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21 Commits

Author SHA1 Message Date
何冠峰
79e0cf85f9 Update CHANGELOG.md 2025-02-19 19:10:36 +08:00
何冠峰
e996eaa008 Update package.json 2025-02-19 19:10:28 +08:00
何冠峰
5088c9e985 update asset bundle builder 2025-02-19 18:46:39 +08:00
何冠峰
610b3c6d32 Update FileSystemParameters.cs 2025-02-19 18:36:43 +08:00
何冠峰
cc7290f10e update operation system
快速启动模式
2025-02-19 18:36:33 +08:00
何冠峰
576b842368 support legacy dependency mode
YOOASSET_LEGACY_DEPENDENCY
2025-02-19 18:27:23 +08:00
何冠峰
d23c0ba715 update space shooter 2025-02-18 19:35:46 +08:00
何冠峰
98e19baebd Update TextureSchema.cs 2025-02-18 19:34:41 +08:00
何冠峰
f5947db44a Update ReorderableListView.cs 2025-02-18 19:34:34 +08:00
何冠峰
e978164329 Update ReorderableListView.cs 2025-02-18 19:28:55 +08:00
何冠峰
966c8f2efa update space shooter 2025-02-18 18:41:05 +08:00
何冠峰
a57fec3d71 update UIElements 2025-02-18 18:38:00 +08:00
何冠峰
84844eda20 update UIElements 2025-02-18 17:31:49 +08:00
何冠峰
698cdcba61 update AssetArtScanner 2025-02-17 18:18:07 +08:00
何冠峰
1d6c9393d4 Update AssetBundleCollector
支持列表元素上下拖拽排序
2025-02-17 17:54:46 +08:00
何冠峰
b654ac156d update AssetArtScanner
支持列表元素上下拖拽排序
2025-02-17 17:54:34 +08:00
何冠峰
d133a9a692 update extension sample 2025-02-17 15:44:41 +08:00
何冠峰
d55db19f0e update extension sample
微信小游戏和抖音小游戏AssetBundle使用插件卸载机制。
2025-02-14 16:37:23 +08:00
何冠峰
e3fc3df32c update space shooter 2025-02-14 12:05:30 +08:00
何冠峰
f2334da72d update extension sample 2025-02-14 12:05:24 +08:00
何冠峰
2902b6c2cf fix #472 2025-02-14 11:29:13 +08:00
45 changed files with 1186 additions and 119 deletions

View File

@@ -2,6 +2,49 @@
All notable changes to this package will be documented in this file.
## [2.3.0-preview] - 2025-02-19
### Improvements
资源收集窗口列表元素支持手动上下拖拽排序!
资源扫描窗口列表元素支持手动上下拖拽排序!
### Added
- 新增了UIElements扩展类ReorderableListView
- 新增初始化方法
```csharp
public class YooAssets
{
/// <summary>
/// 设置异步系统参数,快速启动模式的开关
/// 注意:该模式默认开启
/// </summary>
public static void SetOperationSystemQuickStartMode(bool state)
}
```
- 新增打包构建参数
```csharp
public class BuildParameters
{
/// <summary>
/// 旧版依赖模式
/// 说明兼容YooAssets1.5.x版本
/// </summary>
public bool LegacyDependency = false;
}
```
### Fixed
- (#472) 修复了Unity6平台TableView视图无法显示问题。
- 修复了微信小游戏和抖音小游戏未正确使用插件的卸载方法。
## [2.2.12] - 2025-02-14
### Improvements

View File

@@ -69,7 +69,6 @@ namespace YooAsset.Editor
_scannerListView = root.Q<ListView>("ScannerListView");
_scannerListView.makeItem = MakeScannerListViewItem;
_scannerListView.bindItem = BindScannerListViewItem;
#if UNITY_2022_3_OR_NEWER
_scannerListView.selectionChanged += ScannerListView_onSelectionChange;
#elif UNITY_2020_1_OR_NEWER
@@ -277,12 +276,23 @@ namespace YooAsset.Editor
{
_scannerListView.Clear();
_scannerListView.ClearSelection();
_scannerListView.itemsSource = FilterScanners();
_scannerListView.Rebuild();
if (_lastModifyScannerIndex >= 0 && _lastModifyScannerIndex < _scannerListView.itemsSource.Count)
var filterItems = FilterScanners();
if (AssetArtScannerSettingData.Setting.Scanners.Count == filterItems.Count)
{
_scannerListView.selectedIndex = _lastModifyScannerIndex;
#if UNITY_2020_3_OR_NEWER
_scannerListView.reorderable = true;
#endif
_scannerListView.itemsSource = AssetArtScannerSettingData.Setting.Scanners;
_scannerListView.Rebuild();
}
else
{
#if UNITY_2020_3_OR_NEWER
_scannerListView.reorderable = false;
#endif
_scannerListView.itemsSource = filterItems;
_scannerListView.Rebuild();
}
}
private List<AssetArtScanner> FilterScanners()
@@ -344,31 +354,7 @@ namespace YooAsset.Editor
// 显示检视面板
var scanSchema = selectScanner.LoadSchema();
if (scanSchema != null)
{
var inspector = scanSchema.CreateInspector();
if (inspector == null)
{
UIElementsTools.SetElementVisible(_inspectorContainer, false);
}
else
{
if (inspector.Containner is VisualElement container)
{
UIElementsTools.SetElementVisible(_inspectorContainer, true);
_inspectorContainer.Clear();
_inspectorContainer.Add(container);
_inspectorContainer.style.width = inspector.Width;
_inspectorContainer.style.minWidth = inspector.MinWidth;
_inspectorContainer.style.maxWidth = inspector.MaxWidth;
}
else
{
Debug.LogWarning($"{nameof(ScannerSchema)} inspector container is invalid !");
UIElementsTools.SetElementVisible(_inspectorContainer, false);
}
}
}
RefreshInspector(scanSchema);
// 设置Schema对象
if (scanSchema == null)
@@ -521,6 +507,38 @@ namespace YooAsset.Editor
AssetArtScannerSettingData.RemoveCollector(selectSacnner, selectCollector);
FillCollectorViewData();
}
// 属性面板相关
private void RefreshInspector(ScannerSchema scanSchema)
{
if (scanSchema == null)
{
UIElementsTools.SetElementVisible(_inspectorContainer, false);
return;
}
var inspector = scanSchema.CreateInspector();
if (inspector == null)
{
UIElementsTools.SetElementVisible(_inspectorContainer, false);
return;
}
if (inspector.Containner is VisualElement container)
{
UIElementsTools.SetElementVisible(_inspectorContainer, true);
_inspectorContainer.Clear();
_inspectorContainer.Add(container);
_inspectorContainer.style.width = inspector.Width;
_inspectorContainer.style.minWidth = inspector.MinWidth;
_inspectorContainer.style.maxWidth = inspector.MaxWidth;
}
else
{
Debug.LogWarning($"{nameof(ScannerSchema)} inspector container is invalid !");
UIElementsTools.SetElementVisible(_inspectorContainer, false);
}
}
}
}
#endif

View File

@@ -9,7 +9,7 @@
<ui:VisualElement name="ScannerListContainer" style="width: 250px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Scanner List" display-tooltip-when-elided="true" name="ScannerListTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 3px; border-right-width: 3px; border-top-width: 3px; border-bottom-width: 3px; font-size: 12px;" />
<uie:ToolbarSearchField focusable="true" name="ScannerSearchField" style="width: 230px;" />
<ui:ListView focusable="true" name="ScannerListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:ListView focusable="true" name="ScannerListView" item-height="20" virtualization-method="DynamicHeight" reorder-mode="Animated" reorderable="true" style="flex-grow: 1;" />
<ui:VisualElement name="ScannerAddContainer" style="justify-content: center; flex-direction: row; flex-shrink: 0;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />

View File

@@ -51,6 +51,12 @@ namespace YooAsset.Editor
/// </summary>
public string PackageNote;
/// <summary>
/// 旧版依赖模式
/// 说明兼容YooAssets1.5.x版本
/// </summary>
public bool LegacyDependency = false;
/// <summary>
/// 清空构建缓存文件
/// </summary>

View File

@@ -31,6 +31,7 @@ namespace YooAsset.Editor
// 创建新补丁清单
PackageManifest manifest = new PackageManifest();
manifest.FileVersion = YooAssetSettings.ManifestFileVersion;
manifest.LegacyDependency = buildParameters.LegacyDependency;
manifest.EnableAddressable = buildMapContext.Command.EnableAddressable;
manifest.LocationToLower = buildMapContext.Command.LocationToLower;
manifest.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
@@ -43,8 +44,8 @@ namespace YooAsset.Editor
manifest.AssetList = CreatePackageAssetList(buildMapContext);
manifest.BundleList = CreatePackageBundleList(buildMapContext);
// 处理资源清单的ID数据
ProcessPacakgeIDs(manifest);
// 处理资源清单的资源对象
ProcessPacakgeAsset(manifest);
// 处理资源包的依赖列表
if (processBundleDepends)
@@ -54,6 +55,14 @@ namespace YooAsset.Editor
if (processBundleTags)
ProcessBundleTags(manifest);
#region YOOASSET_LEGACY_DEPENDENCY
if (buildParameters.LegacyDependency)
{
if (processBundleDepends)
ProcessLegacyDependency(context, manifest);
}
#endregion
// 创建补丁清单文本文件
{
string fileName = YooAssetSettingsData.GetManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion);
@@ -137,7 +146,7 @@ namespace YooAsset.Editor
packageAsset.AssetPath = assetInfo.AssetInfo.AssetPath;
packageAsset.AssetGUID = buildMapContext.Command.IncludeAssetGUID ? assetInfo.AssetInfo.AssetGUID : string.Empty;
packageAsset.AssetTags = assetInfo.AssetTags.ToArray();
packageAsset.BundleNameInEditor = assetInfo.BundleName;
packageAsset.TempDataInEditor = assetInfo;
result.Add(packageAsset);
}
}
@@ -165,9 +174,9 @@ namespace YooAsset.Editor
}
/// <summary>
/// 处理资源清单的ID数据
/// 处理资源清单的资源对象列表
/// </summary>
private void ProcessPacakgeIDs(PackageManifest manifest)
private void ProcessPacakgeAsset(PackageManifest manifest)
{
// 注意:优先缓存资源包索引
for (int index = 0; index < manifest.BundleList.Count; index++)
@@ -176,10 +185,11 @@ namespace YooAsset.Editor
_cachedBundleIndexIDs.Add(bundleName, index);
}
// 记录资源对象所属的资源包ID
foreach (var packageAsset in manifest.AssetList)
{
string bundleName = packageAsset.BundleNameInEditor;
packageAsset.BundleID = GetCachedBundleIndexID(bundleName);
var assetInfo = packageAsset.TempDataInEditor as BuildAssetInfo;
packageAsset.BundleID = GetCachedBundleIndexID(assetInfo.BundleName);
}
}
@@ -192,7 +202,7 @@ namespace YooAsset.Editor
foreach (var packageBundle in manifest.BundleList)
{
int mainBundleID = GetCachedBundleIndexID(packageBundle.BundleName);
var depends = GetBundleDepends(context, packageBundle.BundleName);
string[] depends = GetBundleDepends(context, packageBundle.BundleName);
List<int> dependIDs = new List<int>(depends.Length);
foreach (var dependBundleName in depends)
{
@@ -264,5 +274,140 @@ namespace YooAsset.Editor
}
return value;
}
/// <summary>
/// 是否包含该资源包的索引ID
/// </summary>
private bool ContainsCachedBundleIndexID(string bundleName)
{
return _cachedBundleIndexIDs.ContainsKey(bundleName);
}
#region YOOASSET_LEGACY_DEPENDENCY
private class DependencyQuery
{
private readonly HashSet<int> _dependIDs;
public DependencyQuery(int[] dependIDs)
{
_dependIDs = new HashSet<int>(dependIDs);
}
public bool Contains(int bundleID)
{
return _dependIDs.Contains(bundleID);
}
}
private void ProcessLegacyDependency(BuildContext context, PackageManifest manifest)
{
foreach (var packageBundle in manifest.BundleList)
{
var dependIDs = packageBundle.DependIDs;
packageBundle.TempDataInEditor = new DependencyQuery(dependIDs);
}
// 记录资源对象依赖的资源包ID集合
// 注意:依赖关系非引擎构建结果里查询!
foreach (var packageAsset in manifest.AssetList)
{
var mainAssetInfo = packageAsset.TempDataInEditor as BuildAssetInfo;
packageAsset.DependBundleIDs = GetAssetDependBundleIDs(mainAssetInfo);
}
// 记录引用该资源包的资源包ID集合
foreach (var packageBundle in manifest.BundleList)
{
packageBundle.ReferenceBundleIDs = GetBundleReferenceBundleIDs(manifest, packageBundle);
}
// 注意:如果是可编程构建管线,需要补充内置资源包
// 注意:该步骤依赖前面的操作!
var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResultContext != null)
{
ProcessBuiltinBundleReference(context, manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.MonoScriptsBundleName);
}
}
private void ProcessBuiltinBundleReference(BuildContext context, PackageManifest manifest, string builtinBundleName)
{
if (string.IsNullOrEmpty(builtinBundleName))
return;
// 查询内置资源包是否存在
if (ContainsCachedBundleIndexID(builtinBundleName) == false)
return;
// 获取内置资源包
int builtinBundleID = GetCachedBundleIndexID(builtinBundleName);
var builtinPackageBundle = manifest.BundleList[builtinBundleID];
// 更新依赖资源包ID集合
HashSet<int> cacheBundleIDs = new HashSet<int>(builtinPackageBundle.ReferenceBundleIDs);
HashSet<string> tempTags = new HashSet<string>();
foreach (var packageAsset in manifest.AssetList)
{
if (cacheBundleIDs.Contains(packageAsset.BundleID))
{
if (packageAsset.DependBundleIDs.Contains(builtinBundleID) == false)
{
var tempBundleIDs = new List<int>(packageAsset.DependBundleIDs);
tempBundleIDs.Add(builtinBundleID);
packageAsset.DependBundleIDs = tempBundleIDs.ToArray();
}
foreach (var tag in packageAsset.AssetTags)
{
if (tempTags.Contains(tag) == false)
tempTags.Add(tag);
}
}
}
// 更新内置资源包的标签集合
foreach (var tag in builtinPackageBundle.Tags)
{
if (tempTags.Contains(tag) == false)
tempTags.Add(tag);
}
builtinPackageBundle.Tags = tempTags.ToArray();
}
private int[] GetAssetDependBundleIDs(BuildAssetInfo mainAssetInfo)
{
HashSet<int> result = new HashSet<int>();
int mainBundleID = GetCachedBundleIndexID(mainAssetInfo.BundleName);
foreach (var dependAssetInfo in mainAssetInfo.AllDependAssetInfos)
{
if (dependAssetInfo.HasBundleName())
{
int bundleID = GetCachedBundleIndexID(dependAssetInfo.BundleName);
if (mainBundleID != bundleID)
{
if (result.Contains(bundleID) == false)
result.Add(bundleID);
}
}
}
return result.ToArray();
}
private int[] GetBundleReferenceBundleIDs(PackageManifest manifest, PackageBundle queryBundle)
{
int queryBundleID = GetCachedBundleIndexID(queryBundle.BundleName);
List<int> result = new List<int>();
foreach (var packageBundle in manifest.BundleList)
{
if (packageBundle == queryBundle)
continue;
var dependencyQuery = packageBundle.TempDataInEditor as DependencyQuery;
if (dependencyQuery.Contains(queryBundleID))
{
int referenceBundleID = GetCachedBundleIndexID(packageBundle.BundleName);
if (result.Contains(referenceBundleID) == false)
result.Add(referenceBundleID);
}
}
return result.ToArray();
}
#endregion
}
}

View File

@@ -42,6 +42,7 @@ namespace YooAsset.Editor
buildReport.Summary.AutoCollectShaders = buildMapContext.Command.AutoCollectShaders;
// 构建参数
buildReport.Summary.LegacyDependency = buildParameters.LegacyDependency;
buildReport.Summary.ClearBuildCacheFiles = buildParameters.ClearBuildCacheFiles;
buildReport.Summary.UseAssetDependencyDB = buildParameters.UseAssetDependencyDB;
buildReport.Summary.EnableSharePackRule = buildParameters.EnableSharePackRule;

View File

@@ -13,6 +13,8 @@ namespace YooAsset.Editor
public class BuildResultContext : IContextObject
{
public IBundleBuildResults Results;
public string BuiltinShadersBundleName;
public string MonoScriptsBundleName;
}
void IBuildTask.Run(BuildContext context)
@@ -53,6 +55,8 @@ namespace YooAsset.Editor
BuildLogger.Log("UnityEngine build success!");
BuildResultContext buildResultContext = new BuildResultContext();
buildResultContext.Results = buildResults;
buildResultContext.BuiltinShadersBundleName = builtinShadersBundleName;
buildResultContext.MonoScriptsBundleName = monoScriptsBundleName;
context.SetContextObject(buildResultContext);
}
}

View File

@@ -9,7 +9,7 @@ namespace YooAsset.Editor
private readonly Dictionary<System.Type, IContextObject> _contextObjects = new Dictionary<System.Type, IContextObject>();
/// <summary>
/// 清空所有情景对象
/// 清空所有上下文对象
/// </summary>
public void ClearAllContext()
{
@@ -17,7 +17,7 @@ namespace YooAsset.Editor
}
/// <summary>
/// 设置情景对象
/// 设置上下文对象
/// </summary>
public void SetContextObject(IContextObject contextObject)
{
@@ -32,7 +32,7 @@ namespace YooAsset.Editor
}
/// <summary>
/// 获取情景对象
/// 获取上下文对象
/// </summary>
public T GetContextObject<T>() where T : IContextObject
{
@@ -46,5 +46,21 @@ namespace YooAsset.Editor
throw new Exception($"Not found context object : {type}");
}
}
/// <summary>
/// 获取上下文对象
/// </summary>
public T TryGetContextObject<T>() where T : IContextObject
{
var type = typeof(T);
if (_contextObjects.TryGetValue(type, out IContextObject contextObject))
{
return (T)contextObject;
}
else
{
return default;
}
}
}
}

View File

@@ -37,6 +37,7 @@ namespace YooAsset.Editor
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.LegacyDependency = false;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;

View File

@@ -38,6 +38,7 @@ namespace YooAsset.Editor
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.LegacyDependency = false;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;

View File

@@ -28,7 +28,7 @@
<ui:VisualElement name="ContentContainer" style="flex-grow: 1; flex-direction: row;">
<ui:VisualElement name="PackageContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Packages" display-tooltip-when-elided="true" name="PackageTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:ListView focusable="true" name="PackageListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:ListView focusable="true" name="PackageListView" item-height="20" virtualization-method="DynamicHeight" reorderable="true" reorder-mode="Animated" style="flex-grow: 1;" />
<ui:VisualElement name="PackageAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
@@ -38,7 +38,7 @@
<ui:Label text="Groups" display-tooltip-when-elided="true" name="GroupTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:TextField picking-mode="Ignore" label="Package Name" name="PackageName" style="flex-direction: column;" />
<ui:TextField picking-mode="Ignore" label="Package Desc" name="PackageDesc" style="flex-direction: column;" />
<ui:ListView focusable="true" name="GroupListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:ListView focusable="true" name="GroupListView" item-height="20" virtualization-method="DynamicHeight" reorderable="true" reorder-mode="Animated" style="flex-grow: 1;" />
<ui:VisualElement name="GroupAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />

View File

@@ -67,6 +67,7 @@ namespace YooAsset.Editor
public string IgnoreRuleName;
// 构建参数
public bool LegacyDependency;
public bool ClearBuildCacheFiles;
public bool UseAssetDependencyDB;
public bool EnableSharePackRule;

View File

@@ -75,9 +75,10 @@ namespace YooAsset.Editor
_items.Add(new ItemWrapper("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}"));
_items.Add(new ItemWrapper("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}"));
_items.Add(new ItemWrapper("Ignore Rule Name", $"{buildReport.Summary.IgnoreRuleName}"));
_items.Add(new ItemWrapper(string.Empty, string.Empty));
_items.Add(new ItemWrapper("Build Params", string.Empty));
_items.Add(new ItemWrapper("Legacy Dependency Mode", $"{buildReport.Summary.LegacyDependency}"));
_items.Add(new ItemWrapper("Clear Build Cache Files", $"{buildReport.Summary.ClearBuildCacheFiles}"));
_items.Add(new ItemWrapper("Use Asset Dependency DB", $"{buildReport.Summary.UseAssetDependencyDB}"));
_items.Add(new ItemWrapper("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}"));

View File

@@ -12,15 +12,9 @@ namespace YooAsset.Editor
/// </summary>
public class PanelSplitView : TwoPaneSplitView
{
#if UNITY_6000_0_OR_NEWER
public new class UxmlFactory : UxmlElementAttribute
{
}
#else
public new class UxmlFactory : UxmlFactory<PanelSplitView, UxmlTraits>
{
}
#endif
/// <summary>
/// 竖版分屏

View File

@@ -0,0 +1,627 @@
#if UNITY_2021_3_OR_NEWER
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
public class ReorderableListView : VisualElement
{
public new class UxmlFactory : UxmlFactory<ReorderableListView, UxmlTraits>
{
}
/// <summary>
/// 制作元素委托
/// </summary>
/// <returns></returns>
public delegate VisualElement MakeElementDelegate();
/// <summary>
/// 绑定元素委托
/// </summary>
public delegate void BindElementDelegqate(VisualElement element, int index);
private Foldout _foldout;
private ListView _listView;
private Label _headerLabel;
private Button _addButton;
private Button _removeButton;
private string _headerName = nameof(ReorderableListView);
/// <summary>
/// 源数据
/// </summary>
public IList SourceData
{
set
{
if (value is ArrayList)
throw new Exception($"{nameof(SourceData)} not support {nameof(ArrayList)}");
_listView.Clear();
_listView.ClearSelection();
_listView.itemsSource = value;
_listView.Rebuild();
RefreshFoldoutName();
RefreshRemoveButton();
}
get
{
return _listView.itemsSource;
}
}
/// <summary>
/// 元素固定高度
/// </summary>
public float ElementHeight
{
set
{
_listView.fixedItemHeight = value;
_listView.Rebuild();
}
get
{
return _listView.fixedItemHeight;
}
}
/// <summary>
/// 增加按钮显隐
/// </summary>
public bool DisplayAdd
{
set
{
UIElementsTools.SetElementVisible(_addButton, value);
}
get
{
return _addButton.style.visibility == Visibility.Visible;
}
}
/// <summary>
/// 移除按钮显隐
/// </summary>
public bool DisplayRemove
{
set
{
UIElementsTools.SetElementVisible(_removeButton, value);
}
get
{
return _removeButton.style.visibility == Visibility.Visible;
}
}
/// <summary>
/// 标题名称
/// </summary>
public string HeaderName
{
set
{
_headerName = value;
RefreshFoldoutName();
}
get
{
return _headerName;
}
}
/// <summary>
/// 制作元素的回调
/// </summary>
public MakeElementDelegate MakeElementCallback;
/// <summary>
/// 绑定元素的回调
/// </summary>
public BindElementDelegqate BindElementCallback;
public ReorderableListView()
{
CreateView(true);
}
public ReorderableListView(bool foldout)
{
CreateView(foldout);
}
private void CreateView(bool foldout)
{
this.style.flexGrow = 1;
this.style.flexShrink = 1;
// 折叠栏
if (foldout)
{
_foldout = new Foldout();
_foldout.style.flexGrow = 1f;
_foldout.style.flexShrink = 1f;
_foldout.text = $"{nameof(ReorderableListView)}";
}
else
{
_headerLabel = new Label();
}
// 列表视图
_listView = new ListView();
_listView.style.flexGrow = 1;
_listView.style.flexShrink = 1;
_listView.reorderable = true;
_listView.reorderMode = ListViewReorderMode.Animated;
_listView.makeItem = MakeListViewElement;
_listView.bindItem = BindListViewElement;
#if UNITY_2022_3_OR_NEWER
_listView.selectionChanged += OnSelectionChanged;
#elif UNITY_2020_1_OR_NEWER
_listView.onSelectionChange += OnSelectionChanged;
#else
_listView.onSelectionChanged += OnSelectionChanged;
#endif
// 按钮组
var buttonContainer = new VisualElement();
buttonContainer.style.flexDirection = FlexDirection.RowReverse;
// 移除按钮
_removeButton = new Button();
_removeButton.text = " - ";
_removeButton.clicked += OnClickRemoveButton;
_removeButton.SetEnabled(false);
buttonContainer.Add(_removeButton);
// 增加按钮
_addButton = new Button();
_addButton.text = " + ";
_addButton.clicked += OnClickAddButton;
buttonContainer.Add(_addButton);
// 组织页面
if (foldout)
{
_foldout.Add(_listView);
_foldout.Add(buttonContainer);
this.Add(_foldout);
}
else
{
this.Add(_headerLabel);
this.Add(_listView);
this.Add(buttonContainer);
}
}
private void OnClickAddButton()
{
if (_listView.itemsSource != null)
{
object defaultValue = GetElementDefaultValue();
_listView.itemsSource.Add(defaultValue);
_listView.Rebuild();
RefreshFoldoutName();
RefreshRemoveButton();
}
else
{
Debug.LogWarning("The source data is null !");
}
}
private void OnClickRemoveButton()
{
if (_listView.itemsSource != null)
{
if (_listView.selectedIndex >= 0)
{
_listView.itemsSource.RemoveAt(_listView.selectedIndex);
_listView.Rebuild();
RefreshFoldoutName();
RefreshRemoveButton();
}
}
else
{
Debug.LogWarning("The source data is null !");
}
}
private void OnSelectionChanged(IEnumerable<object> objs)
{
RefreshRemoveButton();
}
/// <summary>
/// 生成元素
/// </summary>
private VisualElement MakeListViewElement()
{
if (MakeElementCallback != null)
{
return MakeElementCallback.Invoke();
}
Type elementType = GetElementType();
if (elementType == typeof(string))
{
TextField textField = new TextField();
textField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)textField.userData;
_listView.itemsSource[itemIndex] = textField.value;
});
return textField;
}
else if (elementType == typeof(int))
{
IntegerField intField = new IntegerField();
intField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)intField.userData;
_listView.itemsSource[itemIndex] = intField.value;
});
return intField;
}
else if (elementType == typeof(long))
{
LongField longField = new LongField();
longField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)longField.userData;
_listView.itemsSource[itemIndex] = longField.value;
});
return longField;
}
else if (elementType == typeof(float))
{
FloatField floatField = new FloatField();
floatField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)floatField.userData;
_listView.itemsSource[itemIndex] = floatField.value;
});
return floatField;
}
else if (elementType == typeof(double))
{
DoubleField doubleField = new DoubleField();
doubleField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)doubleField.userData;
_listView.itemsSource[itemIndex] = doubleField.value;
});
return doubleField;
}
else if (elementType == typeof(bool))
{
Toggle toggle = new Toggle();
toggle.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)toggle.userData;
_listView.itemsSource[itemIndex] = toggle.value;
});
return toggle;
}
else if (elementType == typeof(Hash128))
{
Hash128Field hash128Field = new Hash128Field();
hash128Field.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)hash128Field.userData;
_listView.itemsSource[itemIndex] = hash128Field.value;
});
return hash128Field;
}
else if (elementType == typeof(Vector2))
{
Vector2Field vector2Field = new Vector2Field();
vector2Field.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)vector2Field.userData;
_listView.itemsSource[itemIndex] = vector2Field.value;
});
return vector2Field;
}
else if (elementType == typeof(Vector3))
{
Vector3Field vector3Field = new Vector3Field();
vector3Field.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)vector3Field.userData;
_listView.itemsSource[itemIndex] = vector3Field.value;
});
return vector3Field;
}
else if (elementType == typeof(Vector4))
{
Vector4Field vector4Field = new Vector4Field();
vector4Field.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)vector4Field.userData;
_listView.itemsSource[itemIndex] = vector4Field.value;
});
return vector4Field;
}
else if (elementType == typeof(Rect))
{
RectField rectField = new RectField();
rectField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)rectField.userData;
_listView.itemsSource[itemIndex] = rectField.value;
});
return rectField;
}
else if (elementType == typeof(Bounds))
{
BoundsField boundsField = new BoundsField();
boundsField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)boundsField.userData;
_listView.itemsSource[itemIndex] = boundsField.value;
});
return boundsField;
}
else if (elementType == typeof(Color))
{
ColorField colorField = new ColorField();
colorField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)colorField.userData;
_listView.itemsSource[itemIndex] = colorField.value;
});
return colorField;
}
else if (elementType == typeof(Gradient))
{
GradientField gradientField = new GradientField();
gradientField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)gradientField.userData;
_listView.itemsSource[itemIndex] = gradientField.value;
});
return gradientField;
}
else if (elementType == typeof(AnimationCurve))
{
CurveField curveField = new CurveField();
curveField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)curveField.userData;
_listView.itemsSource[itemIndex] = curveField.value;
});
return curveField;
}
else if (elementType == typeof(UnityEngine.Object))
{
ObjectField objectField = new ObjectField();
objectField.objectType = typeof(UnityEngine.Object);
objectField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)objectField.userData;
_listView.itemsSource[itemIndex] = objectField.value;
});
return objectField;
}
else if (elementType.IsEnum)
{
EnumField enumField = new EnumField();
enumField.RegisterValueChangedCallback(evt =>
{
int itemIndex = (int)enumField.userData;
_listView.itemsSource[itemIndex] = enumField.value;
});
return enumField;
}
else
{
Label label = new Label();
label.text = $"Not support element type : {elementType.Name}";
return label;
}
}
/// <summary>
/// 绑定元素
/// </summary>
private void BindListViewElement(VisualElement listViewElement, int index)
{
if (BindElementCallback != null)
{
BindElementCallback.Invoke(listViewElement, index);
return;
}
var elementValue = _listView.itemsSource[index];
string elementName = GetElementName(index);
Type elementType = GetElementType();
if (elementType == typeof(string))
{
TextField textField = listViewElement as TextField;
textField.userData = index;
textField.label = elementName;
textField.SetValueWithoutNotify(elementValue as string);
}
else if (elementType == typeof(int))
{
IntegerField intField = listViewElement as IntegerField;
intField.userData = index;
intField.label = elementName;
intField.SetValueWithoutNotify((int)elementValue);
}
else if (elementType == typeof(long))
{
LongField longField = listViewElement as LongField;
longField.userData = index;
longField.label = elementName;
longField.SetValueWithoutNotify((long)elementValue);
}
else if (elementType == typeof(float))
{
FloatField floatField = listViewElement as FloatField;
floatField.userData = index;
floatField.label = elementName;
floatField.SetValueWithoutNotify((float)elementValue);
}
else if (elementType == typeof(double))
{
DoubleField doubleField = listViewElement as DoubleField;
doubleField.userData = index;
doubleField.label = elementName;
doubleField.SetValueWithoutNotify((double)elementValue);
}
else if (elementType == typeof(bool))
{
Toggle toggle = listViewElement as Toggle;
toggle.userData = index;
toggle.label = elementName;
toggle.SetValueWithoutNotify((bool)elementValue);
}
else if (elementType == typeof(Hash128))
{
Hash128Field hash128Field = listViewElement as Hash128Field;
hash128Field.userData = index;
hash128Field.label = elementName;
hash128Field.SetValueWithoutNotify((Hash128)elementValue);
}
else if (elementType == typeof(Vector2))
{
Vector2Field vector2Field = listViewElement as Vector2Field;
vector2Field.userData = index;
vector2Field.label = elementName;
vector2Field.SetValueWithoutNotify((Vector2)elementValue);
}
else if (elementType == typeof(Vector3))
{
Vector3Field vector3Field = listViewElement as Vector3Field;
vector3Field.userData = index;
vector3Field.label = elementName;
vector3Field.SetValueWithoutNotify((Vector3)elementValue);
}
else if (elementType == typeof(Vector4))
{
Vector4Field vector4Field = listViewElement as Vector4Field;
vector4Field.userData = index;
vector4Field.label = elementName;
vector4Field.SetValueWithoutNotify((Vector4)elementValue);
}
else if (elementType == typeof(Rect))
{
RectField rectField = listViewElement as RectField;
rectField.userData = index;
rectField.label = elementName;
rectField.SetValueWithoutNotify((Rect)elementValue);
}
else if (elementType == typeof(Bounds))
{
BoundsField boundsField = listViewElement as BoundsField;
boundsField.userData = index;
boundsField.label = elementName;
boundsField.SetValueWithoutNotify((Bounds)elementValue);
}
else if (elementType == typeof(Color))
{
ColorField colorField = listViewElement as ColorField;
colorField.userData = index;
colorField.label = elementName;
colorField.SetValueWithoutNotify((Color)elementValue);
}
else if (elementType == typeof(Gradient))
{
GradientField gradientField = listViewElement as GradientField;
gradientField.userData = index;
gradientField.label = elementName;
gradientField.SetValueWithoutNotify((Gradient)elementValue);
}
else if (elementType == typeof(AnimationCurve))
{
CurveField curveField = listViewElement as CurveField;
curveField.userData = index;
curveField.label = elementName;
curveField.SetValueWithoutNotify((AnimationCurve)elementValue);
}
else if (elementType == typeof(UnityEngine.Object))
{
ObjectField objectField = listViewElement as ObjectField;
objectField.userData = index;
objectField.label = elementName;
objectField.SetValueWithoutNotify(elementValue as UnityEngine.Object);
}
else if (elementType.IsEnum)
{
EnumField enumField = listViewElement as EnumField;
enumField.userData = index;
enumField.label = elementName;
enumField.Init((Enum)elementValue);
enumField.SetValueWithoutNotify((Enum)elementValue);
}
else
{
}
}
private Type GetElementType()
{
Type elementType = _listView.itemsSource.GetType().GetGenericArguments()[0];
return elementType;
}
private object GetElementDefaultValue()
{
Type type = GetElementType();
if (type.IsValueType)
{
return Activator.CreateInstance(type);
}
return null;
}
private string GetElementName(int index)
{
return $"Element {index}";
}
private void RefreshRemoveButton()
{
if (_listView.itemsSource == null)
{
_removeButton.SetEnabled(false);
return;
}
// 注意:数据列表移除元素的时候有可能会越界!
if (_listView.selectedIndex >= _listView.itemsSource.Count)
_listView.ClearSelection();
if (_listView.selectedIndex >= 0)
_removeButton.SetEnabled(true);
else
_removeButton.SetEnabled(false);
}
private void RefreshFoldoutName()
{
if (_listView.itemsSource == null)
{
if (_foldout != null)
_foldout.text = _headerName;
if (_headerLabel != null)
_headerLabel.text = _headerName;
}
else
{
if (_foldout != null)
_foldout.text = _headerName + $" ({_listView.itemsSource.Count}) ";
if (_headerLabel != null)
_headerLabel.text = _headerName + $" ({_listView.itemsSource.Count}) ";
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 111ec0d18888d7e4396b2192f7b4f347
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,15 +9,9 @@ namespace YooAsset.Editor
{
public class ResizeHandle : VisualElement
{
#if UNITY_6000_0_OR_NEWER
public new class UxmlFactory : UxmlElementAttribute
{
}
#else
public new class UxmlFactory : UxmlFactory<ResizeHandle, UxmlTraits>
{
}
#endif
private bool _isResizing = false;
private float _initialWidth;

View File

@@ -15,15 +15,9 @@ namespace YooAsset.Editor
/// </summary>
public class TableView : VisualElement
{
#if UNITY_6000_0_OR_NEWER
public new class UxmlFactory : UxmlElementAttribute
{
}
#else
public new class UxmlFactory : UxmlFactory<TableView, UxmlTraits>
{
}
#endif
private readonly Toolbar _toolbar;
private readonly ListView _listView;

View File

@@ -109,6 +109,7 @@ namespace YooAsset
/// <summary>
/// 创建默认的WebServer文件系统参数
/// </summary>
/// <param name="decryptionServices">加密文件解密服务类</param>
/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
public static FileSystemParameters CreateDefaultWebServerFileSystemParameters(IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
{
@@ -123,6 +124,7 @@ namespace YooAsset
/// 创建默认的WebRemote文件系统参数
/// </summary>
/// <param name="remoteServices">远端资源地址查询服务类</param>
/// <param name="decryptionServices">加密文件解密服务类</param>
/// <param name="disableUnityWebCache">禁用Unity的网络缓存</param>
public static FileSystemParameters CreateDefaultWebRemoteFileSystemParameters(IRemoteServices remoteServices, IWebDecryptionServices decryptionServices = null, bool disableUnityWebCache = false)
{

View File

@@ -13,6 +13,11 @@ namespace YooAsset
private static Stopwatch _watch;
private static long _frameTime;
/// <summary>
/// 快速启动模式
/// </summary>
public static bool QuickStartMode = false;
/// <summary>
/// 异步操作的最小时间片段
/// </summary>
@@ -136,6 +141,11 @@ namespace YooAsset
_newList.Add(operation);
operation.SetPackageName(packageName);
operation.SetStart();
if (QuickStartMode)
{
operation.InternalOnUpdate();
}
}
}
}

View File

@@ -153,7 +153,23 @@ namespace YooAsset
if (IsDone == false)
return false;
return RefCount <= 0;
if (RefCount > 0)
return false;
#region YOOASSET_LEGACY_DEPENDENCY
// 检查引用链上的资源包是否已经全部销毁
// 注意:互相引用的资源包无法卸载!
if (LoadBundleInfo.Bundle.ReferenceBundleIDs.Length > 0)
{
foreach (var bundleID in LoadBundleInfo.Bundle.ReferenceBundleIDs)
{
if (_resourceManager.CheckBundleDestroyed(bundleID) == false)
return false;
}
}
#endregion
return true;
}
/// <summary>

View File

@@ -298,6 +298,14 @@ namespace YooAsset
ProviderDic.Remove(provider.ProviderGUID);
}
}
internal bool CheckBundleDestroyed(int bundleID)
{
string bundleName = _bundleQuery.GetMainBundleName(bundleID);
var bundleFileLoader = TryGetBundleFileLoader(bundleName);
if (bundleFileLoader == null)
return true;
return bundleFileLoader.IsDestroyed;
}
internal bool HasAnyLoader()
{
return LoaderDic.Count > 0;

View File

@@ -13,6 +13,11 @@ namespace YooAsset
/// </summary>
BundleInfo[] GetDependBundleInfos(AssetInfo assetPath);
/// <summary>
/// 获取主资源包名称
/// </summary>
string GetMainBundleName(int bundleID);
/// <summary>
/// 获取主资源包名称
/// </summary>

View File

@@ -35,6 +35,7 @@ namespace YooAsset
buffer.WriteUTF8(manifest.FileVersion);
// 写入文件头信息
buffer.WriteBool(manifest.LegacyDependency);
buffer.WriteBool(manifest.EnableAddressable);
buffer.WriteBool(manifest.LocationToLower);
buffer.WriteBool(manifest.IncludeAssetGUID);
@@ -55,6 +56,7 @@ namespace YooAsset
buffer.WriteUTF8(packageAsset.AssetGUID);
buffer.WriteUTF8Array(packageAsset.AssetTags);
buffer.WriteInt32(packageAsset.BundleID);
buffer.WriteInt32Array(packageAsset.DependBundleIDs);
}
// 写入资源包列表
@@ -70,6 +72,7 @@ namespace YooAsset
buffer.WriteBool(packageBundle.Encrypted);
buffer.WriteUTF8Array(packageBundle.Tags);
buffer.WriteInt32Array(packageBundle.DependIDs);
buffer.WriteInt32Array(packageBundle.ReferenceBundleIDs);
}
// 写入文件流
@@ -108,6 +111,7 @@ namespace YooAsset
{
// 读取文件头信息
manifest.FileVersion = fileVersion;
manifest.LegacyDependency = buffer.ReadBool();
manifest.EnableAddressable = buffer.ReadBool();
manifest.LocationToLower = buffer.ReadBool();
manifest.IncludeAssetGUID = buffer.ReadBool();
@@ -133,6 +137,7 @@ namespace YooAsset
packageAsset.AssetGUID = buffer.ReadUTF8();
packageAsset.AssetTags = buffer.ReadUTF8Array();
packageAsset.BundleID = buffer.ReadInt32();
packageAsset.DependBundleIDs = buffer.ReadInt32Array();
FillAssetCollection(manifest, packageAsset);
}
@@ -150,6 +155,7 @@ namespace YooAsset
packageBundle.Encrypted = buffer.ReadBool();
packageBundle.Tags = buffer.ReadUTF8Array();
packageBundle.DependIDs = buffer.ReadInt32Array();
packageBundle.ReferenceBundleIDs = buffer.ReadInt32Array();
FillBundleCollection(manifest, packageBundle);
}
}

View File

@@ -78,6 +78,7 @@ namespace YooAsset
// 读取文件头信息
Manifest = new PackageManifest();
Manifest.FileVersion = fileVersion;
Manifest.LegacyDependency = _buffer.ReadBool();
Manifest.EnableAddressable = _buffer.ReadBool();
Manifest.LocationToLower = _buffer.ReadBool();
Manifest.IncludeAssetGUID = _buffer.ReadBool();
@@ -112,6 +113,7 @@ namespace YooAsset
packageAsset.AssetGUID = _buffer.ReadUTF8();
packageAsset.AssetTags = _buffer.ReadUTF8Array();
packageAsset.BundleID = _buffer.ReadInt32();
packageAsset.DependBundleIDs = _buffer.ReadInt32Array();
ManifestTools.FillAssetCollection(Manifest, packageAsset);
_packageAssetCount--;
@@ -146,6 +148,7 @@ namespace YooAsset
packageBundle.Encrypted = _buffer.ReadBool();
packageBundle.Tags = _buffer.ReadUTF8Array();
packageBundle.DependIDs = _buffer.ReadInt32Array();
packageBundle.ReferenceBundleIDs = _buffer.ReadInt32Array();
ManifestTools.FillBundleCollection(Manifest, packageBundle);
_packageBundleCount--;

View File

@@ -31,11 +31,18 @@ namespace YooAsset
/// </summary>
public int BundleID;
#region YOOASSET_LEGACY_DEPENDENCY
/// <summary>
/// 所属资源包名称(仅编辑器有效)
/// 依赖的资源包列表
/// </summary>
public int[] DependBundleIDs;
#endregion
/// <summary>
/// 临时数据对象(仅编辑器有效)
/// </summary>
[NonSerialized]
public string BundleNameInEditor;
public object TempDataInEditor;
/// <summary>
/// 是否包含Tag

View File

@@ -47,6 +47,14 @@ namespace YooAsset
/// </summary>
public int[] DependIDs;
#region YOOASSET_LEGACY_DEPENDENCY
/// <summary>
/// 引用该资源包的资源包列表
/// 说明:谁引用了该资源包
/// </summary>
public int[] ReferenceBundleIDs;
#endregion
/// <summary>
/// 资源包GUID
/// </summary>
@@ -101,6 +109,12 @@ namespace YooAsset
[NonSerialized]
public readonly List<PackageAsset> IncludeMainAssets = new List<PackageAsset>(10);
/// <summary>
/// 临时数据对象(仅编辑器有效)
/// </summary>
[NonSerialized]
public object TempDataInEditor;
public PackageBundle()
{

View File

@@ -17,6 +17,11 @@ namespace YooAsset
/// </summary>
public string FileVersion;
/// <summary>
/// 旧版依赖模式
/// </summary>
public bool LegacyDependency;
/// <summary>
/// 启用可寻址资源定位
/// </summary>
@@ -155,16 +160,7 @@ namespace YooAsset
{
if (AssetDic.TryGetValue(assetPath, out PackageAsset packageAsset))
{
int bundleID = packageAsset.BundleID;
if (bundleID >= 0 && bundleID < BundleList.Count)
{
var packageBundle = BundleList[bundleID];
return packageBundle;
}
else
{
throw new Exception($"Invalid bundle id : {bundleID} Asset path : {assetPath}");
}
return GetMainPackageBundle(packageAsset.BundleID);
}
else
{
@@ -172,27 +168,58 @@ namespace YooAsset
}
}
/// <summary>
/// 获取主资源包
/// 注意传入的资源包ID一定合法有效
/// </summary>
public PackageBundle GetMainPackageBundle(int bundleID)
{
if (bundleID >= 0 && bundleID < BundleList.Count)
{
var packageBundle = BundleList[bundleID];
return packageBundle;
}
else
{
throw new Exception($"Invalid bundle id : {bundleID}");
}
}
/// <summary>
/// 获取资源依赖列表
/// 注意:传入的资源路径一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(string assetPath)
{
var packageBundle = GetMainPackageBundle(assetPath);
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependIDs.Length);
foreach (var dependID in packageBundle.DependIDs)
// YOOASSET_LEGACY_DEPENDENCY
if (LegacyDependency)
{
if (dependID >= 0 && dependID < BundleList.Count)
if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
{
var dependBundle = BundleList[dependID];
result.Add(dependBundle);
List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependBundleIDs.Length);
foreach (var dependID in packageAsset.DependBundleIDs)
{
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
}
else
{
throw new Exception($"Invalid bundle id : {dependID} Asset path : {assetPath}");
throw new Exception("Should never get here !");
}
}
return result.ToArray();
else
{
var packageBundle = GetMainPackageBundle(assetPath);
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependIDs.Length);
foreach (var dependID in packageBundle.DependIDs)
{
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
}
}
/// <summary>

View File

@@ -135,6 +135,12 @@ namespace YooAsset
}
return result.ToArray();
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)

View File

@@ -144,6 +144,12 @@ namespace YooAsset
}
return result.ToArray();
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)

View File

@@ -135,6 +135,12 @@ namespace YooAsset
}
return result.ToArray();
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)

View File

@@ -163,6 +163,12 @@ namespace YooAsset
}
return result.ToArray();
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)

View File

@@ -29,7 +29,7 @@ namespace YooAsset
/// <summary>
/// 清单文件格式版本
/// </summary>
public const string ManifestFileVersion = "2.2.5";
public const string ManifestFileVersion = "2.3.0";
/// <summary>

View File

@@ -222,6 +222,15 @@ namespace YooAsset
}
OperationSystem.MaxTimeSlice = milliseconds;
}
/// <summary>
/// 设置异步系统参数,快速启动模式的开关
/// 注意:该模式默认开启
/// </summary>
public static void SetOperationSystemQuickStartMode(bool state)
{
OperationSystem.QuickStartMode = state;
}
#endregion
#region

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 879f2b393f883554899ab3345f0dc998
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,68 @@
#if UNITY_WEBGL && DOUYINMINIGAME
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
using TTSDK;
namespace YooAsset
{
internal class TTAssetBundleResult : BundleResult
{
private readonly IFileSystem _fileSystem;
private readonly PackageBundle _packageBundle;
private readonly AssetBundle _assetBundle;
public TTAssetBundleResult(IFileSystem fileSystem, PackageBundle packageBundle, AssetBundle assetBundle)
{
_fileSystem = fileSystem;
_packageBundle = packageBundle;
_assetBundle = assetBundle;
}
public override void UnloadBundleFile()
{
if (_assetBundle != null)
{
_assetBundle.TTUnload(true);
}
}
public override string GetBundleFilePath()
{
return _fileSystem.GetBundleFilePath(_packageBundle);
}
public override byte[] ReadBundleFileData()
{
return _fileSystem.ReadBundleFileData(_packageBundle);
}
public override string ReadBundleFileText()
{
return _fileSystem.ReadBundleFileText(_packageBundle);
}
public override FSLoadAssetOperation LoadAssetAsync(AssetInfo assetInfo)
{
var operation = new AssetBundleLoadAssetOperation(_packageBundle, _assetBundle, assetInfo);
OperationSystem.StartOperation(_fileSystem.PackageName, operation);
return operation;
}
public override FSLoadAllAssetsOperation LoadAllAssetsAsync(AssetInfo assetInfo)
{
var operation = new AssetBundleLoadAllAssetsOperation(_packageBundle, _assetBundle, assetInfo);
OperationSystem.StartOperation(_fileSystem.PackageName, operation);
return operation;
}
public override FSLoadSubAssetsOperation LoadSubAssetsAsync(AssetInfo assetInfo)
{
var operation = new AssetBundleLoadSubAssetsOperation(_packageBundle, _assetBundle, assetInfo);
OperationSystem.StartOperation(_fileSystem.PackageName, operation);
return operation;
}
public override FSLoadSceneOperation LoadSceneOperation(AssetInfo assetInfo, LoadSceneParameters loadParams, bool suspendLoad)
{
var operation = new AssetBundleLoadSceneOperation(assetInfo, loadParams, suspendLoad);
OperationSystem.StartOperation(_fileSystem.PackageName, operation);
return operation;
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 80ce0631d38cf74458c902fb325afb81
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -69,7 +69,7 @@ internal class TTFSLoadBundleOperation : FSLoadBundleOperation
else
{
_steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, assetBundle, null);
Result = new TTAssetBundleResult(_fileSystem, _bundle, assetBundle);
Status = EOperationStatus.Succeed;
}
}

View File

@@ -8,7 +8,7 @@ using System;
public static class TiktokFileSystemCreater
{
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
@@ -16,7 +16,7 @@ public static class TiktokFileSystemCreater
return fileSystemParams;
}
public static FileSystemParameters CreateByteGameFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
@@ -268,19 +268,6 @@ internal class TiktokFileSystem : IFileSystem
}
return filePath;
}
/// <summary>
/// 加载加密资源文件
/// </summary>
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
{
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = bundle.BundleName;
fileInfo.FileLoadCRC = bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
#endregion
}
#endif

View File

@@ -67,7 +67,7 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
else
{
_steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, assetBundle, null);
Result = new WXAssetBundleResult(_fileSystem, _bundle, assetBundle);
Status = EOperationStatus.Succeed;
}
}

View File

@@ -8,14 +8,14 @@ using WeChatWASM;
public static class WechatFileSystemCreater
{
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
{
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
return fileSystemParams;
}
public static FileSystemParameters CreateWechatFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{
string fileSystemClass = $"{nameof(WechatFileSystem)},YooAsset.RuntimeExtension";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
@@ -286,19 +286,6 @@ internal class WechatFileSystem : IFileSystem
}
return filePath;
}
/// <summary>
/// 加载加密资源文件
/// </summary>
public AssetBundle LoadEncryptedAssetBundle(PackageBundle bundle, byte[] fileData)
{
WebDecryptFileInfo fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = bundle.BundleName;
fileInfo.FileLoadCRC = bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = DecryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
#endregion
}
#endif

View File

@@ -21,6 +21,12 @@ public class TextureSchema : ScannerSchema
/// </summary>
public int MaxHeight = 1024;
/// <summary>
/// 测试列表
/// </summary>
public List<string> TestStringValues = new List<string>();
/// <summary>
/// 获取用户指南信息
/// </summary>
@@ -177,6 +183,14 @@ public class TextureSchema : ScannerSchema
});
container.Add(maxHeightField);
// 创建测试列表
#if UNITY_2021_3_OR_NEWER
ReorderableListView reorderableListView = new ReorderableListView();
reorderableListView.SourceData = TestStringValues;
reorderableListView.HeaderName = "测试列表";
container.Add(reorderableListView);
#endif
SchemaInspector inspector = new SchemaInspector(container);
return inspector;
}

View File

@@ -76,7 +76,7 @@ internal class FsmInitializePackage : IStateNode
string fallbackHostServer = GetHostServerURL();
string packageRoot = $"{WeChatWASM.WX.env.USER_DATA_PATH}/__GAME_FILE_CACHE"; //注意:如果有子目录,请修改此处!
IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateWechatFileSystemParameters(packageRoot, remoteServices);
createParameters.WebServerFileSystemParameters = WechatFileSystemCreater.CreateFileSystemParameters(packageRoot, remoteServices);
#else
createParameters.WebServerFileSystemParameters = FileSystemParameters.CreateDefaultWebServerFileSystemParameters(new WebDecryption());
#endif

View File

@@ -14,3 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
MaxWidth: 1024
MaxHeight: 1024
TestStringValues:
- test1
- test2
- test3

View File

@@ -1,7 +1,7 @@
{
"name": "com.tuyoogame.yooasset",
"displayName": "YooAsset",
"version": "2.2.12",
"version": "2.3.0-preview",
"unity": "2019.4",
"description": "unity3d resources management system.",
"author": {