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64 Commits

Author SHA1 Message Date
Codeoverflow
8329045a68 Merge 96b33f5816 into f3ebda0c04 2025-09-30 15:51:13 +08:00
何冠峰
f3ebda0c04 refactor : 重构资源清单反序列化逻辑 2025-09-30 15:35:32 +08:00
CodeMasterYi
96b33f5816 fix folder name typo: DefaultBuildinFileSystem=>DefaultBuiltinFileSystem 2025-09-30 13:16:02 +08:00
CodeMasterYi
9ad572c7a4 fix typos: buildin=>builtin 2025-09-30 13:05:57 +08:00
何冠峰
5602addaca fix #645
修复极端情况下Shader变种收集不完整的问题
2025-09-24 16:37:46 +08:00
何冠峰
c4ae67aa8e perf: 资源扫描不再主动生成报告文件 2025-09-23 11:08:55 +08:00
何冠峰
bbcc3bf971 style : 修改代码注释说明 2025-09-19 10:05:45 +08:00
何冠峰
8b0e75b9b3 feat : 扩展Taptap小游戏文件类 2025-09-19 10:05:16 +08:00
何冠峰
b1f02049cc Update CHANGELOG.md 2025-09-17 16:59:24 +08:00
何冠峰
512886cdf6 Update package.json 2025-09-17 16:58:59 +08:00
何冠峰
0c3ccc5c2f refactor: 适配引擎版本 2025-09-17 16:49:21 +08:00
何冠峰
b0ea03170f refactor : 移除下载器的timeout参数
可以使用看门狗机制代替。
2025-09-17 15:53:22 +08:00
何冠峰
2c3b890329 feat #642 2025-09-17 15:39:47 +08:00
何冠峰
0f39cb9444 update space shooter 2025-09-17 10:53:56 +08:00
何冠峰
8acc16d3f6 perf #632 2025-09-17 10:53:40 +08:00
何冠峰
fd1715a89b fix 修正无效警告 2025-09-17 10:51:24 +08:00
何冠峰
0934c813d1 fix #644 2025-09-13 18:18:31 +08:00
何冠峰
be71d38cd8 update AssetBundleBuilder 2025-09-11 19:20:16 +08:00
何冠峰
4cdfde31da update AssetArtScanner 2025-09-11 19:19:55 +08:00
何冠峰
0133549ef8 feat #638
修复问题,防止游离的Bundle加载任务出现。
2025-09-11 14:03:42 +08:00
何冠峰
81d9eb47c8 feat #638 2025-09-11 11:07:13 +08:00
何冠峰
5fde689f1f feat #640 2025-09-10 21:19:58 +08:00
何冠峰
5d51bfe751 feat #639
修复问题
2025-09-10 21:00:51 +08:00
何冠峰
ed86edd2b0 feat #639 2025-09-10 20:15:52 +08:00
何冠峰
f627b5b59a Update CHANGELOG.md 2025-09-10 12:05:31 +08:00
何冠峰
549ec74519 Update CHANGELOG.md 2025-09-09 20:06:53 +08:00
何冠峰
247ee31348 Update package.json 2025-09-09 20:06:31 +08:00
何冠峰
90d3a53bc3 fix #631 2025-09-09 19:06:17 +08:00
何冠峰
19f1d67a61 feat : 弱引用资源句柄 2025-09-09 18:31:02 +08:00
何冠峰
a71c46d1c4 feat : 构建过程图集依赖计算增加开关 2025-09-08 19:00:55 +08:00
何冠峰
82d7bc8fef fix #614 增加Taptap小游戏扩展类 2025-08-30 18:09:28 +08:00
何冠峰
cc85099253 update mini game
重构相关代码,使用通用逻辑
2025-08-30 17:38:26 +08:00
何冠峰
d392b02bd4 refactor : 重构了Web文件系统公共类
方便小游戏共用基础代码。
2025-08-30 17:30:29 +08:00
何冠峰
a5138b9846 feat : 在SBP构建管线里,自动建立主资源对象对图集的依赖关系 2025-08-29 19:06:55 +08:00
何冠峰
e1b6458c26 update space shooter 2025-08-29 19:04:29 +08:00
何冠峰
0f73dc3047 update sample 2025-08-28 22:08:02 +08:00
何冠峰
a85e49c22a fix #625 2025-08-28 22:07:00 +08:00
何冠峰
6b291de922 fix #617 2025-08-28 19:02:08 +08:00
何冠峰
a4b1300195 fix #623 2025-08-28 10:40:13 +08:00
何冠峰
6f34951a74 refactor #627 2025-08-28 10:27:37 +08:00
何冠峰
c798250258 feat : CRC工具类增加获取整形值的方法 2025-08-27 19:19:00 +08:00
何冠峰
6fc82bb55a feat : 新增配置参数控制缓存文件验证最大并发数 2025-08-27 18:03:53 +08:00
何冠峰
c22cf5ffeb fix #620 2025-08-27 16:04:18 +08:00
何冠峰
36bc24f9fd fix #622 2025-08-27 10:29:13 +08:00
何冠峰
addb0ecdfe build #621 2025-08-27 10:27:12 +08:00
何冠峰
89e23e0df8 perf : 优化异步操作系统的繁忙检测机制
默认情况下不必检测
2025-08-16 16:53:28 +08:00
何冠峰
e2f582834e fix #611 2025-08-13 10:29:41 +08:00
何冠峰
d2c2844f61 update mini game
移除冗余代码
2025-08-13 10:29:25 +08:00
何冠峰
1de64278ad sample : 新增生成内置清单文件的页面工具 2025-08-04 18:36:43 +08:00
何冠峰
227f2332a9 refactor : 重构内置文件的加载和拷贝逻辑。
优先使用File类拷贝文件
2025-08-04 17:26:57 +08:00
何冠峰
131614687c Update LICENSE 2025-07-30 14:18:26 +08:00
何冠峰
b8ec902f60 perf : IsUnpackBundleFile方法设置为虚方法 2025-07-29 14:34:59 +08:00
何冠峰
eb3e29b6ad style : 修改形参注释 2025-07-29 14:33:54 +08:00
何冠峰
11ed9d391a build : 预留构建Mono脚本资源包方法。 2025-07-25 16:09:29 +08:00
何冠峰
9cd50bc7f3 fix : 修复构建页面扩展类缺少指定属性报错的问题。 2025-07-25 15:43:37 +08:00
何冠峰
e92505ba88 samples : 增加自定义构建页面的扩展示例 2025-07-25 15:42:17 +08:00
何冠峰
06a670730c Update README.md 2025-07-25 14:50:13 +08:00
何冠峰
ccd21e56cb sample : 更新UniTask扩展库的说明文档 2025-07-24 16:35:22 +08:00
何冠峰
522bcc529a update UniTask sample 2025-07-24 14:56:58 +08:00
何冠峰
2254ac9f5e update UniTask sample
更新说明文档
2025-07-24 14:45:52 +08:00
何冠峰
956b3db71d Merge pull request #601 from GodChouyu/dev
UniTask示例删除UniTask源码,修改为扩展支持。
2025-07-24 11:31:33 +08:00
何冠峰
fb56959c61 style : 统一小游戏编码规范和命名规范 2025-07-24 11:21:37 +08:00
何冠峰
b9b9f4e37d feat : 新增支付宝小游戏文件系统扩展类 2025-07-24 11:18:29 +08:00
GodChouyu
c050d6d172 UniTask示例删除UniTask源码,修改为扩展支持。 2025-07-24 10:15:17 +08:00
608 changed files with 5362 additions and 74339 deletions

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@@ -2,6 +2,188 @@
All notable changes to this package will be documented in this file.
## [2.3.16] - 2025-09-17
### Improvements
- (#638) 优化了Provider加载机制引用计数为零时自动挂起
### Fixed
- (#644) [**严重**] 修复了2.3.15版本,资产量巨大的情况下,编辑器下模拟模式初始化耗时很久的问题。
### Added
- (#639) 新增了文件系统参数VIRTUAL_DOWNLOAD_MODE 和 VIRTUAL_DOWNLOAD_SPEED
编辑器下不需要构建AB也可以模拟远端资源下载等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟虚拟下载模式
/// </summary>
public bool VirtualDownloadMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载的网速(单位:字节)
/// </summary>
public int VirtualDownloadSpeed { private set; get; } = 1024;
}
```
- (#640) 新增了文件系统参数VIRTUAL_WEBGL_MODE
编辑器下不需要构建AB也可以模拟小游戏开发环境等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟WebGL平台模式
/// </summary>
public bool VirtualWebGLMode { private set; get; } = false;
}
```
- (#642) 新增了文件系统参数DOWNLOAD_WATCH_DOG_TIME
监控时间范围内,如果没有接收到任何下载数据,那么直接终止任务!
```csharp
class DefaultCacheFIleSystem
{
/// <summary>
/// 自定义参数:下载任务的看门狗机制监控时间
/// </summary>
public int DownloadWatchDogTime { private set; get; } = int.MaxValue;
}
```
### Changed
- 下载器参数timeout移除。
可以使用文件系统的看门狗机制代替。
- (#632) IFilterRule接口变动。
收集器可以指定搜寻的资源类型,在收集目录资产量巨大的情况下,可以极大加快打包速度!
```csharp
public interface IFilterRule
{
/// <summary>
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
}
```
## [2.3.15] - 2025-09-09
**重要**:升级了资源清单版本,不兼容老版本。建议重新提审安装包。
### Improvements
- 重构了UniTask扩展库的目录结构和说明文档。
- 重构了内置文件系统类的加载和拷贝逻辑,解决在一些特殊机型上遇到的偶发性拷贝失败问题。
- 增加了生成内置清单文件的窗口工具详情见扩展工程里CreateBuildinCatalog目录。
- 优化了异步操作系统的繁忙检测机制。
- (#621) 资源配置页面可以展示DependCollector和StaticCollector包含的文件列表内容。
- (#627) 优化了资源清单部分字段类型CRC字段从字符串类型调整为整形可以降低清单尺寸。
### Fixed
- 修复了构建页面扩展类缺少指定属性报错的问题。
- (#611) 修复了资源扫描器配置页面,修改备注信息后会丢失焦点的问题。
- (#622) 修复了纯鸿蒙系统读取内置加密文件失败的问题。
- (#620) 修复了LINUX系统URL地址转换失败的问题。
- (#631) 修复了NET 4.x程序集库Math.Clamp导致的编译错误。
### Added
- 新增了支持支付宝小游戏的文件系统扩展类。
- 新增了支持Taptap小游戏的文件系统扩展类。
- 新增了资源系统初始化参数UseWeakReferenceHandle
目前处于预览版可以在引擎设置页面开启宏YOOASSET_EXPERIMENTAL
```csharp
/// <summary>
/// 启用弱引用资源句柄
/// </summary>
public bool UseWeakReferenceHandle = false;
```
- 内置文件系统和缓存文件系统新增初始化参数FILE_VERIFY_MAX_CONCURRENCY
```csharp
/// <summary>
/// 自定义参数:初始化的时候缓存文件校验最大并发数
/// </summary>
public int FileVerifyMaxConcurrency { private set; get; }
```
- (#623) 内置构建管线新增构建参数StripUnityVersion
```csharp
/// <summary>
/// 从文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
```
- 可编程构建管线新增构建参数TrackSpriteAtlasDependencies
```csharp
/// <summary>
/// 自动建立资源对象对图集的依赖关系
/// </summary>
public bool TrackSpriteAtlasDependencies = false;
```
- (#617) 新增资源收集配置参数SupportExtensionless
在不需要模糊加载模式的前提下,关闭此选项,可以降低运行时内存大小。
该选项默认开启!
```csharp
public class CollectCommand
{
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless { set; get; }
}
```
- (#625) 异步操作系统类新增监听方法。
```csharp
class OperationSystem
{
/// <summary>
/// 监听任务开始
/// </summary>
public static void RegisterStartCallback(Action<string, AsyncOperationBase> callback);
/// <summary>
/// 监听任务结束
/// </summary>
public static void RegisterFinishCallback(Action<string, AsyncOperationBase> callback);
}
```
## [2.3.14] - 2025-07-23
**重要****所有下载相关的超时参数timeout已更新判定逻辑**

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@@ -32,21 +32,14 @@ namespace YooAsset.Editor
// 开始扫描工作
ScanReport report = scanner.RunScanner();
// 检测报告合法性
report.CheckError();
// 保存扫描结果
string saveDirectory = scanner.SaveDirectory;
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{scanner.ScannerName}_{scanner.ScannerDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, report);
return new ScannerResult(filePath, report);
// 返回扫描结果
return new ScannerResult(report);
}
catch (Exception e)
{
return new ScannerResult(e.StackTrace);
return new ScannerResult(e.Message, e.StackTrace);
}
}

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@@ -294,6 +294,11 @@ namespace YooAsset.Editor
_scannerListView.itemsSource = filterItems;
_scannerListView.Rebuild();
}
if (_lastModifyScannerIndex >= 0 && _lastModifyScannerIndex < _scannerListView.itemsSource.Count)
{
_scannerListView.selectedIndex = _lastModifyScannerIndex;
}
}
private List<AssetArtScanner> FilterScanners()
{

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@@ -3,11 +3,6 @@ namespace YooAsset.Editor
{
public class ScannerResult
{
/// <summary>
/// 生成的报告文件路径
/// </summary>
public string ReprotFilePath { private set; get; }
/// <summary>
/// 报告对象
/// </summary>
@@ -18,6 +13,11 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo { private set; get; }
/// <summary>
/// 错误堆栈
/// </summary>
public string ErrorStack { private set; get; }
/// <summary>
/// 是否成功
/// </summary>
@@ -33,15 +33,14 @@ namespace YooAsset.Editor
}
public ScannerResult(string error)
public ScannerResult(string error, string stack)
{
ErrorInfo = error;
ErrorStack = stack;
}
public ScannerResult(string filePath, ScanReport report)
public ScannerResult(ScanReport report)
{
ReprotFilePath = filePath;
Report = report;
ErrorInfo = string.Empty;
}
/// <summary>
@@ -55,5 +54,19 @@ namespace YooAsset.Editor
reproterWindow.ImportSingleReprotFile(Report);
}
}
/// <summary>
/// 保存报告文件
/// </summary>
public void SaveReportFile(string saveDirectory)
{
if (Report == null)
throw new System.Exception("Scan report is invalid !");
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{Report.ReportName}_{Report.ReportDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, Report);
}
}
}

View File

@@ -22,7 +22,7 @@ namespace YooAsset.Editor
/// </summary>
public static string GetStreamingAssetsRoot()
{
return YooAssetSettingsData.GetYooDefaultBuildinRoot();
return YooAssetSettingsData.GetYooDefaultBuiltinRoot();
}
}
}

View File

@@ -43,28 +43,28 @@ namespace YooAsset.Editor
EditorPrefs.SetInt(key, (int)fileNameStyle);
}
// EBuildinFileCopyOption
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, string buildPipeline)
// EBuiltinFileCopyOption
public static EBuiltinFileCopyOption GetPackageBuiltinFileCopyOption(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None);
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuiltinFileCopyOption)}";
return (EBuiltinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuiltinFileCopyOption.None);
}
public static void SetPackageBuildinFileCopyOption(string packageName, string buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
public static void SetPackageBuiltinFileCopyOption(string packageName, string buildPipeline, EBuiltinFileCopyOption builtinFileCopyOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)buildinFileCopyOption);
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuiltinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)builtinFileCopyOption);
}
// BuildFileCopyParams
public static string GetPackageBuildinFileCopyParams(string packageName, string buildPipeline)
public static string GetPackageBuiltinFileCopyParams(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
return EditorPrefs.GetString(key, string.Empty);
}
public static void SetPackageBuildinFileCopyParams(string packageName, string buildPipeline, string buildinFileCopyParams)
public static void SetPackageBuiltinFileCopyParams(string packageName, string buildPipeline, string builtinFileCopyParams)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
EditorPrefs.SetString(key, buildinFileCopyParams);
EditorPrefs.SetString(key, builtinFileCopyParams);
}
// EncyptionServicesClassName

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@@ -77,6 +77,12 @@ namespace YooAsset.Editor
foreach (var classType in viewerClassTypes)
{
var buildPipelineAttribute = EditorTools.GetAttribute<BuildPipelineAttribute>(classType);
if (buildPipelineAttribute == null)
{
Debug.LogWarning($"The class {classType.FullName} need attribute {nameof(BuildPipelineAttribute)}");
continue;
}
string pipelineName = buildPipelineAttribute.PipelineName;
if (_viewClassDic.ContainsKey(pipelineName))
{

View File

@@ -17,15 +17,15 @@ namespace YooAsset.Editor
{
var buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = EBuildPipeline.EditorSimulateBuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
buildParameters.PackageName = packageName;
buildParameters.PackageVersion = "Simulate";
buildParameters.FileNameStyle = EFileNameStyle.HashName;
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
buildParameters.BuildinFileCopyParams = string.Empty;
buildParameters.BuiltinFileCopyOption = EBuiltinFileCopyOption.None;
buildParameters.BuiltinFileCopyParams = string.Empty;
buildParameters.UseAssetDependencyDB = true;
var pipeline = new EditorSimulateBuildPipeline();

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@@ -27,7 +27,7 @@ namespace YooAsset.Editor
/// <summary>
/// 文件哈希值
/// </summary>
public string PackageFileCRC { set; get; }
public uint PackageFileCRC { set; get; }
/// <summary>
/// 文件哈希值

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@@ -13,6 +13,11 @@ namespace YooAsset.Editor
/// </summary>
private readonly Dictionary<string, BuildBundleInfo> _bundleInfoDic = new Dictionary<string, BuildBundleInfo>(10000);
/// <summary>
/// 图集资源集合
/// </summary>
public readonly List<BuildAssetInfo> SpriteAtlasAssetList = new List<BuildAssetInfo>(10000);
/// <summary>
/// 未被依赖的资源列表
/// </summary>
@@ -60,6 +65,12 @@ namespace YooAsset.Editor
newBundleInfo.PackAsset(assetInfo);
_bundleInfoDic.Add(bundleName, newBundleInfo);
}
// 统计所有的精灵图集
if (assetInfo.AssetInfo.IsSpriteAtlas())
{
SpriteAtlasAssetList.Add(assetInfo);
}
}
/// <summary>

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@@ -19,7 +19,7 @@ namespace YooAsset.Editor
/// <summary>
/// 内置文件的根目录
/// </summary>
public string BuildinFileRoot;
public string BuiltinFileRoot;
/// <summary>
/// 构建管线名称
@@ -86,12 +86,12 @@ namespace YooAsset.Editor
/// <summary>
/// 内置文件的拷贝选项
/// </summary>
public EBuildinFileCopyOption BuildinFileCopyOption = EBuildinFileCopyOption.None;
public EBuiltinFileCopyOption BuiltinFileCopyOption = EBuiltinFileCopyOption.None;
/// <summary>
/// 内置文件的拷贝参数
/// </summary>
public string BuildinFileCopyParams;
public string BuiltinFileCopyParams;
/// <summary>
/// 资源包加密服务类
@@ -111,7 +111,7 @@ namespace YooAsset.Editor
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;
private string _packageRootDirectory = string.Empty;
private string _buildinRootDirectory = string.Empty;
private string _builtinRootDirectory = string.Empty;
/// <summary>
/// 检测构建参数是否合法
@@ -136,9 +136,9 @@ namespace YooAsset.Editor
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildOutputRootIsNullOrEmpty, "Build output root is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(BuildinFileRoot))
if (string.IsNullOrEmpty(BuiltinFileRoot))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildinFileRootIsNullOrEmpty, "Buildin file root is null or empty !");
string message = BuildLogger.GetErrorMessage(ErrorCode.BuiltinFileRootIsNullOrEmpty, "Builtin file root is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(BuildPipeline))
@@ -210,13 +210,13 @@ namespace YooAsset.Editor
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public virtual string GetBuildinRootDirectory()
public virtual string GetBuiltinRootDirectory()
{
if (string.IsNullOrEmpty(_buildinRootDirectory))
if (string.IsNullOrEmpty(_builtinRootDirectory))
{
_buildinRootDirectory = $"{BuildinFileRoot}/{PackageName}";
_builtinRootDirectory = $"{BuiltinFileRoot}/{PackageName}";
}
return _buildinRootDirectory;
return _builtinRootDirectory;
}
}
}

View File

@@ -55,9 +55,9 @@ namespace YooAsset.Editor
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public string GetBuildinRootDirectory()
public string GetBuiltinRootDirectory()
{
return Parameters.GetBuildinRootDirectory();
return Parameters.GetBuiltinRootDirectory();
}
}
}

View File

@@ -6,30 +6,30 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles
public class TaskCopyBuiltinFiles
{
/// <summary>
/// 拷贝首包资源文件
/// </summary>
internal void CopyBuildinFilesToStreaming(BuildParametersContext buildParametersContext, PackageManifest manifest)
internal void CopyBuiltinFilesToStreaming(BuildParametersContext buildParametersContext, PackageManifest manifest)
{
EBuildinFileCopyOption copyOption = buildParametersContext.Parameters.BuildinFileCopyOption;
EBuiltinFileCopyOption copyOption = buildParametersContext.Parameters.BuiltinFileCopyOption;
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string builtinRootDirectory = buildParametersContext.GetBuiltinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
string buildPackageVersion = buildParametersContext.Parameters.PackageVersion;
// 清空内置文件的目录
if (copyOption == EBuildinFileCopyOption.ClearAndCopyAll || copyOption == EBuildinFileCopyOption.ClearAndCopyByTags)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyAll || copyOption == EBuiltinFileCopyOption.ClearAndCopyByTags)
{
EditorTools.ClearFolder(buildinRootDirectory);
EditorTools.ClearFolder(builtinRootDirectory);
}
// 拷贝补丁清单文件
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
@@ -37,7 +37,7 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
@@ -45,38 +45,38 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildPackageName);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
// 拷贝文件列表(所有文件)
if (copyOption == EBuildinFileCopyOption.ClearAndCopyAll || copyOption == EBuildinFileCopyOption.OnlyCopyAll)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyAll || copyOption == EBuiltinFileCopyOption.OnlyCopyAll)
{
foreach (var packageBundle in manifest.BundleList)
{
string sourcePath = $"{packageOutputDirectory}/{packageBundle.FileName}";
string destPath = $"{buildinRootDirectory}/{packageBundle.FileName}";
string destPath = $"{builtinRootDirectory}/{packageBundle.FileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
}
// 拷贝文件列表(带标签的文件)
if (copyOption == EBuildinFileCopyOption.ClearAndCopyByTags || copyOption == EBuildinFileCopyOption.OnlyCopyByTags)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyByTags || copyOption == EBuiltinFileCopyOption.OnlyCopyByTags)
{
string[] tags = buildParametersContext.Parameters.BuildinFileCopyParams.Split(';');
string[] tags = buildParametersContext.Parameters.BuiltinFileCopyParams.Split(';');
foreach (var packageBundle in manifest.BundleList)
{
if (packageBundle.HasTag(tags) == false)
continue;
string sourcePath = $"{packageOutputDirectory}/{packageBundle.FileName}";
string destPath = $"{buildinRootDirectory}/{packageBundle.FileName}";
string destPath = $"{builtinRootDirectory}/{packageBundle.FileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
}
// 刷新目录
AssetDatabase.Refresh();
BuildLogger.Log($"Buildin files copy complete: {buildinRootDirectory}");
BuildLogger.Log($"Builtin files copy complete: {builtinRootDirectory}");
}
}
}

View File

@@ -12,10 +12,10 @@ namespace YooAsset.Editor
/// </summary>
internal void CreateCatalogFile(BuildParametersContext buildParametersContext)
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string builtinRootDirectory = buildParametersContext.GetBuiltinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
var manifestServices = buildParametersContext.Parameters.ManifestRestoreServices;
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, builtinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

View File

@@ -2,6 +2,7 @@
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace YooAsset.Editor
{
@@ -32,6 +33,7 @@ namespace YooAsset.Editor
PackageManifest manifest = new PackageManifest();
manifest.FileVersion = ManifestDefine.FileVersion;
manifest.EnableAddressable = buildMapContext.Command.EnableAddressable;
manifest.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
manifest.LocationToLower = buildMapContext.Command.LocationToLower;
manifest.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
manifest.OutputNameStyle = (int)buildParameters.FileNameStyle;
@@ -300,18 +302,40 @@ namespace YooAsset.Editor
#region YOOASSET_LEGACY_DEPENDENCY
private void ProcessBuiltinBundleDependency(BuildContext context, PackageManifest manifest)
{
// 注意:初始化资源清单建立引用关系
ManifestTools.InitManifest(manifest);
// 注意:如果是可编程构建管线,需要补充内置资源包
// 注意:该步骤依赖前面的操作!
var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResultContext != null)
{
// 注意:初始化资源清单建立引用关系
ManifestTools.InitManifest(manifest);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.MonoScriptsBundleName);
ProcessBuiltinBundleReference(manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(manifest, buildResultContext.MonoScriptsBundleName);
var buildParametersContext = context.TryGetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
if (buildParameters is ScriptableBuildParameters scriptableBuildParameters)
{
if (scriptableBuildParameters.TrackSpriteAtlasDependencies)
{
// 注意:检测是否开启图集模式
// 说明:需要记录主资源对象对图集的依赖关系!
if (EditorSettings.spritePackerMode != SpritePackerMode.Disabled)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
foreach (var spriteAtlasAsset in buildMapContext.SpriteAtlasAssetList)
{
string spriteAtlasBundleName = spriteAtlasAsset.BundleName;
ProcessBuiltinBundleReference(manifest, spriteAtlasBundleName);
}
}
}
}
}
}
private void ProcessBuiltinBundleReference(BuildContext context, PackageManifest manifest, string builtinBundleName)
private void ProcessBuiltinBundleReference(PackageManifest manifest, string builtinBundleName)
{
if (string.IsNullOrEmpty(builtinBundleName))
return;

View File

@@ -32,6 +32,7 @@ namespace YooAsset.Editor
// 收集器配置
buildReport.Summary.UniqueBundleName = buildMapContext.Command.UniqueBundleName;
buildReport.Summary.EnableAddressable = buildMapContext.Command.EnableAddressable;
buildReport.Summary.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
buildReport.Summary.LocationToLower = buildMapContext.Command.LocationToLower;
buildReport.Summary.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
buildReport.Summary.AutoCollectShaders = buildMapContext.Command.AutoCollectShaders;

View File

@@ -63,7 +63,7 @@ namespace YooAsset.Editor
protected abstract string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
}
}

View File

@@ -6,15 +6,15 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_BBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_BBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

View File

@@ -45,10 +45,10 @@ namespace YooAsset.Editor
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32Value(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{

View File

@@ -12,6 +12,11 @@ namespace YooAsset.Editor
/// </summary>
public ECompressOption CompressOption = ECompressOption.Uncompressed;
/// <summary>
/// 从文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
/// <summary>
/// 禁止写入类型树结构(可以降低包体和内存并提高加载效率)
/// </summary>
@@ -41,6 +46,8 @@ namespace YooAsset.Editor
if (ClearBuildCacheFiles)
opt |= BuildAssetBundleOptions.ForceRebuildAssetBundle; //Force rebuild the asset bundles
if (StripUnityVersion)
opt |= BuildAssetBundleOptions.AssetBundleStripUnityVersion; //Removes the Unity Version number in the Archive File & Serialized File headers
if (DisableWriteTypeTree)
opt |= BuildAssetBundleOptions.DisableWriteTypeTree; //Do not include type information within the asset bundle (don't write type tree).
if (IgnoreTypeTreeChanges)

View File

@@ -35,7 +35,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_BBP(),
new TaskCreateReport_BBP(),
new TaskCreatePackage_BBP(),
new TaskCopyBuildinFiles_BBP(),
new TaskCopyBuiltinFiles_BBP(),
new TaskCreateCatalog_BBP()
};
return pipeline;

View File

@@ -24,9 +24,9 @@ namespace YooAsset.Editor
string filePath = bundleInfo.PackageSourceFilePath;
return GetFilePathTempHash(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
return "00000000"; //8位
return 0;
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{

View File

@@ -6,16 +6,16 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_RFBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_RFBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

View File

@@ -27,10 +27,10 @@ namespace YooAsset.Editor
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32Value(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{

View File

@@ -37,7 +37,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_RFBP(),
new TaskCreateReport_RFBP(),
new TaskCreatePackage_RFBP(),
new TaskCopyBuildinFiles_RFBP(),
new TaskCopyBuiltinFiles_RFBP(),
new TaskCreateCatalog_RFBP()
};
return pipeline;

View File

@@ -6,15 +6,15 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_SBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_SBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

View File

@@ -45,10 +45,10 @@ namespace YooAsset.Editor
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32(filePath);
return HashUtility.FileCRC32Value(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{

View File

@@ -15,7 +15,7 @@ namespace YooAsset.Editor
public ECompressOption CompressOption = ECompressOption.Uncompressed;
/// <summary>
/// 从AssetBundle文件头里剥离Unity版本信息
/// 从文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
@@ -25,10 +25,15 @@ namespace YooAsset.Editor
public bool DisableWriteTypeTree = false;
/// <summary>
/// 忽略类型树变化
/// 忽略类型树变化(无效参数)
/// </summary>
public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 自动建立资源对象对图集的依赖关系
/// </summary>
public bool TrackSpriteAtlasDependencies = false;
/// <summary>
/// 生成代码防裁剪配置
@@ -76,10 +81,9 @@ namespace YooAsset.Editor
throw new System.NotImplementedException(CompressOption.ToString());
if (StripUnityVersion)
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion;
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion; // Build Flag to indicate the Unity Version should not be written to the serialized file.
if (DisableWriteTypeTree)
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree;
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree; //Do not include type information within the built content.
buildParams.UseCache = true;
buildParams.CacheServerHost = CacheServerHost;

View File

@@ -35,7 +35,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_SBP(),
new TaskCreateReport_SBP(),
new TaskCreatePackage_SBP(),
new TaskCopyBuildinFiles_SBP(),
new TaskCopyBuiltinFiles_SBP(),
new TaskCreateCatalog_SBP()
};
return pipeline;

View File

@@ -21,6 +21,11 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo;
/// <summary>
/// 构建失败的堆栈
/// </summary>
public string ErrorStack;
/// <summary>
/// 输出的补丁包目录
/// </summary>

View File

@@ -51,6 +51,7 @@ namespace YooAsset.Editor
EditorTools.ClearProgressBar();
buildResult.FailedTask = task.GetType().Name;
buildResult.ErrorInfo = e.ToString();
buildResult.ErrorStack = e.StackTrace;
buildResult.Success = false;
break;
}

View File

@@ -10,7 +10,7 @@ namespace YooAsset.Editor
PackageNameIsNullOrEmpty = 111,
PackageVersionIsNullOrEmpty = 112,
BuildOutputRootIsNullOrEmpty = 113,
BuildinFileRootIsNullOrEmpty = 114,
BuiltinFileRootIsNullOrEmpty = 114,
PackageOutputDirectoryExists = 115,
BuildPipelineIsNullOrEmpty = 116,
BuildBundleTypeIsUnknown = 117,

View File

@@ -4,7 +4,7 @@ namespace YooAsset.Editor
/// <summary>
/// 首包资源文件的拷贝方式
/// </summary>
public enum EBuildinFileCopyOption
public enum EBuiltinFileCopyOption
{
/// <summary>
/// 不拷贝任何文件

View File

@@ -127,35 +127,35 @@ namespace YooAsset.Editor
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileOptionField(EnumField enumField, TextField tagField)
protected void SetCopyBuiltinFileOptionField(EnumField enumField, TextField tagField)
{
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
enumField.Init(buildinFileCopyOption);
enumField.SetValueWithoutNotify(buildinFileCopyOption);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
enumField.Init(builtinFileCopyOption);
enumField.SetValueWithoutNotify(builtinFileCopyOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, PipelineName, (EBuildinFileCopyOption)enumField.value);
AssetBundleBuilderSetting.SetPackageBuiltinFileCopyOption(PackageName, PipelineName, (EBuiltinFileCopyOption)enumField.value);
// 设置内置资源标签显隐
SetCopyBuildinFileTagsVisible(tagField);
SetCopyBuiltinFileTagsVisible(tagField);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileTagsVisible(TextField tagField)
protected void SetCopyBuiltinFileTagsVisible(TextField tagField)
{
var option = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuildinFileCopyOption.ClearAndCopyByTags || option == EBuildinFileCopyOption.OnlyCopyByTags;
var option = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuiltinFileCopyOption.ClearAndCopyByTags || option == EBuiltinFileCopyOption.OnlyCopyByTags;
}
protected void SetCopyBuildinFileTagsField(TextField textField)
protected void SetCopyBuiltinFileTagsField(TextField textField)
{
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(buildinFileCopyParams);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(builtinFileCopyParams);
textField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, PipelineName, textField.value);
AssetBundleBuilderSetting.SetPackageBuiltinFileCopyParams(PackageName, PipelineName, textField.value);
});
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}

View File

@@ -21,8 +21,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -60,13 +60,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -99,15 +99,15 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -116,8 +116,8 @@ namespace YooAsset.Editor
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;

View File

@@ -7,8 +7,8 @@
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -59,12 +59,12 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -72,8 +72,8 @@ namespace YooAsset.Editor
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

View File

@@ -20,8 +20,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -55,13 +55,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -94,14 +94,14 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -109,8 +109,8 @@ namespace YooAsset.Editor
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();

View File

@@ -6,8 +6,8 @@
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -21,8 +21,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -60,13 +60,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -99,16 +99,15 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -117,15 +116,15 @@ namespace YooAsset.Editor
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
buildParameters.BuiltinShadersBundleName = GetBuiltinShaderBundleName();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
@@ -143,6 +142,16 @@ namespace YooAsset.Editor
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
/// <summary>
/// Mono脚本的资源包名称
/// </summary>
protected string GetMonoScriptsBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateMonosPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -7,8 +7,8 @@
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -139,10 +139,17 @@ namespace YooAsset.Editor
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command, AssetBundleCollectorGroup group)
{
// 注意:模拟构建模式下只收集主资源
if (command.SimulateBuild)
bool ignoreStaticCollector = command.IsFlagSet(ECollectFlags.IgnoreStaticCollector);
if (ignoreStaticCollector)
{
if (CollectorType != ECollectorType.MainAssetCollector)
if (CollectorType == ECollectorType.StaticAssetCollector)
return new List<CollectAssetInfo>();
}
bool ignoreDependCollector = command.IsFlagSet(ECollectFlags.IgnoreDependCollector);
if (ignoreDependCollector)
{
if (CollectorType == ECollectorType.DependAssetCollector)
return new List<CollectAssetInfo>();
}
@@ -152,8 +159,10 @@ namespace YooAsset.Editor
List<string> findAssets = new List<string>();
if (AssetDatabase.IsValidFolder(CollectPath))
{
string collectDirectory = CollectPath;
string[] findResult = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
string findAssetType = filterRuleInstance.FindAssetType;
string searchFolder = CollectPath;
string[] findResult = EditorTools.FindAssets(findAssetType, searchFolder);
findAssets.AddRange(findResult);
}
else
@@ -269,8 +278,8 @@ namespace YooAsset.Editor
}
private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
{
// 注意:模拟构建模式下不需要收集依赖资源
if (command.SimulateBuild)
bool ignoreGetDependencies = command.IsFlagSet(ECollectFlags.IgnoreGetDependencies);
if (ignoreGetDependencies)
return new List<AssetInfo>();
string[] depends = command.AssetDependency.GetDependencies(mainAssetPath, true);

View File

@@ -10,7 +10,7 @@ namespace YooAsset.Editor
{
public class AssetBundleCollectorConfig
{
public const string ConfigVersion = "v2.1";
public const string ConfigVersion = "v2025.8.28";
public const string XmlVersion = "Version";
public const string XmlCommon = "Common";
@@ -23,6 +23,7 @@ namespace YooAsset.Editor
public const string XmlPackageName = "PackageName";
public const string XmlPackageDesc = "PackageDesc";
public const string XmlEnableAddressable = "AutoAddressable";
public const string XmlSupportExtensionless = "SupportExtensionless";
public const string XmlLocationToLower = "LocationToLower";
public const string XmlIncludeAssetGUID = "IncludeAssetGUID";
public const string XmlIgnoreRuleName = "IgnoreRuleName";
@@ -99,6 +100,7 @@ namespace YooAsset.Editor
package.PackageName = packageElement.GetAttribute(XmlPackageName);
package.PackageDesc = packageElement.GetAttribute(XmlPackageDesc);
package.EnableAddressable = packageElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
package.SupportExtensionless = packageElement.GetAttribute(XmlSupportExtensionless) == "True" ? true : false;
package.LocationToLower = packageElement.GetAttribute(XmlLocationToLower) == "True" ? true : false;
package.IncludeAssetGUID = packageElement.GetAttribute(XmlIncludeAssetGUID) == "True" ? true : false;
package.IgnoreRuleName = packageElement.GetAttribute(XmlIgnoreRuleName);
@@ -211,6 +213,7 @@ namespace YooAsset.Editor
packageElement.SetAttribute(XmlPackageName, package.PackageName);
packageElement.SetAttribute(XmlPackageDesc, package.PackageDesc);
packageElement.SetAttribute(XmlEnableAddressable, package.EnableAddressable.ToString());
packageElement.SetAttribute(XmlSupportExtensionless, package.SupportExtensionless.ToString());
packageElement.SetAttribute(XmlLocationToLower, package.LocationToLower.ToString());
packageElement.SetAttribute(XmlIncludeAssetGUID, package.IncludeAssetGUID.ToString());
packageElement.SetAttribute(XmlIgnoreRuleName, package.IgnoreRuleName);
@@ -275,6 +278,23 @@ namespace YooAsset.Editor
return UpdateXmlConfig(xmlDoc);
}
// v2.1 -> v2025.8.28
if (configVersion == "v2.1")
{
// 读取包裹配置
var packageNodeList = root.GetElementsByTagName(XmlPackage);
foreach (var packageNode in packageNodeList)
{
XmlElement packageElement = packageNode as XmlElement;
if (packageElement.HasAttribute(XmlSupportExtensionless) == false)
packageElement.SetAttribute(XmlSupportExtensionless, "True");
}
// 更新版本
root.SetAttribute(XmlVersion, "v2025.8.28");
return UpdateXmlConfig(xmlDoc);
}
return false;
}
}

View File

@@ -25,6 +25,11 @@ namespace YooAsset.Editor
/// </summary>
public bool EnableAddressable = false;
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless = true;
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>

View File

@@ -111,6 +111,7 @@ namespace YooAsset.Editor
command.UniqueBundleName = UniqueBundleName;
command.UseAssetDependencyDB = useAssetDependencyDB;
command.EnableAddressable = package.EnableAddressable;
command.SupportExtensionless = package.SupportExtensionless;
command.LocationToLower = package.LocationToLower;
command.IncludeAssetGUID = package.IncludeAssetGUID;
command.AutoCollectShaders = package.AutoCollectShaders;

View File

@@ -38,6 +38,7 @@ namespace YooAsset.Editor
private VisualElement _setting2Container;
private Toggle _enableAddressableToogle;
private Toggle _supportExtensionlessToogle;
private Toggle _locationToLowerToogle;
private Toggle _includeAssetGUIDToogle;
private Toggle _autoCollectShadersToogle;
@@ -131,6 +132,17 @@ namespace YooAsset.Editor
RefreshWindow();
}
});
_supportExtensionlessToogle = root.Q<Toggle>("SupportExtensionless");
_supportExtensionlessToogle.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage != null)
{
selectPackage.SupportExtensionless = evt.newValue;
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
RefreshWindow();
}
});
_locationToLowerToogle = root.Q<Toggle>("LocationToLower");
_locationToLowerToogle.RegisterValueChangedCallback(evt =>
{
@@ -487,6 +499,7 @@ namespace YooAsset.Editor
_packageSettingsButton.SetEnabled(true);
_packageSettingsButton.text = $"{packageSettingName} ({selectPackage.PackageName})";
_enableAddressableToogle.SetValueWithoutNotify(selectPackage.EnableAddressable);
_supportExtensionlessToogle.SetValueWithoutNotify(selectPackage.SupportExtensionless);
_locationToLowerToogle.SetValueWithoutNotify(selectPackage.LocationToLower);
_includeAssetGUIDToogle.SetValueWithoutNotify(selectPackage.IncludeAssetGUID);
_autoCollectShadersToogle.SetValueWithoutNotify(selectPackage.AutoCollectShaders);
@@ -831,7 +844,7 @@ namespace YooAsset.Editor
var foldout = new Foldout();
foldout.name = "Foldout1";
foldout.value = false;
foldout.text = "Main Assets";
foldout.text = "Assets";
elementFoldout.Add(foldout);
}
@@ -864,11 +877,9 @@ namespace YooAsset.Editor
var foldout = element.Q<Foldout>("Foldout1");
foldout.RegisterValueChangedCallback(evt =>
{
if (evt.newValue)
RefreshFoldout(foldout, selectGroup, collector);
else
foldout.Clear();
RefreshFoldoutContent(foldout, selectGroup, collector);
});
RefreshFoldoutName(foldout, collector.CollectorType);
// Remove Button
var removeBtn = element.Q<Button>("Button1");
@@ -885,10 +896,7 @@ namespace YooAsset.Editor
collector.CollectPath = AssetDatabase.GetAssetPath(evt.newValue);
collector.CollectorGUID = AssetDatabase.AssetPathToGUID(collector.CollectPath);
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
RefreshFoldoutContent(foldout, selectGroup, collector);
});
UIElementsTools.RefreshObjectFieldShowPath(objectField1);
@@ -899,10 +907,7 @@ namespace YooAsset.Editor
{
collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(evt.newValue);
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
RefreshFoldoutContent(foldout, selectGroup, collector);
if (collector.CollectorType == ECollectorType.MainAssetCollector)
textTags.SetEnabled(true);
@@ -921,10 +926,7 @@ namespace YooAsset.Editor
{
collector.AddressRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
RefreshFoldoutContent(foldout, selectGroup, collector);
});
}
@@ -937,10 +939,7 @@ namespace YooAsset.Editor
{
collector.PackRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
RefreshFoldoutContent(foldout, selectGroup, collector);
});
// Filter Rule
@@ -952,10 +951,7 @@ namespace YooAsset.Editor
{
collector.FilterRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
RefreshFoldoutContent(foldout, selectGroup, collector);
});
// UserData
@@ -976,61 +972,101 @@ namespace YooAsset.Editor
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
});
}
private void RefreshFoldout(Foldout foldout, AssetBundleCollectorGroup group, AssetBundleCollector collector)
private void RefreshFoldoutName(Foldout foldout, ECollectorType collectorType, int elementNumber = -1)
{
if (collectorType == ECollectorType.MainAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Main Assets ({elementNumber})";
else
foldout.text = $"Main Assets";
}
else if (collectorType == ECollectorType.StaticAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Static Assets ({elementNumber})";
else
foldout.text = $"Static Assets";
}
else if (collectorType == ECollectorType.DependAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Depend Assets ({elementNumber})";
else
foldout.text = $"Depend Assets";
}
else
{
throw new System.NotImplementedException(collectorType.ToString());
}
}
private void RefreshFoldoutContent(Foldout foldout, AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
RefreshFoldoutName(foldout, collector.CollectorType);
// 折叠栏不可见
if (foldout.value == false)
{
foldout.Clear();
return;
}
// 清空旧元素
foldout.Clear();
// 检测配置是否有效
if (collector.IsValid() == false)
{
collector.CheckConfigError();
return;
}
if (collector.CollectorType == ECollectorType.MainAssetCollector || collector.CollectorType == ECollectorType.StaticAssetCollector)
List<CollectAssetInfo> collectAssetInfos = null;
try
{
List<CollectAssetInfo> collectAssetInfos = null;
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
string packageName = _packageNameTxt.value;
var command = new CollectCommand(packageName, ignoreRule);
command.SetFlag(ECollectFlags.IgnoreGetDependencies, true);
command.UniqueBundleName = _uniqueBundleNameToogle.value;
command.EnableAddressable = _enableAddressableToogle.value;
command.SupportExtensionless = _supportExtensionlessToogle.value;
command.LocationToLower = _locationToLowerToogle.value;
command.IncludeAssetGUID = _includeAssetGUIDToogle.value;
command.AutoCollectShaders = _autoCollectShadersToogle.value;
try
collector.CheckConfigError();
collectAssetInfos = collector.GetAllCollectAssets(command, group);
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
if (collectAssetInfos != null)
{
bool showAdress = false;
if (_enableAddressableToogle.value && collector.CollectorType == ECollectorType.MainAssetCollector)
showAdress = true;
RefreshFoldoutName(foldout, collector.CollectorType, collectAssetInfos.Count);
foreach (var collectAsset in collectAssetInfos)
{
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
string packageName = _packageNameTxt.value;
var command = new CollectCommand(packageName, ignoreRule);
command.SimulateBuild = true;
command.UniqueBundleName = _uniqueBundleNameToogle.value;
command.UseAssetDependencyDB = true;
command.EnableAddressable = _enableAddressableToogle.value;
command.LocationToLower = _locationToLowerToogle.value;
command.IncludeAssetGUID = _includeAssetGUIDToogle.value;
command.AutoCollectShaders = _autoCollectShadersToogle.value;
VisualElement elementRow = new VisualElement();
elementRow.style.flexDirection = FlexDirection.Row;
foldout.Add(elementRow);
collector.CheckConfigError();
collectAssetInfos = collector.GetAllCollectAssets(command, group);
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
string showInfo = collectAsset.AssetInfo.AssetPath;
if (showAdress)
showInfo = $"[{collectAsset.Address}] {collectAsset.AssetInfo.AssetPath}";
if (collectAssetInfos != null)
{
foreach (var collectAsset in collectAssetInfos)
{
VisualElement elementRow = new VisualElement();
elementRow.style.flexDirection = FlexDirection.Row;
foldout.Add(elementRow);
string showInfo = collectAsset.AssetInfo.AssetPath;
if (_enableAddressableToogle.value)
showInfo = $"[{collectAsset.Address}] {collectAsset.AssetInfo.AssetPath}";
var label = new Label();
label.text = showInfo;
label.style.width = 300;
label.style.marginLeft = 0;
label.style.flexGrow = 1;
elementRow.Add(label);
}
var label = new Label();
label.text = showInfo;
label.style.width = 300;
label.style.marginLeft = 0;
label.style.flexGrow = 1;
elementRow.Add(label);
}
}
}

View File

@@ -19,6 +19,7 @@
<ui:Button text="Package Settings" display-tooltip-when-elided="true" name="PackageSettingsButton" />
<ui:VisualElement name="PublicContainer2">
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Support Extensionless" name="SupportExtensionless" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Location To Lower" name="LocationToLower" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Include Asset GUID" name="IncludeAssetGUID" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Auto Collect Shaders" name="AutoCollectShaders" value="true" style="width: 196px; -unity-text-align: middle-left;" />

View File

@@ -1,6 +1,26 @@

namespace YooAsset.Editor
{
public enum ECollectFlags
{
None = 0,
/// <summary>
/// 不收集依赖资源
/// </summary>
IgnoreGetDependencies = 1 << 0,
/// <summary>
/// 忽略静态收集器
/// </summary>
IgnoreStaticCollector = 1 << 1,
/// <summary>
/// 忽略依赖收集器
/// </summary>
IgnoreDependCollector = 1 << 2,
}
public class CollectCommand
{
/// <summary>
@@ -17,7 +37,20 @@ namespace YooAsset.Editor
/// <summary>
/// 模拟构建模式
/// </summary>
public bool SimulateBuild { set; get; }
public bool SimulateBuild
{
set
{
SetFlag(ECollectFlags.IgnoreGetDependencies, value);
SetFlag(ECollectFlags.IgnoreStaticCollector, value);
SetFlag(ECollectFlags.IgnoreDependCollector, value);
}
}
/// <summary>
/// 窗口收集模式
/// </summary>
public int CollectFlags { set; get; } = 0;
/// <summary>
/// 资源包名唯一化
@@ -34,6 +67,11 @@ namespace YooAsset.Editor
/// </summary>
public bool EnableAddressable { set; get; }
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless { set; get; }
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>
@@ -65,5 +103,24 @@ namespace YooAsset.Editor
PackageName = packageName;
IgnoreRule = ignoreRule;
}
/// <summary>
/// 设置标记位
/// </summary>
public void SetFlag(ECollectFlags flag, bool isOn)
{
if (isOn)
CollectFlags |= (int)flag; // 开启指定标志位
else
CollectFlags &= ~(int)flag; // 关闭指定标志位
}
/// <summary>
/// 查询标记位
/// </summary>
public bool IsFlagSet(ECollectFlags flag)
{
return (CollectFlags & (int)flag) != 0;
}
}
}

View File

@@ -23,7 +23,13 @@ namespace YooAsset.Editor
public interface IFilterRule
{
/// <summary>
/// 是否为收集资源
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
/// <summary>
/// 验证搜寻的资源是否为收集资源
/// </summary>
/// <returns>如果收集该资源返回TRUE</returns>
bool IsCollectAsset(FilterRuleData data);

View File

@@ -9,6 +9,11 @@ namespace YooAsset.Editor
[DisplayName("收集所有资源")]
public class CollectAll : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return true;
@@ -18,6 +23,11 @@ namespace YooAsset.Editor
[DisplayName("收集场景")]
public class CollectScene : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Scene.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
string extension = Path.GetExtension(data.AssetPath);
@@ -28,6 +38,11 @@ namespace YooAsset.Editor
[DisplayName("收集预制体")]
public class CollectPrefab : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Prefab.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".prefab";
@@ -37,6 +52,11 @@ namespace YooAsset.Editor
[DisplayName("收集精灵类型的纹理")]
public class CollectSprite : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Sprite.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
var mainAssetType = AssetDatabase.GetMainAssetTypeAtPath(data.AssetPath);
@@ -58,6 +78,11 @@ namespace YooAsset.Editor
[DisplayName("收集着色器")]
public class CollectShader : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Shader.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shader";
@@ -67,6 +92,11 @@ namespace YooAsset.Editor
[DisplayName("收集着色器变种集合")]
public class CollectShaderVariants : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shadervariants";

View File

@@ -17,16 +17,25 @@ namespace YooAsset.Editor
public const string RawFileExtension = "rawfile";
/// <summary>
/// Unity着色器资源包名称
/// 默认的Unity着色器资源包名称
/// </summary>
public const string ShadersBundleName = "unityshaders";
/// <summary>
/// 默认的Unity脚本资源包名称
/// </summary>
public const string MonosBundleName = "unitymonos";
public static PackRuleResult CreateShadersPackRuleResult()
{
PackRuleResult result = new PackRuleResult(ShadersBundleName, AssetBundleFileExtension);
return result;
}
public static PackRuleResult CreateMonosPackRuleResult()
{
PackRuleResult result = new PackRuleResult(MonosBundleName, AssetBundleFileExtension);
return result;
}
}
/// <summary>

View File

@@ -26,7 +26,7 @@ namespace YooAsset.Editor
/// <summary>
/// 文件校验码
/// </summary>
public string FileCRC;
public uint FileCRC;
/// <summary>
/// 文件大小(字节数)

View File

@@ -61,6 +61,7 @@ namespace YooAsset.Editor
// 收集器配置
public bool UniqueBundleName;
public bool EnableAddressable;
public bool SupportExtensionless;
public bool LocationToLower;
public bool IncludeAssetGUID;
public bool AutoCollectShaders;

View File

@@ -55,6 +55,7 @@ namespace YooAsset.Editor
BindListViewHeader("Collect Settings");
BindListViewItem("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}");
BindListViewItem("Enable Addressable", $"{buildReport.Summary.EnableAddressable}");
BindListViewItem("Support Extensionless", $"{buildReport.Summary.SupportExtensionless}");
BindListViewItem("Location To Lower", $"{buildReport.Summary.LocationToLower}");
BindListViewItem("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}");
BindListViewItem("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}");

View File

@@ -62,6 +62,17 @@ namespace YooAsset.Editor
return false;
}
/// <summary>
/// 是否为图集资源
/// </summary>
public bool IsSpriteAtlas()
{
if (AssetType == typeof(UnityEngine.U2D.SpriteAtlas))
return true;
else
return false;
}
public int CompareTo(AssetInfo other)
{
return this.AssetPath.CompareTo(other.AssetPath);

View File

@@ -39,6 +39,7 @@ namespace YooAsset.Editor
Shader,
Sprite,
Texture,
RenderTexture,
VideoClip,
}

View File

@@ -169,6 +169,28 @@ namespace YooAsset.Editor
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string[] searchInFolders)
{
return FindAssets(searchType.ToString(), searchInFolders);
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
{
return FindAssets(searchType.ToString(), new string[] { searchInFolder });
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(string searchType, string[] searchInFolders)
{
// 注意AssetDatabase.FindAssets()不支持末尾带分隔符的文件夹路径
for (int i = 0; i < searchInFolders.Length; i++)
@@ -179,7 +201,7 @@ namespace YooAsset.Editor
// 注意:获取指定目录下的所有资源对象(包括子文件夹)
string[] guids;
if (searchType == EAssetSearchType.All)
if (string.IsNullOrEmpty(searchType) || searchType == EAssetSearchType.All.ToString())
guids = AssetDatabase.FindAssets(string.Empty, searchInFolders);
else
guids = AssetDatabase.FindAssets($"t:{searchType}", searchInFolders);
@@ -206,7 +228,7 @@ namespace YooAsset.Editor
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
public static string[] FindAssets(string searchType, string searchInFolder)
{
return FindAssets(searchType, new string[] { searchInFolder });
}

View File

@@ -37,13 +37,17 @@ namespace YooAsset
string url;
// 获取对应平台的URL地址
// 说明:苹果不同设备上操作系统不同。
// 说明iPhone和iPod对应的是iOS系统。
// 说明iPad对应的是iPadOS系统。
// 说明AppleTV对应的是tvOS系统。
#if UNITY_EDITOR_OSX
url = StringUtility.Format("file://{0}", path);
#elif UNITY_EDITOR
#elif UNITY_EDITOR_WIN
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_WEBGL
url = path;
#elif UNITY_IPHONE
#elif UNITY_IOS || UNITY_IPHONE
url = StringUtility.Format("file://{0}", path);
#elif UNITY_ANDROID
if (path.StartsWith("jar:file://"))
@@ -65,12 +69,17 @@ namespace YooAsset
else
url = StringUtility.Format("file://{0}", path);
}
#elif UNITY_STANDALONE_OSX
url = new System.Uri(path).ToString();
#elif UNITY_STANDALONE || UNITY_WSA
#elif UNITY_WSA
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_TVOS
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_STANDALONE_OSX
url = new System.Uri(path).ToString();
#elif UNITY_STANDALONE_WIN
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_STANDALONE_LINUX
url = StringUtility.Format("file:///root/{0}", path);
#else
throw new System.NotImplementedException();
#endif

View File

@@ -0,0 +1,65 @@
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityVirtualBundleRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
Download,
Done,
}
private readonly PackageBundle _bundle;
private readonly int _downloadSpeed;
private ESteps _steps = ESteps.None;
internal UnityVirtualBundleRequestOperation(PackageBundle packageBundle, int downloadSpeed, string url) : base(url)
{
_bundle = packageBundle;
_downloadSpeed = downloadSpeed;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
// 模拟下载进度
float progress = 0;
if (DownloadedBytes > 0)
progress = DownloadedBytes / _bundle.FileSize;
long downloadBytes = (long)((double)_downloadSpeed * Time.deltaTime);
Progress = progress;
DownloadProgress = progress;
DownloadedBytes += downloadBytes;
if (DownloadedBytes < _bundle.FileSize)
return;
Progress = 1f;
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Try load bundle {_bundle.BundleName} from remote !";
}
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 69f62f6b4185d06498f96aa272e9b926
guid: 9e71e850eded0da43906cb4f7cb75629
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -1,131 +0,0 @@
using System;
using System.IO;
namespace YooAsset
{
internal class DBFSInitializeOperation : FSInitializeFileSystemOperation
{
private enum ESteps
{
None,
CopyBuildinManifest,
InitUnpackFileSystem,
LoadCatalogFile,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private CopyBuildinPackageManifestOperation _copyBuildinPackageManifestOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuildinCatalogFileOperation _loadBuildinCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
#if UNITY_WEBGL
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DefaultBuildinFileSystem)} is not support WEBGL platform !";
#else
if (_fileSystem.CopyBuildinPackageManifest)
_steps = ESteps.CopyBuildinManifest;
else
_steps = ESteps.InitUnpackFileSystem;
#endif
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CopyBuildinManifest)
{
if (_copyBuildinPackageManifestOp == null)
{
_copyBuildinPackageManifestOp = new CopyBuildinPackageManifestOperation(_fileSystem);
_copyBuildinPackageManifestOp.StartOperation();
AddChildOperation(_copyBuildinPackageManifestOp);
}
_copyBuildinPackageManifestOp.UpdateOperation();
if (_copyBuildinPackageManifestOp.IsDone == false)
return;
if (_copyBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.InitUnpackFileSystem;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuildinPackageManifestOp.Error;
}
}
if (_steps == ESteps.InitUnpackFileSystem)
{
if (_initUnpackFIleSystemOp == null)
{
_initUnpackFIleSystemOp = _fileSystem.InitializeUpackFileSystem();
_initUnpackFIleSystemOp.StartOperation();
AddChildOperation(_initUnpackFIleSystemOp);
}
_initUnpackFIleSystemOp.UpdateOperation();
Progress = _initUnpackFIleSystemOp.Progress;
if (_initUnpackFIleSystemOp.IsDone == false)
return;
if (_initUnpackFIleSystemOp.Status == EOperationStatus.Succeed)
{
if (_fileSystem.DisableCatalogFile)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.LoadCatalogFile;
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _initUnpackFIleSystemOp.Error;
}
}
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadBuildinCatalogFileOp == null)
{
_loadBuildinCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadBuildinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuildinCatalogFileOp);
}
_loadBuildinCatalogFileOp.UpdateOperation();
if (_loadBuildinCatalogFileOp.IsDone == false)
return;
if (_loadBuildinCatalogFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinCatalogFileOp.Error;
}
}
}
}
}

View File

@@ -1,89 +0,0 @@

namespace YooAsset
{
internal class DBFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
{
private enum ESteps
{
None,
RequestBuildinPackageHash,
LoadBuildinPackageManifest,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly string _packageVersion;
private RequestBuildinPackageHashOperation _requestBuildinPackageHashOp;
private LoadBuildinPackageManifestOperation _loadBuildinPackageManifestOp;
private ESteps _steps = ESteps.None;
public DBFSLoadPackageManifestOperation(DefaultBuildinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
}
internal override void InternalStart()
{
_steps = ESteps.RequestBuildinPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestBuildinPackageHash)
{
if (_requestBuildinPackageHashOp == null)
{
_requestBuildinPackageHashOp = new RequestBuildinPackageHashOperation(_fileSystem, _packageVersion);
_requestBuildinPackageHashOp.StartOperation();
AddChildOperation(_requestBuildinPackageHashOp);
}
_requestBuildinPackageHashOp.UpdateOperation();
if (_requestBuildinPackageHashOp.IsDone == false)
return;
if (_requestBuildinPackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuildinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageHashOp.Error;
}
}
if (_steps == ESteps.LoadBuildinPackageManifest)
{
if (_loadBuildinPackageManifestOp == null)
{
string packageHash = _requestBuildinPackageHashOp.PackageHash;
_loadBuildinPackageManifestOp = new LoadBuildinPackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadBuildinPackageManifestOp.StartOperation();
AddChildOperation(_loadBuildinPackageManifestOp);
}
_loadBuildinPackageManifestOp.UpdateOperation();
if (_loadBuildinPackageManifestOp.IsDone == false)
return;
if (_loadBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Manifest = _loadBuildinPackageManifestOp.Manifest;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinPackageManifestOp.Error;
}
}
}
}
}

View File

@@ -1,173 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace YooAsset
{
internal class CopyBuildinPackageManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
RequestPackageVersion,
CheckHashFile,
UnpackHashFile,
CheckManifestFile,
UnpackManifestFile,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private UnityWebFileRequestOperation _hashWebFileRequestOp;
private UnityWebFileRequestOperation _manifestWebFileRequestOp;
private string _buildinPackageVersion;
private ESteps _steps = ESteps.None;
public CopyBuildinPackageManifestOperation(DefaultBuildinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_steps = ESteps.RequestPackageVersion;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestPackageVersion)
{
if (_requestBuildinPackageVersionOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CheckHashFile;
_buildinPackageVersion = _requestBuildinPackageVersionOp.PackageVersion;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
}
}
if (_steps == ESteps.CheckHashFile)
{
string hashFilePath = GetCopyPackageHashDestPath(_buildinPackageVersion);
if (File.Exists(hashFilePath))
{
_steps = ESteps.CheckManifestFile;
return;
}
_steps = ESteps.UnpackHashFile;
}
if (_steps == ESteps.UnpackHashFile)
{
if (_hashWebFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageHashFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageHashDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_hashWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_hashWebFileRequestOp.StartOperation();
AddChildOperation(_hashWebFileRequestOp);
}
_hashWebFileRequestOp.UpdateOperation();
if (_hashWebFileRequestOp.IsDone == false)
return;
if (_hashWebFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CheckManifestFile;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _hashWebFileRequestOp.Error;
}
}
if (_steps == ESteps.CheckManifestFile)
{
string manifestFilePath = GetCopyPackageManifestDestPath(_buildinPackageVersion);
if (File.Exists(manifestFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
return;
}
_steps = ESteps.UnpackManifestFile;
}
if (_steps == ESteps.UnpackManifestFile)
{
if (_manifestWebFileRequestOp == null)
{
string sourcePath = _fileSystem.GetBuildinPackageManifestFilePath(_buildinPackageVersion);
string destPath = GetCopyPackageManifestDestPath(_buildinPackageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(sourcePath);
_manifestWebFileRequestOp = new UnityWebFileRequestOperation(url, destPath, 60);
_manifestWebFileRequestOp.StartOperation();
AddChildOperation(_manifestWebFileRequestOp);
}
_manifestWebFileRequestOp.UpdateOperation();
if (_manifestWebFileRequestOp.IsDone == false)
return;
if (_manifestWebFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _manifestWebFileRequestOp.Error;
}
}
}
private string GetCopyManifestFileRoot()
{
string destRoot = _fileSystem.CopyBuildinPackageManifestDestRoot;
if (string.IsNullOrEmpty(destRoot))
{
string defaultCacheRoot = YooAssetSettingsData.GetYooDefaultCacheRoot();
destRoot = PathUtility.Combine(defaultCacheRoot, _fileSystem.PackageName, DefaultCacheFileSystemDefine.ManifestFilesFolderName);
}
return destRoot;
}
private string GetCopyPackageHashDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetPackageHashFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
private string GetCopyPackageManifestDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
}
}

View File

@@ -53,10 +53,10 @@ namespace YooAsset
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
var builtinFileCatalog = new DefaultBuiltinFileCatalog();
builtinFileCatalog.FileVersion = CatalogDefine.FileVersion;
builtinFileCatalog.PackageName = packageName;
builtinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
@@ -68,8 +68,8 @@ namespace YooAsset
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
DefaultBuiltinFileSystemDefine.BuiltinCatalogJsonFileName,
DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName
};
// 记录所有内置资源文件
@@ -86,10 +86,10 @@ namespace YooAsset
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
var wrapper = new DefaultBuiltinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
builtinFileCatalog.Wrappers.Add(wrapper);
}
else
{
@@ -98,16 +98,16 @@ namespace YooAsset
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
string jsonFilePath = $"{packageDirectory}/{DefaultBuiltinFileSystemDefine.BuiltinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
SerializeToJson(jsonFilePath, builtinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
string binaryFilePath = $"{packageDirectory}/{DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
SerializeToBinary(binaryFilePath, builtinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
@@ -118,7 +118,7 @@ namespace YooAsset
/// <summary>
/// 序列化JSON文件
/// </summary>
public static void SerializeToJson(string savePath, DefaultBuildinFileCatalog catalog)
public static void SerializeToJson(string savePath, DefaultBuiltinFileCatalog catalog)
{
string json = JsonUtility.ToJson(catalog, true);
FileUtility.WriteAllText(savePath, json);
@@ -127,15 +127,15 @@ namespace YooAsset
/// <summary>
/// 反序列化JSON文件
/// </summary>
public static DefaultBuildinFileCatalog DeserializeFromJson(string jsonContent)
public static DefaultBuiltinFileCatalog DeserializeFromJson(string jsonContent)
{
return JsonUtility.FromJson<DefaultBuildinFileCatalog>(jsonContent);
return JsonUtility.FromJson<DefaultBuiltinFileCatalog>(jsonContent);
}
/// <summary>
/// 序列化(二进制文件)
/// </summary>
public static void SerializeToBinary(string savePath, DefaultBuildinFileCatalog catalog)
public static void SerializeToBinary(string savePath, DefaultBuiltinFileCatalog catalog)
{
using (FileStream fs = new FileStream(savePath, FileMode.Create))
{
@@ -170,7 +170,7 @@ namespace YooAsset
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static DefaultBuildinFileCatalog DeserializeFromBinary(byte[] binaryData)
public static DefaultBuiltinFileCatalog DeserializeFromBinary(byte[] binaryData)
{
// 创建缓存器
BufferReader buffer = new BufferReader(binaryData);
@@ -185,7 +185,7 @@ namespace YooAsset
if (fileVersion != CatalogDefine.FileVersion)
throw new Exception($"The catalog file version are not compatible : {fileVersion} != {CatalogDefine.FileVersion}");
DefaultBuildinFileCatalog catalog = new DefaultBuildinFileCatalog();
DefaultBuiltinFileCatalog catalog = new DefaultBuiltinFileCatalog();
{
// 读取文件头信息
catalog.FileVersion = fileVersion;
@@ -194,10 +194,10 @@ namespace YooAsset
// 读取资源包列表
int fileCount = buffer.ReadInt32();
catalog.Wrappers = new List<DefaultBuildinFileCatalog.FileWrapper>(fileCount);
catalog.Wrappers = new List<DefaultBuiltinFileCatalog.FileWrapper>(fileCount);
for (int i = 0; i < fileCount; i++)
{
var fileWrapper = new DefaultBuildinFileCatalog.FileWrapper();
var fileWrapper = new DefaultBuiltinFileCatalog.FileWrapper();
fileWrapper.BundleGUID = buffer.ReadUTF8();
fileWrapper.FileName = buffer.ReadUTF8();
catalog.Wrappers.Add(fileWrapper);

View File

@@ -8,7 +8,7 @@ namespace YooAsset
/// 内置资源清单目录
/// </summary>
[Serializable]
internal class DefaultBuildinFileCatalog
internal class DefaultBuiltinFileCatalog
{
[Serializable]
public class FileWrapper

View File

@@ -8,7 +8,7 @@ namespace YooAsset
/// <summary>
/// 内置文件系统
/// </summary>
internal class DefaultBuildinFileSystem : IFileSystem
internal class DefaultBuiltinFileSystem : IFileSystem
{
public class FileWrapper
{
@@ -21,7 +21,7 @@ namespace YooAsset
}
protected readonly Dictionary<string, FileWrapper> _wrappers = new Dictionary<string, FileWrapper>(10000);
protected readonly Dictionary<string, string> _buildinFilePathMapping = new Dictionary<string, string>(10000);
protected readonly Dictionary<string, string> _builtinFilePathMapping = new Dictionary<string, string>(10000);
protected IFileSystem _unpackFileSystem;
protected string _packageRoot;
@@ -53,15 +53,20 @@ namespace YooAsset
}
#region
/// <summary>
/// 自定义参数:覆盖安装缓存清理模式
/// </summary>
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
/// <summary>
/// 自定义参数:初始化的时候缓存文件校验级别
/// </summary>
public EFileVerifyLevel FileVerifyLevel { private set; get; } = EFileVerifyLevel.Middle;
/// <summary>
/// 自定义参数:覆盖安装缓存清理模式
/// 自定义参数:初始化的时候缓存文件校验最大并发数
/// </summary>
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
public int FileVerifyMaxConcurrency { private set; get; } = int.MaxValue;
/// <summary>
/// 自定义参数:数据文件追加文件格式
@@ -76,16 +81,16 @@ namespace YooAsset
/// <summary>
/// 自定义参数:拷贝内置清单
/// </summary>
public bool CopyBuildinPackageManifest { private set; get; } = false;
public bool CopyBuiltinPackageManifest { private set; get; } = false;
/// <summary>
/// 自定义参数:拷贝内置清单的目标目录
/// 注意:该参数为空的时候,会获取默认的沙盒目录!
/// </summary>
public string CopyBuildinPackageManifestDestRoot { private set; get; }
public string CopyBuiltinPackageManifestDestRoot { private set; get; }
/// <summary>
/// 自定义参数:解密方法
/// 自定义参数:解密服务接口的实例
/// </summary>
public IDecryptionServices DecryptionServices { private set; get; }
@@ -95,13 +100,13 @@ namespace YooAsset
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务
/// 自定义参数:拷贝内置文件接口的实例
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
#endregion
public DefaultBuildinFileSystem()
public DefaultBuiltinFileSystem()
{
}
public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
@@ -126,7 +131,7 @@ namespace YooAsset
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 注意:业务层的解压器会依赖该方法
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
options.ImportFilePath = GetBuiltinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
@@ -148,7 +153,7 @@ namespace YooAsset
}
else
{
string error = $"{nameof(DefaultBuildinFileSystem)} not support load bundle type : {bundle.BundleType}";
string error = $"{nameof(DefaultBuiltinFileSystem)} not support load bundle type : {bundle.BundleType}";
var operation = new FSLoadBundleCompleteOperation(error);
return operation;
}
@@ -156,13 +161,18 @@ namespace YooAsset
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.FILE_VERIFY_LEVEL)
if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
{
InstallClearMode = (EOverwriteInstallClearMode)value;
}
else if (name == FileSystemParametersDefine.FILE_VERIFY_LEVEL)
{
FileVerifyLevel = (EFileVerifyLevel)value;
}
else if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
else if (name == FileSystemParametersDefine.FILE_VERIFY_MAX_CONCURRENCY)
{
InstallClearMode = (EOverwriteInstallClearMode)value;
int convertValue = Convert.ToInt32(value);
FileVerifyMaxConcurrency = Mathf.Clamp(convertValue, 1, int.MaxValue);
}
else if (name == FileSystemParametersDefine.APPEND_FILE_EXTENSION)
{
@@ -174,11 +184,11 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.COPY_BUILDIN_PACKAGE_MANIFEST)
{
CopyBuildinPackageManifest = Convert.ToBoolean(value);
CopyBuiltinPackageManifest = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.COPY_BUILDIN_PACKAGE_MANIFEST_DEST_ROOT)
{
CopyBuildinPackageManifestDestRoot = (string)value;
CopyBuiltinPackageManifestDestRoot = (string)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
@@ -202,7 +212,7 @@ namespace YooAsset
PackageName = packageName;
if (string.IsNullOrEmpty(packageRoot))
_packageRoot = GetDefaultBuildinPackageRoot(packageName);
_packageRoot = GetDefaultBuiltinPackageRoot(packageName);
else
_packageRoot = packageRoot;
@@ -210,8 +220,9 @@ namespace YooAsset
var remoteServices = new DefaultUnpackRemoteServices(_packageRoot);
_unpackFileSystem = new DefaultUnpackFileSystem();
_unpackFileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_LEVEL, FileVerifyLevel);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, InstallClearMode);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_LEVEL, FileVerifyLevel);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_MAX_CONCURRENCY, FileVerifyMaxConcurrency);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, AppendFileExtension);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, DecryptionServices);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES, CopyLocalFileServices);
@@ -258,7 +269,7 @@ namespace YooAsset
if (IsUnpackBundleFile(bundle))
return _unpackFileSystem.GetBundleFilePath(bundle);
return GetBuildinFileLoadPath(bundle);
return GetBuiltinFileLoadPath(bundle);
}
public virtual byte[] ReadBundleFileData(PackageBundle bundle)
{
@@ -270,7 +281,7 @@ namespace YooAsset
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
YooLogger.Error($"Android platform not support read buildin bundle file data !");
YooLogger.Error($"Android platform not support read builtin bundle file data !");
return null;
#else
if (bundle.Encrypted)
@@ -281,7 +292,7 @@ namespace YooAsset
return null;
}
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -292,7 +303,7 @@ namespace YooAsset
}
else
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
return FileUtility.ReadAllBytes(filePath);
}
#endif
@@ -307,7 +318,7 @@ namespace YooAsset
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
YooLogger.Error($"Android platform not support read buildin bundle file text !");
YooLogger.Error($"Android platform not support read builtin bundle file text !");
return null;
#else
if (bundle.Encrypted)
@@ -318,7 +329,7 @@ namespace YooAsset
return null;
}
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -329,56 +340,21 @@ namespace YooAsset
}
else
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
return FileUtility.ReadAllText(filePath);
}
#endif
}
#region
protected string GetDefaultBuildinPackageRoot(string packageName)
{
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuildinRoot();
return PathUtility.Combine(rootDirectory, packageName);
}
public string GetBuildinFileLoadPath(PackageBundle bundle)
{
if (_buildinFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
{
filePath = PathUtility.Combine(_packageRoot, bundle.FileName);
_buildinFilePathMapping.Add(bundle.BundleGUID, filePath);
}
return filePath;
}
public string GetBuildinPackageVersionFilePath()
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuildinPackageHashFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuildinPackageManifestFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetCatalogBinaryFileLoadPath()
{
return PathUtility.Combine(_packageRoot, DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName);
}
/// <summary>
/// 是否属于解压资源包文件
/// </summary>
protected bool IsUnpackBundleFile(PackageBundle bundle)
protected virtual bool IsUnpackBundleFile(PackageBundle bundle)
{
if (Belong(bundle) == false)
return false;
#if UNITY_ANDROID
#if UNITY_ANDROID || UNITY_OPENHARMONY
if (bundle.Encrypted)
return true;
@@ -391,6 +367,41 @@ namespace YooAsset
#endif
}
#region
protected string GetDefaultBuiltinPackageRoot(string packageName)
{
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuiltinRoot();
return PathUtility.Combine(rootDirectory, packageName);
}
public string GetBuiltinFileLoadPath(PackageBundle bundle)
{
if (_builtinFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
{
filePath = PathUtility.Combine(_packageRoot, bundle.FileName);
_builtinFilePathMapping.Add(bundle.BundleGUID, filePath);
}
return filePath;
}
public string GetBuiltinPackageVersionFilePath()
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuiltinPackageHashFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuiltinPackageManifestFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetCatalogBinaryFileLoadPath()
{
return PathUtility.Combine(_packageRoot, DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName);
}
/// <summary>
/// 记录文件信息
/// </summary>
@@ -398,7 +409,7 @@ namespace YooAsset
{
if (_wrappers.ContainsKey(bundleGUID))
{
YooLogger.Error($"{nameof(DefaultBuildinFileSystem)} has element : {bundleGUID}");
YooLogger.Error($"{nameof(DefaultBuiltinFileSystem)} has element : {bundleGUID}");
return false;
}
@@ -419,7 +430,7 @@ namespace YooAsset
/// </summary>
public DecryptResult LoadEncryptedAssetBundle(PackageBundle bundle)
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -434,7 +445,7 @@ namespace YooAsset
/// </summary>
public DecryptResult LoadEncryptedAssetBundleAsync(PackageBundle bundle)
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,

View File

@@ -1,16 +1,16 @@

namespace YooAsset
{
internal class DefaultBuildinFileSystemDefine
internal class DefaultBuiltinFileSystemDefine
{
/// <summary>
/// 内置清单JSON文件名称
/// </summary>
public const string BuildinCatalogJsonFileName = "BuildinCatalog.json";
public const string BuiltinCatalogJsonFileName = "BuiltinCatalog.json";
/// <summary>
/// 内置清单二进制文件名称
/// </summary>
public const string BuildinCatalogBinaryFileName = "BuildinCatalog.bytes";
public const string BuiltinCatalogBinaryFileName = "BuiltinCatalog.bytes";
}
}

View File

@@ -0,0 +1,238 @@
using System;
using System.IO;
namespace YooAsset
{
internal class DBFSInitializeOperation : FSInitializeFileSystemOperation
{
private enum ESteps
{
None,
LoadBuiltinPackageVersion,
CopyBuiltinPackageHash,
CopyBuiltinPackageManifest,
InitUnpackFileSystem,
LoadCatalogFile,
Done,
}
private readonly DefaultBuiltinFileSystem _fileSystem;
private RequestBuiltinPackageVersionOperation _requestBuiltinPackageVersionOp;
private CopyBuiltinFileOperation _copyBuiltinHashFileOp;
private CopyBuiltinFileOperation _copyBuiltinManifestFileOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuiltinCatalogFileOperation _loadBuiltinCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
#if UNITY_WEBGL
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DefaultBuiltinFileSystem)} is not support WEBGL platform !";
#else
if (_fileSystem.CopyBuiltinPackageManifest)
_steps = ESteps.LoadBuiltinPackageVersion;
else
_steps = ESteps.InitUnpackFileSystem;
#endif
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuiltinPackageVersion)
{
if (_requestBuiltinPackageVersionOp == null)
{
_requestBuiltinPackageVersionOp = new RequestBuiltinPackageVersionOperation(_fileSystem);
_requestBuiltinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuiltinPackageVersionOp);
}
_requestBuiltinPackageVersionOp.UpdateOperation();
if (_requestBuiltinPackageVersionOp.IsDone == false)
return;
if (_requestBuiltinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuiltinPackageHash;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuiltinPackageVersionOp.Error;
}
}
if (_steps == ESteps.CopyBuiltinPackageHash)
{
if (_copyBuiltinHashFileOp == null)
{
string packageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageHashDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuiltinPackageHashFilePath(packageVersion);
_copyBuiltinHashFileOp = new CopyBuiltinFileOperation(sourceFilePath, destFilePath);
_copyBuiltinHashFileOp.StartOperation();
AddChildOperation(_copyBuiltinHashFileOp);
}
_copyBuiltinHashFileOp.UpdateOperation();
if (_copyBuiltinHashFileOp.IsDone == false)
return;
if (_copyBuiltinHashFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuiltinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuiltinHashFileOp.Error;
}
}
if (_steps == ESteps.CopyBuiltinPackageManifest)
{
if (_copyBuiltinManifestFileOp == null)
{
string packageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageManifestDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuiltinPackageManifestFilePath(packageVersion);
_copyBuiltinManifestFileOp = new CopyBuiltinFileOperation(sourceFilePath, destFilePath);
_copyBuiltinManifestFileOp.StartOperation();
AddChildOperation(_copyBuiltinManifestFileOp);
}
_copyBuiltinManifestFileOp.UpdateOperation();
if (_copyBuiltinManifestFileOp.IsDone == false)
return;
if (_copyBuiltinManifestFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.InitUnpackFileSystem;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuiltinManifestFileOp.Error;
}
}
if (_steps == ESteps.InitUnpackFileSystem)
{
if (_initUnpackFIleSystemOp == null)
{
_initUnpackFIleSystemOp = _fileSystem.InitializeUpackFileSystem();
_initUnpackFIleSystemOp.StartOperation();
AddChildOperation(_initUnpackFIleSystemOp);
}
_initUnpackFIleSystemOp.UpdateOperation();
Progress = _initUnpackFIleSystemOp.Progress;
if (_initUnpackFIleSystemOp.IsDone == false)
return;
if (_initUnpackFIleSystemOp.Status == EOperationStatus.Succeed)
{
if (_fileSystem.DisableCatalogFile)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.LoadCatalogFile;
}
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _initUnpackFIleSystemOp.Error;
}
}
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadBuiltinCatalogFileOp == null)
{
_loadBuiltinCatalogFileOp = new LoadBuiltinCatalogFileOperation(_fileSystem);
_loadBuiltinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuiltinCatalogFileOp);
}
_loadBuiltinCatalogFileOp.UpdateOperation();
if (_loadBuiltinCatalogFileOp.IsDone == false)
return;
if (_loadBuiltinCatalogFileOp.Status == EOperationStatus.Succeed)
{
var catalog = _loadBuiltinCatalogFileOp.Catalog;
if (catalog == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Fatal error : catalog is null !";
return;
}
if (catalog.PackageName != _fileSystem.PackageName)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
return;
}
foreach (var wrapper in catalog.Wrappers)
{
var fileWrapper = new DefaultBuiltinFileSystem.FileWrapper(wrapper.FileName);
_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
}
YooLogger.Log($"Package '{_fileSystem.PackageName}' builtin catalog files count : {catalog.Wrappers.Count}");
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuiltinCatalogFileOp.Error;
}
}
}
private string GetCopyManifestFileRoot()
{
string destRoot = _fileSystem.CopyBuiltinPackageManifestDestRoot;
if (string.IsNullOrEmpty(destRoot))
{
string defaultCacheRoot = YooAssetSettingsData.GetYooDefaultCacheRoot();
destRoot = PathUtility.Combine(defaultCacheRoot, _fileSystem.PackageName, DefaultCacheFileSystemDefine.ManifestFilesFolderName);
}
return destRoot;
}
private string GetCopyPackageHashDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetPackageHashFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
private string GetCopyPackageManifestDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
}
}

View File

@@ -16,7 +16,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private AssetBundleCreateRequest _createRequest;
private AssetBundle _assetBundle;
@@ -24,7 +24,7 @@ namespace YooAsset
private ESteps _steps = ESteps.None;
internal DBFSLoadAssetBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
internal DBFSLoadAssetBundleOperation(DefaultBuiltinFileSystem fileSystem, PackageBundle bundle)
{
_fileSystem = fileSystem;
_bundle = bundle;
@@ -64,7 +64,7 @@ namespace YooAsset
}
else
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
_assetBundle = AssetBundle.LoadFromFile(filePath);
}
}
@@ -78,7 +78,7 @@ namespace YooAsset
}
else
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
_createRequest = AssetBundle.LoadFromFileAsync(filePath);
}
}
@@ -110,14 +110,14 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
Error = $"Failed to load encrypted builtin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
Error = $"Failed to load builtin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
@@ -150,16 +150,16 @@ namespace YooAsset
private enum ESteps
{
None,
LoadBuildinRawBundle,
LoadBuiltinRawBundle,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private ESteps _steps = ESteps.None;
internal DBFSLoadRawBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
internal DBFSLoadRawBundleOperation(DefaultBuiltinFileSystem fileSystem, PackageBundle bundle)
{
_fileSystem = fileSystem;
_bundle = bundle;
@@ -168,22 +168,22 @@ namespace YooAsset
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadBuildinRawBundle;
_steps = ESteps.LoadBuiltinRawBundle;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinRawBundle)
if (_steps == ESteps.LoadBuiltinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not load android buildin raw bundle file : {filePath}";
Error = $"Can not load android builtin raw bundle file : {filePath}";
YooLogger.Error(Error);
#else
if (File.Exists(filePath))
@@ -196,7 +196,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not found buildin raw bundle file : {filePath}";
Error = $"Can not found builtin raw bundle file : {filePath}";
YooLogger.Error(Error);
}
#endif

View File

@@ -0,0 +1,89 @@

namespace YooAsset
{
internal class DBFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
{
private enum ESteps
{
None,
RequestBuiltinPackageHash,
LoadBuiltinPackageManifest,
Done,
}
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private RequestBuiltinPackageHashOperation _requestBuiltinPackageHashOp;
private LoadBuiltinPackageManifestOperation _loadBuiltinPackageManifestOp;
private ESteps _steps = ESteps.None;
public DBFSLoadPackageManifestOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
}
internal override void InternalStart()
{
_steps = ESteps.RequestBuiltinPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestBuiltinPackageHash)
{
if (_requestBuiltinPackageHashOp == null)
{
_requestBuiltinPackageHashOp = new RequestBuiltinPackageHashOperation(_fileSystem, _packageVersion);
_requestBuiltinPackageHashOp.StartOperation();
AddChildOperation(_requestBuiltinPackageHashOp);
}
_requestBuiltinPackageHashOp.UpdateOperation();
if (_requestBuiltinPackageHashOp.IsDone == false)
return;
if (_requestBuiltinPackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuiltinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuiltinPackageHashOp.Error;
}
}
if (_steps == ESteps.LoadBuiltinPackageManifest)
{
if (_loadBuiltinPackageManifestOp == null)
{
string packageHash = _requestBuiltinPackageHashOp.PackageHash;
_loadBuiltinPackageManifestOp = new LoadBuiltinPackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadBuiltinPackageManifestOp.StartOperation();
AddChildOperation(_loadBuiltinPackageManifestOp);
}
_loadBuiltinPackageManifestOp.UpdateOperation();
if (_loadBuiltinPackageManifestOp.IsDone == false)
return;
if (_loadBuiltinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Manifest = _loadBuiltinPackageManifestOp.Manifest;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuiltinPackageManifestOp.Error;
}
}
}
}
}

View File

@@ -10,12 +10,12 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private readonly DefaultBuiltinFileSystem _fileSystem;
private RequestBuiltinPackageVersionOperation _requestBuiltinPackageVersionOp;
private ESteps _steps = ESteps.None;
internal DBFSRequestPackageVersionOperation(DefaultBuildinFileSystem fileSystem)
internal DBFSRequestPackageVersionOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
@@ -30,28 +30,28 @@ namespace YooAsset
if (_steps == ESteps.RequestPackageVersion)
{
if (_requestBuildinPackageVersionOp == null)
if (_requestBuiltinPackageVersionOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
_requestBuiltinPackageVersionOp = new RequestBuiltinPackageVersionOperation(_fileSystem);
_requestBuiltinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuiltinPackageVersionOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
_requestBuiltinPackageVersionOp.UpdateOperation();
if (_requestBuiltinPackageVersionOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
if (_requestBuiltinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
PackageVersion = _requestBuildinPackageVersionOp.PackageVersion;
PackageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
Error = _requestBuiltinPackageVersionOp.Error;
}
}
}

View File

@@ -0,0 +1,102 @@
using System;
using System.IO;
namespace YooAsset
{
internal class CopyBuiltinFileOperation : AsyncOperationBase
{
private enum ESteps
{
None,
CheckFileExist,
TryCopyFile,
UnpackFile,
Done,
}
private UnityWebFileRequestOperation _webFileRequestOp;
private readonly string _sourceFilePath;
private readonly string _destFilePath;
private ESteps _steps = ESteps.None;
public CopyBuiltinFileOperation(string sourceFilePath, string destFilePath)
{
_sourceFilePath = sourceFilePath;
_destFilePath = destFilePath;
}
internal override void InternalStart()
{
_steps = ESteps.CheckFileExist;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CheckFileExist)
{
if (File.Exists(_destFilePath))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.TryCopyFile;
}
}
if (_steps == ESteps.TryCopyFile)
{
if (File.Exists(_sourceFilePath))
{
try
{
var directory = Path.GetDirectoryName(_destFilePath);
if (Directory.Exists(directory) == false)
Directory.CreateDirectory(directory);
File.Copy(_sourceFilePath, _destFilePath, true);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
catch (Exception ex)
{
YooLogger.Warning($"Failed copy builtin file : {ex.Message}");
_steps = ESteps.UnpackFile;
}
}
else
{
_steps = ESteps.UnpackFile;
}
}
if (_steps == ESteps.UnpackFile)
{
if (_webFileRequestOp == null)
{
string url = DownloadSystemHelper.ConvertToWWWPath(_sourceFilePath);
_webFileRequestOp = new UnityWebFileRequestOperation(url, _destFilePath, 60);
_webFileRequestOp.StartOperation();
AddChildOperation(_webFileRequestOp);
}
_webFileRequestOp.UpdateOperation();
if (_webFileRequestOp.IsDone == false)
return;
if (_webFileRequestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _webFileRequestOp.Error;
}
}
}
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 9a38597f546a46a429b24abd595c76e4
guid: bf44368bc5c2bf1479c36d82e931c295
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -1,35 +1,57 @@
using System;
using System.IO;
namespace YooAsset
{
internal sealed class LoadBuildinCatalogFileOperation : AsyncOperationBase
internal sealed class LoadBuiltinCatalogFileOperation : AsyncOperationBase
{
private enum ESteps
{
None,
RequestData,
TryLoadFileData,
RequestFileData,
LoadCatalog,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private UnityWebDataRequestOperation _webDataRequestOp;
private byte[] _fileData;
private ESteps _steps = ESteps.None;
internal LoadBuildinCatalogFileOperation(DefaultBuildinFileSystem fileSystem)
/// <summary>
/// 内置资源目录
/// </summary>
public DefaultBuiltinFileCatalog Catalog;
internal LoadBuiltinCatalogFileOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_steps = ESteps.RequestData;
_steps = ESteps.TryLoadFileData;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestData)
if (_steps == ESteps.TryLoadFileData)
{
string filePath = _fileSystem.GetCatalogBinaryFileLoadPath();
if (File.Exists(filePath))
{
_fileData = File.ReadAllBytes(filePath);
_steps = ESteps.LoadCatalog;
}
else
{
_steps = ESteps.RequestFileData;
}
}
if (_steps == ESteps.RequestFileData)
{
if (_webDataRequestOp == null)
{
@@ -46,6 +68,7 @@ namespace YooAsset
if (_webDataRequestOp.Status == EOperationStatus.Succeed)
{
_fileData = _webDataRequestOp.Result;
_steps = ESteps.LoadCatalog;
}
else
@@ -60,22 +83,7 @@ namespace YooAsset
{
try
{
var catalog = CatalogTools.DeserializeFromBinary(_webDataRequestOp.Result);
if (catalog.PackageName != _fileSystem.PackageName)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
return;
}
foreach (var wrapper in catalog.Wrappers)
{
var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(wrapper.FileName);
_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
}
YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
Catalog = CatalogTools.DeserializeFromBinary(_fileData);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}

View File

@@ -1,22 +1,25 @@

using System.IO;
namespace YooAsset
{
internal class LoadBuildinPackageManifestOperation : AsyncOperationBase
internal class LoadBuiltinPackageManifestOperation : AsyncOperationBase
{
private enum ESteps
{
None,
TryLoadFileData,
RequestFileData,
VerifyFileData,
LoadManifest,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private readonly string _packageHash;
private UnityWebDataRequestOperation _webDataRequestOp;
private DeserializeManifestOperation _deserializer;
private byte[] _fileData;
private ESteps _steps = ESteps.None;
/// <summary>
@@ -25,7 +28,7 @@ namespace YooAsset
public PackageManifest Manifest { private set; get; }
internal LoadBuildinPackageManifestOperation(DefaultBuildinFileSystem fileSystem, string packageVersion, string packageHash)
internal LoadBuiltinPackageManifestOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion, string packageHash)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
@@ -33,18 +36,32 @@ namespace YooAsset
}
internal override void InternalStart()
{
_steps = ESteps.RequestFileData;
_steps = ESteps.TryLoadFileData;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.TryLoadFileData)
{
string filePath = _fileSystem.GetBuiltinPackageManifestFilePath(_packageVersion);
if (File.Exists(filePath))
{
_fileData = File.ReadAllBytes(filePath);
_steps = ESteps.VerifyFileData;
}
else
{
_steps = ESteps.RequestFileData;
}
}
if (_steps == ESteps.RequestFileData)
{
if (_webDataRequestOp == null)
{
string filePath = _fileSystem.GetBuildinPackageManifestFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageManifestFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, 60);
_webDataRequestOp.StartOperation();
@@ -57,6 +74,7 @@ namespace YooAsset
if (_webDataRequestOp.Status == EOperationStatus.Succeed)
{
_fileData = _webDataRequestOp.Result;
_steps = ESteps.VerifyFileData;
}
else
@@ -69,7 +87,7 @@ namespace YooAsset
if (_steps == ESteps.VerifyFileData)
{
if (ManifestTools.VerifyManifestData(_webDataRequestOp.Result, _packageHash))
if (ManifestTools.VerifyManifestData(_fileData, _packageHash))
{
_steps = ESteps.LoadManifest;
}
@@ -77,7 +95,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Failed to verify buildin package manifest file !";
Error = "Failed to verify builtin package manifest file !";
}
}
@@ -85,7 +103,7 @@ namespace YooAsset
{
if (_deserializer == null)
{
_deserializer = new DeserializeManifestOperation(_fileSystem.ManifestServices, _webDataRequestOp.Result);
_deserializer = new DeserializeManifestOperation(_fileSystem.ManifestServices, _fileData);
_deserializer.StartOperation();
AddChildOperation(_deserializer);
}

View File

@@ -1,16 +1,19 @@

using System.IO;
namespace YooAsset
{
internal class RequestBuildinPackageHashOperation : AsyncOperationBase
internal class RequestBuiltinPackageHashOperation : AsyncOperationBase
{
private enum ESteps
{
None,
TryLoadPackageHash,
RequestPackageHash,
CheckResult,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private UnityWebTextRequestOperation _webTextRequestOp;
private ESteps _steps = ESteps.None;
@@ -21,25 +24,39 @@ namespace YooAsset
public string PackageHash { private set; get; }
internal RequestBuildinPackageHashOperation(DefaultBuildinFileSystem fileSystem, string packageVersion)
internal RequestBuiltinPackageHashOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
}
internal override void InternalStart()
{
_steps = ESteps.RequestPackageHash;
_steps = ESteps.TryLoadPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.TryLoadPackageHash)
{
string filePath = _fileSystem.GetBuiltinPackageHashFilePath(_packageVersion);
if (File.Exists(filePath))
{
PackageHash = File.ReadAllText(filePath);
_steps = ESteps.CheckResult;
}
else
{
_steps = ESteps.RequestPackageHash;
}
}
if (_steps == ESteps.RequestPackageHash)
{
if (_webTextRequestOp == null)
{
string filePath = _fileSystem.GetBuildinPackageHashFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageHashFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webTextRequestOp = new UnityWebTextRequestOperation(url, 60);
_webTextRequestOp.StartOperation();
@@ -53,17 +70,7 @@ namespace YooAsset
if (_webTextRequestOp.Status == EOperationStatus.Succeed)
{
PackageHash = _webTextRequestOp.Result;
if (string.IsNullOrEmpty(PackageHash))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Buildin package hash file content is empty !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
_steps = ESteps.CheckResult;
}
else
{
@@ -72,6 +79,21 @@ namespace YooAsset
Error = _webTextRequestOp.Error;
}
}
if (_steps == ESteps.CheckResult)
{
if (string.IsNullOrEmpty(PackageHash))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Builtin package hash file content is empty !";
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
}
}
}

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