Compare commits

...

25 Commits

Author SHA1 Message Date
Codeoverflow
8329045a68 Merge 96b33f5816 into f3ebda0c04 2025-09-30 15:51:13 +08:00
何冠峰
f3ebda0c04 refactor : 重构资源清单反序列化逻辑 2025-09-30 15:35:32 +08:00
CodeMasterYi
96b33f5816 fix folder name typo: DefaultBuildinFileSystem=>DefaultBuiltinFileSystem 2025-09-30 13:16:02 +08:00
CodeMasterYi
9ad572c7a4 fix typos: buildin=>builtin 2025-09-30 13:05:57 +08:00
何冠峰
5602addaca fix #645
修复极端情况下Shader变种收集不完整的问题
2025-09-24 16:37:46 +08:00
何冠峰
c4ae67aa8e perf: 资源扫描不再主动生成报告文件 2025-09-23 11:08:55 +08:00
何冠峰
bbcc3bf971 style : 修改代码注释说明 2025-09-19 10:05:45 +08:00
何冠峰
8b0e75b9b3 feat : 扩展Taptap小游戏文件类 2025-09-19 10:05:16 +08:00
何冠峰
b1f02049cc Update CHANGELOG.md 2025-09-17 16:59:24 +08:00
何冠峰
512886cdf6 Update package.json 2025-09-17 16:58:59 +08:00
何冠峰
0c3ccc5c2f refactor: 适配引擎版本 2025-09-17 16:49:21 +08:00
何冠峰
b0ea03170f refactor : 移除下载器的timeout参数
可以使用看门狗机制代替。
2025-09-17 15:53:22 +08:00
何冠峰
2c3b890329 feat #642 2025-09-17 15:39:47 +08:00
何冠峰
0f39cb9444 update space shooter 2025-09-17 10:53:56 +08:00
何冠峰
8acc16d3f6 perf #632 2025-09-17 10:53:40 +08:00
何冠峰
fd1715a89b fix 修正无效警告 2025-09-17 10:51:24 +08:00
何冠峰
0934c813d1 fix #644 2025-09-13 18:18:31 +08:00
何冠峰
be71d38cd8 update AssetBundleBuilder 2025-09-11 19:20:16 +08:00
何冠峰
4cdfde31da update AssetArtScanner 2025-09-11 19:19:55 +08:00
何冠峰
0133549ef8 feat #638
修复问题,防止游离的Bundle加载任务出现。
2025-09-11 14:03:42 +08:00
何冠峰
81d9eb47c8 feat #638 2025-09-11 11:07:13 +08:00
何冠峰
5fde689f1f feat #640 2025-09-10 21:19:58 +08:00
何冠峰
5d51bfe751 feat #639
修复问题
2025-09-10 21:00:51 +08:00
何冠峰
ed86edd2b0 feat #639 2025-09-10 20:15:52 +08:00
何冠峰
f627b5b59a Update CHANGELOG.md 2025-09-10 12:05:31 +08:00
105 changed files with 1269 additions and 666 deletions

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@@ -2,6 +2,88 @@
All notable changes to this package will be documented in this file.
## [2.3.16] - 2025-09-17
### Improvements
- (#638) 优化了Provider加载机制引用计数为零时自动挂起
### Fixed
- (#644) [**严重**] 修复了2.3.15版本,资产量巨大的情况下,编辑器下模拟模式初始化耗时很久的问题。
### Added
- (#639) 新增了文件系统参数VIRTUAL_DOWNLOAD_MODE 和 VIRTUAL_DOWNLOAD_SPEED
编辑器下不需要构建AB也可以模拟远端资源下载等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟虚拟下载模式
/// </summary>
public bool VirtualDownloadMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载的网速(单位:字节)
/// </summary>
public int VirtualDownloadSpeed { private set; get; } = 1024;
}
```
- (#640) 新增了文件系统参数VIRTUAL_WEBGL_MODE
编辑器下不需要构建AB也可以模拟小游戏开发环境等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟WebGL平台模式
/// </summary>
public bool VirtualWebGLMode { private set; get; } = false;
}
```
- (#642) 新增了文件系统参数DOWNLOAD_WATCH_DOG_TIME
监控时间范围内,如果没有接收到任何下载数据,那么直接终止任务!
```csharp
class DefaultCacheFIleSystem
{
/// <summary>
/// 自定义参数:下载任务的看门狗机制监控时间
/// </summary>
public int DownloadWatchDogTime { private set; get; } = int.MaxValue;
}
```
### Changed
- 下载器参数timeout移除。
可以使用文件系统的看门狗机制代替。
- (#632) IFilterRule接口变动。
收集器可以指定搜寻的资源类型,在收集目录资产量巨大的情况下,可以极大加快打包速度!
```csharp
public interface IFilterRule
{
/// <summary>
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
}
```
## [2.3.15] - 2025-09-09
**重要**:升级了资源清单版本,不兼容老版本。建议重新提审安装包。
@@ -69,7 +151,9 @@ All notable changes to this package will be documented in this file.
- (#617) 新增资源收集配置参数SupportExtensionless
在不需要模糊加载模式的前提下,开启此选项,可以降低运行时内存大小。
在不需要模糊加载模式的前提下,关闭此选项,可以降低运行时内存大小。
该选项默认开启!
```csharp
public class CollectCommand

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@@ -32,21 +32,14 @@ namespace YooAsset.Editor
// 开始扫描工作
ScanReport report = scanner.RunScanner();
// 检测报告合法性
report.CheckError();
// 保存扫描结果
string saveDirectory = scanner.SaveDirectory;
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{scanner.ScannerName}_{scanner.ScannerDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, report);
return new ScannerResult(filePath, report);
// 返回扫描结果
return new ScannerResult(report);
}
catch (Exception e)
{
return new ScannerResult(e.StackTrace);
return new ScannerResult(e.Message, e.StackTrace);
}
}

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@@ -3,11 +3,6 @@ namespace YooAsset.Editor
{
public class ScannerResult
{
/// <summary>
/// 生成的报告文件路径
/// </summary>
public string ReprotFilePath { private set; get; }
/// <summary>
/// 报告对象
/// </summary>
@@ -18,6 +13,11 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo { private set; get; }
/// <summary>
/// 错误堆栈
/// </summary>
public string ErrorStack { private set; get; }
/// <summary>
/// 是否成功
/// </summary>
@@ -33,15 +33,14 @@ namespace YooAsset.Editor
}
public ScannerResult(string error)
public ScannerResult(string error, string stack)
{
ErrorInfo = error;
ErrorStack = stack;
}
public ScannerResult(string filePath, ScanReport report)
public ScannerResult(ScanReport report)
{
ReprotFilePath = filePath;
Report = report;
ErrorInfo = string.Empty;
}
/// <summary>
@@ -55,5 +54,19 @@ namespace YooAsset.Editor
reproterWindow.ImportSingleReprotFile(Report);
}
}
/// <summary>
/// 保存报告文件
/// </summary>
public void SaveReportFile(string saveDirectory)
{
if (Report == null)
throw new System.Exception("Scan report is invalid !");
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{Report.ReportName}_{Report.ReportDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, Report);
}
}
}

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@@ -22,7 +22,7 @@ namespace YooAsset.Editor
/// </summary>
public static string GetStreamingAssetsRoot()
{
return YooAssetSettingsData.GetYooDefaultBuildinRoot();
return YooAssetSettingsData.GetYooDefaultBuiltinRoot();
}
}
}

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@@ -43,28 +43,28 @@ namespace YooAsset.Editor
EditorPrefs.SetInt(key, (int)fileNameStyle);
}
// EBuildinFileCopyOption
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, string buildPipeline)
// EBuiltinFileCopyOption
public static EBuiltinFileCopyOption GetPackageBuiltinFileCopyOption(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None);
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuiltinFileCopyOption)}";
return (EBuiltinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuiltinFileCopyOption.None);
}
public static void SetPackageBuildinFileCopyOption(string packageName, string buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
public static void SetPackageBuiltinFileCopyOption(string packageName, string buildPipeline, EBuiltinFileCopyOption builtinFileCopyOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)buildinFileCopyOption);
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuiltinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)builtinFileCopyOption);
}
// BuildFileCopyParams
public static string GetPackageBuildinFileCopyParams(string packageName, string buildPipeline)
public static string GetPackageBuiltinFileCopyParams(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
return EditorPrefs.GetString(key, string.Empty);
}
public static void SetPackageBuildinFileCopyParams(string packageName, string buildPipeline, string buildinFileCopyParams)
public static void SetPackageBuiltinFileCopyParams(string packageName, string buildPipeline, string builtinFileCopyParams)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
EditorPrefs.SetString(key, buildinFileCopyParams);
EditorPrefs.SetString(key, builtinFileCopyParams);
}
// EncyptionServicesClassName

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@@ -17,15 +17,15 @@ namespace YooAsset.Editor
{
var buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = EBuildPipeline.EditorSimulateBuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
buildParameters.PackageName = packageName;
buildParameters.PackageVersion = "Simulate";
buildParameters.FileNameStyle = EFileNameStyle.HashName;
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
buildParameters.BuildinFileCopyParams = string.Empty;
buildParameters.BuiltinFileCopyOption = EBuiltinFileCopyOption.None;
buildParameters.BuiltinFileCopyParams = string.Empty;
buildParameters.UseAssetDependencyDB = true;
var pipeline = new EditorSimulateBuildPipeline();

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@@ -19,7 +19,7 @@ namespace YooAsset.Editor
/// <summary>
/// 内置文件的根目录
/// </summary>
public string BuildinFileRoot;
public string BuiltinFileRoot;
/// <summary>
/// 构建管线名称
@@ -86,12 +86,12 @@ namespace YooAsset.Editor
/// <summary>
/// 内置文件的拷贝选项
/// </summary>
public EBuildinFileCopyOption BuildinFileCopyOption = EBuildinFileCopyOption.None;
public EBuiltinFileCopyOption BuiltinFileCopyOption = EBuiltinFileCopyOption.None;
/// <summary>
/// 内置文件的拷贝参数
/// </summary>
public string BuildinFileCopyParams;
public string BuiltinFileCopyParams;
/// <summary>
/// 资源包加密服务类
@@ -111,7 +111,7 @@ namespace YooAsset.Editor
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;
private string _packageRootDirectory = string.Empty;
private string _buildinRootDirectory = string.Empty;
private string _builtinRootDirectory = string.Empty;
/// <summary>
/// 检测构建参数是否合法
@@ -136,9 +136,9 @@ namespace YooAsset.Editor
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildOutputRootIsNullOrEmpty, "Build output root is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(BuildinFileRoot))
if (string.IsNullOrEmpty(BuiltinFileRoot))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildinFileRootIsNullOrEmpty, "Buildin file root is null or empty !");
string message = BuildLogger.GetErrorMessage(ErrorCode.BuiltinFileRootIsNullOrEmpty, "Builtin file root is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(BuildPipeline))
@@ -210,13 +210,13 @@ namespace YooAsset.Editor
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public virtual string GetBuildinRootDirectory()
public virtual string GetBuiltinRootDirectory()
{
if (string.IsNullOrEmpty(_buildinRootDirectory))
if (string.IsNullOrEmpty(_builtinRootDirectory))
{
_buildinRootDirectory = $"{BuildinFileRoot}/{PackageName}";
_builtinRootDirectory = $"{BuiltinFileRoot}/{PackageName}";
}
return _buildinRootDirectory;
return _builtinRootDirectory;
}
}
}

View File

@@ -55,9 +55,9 @@ namespace YooAsset.Editor
/// <summary>
/// 获取内置资源的根目录
/// </summary>
public string GetBuildinRootDirectory()
public string GetBuiltinRootDirectory()
{
return Parameters.GetBuildinRootDirectory();
return Parameters.GetBuiltinRootDirectory();
}
}
}

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@@ -6,30 +6,30 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles
public class TaskCopyBuiltinFiles
{
/// <summary>
/// 拷贝首包资源文件
/// </summary>
internal void CopyBuildinFilesToStreaming(BuildParametersContext buildParametersContext, PackageManifest manifest)
internal void CopyBuiltinFilesToStreaming(BuildParametersContext buildParametersContext, PackageManifest manifest)
{
EBuildinFileCopyOption copyOption = buildParametersContext.Parameters.BuildinFileCopyOption;
EBuiltinFileCopyOption copyOption = buildParametersContext.Parameters.BuiltinFileCopyOption;
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string builtinRootDirectory = buildParametersContext.GetBuiltinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
string buildPackageVersion = buildParametersContext.Parameters.PackageVersion;
// 清空内置文件的目录
if (copyOption == EBuildinFileCopyOption.ClearAndCopyAll || copyOption == EBuildinFileCopyOption.ClearAndCopyByTags)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyAll || copyOption == EBuiltinFileCopyOption.ClearAndCopyByTags)
{
EditorTools.ClearFolder(buildinRootDirectory);
EditorTools.ClearFolder(builtinRootDirectory);
}
// 拷贝补丁清单文件
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
@@ -37,7 +37,7 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(buildPackageName, buildPackageVersion);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
@@ -45,38 +45,38 @@ namespace YooAsset.Editor
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildPackageName);
string sourcePath = $"{packageOutputDirectory}/{fileName}";
string destPath = $"{buildinRootDirectory}/{fileName}";
string destPath = $"{builtinRootDirectory}/{fileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
// 拷贝文件列表(所有文件)
if (copyOption == EBuildinFileCopyOption.ClearAndCopyAll || copyOption == EBuildinFileCopyOption.OnlyCopyAll)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyAll || copyOption == EBuiltinFileCopyOption.OnlyCopyAll)
{
foreach (var packageBundle in manifest.BundleList)
{
string sourcePath = $"{packageOutputDirectory}/{packageBundle.FileName}";
string destPath = $"{buildinRootDirectory}/{packageBundle.FileName}";
string destPath = $"{builtinRootDirectory}/{packageBundle.FileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
}
// 拷贝文件列表(带标签的文件)
if (copyOption == EBuildinFileCopyOption.ClearAndCopyByTags || copyOption == EBuildinFileCopyOption.OnlyCopyByTags)
if (copyOption == EBuiltinFileCopyOption.ClearAndCopyByTags || copyOption == EBuiltinFileCopyOption.OnlyCopyByTags)
{
string[] tags = buildParametersContext.Parameters.BuildinFileCopyParams.Split(';');
string[] tags = buildParametersContext.Parameters.BuiltinFileCopyParams.Split(';');
foreach (var packageBundle in manifest.BundleList)
{
if (packageBundle.HasTag(tags) == false)
continue;
string sourcePath = $"{packageOutputDirectory}/{packageBundle.FileName}";
string destPath = $"{buildinRootDirectory}/{packageBundle.FileName}";
string destPath = $"{builtinRootDirectory}/{packageBundle.FileName}";
EditorTools.CopyFile(sourcePath, destPath, true);
}
}
// 刷新目录
AssetDatabase.Refresh();
BuildLogger.Log($"Buildin files copy complete: {buildinRootDirectory}");
BuildLogger.Log($"Builtin files copy complete: {builtinRootDirectory}");
}
}
}

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@@ -12,10 +12,10 @@ namespace YooAsset.Editor
/// </summary>
internal void CreateCatalogFile(BuildParametersContext buildParametersContext)
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string builtinRootDirectory = buildParametersContext.GetBuiltinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
var manifestServices = buildParametersContext.Parameters.ManifestRestoreServices;
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, builtinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

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@@ -6,15 +6,15 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_BBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_BBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

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@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

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@@ -35,7 +35,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_BBP(),
new TaskCreateReport_BBP(),
new TaskCreatePackage_BBP(),
new TaskCopyBuildinFiles_BBP(),
new TaskCopyBuiltinFiles_BBP(),
new TaskCreateCatalog_BBP()
};
return pipeline;

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@@ -6,16 +6,16 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_RFBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_RFBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

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@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

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@@ -37,7 +37,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_RFBP(),
new TaskCreateReport_RFBP(),
new TaskCreatePackage_RFBP(),
new TaskCopyBuildinFiles_RFBP(),
new TaskCopyBuiltinFiles_RFBP(),
new TaskCreateCatalog_RFBP()
};
return pipeline;

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@@ -6,15 +6,15 @@ using UnityEngine;
namespace YooAsset.Editor
{
public class TaskCopyBuildinFiles_SBP : TaskCopyBuildinFiles, IBuildTask
public class TaskCopyBuiltinFiles_SBP : TaskCopyBuiltinFiles, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var manifestContext = context.GetContextObject<ManifestContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CopyBuildinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
CopyBuiltinFilesToStreaming(buildParametersContext, manifestContext.Manifest);
}
}
}

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@@ -11,7 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
if (buildParametersContext.Parameters.BuildinFileCopyOption != EBuildinFileCopyOption.None)
if (buildParametersContext.Parameters.BuiltinFileCopyOption != EBuiltinFileCopyOption.None)
{
CreateCatalogFile(buildParametersContext);
}

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@@ -35,7 +35,7 @@ namespace YooAsset.Editor
new TaskCreateManifest_SBP(),
new TaskCreateReport_SBP(),
new TaskCreatePackage_SBP(),
new TaskCopyBuildinFiles_SBP(),
new TaskCopyBuiltinFiles_SBP(),
new TaskCreateCatalog_SBP()
};
return pipeline;

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@@ -21,6 +21,11 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo;
/// <summary>
/// 构建失败的堆栈
/// </summary>
public string ErrorStack;
/// <summary>
/// 输出的补丁包目录
/// </summary>

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@@ -51,6 +51,7 @@ namespace YooAsset.Editor
EditorTools.ClearProgressBar();
buildResult.FailedTask = task.GetType().Name;
buildResult.ErrorInfo = e.ToString();
buildResult.ErrorStack = e.StackTrace;
buildResult.Success = false;
break;
}

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@@ -10,7 +10,7 @@ namespace YooAsset.Editor
PackageNameIsNullOrEmpty = 111,
PackageVersionIsNullOrEmpty = 112,
BuildOutputRootIsNullOrEmpty = 113,
BuildinFileRootIsNullOrEmpty = 114,
BuiltinFileRootIsNullOrEmpty = 114,
PackageOutputDirectoryExists = 115,
BuildPipelineIsNullOrEmpty = 116,
BuildBundleTypeIsUnknown = 117,

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@@ -4,7 +4,7 @@ namespace YooAsset.Editor
/// <summary>
/// 首包资源文件的拷贝方式
/// </summary>
public enum EBuildinFileCopyOption
public enum EBuiltinFileCopyOption
{
/// <summary>
/// 不拷贝任何文件

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@@ -127,35 +127,35 @@ namespace YooAsset.Editor
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileOptionField(EnumField enumField, TextField tagField)
protected void SetCopyBuiltinFileOptionField(EnumField enumField, TextField tagField)
{
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
enumField.Init(buildinFileCopyOption);
enumField.SetValueWithoutNotify(buildinFileCopyOption);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
enumField.Init(builtinFileCopyOption);
enumField.SetValueWithoutNotify(builtinFileCopyOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, PipelineName, (EBuildinFileCopyOption)enumField.value);
AssetBundleBuilderSetting.SetPackageBuiltinFileCopyOption(PackageName, PipelineName, (EBuiltinFileCopyOption)enumField.value);
// 设置内置资源标签显隐
SetCopyBuildinFileTagsVisible(tagField);
SetCopyBuiltinFileTagsVisible(tagField);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileTagsVisible(TextField tagField)
protected void SetCopyBuiltinFileTagsVisible(TextField tagField)
{
var option = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuildinFileCopyOption.ClearAndCopyByTags || option == EBuildinFileCopyOption.OnlyCopyByTags;
var option = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuiltinFileCopyOption.ClearAndCopyByTags || option == EBuiltinFileCopyOption.OnlyCopyByTags;
}
protected void SetCopyBuildinFileTagsField(TextField textField)
protected void SetCopyBuiltinFileTagsField(TextField textField)
{
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(buildinFileCopyParams);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(builtinFileCopyParams);
textField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, PipelineName, textField.value);
AssetBundleBuilderSetting.SetPackageBuiltinFileCopyParams(PackageName, PipelineName, textField.value);
});
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}

View File

@@ -21,8 +21,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -60,13 +60,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -99,15 +99,15 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -116,8 +116,8 @@ namespace YooAsset.Editor
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;

View File

@@ -7,8 +7,8 @@
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -59,12 +59,12 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -72,8 +72,8 @@ namespace YooAsset.Editor
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);

View File

@@ -20,8 +20,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -55,13 +55,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -94,14 +94,14 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -109,8 +109,8 @@ namespace YooAsset.Editor
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();

View File

@@ -6,8 +6,8 @@
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -21,8 +21,8 @@ namespace YooAsset.Editor
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected EnumField _copyBuiltinFileOptionField;
protected TextField _copyBuiltinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
@@ -60,13 +60,13 @@ namespace YooAsset.Editor
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
_copyBuiltinFileTagsField = Root.Q<TextField>("CopyBuiltinFileParam");
SetCopyBuiltinFileTagsField(_copyBuiltinFileTagsField);
SetCopyBuiltinFileTagsVisible(_copyBuiltinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
_copyBuiltinFileOptionField = Root.Q<EnumField>("CopyBuiltinFileOption");
SetCopyBuiltinFileOptionField(_copyBuiltinFileOptionField, _copyBuiltinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
@@ -99,15 +99,15 @@ namespace YooAsset.Editor
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var builtinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyOption(PackageName, PipelineName);
var builtinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuiltinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuiltinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
@@ -116,8 +116,8 @@ namespace YooAsset.Editor
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.BuiltinFileCopyOption = builtinFileCopyOption;
buildParameters.BuiltinFileCopyParams = builtinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;

View File

@@ -7,8 +7,8 @@
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<uie:EnumField label="Copy Builtin File Option" value="Center" name="CopyBuiltinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Builtin File Param" name="CopyBuiltinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>

View File

@@ -139,14 +139,30 @@ namespace YooAsset.Editor
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command, AssetBundleCollectorGroup group)
{
bool ignoreStaticCollector = command.IsFlagSet(ECollectFlags.IgnoreStaticCollector);
if (ignoreStaticCollector)
{
if (CollectorType == ECollectorType.StaticAssetCollector)
return new List<CollectAssetInfo>();
}
bool ignoreDependCollector = command.IsFlagSet(ECollectFlags.IgnoreDependCollector);
if (ignoreDependCollector)
{
if (CollectorType == ECollectorType.DependAssetCollector)
return new List<CollectAssetInfo>();
}
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(1000);
// 收集打包资源路径
List<string> findAssets = new List<string>();
if (AssetDatabase.IsValidFolder(CollectPath))
{
string collectDirectory = CollectPath;
string[] findResult = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
string findAssetType = filterRuleInstance.FindAssetType;
string searchFolder = CollectPath;
string[] findResult = EditorTools.FindAssets(findAssetType, searchFolder);
findAssets.AddRange(findResult);
}
else
@@ -262,8 +278,8 @@ namespace YooAsset.Editor
}
private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
{
// 注意:模拟构建模式下不需要收集依赖资源
if (command.SimulateBuild)
bool ignoreGetDependencies = command.IsFlagSet(ECollectFlags.IgnoreGetDependencies);
if (ignoreGetDependencies)
return new List<AssetInfo>();
string[] depends = command.AssetDependency.GetDependencies(mainAssetPath, true);

View File

@@ -1028,7 +1028,7 @@ namespace YooAsset.Editor
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
string packageName = _packageNameTxt.value;
var command = new CollectCommand(packageName, ignoreRule);
command.SimulateBuild = true;
command.SetFlag(ECollectFlags.IgnoreGetDependencies, true);
command.UniqueBundleName = _uniqueBundleNameToogle.value;
command.EnableAddressable = _enableAddressableToogle.value;
command.SupportExtensionless = _supportExtensionlessToogle.value;

View File

@@ -1,6 +1,26 @@

namespace YooAsset.Editor
{
public enum ECollectFlags
{
None = 0,
/// <summary>
/// 不收集依赖资源
/// </summary>
IgnoreGetDependencies = 1 << 0,
/// <summary>
/// 忽略静态收集器
/// </summary>
IgnoreStaticCollector = 1 << 1,
/// <summary>
/// 忽略依赖收集器
/// </summary>
IgnoreDependCollector = 1 << 2,
}
public class CollectCommand
{
/// <summary>
@@ -17,7 +37,20 @@ namespace YooAsset.Editor
/// <summary>
/// 模拟构建模式
/// </summary>
public bool SimulateBuild { set; get; }
public bool SimulateBuild
{
set
{
SetFlag(ECollectFlags.IgnoreGetDependencies, value);
SetFlag(ECollectFlags.IgnoreStaticCollector, value);
SetFlag(ECollectFlags.IgnoreDependCollector, value);
}
}
/// <summary>
/// 窗口收集模式
/// </summary>
public int CollectFlags { set; get; } = 0;
/// <summary>
/// 资源包名唯一化
@@ -70,5 +103,24 @@ namespace YooAsset.Editor
PackageName = packageName;
IgnoreRule = ignoreRule;
}
/// <summary>
/// 设置标记位
/// </summary>
public void SetFlag(ECollectFlags flag, bool isOn)
{
if (isOn)
CollectFlags |= (int)flag; // 开启指定标志位
else
CollectFlags &= ~(int)flag; // 关闭指定标志位
}
/// <summary>
/// 查询标记位
/// </summary>
public bool IsFlagSet(ECollectFlags flag)
{
return (CollectFlags & (int)flag) != 0;
}
}
}

View File

@@ -23,7 +23,13 @@ namespace YooAsset.Editor
public interface IFilterRule
{
/// <summary>
/// 是否为收集资源
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
/// <summary>
/// 验证搜寻的资源是否为收集资源
/// </summary>
/// <returns>如果收集该资源返回TRUE</returns>
bool IsCollectAsset(FilterRuleData data);

View File

@@ -9,6 +9,11 @@ namespace YooAsset.Editor
[DisplayName("收集所有资源")]
public class CollectAll : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return true;
@@ -18,6 +23,11 @@ namespace YooAsset.Editor
[DisplayName("收集场景")]
public class CollectScene : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Scene.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
string extension = Path.GetExtension(data.AssetPath);
@@ -28,6 +38,11 @@ namespace YooAsset.Editor
[DisplayName("收集预制体")]
public class CollectPrefab : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Prefab.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".prefab";
@@ -37,6 +52,11 @@ namespace YooAsset.Editor
[DisplayName("收集精灵类型的纹理")]
public class CollectSprite : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Sprite.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
var mainAssetType = AssetDatabase.GetMainAssetTypeAtPath(data.AssetPath);
@@ -58,6 +78,11 @@ namespace YooAsset.Editor
[DisplayName("收集着色器")]
public class CollectShader : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Shader.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shader";
@@ -67,6 +92,11 @@ namespace YooAsset.Editor
[DisplayName("收集着色器变种集合")]
public class CollectShaderVariants : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shadervariants";

View File

@@ -39,6 +39,7 @@ namespace YooAsset.Editor
Shader,
Sprite,
Texture,
RenderTexture,
VideoClip,
}

View File

@@ -169,6 +169,28 @@ namespace YooAsset.Editor
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string[] searchInFolders)
{
return FindAssets(searchType.ToString(), searchInFolders);
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
{
return FindAssets(searchType.ToString(), new string[] { searchInFolder });
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(string searchType, string[] searchInFolders)
{
// 注意AssetDatabase.FindAssets()不支持末尾带分隔符的文件夹路径
for (int i = 0; i < searchInFolders.Length; i++)
@@ -179,7 +201,7 @@ namespace YooAsset.Editor
// 注意:获取指定目录下的所有资源对象(包括子文件夹)
string[] guids;
if (searchType == EAssetSearchType.All)
if (string.IsNullOrEmpty(searchType) || searchType == EAssetSearchType.All.ToString())
guids = AssetDatabase.FindAssets(string.Empty, searchInFolders);
else
guids = AssetDatabase.FindAssets($"t:{searchType}", searchInFolders);
@@ -206,7 +228,7 @@ namespace YooAsset.Editor
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
public static string[] FindAssets(string searchType, string searchInFolder)
{
return FindAssets(searchType, new string[] { searchInFolder });
}

View File

@@ -0,0 +1,65 @@
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityVirtualBundleRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
Download,
Done,
}
private readonly PackageBundle _bundle;
private readonly int _downloadSpeed;
private ESteps _steps = ESteps.None;
internal UnityVirtualBundleRequestOperation(PackageBundle packageBundle, int downloadSpeed, string url) : base(url)
{
_bundle = packageBundle;
_downloadSpeed = downloadSpeed;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
// 模拟下载进度
float progress = 0;
if (DownloadedBytes > 0)
progress = DownloadedBytes / _bundle.FileSize;
long downloadBytes = (long)((double)_downloadSpeed * Time.deltaTime);
Progress = progress;
DownloadProgress = progress;
DownloadedBytes += downloadBytes;
if (DownloadedBytes < _bundle.FileSize)
return;
Progress = 1f;
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Try load bundle {_bundle.BundleName} from remote !";
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9e71e850eded0da43906cb4f7cb75629
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,89 +0,0 @@

namespace YooAsset
{
internal class DBFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
{
private enum ESteps
{
None,
RequestBuildinPackageHash,
LoadBuildinPackageManifest,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly string _packageVersion;
private RequestBuildinPackageHashOperation _requestBuildinPackageHashOp;
private LoadBuildinPackageManifestOperation _loadBuildinPackageManifestOp;
private ESteps _steps = ESteps.None;
public DBFSLoadPackageManifestOperation(DefaultBuildinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
}
internal override void InternalStart()
{
_steps = ESteps.RequestBuildinPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestBuildinPackageHash)
{
if (_requestBuildinPackageHashOp == null)
{
_requestBuildinPackageHashOp = new RequestBuildinPackageHashOperation(_fileSystem, _packageVersion);
_requestBuildinPackageHashOp.StartOperation();
AddChildOperation(_requestBuildinPackageHashOp);
}
_requestBuildinPackageHashOp.UpdateOperation();
if (_requestBuildinPackageHashOp.IsDone == false)
return;
if (_requestBuildinPackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuildinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageHashOp.Error;
}
}
if (_steps == ESteps.LoadBuildinPackageManifest)
{
if (_loadBuildinPackageManifestOp == null)
{
string packageHash = _requestBuildinPackageHashOp.PackageHash;
_loadBuildinPackageManifestOp = new LoadBuildinPackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadBuildinPackageManifestOp.StartOperation();
AddChildOperation(_loadBuildinPackageManifestOp);
}
_loadBuildinPackageManifestOp.UpdateOperation();
if (_loadBuildinPackageManifestOp.IsDone == false)
return;
if (_loadBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Manifest = _loadBuildinPackageManifestOp.Manifest;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinPackageManifestOp.Error;
}
}
}
}
}

View File

@@ -53,10 +53,10 @@ namespace YooAsset
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
var builtinFileCatalog = new DefaultBuiltinFileCatalog();
builtinFileCatalog.FileVersion = CatalogDefine.FileVersion;
builtinFileCatalog.PackageName = packageName;
builtinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
@@ -68,8 +68,8 @@ namespace YooAsset
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
DefaultBuiltinFileSystemDefine.BuiltinCatalogJsonFileName,
DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName
};
// 记录所有内置资源文件
@@ -86,10 +86,10 @@ namespace YooAsset
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
var wrapper = new DefaultBuiltinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
builtinFileCatalog.Wrappers.Add(wrapper);
}
else
{
@@ -98,16 +98,16 @@ namespace YooAsset
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
string jsonFilePath = $"{packageDirectory}/{DefaultBuiltinFileSystemDefine.BuiltinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
SerializeToJson(jsonFilePath, builtinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
string binaryFilePath = $"{packageDirectory}/{DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
SerializeToBinary(binaryFilePath, builtinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
@@ -118,7 +118,7 @@ namespace YooAsset
/// <summary>
/// 序列化JSON文件
/// </summary>
public static void SerializeToJson(string savePath, DefaultBuildinFileCatalog catalog)
public static void SerializeToJson(string savePath, DefaultBuiltinFileCatalog catalog)
{
string json = JsonUtility.ToJson(catalog, true);
FileUtility.WriteAllText(savePath, json);
@@ -127,15 +127,15 @@ namespace YooAsset
/// <summary>
/// 反序列化JSON文件
/// </summary>
public static DefaultBuildinFileCatalog DeserializeFromJson(string jsonContent)
public static DefaultBuiltinFileCatalog DeserializeFromJson(string jsonContent)
{
return JsonUtility.FromJson<DefaultBuildinFileCatalog>(jsonContent);
return JsonUtility.FromJson<DefaultBuiltinFileCatalog>(jsonContent);
}
/// <summary>
/// 序列化(二进制文件)
/// </summary>
public static void SerializeToBinary(string savePath, DefaultBuildinFileCatalog catalog)
public static void SerializeToBinary(string savePath, DefaultBuiltinFileCatalog catalog)
{
using (FileStream fs = new FileStream(savePath, FileMode.Create))
{
@@ -170,7 +170,7 @@ namespace YooAsset
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static DefaultBuildinFileCatalog DeserializeFromBinary(byte[] binaryData)
public static DefaultBuiltinFileCatalog DeserializeFromBinary(byte[] binaryData)
{
// 创建缓存器
BufferReader buffer = new BufferReader(binaryData);
@@ -185,7 +185,7 @@ namespace YooAsset
if (fileVersion != CatalogDefine.FileVersion)
throw new Exception($"The catalog file version are not compatible : {fileVersion} != {CatalogDefine.FileVersion}");
DefaultBuildinFileCatalog catalog = new DefaultBuildinFileCatalog();
DefaultBuiltinFileCatalog catalog = new DefaultBuiltinFileCatalog();
{
// 读取文件头信息
catalog.FileVersion = fileVersion;
@@ -194,10 +194,10 @@ namespace YooAsset
// 读取资源包列表
int fileCount = buffer.ReadInt32();
catalog.Wrappers = new List<DefaultBuildinFileCatalog.FileWrapper>(fileCount);
catalog.Wrappers = new List<DefaultBuiltinFileCatalog.FileWrapper>(fileCount);
for (int i = 0; i < fileCount; i++)
{
var fileWrapper = new DefaultBuildinFileCatalog.FileWrapper();
var fileWrapper = new DefaultBuiltinFileCatalog.FileWrapper();
fileWrapper.BundleGUID = buffer.ReadUTF8();
fileWrapper.FileName = buffer.ReadUTF8();
catalog.Wrappers.Add(fileWrapper);

View File

@@ -8,7 +8,7 @@ namespace YooAsset
/// 内置资源清单目录
/// </summary>
[Serializable]
internal class DefaultBuildinFileCatalog
internal class DefaultBuiltinFileCatalog
{
[Serializable]
public class FileWrapper

View File

@@ -8,7 +8,7 @@ namespace YooAsset
/// <summary>
/// 内置文件系统
/// </summary>
internal class DefaultBuildinFileSystem : IFileSystem
internal class DefaultBuiltinFileSystem : IFileSystem
{
public class FileWrapper
{
@@ -21,7 +21,7 @@ namespace YooAsset
}
protected readonly Dictionary<string, FileWrapper> _wrappers = new Dictionary<string, FileWrapper>(10000);
protected readonly Dictionary<string, string> _buildinFilePathMapping = new Dictionary<string, string>(10000);
protected readonly Dictionary<string, string> _builtinFilePathMapping = new Dictionary<string, string>(10000);
protected IFileSystem _unpackFileSystem;
protected string _packageRoot;
@@ -81,16 +81,16 @@ namespace YooAsset
/// <summary>
/// 自定义参数:拷贝内置清单
/// </summary>
public bool CopyBuildinPackageManifest { private set; get; } = false;
public bool CopyBuiltinPackageManifest { private set; get; } = false;
/// <summary>
/// 自定义参数:拷贝内置清单的目标目录
/// 注意:该参数为空的时候,会获取默认的沙盒目录!
/// </summary>
public string CopyBuildinPackageManifestDestRoot { private set; get; }
public string CopyBuiltinPackageManifestDestRoot { private set; get; }
/// <summary>
/// 自定义参数:解密方法
/// 自定义参数:解密服务接口的实例
/// </summary>
public IDecryptionServices DecryptionServices { private set; get; }
@@ -100,13 +100,13 @@ namespace YooAsset
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务
/// 自定义参数:拷贝内置文件接口的实例
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
#endregion
public DefaultBuildinFileSystem()
public DefaultBuiltinFileSystem()
{
}
public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
@@ -131,7 +131,7 @@ namespace YooAsset
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 注意:业务层的解压器会依赖该方法
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
options.ImportFilePath = GetBuiltinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
@@ -153,7 +153,7 @@ namespace YooAsset
}
else
{
string error = $"{nameof(DefaultBuildinFileSystem)} not support load bundle type : {bundle.BundleType}";
string error = $"{nameof(DefaultBuiltinFileSystem)} not support load bundle type : {bundle.BundleType}";
var operation = new FSLoadBundleCompleteOperation(error);
return operation;
}
@@ -184,11 +184,11 @@ namespace YooAsset
}
else if (name == FileSystemParametersDefine.COPY_BUILDIN_PACKAGE_MANIFEST)
{
CopyBuildinPackageManifest = Convert.ToBoolean(value);
CopyBuiltinPackageManifest = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.COPY_BUILDIN_PACKAGE_MANIFEST_DEST_ROOT)
{
CopyBuildinPackageManifestDestRoot = (string)value;
CopyBuiltinPackageManifestDestRoot = (string)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
@@ -212,7 +212,7 @@ namespace YooAsset
PackageName = packageName;
if (string.IsNullOrEmpty(packageRoot))
_packageRoot = GetDefaultBuildinPackageRoot(packageName);
_packageRoot = GetDefaultBuiltinPackageRoot(packageName);
else
_packageRoot = packageRoot;
@@ -269,7 +269,7 @@ namespace YooAsset
if (IsUnpackBundleFile(bundle))
return _unpackFileSystem.GetBundleFilePath(bundle);
return GetBuildinFileLoadPath(bundle);
return GetBuiltinFileLoadPath(bundle);
}
public virtual byte[] ReadBundleFileData(PackageBundle bundle)
{
@@ -281,7 +281,7 @@ namespace YooAsset
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
YooLogger.Error($"Android platform not support read buildin bundle file data !");
YooLogger.Error($"Android platform not support read builtin bundle file data !");
return null;
#else
if (bundle.Encrypted)
@@ -292,7 +292,7 @@ namespace YooAsset
return null;
}
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -303,7 +303,7 @@ namespace YooAsset
}
else
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
return FileUtility.ReadAllBytes(filePath);
}
#endif
@@ -318,7 +318,7 @@ namespace YooAsset
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
YooLogger.Error($"Android platform not support read buildin bundle file text !");
YooLogger.Error($"Android platform not support read builtin bundle file text !");
return null;
#else
if (bundle.Encrypted)
@@ -329,7 +329,7 @@ namespace YooAsset
return null;
}
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -340,7 +340,7 @@ namespace YooAsset
}
else
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
return FileUtility.ReadAllText(filePath);
}
#endif
@@ -368,38 +368,38 @@ namespace YooAsset
}
#region
protected string GetDefaultBuildinPackageRoot(string packageName)
protected string GetDefaultBuiltinPackageRoot(string packageName)
{
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuildinRoot();
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuiltinRoot();
return PathUtility.Combine(rootDirectory, packageName);
}
public string GetBuildinFileLoadPath(PackageBundle bundle)
public string GetBuiltinFileLoadPath(PackageBundle bundle)
{
if (_buildinFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
if (_builtinFilePathMapping.TryGetValue(bundle.BundleGUID, out string filePath) == false)
{
filePath = PathUtility.Combine(_packageRoot, bundle.FileName);
_buildinFilePathMapping.Add(bundle.BundleGUID, filePath);
_builtinFilePathMapping.Add(bundle.BundleGUID, filePath);
}
return filePath;
}
public string GetBuildinPackageVersionFilePath()
public string GetBuiltinPackageVersionFilePath()
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuildinPackageHashFilePath(string packageVersion)
public string GetBuiltinPackageHashFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetBuildinPackageManifestFilePath(string packageVersion)
public string GetBuiltinPackageManifestFilePath(string packageVersion)
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(PackageName, packageVersion);
return PathUtility.Combine(_packageRoot, fileName);
}
public string GetCatalogBinaryFileLoadPath()
{
return PathUtility.Combine(_packageRoot, DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName);
return PathUtility.Combine(_packageRoot, DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName);
}
/// <summary>
@@ -409,7 +409,7 @@ namespace YooAsset
{
if (_wrappers.ContainsKey(bundleGUID))
{
YooLogger.Error($"{nameof(DefaultBuildinFileSystem)} has element : {bundleGUID}");
YooLogger.Error($"{nameof(DefaultBuiltinFileSystem)} has element : {bundleGUID}");
return false;
}
@@ -430,7 +430,7 @@ namespace YooAsset
/// </summary>
public DecryptResult LoadEncryptedAssetBundle(PackageBundle bundle)
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
@@ -445,7 +445,7 @@ namespace YooAsset
/// </summary>
public DecryptResult LoadEncryptedAssetBundleAsync(PackageBundle bundle)
{
string filePath = GetBuildinFileLoadPath(bundle);
string filePath = GetBuiltinFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,

View File

@@ -1,16 +1,16 @@

namespace YooAsset
{
internal class DefaultBuildinFileSystemDefine
internal class DefaultBuiltinFileSystemDefine
{
/// <summary>
/// 内置清单JSON文件名称
/// </summary>
public const string BuildinCatalogJsonFileName = "BuildinCatalog.json";
public const string BuiltinCatalogJsonFileName = "BuiltinCatalog.json";
/// <summary>
/// 内置清单二进制文件名称
/// </summary>
public const string BuildinCatalogBinaryFileName = "BuildinCatalog.bytes";
public const string BuiltinCatalogBinaryFileName = "BuiltinCatalog.bytes";
}
}

View File

@@ -8,23 +8,23 @@ namespace YooAsset
private enum ESteps
{
None,
LoadBuildinPackageVersion,
CopyBuildinPackageHash,
CopyBuildinPackageManifest,
LoadBuiltinPackageVersion,
CopyBuiltinPackageHash,
CopyBuiltinPackageManifest,
InitUnpackFileSystem,
LoadCatalogFile,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private CopyBuildinFileOperation _copyBuildinHashFileOp;
private CopyBuildinFileOperation _copyBuildinManifestFileOp;
private readonly DefaultBuiltinFileSystem _fileSystem;
private RequestBuiltinPackageVersionOperation _requestBuiltinPackageVersionOp;
private CopyBuiltinFileOperation _copyBuiltinHashFileOp;
private CopyBuiltinFileOperation _copyBuiltinManifestFileOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuildinCatalogFileOperation _loadBuildinCatalogFileOp;
private LoadBuiltinCatalogFileOperation _loadBuiltinCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
internal DBFSInitializeOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
@@ -33,10 +33,10 @@ namespace YooAsset
#if UNITY_WEBGL
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"{nameof(DefaultBuildinFileSystem)} is not support WEBGL platform !";
Error = $"{nameof(DefaultBuiltinFileSystem)} is not support WEBGL platform !";
#else
if (_fileSystem.CopyBuildinPackageManifest)
_steps = ESteps.LoadBuildinPackageVersion;
if (_fileSystem.CopyBuiltinPackageManifest)
_steps = ESteps.LoadBuiltinPackageVersion;
else
_steps = ESteps.InitUnpackFileSystem;
#endif
@@ -46,76 +46,76 @@ namespace YooAsset
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinPackageVersion)
if (_steps == ESteps.LoadBuiltinPackageVersion)
{
if (_requestBuildinPackageVersionOp == null)
if (_requestBuiltinPackageVersionOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
_requestBuiltinPackageVersionOp = new RequestBuiltinPackageVersionOperation(_fileSystem);
_requestBuiltinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuiltinPackageVersionOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
_requestBuiltinPackageVersionOp.UpdateOperation();
if (_requestBuiltinPackageVersionOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
if (_requestBuiltinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuildinPackageHash;
_steps = ESteps.CopyBuiltinPackageHash;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
Error = _requestBuiltinPackageVersionOp.Error;
}
}
if (_steps == ESteps.CopyBuildinPackageHash)
if (_steps == ESteps.CopyBuiltinPackageHash)
{
if (_copyBuildinHashFileOp == null)
if (_copyBuiltinHashFileOp == null)
{
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
string packageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageHashDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuildinPackageHashFilePath(packageVersion);
_copyBuildinHashFileOp = new CopyBuildinFileOperation(sourceFilePath, destFilePath);
_copyBuildinHashFileOp.StartOperation();
AddChildOperation(_copyBuildinHashFileOp);
string sourceFilePath = _fileSystem.GetBuiltinPackageHashFilePath(packageVersion);
_copyBuiltinHashFileOp = new CopyBuiltinFileOperation(sourceFilePath, destFilePath);
_copyBuiltinHashFileOp.StartOperation();
AddChildOperation(_copyBuiltinHashFileOp);
}
_copyBuildinHashFileOp.UpdateOperation();
if (_copyBuildinHashFileOp.IsDone == false)
_copyBuiltinHashFileOp.UpdateOperation();
if (_copyBuiltinHashFileOp.IsDone == false)
return;
if (_copyBuildinHashFileOp.Status == EOperationStatus.Succeed)
if (_copyBuiltinHashFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuildinPackageManifest;
_steps = ESteps.CopyBuiltinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuildinHashFileOp.Error;
Error = _copyBuiltinHashFileOp.Error;
}
}
if (_steps == ESteps.CopyBuildinPackageManifest)
if (_steps == ESteps.CopyBuiltinPackageManifest)
{
if (_copyBuildinManifestFileOp == null)
if (_copyBuiltinManifestFileOp == null)
{
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
string packageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageManifestDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuildinPackageManifestFilePath(packageVersion);
_copyBuildinManifestFileOp = new CopyBuildinFileOperation(sourceFilePath, destFilePath);
_copyBuildinManifestFileOp.StartOperation();
AddChildOperation(_copyBuildinManifestFileOp);
string sourceFilePath = _fileSystem.GetBuiltinPackageManifestFilePath(packageVersion);
_copyBuiltinManifestFileOp = new CopyBuiltinFileOperation(sourceFilePath, destFilePath);
_copyBuiltinManifestFileOp.StartOperation();
AddChildOperation(_copyBuiltinManifestFileOp);
}
_copyBuildinManifestFileOp.UpdateOperation();
if (_copyBuildinManifestFileOp.IsDone == false)
_copyBuiltinManifestFileOp.UpdateOperation();
if (_copyBuiltinManifestFileOp.IsDone == false)
return;
if (_copyBuildinManifestFileOp.Status == EOperationStatus.Succeed)
if (_copyBuiltinManifestFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.InitUnpackFileSystem;
}
@@ -123,7 +123,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuildinManifestFileOp.Error;
Error = _copyBuiltinManifestFileOp.Error;
}
}
@@ -163,20 +163,20 @@ namespace YooAsset
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadBuildinCatalogFileOp == null)
if (_loadBuiltinCatalogFileOp == null)
{
_loadBuildinCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadBuildinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuildinCatalogFileOp);
_loadBuiltinCatalogFileOp = new LoadBuiltinCatalogFileOperation(_fileSystem);
_loadBuiltinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuiltinCatalogFileOp);
}
_loadBuildinCatalogFileOp.UpdateOperation();
if (_loadBuildinCatalogFileOp.IsDone == false)
_loadBuiltinCatalogFileOp.UpdateOperation();
if (_loadBuiltinCatalogFileOp.IsDone == false)
return;
if (_loadBuildinCatalogFileOp.Status == EOperationStatus.Succeed)
if (_loadBuiltinCatalogFileOp.Status == EOperationStatus.Succeed)
{
var catalog = _loadBuildinCatalogFileOp.Catalog;
var catalog = _loadBuiltinCatalogFileOp.Catalog;
if (catalog == null)
{
_steps = ESteps.Done;
@@ -195,11 +195,11 @@ namespace YooAsset
foreach (var wrapper in catalog.Wrappers)
{
var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(wrapper.FileName);
var fileWrapper = new DefaultBuiltinFileSystem.FileWrapper(wrapper.FileName);
_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
}
YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
YooLogger.Log($"Package '{_fileSystem.PackageName}' builtin catalog files count : {catalog.Wrappers.Count}");
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
@@ -207,14 +207,14 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinCatalogFileOp.Error;
Error = _loadBuiltinCatalogFileOp.Error;
}
}
}
private string GetCopyManifestFileRoot()
{
string destRoot = _fileSystem.CopyBuildinPackageManifestDestRoot;
string destRoot = _fileSystem.CopyBuiltinPackageManifestDestRoot;
if (string.IsNullOrEmpty(destRoot))
{
string defaultCacheRoot = YooAssetSettingsData.GetYooDefaultCacheRoot();

View File

@@ -16,7 +16,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private AssetBundleCreateRequest _createRequest;
private AssetBundle _assetBundle;
@@ -24,7 +24,7 @@ namespace YooAsset
private ESteps _steps = ESteps.None;
internal DBFSLoadAssetBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
internal DBFSLoadAssetBundleOperation(DefaultBuiltinFileSystem fileSystem, PackageBundle bundle)
{
_fileSystem = fileSystem;
_bundle = bundle;
@@ -64,7 +64,7 @@ namespace YooAsset
}
else
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
_assetBundle = AssetBundle.LoadFromFile(filePath);
}
}
@@ -78,7 +78,7 @@ namespace YooAsset
}
else
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
_createRequest = AssetBundle.LoadFromFileAsync(filePath);
}
}
@@ -110,14 +110,14 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
Error = $"Failed to load encrypted builtin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
Error = $"Failed to load builtin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
@@ -150,16 +150,16 @@ namespace YooAsset
private enum ESteps
{
None,
LoadBuildinRawBundle,
LoadBuiltinRawBundle,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly PackageBundle _bundle;
private ESteps _steps = ESteps.None;
internal DBFSLoadRawBundleOperation(DefaultBuildinFileSystem fileSystem, PackageBundle bundle)
internal DBFSLoadRawBundleOperation(DefaultBuiltinFileSystem fileSystem, PackageBundle bundle)
{
_fileSystem = fileSystem;
_bundle = bundle;
@@ -168,22 +168,22 @@ namespace YooAsset
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadBuildinRawBundle;
_steps = ESteps.LoadBuiltinRawBundle;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinRawBundle)
if (_steps == ESteps.LoadBuiltinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
string filePath = _fileSystem.GetBuiltinFileLoadPath(_bundle);
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not load android buildin raw bundle file : {filePath}";
Error = $"Can not load android builtin raw bundle file : {filePath}";
YooLogger.Error(Error);
#else
if (File.Exists(filePath))
@@ -196,7 +196,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not found buildin raw bundle file : {filePath}";
Error = $"Can not found builtin raw bundle file : {filePath}";
YooLogger.Error(Error);
}
#endif

View File

@@ -0,0 +1,89 @@

namespace YooAsset
{
internal class DBFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
{
private enum ESteps
{
None,
RequestBuiltinPackageHash,
LoadBuiltinPackageManifest,
Done,
}
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private RequestBuiltinPackageHashOperation _requestBuiltinPackageHashOp;
private LoadBuiltinPackageManifestOperation _loadBuiltinPackageManifestOp;
private ESteps _steps = ESteps.None;
public DBFSLoadPackageManifestOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
}
internal override void InternalStart()
{
_steps = ESteps.RequestBuiltinPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestBuiltinPackageHash)
{
if (_requestBuiltinPackageHashOp == null)
{
_requestBuiltinPackageHashOp = new RequestBuiltinPackageHashOperation(_fileSystem, _packageVersion);
_requestBuiltinPackageHashOp.StartOperation();
AddChildOperation(_requestBuiltinPackageHashOp);
}
_requestBuiltinPackageHashOp.UpdateOperation();
if (_requestBuiltinPackageHashOp.IsDone == false)
return;
if (_requestBuiltinPackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadBuiltinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuiltinPackageHashOp.Error;
}
}
if (_steps == ESteps.LoadBuiltinPackageManifest)
{
if (_loadBuiltinPackageManifestOp == null)
{
string packageHash = _requestBuiltinPackageHashOp.PackageHash;
_loadBuiltinPackageManifestOp = new LoadBuiltinPackageManifestOperation(_fileSystem, _packageVersion, packageHash);
_loadBuiltinPackageManifestOp.StartOperation();
AddChildOperation(_loadBuiltinPackageManifestOp);
}
_loadBuiltinPackageManifestOp.UpdateOperation();
if (_loadBuiltinPackageManifestOp.IsDone == false)
return;
if (_loadBuiltinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Manifest = _loadBuiltinPackageManifestOp.Manifest;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuiltinPackageManifestOp.Error;
}
}
}
}
}

View File

@@ -10,12 +10,12 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private readonly DefaultBuiltinFileSystem _fileSystem;
private RequestBuiltinPackageVersionOperation _requestBuiltinPackageVersionOp;
private ESteps _steps = ESteps.None;
internal DBFSRequestPackageVersionOperation(DefaultBuildinFileSystem fileSystem)
internal DBFSRequestPackageVersionOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
@@ -30,28 +30,28 @@ namespace YooAsset
if (_steps == ESteps.RequestPackageVersion)
{
if (_requestBuildinPackageVersionOp == null)
if (_requestBuiltinPackageVersionOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
_requestBuiltinPackageVersionOp = new RequestBuiltinPackageVersionOperation(_fileSystem);
_requestBuiltinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuiltinPackageVersionOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
_requestBuiltinPackageVersionOp.UpdateOperation();
if (_requestBuiltinPackageVersionOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
if (_requestBuiltinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
PackageVersion = _requestBuildinPackageVersionOp.PackageVersion;
PackageVersion = _requestBuiltinPackageVersionOp.PackageVersion;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
Error = _requestBuiltinPackageVersionOp.Error;
}
}
}

View File

@@ -3,7 +3,7 @@ using System.IO;
namespace YooAsset
{
internal class CopyBuildinFileOperation : AsyncOperationBase
internal class CopyBuiltinFileOperation : AsyncOperationBase
{
private enum ESteps
{
@@ -19,7 +19,7 @@ namespace YooAsset
private readonly string _destFilePath;
private ESteps _steps = ESteps.None;
public CopyBuildinFileOperation(string sourceFilePath, string destFilePath)
public CopyBuiltinFileOperation(string sourceFilePath, string destFilePath)
{
_sourceFilePath = sourceFilePath;
_destFilePath = destFilePath;
@@ -61,7 +61,7 @@ namespace YooAsset
}
catch (Exception ex)
{
YooLogger.Warning($"Failed copy buildin file : {ex.Message}");
YooLogger.Warning($"Failed copy builtin file : {ex.Message}");
_steps = ESteps.UnpackFile;
}
}

View File

@@ -3,7 +3,7 @@ using System.IO;
namespace YooAsset
{
internal sealed class LoadBuildinCatalogFileOperation : AsyncOperationBase
internal sealed class LoadBuiltinCatalogFileOperation : AsyncOperationBase
{
private enum ESteps
{
@@ -14,7 +14,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private UnityWebDataRequestOperation _webDataRequestOp;
private byte[] _fileData;
private ESteps _steps = ESteps.None;
@@ -22,9 +22,9 @@ namespace YooAsset
/// <summary>
/// 内置资源目录
/// </summary>
public DefaultBuildinFileCatalog Catalog;
public DefaultBuiltinFileCatalog Catalog;
internal LoadBuildinCatalogFileOperation(DefaultBuildinFileSystem fileSystem)
internal LoadBuiltinCatalogFileOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}

View File

@@ -2,7 +2,7 @@
namespace YooAsset
{
internal class LoadBuildinPackageManifestOperation : AsyncOperationBase
internal class LoadBuiltinPackageManifestOperation : AsyncOperationBase
{
private enum ESteps
{
@@ -14,7 +14,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private readonly string _packageHash;
private UnityWebDataRequestOperation _webDataRequestOp;
@@ -28,7 +28,7 @@ namespace YooAsset
public PackageManifest Manifest { private set; get; }
internal LoadBuildinPackageManifestOperation(DefaultBuildinFileSystem fileSystem, string packageVersion, string packageHash)
internal LoadBuiltinPackageManifestOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion, string packageHash)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
@@ -45,7 +45,7 @@ namespace YooAsset
if (_steps == ESteps.TryLoadFileData)
{
string filePath = _fileSystem.GetBuildinPackageManifestFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageManifestFilePath(_packageVersion);
if (File.Exists(filePath))
{
_fileData = File.ReadAllBytes(filePath);
@@ -61,7 +61,7 @@ namespace YooAsset
{
if (_webDataRequestOp == null)
{
string filePath = _fileSystem.GetBuildinPackageManifestFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageManifestFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webDataRequestOp = new UnityWebDataRequestOperation(url, 60);
_webDataRequestOp.StartOperation();
@@ -95,7 +95,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Failed to verify buildin package manifest file !";
Error = "Failed to verify builtin package manifest file !";
}
}

View File

@@ -2,7 +2,7 @@
namespace YooAsset
{
internal class RequestBuildinPackageHashOperation : AsyncOperationBase
internal class RequestBuiltinPackageHashOperation : AsyncOperationBase
{
private enum ESteps
{
@@ -13,7 +13,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private readonly string _packageVersion;
private UnityWebTextRequestOperation _webTextRequestOp;
private ESteps _steps = ESteps.None;
@@ -24,7 +24,7 @@ namespace YooAsset
public string PackageHash { private set; get; }
internal RequestBuildinPackageHashOperation(DefaultBuildinFileSystem fileSystem, string packageVersion)
internal RequestBuiltinPackageHashOperation(DefaultBuiltinFileSystem fileSystem, string packageVersion)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
@@ -40,7 +40,7 @@ namespace YooAsset
if (_steps == ESteps.TryLoadPackageHash)
{
string filePath = _fileSystem.GetBuildinPackageHashFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageHashFilePath(_packageVersion);
if (File.Exists(filePath))
{
PackageHash = File.ReadAllText(filePath);
@@ -56,7 +56,7 @@ namespace YooAsset
{
if (_webTextRequestOp == null)
{
string filePath = _fileSystem.GetBuildinPackageHashFilePath(_packageVersion);
string filePath = _fileSystem.GetBuiltinPackageHashFilePath(_packageVersion);
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webTextRequestOp = new UnityWebTextRequestOperation(url, 60);
_webTextRequestOp.StartOperation();
@@ -86,7 +86,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Buildin package hash file content is empty !";
Error = $"Builtin package hash file content is empty !";
}
else
{

View File

@@ -2,7 +2,7 @@
namespace YooAsset
{
internal class RequestBuildinPackageVersionOperation : AsyncOperationBase
internal class RequestBuiltinPackageVersionOperation : AsyncOperationBase
{
private enum ESteps
{
@@ -13,7 +13,7 @@ namespace YooAsset
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private readonly DefaultBuiltinFileSystem _fileSystem;
private UnityWebTextRequestOperation _webTextRequestOp;
private ESteps _steps = ESteps.None;
@@ -23,7 +23,7 @@ namespace YooAsset
public string PackageVersion { private set; get; }
internal RequestBuildinPackageVersionOperation(DefaultBuildinFileSystem fileSystem)
internal RequestBuiltinPackageVersionOperation(DefaultBuiltinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
@@ -38,7 +38,7 @@ namespace YooAsset
if (_steps == ESteps.TryLoadPackageVersion)
{
string filePath = _fileSystem.GetBuildinPackageVersionFilePath();
string filePath = _fileSystem.GetBuiltinPackageVersionFilePath();
if (File.Exists(filePath))
{
PackageVersion = File.ReadAllText(filePath);
@@ -54,7 +54,7 @@ namespace YooAsset
{
if (_webTextRequestOp == null)
{
string filePath = _fileSystem.GetBuildinPackageVersionFilePath();
string filePath = _fileSystem.GetBuiltinPackageVersionFilePath();
string url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_webTextRequestOp = new UnityWebTextRequestOperation(url, 60);
_webTextRequestOp.StartOperation();
@@ -84,7 +84,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Buildin package version file content is empty !";
Error = $"Builtin package version file content is empty !";
}
else
{

View File

@@ -57,7 +57,7 @@ namespace YooAsset
#region
/// <summary>
/// 自定义参数:远程服务接口
/// 自定义参数:远程服务接口的实例类
/// </summary>
public IRemoteServices RemoteServices { private set; get; }
@@ -96,6 +96,11 @@ namespace YooAsset
/// </summary>
public int DownloadMaxRequestPerFrame { private set; get; } = int.MaxValue;
/// <summary>
/// 自定义参数:下载任务的看门狗机制监控时间
/// </summary>
public int DownloadWatchDogTime { private set; get; } = int.MaxValue;
/// <summary>
/// 自定义参数:启用断点续传的最小尺寸
/// </summary>
@@ -107,7 +112,7 @@ namespace YooAsset
public List<long> ResumeDownloadResponseCodes { private set; get; } = null;
/// <summary>
/// 自定义参数:解密方法
/// 自定义参数:解密服务接口的实例
/// </summary>
public IDecryptionServices DecryptionServices { private set; get; }
@@ -117,7 +122,7 @@ namespace YooAsset
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件服务
/// 自定义参数:拷贝内置文件接口的实例
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
#endregion
@@ -252,6 +257,11 @@ namespace YooAsset
int convertValue = Convert.ToInt32(value);
DownloadMaxRequestPerFrame = Mathf.Clamp(convertValue, 1, int.MaxValue);
}
else if (name == FileSystemParametersDefine.DOWNLOAD_WATCH_DOG_TIME)
{
int convertValue = Convert.ToInt32(value);
DownloadWatchDogTime = Mathf.Clamp(convertValue, 1, int.MaxValue);
}
else if (name == FileSystemParametersDefine.RESUME_DOWNLOAD_MINMUM_SIZE)
{
ResumeDownloadMinimumSize = Convert.ToInt64(value);

View File

@@ -17,6 +17,11 @@ namespace YooAsset
protected readonly PackageBundle _bundle;
protected readonly string _tempFilePath;
private bool _watchDogInit = false;
private bool _watchDogAborted = false;
private ulong _lastDownloadBytes;
private double _lastGetDataTime;
/// <summary>
/// 引用计数
/// </summary>
@@ -33,6 +38,47 @@ namespace YooAsset
return $"RefCount : {RefCount}";
}
/// <summary>
/// 更新看门狗监测
/// 说明:监控时间范围内,如果没有接收到任何下载数据,那么直接终止任务!
/// </summary>
protected void UpdateWatchDog()
{
if (_fileSystem.DownloadWatchDogTime == int.MaxValue)
return;
if (_watchDogAborted)
return;
#if UNITY_2020_3_OR_NEWER
double realtimeSinceStartup = UnityEngine.Time.realtimeSinceStartupAsDouble;
#else
double realtimeSinceStartup = UnityEngine.Time.realtimeSinceStartup;
#endif
if (_watchDogInit == false)
{
_watchDogInit = true;
_lastDownloadBytes = 0;
_lastGetDataTime = realtimeSinceStartup;
}
if (_webRequest.downloadedBytes != _lastDownloadBytes)
{
_lastDownloadBytes = _webRequest.downloadedBytes;
_lastGetDataTime = realtimeSinceStartup;
}
else
{
double deltaTime = realtimeSinceStartup - _lastGetDataTime;
if (deltaTime > _fileSystem.DownloadWatchDogTime)
{
_watchDogAborted = true;
InternalAbort(); //终止网络请求
}
}
}
/// <summary>
/// 减少引用计数
/// </summary>

View File

@@ -4,7 +4,7 @@ using UnityEngine.Networking;
namespace YooAsset
{
internal class UnityDownloadLocalFileOperation : UnityDownloadFileOperation
internal sealed class UnityDownloadLocalFileOperation : UnityDownloadFileOperation
{
private VerifyTempFileOperation _verifyOperation;
private ESteps _steps = ESteps.None;
@@ -42,6 +42,8 @@ namespace YooAsset
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
UpdateWatchDog();
if (_webRequest.isDone == false)
return;

View File

@@ -39,6 +39,8 @@ namespace YooAsset
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
UpdateWatchDog();
if (_webRequest.isDone == false)
return;

View File

@@ -56,6 +56,8 @@ namespace YooAsset
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = _fileOriginLength + (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
UpdateWatchDog();
if (_webRequest.isDone == false)
return;

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
namespace YooAsset
{
@@ -7,6 +8,7 @@ namespace YooAsset
/// </summary>
internal class DefaultEditorFileSystem : IFileSystem
{
protected readonly Dictionary<string, string> _records = new Dictionary<string, string>(10000);
protected string _packageRoot;
/// <summary>
@@ -37,15 +39,30 @@ namespace YooAsset
}
#region
/// <summary>
/// 模拟WebGL平台模式
/// </summary>
public bool VirtualWebGLMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载模式
/// </summary>
public bool VirtualDownloadMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载的网速(单位:字节)
/// </summary>
public int VirtualDownloadSpeed { private set; get; } = 1024;
/// <summary>
/// 异步模拟加载最小帧数
/// </summary>
public int _asyncSimulateMinFrame = 1;
public int AsyncSimulateMinFrame { private set; get; } = 1;
/// <summary>
/// 异步模拟加载最大帧数
/// </summary>
public int _asyncSimulateMaxFrame = 1;
public int AsyncSimulateMaxFrame { private set; get; } = 1;
#endregion
public DefaultEditorFileSystem()
@@ -73,7 +90,10 @@ namespace YooAsset
}
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
throw new System.NotImplementedException();
string mainURL = bundle.BundleName;
options.SetURL(mainURL, mainURL);
var downloader = new DownloadVirtualBundleOperation(this, bundle, options);
return downloader;
}
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
{
@@ -92,13 +112,25 @@ namespace YooAsset
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MIN_FRAME)
if (name == FileSystemParametersDefine.VIRTUAL_WEBGL_MODE)
{
_asyncSimulateMinFrame = Convert.ToInt32(value);
VirtualWebGLMode = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.VIRTUAL_DOWNLOAD_MODE)
{
VirtualDownloadMode = Convert.ToBoolean(value);
}
else if (name == FileSystemParametersDefine.VIRTUAL_DOWNLOAD_SPEED)
{
VirtualDownloadSpeed = Convert.ToInt32(value);
}
else if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MIN_FRAME)
{
AsyncSimulateMinFrame = Convert.ToInt32(value);
}
else if (name == FileSystemParametersDefine.ASYNC_SIMULATE_MAX_FRAME)
{
_asyncSimulateMaxFrame = Convert.ToInt32(value);
AsyncSimulateMaxFrame = Convert.ToInt32(value);
}
else
{
@@ -123,12 +155,22 @@ namespace YooAsset
return true;
}
public virtual bool Exists(PackageBundle bundle)
{
if (VirtualDownloadMode)
{
return _records.ContainsKey(bundle.BundleGUID);
}
else
{
return true;
}
}
public virtual bool NeedDownload(PackageBundle bundle)
{
if (Belong(bundle) == false)
return false;
return Exists(bundle) == false;
}
public virtual bool NeedUnpack(PackageBundle bundle)
{
@@ -165,6 +207,11 @@ namespace YooAsset
}
#region
public void RecordDownloadFile(PackageBundle bundle)
{
if (_records.ContainsKey(bundle.BundleGUID) == false)
_records.Add(bundle.BundleGUID, bundle.BundleName);
}
public string GetEditorPackageVersionFilePath()
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(PackageName);
@@ -182,12 +229,12 @@ namespace YooAsset
}
public int GetAsyncSimulateFrame()
{
if (_asyncSimulateMinFrame > _asyncSimulateMaxFrame)
if (AsyncSimulateMinFrame > AsyncSimulateMaxFrame)
{
_asyncSimulateMinFrame = _asyncSimulateMaxFrame;
AsyncSimulateMinFrame = AsyncSimulateMaxFrame;
}
return UnityEngine.Random.Range(_asyncSimulateMinFrame, _asyncSimulateMaxFrame + 1);
return UnityEngine.Random.Range(AsyncSimulateMinFrame, AsyncSimulateMaxFrame + 1);
}
#endregion
}

View File

@@ -6,6 +6,7 @@ namespace YooAsset
protected enum ESteps
{
None,
CheckExist,
DownloadFile,
LoadAssetBundle,
CheckResult,
@@ -14,6 +15,7 @@ namespace YooAsset
private readonly DefaultEditorFileSystem _fileSystem;
private readonly PackageBundle _bundle;
protected FSDownloadFileOperation _downloadFileOp;
private int _asyncSimulateFrame;
private ESteps _steps = ESteps.None;
@@ -24,27 +26,75 @@ namespace YooAsset
}
internal override void InternalStart()
{
_steps = ESteps.DownloadFile;
_steps = ESteps.CheckExist;
_asyncSimulateFrame = _fileSystem.GetAsyncSimulateFrame();
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.DownloadFile)
if (_steps == ESteps.CheckExist)
{
if (_fileSystem.Exists(_bundle))
{
_asyncSimulateFrame = _fileSystem.GetAsyncSimulateFrame();
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadAssetBundle;
}
else
{
_steps = ESteps.DownloadFile;
}
}
if (_steps == ESteps.DownloadFile)
{
if (_downloadFileOp == null)
{
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue);
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
_downloadFileOp.StartOperation();
AddChildOperation(_downloadFileOp);
}
if (IsWaitForAsyncComplete)
_downloadFileOp.WaitForAsyncComplete();
_downloadFileOp.UpdateOperation();
DownloadProgress = _downloadFileOp.DownloadProgress;
DownloadedBytes = _downloadFileOp.DownloadedBytes;
if (_downloadFileOp.IsDone == false)
return;
if (_downloadFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadAssetBundle;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _downloadFileOp.Error;
}
}
if (_steps == ESteps.LoadAssetBundle)
{
if (IsWaitForAsyncComplete)
{
if (_fileSystem.VirtualWebGLMode)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Virtual WebGL Mode only support asyn load method !";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.CheckResult;
}
}
else
{
if (_asyncSimulateFrame <= 0)

View File

@@ -0,0 +1,156 @@
using UnityEngine;
namespace YooAsset
{
internal class DownloadVirtualBundleOperation : FSDownloadFileOperation
{
protected enum ESteps
{
None,
CheckExists,
CreateRequest,
CheckRequest,
TryAgain,
Done,
}
// 下载参数
protected readonly DefaultEditorFileSystem _fileSystem;
protected readonly DownloadFileOptions _options;
protected UnityVirtualBundleRequestOperation _unityDownloadFileOp;
protected int _requestCount = 0;
protected float _tryAgainTimer;
protected int _failedTryAgain;
private ESteps _steps = ESteps.None;
internal DownloadVirtualBundleOperation(DefaultEditorFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle)
{
_fileSystem = fileSystem;
_options = options;
_failedTryAgain = options.FailedTryAgain;
}
internal override void InternalStart()
{
_steps = ESteps.CheckExists;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 检测文件是否存在
if (_steps == ESteps.CheckExists)
{
if (_fileSystem.Exists(Bundle))
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.CreateRequest;
}
}
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
if (_options.IsValid() == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download file options is invalid !";
Debug.Log(Error);
return;
}
string url = GetRequestURL();
int speed = _fileSystem.VirtualDownloadSpeed;
_unityDownloadFileOp = new UnityVirtualBundleRequestOperation(Bundle, speed, url);
_unityDownloadFileOp.StartOperation();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
if (IsWaitForAsyncComplete)
_unityDownloadFileOp.WaitForAsyncComplete();
// 因为并发数量限制,下载器可能被挂起!
if (_unityDownloadFileOp.Status == EOperationStatus.None)
return;
_unityDownloadFileOp.UpdateOperation();
Progress = _unityDownloadFileOp.Progress;
DownloadedBytes = _unityDownloadFileOp.DownloadedBytes;
DownloadProgress = _unityDownloadFileOp.DownloadProgress;
if (_unityDownloadFileOp.IsDone == false)
return;
if (_unityDownloadFileOp.Status == EOperationStatus.Succeed)
{
_fileSystem.RecordDownloadFile(Bundle);
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
if (IsWaitForAsyncComplete == false && _failedTryAgain > 0)
{
_steps = ESteps.TryAgain;
YooLogger.Warning($"Failed download : {_unityDownloadFileOp.URL} Try again !");
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _unityDownloadFileOp.Error;
YooLogger.Error(Error);
}
}
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
_tryAgainTimer = 0f;
_failedTryAgain--;
Progress = 0f;
DownloadProgress = 0f;
DownloadedBytes = 0;
_steps = ESteps.CreateRequest;
}
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
/// <summary>
/// 获取网络请求地址
/// </summary>
protected string GetRequestURL()
{
// 轮流返回请求地址
_requestCount++;
if (_requestCount % 2 == 0)
return _options.FallbackURL;
else
return _options.MainURL;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f043dc0e0f147334380cfd0720636544
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -4,12 +4,12 @@ namespace YooAsset
{
internal class DefaultUnpackRemoteServices : IRemoteServices
{
private readonly string _buildinPackageRoot;
private readonly string _builtinPackageRoot;
protected readonly Dictionary<string, string> _mapping = new Dictionary<string, string>(10000);
public DefaultUnpackRemoteServices(string buildinPackRoot)
public DefaultUnpackRemoteServices(string builtinPackRoot)
{
_buildinPackageRoot = buildinPackRoot;
_builtinPackageRoot = builtinPackRoot;
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
@@ -24,7 +24,7 @@ namespace YooAsset
{
if (_mapping.TryGetValue(fileName, out string url) == false)
{
string filePath = PathUtility.Combine(_buildinPackageRoot, fileName);
string filePath = PathUtility.Combine(_builtinPackageRoot, fileName);
url = DownloadSystemHelper.ConvertToWWWPath(filePath);
_mapping.Add(fileName, url);
}

View File

@@ -44,12 +44,12 @@ namespace YooAsset
public bool DisableUnityWebCache { private set; get; } = false;
/// <summary>
/// 自定义参数:跨域下载服务接口
/// 自定义参数:远程服务接口的实例类(支持跨域下载)
/// </summary>
public IRemoteServices RemoteServices { private set; get; }
/// <summary>
/// 自定义参数:解密方法
/// 自定义参数:解密服务接口的实例
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }

View File

@@ -58,7 +58,7 @@ namespace YooAsset
public bool DisableUnityWebCache { private set; get; } = false;
/// <summary>
/// 自定义参数:解密方法
/// 自定义参数:解密服务接口的实例
/// </summary>
public IWebDecryptionServices DecryptionServices { private set; get; }
@@ -180,7 +180,7 @@ namespace YooAsset
#region
protected string GetDefaultWebPackageRoot(string packageName)
{
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuildinRoot();
string rootDirectory = YooAssetSettingsData.GetYooDefaultBuiltinRoot();
return PathUtility.Combine(rootDirectory, packageName);
}
public string GetWebFileLoadPath(PackageBundle bundle)
@@ -209,7 +209,7 @@ namespace YooAsset
}
public string GetCatalogBinaryFileLoadPath()
{
return PathUtility.Combine(_webPackageRoot, DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName);
return PathUtility.Combine(_webPackageRoot, DefaultBuiltinFileSystemDefine.BuiltinCatalogBinaryFileName);
}
/// <summary>

View File

@@ -77,7 +77,7 @@ namespace YooAsset
_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
}
YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
YooLogger.Log($"Package '{_fileSystem.PackageName}' builtin catalog files count : {catalog.Wrappers.Count}");
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}

View File

@@ -83,9 +83,9 @@ namespace YooAsset
/// </summary>
/// <param name="decryptionServices">加密文件解密服务类</param>
/// <param name="packageRoot">文件系统的根目录</param>
public static FileSystemParameters CreateDefaultBuildinFileSystemParameters(IDecryptionServices decryptionServices = null, string packageRoot = null)
public static FileSystemParameters CreateDefaultBuiltinFileSystemParameters(IDecryptionServices decryptionServices = null, string packageRoot = null)
{
string fileSystemClass = typeof(DefaultBuildinFileSystem).FullName;
string fileSystemClass = typeof(DefaultBuiltinFileSystem).FullName;
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
return fileSystemParams;

View File

@@ -15,8 +15,12 @@ namespace YooAsset
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLOAD";
public const string DOWNLOAD_MAX_CONCURRENCY = "DOWNLOAD_MAX_CONCURRENCY";
public const string DOWNLOAD_MAX_REQUEST_PER_FRAME = "DOWNLOAD_MAX_REQUEST_PER_FRAME";
public const string DOWNLOAD_WATCH_DOG_TIME = "DOWNLOAD_WATCH_DOG_TIME";
public const string RESUME_DOWNLOAD_MINMUM_SIZE = "RESUME_DOWNLOAD_MINMUM_SIZE";
public const string RESUME_DOWNLOAD_RESPONSE_CODES = "RESUME_DOWNLOAD_RESPONSE_CODES";
public const string VIRTUAL_WEBGL_MODE = "VIRTUAL_WEBGL_MODE";
public const string VIRTUAL_DOWNLOAD_MODE = "VIRTUAL_DOWNLOAD_MODE";
public const string VIRTUAL_DOWNLOAD_SPEED = "VIRTUAL_DOWNLOAD_SPEED";
public const string ASYNC_SIMULATE_MIN_FRAME = "ASYNC_SIMULATE_MIN_FRAME";
public const string ASYNC_SIMULATE_MAX_FRAME = "ASYNC_SIMULATE_MAX_FRAME";
public const string COPY_BUILDIN_PACKAGE_MANIFEST = "COPY_BUILDIN_PACKAGE_MANIFEST";

View File

@@ -71,7 +71,7 @@ namespace YooAsset
/// </summary>
public class OfflinePlayModeParameters : InitializeParameters
{
public FileSystemParameters BuildinFileSystemParameters;
public FileSystemParameters BuiltinFileSystemParameters;
}
/// <summary>
@@ -79,7 +79,7 @@ namespace YooAsset
/// </summary>
public class HostPlayModeParameters : InitializeParameters
{
public FileSystemParameters BuildinFileSystemParameters;
public FileSystemParameters BuiltinFileSystemParameters;
public FileSystemParameters CacheFileSystemParameters;
}

View File

@@ -36,6 +36,9 @@ namespace YooAsset
{
get
{
if (_watch == null)
return false;
// NOTE : 单次调用开销约1微秒
return _watch.ElapsedMilliseconds - _frameTime >= MaxTimeSlice;
}

View File

@@ -83,6 +83,7 @@ namespace YooAsset
{
if (_loadBundleOp == null)
{
// 统计计数增加
_resManager.BundleLoadingCounter++;
_loadBundleOp = LoadBundleInfo.LoadBundleFile();
_loadBundleOp.StartOperation();
@@ -163,11 +164,12 @@ namespace YooAsset
{
IsDestroyed = true;
// Check fatal
// 注意:正在加载中的任务不可以销毁
if (_steps == ESteps.LoadBundleFile)
throw new Exception($"Bundle file loader is not done : {LoadBundleInfo.Bundle.BundleName}");
if (RefCount > 0)
throw new Exception($"Bundle file loader ref is not zero : {LoadBundleInfo.Bundle.BundleName}");
if (IsDone == false)
throw new Exception($"Bundle file loader is not done : {LoadBundleInfo.Bundle.BundleName}");
if (Result != null)
Result.UnloadBundleFile();
@@ -178,7 +180,8 @@ namespace YooAsset
/// </summary>
public bool CanDestroyLoader()
{
if (IsDone == false)
// 注意:正在加载中的任务不可以销毁
if (_steps == ESteps.LoadBundleFile)
return false;
if (RefCount > 0)

View File

@@ -67,6 +67,16 @@ namespace YooAsset
/// </summary>
public bool IsDestroyed { private set; get; } = false;
/// <summary>
/// 加载任务是否进行中
/// </summary>
private bool IsLoading
{
get
{
return _steps == ESteps.WaitBundleLoader || _steps == ESteps.ProcessBundleResult;
}
}
private ESteps _steps = ESteps.None;
protected readonly ResourceManager _resManager;
@@ -109,6 +119,13 @@ namespace YooAsset
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 注意:未在加载中的任务可以挂起!
if (IsLoading == false)
{
if (RefCount <= 0)
return;
}
if (_steps == ESteps.StartBundleLoader)
{
foreach (var bundleLoader in _bundleLoaders)
@@ -192,8 +209,9 @@ namespace YooAsset
// 检测是否为正常销毁
if (IsDone == false)
{
Error = "User abort !";
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "User abort !";
}
// 减少引用计数
@@ -208,8 +226,8 @@ namespace YooAsset
/// </summary>
public bool CanDestroyProvider()
{
// 注意:在进行资源加载过程时不可以销毁
if (_steps == ESteps.ProcessBundleResult)
// 注意:正在加载中的任务不可以销毁
if (IsLoading)
return false;
if (_resManager.UseWeakReferenceHandle)

View File

@@ -119,86 +119,13 @@ namespace YooAsset
/// </summary>
public static PackageManifest DeserializeFromJson(string jsonContent)
{
return JsonUtility.FromJson<PackageManifest>(jsonContent);
}
var manifest = JsonUtility.FromJson<PackageManifest>(jsonContent);
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestRestoreServices services)
// 初始化资源包
for (int i = 0; i < manifest.BundleList.Count; i++)
{
// 创建缓存器
BufferReader buffer;
if (services != null)
{
var resultBytes = services.RestoreManifest(binaryData);
buffer = new BufferReader(resultBytes);
}
else
{
buffer = new BufferReader(binaryData);
}
// 读取文件标记
uint fileSign = buffer.ReadUInt32();
if (fileSign != ManifestDefine.FileSign)
throw new Exception("Invalid manifest file !");
// 读取文件版本
string fileVersion = buffer.ReadUTF8();
if (fileVersion != ManifestDefine.FileVersion)
throw new Exception($"The manifest file version are not compatible : {fileVersion} != {ManifestDefine.FileVersion}");
PackageManifest manifest = new PackageManifest();
{
// 读取文件头信息
manifest.FileVersion = fileVersion;
manifest.EnableAddressable = buffer.ReadBool();
manifest.SupportExtensionless = buffer.ReadBool();
manifest.LocationToLower = buffer.ReadBool();
manifest.IncludeAssetGUID = buffer.ReadBool();
manifest.OutputNameStyle = buffer.ReadInt32();
manifest.BuildBundleType = buffer.ReadInt32();
manifest.BuildPipeline = buffer.ReadUTF8();
manifest.PackageName = buffer.ReadUTF8();
manifest.PackageVersion = buffer.ReadUTF8();
manifest.PackageNote = buffer.ReadUTF8();
// 检测配置
if (manifest.EnableAddressable && manifest.LocationToLower)
throw new Exception("Addressable not support location to lower !");
// 读取资源列表
int packageAssetCount = buffer.ReadInt32();
CreateAssetCollection(manifest, packageAssetCount);
for (int i = 0; i < packageAssetCount; i++)
{
var packageAsset = new PackageAsset();
packageAsset.Address = buffer.ReadUTF8();
packageAsset.AssetPath = buffer.ReadUTF8();
packageAsset.AssetGUID = buffer.ReadUTF8();
packageAsset.AssetTags = buffer.ReadUTF8Array();
packageAsset.BundleID = buffer.ReadInt32();
packageAsset.DependBundleIDs = buffer.ReadInt32Array();
FillAssetCollection(manifest, packageAsset);
}
// 读取资源包列表
int packageBundleCount = buffer.ReadInt32();
CreateBundleCollection(manifest, packageBundleCount);
for (int i = 0; i < packageBundleCount; i++)
{
var packageBundle = new PackageBundle();
packageBundle.BundleName = buffer.ReadUTF8();
packageBundle.UnityCRC = buffer.ReadUInt32();
packageBundle.FileHash = buffer.ReadUTF8();
packageBundle.FileCRC = buffer.ReadUInt32();
packageBundle.FileSize = buffer.ReadInt64();
packageBundle.Encrypted = buffer.ReadBool();
packageBundle.Tags = buffer.ReadUTF8Array();
packageBundle.DependBundleIDs = buffer.ReadInt32Array();
FillBundleCollection(manifest, packageBundle);
}
var packageBundle = manifest.BundleList[i];
packageBundle.InitBundle(manifest);
}
// 初始化资源清单
@@ -206,8 +133,20 @@ namespace YooAsset
return manifest;
}
/// <summary>
/// 反序列化(二进制文件)
/// </summary>
public static PackageManifest DeserializeFromBinary(byte[] binaryData, IManifestRestoreServices services)
{
DeserializeManifestOperation operation = new DeserializeManifestOperation(services, binaryData);
operation.StartOperation();
operation.WaitForAsyncComplete();
return operation.Manifest;
}
#region
/// <summary>
/// 初始化资源清单
/// </summary>
public static void InitManifest(PackageManifest manifest)
{
// 填充资源包内包含的主资源列表
@@ -237,108 +176,6 @@ namespace YooAsset
}
}
public static void CreateAssetCollection(PackageManifest manifest, int assetCount)
{
manifest.AssetList = new List<PackageAsset>(assetCount);
manifest.AssetDic = new Dictionary<string, PackageAsset>(assetCount);
if (manifest.EnableAddressable)
{
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 3);
}
else
{
if (manifest.LocationToLower)
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2, StringComparer.OrdinalIgnoreCase);
else
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2);
}
if (manifest.IncludeAssetGUID)
manifest.AssetPathMapping2 = new Dictionary<string, string>(assetCount);
else
manifest.AssetPathMapping2 = new Dictionary<string, string>();
}
public static void FillAssetCollection(PackageManifest manifest, PackageAsset packageAsset)
{
// 添加到列表集合
manifest.AssetList.Add(packageAsset);
// 注意:我们不允许原始路径存在重名
string assetPath = packageAsset.AssetPath;
if (manifest.AssetDic.ContainsKey(assetPath))
throw new System.Exception($"AssetPath have existed : {assetPath}");
else
manifest.AssetDic.Add(assetPath, packageAsset);
// 填充AssetPathMapping1
{
string location = packageAsset.AssetPath;
// 添加原生路径的映射
if (manifest.AssetPathMapping1.ContainsKey(location))
throw new System.Exception($"Location have existed : {location}");
else
manifest.AssetPathMapping1.Add(location, packageAsset.AssetPath);
// 添加无后缀名路径的映射
if (manifest.SupportExtensionless)
{
string locationWithoutExtension = Path.ChangeExtension(location, null);
if (ReferenceEquals(location, locationWithoutExtension) == false)
{
if (manifest.AssetPathMapping1.ContainsKey(locationWithoutExtension))
YooLogger.Warning($"Location have existed : {locationWithoutExtension}");
else
manifest.AssetPathMapping1.Add(locationWithoutExtension, packageAsset.AssetPath);
}
}
}
// 添加可寻址地址
if (manifest.EnableAddressable)
{
string location = packageAsset.Address;
if (string.IsNullOrEmpty(location) == false)
{
if (manifest.AssetPathMapping1.ContainsKey(location))
throw new System.Exception($"Location have existed : {location}");
else
manifest.AssetPathMapping1.Add(location, packageAsset.AssetPath);
}
}
// 填充AssetPathMapping2
if (manifest.IncludeAssetGUID)
{
if (manifest.AssetPathMapping2.ContainsKey(packageAsset.AssetGUID))
throw new System.Exception($"AssetGUID have existed : {packageAsset.AssetGUID}");
else
manifest.AssetPathMapping2.Add(packageAsset.AssetGUID, packageAsset.AssetPath);
}
}
public static void CreateBundleCollection(PackageManifest manifest, int bundleCount)
{
manifest.BundleList = new List<PackageBundle>(bundleCount);
manifest.BundleDic1 = new Dictionary<string, PackageBundle>(bundleCount);
manifest.BundleDic2 = new Dictionary<string, PackageBundle>(bundleCount);
manifest.BundleDic3 = new Dictionary<string, PackageBundle>(bundleCount);
}
public static void FillBundleCollection(PackageManifest manifest, PackageBundle packageBundle)
{
// 初始化资源包
packageBundle.InitBundle(manifest);
// 添加到列表集合
manifest.BundleList.Add(packageBundle);
manifest.BundleDic1.Add(packageBundle.BundleName, packageBundle);
manifest.BundleDic2.Add(packageBundle.FileName, packageBundle);
manifest.BundleDic3.Add(packageBundle.BundleGUID, packageBundle);
}
#endregion
/// <summary>
/// 获取资源文件的后缀名
/// </summary>

View File

@@ -117,7 +117,7 @@ namespace YooAsset
{
_packageAssetCount = _buffer.ReadInt32();
_progressTotalValue = _packageAssetCount;
ManifestTools.CreateAssetCollection(Manifest, _packageAssetCount);
CreateAssetCollection(Manifest, _packageAssetCount);
_steps = ESteps.DeserializeAssetList;
}
if (_steps == ESteps.DeserializeAssetList)
@@ -131,7 +131,7 @@ namespace YooAsset
packageAsset.AssetTags = _buffer.ReadUTF8Array();
packageAsset.BundleID = _buffer.ReadInt32();
packageAsset.DependBundleIDs = _buffer.ReadInt32Array();
ManifestTools.FillAssetCollection(Manifest, packageAsset);
FillAssetCollection(Manifest, packageAsset);
_packageAssetCount--;
Progress = 1f - _packageAssetCount / _progressTotalValue;
@@ -149,7 +149,7 @@ namespace YooAsset
{
_packageBundleCount = _buffer.ReadInt32();
_progressTotalValue = _packageBundleCount;
ManifestTools.CreateBundleCollection(Manifest, _packageBundleCount);
CreateBundleCollection(Manifest, _packageBundleCount);
_steps = ESteps.DeserializeBundleList;
}
if (_steps == ESteps.DeserializeBundleList)
@@ -165,7 +165,7 @@ namespace YooAsset
packageBundle.Encrypted = _buffer.ReadBool();
packageBundle.Tags = _buffer.ReadUTF8Array();
packageBundle.DependBundleIDs = _buffer.ReadInt32Array();
ManifestTools.FillBundleCollection(Manifest, packageBundle);
FillBundleCollection(Manifest, packageBundle);
_packageBundleCount--;
Progress = 1f - _packageBundleCount / _progressTotalValue;
@@ -194,5 +194,117 @@ namespace YooAsset
Error = e.Message;
}
}
internal override void InternalWaitForAsyncComplete()
{
while (true)
{
if (ExecuteWhileDone())
{
_steps = ESteps.Done;
break;
}
}
}
private void CreateAssetCollection(PackageManifest manifest, int assetCount)
{
manifest.AssetList = new List<PackageAsset>(assetCount);
manifest.AssetDic = new Dictionary<string, PackageAsset>(assetCount);
if (manifest.EnableAddressable)
{
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 3);
}
else
{
if (manifest.LocationToLower)
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2, StringComparer.OrdinalIgnoreCase);
else
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2);
}
if (manifest.IncludeAssetGUID)
manifest.AssetPathMapping2 = new Dictionary<string, string>(assetCount);
else
manifest.AssetPathMapping2 = new Dictionary<string, string>();
}
private void FillAssetCollection(PackageManifest manifest, PackageAsset packageAsset)
{
// 添加到列表集合
manifest.AssetList.Add(packageAsset);
// 注意:我们不允许原始路径存在重名
string assetPath = packageAsset.AssetPath;
if (manifest.AssetDic.ContainsKey(assetPath))
throw new System.Exception($"AssetPath have existed : {assetPath}");
else
manifest.AssetDic.Add(assetPath, packageAsset);
// 填充AssetPathMapping1
{
string location = packageAsset.AssetPath;
// 添加原生路径的映射
if (manifest.AssetPathMapping1.ContainsKey(location))
throw new System.Exception($"Location have existed : {location}");
else
manifest.AssetPathMapping1.Add(location, packageAsset.AssetPath);
// 添加无后缀名路径的映射
if (manifest.SupportExtensionless)
{
string locationWithoutExtension = Path.ChangeExtension(location, null);
if (ReferenceEquals(location, locationWithoutExtension) == false)
{
if (manifest.AssetPathMapping1.ContainsKey(locationWithoutExtension))
YooLogger.Warning($"Location have existed : {locationWithoutExtension}");
else
manifest.AssetPathMapping1.Add(locationWithoutExtension, packageAsset.AssetPath);
}
}
}
// 填充AssetPathMapping2
if (manifest.IncludeAssetGUID)
{
if (manifest.AssetPathMapping2.ContainsKey(packageAsset.AssetGUID))
throw new System.Exception($"AssetGUID have existed : {packageAsset.AssetGUID}");
else
manifest.AssetPathMapping2.Add(packageAsset.AssetGUID, packageAsset.AssetPath);
}
// 添加可寻址地址
if (manifest.EnableAddressable)
{
string location = packageAsset.Address;
if (string.IsNullOrEmpty(location) == false)
{
if (manifest.AssetPathMapping1.ContainsKey(location))
throw new System.Exception($"Location have existed : {location}");
else
manifest.AssetPathMapping1.Add(location, packageAsset.AssetPath);
}
}
}
private void CreateBundleCollection(PackageManifest manifest, int bundleCount)
{
manifest.BundleList = new List<PackageBundle>(bundleCount);
manifest.BundleDic1 = new Dictionary<string, PackageBundle>(bundleCount);
manifest.BundleDic2 = new Dictionary<string, PackageBundle>(bundleCount);
manifest.BundleDic3 = new Dictionary<string, PackageBundle>(bundleCount);
}
private void FillBundleCollection(PackageManifest manifest, PackageBundle packageBundle)
{
// 初始化资源包
packageBundle.InitBundle(manifest);
// 添加到列表集合
manifest.BundleList.Add(packageBundle);
manifest.BundleDic1.Add(packageBundle.BundleName, packageBundle);
manifest.BundleDic2.Add(packageBundle.FileName, packageBundle);
manifest.BundleDic3.Add(packageBundle.BundleGUID, packageBundle);
}
}
}

View File

@@ -101,8 +101,7 @@ namespace YooAsset
/// </summary>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(int downloadingMaxNumber, int failedTryAgain)
{
if (Status != EOperationStatus.Succeed)
{
@@ -121,8 +120,7 @@ namespace YooAsset
/// <param name="tag">资源标签</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(string tag, int downloadingMaxNumber, int failedTryAgain)
{
if (Status != EOperationStatus.Succeed)
{
@@ -141,8 +139,7 @@ namespace YooAsset
/// <param name="tags">资源标签列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain)
{
if (Status != EOperationStatus.Succeed)
{
@@ -161,8 +158,7 @@ namespace YooAsset
/// <param name="location">资源定位地址</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
if (Status != EOperationStatus.Succeed)
{
@@ -185,8 +181,7 @@ namespace YooAsset
/// <param name="locations">资源定位地址列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
if (Status != EOperationStatus.Succeed)
{

View File

@@ -112,12 +112,12 @@ namespace YooAsset
else if (_playMode == EPlayMode.OfflinePlayMode)
{
var initializeParameters = parameters as OfflinePlayModeParameters;
initializeOperation = playModeImpl.InitializeAsync(initializeParameters.BuildinFileSystemParameters);
initializeOperation = playModeImpl.InitializeAsync(initializeParameters.BuiltinFileSystemParameters);
}
else if (_playMode == EPlayMode.HostPlayMode)
{
var initializeParameters = parameters as HostPlayModeParameters;
initializeOperation = playModeImpl.InitializeAsync(initializeParameters.BuildinFileSystemParameters, initializeParameters.CacheFileSystemParameters);
initializeOperation = playModeImpl.InitializeAsync(initializeParameters.BuiltinFileSystemParameters, initializeParameters.CacheFileSystemParameters);
}
else if (_playMode == EPlayMode.WebPlayMode)
{
@@ -966,8 +966,7 @@ namespace YooAsset
/// </summary>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByAll(downloadingMaxNumber, failedTryAgain);
@@ -979,8 +978,7 @@ namespace YooAsset
/// <param name="tag">资源标签</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(string tag, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(string tag, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByTags(new string[] { tag }, downloadingMaxNumber, failedTryAgain);
@@ -992,8 +990,7 @@ namespace YooAsset
/// <param name="tags">资源标签列表</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateResourceDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateResourceDownloader(string[] tags, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByTags(tags, downloadingMaxNumber, failedTryAgain);
@@ -1006,15 +1003,14 @@ namespace YooAsset
/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
var assetInfo = ConvertLocationToAssetInfo(location, null);
AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
}
public ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain)
{
return CreateBundleDownloader(location, false, downloadingMaxNumber, failedTryAgain);
}
@@ -1026,8 +1022,7 @@ namespace YooAsset
/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
List<AssetInfo> assetInfos = new List<AssetInfo>(locations.Length);
@@ -1038,7 +1033,7 @@ namespace YooAsset
}
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos.ToArray(), recursiveDownload, downloadingMaxNumber, failedTryAgain);
}
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain)
{
return CreateBundleDownloader(locations, false, downloadingMaxNumber, failedTryAgain);
}
@@ -1050,14 +1045,13 @@ namespace YooAsset
/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
}
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, int downloadingMaxNumber, int failedTryAgain)
{
return CreateBundleDownloader(assetInfo, false, downloadingMaxNumber, failedTryAgain);
}
@@ -1069,13 +1063,12 @@ namespace YooAsset
/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
/// <param name="failedTryAgain">下载失败的重试次数</param>
/// <param name="timeout">超时时间</param>
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain)
{
DebugCheckInitialize();
return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain);
}
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain)
{
return CreateBundleDownloader(assetInfos, false, downloadingMaxNumber, failedTryAgain);
}

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