private set; get; }
|
||||
|
||||
public string SandboxRoot { private set; get; }
|
||||
public string SandboxPackageRoot { private set; get; }
|
||||
public string SandboxCacheFilesRoot { private set; get; }
|
||||
public string SandboxManifestFilesRoot { private set; get; }
|
||||
public string SandboxAppFootPrintFilePath { private set; get; }
|
||||
|
||||
public bool AppendFileExtension { private set; get; }
|
||||
|
||||
|
||||
public PersistentManager(string packageName)
|
||||
{
|
||||
PackageName = packageName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// </summary>
|
||||
public void Initialize(string buildinRoot, string sandboxRoot, bool appendFileExtension)
|
||||
{
|
||||
if (string.IsNullOrEmpty(buildinRoot))
|
||||
BuildinRoot = CreateDefaultBuildinRoot();
|
||||
else
|
||||
BuildinRoot = buildinRoot;
|
||||
|
||||
if (string.IsNullOrEmpty(sandboxRoot))
|
||||
SandboxRoot = CreateDefaultSandboxRoot();
|
||||
else
|
||||
SandboxRoot = sandboxRoot;
|
||||
|
||||
BuildinPackageRoot = PathUtility.Combine(BuildinRoot, PackageName);
|
||||
SandboxPackageRoot = PathUtility.Combine(SandboxRoot, PackageName);
|
||||
SandboxCacheFilesRoot = PathUtility.Combine(SandboxPackageRoot, YooAssetSettings.CacheFilesFolderName);
|
||||
SandboxManifestFilesRoot = PathUtility.Combine(SandboxPackageRoot, YooAssetSettings.ManifestFolderName);
|
||||
SandboxAppFootPrintFilePath = PathUtility.Combine(SandboxPackageRoot, YooAssetSettings.AppFootPrintFileName);
|
||||
AppendFileExtension = appendFileExtension;
|
||||
}
|
||||
private static string CreateDefaultBuildinRoot()
|
||||
{
|
||||
return PathUtility.Combine(UnityEngine.Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
|
||||
}
|
||||
private static string CreateDefaultSandboxRoot()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
// 注意:为了方便调试查看,编辑器下把存储目录放到项目里。
|
||||
string projectPath = Path.GetDirectoryName(UnityEngine.Application.dataPath);
|
||||
projectPath = PathUtility.RegularPath(projectPath);
|
||||
return PathUtility.Combine(projectPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
|
||||
#elif UNITY_STANDALONE
|
||||
return PathUtility.Combine(UnityEngine.Application.dataPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
|
||||
#else
|
||||
return PathUtility.Combine(UnityEngine.Application.persistentDataPath, YooAssetSettingsData.Setting.DefaultYooFolderName);
|
||||
#endif
|
||||
}
|
||||
|
||||
public string GetCachedDataFilePath(PackageBundle bundle)
|
||||
{
|
||||
if (_cachedDataFilePaths.TryGetValue(bundle.CacheGUID, out string filePath) == false)
|
||||
{
|
||||
string folderName = bundle.FileHash.Substring(0, 2);
|
||||
filePath = PathUtility.Combine(SandboxCacheFilesRoot, folderName, bundle.CacheGUID, YooAssetSettings.CacheBundleDataFileName);
|
||||
if (AppendFileExtension)
|
||||
filePath += bundle.FileExtension;
|
||||
_cachedDataFilePaths.Add(bundle.CacheGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
public string GetCachedInfoFilePath(PackageBundle bundle)
|
||||
{
|
||||
if (_cachedInfoFilePaths.TryGetValue(bundle.CacheGUID, out string filePath) == false)
|
||||
{
|
||||
string folderName = bundle.FileHash.Substring(0, 2);
|
||||
filePath = PathUtility.Combine(SandboxCacheFilesRoot, folderName, bundle.CacheGUID, YooAssetSettings.CacheBundleInfoFileName);
|
||||
_cachedInfoFilePaths.Add(bundle.CacheGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
public string GetTempDataFilePath(PackageBundle bundle)
|
||||
{
|
||||
if (_tempDataFilePaths.TryGetValue(bundle.CacheGUID, out string filePath) == false)
|
||||
{
|
||||
string cachedDataFilePath = GetCachedDataFilePath(bundle);
|
||||
filePath = $"{cachedDataFilePath}.temp";
|
||||
_tempDataFilePaths.Add(bundle.CacheGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
public string GetBuildinFilePath(PackageBundle bundle)
|
||||
{
|
||||
if (_buildinFilePaths.TryGetValue(bundle.CacheGUID, out string filePath) == false)
|
||||
{
|
||||
filePath = PathUtility.Combine(BuildinPackageRoot, bundle.FileName);
|
||||
_buildinFilePaths.Add(bundle.CacheGUID, filePath);
|
||||
}
|
||||
return filePath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除沙盒里的包裹目录
|
||||
/// </summary>
|
||||
public void DeleteSandboxPackageFolder()
|
||||
{
|
||||
if (Directory.Exists(SandboxPackageRoot))
|
||||
Directory.Delete(SandboxPackageRoot, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除沙盒内的缓存文件夹
|
||||
/// </summary>
|
||||
public void DeleteSandboxCacheFilesFolder()
|
||||
{
|
||||
if (Directory.Exists(SandboxCacheFilesRoot))
|
||||
Directory.Delete(SandboxCacheFilesRoot, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除沙盒内的清单文件夹
|
||||
/// </summary>
|
||||
public void DeleteSandboxManifestFilesFolder()
|
||||
{
|
||||
if (Directory.Exists(SandboxManifestFilesRoot))
|
||||
Directory.Delete(SandboxManifestFilesRoot, true);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取沙盒内包裹的清单文件的路径
|
||||
/// </summary>
|
||||
public string GetSandboxPackageManifestFilePath(string packageVersion)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
|
||||
return PathUtility.Combine(SandboxManifestFilesRoot, fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取沙盒内包裹的哈希文件的路径
|
||||
/// </summary>
|
||||
public string GetSandboxPackageHashFilePath(string packageVersion)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
|
||||
return PathUtility.Combine(SandboxManifestFilesRoot, fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取沙盒内包裹的版本文件的路径
|
||||
/// </summary>
|
||||
public string GetSandboxPackageVersionFilePath()
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
|
||||
return PathUtility.Combine(SandboxManifestFilesRoot, fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 保存沙盒内默认的包裹版本
|
||||
/// </summary>
|
||||
public void SaveSandboxPackageVersionFile(string version)
|
||||
{
|
||||
string filePath = GetSandboxPackageVersionFilePath();
|
||||
FileUtility.WriteAllText(filePath, version);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取APP内包裹的清单文件的路径
|
||||
/// </summary>
|
||||
public string GetBuildinPackageManifestFilePath(string packageVersion)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
|
||||
return PathUtility.Combine(BuildinPackageRoot, fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取APP内包裹的哈希文件的路径
|
||||
/// </summary>
|
||||
public string GetBuildinPackageHashFilePath(string packageVersion)
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
|
||||
return PathUtility.Combine(BuildinPackageRoot, fileName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取APP内包裹的版本文件的路径
|
||||
/// </summary>
|
||||
public string GetBuildinPackageVersionFilePath()
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
|
||||
return PathUtility.Combine(BuildinPackageRoot, fileName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62ee5fd2821fe85488efff3f8242b703
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,60 +0,0 @@
|
||||
using System.IO;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 缓存文件验证元素
|
||||
/// </summary>
|
||||
internal class VerifyCacheFileElement
|
||||
{
|
||||
public string PackageName { private set; get; }
|
||||
public string CacheGUID { private set; get; }
|
||||
public string FileRootPath { private set; get; }
|
||||
public string DataFilePath { private set; get; }
|
||||
public string InfoFilePath { private set; get; }
|
||||
|
||||
public EVerifyResult Result;
|
||||
public string DataFileCRC;
|
||||
public long DataFileSize;
|
||||
|
||||
public VerifyCacheFileElement(string packageName, string cacheGUID, string fileRootPath, string dataFilePath, string infoFilePath)
|
||||
{
|
||||
PackageName = packageName;
|
||||
CacheGUID = cacheGUID;
|
||||
FileRootPath = fileRootPath;
|
||||
DataFilePath = dataFilePath;
|
||||
InfoFilePath = infoFilePath;
|
||||
}
|
||||
|
||||
public void DeleteFiles()
|
||||
{
|
||||
try
|
||||
{
|
||||
Directory.Delete(FileRootPath, true);
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
YooLogger.Warning($"Failed delete cache bundle folder : {e}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载文件验证元素
|
||||
/// </summary>
|
||||
internal class VerifyTempFileElement
|
||||
{
|
||||
public string TempDataFilePath { private set; get; }
|
||||
public string FileCRC { private set; get; }
|
||||
public long FileSize { private set; get; }
|
||||
|
||||
public int Result = 0; // 注意:原子操作对象
|
||||
|
||||
public VerifyTempFileElement(string tempDataFilePath, string fileCRC, long fileSize)
|
||||
{
|
||||
TempDataFilePath = tempDataFilePath;
|
||||
FileCRC = fileCRC;
|
||||
FileSize = fileSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a4b96484bd701f4289b2f74c38abaa8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -25,7 +25,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载状态
|
||||
/// </summary>
|
||||
public string Status;
|
||||
public EOperationStatus Status;
|
||||
|
||||
public int CompareTo(DebugBundleInfo other)
|
||||
{
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 自定义下载器的请求委托
|
||||
/// </summary>
|
||||
public delegate UnityWebRequest DownloadRequestDelegate(string url);
|
||||
|
||||
|
||||
internal static class DownloadHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// 下载失败后清理文件的HTTP错误码
|
||||
/// </summary>
|
||||
public static List<long> ClearFileResponseCodes { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 自定义下载器的请求委托
|
||||
/// </summary>
|
||||
public static DownloadRequestDelegate RequestDelegate = null;
|
||||
|
||||
/// <summary>
|
||||
/// 创建一个新的网络请求
|
||||
/// </summary>
|
||||
public static UnityWebRequest NewRequest(string requestURL)
|
||||
{
|
||||
UnityWebRequest webRequest;
|
||||
if (RequestDelegate != null)
|
||||
webRequest = RequestDelegate.Invoke(requestURL);
|
||||
else
|
||||
webRequest = new UnityWebRequest(requestURL, UnityWebRequest.kHttpVerbGET);
|
||||
return webRequest;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d19eae1f43ecf6347925a06730a6c846
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,150 +0,0 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 1. 保证每一时刻资源文件只存在一个下载器
|
||||
/// 2. 保证下载器下载完成后立刻验证并缓存
|
||||
/// 3. 保证资源文件不会被重复下载
|
||||
/// </summary>
|
||||
internal class DownloadManager
|
||||
{
|
||||
private readonly Dictionary<string, DownloaderBase> _downloaders = new Dictionary<string, DownloaderBase>(1000);
|
||||
private readonly List<string> _removeList = new List<string>(1000);
|
||||
|
||||
private uint _breakpointResumeFileSize;
|
||||
|
||||
/// <summary>
|
||||
/// 所属包裹
|
||||
/// </summary>
|
||||
public readonly string PackageName;
|
||||
|
||||
|
||||
public DownloadManager(string packageName)
|
||||
{
|
||||
PackageName = packageName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// </summary>
|
||||
public void Initialize(uint breakpointResumeFileSize)
|
||||
{
|
||||
_breakpointResumeFileSize = breakpointResumeFileSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新下载器
|
||||
/// </summary>
|
||||
public void Update()
|
||||
{
|
||||
// 更新下载器
|
||||
_removeList.Clear();
|
||||
foreach (var valuePair in _downloaders)
|
||||
{
|
||||
var downloader = valuePair.Value;
|
||||
downloader.Update();
|
||||
if (downloader.IsDone())
|
||||
{
|
||||
_removeList.Add(valuePair.Key);
|
||||
}
|
||||
}
|
||||
|
||||
// 移除下载器
|
||||
foreach (var key in _removeList)
|
||||
{
|
||||
_downloaders.Remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 销毁所有下载器
|
||||
/// </summary>
|
||||
public void DestroyAll()
|
||||
{
|
||||
foreach (var valuePair in _downloaders)
|
||||
{
|
||||
var downloader = valuePair.Value;
|
||||
downloader.Abort();
|
||||
}
|
||||
|
||||
_downloaders.Clear();
|
||||
_removeList.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建下载器
|
||||
/// 注意:只有第一次请求的参数才有效
|
||||
/// </summary>
|
||||
public DownloaderBase CreateDownload(BundleInfo bundleInfo, int failedTryAgain, int timeout = 60)
|
||||
{
|
||||
// 查询存在的下载器
|
||||
if (_downloaders.TryGetValue(bundleInfo.CachedDataFilePath, out var downloader))
|
||||
{
|
||||
downloader.Reference();
|
||||
return downloader;
|
||||
}
|
||||
|
||||
// 如果资源已经缓存
|
||||
if (bundleInfo.IsCached())
|
||||
{
|
||||
var completedDownloader = new CompletedDownloader(bundleInfo);
|
||||
return completedDownloader;
|
||||
}
|
||||
|
||||
// 创建新的下载器
|
||||
DownloaderBase newDownloader = null;
|
||||
YooLogger.Log($"Beginning to download bundle : {bundleInfo.Bundle.BundleName} URL : {bundleInfo.RemoteMainURL}");
|
||||
#if UNITY_WEBGL
|
||||
if (bundleInfo.Bundle.Buildpipeline == EDefaultBuildPipeline.RawFileBuildPipeline.ToString())
|
||||
{
|
||||
FileUtility.CreateFileDirectory(bundleInfo.CachedDataFilePath);
|
||||
System.Type requesterType = typeof(FileGeneralRequest);
|
||||
newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
|
||||
}
|
||||
else
|
||||
{
|
||||
System.Type requesterType = typeof(AssetBundleWebRequest);
|
||||
newDownloader = new WebDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
|
||||
}
|
||||
#else
|
||||
FileUtility.CreateFileDirectory(bundleInfo.CachedDataFilePath);
|
||||
bool resumeDownload = bundleInfo.Bundle.FileSize >= _breakpointResumeFileSize;
|
||||
if (resumeDownload)
|
||||
{
|
||||
System.Type requesterType = typeof(FileResumeRequest);
|
||||
newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
|
||||
}
|
||||
else
|
||||
{
|
||||
System.Type requesterType = typeof(FileGeneralRequest);
|
||||
newDownloader = new FileDownloader(bundleInfo, requesterType, failedTryAgain, timeout);
|
||||
}
|
||||
#endif
|
||||
|
||||
// 返回新创建的下载器
|
||||
_downloaders.Add(bundleInfo.CachedDataFilePath, newDownloader);
|
||||
newDownloader.Reference();
|
||||
return newDownloader;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止不再使用的下载器
|
||||
/// </summary>
|
||||
public void AbortUnusedDownloader()
|
||||
{
|
||||
foreach (var valuePair in _downloaders)
|
||||
{
|
||||
var downloader = valuePair.Value;
|
||||
if (downloader.RefCount <= 0)
|
||||
{
|
||||
downloader.Abort();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6fbbbfe01e018b241bf33469f870a4b8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
30
Assets/YooAsset/Runtime/DownloadSystem/DownloadParam.cs
Normal file
30
Assets/YooAsset/Runtime/DownloadSystem/DownloadParam.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadParam
|
||||
{
|
||||
public readonly int FailedTryAgain;
|
||||
public readonly int Timeout;
|
||||
|
||||
/// <summary>
|
||||
/// 导入的本地文件路径
|
||||
/// </summary>
|
||||
public string ImportFilePath { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 主资源地址
|
||||
/// </summary>
|
||||
public string MainURL { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 备用资源地址
|
||||
/// </summary>
|
||||
public string FallbackURL { set; get; }
|
||||
|
||||
public DownloadParam(int failedTryAgain, int timeout)
|
||||
{
|
||||
FailedTryAgain = failedTryAgain;
|
||||
Timeout = timeout;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e4a97c06e069c1146a881fcb359f9b4b
|
||||
guid: 56ea224b45d314e4a86b558404e9b6c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,50 @@
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 自定义下载器的请求委托
|
||||
/// </summary>
|
||||
public delegate UnityWebRequest UnityWebRequestDelegate(string url);
|
||||
|
||||
internal class DownloadSystemHelper
|
||||
{
|
||||
public static UnityWebRequestDelegate UnityWebRequestCreater = null;
|
||||
public static UnityWebRequest NewUnityWebRequestGet(string requestURL)
|
||||
{
|
||||
UnityWebRequest webRequest;
|
||||
if (UnityWebRequestCreater != null)
|
||||
webRequest = UnityWebRequestCreater.Invoke(requestURL);
|
||||
else
|
||||
webRequest = new UnityWebRequest(requestURL, UnityWebRequest.kHttpVerbGET);
|
||||
return webRequest;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取WWW加载本地资源的路径
|
||||
/// </summary>
|
||||
public static string ConvertToWWWPath(string path)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
return StringUtility.Format("file:///{0}", path);
|
||||
#elif UNITY_WEBGL
|
||||
return path;
|
||||
#elif UNITY_IPHONE
|
||||
return StringUtility.Format("file://{0}", path);
|
||||
#elif UNITY_ANDROID
|
||||
if (path.StartsWith("jar:file://"))
|
||||
return path;
|
||||
else
|
||||
return StringUtility.Format("jar:file://{0}", path);
|
||||
#elif UNITY_STANDALONE_OSX
|
||||
return new System.Uri(path).ToString();
|
||||
#elif UNITY_STANDALONE
|
||||
return StringUtility.Format("file:///{0}", path);
|
||||
#elif UNITY_OPENHARMONY
|
||||
return StringUtility.Format("file://{0}", path);
|
||||
#else
|
||||
throw new System.NotImplementedException();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08f3e92fdbd5d56459d8882be1f54f60
|
||||
guid: 5bacfa8c42e283a45a2d21cbb93d6e5d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -1,28 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class CompletedDownloader : DownloaderBase
|
||||
{
|
||||
public CompletedDownloader(BundleInfo bundleInfo) : base(bundleInfo, null, 0, 0)
|
||||
{
|
||||
DownloadProgress = 1f;
|
||||
DownloadedBytes = (ulong)bundleInfo.Bundle.FileSize;
|
||||
_status = EStatus.Succeed;
|
||||
}
|
||||
|
||||
public override void SendRequest(params object[] param)
|
||||
{
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3c7907ead85e2f94786308b28c37a8aa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,182 +0,0 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class DownloaderBase
|
||||
{
|
||||
public enum EStatus
|
||||
{
|
||||
None = 0,
|
||||
Succeed,
|
||||
Failed
|
||||
}
|
||||
|
||||
protected readonly BundleInfo _bundleInfo;
|
||||
protected readonly System.Type _requesterType;
|
||||
protected readonly int _timeout;
|
||||
protected int _failedTryAgain;
|
||||
|
||||
protected IWebRequester _requester;
|
||||
protected EStatus _status = EStatus.None;
|
||||
protected string _lastestNetError = string.Empty;
|
||||
protected long _lastestHttpCode = 0;
|
||||
|
||||
// 请求次数
|
||||
protected int _requestCount = 0;
|
||||
protected string _requestURL;
|
||||
|
||||
// 超时相关
|
||||
protected bool _isAbort = false;
|
||||
protected ulong _latestDownloadBytes;
|
||||
protected float _latestDownloadRealtime;
|
||||
protected float _tryAgainTimer;
|
||||
|
||||
/// <summary>
|
||||
/// 是否等待异步结束
|
||||
/// 警告:只能用于解压APP内部资源
|
||||
/// </summary>
|
||||
public bool WaitForAsyncComplete = false;
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度(0f~1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes { protected set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 引用计数
|
||||
/// </summary>
|
||||
public int RefCount { private set; get; }
|
||||
|
||||
|
||||
public DownloaderBase(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout)
|
||||
{
|
||||
_bundleInfo = bundleInfo;
|
||||
_requesterType = requesterType;
|
||||
_failedTryAgain = failedTryAgain;
|
||||
_timeout = timeout;
|
||||
}
|
||||
public abstract void SendRequest(params object[] args);
|
||||
public abstract void Update();
|
||||
public abstract void Abort();
|
||||
public abstract AssetBundle GetAssetBundle();
|
||||
|
||||
/// <summary>
|
||||
/// 引用(引用计数递加)
|
||||
/// </summary>
|
||||
public void Reference()
|
||||
{
|
||||
RefCount++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放(引用计数递减)
|
||||
/// </summary>
|
||||
public void Release()
|
||||
{
|
||||
RefCount--;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测下载器是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
return _status == EStatus.Succeed || _status == EStatus.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载过程是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
return _status == EStatus.Failed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按照错误级别打印错误
|
||||
/// </summary>
|
||||
public void ReportError()
|
||||
{
|
||||
YooLogger.Error(GetLastError());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按照警告级别打印错误
|
||||
/// </summary>
|
||||
public void ReportWarning()
|
||||
{
|
||||
YooLogger.Warning(GetLastError());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取最近发生的错误信息
|
||||
/// </summary>
|
||||
public string GetLastError()
|
||||
{
|
||||
return $"Failed to download : {_requestURL} Error : {_lastestNetError} Code : {_lastestHttpCode}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载文件的大小
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public long GetDownloadFileSize()
|
||||
{
|
||||
return _bundleInfo.Bundle.FileSize;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的资源包名称
|
||||
/// </summary>
|
||||
public string GetDownloadBundleName()
|
||||
{
|
||||
return _bundleInfo.Bundle.BundleName;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取网络请求地址
|
||||
/// </summary>
|
||||
protected string GetRequestURL()
|
||||
{
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return _bundleInfo.RemoteFallbackURL;
|
||||
else
|
||||
return _bundleInfo.RemoteMainURL;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 超时判定方法
|
||||
/// </summary>
|
||||
protected void CheckTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != DownloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = DownloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > _timeout)
|
||||
{
|
||||
YooLogger.Warning($"Web file request timeout : {_requestURL}");
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
_isAbort = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dda4d1eafa2c9f34fade509f8dae9c04
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,216 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 文件下载器
|
||||
/// </summary>
|
||||
internal sealed class FileDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
VerifyTempFile,
|
||||
WaitingVerifyTempFile,
|
||||
CachingFile,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private VerifyTempFileOperation _verifyFileOp = null;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
public FileDownloader(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout) : base(bundleInfo, requesterType, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
public override void SendRequest(params object[] args)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 准备下载
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
DownloadProgress = 0f;
|
||||
DownloadedBytes = 0;
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
// 重置计时器
|
||||
if (_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_requester = (IWebRequester)Activator.CreateInstance(_requesterType);
|
||||
_requester.Create(_requestURL, _bundleInfo);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_requester.Update();
|
||||
DownloadedBytes = _requester.DownloadedBytes;
|
||||
DownloadProgress = _requester.DownloadProgress;
|
||||
if (_requester.IsDone() == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
_lastestNetError = _requester.RequestNetError;
|
||||
_lastestHttpCode = _requester.RequestHttpCode;
|
||||
if (_requester.Status != ERequestStatus.Success)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.VerifyTempFile;
|
||||
}
|
||||
}
|
||||
|
||||
// 验证下载文件
|
||||
if (_steps == ESteps.VerifyTempFile)
|
||||
{
|
||||
VerifyTempFileElement element = new VerifyTempFileElement(_bundleInfo.TempDataFilePath, _bundleInfo.Bundle.FileCRC, _bundleInfo.Bundle.FileSize);
|
||||
_verifyFileOp = VerifyTempFileOperation.CreateOperation(element);
|
||||
OperationSystem.StartOperation(_bundleInfo.Bundle.PackageName, _verifyFileOp);
|
||||
_steps = ESteps.WaitingVerifyTempFile;
|
||||
}
|
||||
|
||||
// 等待验证完成
|
||||
if (_steps == ESteps.WaitingVerifyTempFile)
|
||||
{
|
||||
if (WaitForAsyncComplete)
|
||||
_verifyFileOp.InternalOnUpdate();
|
||||
|
||||
if (_verifyFileOp.IsDone == false)
|
||||
return;
|
||||
|
||||
if (_verifyFileOp.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
_steps = ESteps.CachingFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
string tempFilePath = _bundleInfo.TempDataFilePath;
|
||||
if (File.Exists(tempFilePath))
|
||||
File.Delete(tempFilePath);
|
||||
|
||||
_lastestNetError = _verifyFileOp.Error;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 缓存下载文件
|
||||
if (_steps == ESteps.CachingFile)
|
||||
{
|
||||
try
|
||||
{
|
||||
CachingFile();
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_lastestNetError = e.Message;
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastestNetError = "user abort";
|
||||
_lastestHttpCode = 0;
|
||||
}
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 缓存下载文件
|
||||
/// </summary>
|
||||
private void CachingFile()
|
||||
{
|
||||
string tempFilePath = _bundleInfo.TempDataFilePath;
|
||||
string infoFilePath = _bundleInfo.CachedInfoFilePath;
|
||||
string dataFilePath = _bundleInfo.CachedDataFilePath;
|
||||
string dataFileCRC = _bundleInfo.Bundle.FileCRC;
|
||||
long dataFileSize = _bundleInfo.Bundle.FileSize;
|
||||
|
||||
if (File.Exists(infoFilePath))
|
||||
File.Delete(infoFilePath);
|
||||
if (File.Exists(dataFilePath))
|
||||
File.Delete(dataFilePath);
|
||||
|
||||
// 移动临时文件路径
|
||||
FileInfo fileInfo = new FileInfo(tempFilePath);
|
||||
fileInfo.MoveTo(dataFilePath);
|
||||
|
||||
// 写入信息文件记录验证数据
|
||||
CacheFileInfo.WriteInfoToFile(infoFilePath, dataFileCRC, dataFileSize);
|
||||
|
||||
// 记录缓存文件
|
||||
_bundleInfo.CacheRecord();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c6e1a8bc8d5e664395395daa772ddd7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,140 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal sealed class WebDownloader : DownloaderBase
|
||||
{
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
PrepareDownload,
|
||||
CreateDownloader,
|
||||
CheckDownload,
|
||||
TryAgain,
|
||||
Done,
|
||||
}
|
||||
|
||||
private ESteps _steps = ESteps.None;
|
||||
private bool _getAssetBundle = false;
|
||||
|
||||
public WebDownloader(BundleInfo bundleInfo, System.Type requesterType, int failedTryAgain, int timeout) : base(bundleInfo, requesterType, failedTryAgain, timeout)
|
||||
{
|
||||
}
|
||||
public override void SendRequest(params object[] args)
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
{
|
||||
if (args.Length > 0)
|
||||
{
|
||||
_getAssetBundle = (bool)args[0];
|
||||
}
|
||||
_steps = ESteps.PrepareDownload;
|
||||
}
|
||||
}
|
||||
public override void Update()
|
||||
{
|
||||
if (_steps == ESteps.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.PrepareDownload)
|
||||
{
|
||||
// 获取请求地址
|
||||
_requestURL = GetRequestURL();
|
||||
|
||||
// 重置变量
|
||||
DownloadProgress = 0f;
|
||||
DownloadedBytes = 0;
|
||||
|
||||
// 重置变量
|
||||
_isAbort = false;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
// 重置计时器
|
||||
if (_tryAgainTimer > 0f)
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
_tryAgainTimer = 0f;
|
||||
|
||||
_steps = ESteps.CreateDownloader;
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
if (_steps == ESteps.CreateDownloader)
|
||||
{
|
||||
_requester = (IWebRequester)Activator.CreateInstance(_requesterType);
|
||||
_requester.Create(_requestURL, _bundleInfo, _getAssetBundle);
|
||||
_steps = ESteps.CheckDownload;
|
||||
}
|
||||
|
||||
// 检测下载结果
|
||||
if (_steps == ESteps.CheckDownload)
|
||||
{
|
||||
_requester.Update();
|
||||
DownloadedBytes = _requester.DownloadedBytes;
|
||||
DownloadProgress = _requester.DownloadProgress;
|
||||
if (_requester.IsDone() == false)
|
||||
{
|
||||
CheckTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
_lastestNetError = _requester.RequestNetError;
|
||||
_lastestHttpCode = _requester.RequestHttpCode;
|
||||
if (_requester.Status != ERequestStatus.Success)
|
||||
{
|
||||
_steps = ESteps.TryAgain;
|
||||
}
|
||||
else
|
||||
{
|
||||
_status = EStatus.Succeed;
|
||||
_steps = ESteps.Done;
|
||||
}
|
||||
}
|
||||
|
||||
// 重新尝试下载
|
||||
if (_steps == ESteps.TryAgain)
|
||||
{
|
||||
if (_failedTryAgain <= 0)
|
||||
{
|
||||
ReportError();
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
return;
|
||||
}
|
||||
|
||||
_tryAgainTimer += Time.unscaledDeltaTime;
|
||||
if (_tryAgainTimer > 1f)
|
||||
{
|
||||
_failedTryAgain--;
|
||||
_steps = ESteps.PrepareDownload;
|
||||
ReportWarning();
|
||||
YooLogger.Warning($"Try again download : {_requestURL}");
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Abort()
|
||||
{
|
||||
if (_requester != null)
|
||||
_requester.Abort();
|
||||
|
||||
if (IsDone() == false)
|
||||
{
|
||||
_status = EStatus.Failed;
|
||||
_steps = ESteps.Done;
|
||||
_lastestNetError = "user abort";
|
||||
_lastestHttpCode = 0;
|
||||
}
|
||||
}
|
||||
public override AssetBundle GetAssetBundle()
|
||||
{
|
||||
return (AssetBundle)_requester.GetRequestObject();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41bc4bc56f59ddb4b8925f9536bbbfbc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d29a9623b2b346e439b7a7e37fafa781
|
||||
guid: a8f060786f8775b4a82cc3f55d9135e2
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a93a516506b2b5c4492fdefe26eb1175
|
||||
guid: 4630dac2050606043bb146325fdce6ad
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@@ -0,0 +1,77 @@
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebDataRequestOperation : UnityWebRequestOperation
|
||||
{
|
||||
private UnityWebRequestAsyncOperation _requestOperation;
|
||||
|
||||
/// <summary>
|
||||
/// 请求结果
|
||||
/// </summary>
|
||||
public byte[] Result { private set; get; }
|
||||
|
||||
|
||||
internal UnityWebDataRequestOperation(string url, int timeout = 60) : base(url, timeout)
|
||||
{
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
CreateWebRequest();
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
Progress = _requestOperation.progress;
|
||||
if (_requestOperation.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _webRequest.downloadHandler.data;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeRequest();
|
||||
}
|
||||
}
|
||||
internal override void InternalOnAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_requestOperation = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebFileRequestOperation : UnityWebRequestOperation
|
||||
{
|
||||
private UnityWebRequestAsyncOperation _requestOperation;
|
||||
private readonly string _fileSavePath;
|
||||
|
||||
internal UnityWebFileRequestOperation(string url, string fileSavePath, int timeout = 60) : base(url, timeout)
|
||||
{
|
||||
_fileSavePath = fileSavePath;
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
CreateWebRequest();
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
Progress = _requestOperation.progress;
|
||||
if (_requestOperation.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeRequest();
|
||||
}
|
||||
}
|
||||
internal override void InternalOnAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(_fileSavePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_requestOperation = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,99 +6,58 @@ using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal abstract class UnityWebRequesterBase
|
||||
internal abstract class UnityWebRequestOperation : AsyncOperationBase
|
||||
{
|
||||
protected enum ESteps
|
||||
{
|
||||
None,
|
||||
CreateRequest,
|
||||
Download,
|
||||
Done,
|
||||
}
|
||||
|
||||
protected UnityWebRequest _webRequest;
|
||||
protected UnityWebRequestAsyncOperation _operationHandle;
|
||||
protected readonly string _requestURL;
|
||||
protected ESteps _steps = ESteps.None;
|
||||
|
||||
// 超时相关
|
||||
private float _timeout;
|
||||
protected readonly float _timeout;
|
||||
protected ulong _latestDownloadBytes;
|
||||
protected float _latestDownloadRealtime;
|
||||
private bool _isAbort = false;
|
||||
private ulong _latestDownloadBytes;
|
||||
private float _latestDownloadRealtime;
|
||||
|
||||
/// <summary>
|
||||
/// 请求URL地址
|
||||
/// </summary>
|
||||
public string URL { protected set; get; }
|
||||
|
||||
|
||||
protected void ResetTimeout(float timeout)
|
||||
public string URL
|
||||
{
|
||||
get { return _requestURL; }
|
||||
}
|
||||
|
||||
internal UnityWebRequestOperation(string url, int timeout)
|
||||
{
|
||||
_requestURL = url;
|
||||
_timeout = timeout;
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 释放下载器
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
protected void DisposeRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
_operationHandle = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 是否完毕(无论成功失败)
|
||||
/// </summary>
|
||||
public bool IsDone()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return false;
|
||||
return _operationHandle.isDone;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度
|
||||
/// </summary>
|
||||
public float Progress()
|
||||
{
|
||||
if (_operationHandle == null)
|
||||
return 0;
|
||||
return _operationHandle.progress;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 下载是否发生错误
|
||||
/// </summary>
|
||||
public bool HasError()
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
return _webRequest.result != UnityWebRequest.Result.Success;
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取错误信息
|
||||
/// </summary>
|
||||
public string GetError()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
return $"URL : {URL} Error : {_webRequest.error}";
|
||||
}
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测超时
|
||||
/// </summary>
|
||||
public void CheckTimeout()
|
||||
protected void CheckRequestTimeout()
|
||||
{
|
||||
// 注意:在连续时间段内无新增下载数据及判定为超时
|
||||
if (_isAbort == false)
|
||||
{
|
||||
if (_latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
if ( _latestDownloadBytes != _webRequest.downloadedBytes)
|
||||
{
|
||||
_latestDownloadBytes = _webRequest.downloadedBytes;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
@@ -112,5 +71,33 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 检测请求结果
|
||||
/// </summary>
|
||||
protected bool CheckRequestResult()
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
Error = $"URL : {_requestURL} Error : {_webRequest.error}";
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
Error = $"URL : {_requestURL} Error : {_webRequest.error}";
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebTextRequestOperation : UnityWebRequestOperation
|
||||
{
|
||||
private UnityWebRequestAsyncOperation _requestOperation;
|
||||
|
||||
/// <summary>
|
||||
/// 请求结果
|
||||
/// </summary>
|
||||
public string Result { private set; get; }
|
||||
|
||||
|
||||
internal UnityWebTextRequestOperation(string url, int timeout = 60) : base(url, timeout)
|
||||
{
|
||||
}
|
||||
internal override void InternalOnStart()
|
||||
{
|
||||
_steps = ESteps.CreateRequest;
|
||||
}
|
||||
internal override void InternalOnUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.CreateRequest)
|
||||
{
|
||||
_latestDownloadBytes = 0;
|
||||
_latestDownloadRealtime = Time.realtimeSinceStartup;
|
||||
|
||||
CreateWebRequest();
|
||||
_steps = ESteps.Download;
|
||||
}
|
||||
|
||||
if (_steps == ESteps.Download)
|
||||
{
|
||||
Progress = _requestOperation.progress;
|
||||
if (_requestOperation.isDone == false)
|
||||
{
|
||||
CheckRequestTimeout();
|
||||
return;
|
||||
}
|
||||
|
||||
if (CheckRequestResult())
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Result = _webRequest.downloadHandler.text;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Failed;
|
||||
}
|
||||
|
||||
// 注意:最终释放请求器
|
||||
DisposeRequest();
|
||||
}
|
||||
}
|
||||
internal override void InternalOnAbort()
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
DisposeRequest();
|
||||
}
|
||||
|
||||
private void CreateWebRequest()
|
||||
{
|
||||
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
|
||||
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_requestOperation = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a488de5dcd6f4c448a47c4b574d5c9bc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8a97534752300584a9b8c60c04c6a6a8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,145 +0,0 @@
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class AssetBundleWebRequest : IWebRequester
|
||||
{
|
||||
private UnityWebRequest _webRequest;
|
||||
private DownloadHandlerAssetBundle _downloadhandler;
|
||||
private AssetBundle _cacheAssetBundle;
|
||||
private bool _getAssetBundle = false;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public AssetBundleWebRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
if (args.Length == 0)
|
||||
throw new System.Exception("Not found param value");
|
||||
|
||||
// 解析附加参数
|
||||
_getAssetBundle = (bool)args[0];
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
if (CacheHelper.DisableUnityCacheOnWebGL)
|
||||
{
|
||||
uint crc = bundleInfo.Bundle.UnityCRC;
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(requestURL, crc);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint crc = bundleInfo.Bundle.UnityCRC;
|
||||
var hash = Hash128.Parse(bundleInfo.Bundle.FileHash);
|
||||
_downloadhandler = new DownloadHandlerAssetBundle(requestURL, hash, crc);
|
||||
}
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
_downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
_webRequest.downloadHandler = _downloadhandler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 缓存加载的AssetBundle对象
|
||||
if (Status == ERequestStatus.Success)
|
||||
{
|
||||
if (_getAssetBundle)
|
||||
{
|
||||
_cacheAssetBundle = _downloadhandler.assetBundle;
|
||||
if (_cacheAssetBundle == null)
|
||||
{
|
||||
RequestNetError = "assetBundle is null";
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
// 如果下载任务还未开始
|
||||
if (Status == ERequestStatus.None)
|
||||
{
|
||||
RequestNetError = "user cancel";
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 注意:为了防止同一个文件强制停止之后立马创建新的请求,应该让进行中的请求自然终止。
|
||||
if (_webRequest != null)
|
||||
{
|
||||
if (_webRequest.isDone == false)
|
||||
_webRequest.Abort(); // If in progress, halts the UnityWebRequest as soon as possible.
|
||||
}
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
return _cacheAssetBundle;
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34efa85440da15247b570a98b0971282
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,107 +0,0 @@
|
||||
using System.IO;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class FileGeneralRequest : IWebRequester
|
||||
{
|
||||
private UnityWebRequest _webRequest;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public FileGeneralRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
string tempFilePath = bundleInfo.TempDataFilePath;
|
||||
|
||||
// 删除临时文件
|
||||
if (File.Exists(tempFilePath))
|
||||
File.Delete(tempFilePath);
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(tempFilePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
DisposeWebRequest();
|
||||
if (IsDone() == false)
|
||||
{
|
||||
RequestNetError = "user abort";
|
||||
RequestHttpCode = 0;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose(); //注意:引擎底层会自动调用Abort方法
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2f339136a4269343a3b5ab80450b889
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,150 +0,0 @@
|
||||
using System.IO;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class FileResumeRequest : IWebRequester
|
||||
{
|
||||
private string _tempFilePath;
|
||||
private UnityWebRequest _webRequest;
|
||||
private DownloadHandlerFileRange _downloadHandle;
|
||||
private ulong _fileOriginLength = 0;
|
||||
|
||||
public ERequestStatus Status { private set; get; } = ERequestStatus.None;
|
||||
public float DownloadProgress { private set; get; }
|
||||
public ulong DownloadedBytes { private set; get; }
|
||||
public string RequestNetError { private set; get; }
|
||||
public long RequestHttpCode { private set; get; }
|
||||
|
||||
public FileResumeRequest() { }
|
||||
public void Create(string requestURL, BundleInfo bundleInfo, params object[] args)
|
||||
{
|
||||
if (Status != ERequestStatus.None)
|
||||
throw new System.Exception("Should never get here !");
|
||||
|
||||
_tempFilePath = bundleInfo.TempDataFilePath;
|
||||
long fileBytes = bundleInfo.Bundle.FileSize;
|
||||
|
||||
// 获取下载的起始位置
|
||||
long fileLength = -1;
|
||||
if (File.Exists(_tempFilePath))
|
||||
{
|
||||
FileInfo fileInfo = new FileInfo(_tempFilePath);
|
||||
fileLength = fileInfo.Length;
|
||||
_fileOriginLength = (ulong)fileLength;
|
||||
DownloadedBytes = _fileOriginLength;
|
||||
}
|
||||
|
||||
// 检测下载起始位置是否有效
|
||||
if (fileLength >= fileBytes)
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
|
||||
// 创建下载器
|
||||
_webRequest = DownloadHelper.NewRequest(requestURL);
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
var handler = new DownloadHandlerFile(_tempFilePath, true);
|
||||
handler.removeFileOnAbort = false;
|
||||
#else
|
||||
var handler = new DownloadHandlerFileRange(tempFilePath, _bundleInfo.Bundle.FileSize, _webRequest);
|
||||
_downloadHandle = handler;
|
||||
#endif
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
if (fileLength > 0)
|
||||
_webRequest.SetRequestHeader("Range", $"bytes={fileLength}-");
|
||||
_webRequest.SendWebRequest();
|
||||
Status = ERequestStatus.InProgress;
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (Status == ERequestStatus.None)
|
||||
return;
|
||||
if (IsDone())
|
||||
return;
|
||||
|
||||
DownloadProgress = _webRequest.downloadProgress;
|
||||
DownloadedBytes = _fileOriginLength + _webRequest.downloadedBytes;
|
||||
if (_webRequest.isDone == false)
|
||||
return;
|
||||
|
||||
// 检查网络错误
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#else
|
||||
RequestHttpCode = _webRequest.responseCode;
|
||||
if (_webRequest.isNetworkError || _webRequest.isHttpError)
|
||||
{
|
||||
RequestNetError = _webRequest.error;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
Status = ERequestStatus.Success;
|
||||
}
|
||||
#endif
|
||||
|
||||
// 注意:下载断点续传文件发生特殊错误码之后删除文件
|
||||
if (Status == ERequestStatus.Error)
|
||||
{
|
||||
if (DownloadHelper.ClearFileResponseCodes != null)
|
||||
{
|
||||
if (DownloadHelper.ClearFileResponseCodes.Contains(RequestHttpCode))
|
||||
{
|
||||
if (File.Exists(_tempFilePath))
|
||||
File.Delete(_tempFilePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 最终释放下载器
|
||||
DisposeWebRequest();
|
||||
}
|
||||
public void Abort()
|
||||
{
|
||||
DisposeWebRequest();
|
||||
if (IsDone() == false)
|
||||
{
|
||||
RequestNetError = "user abort";
|
||||
RequestHttpCode = 0;
|
||||
Status = ERequestStatus.Error;
|
||||
}
|
||||
}
|
||||
public bool IsDone()
|
||||
{
|
||||
if (Status == ERequestStatus.Success || Status == ERequestStatus.Error)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
public object GetRequestObject()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
private void DisposeWebRequest()
|
||||
{
|
||||
if (_downloadHandle != null)
|
||||
{
|
||||
_downloadHandle.Cleanup();
|
||||
_downloadHandle = null;
|
||||
}
|
||||
|
||||
if (_webRequest != null)
|
||||
{
|
||||
_webRequest.Dispose();
|
||||
_webRequest = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 816bf5396d7570e4ab28f1af407bc10f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,65 +0,0 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal enum ERequestStatus
|
||||
{
|
||||
None,
|
||||
InProgress,
|
||||
Error,
|
||||
Success,
|
||||
}
|
||||
|
||||
internal interface IWebRequester
|
||||
{
|
||||
/// <summary>
|
||||
/// 任务状态
|
||||
/// </summary>
|
||||
public ERequestStatus Status { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 下载进度(0f~1f)
|
||||
/// </summary>
|
||||
public float DownloadProgress { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 已经下载的总字节数
|
||||
/// </summary>
|
||||
public ulong DownloadedBytes { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 返回的网络错误
|
||||
/// </summary>
|
||||
public string RequestNetError { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 返回的HTTP CODE
|
||||
/// </summary>
|
||||
public long RequestHttpCode { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 创建任务
|
||||
/// </summary>
|
||||
public void Create(string url, BundleInfo bundleInfo, params object[] args);
|
||||
|
||||
/// <summary>
|
||||
/// 更新任务
|
||||
/// </summary>
|
||||
public void Update();
|
||||
|
||||
/// <summary>
|
||||
/// 终止任务
|
||||
/// </summary>
|
||||
public void Abort();
|
||||
|
||||
/// <summary>
|
||||
/// 是否已经完成(无论成功或失败)
|
||||
/// </summary>
|
||||
public bool IsDone();
|
||||
|
||||
/// <summary>
|
||||
/// 获取请求的对象
|
||||
/// </summary>
|
||||
public object GetRequestObject();
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d80b965d56870b43af1bf6943015914
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,51 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebDataRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
|
||||
_webRequest = DownloadHelper.NewRequest(URL);
|
||||
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的字节数据
|
||||
/// </summary>
|
||||
public byte[] GetData()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.data;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取下载的文本数据
|
||||
/// </summary>
|
||||
public string GetText()
|
||||
{
|
||||
if (_webRequest != null && IsDone())
|
||||
return _webRequest.downloadHandler.text;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class UnityWebFileRequester : UnityWebRequesterBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 发送GET请求
|
||||
/// </summary>
|
||||
public void SendRequest(string url, string fileSavePath, int timeout = 60)
|
||||
{
|
||||
if (_webRequest == null)
|
||||
{
|
||||
URL = url;
|
||||
ResetTimeout(timeout);
|
||||
|
||||
_webRequest = DownloadHelper.NewRequest(URL);
|
||||
DownloadHandlerFile handler = new DownloadHandlerFile(fileSavePath);
|
||||
handler.removeFileOnAbort = true;
|
||||
_webRequest.downloadHandler = handler;
|
||||
_webRequest.disposeDownloadHandlerOnDispose = true;
|
||||
_operationHandle = _webRequest.SendWebRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
public class RequestHelper
|
||||
internal class WebRequestCounter
|
||||
{
|
||||
/// <summary>
|
||||
/// 记录网络请求失败事件的次数
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user