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Author SHA1 Message Date
黑黑面麻的快乐生活
3ddfed4bf1 Merge 1c4aba6db5 into e57466e9e2 2025-06-25 19:06:49 +08:00
241 changed files with 2838 additions and 6213 deletions

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@@ -2,119 +2,6 @@
All notable changes to this package will be documented in this file.
## [2.3.14] - 2025-07-23
**重要****所有下载相关的超时参数timeout已更新判定逻辑**
超时不再以‘指定时间内未接收到任何数据’为判定条件,而是以‘指定时间内未完成整个下载任务’为判定条件。
### Improvements
- 重构了核心代码的下载逻辑,解决了同步加载触发的下载任务没有完成的问题。
- 扩展工程里新增了PreprocessBuildCatalog类用于处理在构建应用程序前自动生成内置资源目录文件。
- (#592) 优化了资源清单逻辑里不必要产生的GC逻辑。
### Fixed
- (#590) 修复了TryUnloadUnusedAsset方法在依赖嵌套层数过深导致没有卸载的问题。
### Added
- 新增了支持Google Play的文件系统扩展示例。
- 新增了支持DefaultCacheFileSystem的单元测试用例。
- 新增了文件系统配置参数DISABLE_ONDEMAND_DOWNLOAD
```csharp
public class FileSystemParametersDefine
{
// 禁用边玩边下机制
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLO";
}
```
### Changed
- IManifestServices接口拆分为了IManifestProcessServices和IManifestRestoreServices
```csharp
public interface IManifestProcessServices
{
/// <summary>
/// 处理资源清单(压缩或加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
}
public interface IManifestRestoreServices
{
/// <summary>
/// 还原资源清单(解压或解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
## [2.3.12] - 2025-07-01
### Improvements
- 优化了同步接口导致的资源拷贝和资源验证性能开销高的现象。
- 微信小游戏和抖音小游戏支持资源清单加密。
### Fixed
- (#579) 修复了2.3.10版本资源包构建页面里CopyBuildinFileParam无法编辑问题。
- (#572) 修复了资源收集页面指定收集的预制体名称变动的问题。
- (#582) 修复了非递归收集依赖时,依赖列表中才包含主资源的问题。
### Added
- 新增初始化参数WebGLForceSyncLoadAsset
```csharp
public abstract class InitializeParameters
{
/// <summary>
/// WebGL平台强制同步加载资源对象
/// </summary>Add commentMore actions
public bool WebGLForceSyncLoadAsset = false;
}
```
- (#576) 新增了资源清单服务类IManifestServices
```csharp
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestServices
{
/// <summary>
/// 处理资源清单(压缩和加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
/// <summary>
/// 还原资源清单(解压和解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
- (#585) 新增了本地文件拷贝服务类ICopyLocalFileServices
```csharp
/// <summary>
/// 本地文件拷贝服务类
/// </summary>
public interface ICopyLocalFileServices
{
void CopyFile(LocalFileInfo sourceFileInfo, string destFilePath);
}
```
## [2.3.10] - 2025-06-17
### Improvements

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@@ -79,27 +79,15 @@ namespace YooAsset.Editor
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestProcessServicesClassName
public static string GetPackageManifestProcessServicesClassName(string packageName, string buildPipeline)
// ManifestServicesClassName
public static string GetPackageManifestServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestProcessNone).FullName}");
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestNone).FullName}");
}
public static void SetPackageManifestProcessServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
public static void SetPackageManifestServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestRestoreServicesClassName
public static string GetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestRestoreNone).FullName}");
}
public static void SetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}

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@@ -99,14 +99,10 @@ namespace YooAsset.Editor
public IEncryptionServices EncryptionServices;
/// <summary>
/// 资源清单加密服务类
/// 资源清单服务类
/// </summary>
public IManifestProcessServices ManifestProcessServices;
public IManifestServices ManifestServices;
/// <summary>
/// 资源清单解密服务类
/// </summary>
public IManifestRestoreServices ManifestRestoreServices;
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;

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@@ -14,8 +14,8 @@ namespace YooAsset.Editor
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
var manifestServices = buildParametersContext.Parameters.ManifestRestoreServices;
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
var manifestServices = buildParametersContext.Parameters.ManifestServices;
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

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@@ -72,7 +72,7 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
packagePath = $"{packageOutputDirectory}/{fileName}";
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestProcessServices);
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestServices);
packageHash = HashUtility.FileCRC32(packagePath);
BuildLogger.Log($"Create package manifest file: {packagePath}");
}
@@ -97,7 +97,7 @@ namespace YooAsset.Editor
{
ManifestContext manifestContext = new ManifestContext();
byte[] bytesData = FileUtility.ReadAllBytes(packagePath);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestRestoreServices);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestServices);
context.SetContextObject(manifestContext);
}
}

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@@ -44,9 +44,7 @@ namespace YooAsset.Editor
buildReport.Summary.SingleReferencedPackAlone = buildParameters.SingleReferencedPackAlone;
buildReport.Summary.FileNameStyle = buildParameters.FileNameStyle;
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
buildReport.Summary.ManifestProcessServicesClassName = buildParameters.ManifestProcessServices == null ? "null" : buildParameters.ManifestProcessServices.GetType().FullName;
buildReport.Summary.ManifestRestoreServicesClassName = buildParameters.ManifestRestoreServices == null ? "null" : buildParameters.ManifestRestoreServices.GetType().FullName;
buildReport.Summary.ManifestServicesClassName = buildParameters.ManifestServices == null ? "null" : buildParameters.ManifestServices.GetType().FullName;
if (buildParameters is BuiltinBuildParameters)
{
var builtinBuildParameters = buildParameters as BuiltinBuildParameters;

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@@ -1,17 +1,13 @@

namespace YooAsset.Editor
{
public class ManifestProcessNone : IManifestProcessServices
public class ManifestNone : IManifestServices
{
byte[] IManifestProcessServices.ProcessManifest(byte[] fileData)
public byte[] ProcessManifest(byte[] fileData)
{
return fileData;
}
}
public class ManifestRestoreNone : IManifestRestoreServices
{
byte[] IManifestRestoreServices.RestoreManifest(byte[] fileData)
public byte[] RestoreManifest(byte[] fileData)
{
return fileData;
}

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@@ -44,7 +44,7 @@ namespace YooAsset.Editor
}
/// <summary>
/// 创建资源加密服务类实例
/// 创建资源加密服务类实例
/// </summary>
protected IEncryptionServices CreateEncryptionServicesInstance()
{
@@ -58,29 +58,15 @@ namespace YooAsset.Editor
}
/// <summary>
/// 创建资源清单加密服务类实例
/// 创建资源清单服务类实例
/// </summary>
protected IManifestProcessServices CreateManifestProcessServicesInstance()
protected IManifestServices CreateManifestServicesInstance()
{
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestProcessServices)Activator.CreateInstance(classType);
else
return null;
}
/// <summary>
/// 创建资源清单解密服务类实例
/// </summary>
protected IManifestRestoreServices CreateManifestRestoreServicesInstance()
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestRestoreServices)Activator.CreateInstance(classType);
return (IManifestServices)Activator.CreateInstance(classType);
else
return null;
}
@@ -183,7 +169,7 @@ namespace YooAsset.Editor
}
protected PopupField<Type> CreateEncryptionServicesField(VisualElement container)
{
// 资源包加密服务类
// 加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (classTypes.Count > 0)
{
@@ -212,22 +198,22 @@ namespace YooAsset.Editor
return popupField;
}
}
protected PopupField<Type> CreateManifestProcessServicesField(VisualElement container)
protected PopupField<Type> CreateManifestServicesField(VisualElement container)
{
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
// 清单服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
var className = AssetBundleBuilderSetting.GetPackageManifestServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Process Services";
popupField.label = "Manifest Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestProcessServicesClassName(PackageName, PipelineName, popupField.value.FullName);
AssetBundleBuilderSetting.SetPackageManifestServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
@@ -236,38 +222,7 @@ namespace YooAsset.Editor
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Process Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
protected PopupField<Type> CreateManifestRestoreServicesField(VisualElement container)
{
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Restore Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestRestoreServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Restore Services";
popupField.label = "Manifest Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);

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@@ -17,8 +17,7 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
@@ -48,8 +47,7 @@ namespace YooAsset.Editor
// 服务类
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
@@ -122,8 +120,7 @@ namespace YooAsset.Editor
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

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@@ -17,8 +17,7 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
@@ -47,8 +46,7 @@ namespace YooAsset.Editor
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
@@ -114,8 +112,7 @@ namespace YooAsset.Editor
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

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@@ -17,8 +17,7 @@ namespace YooAsset.Editor
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected PopupField<Type> _manifestServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
@@ -48,8 +47,7 @@ namespace YooAsset.Editor
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
_manifestServicesField = CreateManifestServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
@@ -124,8 +122,7 @@ namespace YooAsset.Editor
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
buildParameters.ManifestServices = CreateManifestServicesInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

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@@ -177,6 +177,9 @@ namespace YooAsset.Editor
/// </summary>
public string[] GetDependencies(string assetPath, bool recursive)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
// 注意AssetDatabase.GetDependencies()方法返回结果里会包含主资源路径!
// 注意:机制上不允许存在未收录的资源
if (_database.ContainsKey(assetPath) == false)
{
@@ -184,14 +187,17 @@ namespace YooAsset.Editor
}
var result = new HashSet<string>();
// 注意:递归收集依赖时,依赖列表中包含主资源
// 递归收集依赖时,依赖列表中包含主资源
if (recursive)
{
result.Add(assetPath);
}
// 收集依赖
CollectDependencies(assetPath, assetPath, result, recursive);
// 注意AssetDatabase.GetDependencies保持一致将主资源添加到依赖列表最前面
return result.ToArray();
}
private void CollectDependencies(string parent, string assetPath, HashSet<string> result, bool recursive)
@@ -257,7 +263,6 @@ namespace YooAsset.Editor
}
private DependencyInfo CreateDependencyInfo(string assetPath)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
var dependHash = AssetDatabase.GetAssetDependencyHash(assetPath);
var dependAssetPaths = AssetDatabase.GetDependencies(assetPath, false);
var dependGUIDs = new List<string>();

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@@ -72,8 +72,7 @@ namespace YooAsset.Editor
public bool EnableSharePackRule;
public bool SingleReferencedPackAlone;
public string EncryptionServicesClassName;
public string ManifestProcessServicesClassName;
public string ManifestRestoreServicesClassName;
public string ManifestServicesClassName;
public EFileNameStyle FileNameStyle;
// 引擎参数

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@@ -67,8 +67,7 @@ namespace YooAsset.Editor
BindListViewItem("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}");
BindListViewItem("Single Referenced Pack Alone", $"{buildReport.Summary.SingleReferencedPackAlone}");
BindListViewItem("Encryption Services", buildReport.Summary.EncryptionServicesClassName);
BindListViewItem("Manifest Process Services", buildReport.Summary.ManifestProcessServicesClassName);
BindListViewItem("Manifest Restore Services", buildReport.Summary.ManifestRestoreServicesClassName);
BindListViewItem("Manifest Services", buildReport.Summary.ManifestServicesClassName);
BindListViewItem("FileNameStyle", $"{buildReport.Summary.FileNameStyle}");
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");

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@@ -2,7 +2,6 @@
// 内部友元
[assembly: InternalsVisibleTo("YooAsset.Editor")]
[assembly: InternalsVisibleTo("YooAsset.Test")]
[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
// 外部友元

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@@ -94,25 +94,4 @@ namespace YooAsset
/// </summary>
public long FileSize;
}
/// <summary>
/// 导入文件的信息
/// </summary>
public struct ImportFileInfo
{
/// <summary>
/// 本地文件路径
/// </summary>
public string FilePath;
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName;
/// <summary>
/// 资源包GUID
/// </summary>
public string BundleGUID;
}
}

View File

@@ -1,89 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityWebCacheRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private readonly Dictionary<string, string> _headers = new Dictionary<string, string>();
private ESteps _steps = ESteps.None;
internal UnityWebCacheRequestOperation(string url) : base(url)
{
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CreateRequest)
{
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
return;
if (CheckRequestResult())
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 注意:最终释放请求器
DisposeRequest();
}
}
/// <summary>
/// 设置请求头信息
/// </summary>
public void SetRequestHeader(string name, string value)
{
_headers.Add(name, value);
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.disposeDownloadHandlerOnDispose = true;
// 设置消息头
foreach (var keyValuePair in _headers)
{
string name = keyValuePair.Key;
string value = keyValuePair.Value;
_webRequest.SetRequestHeader(name, value);
}
_requestOperation = _webRequest.SendWebRequest();
}
}
}

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@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 375d88bcf5b9a6146adaf98ceb5369f8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -5,23 +5,7 @@ namespace YooAsset
{
internal class UnityWebDataRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
/// <summary>
/// 请求结果
@@ -29,9 +13,8 @@ namespace YooAsset
public byte[] Result { private set; get; }
internal UnityWebDataRequestOperation(string url, int timeout) : base(url)
internal UnityWebDataRequestOperation(string url, int timeout = 60) : base(url, timeout)
{
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -44,33 +27,27 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
var fileData = _webRequest.downloadHandler.data;
if (fileData == null || fileData.Length == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"URL : {_requestURL} Download handler data is null or empty !";
}
else
{
_steps = ESteps.Done;
Result = fileData;
Status = EOperationStatus.Succeed;
}
_steps = ESteps.Done;
Result = _webRequest.downloadHandler.data;
Status = EOperationStatus.Succeed;
}
else
{
@@ -82,12 +59,16 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -5,30 +5,12 @@ namespace YooAsset
{
internal class UnityWebFileRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private readonly string _fileSavePath;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
internal UnityWebFileRequestOperation(string url, string fileSavePath, int timeout) : base(url)
internal UnityWebFileRequestOperation(string url, string fileSavePath, int timeout = 60) : base(url, timeout)
{
_fileSavePath = fileSavePath;
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -41,17 +23,21 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
@@ -68,13 +54,17 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
DownloadHandlerFile handler = new DownloadHandlerFile(_fileSavePath);
handler.removeFileOnAbort = true;
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -1,4 +1,6 @@
using System;
using System.Collections;
using System.Collections.Concurrent;
using UnityEngine.Networking;
using UnityEngine;
@@ -6,50 +8,33 @@ namespace YooAsset
{
internal abstract class UnityWebRequestOperation : AsyncOperationBase
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
protected UnityWebRequest _webRequest;
protected readonly string _requestURL;
protected ESteps _steps = ESteps.None;
// 超时相关
protected readonly float _timeout;
protected ulong _latestDownloadBytes;
protected float _latestDownloadRealtime;
private bool _isAbort = false;
/// <summary>
/// HTTP返回码
/// </summary>
public long HttpCode { private set; get; }
/// <summary>
/// 当前下载的字节数
/// </summary>
public long DownloadedBytes { protected set; get; }
/// <summary>
/// 当前下载进度0f - 1f
/// </summary>
public float DownloadProgress { protected set; get; }
/// <summary>
/// 请求的URL地址
/// </summary>
public string URL
{
get { return _requestURL; }
}
internal UnityWebRequestOperation(string url)
internal UnityWebRequestOperation(string url, int timeout)
{
_requestURL = url;
}
internal override void InternalAbort()
{
//TODO
// 1. 编辑器下停止运行游戏的时候主动终止下载任务
// 2. 真机上销毁包裹的时候主动终止下载任务
if (_isAbort == false)
{
if (_webRequest != null)
{
_webRequest.Abort();
_isAbort = true;
}
}
_timeout = timeout;
}
/// <summary>
@@ -59,19 +44,39 @@ namespace YooAsset
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
/// <summary>
/// 检测超时
/// </summary>
protected void CheckRequestTimeout()
{
// 注意:在连续时间段内无新增下载数据及判定为超时
if (_isAbort == false)
{
if ( _latestDownloadBytes != _webRequest.downloadedBytes)
{
_latestDownloadBytes = _webRequest.downloadedBytes;
_latestDownloadRealtime = Time.realtimeSinceStartup;
}
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
if (offset > _timeout)
{
_webRequest.Abort();
_isAbort = true;
}
}
}
/// <summary>
/// 检测请求结果
/// </summary>
protected bool CheckRequestResult()
{
HttpCode = _webRequest.responseCode;
#if UNITY_2020_3_OR_NEWER
if (_webRequest.result != UnityWebRequest.Result.Success)
{

View File

@@ -5,23 +5,7 @@ namespace YooAsset
{
internal class UnityWebTextRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
/// <summary>
/// 请求结果
@@ -29,9 +13,8 @@ namespace YooAsset
public string Result { private set; get; }
internal UnityWebTextRequestOperation(string url, int timeout) : base(url)
internal UnityWebTextRequestOperation(string url, int timeout = 60) : base(url, timeout)
{
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -44,33 +27,27 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
var fileText = _webRequest.downloadHandler.text;
if (string.IsNullOrEmpty(fileText))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"URL : {_requestURL} Download handler text is null or empty !";
}
else
{
_steps = ESteps.Done;
Result = fileText;
Status = EOperationStatus.Succeed;
}
_steps = ESteps.Done;
Result = _webRequest.downloadHandler.text;
Status = EOperationStatus.Succeed;
}
else
{
@@ -82,12 +59,16 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -7,114 +7,6 @@ namespace YooAsset
{
internal static class CatalogTools
{
#if UNITY_EDITOR
/// <summary>
/// 生成包裹的内置资源目录文件
/// 说明:根据指定目录下的文件生成清单文件。
/// </summary>
public static bool CreateCatalogFile(IManifestRestoreServices services, string packageName, string packageDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{packageDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{packageDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData, services);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
$"{packageName}.version",
$"{packageName}_{packageVersion}.bytes",
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(packageDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
return true;
}
#endif
/// <summary>
/// 序列化JSON文件
/// </summary>

View File

@@ -92,12 +92,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务类
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
public IManifestServices ManifestServices { private set; get; }
#endregion
@@ -125,7 +120,7 @@ namespace YooAsset
}
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 注意:业务层的解压器会依赖方法
// 注意:业务层的解压下载器会依赖内置文件系统的下载方法
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
@@ -186,11 +181,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestRestoreServices)value;
}
else if (name == FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES)
{
CopyLocalFileServices = (ICopyLocalFileServices)value;
ManifestServices = (IManifestServices)value;
}
else
{
@@ -214,7 +205,6 @@ namespace YooAsset
_unpackFileSystem.SetParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, InstallClearMode);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, AppendFileExtension);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, DecryptionServices);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES, CopyLocalFileServices);
_unpackFileSystem.OnCreate(packageName, null);
}
public virtual void OnDestroy()

View File

@@ -0,0 +1,155 @@
#if UNITY_EDITOR
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
public class DefaultBuildinFileSystemBuild : UnityEditor.Build.IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
/// <summary>
/// 在构建应用程序前自动生成内置资源目录文件。
/// 原理搜索StreamingAssets目录下的所有资源文件将这些文件信息写入文件然后在运行时做查询用途。
/// </summary>
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
YooLogger.Log("Begin to create catalog file !");
string rootPath = YooAssetSettingsData.GetYooDefaultBuildinRoot();
DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
if (rootDirectory.Exists == false)
{
Debug.LogWarning($"Can not found StreamingAssets root directory : {rootPath}");
return;
}
// 搜索所有Package目录
DirectoryInfo[] subDirectories = rootDirectory.GetDirectories();
foreach (var subDirectory in subDirectories)
{
string packageName = subDirectory.Name;
string pacakgeDirectory = subDirectory.FullName;
try
{
bool result = CreateBuildinCatalogFile(null, packageName, pacakgeDirectory);
if (result == false)
{
Debug.LogError($"Create package {packageName} catalog file failed ! See the detail error in console !");
}
}
catch (System.Exception ex)
{
Debug.LogError($"Create package {packageName} catalog file failed ! {ex.Message}");
}
}
}
/// <summary>
/// 生成包裹的内置资源目录文件
/// </summary>
public static bool CreateBuildinCatalogFile(IManifestServices services, string packageName, string pacakgeDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{pacakgeDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{pacakgeDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData, services);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
$"{packageName}.version",
$"{packageName}_{packageVersion}.bytes",
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(pacakgeDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{pacakgeDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
CatalogTools.SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{pacakgeDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
CatalogTools.SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save buildin file catalog : {binaryFilePath}");
return true;
}
}
}
#endif

View File

@@ -17,7 +17,7 @@ namespace YooAsset
private readonly DefaultBuildinFileSystem _fileSystem;
private CopyBuildinPackageManifestOperation _copyBuildinPackageManifestOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuildinCatalogFileOperation _loadBuildinCatalogFileOp;
private LoadBuildinCatalogFileOperation _loadCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
@@ -103,18 +103,34 @@ namespace YooAsset
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadBuildinCatalogFileOp == null)
if (_loadCatalogFileOp == null)
{
_loadBuildinCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadBuildinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuildinCatalogFileOp);
#if UNITY_EDITOR
/*
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.ManifestServices, _fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
*/
#endif
_loadCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);
}
_loadBuildinCatalogFileOp.UpdateOperation();
if (_loadBuildinCatalogFileOp.IsDone == false)
_loadCatalogFileOp.UpdateOperation();
if (_loadCatalogFileOp.IsDone == false)
return;
if (_loadBuildinCatalogFileOp.Status == EOperationStatus.Succeed)
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -123,7 +139,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinCatalogFileOp.Error;
Error = _loadCatalogFileOp.Error;
}
}
}

View File

@@ -104,28 +104,27 @@ namespace YooAsset
}
}
if (_assetBundle == null)
{
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
else
if (_assetBundle != null)
{
_steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
Status = EOperationStatus.Succeed;
return;
}
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
}
@@ -177,15 +176,13 @@ namespace YooAsset
if (_steps == ESteps.LoadBuildinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not load android buildin raw bundle file : {filePath}";
YooLogger.Error(Error);
Result = new RawBundleResult(_fileSystem, _bundle);
Status = EOperationStatus.Succeed;
#else
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
if (File.Exists(filePath))
{
_steps = ESteps.Done;

View File

@@ -20,8 +20,8 @@ namespace YooAsset
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private UnityWebFileRequestOperation _hashWebFileRequestOp;
private UnityWebFileRequestOperation _manifestWebFileRequestOp;
private UnityWebFileRequestOperation _hashFileRequestOp;
private UnityWebFileRequestOperation _manifestFileRequestOp;
private string _buildinPackageVersion;
private ESteps _steps = ESteps.None;
@@ -78,21 +78,21 @@ namespace YooAsset
if (_steps == ESteps.UnpackHashFile)
{
if (_hashWebFileRequestOp == null)
if (_hashFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageHashFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageHashDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_hashWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_hashWebFileRequestOp.StartOperation();
AddChildOperation(_hashWebFileRequestOp);
_hashFileRequestOp = new UnityWebFileRequestOperation(url, destPath);
_hashFileRequestOp.StartOperation();
AddChildOperation(_hashFileRequestOp);
}
_hashWebFileRequestOp.UpdateOperation();
if (_hashWebFileRequestOp.IsDone == false)
_hashFileRequestOp.UpdateOperation();
if (_hashFileRequestOp.IsDone == false)
return;
if (_hashWebFileRequestOp.Status == EOperationStatus.Succeed)
if (_hashFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CheckManifestFile;
}
@@ -100,7 +100,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _hashWebFileRequestOp.Error;
Error = _hashFileRequestOp.Error;
}
}
@@ -119,21 +119,21 @@ namespace YooAsset
if (_steps == ESteps.UnpackManifestFile)
{
if (_manifestWebFileRequestOp == null)
if (_manifestFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageManifestFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageManifestDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_manifestWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_manifestWebFileRequestOp.StartOperation();
AddChildOperation(_manifestWebFileRequestOp);
_manifestFileRequestOp = new UnityWebFileRequestOperation(url, destPath);
_manifestFileRequestOp.StartOperation();
AddChildOperation(_manifestFileRequestOp);
}
_manifestWebFileRequestOp.UpdateOperation();
if (_manifestWebFileRequestOp.IsDone == false)
_manifestFileRequestOp.UpdateOperation();
if (_manifestFileRequestOp.IsDone == false)
return;
if (_manifestWebFileRequestOp.Status == EOperationStatus.Succeed)
if (_manifestFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
@@ -142,7 +142,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _manifestWebFileRequestOp.Error;
Error = _manifestFileRequestOp.Error;
}
}
}

View File

@@ -35,7 +35,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetCatalogBinaryFileLoadPath();
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, 60);
_webDataRequestOp = new UnityWebDataRequestOperation(url);
_webDataRequestOp.StartOperation();
AddChildOperation(_webDataRequestOp);
}

View File

@@ -46,7 +46,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetBuildinPackageManifestFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, 60);
_webDataRequestOp = new UnityWebDataRequestOperation(url);
_webDataRequestOp.StartOperation();
AddChildOperation(_webDataRequestOp);
}

View File

@@ -41,7 +41,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetBuildinPackageHashFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webTextRequestOp = new UnityWebTextRequestOperation(url, 60);
_webTextRequestOp = new UnityWebTextRequestOperation(url);
_webTextRequestOp.StartOperation();
AddChildOperation(_webTextRequestOp);
}

View File

@@ -39,7 +39,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetBuildinPackageVersionFilePath();
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webTextRequestOp = new UnityWebTextRequestOperation(url, 60);
_webTextRequestOp = new UnityWebTextRequestOperation(url);
_webTextRequestOp.StartOperation();
AddChildOperation(_webTextRequestOp);
}

View File

@@ -75,11 +75,6 @@ namespace YooAsset
/// </summary>
public bool AppendFileExtension { private set; get; } = false;
/// <summary>
/// 自定义参数:禁用边玩边下机制
/// </summary>
public bool DisableOnDemandDownload { private set; get; } = false;
/// <summary>
/// 自定义参数:最大并发连接数
/// </summary>
@@ -108,12 +103,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务类
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
public IManifestServices ManifestServices { private set; get; }
#endregion
@@ -171,23 +161,12 @@ namespace YooAsset
}
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 获取下载地址
if (string.IsNullOrEmpty(options.ImportFilePath))
{
// 注意:如果是解压文件系统类,这里会返回本地内置文件的下载路径
string mainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
string fallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
options.SetURL(mainURL, fallbackURL);
}
else
{
// 注意:把本地导入文件路径转换为下载器请求地址
string mainURL = DownloadSystemHelper.ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
}
var downloader = DownloadCenter.DownloadFileAsync(bundle, options);
downloader.Reference(); //增加下载器的引用计数
var downloader = new DownloadPackageBundleOperation(this, bundle, options);
return downloader;
// 注意:将下载器进行包裹,可以避免父类任务终止的时候,连带子任务里的下载器也一起被终止!
var wrapper = new DownloadFileWrapper(downloader);
return wrapper;
}
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
{
@@ -227,10 +206,6 @@ namespace YooAsset
{
AppendFileExtension = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.DISABLE_ONDEMAND_DOWNLOAD)
{
DisableOnDemandDownload = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.DOWNLOAD_MAX_CONCURRENCY)
{
DownloadMaxConcurrency = Convert.ToInt32(value);
@@ -253,11 +228,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestRestoreServices)value;
}
else if (name == FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES)
{
CopyLocalFileServices = (ICopyLocalFileServices)value;
ManifestServices = (IManifestServices)value;
}
else
{

View File

@@ -111,7 +111,7 @@ namespace YooAsset
if (_verifyCacheFilesOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CreateDownloadCenter;
YooLogger.Log($"Package '{_fileSystem.PackageName}' '{_fileSystem.GetType().Name}' cached files count : {_fileSystem.FileCount}");
YooLogger.Log($"Package '{_fileSystem.PackageName}' cached files count : {_fileSystem.FileCount}");
}
else
{

View File

@@ -49,25 +49,16 @@ namespace YooAsset
}
else
{
if (_fileSystem.DisableOnDemandDownload)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The bundle not cached : {_bundle.BundleName}";
YooLogger.Warning(Error);
}
else
{
_steps = ESteps.DownloadFile;
}
_steps = ESteps.DownloadFile;
}
}
if (_steps == ESteps.DownloadFile)
{
// 注意边玩边下下载器引用计数没有Release
if (_downloadFileOp == null)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
_downloadFileOp.StartOperation();
AddChildOperation(_downloadFileOp);
@@ -237,6 +228,10 @@ namespace YooAsset
{
if (ExecuteWhileDone())
{
//TODO 拷贝本地文件失败也会触发该错误!
if (_downloadFileOp != null && _downloadFileOp.Status == EOperationStatus.Failed)
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote !");
_steps = ESteps.Done;
break;
}
@@ -312,9 +307,10 @@ namespace YooAsset
if (_steps == ESteps.DownloadFile)
{
// 注意边玩边下下载器引用计数没有Release
if (_downloadFileOp == null)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
_downloadFileOp.StartOperation();
AddChildOperation(_downloadFileOp);
@@ -365,6 +361,10 @@ namespace YooAsset
{
if (ExecuteWhileDone())
{
//TODO 拷贝本地文件失败也会触发该错误!
if (_downloadFileOp != null && _downloadFileOp.Status == EOperationStatus.Failed)
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote !");
_steps = ESteps.Done;
break;
}

View File

@@ -6,8 +6,8 @@ namespace YooAsset
internal class DownloadCenterOperation : AsyncOperationBase
{
private readonly DefaultCacheFileSystem _fileSystem;
protected readonly Dictionary<string, UnityDownloadFileOperation> _downloaders = new Dictionary<string, UnityDownloadFileOperation>(1000);
protected readonly List<string> _removeList = new List<string>(1000);
protected readonly Dictionary<string, DefaultDownloadFileOperation> _downloaders = new Dictionary<string, DefaultDownloadFileOperation>(1000);
protected readonly List<string> _removeDownloadList = new List<string>(1000);
public DownloadCenterOperation(DefaultCacheFileSystem fileSystem)
{
@@ -19,34 +19,31 @@ namespace YooAsset
internal override void InternalUpdate()
{
// 获取可移除的下载器集合
_removeList.Clear();
_removeDownloadList.Clear();
foreach (var valuePair in _downloaders)
{
var downloader = valuePair.Value;
downloader.UpdateOperation();
if (downloader.IsDone)
{
_removeList.Add(valuePair.Key);
continue;
}
// 注意:主动终止引用计数为零的下载任务
if (downloader.RefCount <= 0)
{
_removeList.Add(valuePair.Key);
_removeDownloadList.Add(valuePair.Key);
downloader.AbortOperation();
continue;
}
if (downloader.IsDone)
{
_removeDownloadList.Add(valuePair.Key);
continue;
}
}
// 移除下载器
foreach (var key in _removeList)
foreach (var key in _removeDownloadList)
{
if (_downloaders.TryGetValue(key, out var downloader))
{
Childs.Remove(downloader);
_downloaders.Remove(key);
}
_downloaders.Remove(key);
}
// 最大并发数检测
@@ -77,41 +74,41 @@ namespace YooAsset
/// <summary>
/// 创建下载任务
/// </summary>
public UnityDownloadFileOperation DownloadFileAsync(PackageBundle bundle, string url)
public FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 查询旧的下载器
if (_downloaders.TryGetValue(bundle.BundleGUID, out var oldDownloader))
{
oldDownloader.Reference();
return oldDownloader;
}
// 创建新的下载器
UnityDownloadFileOperation newDownloader;
bool isRequestLocalFile = DownloadSystemHelper.IsRequestLocalFile(url);
if (isRequestLocalFile)
// 设置请求URL
if (string.IsNullOrEmpty(options.ImportFilePath))
{
newDownloader = new UnityDownloadLocalFileOperation(_fileSystem, bundle, url);
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(bundle.FileName);
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(bundle.FileName);
}
else
{
// 注意:把本地文件路径指定为远端下载地址
options.MainURL = DownloadSystemHelper.ConvertToWWWPath(options.ImportFilePath);
options.FallbackURL = options.MainURL;
}
// 创建新的下载器
DefaultDownloadFileOperation newDownloader;
if (bundle.FileSize >= _fileSystem.ResumeDownloadMinimumSize)
{
newDownloader = new DownloadResumeFileOperation(_fileSystem, bundle, options);
AddChildOperation(newDownloader);
_downloaders.Add(bundle.BundleGUID, newDownloader);
}
else
{
if (bundle.FileSize >= _fileSystem.ResumeDownloadMinimumSize)
{
newDownloader = new UnityDownloadResumeFileOperation(_fileSystem, bundle, url);
AddChildOperation(newDownloader);
_downloaders.Add(bundle.BundleGUID, newDownloader);
}
else
{
newDownloader = new UnityDownloadNormalFileOperation(_fileSystem, bundle, url);
AddChildOperation(newDownloader);
_downloaders.Add(bundle.BundleGUID, newDownloader);
}
newDownloader = new DownloadNormalFileOperation(_fileSystem, bundle, options);
AddChildOperation(newDownloader);
_downloaders.Add(bundle.BundleGUID, newDownloader);
}
newDownloader.Reference();
return newDownloader;
}

View File

@@ -0,0 +1,87 @@
using System;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
/// <summary>
/// 支持Unity2018版本的断点续传下载器
/// </summary>
internal class DownloadHandlerFileRange : DownloadHandlerScript
{
private string _fileSavePath;
private long _fileTotalSize;
private UnityWebRequest _webRequest;
private FileStream _fileStream;
private long _localFileSize = 0;
private long _curFileSize = 0;
public DownloadHandlerFileRange(string fileSavePath, long fileTotalSize, UnityWebRequest webRequest) : base(new byte[1024 * 1024])
{
_fileSavePath = fileSavePath;
_fileTotalSize = fileTotalSize;
_webRequest = webRequest;
if (File.Exists(fileSavePath))
{
FileInfo fileInfo = new FileInfo(fileSavePath);
_localFileSize = fileInfo.Length;
}
_fileStream = new FileStream(_fileSavePath, FileMode.Append, FileAccess.Write);
_curFileSize = _localFileSize;
}
protected override bool ReceiveData(byte[] data, int dataLength)
{
if (data == null || dataLength == 0 || _webRequest.responseCode >= 400)
return false;
if (_fileStream == null)
return false;
_fileStream.Write(data, 0, dataLength);
_curFileSize += dataLength;
return true;
}
/// <summary>
/// UnityWebRequest.downloadHandler.data
/// </summary>
protected override byte[] GetData()
{
return null;
}
/// <summary>
/// UnityWebRequest.downloadHandler.text
/// </summary>
protected override string GetText()
{
return null;
}
/// <summary>
/// UnityWebRequest.downloadProgress
/// </summary>
protected override float GetProgress()
{
return _fileTotalSize == 0 ? 0 : ((float)_curFileSize) / _fileTotalSize;
}
/// <summary>
/// 释放下载句柄
/// </summary>
public void Cleanup()
{
if (_fileStream != null)
{
_fileStream.Flush();
_fileStream.Dispose();
_fileStream = null;
}
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 40bb5e9391f413c42ae70e48ca90c4b7
guid: 94254ab8e4496214884c11a891c131c6
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -0,0 +1,211 @@
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal sealed class DownloadNormalFileOperation : DefaultDownloadFileOperation
{
private readonly DefaultCacheFileSystem _fileSystem;
private VerifyTempFileOperation _verifyOperation;
private bool _isReuqestLocalFile;
private string _tempFilePath;
private ESteps _steps = ESteps.None;
internal DownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Options.MainURL);
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
_steps = ESteps.CheckExists;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 检测文件是否存在
if (_steps == ESteps.CheckExists)
{
if (_fileSystem.Exists(Bundle))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.CreateRequest;
}
}
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
FileUtility.CreateFileDirectory(_tempFilePath);
// 删除临时文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
// 获取请求地址
_requestURL = GetRequestURL();
// 重置请求
ResetRequestFiled();
// 创建下载器
CreateWebRequest();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
{
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
_steps = ESteps.VerifyTempFile;
else
_steps = ESteps.TryAgain;
// 注意:最终释放请求器
DisposeWebRequest();
}
// 验证下载文件
if (_steps == ESteps.VerifyTempFile)
{
var element = new TempFileElement(_tempFilePath, Bundle.FileCRC, Bundle.FileSize);
_verifyOperation = new VerifyTempFileOperation(element);
_verifyOperation.StartOperation();
AddChildOperation(_verifyOperation);
_steps = ESteps.CheckVerifyTempFile;
}
// 等待验证完成
if (_steps == ESteps.CheckVerifyTempFile)
{
if (IsWaitForAsyncComplete)
_verifyOperation.WaitForAsyncComplete();
_verifyOperation.UpdateOperation();
if (_verifyOperation.IsDone == false)
return;
if (_verifyOperation.Status == EOperationStatus.Succeed)
{
if (_fileSystem.WriteCacheBundleFile(Bundle, _tempFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
YooLogger.Error(Error);
}
}
else
{
_steps = ESteps.TryAgain;
Error = _verifyOperation.Error;
}
// 注意:验证完成后直接删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
//TODO 拷贝本地文件失败后不再尝试!
if (_isReuqestLocalFile)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
//TODO 如果是导入或解压本地文件,执行等待完毕,该操作会挂起主线程!
if (_isReuqestLocalFile)
{
InternalUpdate();
if (IsDone)
break;
// 短暂休眠避免完全卡死
System.Threading.Thread.Sleep(1);
}
else
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
handler.removeFileOnAbort = true;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
}
}

View File

@@ -1,164 +0,0 @@
using UnityEngine;
namespace YooAsset
{
internal class DownloadPackageBundleOperation : FSDownloadFileOperation
{
protected enum ESteps
{
None,
CheckExists,
CreateRequest,
CheckRequest,
TryAgain,
Done,
}
// 下载参数
protected readonly DefaultCacheFileSystem _fileSystem;
protected readonly DownloadFileOptions _options;
private UnityDownloadFileOperation _unityDownloadFileOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
protected int _failedTryAgain;
private ESteps _steps = ESteps.None;
internal DownloadPackageBundleOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle)
{
_fileSystem = fileSystem;
_options = options;
_failedTryAgain = options.FailedTryAgain;
}
internal override void InternalStart()
{
_steps = ESteps.CheckExists;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 检测文件是否存在
if (_steps == ESteps.CheckExists)
{
if (_fileSystem.Exists(Bundle))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.CreateRequest;
}
}
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
if (_options.IsValid() == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download file options is invalid !";
Debug.Log(Error);
return;
}
string url = GetRequestURL();
_unityDownloadFileOp = _fileSystem.DownloadCenter.DownloadFileAsync(Bundle, url);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
if (IsWaitForAsyncComplete)
_unityDownloadFileOp.WaitForAsyncComplete();
// 因为并发数量限制,下载器可能被挂起!
if (_unityDownloadFileOp.Status == EOperationStatus.None)
return;
_unityDownloadFileOp.UpdateOperation();
Progress = _unityDownloadFileOp.Progress;
DownloadedBytes = _unityDownloadFileOp.DownloadedBytes;
DownloadProgress = _unityDownloadFileOp.DownloadProgress;
if (_unityDownloadFileOp.IsDone == false)
return;
if (_unityDownloadFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
if (IsWaitForAsyncComplete == false && _failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityDownloadFileOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityDownloadFileOp.Error;
YooLogger.Error(Error);
}
}
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
_tryAgainTimer = 0f;
_failedTryAgain--;
Progress = 0f;
DownloadProgress = 0f;
DownloadedBytes = 0;
_steps = ESteps.CreateRequest;
}
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
internal override void InternalAbort()
{
// 注意:取消下载任务的时候引用计数减一
if (_steps != ESteps.Done)
{
if (_unityDownloadFileOp != null)
{
_unityDownloadFileOp.Release();
}
}
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return _options.FallbackURL;
else
return _options.MainURL;
}
}
}

View File

@@ -0,0 +1,255 @@
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal sealed class DownloadResumeFileOperation : DefaultDownloadFileOperation
{
private readonly DefaultCacheFileSystem _fileSystem;
private DownloadHandlerFileRange _downloadHandle;
private VerifyTempFileOperation _verifyOperation;
private bool _isReuqestLocalFile;
private long _fileOriginLength = 0;
private string _tempFilePath;
private ESteps _steps = ESteps.None;
internal DownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Options.MainURL);
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
_steps = ESteps.CheckExists;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 检测文件是否存在
if (_steps == ESteps.CheckExists)
{
if (_fileSystem.Exists(Bundle))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.CreateRequest;
}
}
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
FileUtility.CreateFileDirectory(_tempFilePath);
// 获取请求地址
_requestURL = GetRequestURL();
// 重置变量
ResetRequestFiled();
// 获取下载起始位置
_fileOriginLength = 0;
long fileBeginLength = -1;
if (File.Exists(_tempFilePath))
{
FileInfo fileInfo = new FileInfo(_tempFilePath);
if (fileInfo.Length >= Bundle.FileSize)
{
// 删除临时文件
File.Delete(_tempFilePath);
}
else
{
fileBeginLength = fileInfo.Length;
_fileOriginLength = fileBeginLength;
DownloadedBytes = _fileOriginLength;
}
}
// 创建下载器
CreateWebRequest(fileBeginLength);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = _fileOriginLength + (long)_webRequest.downloadedBytes;
if (_webRequest.isDone == false)
{
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
_steps = ESteps.VerifyTempFile;
else
_steps = ESteps.TryAgain;
// 在遇到特殊错误的时候删除文件
ClearTempFileWhenError();
// 注意:最终释放请求器
DisposeWebRequest();
}
// 验证下载文件
if (_steps == ESteps.VerifyTempFile)
{
var element = new TempFileElement(_tempFilePath, Bundle.FileCRC, Bundle.FileSize);
_verifyOperation = new VerifyTempFileOperation(element);
_verifyOperation.StartOperation();
AddChildOperation(_verifyOperation);
_steps = ESteps.CheckVerifyTempFile;
}
// 等待验证完成
if (_steps == ESteps.CheckVerifyTempFile)
{
if (IsWaitForAsyncComplete)
_verifyOperation.WaitForAsyncComplete();
_verifyOperation.UpdateOperation();
if (_verifyOperation.IsDone == false)
return;
if (_verifyOperation.Status == EOperationStatus.Succeed)
{
if (_fileSystem.WriteCacheBundleFile(Bundle, _tempFilePath))
{
Status = EOperationStatus.Succeed;
_steps = ESteps.Done;
}
else
{
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
}
}
else
{
Error = _verifyOperation.Error;
_steps = ESteps.TryAgain;
}
// 注意:验证完成后直接删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
//TODO 拷贝本地文件失败后不再尝试!
if (_isReuqestLocalFile)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
//TODO 如果是导入或解压本地文件,执行等待完毕,该操作会挂起主线程!
if (_isReuqestLocalFile)
{
InternalUpdate();
if (IsDone)
break;
// 短暂休眠避免完全卡死
System.Threading.Thread.Sleep(1);
}
else
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
}
private void CreateWebRequest(long beginLength)
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
#if UNITY_2019_4_OR_NEWER
var handler = new DownloadHandlerFile(_tempFilePath, true);
handler.removeFileOnAbort = false;
#else
var handler = new DownloadHandlerFileRange(FileSavePath, Bundle.FileSize, _webRequest);
_downloadHandle = handler;
#endif
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
if (beginLength > 0)
_webRequest.SetRequestHeader("Range", $"bytes={beginLength}-");
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_downloadHandle != null)
{
_downloadHandle.Cleanup();
_downloadHandle = null;
}
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
private void ClearTempFileWhenError()
{
if (_fileSystem.ResumeDownloadResponseCodes == null)
return;
//说明:如果遇到以下错误返回码,验证失败直接删除文件
if (_fileSystem.ResumeDownloadResponseCodes.Contains(HttpCode))
{
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
}
}
}

View File

@@ -1,52 +0,0 @@

namespace YooAsset
{
internal abstract class UnityDownloadFileOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
CopyLocalFile,
VerifyFile,
Done,
}
protected readonly DefaultCacheFileSystem _fileSystem;
protected readonly PackageBundle _bundle;
protected readonly string _tempFilePath;
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { private set; get; }
internal UnityDownloadFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url) : base(url)
{
_fileSystem = fileSystem;
_bundle = bundle;
_tempFilePath = _fileSystem.GetTempFilePath(bundle);
}
internal override string InternalGetDesc()
{
return $"RefCount : {RefCount}";
}
/// <summary>
/// 减少引用计数
/// </summary>
public void Release()
{
RefCount--;
}
/// <summary>
/// 增加引用计数
/// </summary>
public void Reference()
{
RefCount++;
}
}
}

View File

@@ -1,168 +0,0 @@
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal class UnityDownloadLocalFileOperation : UnityDownloadFileOperation
{
private VerifyTempFileOperation _verifyOperation;
private ESteps _steps = ESteps.None;
internal UnityDownloadLocalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url)
: base(fileSystem, bundle, url)
{
}
internal override void InternalStart()
{
if (_fileSystem.CopyLocalFileServices != null)
_steps = ESteps.CopyLocalFile;
else
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
FileUtility.CreateFileDirectory(_tempFilePath);
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
CreateWebRequest();
_steps = ESteps.Download;
}
// 检测下载结果
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
return;
// 检查网络错误
if (CheckRequestResult())
{
_steps = ESteps.VerifyFile;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 注意:最终释放请求器
DisposeRequest();
}
// 拷贝内置文件
if (_steps == ESteps.CopyLocalFile)
{
FileUtility.CreateFileDirectory(_tempFilePath);
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
try
{
//TODO 团结引擎,在某些机型(红米),拷贝包内文件会小概率失败!需要借助其它方式来拷贝包内文件。
var localFileInfo = new LocalFileInfo();
localFileInfo.PackageName = _fileSystem.PackageName;
localFileInfo.BundleName = _bundle.BundleName;
localFileInfo.SourceFileURL = _requestURL;
_fileSystem.CopyLocalFileServices.CopyFile(localFileInfo, _tempFilePath);
if (File.Exists(_tempFilePath))
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
Progress = DownloadProgress;
_steps = ESteps.VerifyFile;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed copy local file : {_requestURL}";
}
}
catch (System.Exception ex)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed copy local file : {ex.Message}";
}
}
// 验证下载文件
if (_steps == ESteps.VerifyFile)
{
if (_verifyOperation == null)
{
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
_verifyOperation = new VerifyTempFileOperation(element);
_verifyOperation.StartOperation();
AddChildOperation(_verifyOperation);
}
if (IsWaitForAsyncComplete)
_verifyOperation.WaitForAsyncComplete();
_verifyOperation.UpdateOperation();
if (_verifyOperation.IsDone == false)
return;
if (_verifyOperation.Status == EOperationStatus.Succeed)
{
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _verifyOperation.Error;
}
// 注意:验证完成后直接删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
//TODO 等待导入或解压本地文件完毕,该操作会挂起主线程!
InternalUpdate();
if (IsDone)
break;
// 短暂休眠避免完全卡死
System.Threading.Thread.Sleep(1);
}
}
private void CreateWebRequest()
{
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
handler.removeFileOnAbort = true;
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: c68640bb1d36552469024324e3357bc2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,122 +0,0 @@
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal sealed class UnityDownloadNormalFileOperation : UnityDownloadFileOperation
{
private VerifyTempFileOperation _verifyOperation;
private ESteps _steps = ESteps.None;
internal UnityDownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url)
: base(fileSystem, bundle, url)
{
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
FileUtility.CreateFileDirectory(_tempFilePath);
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
CreateWebRequest();
_steps = ESteps.Download;
}
// 检测下载结果
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
return;
// 检查网络错误
if (CheckRequestResult())
{
_steps = ESteps.VerifyFile;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 注意:最终释放请求器
DisposeRequest();
}
// 验证下载文件
if (_steps == ESteps.VerifyFile)
{
if (_verifyOperation == null)
{
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
_verifyOperation = new VerifyTempFileOperation(element);
_verifyOperation.StartOperation();
AddChildOperation(_verifyOperation);
}
if (IsWaitForAsyncComplete)
_verifyOperation.WaitForAsyncComplete();
_verifyOperation.UpdateOperation();
if (_verifyOperation.IsDone == false)
return;
if (_verifyOperation.Status == EOperationStatus.Succeed)
{
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{_fileSystem.GetType().FullName} failed to write file ! {_tempFilePath}";
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _verifyOperation.Error;
}
// 注意:验证完成后直接删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote : {_requestURL} !");
}
}
private void CreateWebRequest()
{
DownloadHandlerFile handler = new DownloadHandlerFile(_tempFilePath);
handler.removeFileOnAbort = true;
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
}
}

View File

@@ -1,156 +0,0 @@
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal sealed class UnityDownloadResumeFileOperation : UnityDownloadFileOperation
{
private VerifyTempFileOperation _verifyOperation;
private long _fileOriginLength = 0;
private ESteps _steps = ESteps.None;
internal UnityDownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, string url)
: base(fileSystem, bundle, url)
{
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
FileUtility.CreateFileDirectory(_tempFilePath);
// 获取下载起始位置
_fileOriginLength = 0;
long fileBeginLength = -1;
if (File.Exists(_tempFilePath))
{
FileInfo fileInfo = new FileInfo(_tempFilePath);
if (fileInfo.Length >= _bundle.FileSize)
{
File.Delete(_tempFilePath);
}
else
{
fileBeginLength = fileInfo.Length;
_fileOriginLength = fileBeginLength;
DownloadedBytes = _fileOriginLength;
}
}
CreateWebRequest(fileBeginLength);
_steps = ESteps.Download;
}
// 检测下载结果
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = _fileOriginLength + (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
return;
// 检查网络错误
if (CheckRequestResult())
{
_steps = ESteps.VerifyFile;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 在遇到特殊错误的时候删除文件
ClearTempFileWhenError();
// 注意:最终释放请求器
DisposeRequest();
}
// 验证下载文件
if (_steps == ESteps.VerifyFile)
{
if (_verifyOperation == null)
{
var element = new TempFileElement(_tempFilePath, _bundle.FileCRC, _bundle.FileSize);
_verifyOperation = new VerifyTempFileOperation(element);
_verifyOperation.StartOperation();
AddChildOperation(_verifyOperation);
}
if (IsWaitForAsyncComplete)
_verifyOperation.WaitForAsyncComplete();
_verifyOperation.UpdateOperation();
if (_verifyOperation.IsDone == false)
return;
if (_verifyOperation.Status == EOperationStatus.Succeed)
{
if (_fileSystem.WriteCacheBundleFile(_bundle, _tempFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{_fileSystem.GetType().FullName} failed to write file !";
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _verifyOperation.Error;
}
// 注意:验证完成后直接删除文件
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
YooLogger.Error($"Try load bundle {_bundle.BundleName} from remote : {_requestURL} !");
}
}
private void ClearTempFileWhenError()
{
if (_fileSystem.ResumeDownloadResponseCodes == null)
return;
//说明:如果遇到以下错误返回码,验证失败直接删除文件
if (_fileSystem.ResumeDownloadResponseCodes.Contains(HttpCode))
{
if (File.Exists(_tempFilePath))
File.Delete(_tempFilePath);
}
}
private void CreateWebRequest(long fileBeginLength)
{
var handler = new DownloadHandlerFile(_tempFilePath, true);
handler.removeFileOnAbort = false;
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
if (fileBeginLength > 0)
_webRequest.SetRequestHeader("Range", $"bytes={fileBeginLength}-");
_webRequest.SendWebRequest();
}
}
}

View File

@@ -56,7 +56,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestRestoreServices ManifestServices { private set; get; }
public IManifestServices ManifestServices { private set; get; }
#endregion
@@ -118,7 +118,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestRestoreServices)value;
ManifestServices = (IManifestServices)value;
}
else
{

View File

@@ -6,13 +6,13 @@ namespace YooAsset
private enum ESteps
{
None,
LoadWebAssetBundle,
DownloadAssetBundle,
Done,
}
private readonly DefaultWebRemoteFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private LoadWebAssetBundleOperation _loadWebAssetBundleOp;
private DownloadAssetBundleOperation _downloadAssetBundleOp;
private ESteps _steps = ESteps.None;
@@ -23,51 +23,50 @@ namespace YooAsset
}
internal override void InternalStart()
{
_steps = ESteps.LoadWebAssetBundle;
_steps = ESteps.DownloadAssetBundle;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadWebAssetBundle)
if (_steps == ESteps.DownloadAssetBundle)
{
if (_loadWebAssetBundleOp == null)
if (_downloadAssetBundleOp == null)
{
string mainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
string fallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
options.SetURL(mainURL, fallbackURL);
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
if (_bundle.Encrypted)
{
_loadWebAssetBundleOp = new LoadWebEncryptAssetBundleOperation(_bundle, options, _fileSystem.DecryptionServices);
_loadWebAssetBundleOp.StartOperation();
AddChildOperation(_loadWebAssetBundleOp);
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, options);
_downloadAssetBundleOp.StartOperation();
AddChildOperation(_downloadAssetBundleOp);
}
else
{
_loadWebAssetBundleOp = new LoadWebNormalAssetBundleOperation(_bundle, options, _fileSystem.DisableUnityWebCache);
_loadWebAssetBundleOp.StartOperation();
AddChildOperation(_loadWebAssetBundleOp);
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, options);
_downloadAssetBundleOp.StartOperation();
AddChildOperation(_downloadAssetBundleOp);
}
}
_loadWebAssetBundleOp.UpdateOperation();
DownloadProgress = _loadWebAssetBundleOp.DownloadProgress;
DownloadedBytes = _loadWebAssetBundleOp.DownloadedBytes;
Progress = _loadWebAssetBundleOp.Progress;
if (_loadWebAssetBundleOp.IsDone == false)
_downloadAssetBundleOp.UpdateOperation();
DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
Progress = _downloadAssetBundleOp.Progress;
if (_downloadAssetBundleOp.IsDone == false)
return;
if (_loadWebAssetBundleOp.Status == EOperationStatus.Succeed)
if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
{
var assetBundle = _loadWebAssetBundleOp.Result;
var assetBundle = _downloadAssetBundleOp.Result;
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DWRFSLoadAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
}
else
{
@@ -80,7 +79,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadWebAssetBundleOp.Error;
Error = _downloadAssetBundleOp.Error;
}
}
}

View File

@@ -64,7 +64,7 @@ namespace YooAsset
if (_loadWebPackageManifestOp == null)
{
string packageHash = _requestWebPackageHashOp.PackageHash;
_loadWebPackageManifestOp = new LoadWebRemotePackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout);
_loadWebPackageManifestOp = new LoadWebRemotePackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadWebPackageManifestOp.StartOperation();
AddChildOperation(_loadWebPackageManifestOp);
}

View File

@@ -15,7 +15,6 @@ namespace YooAsset
private readonly DefaultWebRemoteFileSystem _fileSystem;
private readonly string _packageVersion;
private readonly string _packageHash;
private readonly int _timeout;
private UnityWebDataRequestOperation _webDataRequestOp;
private DeserializeManifestOperation _deserializer;
private int _requestCount = 0;
@@ -27,12 +26,11 @@ namespace YooAsset
public PackageManifest Manifest { private set; get; }
internal LoadWebRemotePackageManifestOperation(DefaultWebRemoteFileSystem fileSystem, string packageVersion, string packageHash, int timeout)
internal LoadWebRemotePackageManifestOperation(DefaultWebRemoteFileSystem fileSystem, string packageVersion, string packageHash)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
_packageHash = packageHash;
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -50,7 +48,7 @@ namespace YooAsset
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, _packageVersion);
string url = GetWebRequestURL(fileName);
_webDataRequestOp = new UnityWebDataRequestOperation(url, _timeout);
_webDataRequestOp = new UnityWebDataRequestOperation(url);
_webDataRequestOp.StartOperation();
AddChildOperation(_webDataRequestOp);
}

View File

@@ -65,7 +65,7 @@ namespace YooAsset
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestRestoreServices ManifestServices { private set; get; }
public IManifestServices ManifestServices { private set; get; }
#endregion
@@ -123,7 +123,7 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestRestoreServices)value;
ManifestServices = (IManifestServices)value;
}
else
{

View File

@@ -32,7 +32,23 @@ namespace YooAsset
{
if (_loadCatalogFileOp == null)
{
_loadCatalogFileOp = new LoadWebServerCatalogFileOperation(_fileSystem, 60);
#if UNITY_EDITOR
/*
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.ManifestServices, _fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
*/
#endif
_loadCatalogFileOp = new LoadWebServerCatalogFileOperation(_fileSystem);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);
}

View File

@@ -6,13 +6,13 @@ namespace YooAsset
private enum ESteps
{
None,
LoadWebAssetBundle,
DownloadAssetBundle,
Done,
}
private readonly DefaultWebServerFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private LoadWebAssetBundleOperation _loadWebAssetBundleOp;
private DownloadAssetBundleOperation _downloadAssetBundleOp;
private ESteps _steps = ESteps.None;
@@ -23,51 +23,51 @@ namespace YooAsset
}
internal override void InternalStart()
{
_steps = ESteps.LoadWebAssetBundle;
_steps = ESteps.DownloadAssetBundle;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadWebAssetBundle)
if (_steps == ESteps.DownloadAssetBundle)
{
if (_loadWebAssetBundleOp == null)
if (_downloadAssetBundleOp == null)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
string fileLoadPath = _fileSystem.GetWebFileLoadPath(_bundle);
string mainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
options.SetURL(mainURL, mainURL);
options.MainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
options.FallbackURL = options.MainURL;
if (_bundle.Encrypted)
{
_loadWebAssetBundleOp = new LoadWebEncryptAssetBundleOperation(_bundle, options, _fileSystem.DecryptionServices);
_loadWebAssetBundleOp.StartOperation();
AddChildOperation(_loadWebAssetBundleOp);
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, options);
_downloadAssetBundleOp.StartOperation();
AddChildOperation(_downloadAssetBundleOp);
}
else
{
_loadWebAssetBundleOp = new LoadWebNormalAssetBundleOperation(_bundle, options, _fileSystem.DisableUnityWebCache);
_loadWebAssetBundleOp.StartOperation();
AddChildOperation(_loadWebAssetBundleOp);
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, options);
_downloadAssetBundleOp.StartOperation();
AddChildOperation(_downloadAssetBundleOp);
}
}
_loadWebAssetBundleOp.UpdateOperation();
DownloadProgress = _loadWebAssetBundleOp.DownloadProgress;
DownloadedBytes = _loadWebAssetBundleOp.DownloadedBytes;
Progress = _loadWebAssetBundleOp.Progress;
if (_loadWebAssetBundleOp.IsDone == false)
_downloadAssetBundleOp.UpdateOperation();
DownloadProgress = _downloadAssetBundleOp.DownloadProgress;
DownloadedBytes = _downloadAssetBundleOp.DownloadedBytes;
Progress = _downloadAssetBundleOp.Progress;
if (_downloadAssetBundleOp.IsDone == false)
return;
if (_loadWebAssetBundleOp.Status == EOperationStatus.Succeed)
if (_downloadAssetBundleOp.Status == EOperationStatus.Succeed)
{
var assetBundle = _loadWebAssetBundleOp.Result;
var assetBundle = _downloadAssetBundleOp.Result;
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DWSFSLoadAssetBundleOperation)} loaded asset bundle is null !";
Error = $"{nameof(DownloadAssetBundleOperation)} loaded asset bundle is null !";
}
else
{
@@ -80,7 +80,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadWebAssetBundleOp.Error;
Error = _downloadAssetBundleOp.Error;
}
}
}

View File

@@ -64,7 +64,7 @@ namespace YooAsset
if (_loadWebPackageManifestOp == null)
{
string packageHash = _requestWebPackageHashOp.PackageHash;
_loadWebPackageManifestOp = new LoadWebServerPackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout);
_loadWebPackageManifestOp = new LoadWebServerPackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadWebPackageManifestOp.StartOperation();
AddChildOperation(_loadWebPackageManifestOp);
}

View File

@@ -1,4 +1,7 @@
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
@@ -13,14 +16,12 @@ namespace YooAsset
}
private readonly DefaultWebServerFileSystem _fileSystem;
private readonly int _timeout;
private UnityWebDataRequestOperation _webDataRequestOp;
private ESteps _steps = ESteps.None;
internal LoadWebServerCatalogFileOperation(DefaultWebServerFileSystem fileSystem, int timeout)
internal LoadWebServerCatalogFileOperation(DefaultWebServerFileSystem fileSystem)
{
_fileSystem = fileSystem;
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -37,7 +38,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetCatalogBinaryFileLoadPath();
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, _timeout);
_webDataRequestOp = new UnityWebDataRequestOperation(url);
_webDataRequestOp.StartOperation();
AddChildOperation(_webDataRequestOp);
}

View File

@@ -15,7 +15,6 @@ namespace YooAsset
private readonly DefaultWebServerFileSystem _fileSystem;
private readonly string _packageVersion;
private readonly string _packageHash;
private readonly int _timeout;
private UnityWebDataRequestOperation _webDataRequestOp;
private DeserializeManifestOperation _deserializer;
private ESteps _steps = ESteps.None;
@@ -26,12 +25,11 @@ namespace YooAsset
public PackageManifest Manifest { private set; get; }
internal LoadWebServerPackageManifestOperation(DefaultWebServerFileSystem fileSystem, string packageVersion, string packageHash, int timeout)
internal LoadWebServerPackageManifestOperation(DefaultWebServerFileSystem fileSystem, string packageVersion, string packageHash)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
_packageHash = packageHash;
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -48,7 +46,7 @@ namespace YooAsset
{
string filePath = _fileSystem.GetWebPackageManifestFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, _timeout);
_webDataRequestOp = new UnityWebDataRequestOperation(url);
_webDataRequestOp.StartOperation();
AddChildOperation(_webDataRequestOp);
}

View File

@@ -11,7 +11,6 @@ namespace YooAsset
public const string APPEND_FILE_EXTENSION = "APPEND_FILE_EXTENSION";
public const string DISABLE_CATALOG_FILE = "DISABLE_CATALOG_FILE";
public const string DISABLE_UNITY_WEB_CACHE = "DISABLE_UNITY_WEB_CACHE";
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLOAD";
public const string DOWNLOAD_MAX_CONCURRENCY = "DOWNLOAD_MAX_CONCURRENCY";
public const string DOWNLOAD_MAX_REQUEST_PER_FRAME = "DOWNLOAD_MAX_REQUEST_PER_FRAME";
public const string RESUME_DOWNLOAD_MINMUM_SIZE = "RESUME_DOWNLOAD_MINMUM_SIZE";
@@ -20,6 +19,5 @@ namespace YooAsset
public const string ASYNC_SIMULATE_MAX_FRAME = "ASYNC_SIMULATE_MAX_FRAME";
public const string COPY_BUILDIN_PACKAGE_MANIFEST = "COPY_BUILDIN_PACKAGE_MANIFEST";
public const string COPY_BUILDIN_PACKAGE_MANIFEST_DEST_ROOT = "COPY_BUILDIN_PACKAGE_MANIFEST_DEST_ROOT";
public const string COPY_LOCAL_FILE_SERVICES = "COPY_LOCAL_FILE_SERVICES";
}
}

View File

@@ -8,44 +8,30 @@ namespace YooAsset
/// </summary>
public readonly int FailedTryAgain;
/// <summary>
/// 超时时间
/// </summary>
public readonly int Timeout;
/// <summary>
/// 主资源地址
/// </summary>
public string MainURL { private set; get; }
public string MainURL { set; get; }
/// <summary>
/// 备用资源地址
/// </summary>
public string FallbackURL { private set; get; }
public string FallbackURL { set; get; }
/// <summary>
/// 拷贝的本地文件路径
/// 导入的本地文件路径
/// </summary>
public string ImportFilePath { set; get; }
public DownloadFileOptions(int failedTryAgain)
public DownloadFileOptions(int failedTryAgain, int timeout)
{
FailedTryAgain = failedTryAgain;
}
/// <summary>
/// 设置下载地址
/// </summary>
public void SetURL(string mainURL, string fallbackURL)
{
MainURL = mainURL;
FallbackURL = fallbackURL;
}
/// <summary>
/// 是否有效
/// </summary>
public bool IsValid()
{
if (string.IsNullOrEmpty(MainURL) || string.IsNullOrEmpty(FallbackURL))
return false;
return true;
Timeout = timeout;
}
}
@@ -53,6 +39,16 @@ namespace YooAsset
{
public PackageBundle Bundle { private set; get; }
/// <summary>
/// 引用计数
/// </summary>
public int RefCount { private set; get; }
/// <summary>
/// HTTP返回码
/// </summary>
public long HttpCode { protected set; get; }
/// <summary>
/// 当前下载的字节数
/// </summary>
@@ -67,8 +63,31 @@ namespace YooAsset
public FSDownloadFileOperation(PackageBundle bundle)
{
Bundle = bundle;
RefCount = 0;
HttpCode = 0;
DownloadedBytes = 0;
DownloadProgress = 0;
}
internal override string InternalGetDesc()
{
return $"RefCount : {RefCount}";
}
/// <summary>
/// 减少引用计数
/// </summary>
public virtual void Release()
{
RefCount--;
}
/// <summary>
/// 增加引用计数
/// </summary>
public virtual void Reference()
{
RefCount++;
}
}
}

View File

@@ -0,0 +1,130 @@
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal abstract class DefaultDownloadFileOperation : FSDownloadFileOperation
{
protected enum ESteps
{
None,
CheckExists,
CreateRequest,
CheckRequest,
VerifyTempFile,
CheckVerifyTempFile,
TryAgain,
Done,
}
// 下载参数
protected readonly DownloadFileOptions Options;
// 请求相关
protected UnityWebRequest _webRequest;
protected string _requestURL;
protected int _requestCount = 0;
// 超时相关
protected bool _isAbort = false;
protected long _latestDownloadBytes;
protected float _latestDownloadRealtime;
protected float _tryAgainTimer;
// 失败相关
protected int FailedTryAgain;
internal DefaultDownloadFileOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle)
{
Options = options;
FailedTryAgain = options.FailedTryAgain;
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return Options.FallbackURL;
else
return Options.MainURL;
}
/// <summary>
/// 重置请求字段
/// </summary>
protected void ResetRequestFiled()
{
// 重置变量
_isAbort = false;
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
DownloadProgress = 0f;
DownloadedBytes = 0;
// 重置计时器
if (_tryAgainTimer > 0f)
YooLogger.Warning($"Try again download : {_requestURL}");
_tryAgainTimer = 0f;
}
/// <summary>
/// 检测请求超时
/// </summary>
protected void CheckRequestTimeout()
{
// 注意:在连续时间段内无新增下载数据及判定为超时
if (_isAbort == false)
{
if (_latestDownloadBytes != DownloadedBytes)
{
_latestDownloadBytes = DownloadedBytes;
_latestDownloadRealtime = UnityEngine.Time.realtimeSinceStartup;
}
float offset = UnityEngine.Time.realtimeSinceStartup - _latestDownloadRealtime;
if (offset > Options.Timeout)
{
YooLogger.Warning($"Download request timeout : {_requestURL}");
if (_webRequest != null)
_webRequest.Abort();
_isAbort = true;
}
}
}
/// <summary>
/// 检测请求结果
/// </summary>
protected bool CheckRequestResult()
{
HttpCode = _webRequest.responseCode;
#if UNITY_2020_3_OR_NEWER
if (_webRequest.result != UnityWebRequest.Result.Success)
{
Error = _webRequest.error;
return false;
}
else
{
return true;
}
#else
if (_webRequest.isNetworkError || _webRequest.isHttpError)
{
Error = _webRequest.error;
return false;
}
else
{
return true;
}
#endif
}
}
}

View File

@@ -0,0 +1,13 @@
using UnityEngine;
namespace YooAsset
{
internal abstract class DownloadAssetBundleOperation : DefaultDownloadFileOperation
{
internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
}
public AssetBundle Result;
}
}

View File

@@ -0,0 +1,71 @@

namespace YooAsset
{
internal class DownloadFileWrapper : FSDownloadFileOperation
{
private enum ESteps
{
None,
Download,
Done,
}
private readonly FSDownloadFileOperation _downloadFileOp;
private ESteps _steps = ESteps.None;
internal DownloadFileWrapper(FSDownloadFileOperation downloadFileOp) : base(downloadFileOp.Bundle)
{
_downloadFileOp = downloadFileOp;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
if (IsWaitForAsyncComplete)
_downloadFileOp.WaitForAsyncComplete();
if (_downloadFileOp.Status == EOperationStatus.None)
return;
_downloadFileOp.UpdateOperation();
Progress = _downloadFileOp.Progress;
DownloadedBytes = _downloadFileOp.DownloadedBytes;
DownloadProgress = _downloadFileOp.DownloadProgress;
if (_downloadFileOp.IsDone == false)
return;
_steps = ESteps.Done;
Status = _downloadFileOp.Status;
Error = _downloadFileOp.Error;
HttpCode = _downloadFileOp.HttpCode;
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
public override void Release()
{
_downloadFileOp.Release();
}
public override void Reference()
{
_downloadFileOp.Reference();
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e01cc308d7179a34281087fafe455b42
guid: 8088863fc7dfbd441bc897380cd7b97f
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -0,0 +1,157 @@
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal class DownloadWebEncryptAssetBundleOperation : DownloadAssetBundleOperation
{
private readonly bool _checkTimeout;
private readonly IWebDecryptionServices _decryptionServices;
private DownloadHandlerBuffer _downloadhandler;
private ESteps _steps = ESteps.None;
internal DownloadWebEncryptAssetBundleOperation(bool checkTimeout, IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
_checkTimeout = checkTimeout;
_decryptionServices = decryptionServices;
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
// 获取请求地址
_requestURL = GetRequestURL();
// 重置变量
ResetRequestFiled();
// 创建下载器
CreateWebRequest();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
{
if (_checkTimeout)
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
{
if (_decryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
var fileData = _downloadhandler.data;
if (fileData == null || fileData.Length == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The download handler data is null or empty !";
YooLogger.Error(Error);
return;
}
AssetBundle assetBundle = LoadEncryptedAssetBundle(fileData);
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download handler asset bundle object is null !";
}
else
{
_steps = ESteps.Done;
Result = assetBundle;
Status = EOperationStatus.Succeed;
}
}
else
{
_steps = ESteps.TryAgain;
}
// 注意:最终释放请求器
DisposeWebRequest();
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
private void CreateWebRequest()
{
_downloadhandler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = _downloadhandler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
/// <summary>
/// 加载加密资源文件
/// </summary>
private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
{
var fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = Bundle.BundleName;
fileInfo.FileLoadCRC = Bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
}
}

View File

@@ -1,32 +1,16 @@
using UnityEngine.Networking;
using UnityEngine;
using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal class UnityAssetBundleRequestOperation : UnityWebRequestOperation
internal class DownloadWebNormalAssetBundleOperation : DownloadAssetBundleOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private DownloadHandlerAssetBundle _downloadhandler;
private readonly PackageBundle _packageBundle;
private readonly bool _disableUnityWebCache;
private DownloadHandlerAssetBundle _downloadhandler;
private ESteps _steps = ESteps.None;
/// <summary>
/// 请求结果
/// </summary>
public AssetBundle Result { private set; get; }
internal UnityAssetBundleRequestOperation(PackageBundle packageBundle, bool disableUnityWebCache, string url) : base(url)
internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
_packageBundle = packageBundle;
_disableUnityWebCache = disableUnityWebCache;
}
internal override void InternalStart()
@@ -38,20 +22,34 @@ namespace YooAsset
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
// 获取请求地址
_requestURL = GetRequestURL();
// 重置变量
ResetRequestFiled();
// 创建下载器
CreateWebRequest();
_steps = ESteps.Download;
_steps = ESteps.CheckRequest;
}
if (_steps == ESteps.Download)
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
Progress = DownloadProgress;
if (_webRequest.isDone == false)
{
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
{
AssetBundle assetBundle = _downloadhandler.assetBundle;
@@ -59,7 +57,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"URL : {_requestURL} Download handler asset bundle object is null !";
Error = "Download handler asset bundle object is null !";
}
else
{
@@ -70,13 +68,37 @@ namespace YooAsset
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
_steps = ESteps.TryAgain;
}
// 注意:最终释放请求器
DisposeRequest();
DisposeWebRequest();
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
private void CreateWebRequest()
@@ -85,13 +107,22 @@ namespace YooAsset
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = _downloadhandler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
private DownloadHandlerAssetBundle CreateWebDownloadHandler()
{
if (_disableUnityWebCache)
{
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, _packageBundle.UnityCRC);
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, Bundle.UnityCRC);
#if UNITY_2020_3_OR_NEWER
downloadhandler.autoLoadAssetBundle = false;
#endif
@@ -101,8 +132,8 @@ namespace YooAsset
{
// 注意:优先从浏览器缓存里获取文件
// The file hash defining the version of the asset bundle.
Hash128 fileHash = Hash128.Parse(_packageBundle.FileHash);
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, fileHash, _packageBundle.UnityCRC);
Hash128 fileHash = Hash128.Parse(Bundle.FileHash);
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, fileHash, Bundle.UnityCRC);
#if UNITY_2020_3_OR_NEWER
downloadhandler.autoLoadAssetBundle = false;
#endif

View File

@@ -1,22 +0,0 @@
using UnityEngine;
namespace YooAsset
{
internal abstract class LoadWebAssetBundleOperation : AsyncOperationBase
{
/// <summary>
/// AssetBundle对象
/// </summary>
public AssetBundle Result;
/// <summary>
/// 下载进度
/// </summary>
public float DownloadProgress { protected set; get; } = 0;
/// <summary>
/// 下载大小
/// </summary>
public long DownloadedBytes { protected set; get; } = 0;
}
}

View File

@@ -1,146 +0,0 @@
using UnityEngine;
namespace YooAsset
{
internal class LoadWebEncryptAssetBundleOperation : LoadWebAssetBundleOperation
{
protected enum ESteps
{
None,
CreateRequest,
CheckRequest,
TryAgain,
Done,
}
private readonly PackageBundle _bundle;
private readonly DownloadFileOptions _options;
private readonly IWebDecryptionServices _decryptionServices;
private UnityWebDataRequestOperation _unityWebDataRequestOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
protected int _failedTryAgain;
private ESteps _steps = ESteps.None;
internal LoadWebEncryptAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options, IWebDecryptionServices decryptionServices)
{
_bundle = bundle;
_options = options;
_decryptionServices = decryptionServices;
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
if (_decryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
string url = GetRequestURL();
_unityWebDataRequestOp = new UnityWebDataRequestOperation(url, 0);
_unityWebDataRequestOp.StartOperation();
AddChildOperation(_unityWebDataRequestOp);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
_unityWebDataRequestOp.UpdateOperation();
Progress = _unityWebDataRequestOp.Progress;
DownloadProgress = _unityWebDataRequestOp.DownloadProgress;
DownloadedBytes = _unityWebDataRequestOp.DownloadedBytes;
if (_unityWebDataRequestOp.IsDone == false)
return;
// 检查网络错误
if (_unityWebDataRequestOp.Status == EOperationStatus.Succeed)
{
AssetBundle assetBundle = LoadEncryptedAssetBundle(_unityWebDataRequestOp.Result);
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Failed load encrypted AssetBundle !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
Result = assetBundle;
}
}
else
{
if (_failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityWebDataRequestOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityWebDataRequestOp.Error;
YooLogger.Error(Error);
}
}
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
_tryAgainTimer = 0f;
_failedTryAgain--;
Progress = 0f;
DownloadProgress = 0f;
DownloadedBytes = 0;
_steps = ESteps.CreateRequest;
}
}
}
/// <summary>
/// 加载加密资源文件
/// </summary>
private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
{
var fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = _bundle.BundleName;
fileInfo.FileLoadCRC = _bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return _options.FallbackURL;
else
return _options.MainURL;
}
}
}

View File

@@ -1,114 +0,0 @@
using UnityEngine;
namespace YooAsset
{
internal class LoadWebNormalAssetBundleOperation : LoadWebAssetBundleOperation
{
protected enum ESteps
{
None,
CreateRequest,
CheckRequest,
TryAgain,
Done,
}
private readonly PackageBundle _bundle;
private readonly DownloadFileOptions _options;
private readonly bool _disableUnityWebCache;
private UnityAssetBundleRequestOperation _unityAssetBundleRequestOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
protected int _failedTryAgain;
private ESteps _steps = ESteps.None;
internal LoadWebNormalAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options, bool disableUnityWebCache)
{
_bundle = bundle;
_options = options;
_disableUnityWebCache = disableUnityWebCache;
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
string url = GetRequestURL();
_unityAssetBundleRequestOp = new UnityAssetBundleRequestOperation(_bundle, _disableUnityWebCache, url);
_unityAssetBundleRequestOp.StartOperation();
AddChildOperation(_unityAssetBundleRequestOp);
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
_unityAssetBundleRequestOp.UpdateOperation();
Progress = _unityAssetBundleRequestOp.Progress;
DownloadedBytes = _unityAssetBundleRequestOp.DownloadedBytes;
DownloadProgress = _unityAssetBundleRequestOp.DownloadProgress;
if (_unityAssetBundleRequestOp.IsDone == false)
return;
if (_unityAssetBundleRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
Result = _unityAssetBundleRequestOp.Result;
}
else
{
if (_failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityAssetBundleRequestOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityAssetBundleRequestOp.Error;
YooLogger.Error(Error);
}
}
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
_tryAgainTimer = 0f;
_failedTryAgain--;
Progress = 0f;
DownloadProgress = 0f;
DownloadedBytes = 0;
_steps = ESteps.CreateRequest;
}
}
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return _options.FallbackURL;
else
return _options.MainURL;
}
}
}

View File

@@ -3,7 +3,7 @@ using System.Reflection;
namespace YooAsset
{
public static class PackageInvokeBuilder
public static class PakcageInvokeBuilder
{
/// <summary>
/// 调用Editro类来执行构建资源包任务
@@ -32,7 +32,7 @@ namespace YooAsset
#else
namespace YooAsset
{
public static class PackageInvokeBuilder
public static class PakcageInvokeBuilder
{
public static PackageInvokeBuildResult InvokeBuilder(PackageInvokeBuildParam buildParam)
{

View File

@@ -60,48 +60,40 @@ namespace YooAsset
/// <summary>
/// 尝试卸载指定资源的资源包(包括依赖资源)
/// </summary>
public void TryUnloadUnusedAsset(AssetInfo assetInfo, int loopCount)
public void TryUnloadUnusedAsset(AssetInfo assetInfo)
{
if (assetInfo == null)
{
YooLogger.Error($"{nameof(AssetInfo)} is null !");
return;
}
if (assetInfo.IsInvalid)
{
YooLogger.Error($"Failed to unload asset ! {assetInfo.Error}");
return;
}
while (loopCount > 0)
// 卸载主资源包加载器
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo);
var mainLoader = TryGetBundleFileLoader(mainBundleName);
if (mainLoader != null)
{
loopCount--;
// 卸载主资源包加载器
string mainBundleName = _bundleQuery.GetMainBundleName(assetInfo.Asset.BundleID);
var mainLoader = TryGetBundleFileLoader(mainBundleName);
if (mainLoader != null)
mainLoader.TryDestroyProviders();
if (mainLoader.CanDestroyLoader())
{
mainLoader.TryDestroyProviders();
if (mainLoader.CanDestroyLoader())
{
mainLoader.DestroyLoader();
LoaderDic.Remove(mainBundleName);
}
string bundleName = mainLoader.LoadBundleInfo.Bundle.BundleName;
mainLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
}
}
// 卸载依赖资源包加载器
foreach (var dependID in assetInfo.Asset.DependBundleIDs)
// 卸载依赖资源包加载器
string[] dependBundleNames = _bundleQuery.GetDependBundleNames(assetInfo);
foreach (var dependBundleName in dependBundleNames)
{
var dependLoader = TryGetBundleFileLoader(dependBundleName);
if (dependLoader != null)
{
string dependBundleName = _bundleQuery.GetMainBundleName(dependID);
var dependLoader = TryGetBundleFileLoader(dependBundleName);
if (dependLoader != null)
if (dependLoader.CanDestroyLoader())
{
if (dependLoader.CanDestroyLoader())
{
dependLoader.DestroyLoader();
LoaderDic.Remove(dependBundleName);
}
string bundleName = dependLoader.LoadBundleInfo.Bundle.BundleName;
dependLoader.DestroyLoader();
LoaderDic.Remove(bundleName);
}
}
}
@@ -299,8 +291,8 @@ namespace YooAsset
}
internal List<LoadBundleFileOperation> CreateDependBundleFileLoaders(AssetInfo assetInfo)
{
List<BundleInfo> bundleInfos = _bundleQuery.GetDependBundleInfos(assetInfo);
List<LoadBundleFileOperation> result = new List<LoadBundleFileOperation>(bundleInfos.Count);
BundleInfo[] bundleInfos = _bundleQuery.GetDependBundleInfos(assetInfo);
List<LoadBundleFileOperation> result = new List<LoadBundleFileOperation>(bundleInfos.Length);
foreach (var bundleInfo in bundleInfos)
{
var bundleLoader = CreateBundleFileLoaderInternal(bundleInfo);

View File

@@ -36,9 +36,9 @@ namespace YooAsset
/// <summary>
/// 创建下载器
/// </summary>
public FSDownloadFileOperation CreateDownloader(int failedTryAgain)
public FSDownloadFileOperation CreateDownloader(int failedTryAgain, int timeout)
{
DownloadFileOptions options = new DownloadFileOptions(failedTryAgain);
DownloadFileOptions options = new DownloadFileOptions(failedTryAgain, timeout);
options.ImportFilePath = _importFilePath;
return _fileSystem.DownloadFileAsync(Bundle, options);
}

View File

@@ -1,6 +1,4 @@
using System.Collections;
using System.Collections.Generic;

namespace YooAsset
{
internal interface IBundleQuery
@@ -13,11 +11,21 @@ namespace YooAsset
/// <summary>
/// 获取依赖的资源包信息集合
/// </summary>
List<BundleInfo> GetDependBundleInfos(AssetInfo assetPath);
BundleInfo[] GetDependBundleInfos(AssetInfo assetPath);
/// <summary>
/// 获取主资源包名称
/// </summary>
string GetMainBundleName(int bundleID);
/// <summary>
/// 获取主资源包名称
/// </summary>
string GetMainBundleName(AssetInfo assetInfo);
/// <summary>
/// 获取依赖的资源包名称集合
/// </summary>
string[] GetDependBundleNames(AssetInfo assetInfo);
}
}

View File

@@ -34,16 +34,15 @@ namespace YooAsset
ClearCacheFilesOperation ClearCacheFilesAsync(ClearCacheFilesOptions options);
// 下载相关
ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain);
ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain);
ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain);
ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout);
// 解压相关
ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain);
ResourceUnpackerOperation CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain);
ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout);
ResourceUnpackerOperation CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout);
// 导入相关
ResourceImporterOperation CreateResourceImporterByFilePaths(string[] filePaths, int importingMaxNumber, int failedTryAgain);
ResourceImporterOperation CreateResourceImporterByFileInfos(ImportFileInfo[] fileInfos, int importingMaxNumber, int failedTryAgain);
ResourceImporterOperation CreateResourceImporterByFilePaths(string[] filePaths, int importerMaxNumber, int failedTryAgain, int timeout);
}
}

View File

@@ -44,7 +44,7 @@ namespace YooAsset
/// <summary>
/// 序列化(二进制文件)
/// </summary>
public static void SerializeToBinary(string savePath, PackageManifest manifest, IManifestProcessServices services)
public static void SerializeToBinary(string savePath, PackageManifest manifest, IManifestServices services)
{
using (FileStream fs = new FileStream(savePath, FileMode.Create))
{
@@ -124,7 +124,7 @@ namespace YooAsset
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestRestoreServices services)
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestServices services)
{
// 创建缓存器
BufferReader buffer;

View File

@@ -40,6 +40,7 @@ namespace YooAsset
private readonly string _packageName;
private readonly int _downloadingMaxNumber;
private readonly int _failedTryAgain;
private readonly int _timeout;
private readonly List<BundleInfo> _bundleInfoList;
private readonly List<FSDownloadFileOperation> _downloaders = new List<FSDownloadFileOperation>(MAX_LOADER_COUNT);
private readonly List<FSDownloadFileOperation> _removeList = new List<FSDownloadFileOperation>(MAX_LOADER_COUNT);
@@ -101,12 +102,13 @@ namespace YooAsset
public DownloadFileBegin DownloadFileBeginCallback { set; get; }
internal DownloaderOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
internal DownloaderOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
_packageName = packageName;
_bundleInfoList = downloadList;
_downloadingMaxNumber = UnityEngine.Mathf.Clamp(downloadingMaxNumber, 1, MAX_LOADER_COUNT); ;
_failedTryAgain = failedTryAgain;
_timeout = timeout;
// 设置包裹名称 (fix #210)
SetPackageName(packageName);
@@ -201,7 +203,7 @@ namespace YooAsset
{
int index = _bundleInfoList.Count - 1;
var bundleInfo = _bundleInfoList[index];
var downloader = bundleInfo.CreateDownloader(_failedTryAgain);
var downloader = bundleInfo.CreateDownloader(_failedTryAgain, _timeout);
downloader.StartOperation();
this.AddChildOperation(downloader);
@@ -364,7 +366,7 @@ namespace YooAsset
foreach (var downloader in _downloaders)
{
downloader.AbortOperation();
downloader.Release();
}
}
}
@@ -372,52 +374,52 @@ namespace YooAsset
public sealed class ResourceDownloaderOperation : DownloaderOperation
{
internal ResourceDownloaderOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain)
internal ResourceDownloaderOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{
}
/// <summary>
/// 创建空的下载器
/// </summary>
internal static ResourceDownloaderOperation CreateEmptyDownloader(string packageName, int downloadingMaxNumber, int failedTryAgain)
internal static ResourceDownloaderOperation CreateEmptyDownloader(string packageName, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new ResourceDownloaderOperation(packageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(packageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}
public sealed class ResourceUnpackerOperation : DownloaderOperation
{
internal ResourceUnpackerOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain)
internal ResourceUnpackerOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{
}
/// <summary>
/// 创建空的解压器
/// </summary>
internal static ResourceUnpackerOperation CreateEmptyUnpacker(string packageName, int upackingMaxNumber, int failedTryAgain)
internal static ResourceUnpackerOperation CreateEmptyUnpacker(string packageName, int upackingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new ResourceUnpackerOperation(packageName, downloadList, upackingMaxNumber, failedTryAgain);
var operation = new ResourceUnpackerOperation(packageName, downloadList, upackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
}
public sealed class ResourceImporterOperation : DownloaderOperation
{
internal ResourceImporterOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain)
internal ResourceImporterOperation(string packageName, List<BundleInfo> downloadList, int downloadingMaxNumber, int failedTryAgain, int timeout)
: base(packageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout)
{
}
/// <summary>
/// 创建空的导入器
/// </summary>
internal static ResourceImporterOperation CreateEmptyImporter(string packageName, int upackingMaxNumber, int failedTryAgain)
internal static ResourceImporterOperation CreateEmptyImporter(string packageName, int upackingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = new List<BundleInfo>();
var operation = new ResourceImporterOperation(packageName, downloadList, upackingMaxNumber, failedTryAgain);
var operation = new ResourceImporterOperation(packageName, downloadList, upackingMaxNumber, failedTryAgain, int.MaxValue);
return operation;
}
}

View File

@@ -20,7 +20,7 @@ namespace YooAsset
Done,
}
private readonly IManifestRestoreServices _services;
private readonly IManifestServices _services;
private byte[] _sourceData;
private BufferReader _buffer;
private int _packageAssetCount;
@@ -33,7 +33,7 @@ namespace YooAsset
/// </summary>
public PackageManifest Manifest { private set; get; }
public DeserializeManifestOperation(IManifestRestoreServices services, byte[] binaryData)
public DeserializeManifestOperation(IManifestServices services, byte[] binaryData)
{
_services = services;
_sourceData = binaryData;

View File

@@ -107,11 +107,11 @@ namespace YooAsset
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadContentOperation)} status is not succeed !");
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain);
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByAll(_manifest);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
@@ -127,11 +127,11 @@ namespace YooAsset
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadContentOperation)} status is not succeed !");
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain);
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByTags(_manifest, new string[] { tag });
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
@@ -147,11 +147,11 @@ namespace YooAsset
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadContentOperation)} status is not succeed !");
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain);
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
}
List<BundleInfo> downloadList = _impl.GetDownloadListByTags(_manifest, tags);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
@@ -167,7 +167,7 @@ namespace YooAsset
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadContentOperation)} status is not succeed !");
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain);
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
}
List<AssetInfo> assetInfos = new List<AssetInfo>();
@@ -175,7 +175,7 @@ namespace YooAsset
assetInfos.Add(assetInfo);
List<BundleInfo> downloadList = _impl.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), recursiveDownload);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
@@ -191,7 +191,7 @@ namespace YooAsset
if (Status != EOperationStatus.Succeed)
{
YooLogger.Warning($"{nameof(PreDownloadContentOperation)} status is not succeed !");
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain);
return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
}
List<AssetInfo> assetInfos = new List<AssetInfo>(locations.Length);
@@ -202,7 +202,7 @@ namespace YooAsset
}
List<BundleInfo> downloadList = _impl.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), recursiveDownload);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
}

View File

@@ -1,4 +1,5 @@
using System;
using System.IO;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
@@ -170,10 +171,10 @@ namespace YooAsset
}
/// <summary>
/// 获取资源对象的依赖列表(框架层查询结果)
/// 获取依赖列表
/// 注意:传入的资源对象一定合法有效!
/// </summary>
public List<PackageBundle> GetAssetAllDependencies(PackageAsset packageAsset)
public PackageBundle[] GetAllDependencies(PackageAsset packageAsset)
{
List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependBundleIDs.Length);
foreach (var dependID in packageAsset.DependBundleIDs)
@@ -181,14 +182,14 @@ namespace YooAsset
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result;
return result.ToArray();
}
/// <summary>
/// 获取资源包的依赖列表(引擎层查询结果)
/// 获取依赖列表
/// 注意:传入的资源包对象一定合法有效!
/// </summary>
public List<PackageBundle> GetBundleAllDependencies(PackageBundle packageBundle)
public PackageBundle[] GetAllDependencies(PackageBundle packageBundle)
{
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependBundleIDs.Length);
foreach (var dependID in packageBundle.DependBundleIDs)
@@ -196,7 +197,7 @@ namespace YooAsset
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result;
return result.ToArray();
}
/// <summary>
@@ -210,17 +211,17 @@ namespace YooAsset
/// <summary>
/// 尝试获取包裹的资源包
/// </summary>
public bool TryGetPackageBundleByFileName(string fileName, out PackageBundle result)
public bool TryGetPackageBundleByBundleName(string bundleName, out PackageBundle result)
{
return BundleDic2.TryGetValue(fileName, out result);
return BundleDic1.TryGetValue(bundleName, out result);
}
/// <summary>
/// 尝试获取包裹的资源包
/// </summary>
public bool TryGetPackageBundleByBundleName(string bundleName, out PackageBundle result)
public bool TryGetPackageBundleByFileName(string fileName, out PackageBundle result)
{
return BundleDic1.TryGetValue(bundleName, out result);
return BundleDic2.TryGetValue(fileName, out result);
}
/// <summary>
@@ -244,14 +245,13 @@ namespace YooAsset
/// </summary>
public AssetInfo[] GetAllAssetInfos()
{
AssetInfo[] result = new AssetInfo[AssetList.Count];
for (int i = 0; i < AssetList.Count; i++)
List<AssetInfo> result = new List<AssetInfo>(AssetList.Count);
foreach (var packageAsset in AssetList)
{
var packageAsset = AssetList[i];
AssetInfo assetInfo = new AssetInfo(PackageName, packageAsset, null);
result[i] = assetInfo;
result.Add(assetInfo);
}
return result;
return result.ToArray();
}
/// <summary>
@@ -259,7 +259,7 @@ namespace YooAsset
/// </summary>
public AssetInfo[] GetAssetInfosByTags(string[] tags)
{
List<AssetInfo> result = new List<AssetInfo>(AssetList.Count);
List<AssetInfo> result = new List<AssetInfo>(100);
foreach (var packageAsset in AssetList)
{
if (packageAsset.HasTag(tags))

View File

@@ -10,7 +10,7 @@ namespace YooAsset
buildParam.InvokeAssmeblyName = "YooAsset.Editor";
buildParam.InvokeClassFullName = "YooAsset.Editor.AssetBundleSimulateBuilder";
buildParam.InvokeMethodName = "SimulateBuild";
return PackageInvokeBuilder.InvokeBuilder(buildParam);
return PakcageInvokeBuilder.InvokeBuilder(buildParam);
}
}
}

View File

@@ -104,50 +104,44 @@ namespace YooAsset
}
// 下载相关
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain)
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = GetDownloadListByAll(ActiveManifest);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain)
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = GetDownloadListByTags(ActiveManifest, tags);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> downloadList = GetDownloadListByPaths(ActiveManifest, assetInfos, recursiveDownload);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain);
var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
return operation;
}
// 解压相关
ResourceUnpackerOperation IPlayMode.CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain)
ResourceUnpackerOperation IPlayMode.CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> unpcakList = GetUnpackListByAll(ActiveManifest);
var operation = new ResourceUnpackerOperation(PackageName, unpcakList, upackingMaxNumber, failedTryAgain);
var operation = new ResourceUnpackerOperation(PackageName, unpcakList, upackingMaxNumber, failedTryAgain, timeout);
return operation;
}
ResourceUnpackerOperation IPlayMode.CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain)
ResourceUnpackerOperation IPlayMode.CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> unpcakList = GetUnpackListByTags(ActiveManifest, tags);
var operation = new ResourceUnpackerOperation(PackageName, unpcakList, upackingMaxNumber, failedTryAgain);
var operation = new ResourceUnpackerOperation(PackageName, unpcakList, upackingMaxNumber, failedTryAgain, timeout);
return operation;
}
// 导入相关
ResourceImporterOperation IPlayMode.CreateResourceImporterByFilePaths(string[] filePaths, int importingMaxNumber, int failedTryAgain)
ResourceImporterOperation IPlayMode.CreateResourceImporterByFilePaths(string[] filePaths, int importerMaxNumber, int failedTryAgain, int timeout)
{
List<BundleInfo> importerList = GetImporterListByFilePaths(ActiveManifest, filePaths);
var operation = new ResourceImporterOperation(PackageName, importerList, importingMaxNumber, failedTryAgain);
return operation;
}
ResourceImporterOperation IPlayMode.CreateResourceImporterByFileInfos(ImportFileInfo[] fileInfos, int importingMaxNumber, int failedTryAgain)
{
List<BundleInfo> importerList = GetImporterListByFileInfos(ActiveManifest, fileInfos);
var operation = new ResourceImporterOperation(PackageName, importerList, importingMaxNumber, failedTryAgain);
var operation = new ResourceImporterOperation(PackageName, importerList, importerMaxNumber, failedTryAgain, timeout);
return operation;
}
#endregion
@@ -176,30 +170,30 @@ namespace YooAsset
var packageBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
return CreateBundleInfo(packageBundle);
}
List<BundleInfo> IBundleQuery.GetDependBundleInfos(AssetInfo assetInfo)
BundleInfo[] IBundleQuery.GetDependBundleInfos(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
List<PackageBundle> depends;
PackageBundle[] depends;
if (assetInfo.LoadMethod == AssetInfo.ELoadMethod.LoadAllAssets)
{
var mainBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
depends = ActiveManifest.GetBundleAllDependencies(mainBundle);
depends = ActiveManifest.GetAllDependencies(mainBundle);
}
else
{
depends = ActiveManifest.GetAssetAllDependencies(assetInfo.Asset);
depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
}
List<BundleInfo> result = new List<BundleInfo>(depends.Count);
List<BundleInfo> result = new List<BundleInfo>(depends.Length);
foreach (var packageBundle in depends)
{
BundleInfo bundleInfo = CreateBundleInfo(packageBundle);
result.Add(bundleInfo);
}
return result;
return result.ToArray();
}
string IBundleQuery.GetMainBundleName(int bundleID)
{
@@ -207,6 +201,29 @@ namespace YooAsset
var packageBundle = ActiveManifest.GetMainPackageBundle(bundleID);
return packageBundle.BundleName;
}
string IBundleQuery.GetMainBundleName(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var packageBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
return packageBundle.BundleName;
}
string[] IBundleQuery.GetDependBundleNames(AssetInfo assetInfo)
{
if (assetInfo == null || assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常!
var depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
List<string> result = new List<string>(depends.Length);
foreach (var packageBundle in depends)
{
result.Add(packageBundle.BundleName);
}
return result.ToArray();
}
#endregion
/// <summary>
@@ -313,7 +330,7 @@ namespace YooAsset
checkList.Add(mainBundle);
// 注意:如果清单里未找到资源包会抛出异常!
List<PackageBundle> mainDependBundles = manifest.GetAssetAllDependencies(assetInfo.Asset);
PackageBundle[] mainDependBundles = manifest.GetAllDependencies(assetInfo.Asset);
foreach (var dependBundle in mainDependBundles)
{
if (checkList.Contains(dependBundle) == false)
@@ -329,7 +346,7 @@ namespace YooAsset
if (checkList.Contains(otherMainBundle) == false)
checkList.Add(otherMainBundle);
List<PackageBundle> otherDependBundles = manifest.GetAssetAllDependencies(otherMainAsset);
PackageBundle[] otherDependBundles = manifest.GetAllDependencies(otherMainAsset);
foreach (var dependBundle in otherDependBundles)
{
if (checkList.Contains(dependBundle) == false)
@@ -398,60 +415,15 @@ namespace YooAsset
return result;
}
public List<BundleInfo> GetImporterListByFilePaths(PackageManifest manifest, string[] filePaths)
{
if (manifest == null)
return new List<BundleInfo>();
ImportFileInfo[] fileInfos = new ImportFileInfo[filePaths.Length];
for (int i = 0; i < filePaths.Length; i++)
{
ImportFileInfo fileInfo = new ImportFileInfo();
fileInfo.FilePath = filePaths[i];
fileInfos[i] = fileInfo;
}
return GetImporterListByFileInfos(manifest, fileInfos);
}
public List<BundleInfo> GetImporterListByFileInfos(PackageManifest manifest, ImportFileInfo[] fileInfos)
{
if (manifest == null)
return new List<BundleInfo>();
List<BundleInfo> result = new List<BundleInfo>();
foreach (var fileInfo in fileInfos)
foreach (var filePath in filePaths)
{
string filePath = fileInfo.FilePath;
if (string.IsNullOrEmpty(filePath))
continue;
PackageBundle packageBundle = null;
if (string.IsNullOrEmpty(fileInfo.BundleName) == false)
{
if (manifest.TryGetPackageBundleByBundleName(fileInfo.BundleName, out packageBundle) == false)
{
YooLogger.Warning($"Not found package bundle, bundle name : {fileInfo.BundleName}");
continue;
}
}
else if (string.IsNullOrEmpty(fileInfo.BundleGUID) == false)
{
if (manifest.TryGetPackageBundleByBundleGUID(fileInfo.BundleGUID, out packageBundle) == false)
{
YooLogger.Warning($"Not found package bundle, bundle guid : {fileInfo.BundleGUID}");
continue;
}
}
else
{
string fileName = System.IO.Path.GetFileName(filePath);
if (manifest.TryGetPackageBundleByFileName(fileName, out packageBundle) == false)
{
YooLogger.Warning($"Not found package bundle, file name : {fileName}");
continue;
}
}
if (packageBundle != null)
string fileName = System.IO.Path.GetFileName(filePath);
if (manifest.TryGetPackageBundleByFileName(fileName, out PackageBundle packageBundle))
{
var fileSystem = GetBelongFileSystem(packageBundle);
if (fileSystem == null)
@@ -463,6 +435,10 @@ namespace YooAsset
result.Add(bundleInfo);
}
}
else
{
YooLogger.Warning($"Not found package bundle, importer file path : {filePath}");
}
}
return result;
}

View File

@@ -361,21 +361,21 @@ namespace YooAsset
/// 资源回收
/// 说明:尝试卸载指定的资源
/// </summary>
public void TryUnloadUnusedAsset(string location, int loopCount = 10)
public void TryUnloadUnusedAsset(string location)
{
DebugCheckInitialize();
AssetInfo assetInfo = ConvertLocationToAssetInfo(location, null);
_resourceManager.TryUnloadUnusedAsset(assetInfo, loopCount);
_resourceManager.TryUnloadUnusedAsset(assetInfo);
}
/// <summary>
/// 资源回收
/// 说明:尝试卸载指定的资源
/// </summary>
public void TryUnloadUnusedAsset(AssetInfo assetInfo, int loopCount = 10)
public void TryUnloadUnusedAsset(AssetInfo assetInfo)
{
DebugCheckInitialize();
_resourceManager.TryUnloadUnusedAsset(assetInfo, loopCount);
_resourceManager.TryUnloadUnusedAsset(assetInfo);
}
#endregion
@@ -496,7 +496,7 @@ namespace YooAsset
if (bundleInfo.IsNeedDownloadFromRemote())
return true;
List<BundleInfo> depends = _bundleQuery.GetDependBundleInfos(assetInfo);
BundleInfo[] depends = _bundleQuery.GetDependBundleInfos(assetInfo);
foreach (var depend in depends)
{
if (depend.IsNeedDownloadFromRemote())
@@ -555,7 +555,6 @@ namespace YooAsset
private RawFileHandle LoadRawFileInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadRawFile;
var handle = _resourceManager.LoadRawFileAsync(assetInfo, priority);
if (waitForAsyncComplete)
handle.WaitForAsyncComplete();
@@ -970,7 +969,7 @@ namespace YooAsset
public ResourceDownloaderOperation CreateResourceDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByAll(downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByAll(downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -983,7 +982,7 @@ namespace YooAsset
public ResourceDownloaderOperation CreateResourceDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByTags(new string[] { tag }, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByTags(new string[] { tag }, downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -996,7 +995,7 @@ namespace YooAsset
public ResourceDownloaderOperation CreateResourceDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByTags(tags, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByTags(tags, downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -1012,11 +1011,11 @@ namespace YooAsset
DebugCheckInitialize();
var assetInfo = ConvertLocationToAssetInfo(location, null);
AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
}
public ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return CreateBundleDownloader(location, false, downloadingMaxNumber, failedTryAgain);
return CreateBundleDownloader(location, false, downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -1036,11 +1035,11 @@ namespace YooAsset
var assetInfo = ConvertLocationToAssetInfo(location, null);
assetInfos.Add(assetInfo);
}
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos.ToArray(), recursiveDownload, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos.ToArray(), recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
}
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return CreateBundleDownloader(locations, false, downloadingMaxNumber, failedTryAgain);
return CreateBundleDownloader(locations, false, downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -1055,11 +1054,11 @@ namespace YooAsset
{
DebugCheckInitialize();
AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
}
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return CreateBundleDownloader(assetInfo, false, downloadingMaxNumber, failedTryAgain);
return CreateBundleDownloader(assetInfo, false, downloadingMaxNumber, failedTryAgain, timeout);
}
/// <summary>
@@ -1073,11 +1072,11 @@ namespace YooAsset
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
}
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
{
return CreateBundleDownloader(assetInfos, false, downloadingMaxNumber, failedTryAgain);
return CreateBundleDownloader(assetInfos, false, downloadingMaxNumber, failedTryAgain, timeout);
}
#endregion
@@ -1090,7 +1089,7 @@ namespace YooAsset
public ResourceUnpackerOperation CreateResourceUnpacker(int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByAll(unpackingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceUnpackerByAll(unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
/// <summary>
@@ -1102,7 +1101,7 @@ namespace YooAsset
public ResourceUnpackerOperation CreateResourceUnpacker(string tag, int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByTags(new string[] { tag }, unpackingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceUnpackerByTags(new string[] { tag }, unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
/// <summary>
@@ -1114,7 +1113,7 @@ namespace YooAsset
public ResourceUnpackerOperation CreateResourceUnpacker(string[] tags, int unpackingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceUnpackerByTags(tags, unpackingMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceUnpackerByTags(tags, unpackingMaxNumber, failedTryAgain, int.MaxValue);
}
#endregion
@@ -1129,20 +1128,7 @@ namespace YooAsset
public ResourceImporterOperation CreateResourceImporter(string[] filePaths, int importerMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceImporterByFilePaths(filePaths, importerMaxNumber, failedTryAgain);
}
/// <summary>
/// 创建资源导入器
/// 注意资源信息里需要指定BundleName或BundleGUID
/// </summary>
/// <param name="fileInfos">资源信息列表</param>
/// <param name="importerMaxNumber">同时导入的最大文件数</param>
/// <param name="failedTryAgain">导入失败的重试次数</param>
public ResourceImporterOperation CreateResourceImporter(ImportFileInfo[] fileInfos, int importerMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceImporterByFileInfos(fileInfos, importerMaxNumber, failedTryAgain);
return _playModeImpl.CreateResourceImporterByFilePaths(filePaths, importerMaxNumber, failedTryAgain, int.MaxValue);
}
#endregion

View File

@@ -1,30 +0,0 @@

namespace YooAsset
{
public struct LocalFileInfo
{
/// <summary>
/// 包裹名称
/// </summary>
public string PackageName;
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName;
/// <summary>
/// 源文件请求地址
/// </summary>
public string SourceFileURL;
}
/// <summary>
/// 本地文件拷贝服务类
/// 备注:包体内文件拷贝,沙盒内文件导入都会触发该服务!
/// </summary>
public interface ICopyLocalFileServices
{
void CopyFile(LocalFileInfo sourceFileInfo, string destFilePath);
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: e2eb3bd510fd41c48a01dcc26dd9b985
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,14 +0,0 @@

namespace YooAsset
{
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestProcessServices
{
/// <summary>
/// 处理资源清单(压缩或加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
}
}

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