Compare commits

..

16 Commits

Author SHA1 Message Date
bao guo
a81dddc1e1 Merge 6832eaf0c7 into 4f62b249b4 2025-06-10 23:13:23 +08:00
wuchunpeng777
6832eaf0c7 去掉多余的修改 2025-06-10 23:13:03 +08:00
wuchunpeng777
f78fd64ab9 去掉多余的修改 2025-06-10 23:07:52 +08:00
邬春鹏
ae087453d9 优化代码结构 2025-06-09 16:06:12 +08:00
邬春鹏
31c79f3f84 调整search模式的判定方式 2025-06-07 10:02:02 +08:00
邬春鹏
4293d70f85 提示方式改成统一用border 2025-06-06 12:57:16 +08:00
邬春鹏
6f5bc1b628 显示筛选过后的collector 2025-06-05 12:31:57 +08:00
邬春鹏
453cb26500 用border提示某些选项的匹配 2025-06-05 11:58:43 +08:00
邬春鹏
f35248c119 颜色提示优化 2025-06-05 11:49:22 +08:00
邬春鹏
830eb7c460 只显示筛选过的条目 2025-06-05 11:07:19 +08:00
邬春鹏
ce4a00ef7c 搜索文字颜色 2025-06-05 10:38:12 +08:00
邬春鹏
986a31cae2 group文字颜色 2025-06-05 09:35:18 +08:00
邬春鹏
1aecb54964 搜索文字颜色 2025-06-05 09:22:13 +08:00
邬春鹏
33ac8556ce 完善搜索逻辑 2025-06-04 18:31:44 +08:00
邬春鹏
517f133b21 提示信息和搜索时屏蔽操作按钮 2025-06-04 17:55:08 +08:00
邬春鹏
517830dbef 增加搜索框 2025-06-04 16:38:42 +08:00
846 changed files with 77730 additions and 13556 deletions

5
.gitignore vendored
View File

@@ -15,9 +15,7 @@
/Bundles/
/ProjectSettings/
/App/
/yoo/
/Assets/Docs
/Assets/Docs.meta
/yoo/
/Assets/StreamingAssets
/Assets/StreamingAssets.meta
/Assets/Samples
@@ -72,7 +70,6 @@ sysinfo.txt
# Builds
*.apk
*.unitypackage
*.zip
# Crashlytics generated file
crashlytics-build.properties

View File

@@ -2,460 +2,6 @@
All notable changes to this package will be documented in this file.
## [2.3.19] - 2026-06-02
### Fixed
- (#734) 修复了强制回收所有资源与自动卸载Bundle冲突。
- (#712) 修复了在禁用边玩边下的时候,加载原生文件流程未处理的问题。
- (#702) 修复了解压行为在包体内文件被篡改后,会无限尝试的问题。
- 修复了释放零引用待处理 Provider 时 UnloadAllAssetsOperation 死锁的问题。
- 修复了缓存文件校验改用清单的 FileCRC/FileSize而非来自 .info 文件的自记录值。
### Improvements
- 优化了资源清单重名键校验仅在 UNITY_EDITOR || DEBUG 下执行。
## [2.3.18] - 2025-12-04
### Fixed
- (#676) 修复了UniTask扩展包的编译报错。
- (#684) 修复了资源配置窗口Group列表数量过多的时候添加和删除按钮会变小的问题。
- (#700) [**严重**] 修复了小游戏扩展库的下载器再失败后重试逻辑不起效的问题。
### Added
- (#683) 新增了内置文件系统类初始化参数UNPACK_FILE_SYSTEM_ROOT
```csharp
class FileSystemParametersDefine
{
// 指定解压文件的根目录
public const string UNPACK_FILE_SYSTEM_ROOT = "UNPACK_FILE_SYSTEM_ROOT";
}
```
- (#682) 原生文件构建管线新增构建参数IncludePathInHash
```csharp
class RawFileBuildParameters : BuildParameters
{
/// <summary>
/// 文件哈希值计算包含路径信息
/// </summary>
public bool IncludePathInHash = false;
}
```
- (#671) 新增扩展工具,可以生成空的包裹内置资源目录文件。
```csharp
public class CreateEmptyCatalogWindow : EditorWindow
```
- (#694) 新增资源清理方式ClearBundleFilesByLocations
```csharp
public enum EFileClearMode
{
/// <summary>
/// 清理指定地址的文件
/// 说明需要指定参数可选string, string[], List<string>
/// </summary>
ClearBundleFilesByLocations,
}
```
## [2.3.17] - 2025-10-30
**非常重要**:修复了#627优化导致的资源清单CRC值为空的问题。
该问题会导致下载的损坏文件验证通过。
影响范围v2.3.15版本v2.3.16版本。
**非常重要**(#661) 修复了Package销毁过程中遇到正在加载的AssetBundle会导致无法卸载的问题。
该问题是偶现引擎会提示AssetBundle已经加载无法加载新的文件导致资源对象加载失败
影响范围:所有版本!
### Fixed
- (#645) 修复了着色器变种收集工具,在极端情况下变种收集不完整的问题。
- (#646) 修复了EditorSimulateMode模式下开启模拟下载tag不生效的问题。
- (#667) 修复了所有编辑器窗口针对中文IME的输入问题。
- (#670) 修复了Catalog文件生成过程中白名单未考虑自定义清单前缀名。
### Improvements
- 重构并统一了资源清单的反序列化逻辑。
- (#650) 解决互相依赖的资源包无法卸载的问题。需要开启宏定义YOOASSET_EXPERIMENTAL
- (#655) 优化了初始化的时候缓存文件搜索效率。安卓平台性能提升1倍IOS平台性能提升3倍。
### Added
- (#643) 新增构建参数,可以节省资源清单运行时内存
```csharp
class ScriptableBuildParameters
{
/// <summary>
/// 使用可寻址地址代替资源路径
/// 说明:开启此项可以节省运行时清单占用的内存!
/// </summary>
public bool ReplaceAssetPathWithAddress = false;
}
```
- (#648) 新增初始化参数,可以自动释放引用计数为零的资源包
```csharp
class InitializeParameters
{
/// <summary>
/// 当资源引用计数为零的时候自动释放资源包
/// </summary>
public bool AutoUnloadBundleWhenUnused = false;
}
```
### Changed
- 程序集宏定义代码转移到扩展工程。参考MacroSupport文件夹。
## [2.3.16] - 2025-09-17
### Improvements
- (#638) 优化了Provider加载机制引用计数为零时自动挂起
### Fixed
- (#644) [**严重**] 修复了2.3.15版本,资产量巨大的情况下,编辑器下模拟模式初始化耗时很久的问题。
### Added
- (#639) 新增了文件系统参数VIRTUAL_DOWNLOAD_MODE 和 VIRTUAL_DOWNLOAD_SPEED
编辑器下不需要构建AB也可以模拟远端资源下载等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟虚拟下载模式
/// </summary>
public bool VirtualDownloadMode { private set; get; } = false;
/// <summary>
/// 模拟虚拟下载的网速(单位:字节)
/// </summary>
public int VirtualDownloadSpeed { private set; get; } = 1024;
}
```
- (#640) 新增了文件系统参数VIRTUAL_WEBGL_MODE
编辑器下不需要构建AB也可以模拟小游戏开发环境等同真机运行环境。
```csharp
class DefaultEditorFIleSystem
{
/// <summary>
/// 模拟WebGL平台模式
/// </summary>
public bool VirtualWebGLMode { private set; get; } = false;
}
```
- (#642) 新增了文件系统参数DOWNLOAD_WATCH_DOG_TIME
监控时间范围内,如果没有接收到任何下载数据,那么直接终止任务!
```csharp
class DefaultCacheFIleSystem
{
/// <summary>
/// 自定义参数:下载任务的看门狗机制监控时间
/// </summary>
public int DownloadWatchDogTime { private set; get; } = int.MaxValue;
}
```
### Changed
- 下载器参数timeout移除。
可以使用文件系统的看门狗机制代替。
- (#632) IFilterRule接口变动。
收集器可以指定搜寻的资源类型,在收集目录资产量巨大的情况下,可以极大加快打包速度!
```csharp
public interface IFilterRule
{
/// <summary>
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
}
```
## [2.3.15] - 2025-09-09
**重要**:升级了资源清单版本,不兼容老版本。建议重新提审安装包。
### Improvements
- 重构了UniTask扩展库的目录结构和说明文档。
- 重构了内置文件系统类的加载和拷贝逻辑,解决在一些特殊机型上遇到的偶发性拷贝失败问题。
- 增加了生成内置清单文件的窗口工具详情见扩展工程里CreateBuildinCatalog目录。
- 优化了异步操作系统的繁忙检测机制。
- (#621) 资源配置页面可以展示DependCollector和StaticCollector包含的文件列表内容。
- (#627) 优化了资源清单部分字段类型CRC字段从字符串类型调整为整形可以降低清单尺寸。
### Fixed
- 修复了构建页面扩展类缺少指定属性报错的问题。
- (#611) 修复了资源扫描器配置页面,修改备注信息后会丢失焦点的问题。
- (#622) 修复了纯鸿蒙系统读取内置加密文件失败的问题。
- (#620) 修复了LINUX系统URL地址转换失败的问题。
- (#631) 修复了NET 4.x程序集库Math.Clamp导致的编译错误。
### Added
- 新增了支持支付宝小游戏的文件系统扩展类。
- 新增了支持Taptap小游戏的文件系统扩展类。
- 新增了资源系统初始化参数UseWeakReferenceHandle
目前处于预览版可以在引擎设置页面开启宏YOOASSET_EXPERIMENTAL
```csharp
/// <summary>
/// 启用弱引用资源句柄
/// </summary>
public bool UseWeakReferenceHandle = false;
```
- 内置文件系统和缓存文件系统新增初始化参数FILE_VERIFY_MAX_CONCURRENCY
```csharp
/// <summary>
/// 自定义参数:初始化的时候缓存文件校验最大并发数
/// </summary>
public int FileVerifyMaxConcurrency { private set; get; }
```
- (#623) 内置构建管线新增构建参数StripUnityVersion
```csharp
/// <summary>
/// 从文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
```
- 可编程构建管线新增构建参数TrackSpriteAtlasDependencies
```csharp
/// <summary>
/// 自动建立资源对象对图集的依赖关系
/// </summary>
public bool TrackSpriteAtlasDependencies = false;
```
- (#617) 新增资源收集配置参数SupportExtensionless
在不需要模糊加载模式的前提下,关闭此选项,可以降低运行时内存大小。
该选项默认开启!
```csharp
public class CollectCommand
{
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless { set; get; }
}
```
- (#625) 异步操作系统类新增监听方法。
```csharp
class OperationSystem
{
/// <summary>
/// 监听任务开始
/// </summary>
public static void RegisterStartCallback(Action<string, AsyncOperationBase> callback);
/// <summary>
/// 监听任务结束
/// </summary>
public static void RegisterFinishCallback(Action<string, AsyncOperationBase> callback);
}
```
## [2.3.14] - 2025-07-23
**重要****所有下载相关的超时参数timeout已更新判定逻辑**
超时不再以‘指定时间内未接收到任何数据’为判定条件,而是以‘指定时间内未完成整个下载任务’为判定条件。
### Improvements
- 重构了核心代码的下载逻辑,解决了同步加载触发的下载任务没有完成的问题。
- 扩展工程里新增了PreprocessBuildCatalog类用于处理在构建应用程序前自动生成内置资源目录文件。
- (#592) 优化了资源清单逻辑里不必要产生的GC逻辑。
### Fixed
- (#590) 修复了TryUnloadUnusedAsset方法在依赖嵌套层数过深导致没有卸载的问题。
### Added
- 新增了支持Google Play的文件系统扩展示例。
- 新增了支持DefaultCacheFileSystem的单元测试用例。
- 新增了文件系统配置参数DISABLE_ONDEMAND_DOWNLOAD
```csharp
public class FileSystemParametersDefine
{
// 禁用边玩边下机制
public const string DISABLE_ONDEMAND_DOWNLOAD = "DISABLE_ONDEMAND_DOWNLO";
}
```
### Changed
- IManifestServices接口拆分为了IManifestProcessServices和IManifestRestoreServices
```csharp
public interface IManifestProcessServices
{
/// <summary>
/// 处理资源清单(压缩或加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
}
public interface IManifestRestoreServices
{
/// <summary>
/// 还原资源清单(解压或解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
## [2.3.12] - 2025-07-01
### Improvements
- 优化了同步接口导致的资源拷贝和资源验证性能开销高的现象。
- 微信小游戏和抖音小游戏支持资源清单加密。
### Fixed
- (#579) 修复了2.3.10版本资源包构建页面里CopyBuildinFileParam无法编辑问题。
- (#572) 修复了资源收集页面指定收集的预制体名称变动的问题。
- (#582) 修复了非递归收集依赖时,依赖列表中才包含主资源的问题。
### Added
- 新增初始化参数WebGLForceSyncLoadAsset
```csharp
public abstract class InitializeParameters
{
/// <summary>
/// WebGL平台强制同步加载资源对象
/// </summary>Add commentMore actions
public bool WebGLForceSyncLoadAsset = false;
}
```
- (#576) 新增了资源清单服务类IManifestServices
```csharp
/// <summary>
/// 资源清单文件处理服务接口
/// </summary>
public interface IManifestServices
{
/// <summary>
/// 处理资源清单(压缩和加密)
/// </summary>
byte[] ProcessManifest(byte[] fileData);
/// <summary>
/// 还原资源清单(解压和解密)
/// </summary>
byte[] RestoreManifest(byte[] fileData);
}
```
- (#585) 新增了本地文件拷贝服务类ICopyLocalFileServices
```csharp
/// <summary>
/// 本地文件拷贝服务类
/// </summary>
public interface ICopyLocalFileServices
{
void CopyFile(LocalFileInfo sourceFileInfo, string destFilePath);
}
```
## [2.3.10] - 2025-06-17
### Improvements
- 小游戏扩展库已经独立,可以单独导入到项目工程。
- 编辑器里的TableView视图新增了AssetObjectCell类。
- (#552) 微信小游戏文件系统类增加了URL合法性的初始化检测机制。
- (#566) 重构了资源构建页面,方便扩展自定义界面。
- (#573) 完善了AssetDependencyDB的输出日志可以正确输出丢失的引用资产信息。
### Fixed
- 修复太空战机DEMO在退出运行模式时的报错。
- (#551) 修复了Unity2019, Unity2020的代码兼容性报错。
- (#569) 修复了TVOS平台的兼容问题。
- (#564) 修复了TiktokFileSystem文件系统里appendTimeTicks无效的问题。
### Added
- (#562) 新增了解密方法。
```csharp
public interface IDecryptionServices
{
/// <summary>
/// 后备方式获取解密的资源包对象
/// 注意:当正常解密方法失败后,会触发后备加载!
/// 说明建议通过LoadFromMemory()方法加载资源对象作为保底机制。
/// issues : https://github.com/tuyoogame/YooAsset/issues/562
/// </summary>
DecryptResult LoadAssetBundleFallback(DecryptFileInfo fileInfo);
}
```
## [2.3.9] - 2025-05-13
### Improvements

View File

@@ -1,6 +1,6 @@
using System.Collections.Generic;
#if YOO_MACRO_SUPPORT
#if YOO_ASSET_EXPERIMENT
namespace YooAsset.Editor
{
public class MacroDefine

View File

@@ -5,7 +5,7 @@ using System.Text;
using System.Xml;
using UnityEditor;
#if YOO_MACRO_SUPPORT
#if YOO_ASSET_EXPERIMENT
namespace YooAsset.Editor
{
[InitializeOnLoad]

View File

@@ -6,7 +6,7 @@ using System.Xml;
using UnityEditor;
using UnityEngine;
#if YOO_MACRO_SUPPORT
#if YOO_ASSET_EXPERIMENT
namespace YooAsset.Editor.Experiment
{
[InitializeOnLoad]

View File

@@ -261,14 +261,14 @@ namespace YooAsset.Editor
catch (System.Exception e)
{
_reportCombiner = null;
_titleLabel.text = "Failed to import report!";
_titleLabel.text = "导入报告失败!";
_descLabel.text = e.Message;
UnityEngine.Debug.LogError(e.StackTrace);
}
}
private void FixAllBtn_clicked()
{
if (EditorUtility.DisplayDialog("Info", "Fix all resources (excluding whitelist and hidden elements)", "Yes", "No"))
if (EditorUtility.DisplayDialog("提示", "修复全部资源(排除白名单和隐藏元素)", "Yes", "No"))
{
if (_reportCombiner != null)
_reportCombiner.FixAll();
@@ -276,7 +276,7 @@ namespace YooAsset.Editor
}
private void FixSelectBtn_clicked()
{
if (EditorUtility.DisplayDialog("Info", "Fix selected resources (including whitelist and hidden elements)", "Yes", "No"))
if (EditorUtility.DisplayDialog("提示", "修复勾选资源(包含白名单和隐藏元素)", "Yes", "No"))
{
if (_reportCombiner != null)
_reportCombiner.FixSelect();
@@ -302,7 +302,7 @@ namespace YooAsset.Editor
}
private void ExportFilesBtn_clicked()
{
string selectFolderPath = EditorUtility.OpenFolderPanel("Export all selected resources", EditorTools.GetProjectPath(), string.Empty);
string selectFolderPath = EditorUtility.OpenFolderPanel("导入所有选中资源", EditorTools.GetProjectPath(), string.Empty);
if (string.IsNullOrEmpty(selectFolderPath) == false)
{
if (_reportCombiner != null)

View File

@@ -32,14 +32,21 @@ namespace YooAsset.Editor
// 开始扫描工作
ScanReport report = scanner.RunScanner();
// 检测报告合法性
report.CheckError();
// 返回扫描结果
return new ScannerResult(report);
// 保存扫描结果
string saveDirectory = scanner.SaveDirectory;
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{scanner.ScannerName}_{scanner.ScannerDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, report);
return new ScannerResult(filePath, report);
}
catch (Exception e)
{
return new ScannerResult(e.Message, e.StackTrace);
return new ScannerResult(e.StackTrace);
}
}

View File

@@ -240,7 +240,7 @@ namespace YooAsset.Editor
}
private void ScanAllBtn_clicked()
{
if (EditorUtility.DisplayDialog("Info", $"Start full scan!", "Yes", "No"))
if (EditorUtility.DisplayDialog("提示", $"开始全面扫描!", "Yes", "No"))
{
string searchKeyWord = _scannerSearchField.value;
AssetArtScannerSettingData.ScanAll(searchKeyWord);
@@ -248,7 +248,7 @@ namespace YooAsset.Editor
}
else
{
Debug.LogWarning("Full scan has been canceled.");
Debug.LogWarning("全面扫描已经取消");
}
}
private void ScanBtn_clicked()
@@ -294,11 +294,6 @@ namespace YooAsset.Editor
_scannerListView.itemsSource = filterItems;
_scannerListView.Rebuild();
}
if (_lastModifyScannerIndex >= 0 && _lastModifyScannerIndex < _scannerListView.itemsSource.Count)
{
_scannerListView.selectedIndex = _lastModifyScannerIndex;
}
}
private List<AssetArtScanner> FilterScanners()
{

View File

@@ -3,6 +3,11 @@ namespace YooAsset.Editor
{
public class ScannerResult
{
/// <summary>
/// 生成的报告文件路径
/// </summary>
public string ReprotFilePath { private set; get; }
/// <summary>
/// 报告对象
/// </summary>
@@ -13,11 +18,6 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo { private set; get; }
/// <summary>
/// 错误堆栈
/// </summary>
public string ErrorStack { private set; get; }
/// <summary>
/// 是否成功
/// </summary>
@@ -33,14 +33,15 @@ namespace YooAsset.Editor
}
public ScannerResult(string error, string stack)
public ScannerResult(string error)
{
ErrorInfo = error;
ErrorStack = stack;
}
public ScannerResult(ScanReport report)
public ScannerResult(string filePath, ScanReport report)
{
ReprotFilePath = filePath;
Report = report;
ErrorInfo = string.Empty;
}
/// <summary>
@@ -54,19 +55,5 @@ namespace YooAsset.Editor
reproterWindow.ImportSingleReprotFile(Report);
}
}
/// <summary>
/// 保存报告文件
/// </summary>
public void SaveReportFile(string saveDirectory)
{
if (Report == null)
throw new System.Exception("Scan report is invalid !");
if (string.IsNullOrEmpty(saveDirectory))
saveDirectory = "Assets/";
string filePath = $"{saveDirectory}/{Report.ReportName}_{Report.ReportDesc}.json";
ScanReportConfig.ExportJsonConfig(filePath, Report);
}
}
}

View File

@@ -6,122 +6,97 @@ namespace YooAsset.Editor
{
public static class AssetBundleBuilderSetting
{
// BuildPipelineName
public static string GetPackageBuildPipeline(string packageName)
// EBuildPipeline
public static EBuildPipeline GetPackageBuildPipeline(string packageName)
{
string key = $"{Application.productName}_{packageName}_BuildPipelineName";
string defaultValue = EBuildPipeline.ScriptableBuildPipeline.ToString();
return EditorPrefs.GetString(key, defaultValue);
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}";
return (EBuildPipeline)EditorPrefs.GetInt(key, (int)EBuildPipeline.BuiltinBuildPipeline);
}
public static void SetPackageBuildPipeline(string packageName, string buildPipeline)
public static void SetPackageBuildPipeline(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_BuildPipelineName";
EditorPrefs.SetString(key, buildPipeline);
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}";
EditorPrefs.SetInt(key, (int)buildPipeline);
}
// ECompressOption
public static ECompressOption GetPackageCompressOption(string packageName, string buildPipeline)
public static ECompressOption GetPackageCompressOption(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
return (ECompressOption)EditorPrefs.GetInt(key, (int)ECompressOption.LZ4);
}
public static void SetPackageCompressOption(string packageName, string buildPipeline, ECompressOption compressOption)
public static void SetPackageCompressOption(string packageName, EBuildPipeline buildPipeline, ECompressOption compressOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
EditorPrefs.SetInt(key, (int)compressOption);
}
// EFileNameStyle
public static EFileNameStyle GetPackageFileNameStyle(string packageName, string buildPipeline)
public static EFileNameStyle GetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
return (EFileNameStyle)EditorPrefs.GetInt(key, (int)EFileNameStyle.HashName);
}
public static void SetPackageFileNameStyle(string packageName, string buildPipeline, EFileNameStyle fileNameStyle)
public static void SetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline, EFileNameStyle fileNameStyle)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
EditorPrefs.SetInt(key, (int)fileNameStyle);
}
// EBuildinFileCopyOption
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, string buildPipeline)
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None);
}
public static void SetPackageBuildinFileCopyOption(string packageName, string buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
public static void SetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)buildinFileCopyOption);
}
// BuildFileCopyParams
public static string GetPackageBuildinFileCopyParams(string packageName, string buildPipeline)
public static string GetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
return EditorPrefs.GetString(key, string.Empty);
}
public static void SetPackageBuildinFileCopyParams(string packageName, string buildPipeline, string buildinFileCopyParams)
public static void SetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline, string buildinFileCopyParams)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
EditorPrefs.SetString(key, buildinFileCopyParams);
}
// EncyptionServicesClassName
public static string GetPackageEncyptionServicesClassName(string packageName, string buildPipeline)
// EncyptionClassName
public static string GetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(EncryptionNone).FullName}");
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
return EditorPrefs.GetString(key, string.Empty);
}
public static void SetPackageEncyptionServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
public static void SetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestProcessServicesClassName
public static string GetPackageManifestProcessServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestProcessNone).FullName}");
}
public static void SetPackageManifestProcessServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestProcessServicesClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ManifestRestoreServicesClassName
public static string GetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
return EditorPrefs.GetString(key, $"{typeof(ManifestRestoreNone).FullName}");
}
public static void SetPackageManifestRestoreServicesClassName(string packageName, string buildPipeline, string encyptionClassName)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ManifestRestoreServicesClassName";
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
EditorPrefs.SetString(key, encyptionClassName);
}
// ClearBuildCache
public static bool GetPackageClearBuildCache(string packageName, string buildPipeline)
public static bool GetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
return EditorPrefs.GetInt(key, 0) > 0;
}
public static void SetPackageClearBuildCache(string packageName, string buildPipeline, bool clearBuildCache)
public static void SetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline, bool clearBuildCache)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
EditorPrefs.SetInt(key, clearBuildCache ? 1 : 0);
}
// UseAssetDependencyDB
public static bool GetPackageUseAssetDependencyDB(string packageName, string buildPipeline)
public static bool GetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
return EditorPrefs.GetInt(key, 0) > 0;
}
public static void SetPackageUseAssetDependencyDB(string packageName, string buildPipeline, bool useAssetDependencyDB)
public static void SetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline, bool useAssetDependencyDB)
{
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
EditorPrefs.SetInt(key, useAssetDependencyDB ? 1 : 0);

View File

@@ -19,9 +19,7 @@ namespace YooAsset.Editor
}
private string _buildPackage;
private string _buildPipeline;
private Dictionary<string, Type> _viewClassDic = new Dictionary<string, Type>(10);
private EBuildPipeline _buildPipeline;
private Toolbar _toolbar;
private ToolbarMenu _packageMenu;
@@ -71,29 +69,11 @@ namespace YooAsset.Editor
{
_pipelineMenu = new ToolbarMenu();
_pipelineMenu.style.width = 200;
_pipelineMenu.menu.AppendAction(EBuildPipeline.EditorSimulateBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.EditorSimulateBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.BuiltinBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.BuiltinBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.ScriptableBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.ScriptableBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.RawFileBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.RawFileBuildPipeline);
_toolbar.Add(_pipelineMenu);
var viewerClassTypes = EditorTools.GetAssignableTypes(typeof(BuildPipelineViewerBase));
foreach (var classType in viewerClassTypes)
{
var buildPipelineAttribute = EditorTools.GetAttribute<BuildPipelineAttribute>(classType);
if (buildPipelineAttribute == null)
{
Debug.LogWarning($"The class {classType.FullName} need attribute {nameof(BuildPipelineAttribute)}");
continue;
}
string pipelineName = buildPipelineAttribute.PipelineName;
if (_viewClassDic.ContainsKey(pipelineName))
{
Debug.LogWarning($"The pipeline has already exist : {pipelineName}");
}
else
{
_viewClassDic.Add(pipelineName, classType);
_pipelineMenu.menu.AppendAction(pipelineName, PipelineMenuAction, PipelineMenuFun);
}
}
}
RefreshBuildPipelineView();
@@ -111,18 +91,28 @@ namespace YooAsset.Editor
_buildPipeline = AssetBundleBuilderSetting.GetPackageBuildPipeline(_buildPackage);
_packageMenu.text = _buildPackage;
_pipelineMenu.text = _buildPipeline;
_pipelineMenu.text = _buildPipeline.ToString();
if (_viewClassDic.TryGetValue(_buildPipeline, out Type value))
var buildTarget = EditorUserBuildSettings.activeBuildTarget;
if (_buildPipeline == EBuildPipeline.EditorSimulateBuildPipeline)
{
var buildTarget = EditorUserBuildSettings.activeBuildTarget;
var viewer = Activator.CreateInstance(value) as BuildPipelineViewerBase;
viewer.InitView(_buildPackage, _buildPipeline, buildTarget);
viewer.CreateView(_container);
var viewer = new EditorSimulateBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.BuiltinBuildPipeline)
{
var viewer = new BuiltinBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.ScriptableBuildPipeline)
{
var viewer = new ScriptableBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.RawFileBuildPipeline)
{
var viewer = new RawfileBuildpipelineViewer(_buildPackage, buildTarget, _container);
}
else
{
Debug.LogError($"Not found build pipeline : {_buildPipeline}");
throw new System.NotImplementedException(_buildPipeline.ToString());
}
}
private List<string> GetBuildPackageNames()
@@ -155,16 +145,18 @@ namespace YooAsset.Editor
private void PipelineMenuAction(DropdownMenuAction action)
{
if (_buildPipeline != action.name)
var pipelineType = (EBuildPipeline)action.userData;
if (_buildPipeline != pipelineType)
{
_buildPipeline = action.name;
AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, _buildPipeline);
_buildPipeline = pipelineType;
AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, pipelineType);
RefreshBuildPipelineView();
}
}
private DropdownMenuAction.Status PipelineMenuFun(DropdownMenuAction action)
{
if (_buildPipeline == action.name)
var pipelineType = (EBuildPipeline)action.userData;
if (_buildPipeline == pipelineType)
return DropdownMenuAction.Status.Checked;
else
return DropdownMenuAction.Status.Normal;

View File

@@ -27,7 +27,7 @@ namespace YooAsset.Editor
/// <summary>
/// 文件哈希值
/// </summary>
public uint PackageFileCRC { set; get; }
public string PackageFileCRC { set; get; }
/// <summary>
/// 文件哈希值
@@ -106,27 +106,7 @@ namespace YooAsset.Editor
/// </summary>
public string[] GetAllPackAssetPaths()
{
List<string> results = new List<string>(AllPackAssets.Count);
for (int i = 0; i < AllPackAssets.Count; i++)
{
var packAsset = AllPackAssets[i];
results.Add(packAsset.AssetInfo.AssetPath);
}
return results.ToArray();
}
/// <summary>
/// 获取构建的资源可寻址列表
/// </summary>
public string[] GetAllPackAssetAddress()
{
List<string> results = new List<string>(AllPackAssets.Count);
for (int i = 0; i < AllPackAssets.Count; i++)
{
var packAsset = AllPackAssets[i];
results.Add(packAsset.Address);
}
return results.ToArray();
return AllPackAssets.Select(t => t.AssetInfo.AssetPath).ToArray();
}
/// <summary>
@@ -173,15 +153,13 @@ namespace YooAsset.Editor
/// <summary>
/// 创建AssetBundleBuild类
/// </summary>
public UnityEditor.AssetBundleBuild CreatePipelineBuild(bool replaceAssetPathWithAddress)
public UnityEditor.AssetBundleBuild CreatePipelineBuild()
{
// 注意我们不再支持AssetBundle的变种机制
AssetBundleBuild build = new AssetBundleBuild();
build.assetBundleName = BundleName;
build.assetBundleVariant = string.Empty;
build.assetNames = GetAllPackAssetPaths();
if (replaceAssetPathWithAddress)
build.addressableNames = GetAllPackAssetAddress();
return build;
}

View File

@@ -13,11 +13,6 @@ namespace YooAsset.Editor
/// </summary>
private readonly Dictionary<string, BuildBundleInfo> _bundleInfoDic = new Dictionary<string, BuildBundleInfo>(10000);
/// <summary>
/// 图集资源集合
/// </summary>
public readonly List<BuildAssetInfo> SpriteAtlasAssetList = new List<BuildAssetInfo>(10000);
/// <summary>
/// 未被依赖的资源列表
/// </summary>
@@ -65,12 +60,6 @@ namespace YooAsset.Editor
newBundleInfo.PackAsset(assetInfo);
_bundleInfoDic.Add(bundleName, newBundleInfo);
}
// 统计所有的精灵图集
if (assetInfo.AssetInfo.IsSpriteAtlas())
{
SpriteAtlasAssetList.Add(assetInfo);
}
}
/// <summary>
@@ -96,12 +85,12 @@ namespace YooAsset.Editor
/// <summary>
/// 获取构建管线里需要的数据
/// </summary>
public UnityEditor.AssetBundleBuild[] GetPipelineBuilds(bool replaceAssetPathWithAddres)
public UnityEditor.AssetBundleBuild[] GetPipelineBuilds()
{
List<UnityEditor.AssetBundleBuild> builds = new List<UnityEditor.AssetBundleBuild>(_bundleInfoDic.Count);
foreach (var bundleInfo in _bundleInfoDic.Values)
{
builds.Add(bundleInfo.CreatePipelineBuild(replaceAssetPathWithAddres));
builds.Add(bundleInfo.CreatePipelineBuild());
}
return builds.ToArray();
}

View File

@@ -98,15 +98,6 @@ namespace YooAsset.Editor
/// </summary>
public IEncryptionServices EncryptionServices;
/// <summary>
/// 资源清单加密服务类
/// </summary>
public IManifestProcessServices ManifestProcessServices;
/// <summary>
/// 资源清单解密服务类
/// </summary>
public IManifestRestoreServices ManifestRestoreServices;
private string _pipelineOutputDirectory = string.Empty;
private string _packageOutputDirectory = string.Empty;

View File

@@ -14,8 +14,7 @@ namespace YooAsset.Editor
{
string buildinRootDirectory = buildParametersContext.GetBuildinRootDirectory();
string buildPackageName = buildParametersContext.Parameters.PackageName;
var manifestServices = buildParametersContext.Parameters.ManifestRestoreServices;
CatalogTools.CreateCatalogFile(manifestServices, buildPackageName, buildinRootDirectory);
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(buildPackageName, buildinRootDirectory);
// 刷新目录
AssetDatabase.Refresh();

View File

@@ -2,7 +2,6 @@
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace YooAsset.Editor
{
@@ -19,7 +18,7 @@ namespace YooAsset.Editor
/// <summary>
/// 创建补丁清单文件到输出目录
/// </summary>
protected void CreateManifestFile(bool processBundleDepends, bool processBundleTags, bool replaceAssetPathWithAddress, BuildContext context)
protected void CreateManifestFile(bool processBundleDepends, bool processBundleTags, BuildContext context)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
@@ -33,10 +32,8 @@ namespace YooAsset.Editor
PackageManifest manifest = new PackageManifest();
manifest.FileVersion = ManifestDefine.FileVersion;
manifest.EnableAddressable = buildMapContext.Command.EnableAddressable;
manifest.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
manifest.LocationToLower = buildMapContext.Command.LocationToLower;
manifest.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
manifest.ReplaceAssetPathWithAddress = replaceAssetPathWithAddress;
manifest.OutputNameStyle = (int)buildParameters.FileNameStyle;
manifest.BuildBundleType = buildParameters.BuildBundleType;
manifest.BuildPipeline = buildParameters.BuildPipeline;
@@ -59,15 +56,9 @@ namespace YooAsset.Editor
// 4. 处理内置资源包
if (processBundleDepends)
{
// 注意:初始化资源清单建立引用关系
manifest.Initialize();
ProcessBuiltinBundleDependency(context, manifest);
}
// 创建资源清单文本文件
// 创建补丁清单文本文件
{
string fileName = YooAssetSettingsData.GetManifestJsonFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -75,18 +66,18 @@ namespace YooAsset.Editor
BuildLogger.Log($"Create package manifest file: {filePath}");
}
// 创建资源清单二进制文件
// 创建补丁清单二进制文件
string packageHash;
string packagePath;
{
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(buildParameters.PackageName, buildParameters.PackageVersion);
packagePath = $"{packageOutputDirectory}/{fileName}";
ManifestTools.SerializeToBinary(packagePath, manifest, buildParameters.ManifestProcessServices);
ManifestTools.SerializeToBinary(packagePath, manifest);
packageHash = HashUtility.FileCRC32(packagePath);
BuildLogger.Log($"Create package manifest file: {packagePath}");
}
// 创建资源清单哈希文件
// 创建补丁清单哈希文件
{
string fileName = YooAssetSettingsData.GetPackageHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -94,7 +85,7 @@ namespace YooAsset.Editor
BuildLogger.Log($"Create package manifest hash file: {filePath}");
}
// 创建资源清单版本文件
// 创建补丁清单版本文件
{
string fileName = YooAssetSettingsData.GetPackageVersionFileName(buildParameters.PackageName);
string filePath = $"{packageOutputDirectory}/{fileName}";
@@ -106,7 +97,7 @@ namespace YooAsset.Editor
{
ManifestContext manifestContext = new ManifestContext();
byte[] bytesData = FileUtility.ReadAllBytes(packagePath);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData, buildParameters.ManifestRestoreServices);
manifestContext.Manifest = ManifestTools.DeserializeFromBinary(bytesData);
context.SetContextObject(manifestContext);
}
}
@@ -312,34 +303,15 @@ namespace YooAsset.Editor
// 注意:如果是可编程构建管线,需要补充内置资源包
// 注意:该步骤依赖前面的操作!
var buildResultContext = context.TryGetContextObject<TaskBuilding_SBP.BuildResultContext>();
if (buildResultContext != null)
{
ProcessBuiltinBundleReference(manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(manifest, buildResultContext.MonoScriptsBundleName);
var buildParametersContext = context.TryGetContextObject<BuildParametersContext>();
var buildParameters = buildParametersContext.Parameters;
if (buildParameters is ScriptableBuildParameters scriptableBuildParameters)
{
if (scriptableBuildParameters.TrackSpriteAtlasDependencies)
{
// 注意:检测是否开启图集模式
// 说明:需要记录主资源对象对图集的依赖关系!
if (EditorSettings.spritePackerMode != SpritePackerMode.Disabled)
{
var buildMapContext = context.GetContextObject<BuildMapContext>();
foreach (var spriteAtlasAsset in buildMapContext.SpriteAtlasAssetList)
{
string spriteAtlasBundleName = spriteAtlasAsset.BundleName;
ProcessBuiltinBundleReference(manifest, spriteAtlasBundleName);
}
}
}
}
// 注意:初始化资源清单建立引用关系
ManifestTools.InitManifest(manifest);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.BuiltinShadersBundleName);
ProcessBuiltinBundleReference(context, manifest, buildResultContext.MonoScriptsBundleName);
}
}
private void ProcessBuiltinBundleReference(PackageManifest manifest, string builtinBundleName)
private void ProcessBuiltinBundleReference(BuildContext context, PackageManifest manifest, string builtinBundleName)
{
if (string.IsNullOrEmpty(builtinBundleName))
return;

View File

@@ -32,7 +32,6 @@ namespace YooAsset.Editor
// 收集器配置
buildReport.Summary.UniqueBundleName = buildMapContext.Command.UniqueBundleName;
buildReport.Summary.EnableAddressable = buildMapContext.Command.EnableAddressable;
buildReport.Summary.SupportExtensionless = buildMapContext.Command.SupportExtensionless;
buildReport.Summary.LocationToLower = buildMapContext.Command.LocationToLower;
buildReport.Summary.IncludeAssetGUID = buildMapContext.Command.IncludeAssetGUID;
buildReport.Summary.AutoCollectShaders = buildMapContext.Command.AutoCollectShaders;
@@ -44,17 +43,13 @@ namespace YooAsset.Editor
buildReport.Summary.EnableSharePackRule = buildParameters.EnableSharePackRule;
buildReport.Summary.SingleReferencedPackAlone = buildParameters.SingleReferencedPackAlone;
buildReport.Summary.FileNameStyle = buildParameters.FileNameStyle;
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
buildReport.Summary.ManifestProcessServicesClassName = buildParameters.ManifestProcessServices == null ? "null" : buildParameters.ManifestProcessServices.GetType().FullName;
buildReport.Summary.ManifestRestoreServicesClassName = buildParameters.ManifestRestoreServices == null ? "null" : buildParameters.ManifestRestoreServices.GetType().FullName;
buildReport.Summary.EncryptionClassName = buildParameters.EncryptionServices == null ? "null" : buildParameters.EncryptionServices.GetType().FullName;
if (buildParameters is BuiltinBuildParameters)
{
var builtinBuildParameters = buildParameters as BuiltinBuildParameters;
buildReport.Summary.CompressOption = builtinBuildParameters.CompressOption;
buildReport.Summary.DisableWriteTypeTree = builtinBuildParameters.DisableWriteTypeTree;
buildReport.Summary.IgnoreTypeTreeChanges = builtinBuildParameters.IgnoreTypeTreeChanges;
buildReport.Summary.ReplaceAssetPathWithAddress = builtinBuildParameters.ReplaceAssetPathWithAddress;
}
else if (buildParameters is ScriptableBuildParameters)
{
@@ -62,7 +57,6 @@ namespace YooAsset.Editor
buildReport.Summary.CompressOption = scriptableBuildParameters.CompressOption;
buildReport.Summary.DisableWriteTypeTree = scriptableBuildParameters.DisableWriteTypeTree;
buildReport.Summary.IgnoreTypeTreeChanges = scriptableBuildParameters.IgnoreTypeTreeChanges;
buildReport.Summary.ReplaceAssetPathWithAddress = scriptableBuildParameters.ReplaceAssetPathWithAddress;
buildReport.Summary.WriteLinkXML = scriptableBuildParameters.WriteLinkXML;
buildReport.Summary.CacheServerHost = scriptableBuildParameters.CacheServerHost;
buildReport.Summary.CacheServerPort = scriptableBuildParameters.CacheServerPort;

View File

@@ -44,9 +44,9 @@ namespace YooAsset.Editor
{
bundleInfo.PackageUnityHash = GetUnityHash(bundleInfo, context);
bundleInfo.PackageUnityCRC = GetUnityCRC(bundleInfo, context);
bundleInfo.PackageFileHash = GetBundleFileHash(bundleInfo, context);
bundleInfo.PackageFileCRC = GetBundleFileCRC(bundleInfo, context);
bundleInfo.PackageFileSize = GetBundleFileSize(bundleInfo, context);
bundleInfo.PackageFileHash = GetBundleFileHash(bundleInfo, buildParametersContext);
bundleInfo.PackageFileCRC = GetBundleFileCRC(bundleInfo, buildParametersContext);
bundleInfo.PackageFileSize = GetBundleFileSize(bundleInfo, buildParametersContext);
}
// 4.更新补丁包输出的文件路径
@@ -62,8 +62,8 @@ namespace YooAsset.Editor
protected abstract string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildContext context);
protected abstract string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
protected abstract long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext);
}
}

View File

@@ -23,8 +23,7 @@ namespace YooAsset.Editor
// 开始构建
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
BuildAssetBundleOptions buildOptions = builtinBuildParameters.GetBundleBuildOptions();
var bundleBuilds = buildMapContext.GetPipelineBuilds(builtinBuildParameters.ReplaceAssetPathWithAddress);
AssetBundleManifest unityManifest = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, bundleBuilds, buildOptions, buildParametersContext.Parameters.BuildTarget);
AssetBundleManifest unityManifest = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, buildMapContext.GetPipelineBuilds(), buildOptions, buildParametersContext.Parameters.BuildTarget);
if (unityManifest == null)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.UnityEngineBuildFailed, "UnityEngine build failed !");

View File

@@ -11,10 +11,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var builtinBuildParameters = buildParametersContext.Parameters as BuiltinBuildParameters;
bool replaceAssetPathWithAddress = builtinBuildParameters.ReplaceAssetPathWithAddress;
CreateManifestFile(true, true, replaceAssetPathWithAddress, context);
CreateManifestFile(true, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -40,17 +40,17 @@ namespace YooAsset.Editor
throw new Exception(message);
}
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32Value(filePath);
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildContext context)
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return FileUtility.GetFileSize(filePath);

View File

@@ -12,11 +12,6 @@ namespace YooAsset.Editor
/// </summary>
public ECompressOption CompressOption = ECompressOption.Uncompressed;
/// <summary>
/// 从文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
/// <summary>
/// 禁止写入类型树结构(可以降低包体和内存并提高加载效率)
/// </summary>
@@ -27,12 +22,6 @@ namespace YooAsset.Editor
/// </summary>
public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 使用可寻址地址代替资源路径
/// 说明:开启此项可以节省运行时清单占用的内存!
/// </summary>
public bool ReplaceAssetPathWithAddress = false;
/// <summary>
/// 获取内置构建管线的构建选项
@@ -52,8 +41,6 @@ namespace YooAsset.Editor
if (ClearBuildCacheFiles)
opt |= BuildAssetBundleOptions.ForceRebuildAssetBundle; //Force rebuild the asset bundles
if (StripUnityVersion)
opt |= BuildAssetBundleOptions.AssetBundleStripUnityVersion; //Removes the Unity Version number in the Archive File & Serialized File headers
if (DisableWriteTypeTree)
opt |= BuildAssetBundleOptions.DisableWriteTypeTree; //Do not include type information within the asset bundle (don't write type tree).
if (IgnoreTypeTreeChanges)

View File

@@ -7,7 +7,7 @@ namespace YooAsset.Editor
{
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(false, true, false, context);
CreateManifestFile(false, false, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -19,16 +19,16 @@ namespace YooAsset.Editor
{
return 0;
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return GetFilePathTempHash(filePath);
}
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
return 0;
return "00000000"; //8位
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildContext context)
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
return GetBundleTempSize(bundleInfo);
}

View File

@@ -9,7 +9,7 @@ namespace YooAsset.Editor
{
void IBuildTask.Run(BuildContext context)
{
CreateManifestFile(false, true, false, context);
CreateManifestFile(false, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -15,55 +15,27 @@ namespace YooAsset.Editor
protected override string GetUnityHash(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var rawFileBuildParameters = buildParametersContext.Parameters as RawFileBuildParameters;
if (rawFileBuildParameters.IncludePathInHash)
{
string filePath = bundleInfo.PackageSourceFilePath;
return GetFileMD5IncludePath(filePath);
}
else
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override uint GetUnityCRC(BuildBundleInfo bundleInfo, BuildContext context)
{
return 0;
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var rawFileBuildParameters = buildParametersContext.Parameters as RawFileBuildParameters;
if (rawFileBuildParameters.IncludePathInHash)
{
string filePath = bundleInfo.PackageSourceFilePath;
return GetFileMD5IncludePath(filePath);
}
else
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
}
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32Value(filePath);
return HashUtility.FileMD5(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return FileUtility.GetFileSize(filePath);
}
private string GetFileMD5IncludePath(string filePath)
{
string pathHash = HashUtility.StringMD5(filePath.ToLowerInvariant());
string contentHash = HashUtility.FileMD5(filePath);
string combined = pathHash + contentHash;
return HashUtility.StringMD5(combined);
}
}
}

View File

@@ -6,9 +6,5 @@ namespace YooAsset.Editor
{
public class RawFileBuildParameters : BuildParameters
{
/// <summary>
/// 文件哈希值计算包含路径信息
/// </summary>
public bool IncludePathInHash = false;
}
}

View File

@@ -24,8 +24,7 @@ namespace YooAsset.Editor
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
// 构建内容
var bundleBuilds = buildMapContext.GetPipelineBuilds(scriptableBuildParameters.ReplaceAssetPathWithAddress);
var buildContent = new BundleBuildContent(bundleBuilds);
var buildContent = new BundleBuildContent(buildMapContext.GetPipelineBuilds());
// 开始构建
IBundleBuildResults buildResults;

View File

@@ -13,10 +13,7 @@ namespace YooAsset.Editor
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var scriptableBuildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
bool replaceAssetPathWithAddress = scriptableBuildParameters.ReplaceAssetPathWithAddress;
CreateManifestFile(true, true, replaceAssetPathWithAddress, context);
CreateManifestFile(true, true, context);
}
protected override string[] GetBundleDepends(BuildContext context, string bundleName)

View File

@@ -40,17 +40,17 @@ namespace YooAsset.Editor
throw new Exception(message);
}
}
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileMD5(filePath);
}
protected override uint GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildContext context)
protected override string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return HashUtility.FileCRC32Value(filePath);
return HashUtility.FileCRC32(filePath);
}
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildContext context)
protected override long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
{
string filePath = bundleInfo.PackageSourceFilePath;
return FileUtility.GetFileSize(filePath);

View File

@@ -15,7 +15,7 @@ namespace YooAsset.Editor
public ECompressOption CompressOption = ECompressOption.Uncompressed;
/// <summary>
/// 从文件头里剥离Unity版本信息
/// 从AssetBundle文件头里剥离Unity版本信息
/// </summary>
public bool StripUnityVersion = false;
@@ -25,21 +25,10 @@ namespace YooAsset.Editor
public bool DisableWriteTypeTree = false;
/// <summary>
/// 忽略类型树变化(无效参数)
/// 忽略类型树变化
/// </summary>
public bool IgnoreTypeTreeChanges = true;
/// <summary>
/// 使用可寻址地址代替资源路径
/// 说明:开启此项可以节省运行时清单占用的内存!
/// </summary>
public bool ReplaceAssetPathWithAddress = false;
/// <summary>
/// 自动建立资源对象对图集的依赖关系
/// </summary>
public bool TrackSpriteAtlasDependencies = false;
/// <summary>
/// 生成代码防裁剪配置
@@ -87,9 +76,10 @@ namespace YooAsset.Editor
throw new System.NotImplementedException(CompressOption.ToString());
if (StripUnityVersion)
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion; // Build Flag to indicate the Unity Version should not be written to the serialized file.
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion;
if (DisableWriteTypeTree)
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree; //Do not include type information within the built content.
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree;
buildParams.UseCache = true;
buildParams.CacheServerHost = CacheServerHost;

View File

@@ -21,11 +21,6 @@ namespace YooAsset.Editor
/// </summary>
public string ErrorInfo;
/// <summary>
/// 构建失败的堆栈
/// </summary>
public string ErrorStack;
/// <summary>
/// 输出的补丁包目录
/// </summary>

View File

@@ -51,7 +51,6 @@ namespace YooAsset.Editor
EditorTools.ClearProgressBar();
buildResult.FailedTask = task.GetType().Name;
buildResult.ErrorInfo = e.ToString();
buildResult.ErrorStack = e.StackTrace;
buildResult.Success = false;
break;
}

View File

@@ -1,19 +0,0 @@

namespace YooAsset.Editor
{
public class ManifestProcessNone : IManifestProcessServices
{
byte[] IManifestProcessServices.ProcessManifest(byte[] fileData)
{
return fileData;
}
}
public class ManifestRestoreNone : IManifestRestoreServices
{
byte[] IManifestRestoreServices.RestoreManifest(byte[] fileData)
{
return fileData;
}
}
}

View File

@@ -1,13 +1,8 @@
using UnityEditor;
using UnityEngine;

namespace YooAsset.Editor
{
public interface IBuildPipeline
{
/// <summary>
/// 运行构建任务
/// </summary>
BuildResult Run(BuildParameters buildParameters, bool enableLog);
}
}

View File

@@ -1,14 +0,0 @@
using System;
namespace YooAsset.Editor
{
public class BuildPipelineAttribute : Attribute
{
public string PipelineName;
public BuildPipelineAttribute(string name)
{
this.PipelineName = name;
}
}
}

View File

@@ -12,269 +12,211 @@ namespace YooAsset.Editor
{
internal abstract class BuildPipelineViewerBase
{
protected const int StyleWidth = 400;
protected const int LabelMinWidth = 190;
private const int StyleWidth = 400;
private const int LabelMinWidth = 180;
protected string PackageName { private set; get; }
protected string PipelineName { private set; get; }
protected BuildTarget BuildTarget { private set; get; }
protected readonly string PackageName;
protected readonly BuildTarget BuildTarget;
protected readonly EBuildPipeline BuildPipeline;
protected TemplateContainer Root;
/// <summary>
/// 初始化视图
/// </summary>
public void InitView(string packageName, string pipelineName, BuildTarget buildTarget)
private TextField _buildOutputField;
private TextField _buildVersionField;
private PopupField<Enum> _buildModeField;
private PopupField<Type> _encryptionField;
private EnumField _compressionField;
private EnumField _outputNameStyleField;
private EnumField _copyBuildinFileOptionField;
private TextField _copyBuildinFileTagsField;
private Toggle _clearBuildCacheToggle;
private Toggle _useAssetDependencyDBToggle;
public BuildPipelineViewerBase(string packageName, EBuildPipeline buildPipeline, BuildTarget buildTarget, VisualElement parent)
{
PackageName = packageName;
PipelineName = pipelineName;
BuildTarget = buildTarget;
BuildPipeline = buildPipeline;
CreateView(parent);
RefreshView();
}
private void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuildPipelineViewerBase>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
_buildOutputField = Root.Q<TextField>("BuildOutput");
_buildOutputField.SetValueWithoutNotify(defaultOutputRoot);
_buildOutputField.SetEnabled(false);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
_buildVersionField.style.width = StyleWidth;
_buildVersionField.SetValueWithoutNotify(GetDefaultPackageVersion());
// 加密方法
{
var encryptionContainer = Root.Q("EncryptionContainer");
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (encryptionClassTypes.Count > 0)
{
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
if (defaultIndex < 0)
defaultIndex = 0;
_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
_encryptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionClassName(PackageName, BuildPipeline, _encryptionField.value.FullName);
});
encryptionContainer.Add(_encryptionField);
}
else
{
_encryptionField = new PopupField<Type>();
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
encryptionContainer.Add(_encryptionField);
}
}
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
_compressionField = Root.Q<EnumField>("Compression");
_compressionField.Init(compressOption);
_compressionField.SetValueWithoutNotify(compressOption);
_compressionField.style.width = StyleWidth;
_compressionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, BuildPipeline, (ECompressOption)_compressionField.value);
});
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
_outputNameStyleField.Init(fileNameStyle);
_outputNameStyleField.SetValueWithoutNotify(fileNameStyle);
_outputNameStyleField.style.width = StyleWidth;
_outputNameStyleField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, BuildPipeline, (EFileNameStyle)_outputNameStyleField.value);
});
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
_copyBuildinFileOptionField.Init(buildinFileCopyOption);
_copyBuildinFileOptionField.SetValueWithoutNotify(buildinFileCopyOption);
_copyBuildinFileOptionField.style.width = StyleWidth;
_copyBuildinFileOptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, BuildPipeline, (EBuildinFileCopyOption)_copyBuildinFileOptionField.value);
RefreshView();
});
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
_copyBuildinFileTagsField.SetValueWithoutNotify(buildinFileCopyParams);
_copyBuildinFileTagsField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, BuildPipeline, _copyBuildinFileTagsField.value);
});
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
_clearBuildCacheToggle.SetValueWithoutNotify(clearBuildCache);
_clearBuildCacheToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, BuildPipeline, _clearBuildCacheToggle.value);
});
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
_useAssetDependencyDBToggle.SetValueWithoutNotify(useAssetDependencyDB);
_useAssetDependencyDBToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, BuildPipeline, _useAssetDependencyDBToggle.value);
});
// 对齐文本间距
UIElementsTools.SetElementLabelMinWidth(_buildOutputField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_buildVersionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_compressionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_encryptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_outputNameStyleField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileOptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileTagsField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_clearBuildCacheToggle, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_useAssetDependencyDBToggle, LabelMinWidth);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void RefreshView()
{
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
bool tagsFiledVisible = buildinFileCopyOption == EBuildinFileCopyOption.ClearAndCopyByTags || buildinFileCopyOption == EBuildinFileCopyOption.OnlyCopyByTags;
_copyBuildinFileTagsField.visible = tagsFiledVisible;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 创建视图
/// 执行构建任务
/// </summary>
public abstract void CreateView(VisualElement parent);
protected abstract void ExecuteBuild();
/// <summary>
/// 获取默认版本
/// 获取构建版本
/// </summary>
protected virtual string GetDefaultPackageVersion()
protected string GetPackageVersion()
{
int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
return _buildVersionField.value;
}
/// <summary>
/// 创建资源包加密服务类实例
/// 创建加密类实例
/// </summary>
protected IEncryptionServices CreateEncryptionServicesInstance()
protected IEncryptionServices CreateEncryptionInstance()
{
var className = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = encryptionClassTypes.Find(x => x.FullName.Equals(encyptionClassName));
if (classType != null)
return (IEncryptionServices)Activator.CreateInstance(classType);
else
return null;
}
/// <summary>
/// 创建资源清单加密服务类实例
/// </summary>
protected IManifestProcessServices CreateManifestProcessServicesInstance()
private string GetDefaultPackageVersion()
{
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestProcessServices)Activator.CreateInstance(classType);
else
return null;
int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
}
/// <summary>
/// 创建资源清单解密服务类实例
/// </summary>
protected IManifestRestoreServices CreateManifestRestoreServicesInstance()
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
var classType = classTypes.Find(x => x.FullName.Equals(className));
if (classType != null)
return (IManifestRestoreServices)Activator.CreateInstance(classType);
else
return null;
}
#region UI元素通用处理方法
protected void SetBuildOutputField(TextField textField)
{
// 输出目录
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
textField.SetValueWithoutNotify(defaultOutputRoot);
textField.SetEnabled(false);
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetBuildVersionField(TextField textField)
{
// 构建版本
textField.style.width = StyleWidth;
textField.SetValueWithoutNotify(GetDefaultPackageVersion());
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetCompressionField(EnumField enumField)
{
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
enumField.Init(compressOption);
enumField.SetValueWithoutNotify(compressOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, PipelineName, (ECompressOption)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetOutputNameStyleField(EnumField enumField)
{
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
enumField.Init(fileNameStyle);
enumField.SetValueWithoutNotify(fileNameStyle);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, PipelineName, (EFileNameStyle)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileOptionField(EnumField enumField, TextField tagField)
{
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
enumField.Init(buildinFileCopyOption);
enumField.SetValueWithoutNotify(buildinFileCopyOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, PipelineName, (EBuildinFileCopyOption)enumField.value);
// 设置内置资源标签显隐
SetCopyBuildinFileTagsVisible(tagField);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileTagsVisible(TextField tagField)
{
var option = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
tagField.visible = option == EBuildinFileCopyOption.ClearAndCopyByTags || option == EBuildinFileCopyOption.OnlyCopyByTags;
}
protected void SetCopyBuildinFileTagsField(TextField textField)
{
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(buildinFileCopyParams);
textField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, PipelineName, textField.value);
});
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetClearBuildCacheToggle(Toggle toggle)
{
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
toggle.SetValueWithoutNotify(clearBuildCache);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected void SetUseAssetDependencyDBToggle(Toggle toggle)
{
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
toggle.SetValueWithoutNotify(useAssetDependencyDB);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected PopupField<Type> CreateEncryptionServicesField(VisualElement container)
{
// 资源包加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageEncyptionServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Encryption Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Encryption Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
protected PopupField<Type> CreateManifestProcessServicesField(VisualElement container)
{
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestProcessServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestProcessServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Process Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestProcessServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Process Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
protected PopupField<Type> CreateManifestRestoreServicesField(VisualElement container)
{
// 资源清单加密服务类
var classTypes = EditorTools.GetAssignableTypes(typeof(IManifestRestoreServices));
if (classTypes.Count > 0)
{
var className = AssetBundleBuilderSetting.GetPackageManifestRestoreServicesClassName(PackageName, PipelineName);
int defaultIndex = classTypes.FindIndex(x => x.FullName.Equals(className));
if (defaultIndex < 0)
defaultIndex = 0;
var popupField = new PopupField<Type>(classTypes, defaultIndex);
popupField.label = "Manifest Restore Services";
popupField.style.width = StyleWidth;
popupField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageManifestRestoreServicesClassName(PackageName, PipelineName, popupField.value.FullName);
});
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
else
{
var popupField = new PopupField<Type>();
popupField.label = "Manifest Restore Services";
popupField.style.width = StyleWidth;
container.Add(popupField);
UIElementsTools.SetElementLabelMinWidth(popupField, LabelMinWidth);
return popupField;
}
}
#endregion
}
}
#endif

View File

@@ -4,7 +4,7 @@
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<ui:VisualElement name="EncryptionContainer" style="height: 24px;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />

View File

@@ -1,135 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.BuiltinBuildPipeline))]
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuiltinBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 服务类
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("Info", $"Start building resource package [{PackageName}]!", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] Packaging has been canceled.");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: 86d0df373d425b449a3bbc42b4b2e5bb
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -0,0 +1,57 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
public BuiltinBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.BuiltinBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,85 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.EditorSimulateBuildPipeline))]
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<EditorSimulateBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("Info", $"Start building resource package [{PackageName}]!", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] Packaging has been canceled.");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,8 +0,0 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: 90cc4546b2b8afe4e8c864c132a999a9
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -0,0 +1,70 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
public EditorSimulateBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
var encryptionContainer = Root.Q<VisualElement>("EncryptionContainer");
UIElementsTools.SetElementVisible(encryptionContainer, false);
var fileNameStyleField = Root.Q<EnumField>("FileNameStyle");
UIElementsTools.SetElementVisible(fileNameStyleField, false);
var copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
UIElementsTools.SetElementVisible(copyBuildinFileOptionField, false);
var copyBuildinFileParamField = Root.Q<TextField>("CopyBuildinFileParam");
UIElementsTools.SetElementVisible(copyBuildinFileParamField, false);
var clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
UIElementsTools.SetElementVisible(clearBuildCacheToggle, false);
var useAssetDependencyToggle = Root.Q<Toggle>("UseAssetDependency");
UIElementsTools.SetElementVisible(useAssetDependencyToggle, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.EncryptionServices = CreateEncryptionInstance();
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,127 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.RawFileBuildPipeline))]
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<RawfileBuildpipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("Info", $"Start building resource package [{PackageName}]!", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] Packaging has been canceled.");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,14 +0,0 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: 8ed3387ab250c814e9797164c9a4b89a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -0,0 +1,56 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
public RawfileBuildpipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -1,157 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.ScriptableBuildPipeline))]
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionServicesField;
protected PopupField<Type> _manifestProcessServicesField;
protected PopupField<Type> _manifestRestoreServicesField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<ScriptableBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var popupContainer = Root.Q("PopupContainer");
_encryptionServicesField = CreateEncryptionServicesField(popupContainer);
_manifestProcessServicesField = CreateManifestProcessServicesField(popupContainer);
_manifestRestoreServicesField = CreateManifestRestoreServicesField(popupContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
SetCopyBuildinFileTagsVisible(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("Info", $"Start building resource package [{PackageName}]!", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] Packaging has been canceled.");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
buildParameters.ManifestProcessServices = CreateManifestProcessServicesInstance();
buildParameters.ManifestRestoreServices = CreateManifestRestoreServicesInstance();
buildParameters.BuiltinShadersBundleName = GetBuiltinShaderBundleName();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
protected string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
/// <summary>
/// Mono脚本的资源包名称
/// </summary>
protected string GetMonoScriptsBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateMonosPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -1,15 +0,0 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="PopupContainer" style="flex-grow: 1;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -0,0 +1,70 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
public ScriptableBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.ScriptableBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
private string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -139,17 +139,10 @@ namespace YooAsset.Editor
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command, AssetBundleCollectorGroup group)
{
bool ignoreStaticCollector = command.IsFlagSet(ECollectFlags.IgnoreStaticCollector);
if (ignoreStaticCollector)
// 注意:模拟构建模式下只收集主资源
if (command.SimulateBuild)
{
if (CollectorType == ECollectorType.StaticAssetCollector)
return new List<CollectAssetInfo>();
}
bool ignoreDependCollector = command.IsFlagSet(ECollectFlags.IgnoreDependCollector);
if (ignoreDependCollector)
{
if (CollectorType == ECollectorType.DependAssetCollector)
if (CollectorType != ECollectorType.MainAssetCollector)
return new List<CollectAssetInfo>();
}
@@ -159,10 +152,8 @@ namespace YooAsset.Editor
List<string> findAssets = new List<string>();
if (AssetDatabase.IsValidFolder(CollectPath))
{
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
string findAssetType = filterRuleInstance.FindAssetType;
string searchFolder = CollectPath;
string[] findResult = EditorTools.FindAssets(findAssetType, searchFolder);
string collectDirectory = CollectPath;
string[] findResult = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
findAssets.AddRange(findResult);
}
else
@@ -278,8 +269,8 @@ namespace YooAsset.Editor
}
private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
{
bool ignoreGetDependencies = command.IsFlagSet(ECollectFlags.IgnoreGetDependencies);
if (ignoreGetDependencies)
// 注意:模拟构建模式下不需要收集依赖资源
if (command.SimulateBuild)
return new List<AssetInfo>();
string[] depends = command.AssetDependency.GetDependencies(mainAssetPath, true);

View File

@@ -10,7 +10,7 @@ namespace YooAsset.Editor
{
public class AssetBundleCollectorConfig
{
public const string ConfigVersion = "v2025.8.28";
public const string ConfigVersion = "v2.1";
public const string XmlVersion = "Version";
public const string XmlCommon = "Common";
@@ -23,7 +23,6 @@ namespace YooAsset.Editor
public const string XmlPackageName = "PackageName";
public const string XmlPackageDesc = "PackageDesc";
public const string XmlEnableAddressable = "AutoAddressable";
public const string XmlSupportExtensionless = "SupportExtensionless";
public const string XmlLocationToLower = "LocationToLower";
public const string XmlIncludeAssetGUID = "IncludeAssetGUID";
public const string XmlIgnoreRuleName = "IgnoreRuleName";
@@ -100,7 +99,6 @@ namespace YooAsset.Editor
package.PackageName = packageElement.GetAttribute(XmlPackageName);
package.PackageDesc = packageElement.GetAttribute(XmlPackageDesc);
package.EnableAddressable = packageElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
package.SupportExtensionless = packageElement.GetAttribute(XmlSupportExtensionless) == "True" ? true : false;
package.LocationToLower = packageElement.GetAttribute(XmlLocationToLower) == "True" ? true : false;
package.IncludeAssetGUID = packageElement.GetAttribute(XmlIncludeAssetGUID) == "True" ? true : false;
package.IgnoreRuleName = packageElement.GetAttribute(XmlIgnoreRuleName);
@@ -213,7 +211,6 @@ namespace YooAsset.Editor
packageElement.SetAttribute(XmlPackageName, package.PackageName);
packageElement.SetAttribute(XmlPackageDesc, package.PackageDesc);
packageElement.SetAttribute(XmlEnableAddressable, package.EnableAddressable.ToString());
packageElement.SetAttribute(XmlSupportExtensionless, package.SupportExtensionless.ToString());
packageElement.SetAttribute(XmlLocationToLower, package.LocationToLower.ToString());
packageElement.SetAttribute(XmlIncludeAssetGUID, package.IncludeAssetGUID.ToString());
packageElement.SetAttribute(XmlIgnoreRuleName, package.IgnoreRuleName);
@@ -278,23 +275,6 @@ namespace YooAsset.Editor
return UpdateXmlConfig(xmlDoc);
}
// v2.1 -> v2025.8.28
if (configVersion == "v2.1")
{
// 读取包裹配置
var packageNodeList = root.GetElementsByTagName(XmlPackage);
foreach (var packageNode in packageNodeList)
{
XmlElement packageElement = packageNode as XmlElement;
if (packageElement.HasAttribute(XmlSupportExtensionless) == false)
packageElement.SetAttribute(XmlSupportExtensionless, "True");
}
// 更新版本
root.SetAttribute(XmlVersion, "v2025.8.28");
return UpdateXmlConfig(xmlDoc);
}
return false;
}
}

View File

@@ -25,11 +25,6 @@ namespace YooAsset.Editor
/// </summary>
public bool EnableAddressable = false;
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless = true;
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>

View File

@@ -111,7 +111,6 @@ namespace YooAsset.Editor
command.UniqueBundleName = UniqueBundleName;
command.UseAssetDependencyDB = useAssetDependencyDB;
command.EnableAddressable = package.EnableAddressable;
command.SupportExtensionless = package.SupportExtensionless;
command.LocationToLower = package.LocationToLower;
command.IncludeAssetGUID = package.IncludeAssetGUID;
command.AutoCollectShaders = package.AutoCollectShaders;

View File

@@ -265,7 +265,7 @@ namespace YooAsset.Editor
}
private static string GetRuleDisplayName(string name, Type type)
{
var attribute = EditorTools.GetAttribute<DisplayNameAttribute>(type);
var attribute = DisplayNameAttributeHelper.GetAttribute<DisplayNameAttribute>(type);
if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false)
return attribute.DisplayName;
else

View File

@@ -14,10 +14,15 @@ namespace YooAsset.Editor
[MenuItem("YooAsset/AssetBundle Collector", false, 101)]
public static void OpenWindow()
{
AssetBundleCollectorWindow window = GetWindow<AssetBundleCollectorWindow>("AssetBundle Collector", true, WindowsDefine.DockedWindowTypes);
AssetBundleCollectorWindow window =
GetWindow<AssetBundleCollectorWindow>("AssetBundle Collector", true, WindowsDefine.DockedWindowTypes);
window.minSize = new Vector2(800, 600);
}
private string _lowerSearchKey = string.Empty;
private ToolbarSearchField _searchField;
private Button _saveButton;
private List<string> _collectorTypeList;
private List<RuleDisplayName> _activeRuleList;
@@ -38,7 +43,6 @@ namespace YooAsset.Editor
private VisualElement _setting2Container;
private Toggle _enableAddressableToogle;
private Toggle _supportExtensionlessToogle;
private Toggle _locationToLowerToogle;
private Toggle _includeAssetGUIDToogle;
private Toggle _autoCollectShadersToogle;
@@ -63,8 +67,7 @@ namespace YooAsset.Editor
private int _lastModifyGroupIndex = 0;
private bool _showGlobalSettings = false;
private bool _showPackageSettings = false;
public void CreateGUI()
{
try
@@ -90,6 +93,9 @@ namespace YooAsset.Editor
visualAsset.CloneTree(root);
_searchField = root.Q<ToolbarSearchField>("SearchField");
_searchField.RegisterValueChangedCallback(OnSearchFieldValueChanged);
// 警示栏
_helpBoxContainer = root.Q("HelpBoxContainer");
@@ -132,17 +138,6 @@ namespace YooAsset.Editor
RefreshWindow();
}
});
_supportExtensionlessToogle = root.Q<Toggle>("SupportExtensionless");
_supportExtensionlessToogle.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage != null)
{
selectPackage.SupportExtensionless = evt.newValue;
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
RefreshWindow();
}
});
_locationToLowerToogle = root.Q<Toggle>("LocationToLower");
_locationToLowerToogle.RegisterValueChangedCallback(evt =>
{
@@ -236,7 +231,6 @@ namespace YooAsset.Editor
// 包裹名称
_packageNameTxt = root.Q<TextField>("PackageName");
_packageNameTxt.isDelayed = true;
_packageNameTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
@@ -250,7 +244,6 @@ namespace YooAsset.Editor
// 包裹备注
_packageDescTxt = root.Q<TextField>("PackageDesc");
_packageDescTxt.isDelayed = true;
_packageDescTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
@@ -288,7 +281,6 @@ namespace YooAsset.Editor
// 分组名称
_groupNameTxt = root.Q<TextField>("GroupName");
_groupNameTxt.isDelayed = true;
_groupNameTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
@@ -303,7 +295,6 @@ namespace YooAsset.Editor
// 分组备注
_groupDescTxt = root.Q<TextField>("GroupDesc");
_groupDescTxt.isDelayed = true;
_groupDescTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
@@ -318,7 +309,6 @@ namespace YooAsset.Editor
// 分组的资源标签
_groupTagsTxt = root.Q<TextField>("GroupTags");
_groupTagsTxt.isDelayed = true;
_groupTagsTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
@@ -375,6 +365,14 @@ namespace YooAsset.Editor
Debug.LogError(e.ToString());
}
}
private void OnSearchFieldValueChanged(ChangeEvent<string> evt)
{
_lowerSearchKey = evt.newValue.ToLower();
RefreshWindow();
}
public void OnEnable()
{
Undo.undoRedoPerformed += RefreshWindow;
@@ -417,6 +415,7 @@ namespace YooAsset.Editor
FillPackageViewData();
RefreshSettings();
}
private void FixBtn_clicked()
{
AssetBundleCollectorSettingData.FixFile();
@@ -467,6 +466,18 @@ namespace YooAsset.Editor
else
return ruleDisplayName.ClassName;
}
private void ShowSearchBorder(VisualElement element)
{
element.style.borderBottomColor = new Color(0.7f,0,0,1);
element.style.borderBottomWidth = 1;
}
private void ClearBorder(VisualElement element)
{
element.style.borderBottomColor = Color.white;
element.style.borderBottomWidth = 0;
}
// 设置栏相关
private void RefreshSettings()
@@ -504,7 +515,6 @@ namespace YooAsset.Editor
_packageSettingsButton.SetEnabled(true);
_packageSettingsButton.text = $"{packageSettingName} ({selectPackage.PackageName})";
_enableAddressableToogle.SetValueWithoutNotify(selectPackage.EnableAddressable);
_supportExtensionlessToogle.SetValueWithoutNotify(selectPackage.SupportExtensionless);
_locationToLowerToogle.SetValueWithoutNotify(selectPackage.LocationToLower);
_includeAssetGUIDToogle.SetValueWithoutNotify(selectPackage.IncludeAssetGUID);
_autoCollectShadersToogle.SetValueWithoutNotify(selectPackage.AutoCollectShaders);
@@ -534,6 +544,13 @@ namespace YooAsset.Editor
#if UNITY_2020_3_OR_NEWER
_helpBoxContainer.Clear();
if (string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
string tips = "Currently in search mode";
var helpBox = new HelpBox(tips, HelpBoxMessageType.Error);
_helpBoxContainer.Add(helpBox);
}
if (_enableAddressableToogle.value && _locationToLowerToogle.value)
{
string tips = "The [Enable Addressable] option and [Location To Lower] option cannot be enabled at the same time.";
@@ -560,7 +577,69 @@ namespace YooAsset.Editor
{
_packageListView.Clear();
_packageListView.ClearSelection();
_packageListView.itemsSource = AssetBundleCollectorSettingData.Setting.Packages;
List<AssetBundleCollectorPackage> packages = null;
if (string.IsNullOrWhiteSpace(_lowerSearchKey))
{
packages = AssetBundleCollectorSettingData.Setting.Packages;
}
else
{
packages = new List<AssetBundleCollectorPackage>();
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
{
//检查packageName
if (package.PackageName.ToLower().Contains(_lowerSearchKey))
{
packages.Add(package);
continue;
}
//检查Groups和GroupAssetTags
foreach (var group in package.Groups)
{
if (group.GroupName.ToLower().Contains(_lowerSearchKey))
{
packages.Add(package);
break;
}
if (group.AssetTags.ToLower().Contains(_lowerSearchKey))
{
packages.Add(package);
break;
}
var needAdd = false;
//检查Collectors和tags
foreach (var collector in group.Collectors)
{
if (collector.CollectPath.ToLower().Contains(_lowerSearchKey))
{
needAdd = true;
break;
}
if (collector.AssetTags.ToLower().Contains(_lowerSearchKey))
{
needAdd = true;
break;
}
}
if (needAdd)
{
packages.Add(package);
break;
}
}
}
}
_packageListView.itemsSource = packages;
_packageListView.Rebuild();
if (_lastModifyPackageIndex >= 0 && _lastModifyPackageIndex < _packageListView.itemsSource.Count)
@@ -568,6 +647,7 @@ namespace YooAsset.Editor
_packageListView.selectedIndex = _lastModifyPackageIndex;
}
}
private VisualElement MakePackageListViewItem()
{
VisualElement element = new VisualElement();
@@ -585,13 +665,26 @@ namespace YooAsset.Editor
}
private void BindPackageListViewItem(VisualElement element, int index)
{
var package = AssetBundleCollectorSettingData.Setting.Packages[index];
var package = _packageListView.itemsSource[index] as AssetBundleCollectorPackage;
var textField1 = element.Q<Label>("Label1");
if (string.IsNullOrEmpty(package.PackageDesc))
textField1.text = package.PackageName;
else
textField1.text = $"{package.PackageName} ({package.PackageDesc})";
textField1.text = package.PackageName;
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(package.PackageName.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(element);
}
else
{
ClearBorder(element);
}
}
else
{
ClearBorder(element);
}
}
private void PackageListView_onSelectionChange(IEnumerable<object> objs)
{
@@ -638,9 +731,48 @@ namespace YooAsset.Editor
if (selectPackage == null)
return;
List<AssetBundleCollectorGroup> displayGroupList = null;
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
displayGroupList = new List<AssetBundleCollectorGroup>();
foreach(var group in selectPackage.Groups)
{
if(group.GroupName.ToLower().Contains(_lowerSearchKey))
{
displayGroupList.Add(group);
}
else if(group.AssetTags.ToLower().Contains(_lowerSearchKey))
{
displayGroupList.Add(group);
}
else
{
foreach(var collector in group.Collectors)
{
if(collector.CollectPath.ToLower().Contains(_lowerSearchKey))
{
displayGroupList.Add(group);
break;
}
if(collector.AssetTags.ToLower().Contains(_lowerSearchKey))
{
displayGroupList.Add(group);
break;
}
}
}
}
}
else
{
displayGroupList = selectPackage.Groups;
}
_groupListView.Clear();
_groupListView.ClearSelection();
_groupListView.itemsSource = selectPackage.Groups;
_groupListView.itemsSource = displayGroupList;
_groupListView.Rebuild();
if (_lastModifyGroupIndex >= 0 && _lastModifyGroupIndex < _groupListView.itemsSource.Count)
@@ -669,13 +801,26 @@ namespace YooAsset.Editor
if (selectPackage == null)
return;
var group = selectPackage.Groups[index];
var group = _groupListView.itemsSource[index] as AssetBundleCollectorGroup;
var textField1 = element.Q<Label>("Label1");
if (string.IsNullOrEmpty(group.GroupDesc))
textField1.text = group.GroupName;
else
textField1.text = $"{group.GroupName} ({group.GroupDesc})";
textField1.text = group.GroupName;
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(group.GroupName.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(element);
}
else
{
ClearBorder(element);
}
}
else
{
ClearBorder(element);
}
// 激活状态
IActiveRule activeRule = AssetBundleCollectorSettingData.GetActiveRuleInstance(group.ActiveRuleName);
@@ -697,8 +842,23 @@ namespace YooAsset.Editor
_groupNameTxt.SetValueWithoutNotify(selectGroup.GroupName);
_groupDescTxt.SetValueWithoutNotify(selectGroup.GroupDesc);
_groupTagsTxt.SetValueWithoutNotify(selectGroup.AssetTags);
FillCollectorViewData();
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(selectGroup.AssetTags.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(_groupTagsTxt);
}
else
{
ClearBorder(_groupTagsTxt);
}
}
else
{
ClearBorder(_groupTagsTxt);
}
FillCollectorViewData();
}
private void AddGroupBtn_clicked()
{
@@ -736,6 +896,19 @@ namespace YooAsset.Editor
_collectorScrollView.Clear();
for (int i = 0; i < selectGroup.Collectors.Count; i++)
{
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(selectGroup.Collectors[i].CollectPath.ToLower().Contains(_lowerSearchKey))
{
}
else if(selectGroup.Collectors[i].AssetTags.ToLower().Contains(_lowerSearchKey))
{
}
else
{
continue;
}
}
VisualElement element = MakeCollectorListViewItem();
BindCollectorListViewItem(element, i);
_collectorScrollView.Add(element);
@@ -780,7 +953,6 @@ namespace YooAsset.Editor
elementTop.Add(objectField);
var label = objectField.Q<Label>();
label.style.minWidth = 63;
UIElementsTools.SetObjectFieldShowPath(objectField);
}
// Bottom VisualElement
@@ -822,7 +994,6 @@ namespace YooAsset.Editor
var textField = new TextField();
textField.name = "TextField0";
textField.label = "User Data";
textField.isDelayed = true;
textField.style.width = 200;
elementBottom.Add(textField);
var label = textField.Q<Label>();
@@ -832,7 +1003,6 @@ namespace YooAsset.Editor
var textField = new TextField();
textField.name = "TextField1";
textField.label = "Asset Tags";
textField.isDelayed = true;
textField.style.width = 100;
textField.style.marginLeft = 20;
textField.style.flexGrow = 1;
@@ -851,7 +1021,7 @@ namespace YooAsset.Editor
var foldout = new Foldout();
foldout.name = "Foldout1";
foldout.value = false;
foldout.text = "Assets";
foldout.text = "Main Assets";
elementFoldout.Add(foldout);
}
@@ -872,6 +1042,8 @@ namespace YooAsset.Editor
var collector = selectGroup.Collectors[index];
var collectObject = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(collector.CollectPath);
if (collectObject != null)
collectObject.name = collector.CollectPath;
// 注意:非主资源收集器的标签栏需要被冻结
var textTags = element.Q<TextField>("TextField1");
@@ -884,9 +1056,11 @@ namespace YooAsset.Editor
var foldout = element.Q<Foldout>("Foldout1");
foldout.RegisterValueChangedCallback(evt =>
{
RefreshFoldoutContent(foldout, selectGroup, collector);
if (evt.newValue)
RefreshFoldout(foldout, selectGroup, collector);
else
foldout.Clear();
});
RefreshFoldoutName(foldout, collector.CollectorType);
// Remove Button
var removeBtn = element.Q<Button>("Button1");
@@ -898,14 +1072,51 @@ namespace YooAsset.Editor
// Collector Path
var objectField1 = element.Q<ObjectField>("ObjectField1");
objectField1.SetValueWithoutNotify(collectObject);
objectField1.RegisterValueChangedCallback(evt =>
if (string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if (collector.CollectPath.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(objectField1);
}
else
{
ClearBorder(objectField1);
}
}
else
{
ClearBorder(objectField1);
}
objectField1.RegisterValueChangedCallback(evt =>
{
collector.CollectPath = AssetDatabase.GetAssetPath(evt.newValue);
collector.CollectorGUID = AssetDatabase.AssetPathToGUID(collector.CollectPath);
objectField1.value.name = collector.CollectPath;
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(collector.CollectPath.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(objectField1);
}
else
{
ClearBorder(objectField1);
}
}
else
{
ClearBorder(objectField1);
}
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
RefreshFoldoutContent(foldout, selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
UIElementsTools.RefreshObjectFieldShowPath(objectField1);
// Collector Type
var popupField0 = element.Q<PopupField<string>>("PopupField0");
@@ -914,7 +1125,10 @@ namespace YooAsset.Editor
{
collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(evt.newValue);
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
RefreshFoldoutContent(foldout, selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
if (collector.CollectorType == ECollectorType.MainAssetCollector)
textTags.SetEnabled(true);
@@ -933,7 +1147,10 @@ namespace YooAsset.Editor
{
collector.AddressRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
RefreshFoldoutContent(foldout, selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
}
@@ -946,7 +1163,10 @@ namespace YooAsset.Editor
{
collector.PackRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
RefreshFoldoutContent(foldout, selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// Filter Rule
@@ -958,7 +1178,10 @@ namespace YooAsset.Editor
{
collector.FilterRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
RefreshFoldoutContent(foldout, selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// UserData
@@ -972,108 +1195,83 @@ namespace YooAsset.Editor
// Tags
var textFiled1 = element.Q<TextField>("TextField1");
textFiled1.SetValueWithoutNotify(collector.AssetTags);
if(string.IsNullOrWhiteSpace(_lowerSearchKey) == false)
{
if(collector.AssetTags.ToLower().Contains(_lowerSearchKey))
{
ShowSearchBorder(textFiled1);
}
else
{
ClearBorder(textFiled1);
}
}
else
{
ClearBorder(textFiled1);
}
textFiled1.SetValueWithoutNotify(collector.AssetTags);
textFiled1.RegisterValueChangedCallback(evt =>
{
collector.AssetTags = evt.newValue;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
});
}
private void RefreshFoldoutName(Foldout foldout, ECollectorType collectorType, int elementNumber = -1)
private void RefreshFoldout(Foldout foldout, AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
if (collectorType == ECollectorType.MainAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Main Assets ({elementNumber})";
else
foldout.text = $"Main Assets";
}
else if (collectorType == ECollectorType.StaticAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Static Assets ({elementNumber})";
else
foldout.text = $"Static Assets";
}
else if (collectorType == ECollectorType.DependAssetCollector)
{
if (elementNumber >= 0)
foldout.text = $"Depend Assets ({elementNumber})";
else
foldout.text = $"Depend Assets";
}
else
{
throw new System.NotImplementedException(collectorType.ToString());
}
}
private void RefreshFoldoutContent(Foldout foldout, AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
RefreshFoldoutName(foldout, collector.CollectorType);
// 折叠栏不可见
if (foldout.value == false)
{
foldout.Clear();
return;
}
// 清空旧元素
foldout.Clear();
// 检测配置是否有效
if (collector.IsValid() == false)
{
collector.CheckConfigError();
return;
}
List<CollectAssetInfo> collectAssetInfos = null;
try
if (collector.CollectorType == ECollectorType.MainAssetCollector || collector.CollectorType == ECollectorType.StaticAssetCollector)
{
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
string packageName = _packageNameTxt.value;
var command = new CollectCommand(packageName, ignoreRule);
command.SetFlag(ECollectFlags.IgnoreGetDependencies, true);
command.UniqueBundleName = _uniqueBundleNameToogle.value;
command.EnableAddressable = _enableAddressableToogle.value;
command.SupportExtensionless = _supportExtensionlessToogle.value;
command.LocationToLower = _locationToLowerToogle.value;
command.IncludeAssetGUID = _includeAssetGUIDToogle.value;
command.AutoCollectShaders = _autoCollectShadersToogle.value;
List<CollectAssetInfo> collectAssetInfos = null;
collector.CheckConfigError();
collectAssetInfos = collector.GetAllCollectAssets(command, group);
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
if (collectAssetInfos != null)
{
bool showAdress = false;
if (_enableAddressableToogle.value && collector.CollectorType == ECollectorType.MainAssetCollector)
showAdress = true;
RefreshFoldoutName(foldout, collector.CollectorType, collectAssetInfos.Count);
foreach (var collectAsset in collectAssetInfos)
try
{
VisualElement elementRow = new VisualElement();
elementRow.style.flexDirection = FlexDirection.Row;
foldout.Add(elementRow);
IIgnoreRule ignoreRule = AssetBundleCollectorSettingData.GetIgnoreRuleInstance(_ignoreRulePopupField.value.ClassName);
string packageName = _packageNameTxt.value;
var command = new CollectCommand(packageName, ignoreRule);
command.SimulateBuild = true;
command.UniqueBundleName = _uniqueBundleNameToogle.value;
command.UseAssetDependencyDB = true;
command.EnableAddressable = _enableAddressableToogle.value;
command.LocationToLower = _locationToLowerToogle.value;
command.IncludeAssetGUID = _includeAssetGUIDToogle.value;
command.AutoCollectShaders = _autoCollectShadersToogle.value;
string showInfo = collectAsset.AssetInfo.AssetPath;
if (showAdress)
showInfo = $"[{collectAsset.Address}] {collectAsset.AssetInfo.AssetPath}";
collector.CheckConfigError();
collectAssetInfos = collector.GetAllCollectAssets(command, group);
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
var label = new Label();
label.text = showInfo;
label.style.width = 300;
label.style.marginLeft = 0;
label.style.flexGrow = 1;
elementRow.Add(label);
if (collectAssetInfos != null)
{
foreach (var collectAsset in collectAssetInfos)
{
VisualElement elementRow = new VisualElement();
elementRow.style.flexDirection = FlexDirection.Row;
foldout.Add(elementRow);
string showInfo = collectAsset.AssetInfo.AssetPath;
if (_enableAddressableToogle.value)
showInfo = $"[{collectAsset.Address}] {collectAsset.AssetInfo.AssetPath}";
var label = new Label();
label.text = showInfo;
label.style.width = 300;
label.style.marginLeft = 0;
label.style.flexGrow = 1;
elementRow.Add(label);
}
}
}
}

View File

@@ -4,6 +4,7 @@
<ui:Button text="Export" display-tooltip-when-elided="true" name="ExportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<ui:Button text="Import" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<ui:Button text="Fix" display-tooltip-when-elided="true" name="FixButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<uie:ToolbarSearchField name="SearchField" />
</uie:Toolbar>
<ui:VisualElement name="PublicContainer" style="background-color: rgb(79, 79, 79); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:VisualElement name="HelpBoxContainer" style="flex-grow: 1;" />
@@ -19,7 +20,6 @@
<ui:Button text="Package Settings" display-tooltip-when-elided="true" name="PackageSettingsButton" />
<ui:VisualElement name="PublicContainer2">
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Support Extensionless" name="SupportExtensionless" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Location To Lower" name="LocationToLower" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Include Asset GUID" name="IncludeAssetGUID" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Auto Collect Shaders" name="AutoCollectShaders" value="true" style="width: 196px; -unity-text-align: middle-left;" />
@@ -30,7 +30,7 @@
<ui:VisualElement name="PackageContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Packages" display-tooltip-when-elided="true" name="PackageTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:ListView focusable="true" name="PackageListView" item-height="20" virtualization-method="DynamicHeight" reorderable="true" reorder-mode="Animated" style="flex-grow: 1;" />
<ui:VisualElement name="PackageAddContainer" style="height: 20px; flex-direction: row; justify-content: center; flex-shrink: 0;">
<ui:VisualElement name="PackageAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
</ui:VisualElement>
@@ -40,7 +40,7 @@
<ui:TextField picking-mode="Ignore" label="Package Name" name="PackageName" style="flex-direction: column;" />
<ui:TextField picking-mode="Ignore" label="Package Desc" name="PackageDesc" style="flex-direction: column;" />
<ui:ListView focusable="true" name="GroupListView" item-height="20" virtualization-method="DynamicHeight" reorderable="true" reorder-mode="Animated" style="flex-grow: 1;" />
<ui:VisualElement name="GroupAddContainer" style="height: 20px; flex-direction: row; justify-content: center; flex-shrink: 0;">
<ui:VisualElement name="GroupAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
</ui:VisualElement>

View File

@@ -70,11 +70,7 @@ namespace YooAsset.Editor
foreach (var cacheInfoPair in _database)
{
var assetPath = cacheInfoPair.Key;
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID))
{
removeList.Add(assetPath);
@@ -88,8 +84,8 @@ namespace YooAsset.Editor
}
catch (Exception ex)
{
Debug.LogError($"Failed to load cache database : {ex.Message}");
ClearDatabase(true);
Debug.LogError($"Failed to load cache database : {ex.Message}");
}
finally
{
@@ -169,8 +165,7 @@ namespace YooAsset.Editor
File.Delete(_databaseFilePath);
}
if (_database != null)
_database.Clear();
_database.Clear();
}
/// <summary>
@@ -178,42 +173,26 @@ namespace YooAsset.Editor
/// </summary>
public string[] GetDependencies(string assetPath, bool recursive)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
// 注意AssetDatabase.GetDependencies()方法返回结果里会包含主资源路径!
// 注意:机制上不允许存在未收录的资源
if (_database.ContainsKey(assetPath) == false)
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
var result = new HashSet<string>();
// 注意:递归收集依赖时,依赖列表中包含主资源
if (recursive)
result.Add(assetPath);
// 收集依赖
CollectDependencies(assetPath, assetPath, result, recursive);
var result = new HashSet<string> { assetPath };
CollectDependencies(assetPath, result, recursive);
// 注意AssetDatabase.GetDependencies保持一致将主资源添加到依赖列表最前面
return result.ToArray();
}
private void CollectDependencies(string parent, string assetPath, HashSet<string> result, bool recursive)
private void CollectDependencies(string assetPath, HashSet<string> result, bool recursive)
{
if (_database.TryGetValue(assetPath, out var cacheInfo) == false)
{
// 说明:检测是否为丢失引用的资产
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID))
{
Debug.LogWarning($"{parent} found missing asset : {assetPath}");
return;
}
else
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
foreach (var dependGUID in cacheInfo.DependGUIDs)
@@ -234,7 +213,7 @@ namespace YooAsset.Editor
// 递归收集依赖
if (recursive)
CollectDependencies(assetPath, dependAssetPath, result, recursive);
CollectDependencies(dependAssetPath, result, recursive);
}
}
@@ -258,7 +237,6 @@ namespace YooAsset.Editor
}
private DependencyInfo CreateDependencyInfo(string assetPath)
{
// 注意AssetDatabase.GetDependencies()方法返回结果里会踢出丢失文件!
var dependHash = AssetDatabase.GetAssetDependencyHash(assetPath);
var dependAssetPaths = AssetDatabase.GetDependencies(assetPath, false);
var dependGUIDs = new List<string>();

View File

@@ -1,26 +1,6 @@

namespace YooAsset.Editor
{
public enum ECollectFlags
{
None = 0,
/// <summary>
/// 不收集依赖资源
/// </summary>
IgnoreGetDependencies = 1 << 0,
/// <summary>
/// 忽略静态收集器
/// </summary>
IgnoreStaticCollector = 1 << 1,
/// <summary>
/// 忽略依赖收集器
/// </summary>
IgnoreDependCollector = 1 << 2,
}
public class CollectCommand
{
/// <summary>
@@ -37,20 +17,7 @@ namespace YooAsset.Editor
/// <summary>
/// 模拟构建模式
/// </summary>
public bool SimulateBuild
{
set
{
SetFlag(ECollectFlags.IgnoreGetDependencies, value);
SetFlag(ECollectFlags.IgnoreStaticCollector, value);
SetFlag(ECollectFlags.IgnoreDependCollector, value);
}
}
/// <summary>
/// 窗口收集模式
/// </summary>
public int CollectFlags { set; get; } = 0;
public bool SimulateBuild { set; get; }
/// <summary>
/// 资源包名唯一化
@@ -67,11 +34,6 @@ namespace YooAsset.Editor
/// </summary>
public bool EnableAddressable { set; get; }
/// <summary>
/// 支持无后缀名的资源定位地址
/// </summary>
public bool SupportExtensionless { set; get; }
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>
@@ -103,24 +65,5 @@ namespace YooAsset.Editor
PackageName = packageName;
IgnoreRule = ignoreRule;
}
/// <summary>
/// 设置标记位
/// </summary>
public void SetFlag(ECollectFlags flag, bool isOn)
{
if (isOn)
CollectFlags |= (int)flag; // 开启指定标志位
else
CollectFlags &= ~(int)flag; // 关闭指定标志位
}
/// <summary>
/// 查询标记位
/// </summary>
public bool IsFlagSet(ECollectFlags flag)
{
return (CollectFlags & (int)flag) != 0;
}
}
}

View File

@@ -23,13 +23,7 @@ namespace YooAsset.Editor
public interface IFilterRule
{
/// <summary>
/// 搜寻的资源类型
/// 说明:使用引擎方法搜索获取所有资源列表
/// </summary>
string FindAssetType { get; }
/// <summary>
/// 验证搜寻的资源是否为收集资源
/// 是否为收集资源
/// </summary>
/// <returns>如果收集该资源返回TRUE</returns>
bool IsCollectAsset(FilterRuleData data);

View File

@@ -9,11 +9,6 @@ namespace YooAsset.Editor
[DisplayName("收集所有资源")]
public class CollectAll : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return true;
@@ -23,11 +18,6 @@ namespace YooAsset.Editor
[DisplayName("收集场景")]
public class CollectScene : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Scene.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
string extension = Path.GetExtension(data.AssetPath);
@@ -38,11 +28,6 @@ namespace YooAsset.Editor
[DisplayName("收集预制体")]
public class CollectPrefab : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Prefab.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".prefab";
@@ -52,11 +37,6 @@ namespace YooAsset.Editor
[DisplayName("收集精灵类型的纹理")]
public class CollectSprite : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Sprite.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
var mainAssetType = AssetDatabase.GetMainAssetTypeAtPath(data.AssetPath);
@@ -78,11 +58,6 @@ namespace YooAsset.Editor
[DisplayName("收集着色器")]
public class CollectShader : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.Shader.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shader";
@@ -92,11 +67,6 @@ namespace YooAsset.Editor
[DisplayName("收集着色器变种集合")]
public class CollectShaderVariants : IFilterRule
{
public string FindAssetType
{
get { return EAssetSearchType.All.ToString(); }
}
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shadervariants";

View File

@@ -17,25 +17,16 @@ namespace YooAsset.Editor
public const string RawFileExtension = "rawfile";
/// <summary>
/// 默认的Unity着色器资源包名称
/// Unity着色器资源包名称
/// </summary>
public const string ShadersBundleName = "unityshaders";
/// <summary>
/// 默认的Unity脚本资源包名称
/// </summary>
public const string MonosBundleName = "unitymonos";
public static PackRuleResult CreateShadersPackRuleResult()
{
PackRuleResult result = new PackRuleResult(ShadersBundleName, AssetBundleFileExtension);
return result;
}
public static PackRuleResult CreateMonosPackRuleResult()
{
PackRuleResult result = new PackRuleResult(MonosBundleName, AssetBundleFileExtension);
return result;
}
}
/// <summary>

View File

@@ -1,4 +1,5 @@
using System;
using System.Reflection;
namespace YooAsset.Editor
{
@@ -14,4 +15,22 @@ namespace YooAsset.Editor
this.DisplayName = name;
}
}
public static class DisplayNameAttributeHelper
{
internal static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
}
}

View File

@@ -26,7 +26,7 @@ namespace YooAsset.Editor
/// <summary>
/// 文件校验码
/// </summary>
public uint FileCRC;
public string FileCRC;
/// <summary>
/// 文件大小(字节数)

View File

@@ -61,7 +61,6 @@ namespace YooAsset.Editor
// 收集器配置
public bool UniqueBundleName;
public bool EnableAddressable;
public bool SupportExtensionless;
public bool LocationToLower;
public bool IncludeAssetGUID;
public bool AutoCollectShaders;
@@ -72,16 +71,13 @@ namespace YooAsset.Editor
public bool UseAssetDependencyDB;
public bool EnableSharePackRule;
public bool SingleReferencedPackAlone;
public string EncryptionServicesClassName;
public string ManifestProcessServicesClassName;
public string ManifestRestoreServicesClassName;
public string EncryptionClassName;
public EFileNameStyle FileNameStyle;
// 引擎参数
public ECompressOption CompressOption;
public bool DisableWriteTypeTree;
public bool IgnoreTypeTreeChanges;
public bool ReplaceAssetPathWithAddress;
public bool WriteLinkXML = true;
public string CacheServerHost;
public int CacheServerPort;

View File

@@ -55,7 +55,6 @@ namespace YooAsset.Editor
BindListViewHeader("Collect Settings");
BindListViewItem("Unique Bundle Name", $"{buildReport.Summary.UniqueBundleName}");
BindListViewItem("Enable Addressable", $"{buildReport.Summary.EnableAddressable}");
BindListViewItem("Support Extensionless", $"{buildReport.Summary.SupportExtensionless}");
BindListViewItem("Location To Lower", $"{buildReport.Summary.LocationToLower}");
BindListViewItem("Include Asset GUID", $"{buildReport.Summary.IncludeAssetGUID}");
BindListViewItem("Auto Collect Shaders", $"{buildReport.Summary.AutoCollectShaders}");
@@ -67,14 +66,11 @@ namespace YooAsset.Editor
BindListViewItem("Use Asset Dependency DB", $"{buildReport.Summary.UseAssetDependencyDB}");
BindListViewItem("Enable Share Pack Rule", $"{buildReport.Summary.EnableSharePackRule}");
BindListViewItem("Single Referenced Pack Alone", $"{buildReport.Summary.SingleReferencedPackAlone}");
BindListViewItem("Encryption Services", buildReport.Summary.EncryptionServicesClassName);
BindListViewItem("Manifest Process Services", buildReport.Summary.ManifestProcessServicesClassName);
BindListViewItem("Manifest Restore Services", buildReport.Summary.ManifestRestoreServicesClassName);
BindListViewItem("Encryption Class Name", buildReport.Summary.EncryptionClassName);
BindListViewItem("FileNameStyle", $"{buildReport.Summary.FileNameStyle}");
BindListViewItem("CompressOption", $"{buildReport.Summary.CompressOption}");
BindListViewItem("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}");
BindListViewItem("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}");
BindListViewItem("ReplaceAssetPathWithAddress", $"{buildReport.Summary.ReplaceAssetPathWithAddress}");
BindListViewItem(string.Empty, string.Empty);
BindListViewHeader("Build Results");

View File

@@ -62,17 +62,6 @@ namespace YooAsset.Editor
return false;
}
/// <summary>
/// 是否为图集资源
/// </summary>
public bool IsSpriteAtlas()
{
if (AssetType == typeof(UnityEngine.U2D.SpriteAtlas))
return true;
else
return false;
}
public int CompareTo(AssetInfo other)
{
return this.AssetPath.CompareTo(other.AssetPath);

View File

@@ -39,10 +39,7 @@ namespace YooAsset.Editor
Shader,
Sprite,
Texture,
RenderTexture,
VideoClip,
PlayableAsset,
TimelineAsset
}
/// <summary>

View File

@@ -129,23 +129,6 @@ namespace YooAsset.Editor
}
#endregion
#region Attribute
public static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
#endregion
#region PackageManager
public static string GetPackageManagerYooVersion()
{
@@ -169,28 +152,6 @@ namespace YooAsset.Editor
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string[] searchInFolders)
{
return FindAssets(searchType.ToString(), searchInFolders);
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
{
return FindAssets(searchType.ToString(), new string[] { searchInFolder });
}
/// <summary>
/// 搜集资源
/// </summary>
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolders">指定搜索的文件夹列表</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(string searchType, string[] searchInFolders)
{
// 注意AssetDatabase.FindAssets()不支持末尾带分隔符的文件夹路径
for (int i = 0; i < searchInFolders.Length; i++)
@@ -201,7 +162,7 @@ namespace YooAsset.Editor
// 注意:获取指定目录下的所有资源对象(包括子文件夹)
string[] guids;
if (string.IsNullOrEmpty(searchType) || searchType == EAssetSearchType.All.ToString())
if (searchType == EAssetSearchType.All)
guids = AssetDatabase.FindAssets(string.Empty, searchInFolders);
else
guids = AssetDatabase.FindAssets($"t:{searchType}", searchInFolders);
@@ -228,7 +189,7 @@ namespace YooAsset.Editor
/// <param name="searchType">搜集的资源类型</param>
/// <param name="searchInFolder">指定搜索的文件夹</param>
/// <returns>返回搜集到的资源路径列表</returns>
public static string[] FindAssets(string searchType, string searchInFolder)
public static string[] FindAssets(EAssetSearchType searchType, string searchInFolder)
{
return FindAssets(searchType, new string[] { searchInFolder });
}

View File

@@ -33,67 +33,6 @@ namespace YooAsset.Editor
}
}
/// <summary>
/// 设置元素显示文本为资源路径
/// </summary>
public static void SetObjectFieldShowPath(ObjectField objectField)
{
string LabelClassName = "unity-object-field-display__label";
var nameLable = objectField.Q<Label>(className: LabelClassName);
if (nameLable == null)
return;
objectField.RegisterValueChangedCallback(evt =>
{
Object obj = evt.newValue;
if (obj == null)
{
nameLable.text = "None (Object)";
return;
}
// 获取资源路径(仅适用于项目资源)
string path = AssetDatabase.GetAssetPath(obj);
if (string.IsNullOrEmpty(path) == false)
{
nameLable.text = path;
}
else
{
nameLable.text = obj.name;
}
});
}
/// <summary>
/// 刷新元素显示文本内容
/// </summary>
public static void RefreshObjectFieldShowPath(ObjectField objectField)
{
string LabelClassName = "unity-object-field-display__label";
var nameLable = objectField.Q<Label>(className: LabelClassName);
if (nameLable == null)
return;
Object obj = objectField.value;
if (obj == null)
{
nameLable.text = "None (Object)";
return;
}
// 获取资源路径(仅适用于项目资源)
string path = AssetDatabase.GetAssetPath(obj);
if (string.IsNullOrEmpty(path) == false)
{
nameLable.text = path;
}
else
{
nameLable.text = obj.name;
}
}
/// <summary>
/// 设置按钮图标
/// </summary>

View File

@@ -2,11 +2,9 @@
// 内部友元
[assembly: InternalsVisibleTo("YooAsset.Editor")]
[assembly: InternalsVisibleTo("YooAsset.Test")]
[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
// 外部友元
[assembly: InternalsVisibleTo("YooAsset.MiniGame")]
[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]

View File

@@ -94,25 +94,4 @@ namespace YooAsset
/// </summary>
public long FileSize;
}
/// <summary>
/// 导入文件的信息
/// </summary>
public struct ImportFileInfo
{
/// <summary>
/// 本地文件路径
/// </summary>
public string FilePath;
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName;
/// <summary>
/// 资源包GUID
/// </summary>
public string BundleGUID;
}
}

View File

@@ -37,17 +37,13 @@ namespace YooAsset
string url;
// 获取对应平台的URL地址
// 说明:苹果不同设备上操作系统不同。
// 说明iPhone和iPod对应的是iOS系统。
// 说明iPad对应的是iPadOS系统。
// 说明AppleTV对应的是tvOS系统。
#if UNITY_EDITOR_OSX
url = StringUtility.Format("file://{0}", path);
#elif UNITY_EDITOR_WIN
#elif UNITY_EDITOR
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_WEBGL
url = path;
#elif UNITY_IOS || UNITY_IPHONE
#elif UNITY_IPHONE
url = StringUtility.Format("file://{0}", path);
#elif UNITY_ANDROID
if (path.StartsWith("jar:file://"))
@@ -69,17 +65,10 @@ namespace YooAsset
else
url = StringUtility.Format("file://{0}", path);
}
#elif UNITY_WSA
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_TVOS
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_STANDALONE_OSX
url = new System.Uri(path).ToString();
#elif UNITY_STANDALONE_WIN
#elif UNITY_STANDALONE || UNITY_WSA
url = StringUtility.Format("file:///{0}", path);
#elif UNITY_STANDALONE_LINUX
url = StringUtility.Format("file:///root/{0}", path);
#else
throw new System.NotImplementedException();
#endif

View File

@@ -1,65 +0,0 @@
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityVirtualBundleRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
Download,
Done,
}
private readonly PackageBundle _bundle;
private readonly int _downloadSpeed;
private ESteps _steps = ESteps.None;
internal UnityVirtualBundleRequestOperation(PackageBundle packageBundle, int downloadSpeed, string url) : base(url)
{
_bundle = packageBundle;
_downloadSpeed = downloadSpeed;
}
internal override void InternalStart()
{
_steps = ESteps.Download;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.Download)
{
// 模拟下载进度
float progress = 0;
if (DownloadedBytes > 0)
progress = DownloadedBytes / _bundle.FileSize;
long downloadBytes = (long)((double)_downloadSpeed * Time.deltaTime);
Progress = progress;
DownloadProgress = progress;
DownloadedBytes += downloadBytes;
if (DownloadedBytes < _bundle.FileSize)
return;
Progress = 1f;
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
}
internal override void InternalWaitForAsyncComplete()
{
if (_steps != ESteps.Done)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Try load bundle {_bundle.BundleName} from remote !";
}
}
}
}

View File

@@ -1,89 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine.Networking;
using UnityEngine;
namespace YooAsset
{
internal class UnityWebCacheRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private readonly Dictionary<string, string> _headers = new Dictionary<string, string>();
private ESteps _steps = ESteps.None;
internal UnityWebCacheRequestOperation(string url) : base(url)
{
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.CreateRequest)
{
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
return;
if (CheckRequestResult())
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
}
// 注意:最终释放请求器
DisposeRequest();
}
}
/// <summary>
/// 设置请求头信息
/// </summary>
public void SetRequestHeader(string name, string value)
{
_headers.Add(name, value);
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.disposeDownloadHandlerOnDispose = true;
// 设置消息头
foreach (var keyValuePair in _headers)
{
string name = keyValuePair.Key;
string value = keyValuePair.Value;
_webRequest.SetRequestHeader(name, value);
}
_requestOperation = _webRequest.SendWebRequest();
}
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 375d88bcf5b9a6146adaf98ceb5369f8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -5,23 +5,7 @@ namespace YooAsset
{
internal class UnityWebDataRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
/// <summary>
/// 请求结果
@@ -29,9 +13,8 @@ namespace YooAsset
public byte[] Result { private set; get; }
internal UnityWebDataRequestOperation(string url, int timeout) : base(url)
internal UnityWebDataRequestOperation(string url, int timeout = 60) : base(url, timeout)
{
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -44,33 +27,27 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
var fileData = _webRequest.downloadHandler.data;
if (fileData == null || fileData.Length == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"URL : {_requestURL} Download handler data is null or empty !";
}
else
{
_steps = ESteps.Done;
Result = fileData;
Status = EOperationStatus.Succeed;
}
_steps = ESteps.Done;
Result = _webRequest.downloadHandler.data;
Status = EOperationStatus.Succeed;
}
else
{
@@ -82,12 +59,16 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -5,30 +5,12 @@ namespace YooAsset
{
internal class UnityWebFileRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private readonly string _fileSavePath;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
internal UnityWebFileRequestOperation(string url, string fileSavePath, int timeout) : base(url)
internal UnityWebFileRequestOperation(string url, string fileSavePath, int timeout = 60) : base(url, timeout)
{
_fileSavePath = fileSavePath;
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -41,17 +23,21 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
@@ -68,13 +54,17 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
DownloadHandlerFile handler = new DownloadHandlerFile(_fileSavePath);
handler.removeFileOnAbort = true;
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -1,4 +1,6 @@
using System;
using System.Collections;
using System.Collections.Concurrent;
using UnityEngine.Networking;
using UnityEngine;
@@ -6,50 +8,33 @@ namespace YooAsset
{
internal abstract class UnityWebRequestOperation : AsyncOperationBase
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
protected UnityWebRequest _webRequest;
protected readonly string _requestURL;
protected ESteps _steps = ESteps.None;
// 超时相关
protected readonly float _timeout;
protected ulong _latestDownloadBytes;
protected float _latestDownloadRealtime;
private bool _isAbort = false;
/// <summary>
/// HTTP返回码
/// </summary>
public long HttpCode { private set; get; }
/// <summary>
/// 当前下载的字节数
/// </summary>
public long DownloadedBytes { protected set; get; }
/// <summary>
/// 当前下载进度0f - 1f
/// </summary>
public float DownloadProgress { protected set; get; }
/// <summary>
/// 请求的URL地址
/// </summary>
public string URL
{
get { return _requestURL; }
}
internal UnityWebRequestOperation(string url)
internal UnityWebRequestOperation(string url, int timeout)
{
_requestURL = url;
}
internal override void InternalAbort()
{
//TODO
// 1. 编辑器下停止运行游戏的时候主动终止下载任务
// 2. 真机上销毁包裹的时候主动终止下载任务
if (_isAbort == false)
{
if (_webRequest != null)
{
_webRequest.Abort();
_isAbort = true;
}
}
_timeout = timeout;
}
/// <summary>
@@ -59,19 +44,39 @@ namespace YooAsset
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
/// <summary>
/// 检测超时
/// </summary>
protected void CheckRequestTimeout()
{
// 注意:在连续时间段内无新增下载数据及判定为超时
if (_isAbort == false)
{
if ( _latestDownloadBytes != _webRequest.downloadedBytes)
{
_latestDownloadBytes = _webRequest.downloadedBytes;
_latestDownloadRealtime = Time.realtimeSinceStartup;
}
float offset = Time.realtimeSinceStartup - _latestDownloadRealtime;
if (offset > _timeout)
{
_webRequest.Abort();
_isAbort = true;
}
}
}
/// <summary>
/// 检测请求结果
/// </summary>
protected bool CheckRequestResult()
{
HttpCode = _webRequest.responseCode;
#if UNITY_2020_3_OR_NEWER
if (_webRequest.result != UnityWebRequest.Result.Success)
{

View File

@@ -5,23 +5,7 @@ namespace YooAsset
{
internal class UnityWebTextRequestOperation : UnityWebRequestOperation
{
protected enum ESteps
{
None,
CreateRequest,
Download,
Done,
}
private UnityWebRequestAsyncOperation _requestOperation;
private ESteps _steps = ESteps.None;
/// <summary>
/// 响应的超时时间单位在经过Timeout的秒数后尝试中止。
/// 注意当Timeout设置为0时不会应用超时。
/// 注意设置的超时值可能应用于Android上的每个URL重定向这可能会导致响应时间增加。
/// </summary>
private readonly int _timeout;
/// <summary>
/// 请求结果
@@ -29,9 +13,8 @@ namespace YooAsset
public string Result { private set; get; }
internal UnityWebTextRequestOperation(string url, int timeout) : base(url)
internal UnityWebTextRequestOperation(string url, int timeout = 60) : base(url, timeout)
{
_timeout = timeout;
}
internal override void InternalStart()
{
@@ -44,33 +27,27 @@ namespace YooAsset
if (_steps == ESteps.CreateRequest)
{
_latestDownloadBytes = 0;
_latestDownloadRealtime = Time.realtimeSinceStartup;
CreateWebRequest();
_steps = ESteps.Download;
}
if (_steps == ESteps.Download)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = _requestOperation.progress;
if (_requestOperation.isDone == false)
{
CheckRequestTimeout();
return;
}
if (CheckRequestResult())
{
var fileText = _webRequest.downloadHandler.text;
if (string.IsNullOrEmpty(fileText))
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"URL : {_requestURL} Download handler text is null or empty !";
}
else
{
_steps = ESteps.Done;
Result = fileText;
Status = EOperationStatus.Succeed;
}
_steps = ESteps.Done;
Result = _webRequest.downloadHandler.text;
Status = EOperationStatus.Succeed;
}
else
{
@@ -82,12 +59,16 @@ namespace YooAsset
DisposeRequest();
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeRequest();
}
private void CreateWebRequest()
{
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.timeout = _timeout;
DownloadHandlerBuffer handler = new DownloadHandlerBuffer();
_webRequest.downloadHandler = handler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_requestOperation = _webRequest.SendWebRequest();

View File

@@ -106,7 +106,7 @@ namespace YooAsset
}
internal override void InternalWaitForAsyncComplete()
{
//注意:场景加载不支持异步转同步,为了支持同步加载方法需要实现该方法!
//TODO 场景加载不支持异步转同步,为了支持同步加载方法需要实现该方法!
InternalUpdate();
}
public override void UnSuspendLoad()

View File

@@ -112,7 +112,7 @@ namespace YooAsset
}
internal override void InternalWaitForAsyncComplete()
{
//注意:场景加载不支持异步转同步,为了支持同步加载方法需要实现该方法!
//TODO 场景加载不支持异步转同步,为了支持同步加载方法需要实现该方法!
InternalUpdate();
}
public override void UnSuspendLoad()

View File

@@ -7,147 +7,6 @@ namespace YooAsset
{
internal static class CatalogTools
{
#if UNITY_EDITOR
/// <summary>
/// 生成包裹的内置资源目录文件
/// 说明:根据指定目录下的文件生成清单文件。
/// </summary>
public static bool CreateCatalogFile(IManifestRestoreServices services, string packageName, string packageDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{packageDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{packageDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData, services);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
string packageVersionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string packageHashFileName = YooAssetSettingsData.GetPackageHashFileName(packageName, packageVersion);
string manifestBinaryFIleName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestJsonFIleName = YooAssetSettingsData.GetManifestJsonFileName(packageName, packageVersion);
string reportFileName = YooAssetSettingsData.GetBuildReportFileName(packageName, packageVersion);
whiteFileList.Add(packageVersionFileName);
whiteFileList.Add(packageHashFileName);
whiteFileList.Add(manifestBinaryFIleName);
whiteFileList.Add(manifestJsonFIleName);
whiteFileList.Add(reportFileName);
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(packageDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{packageDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
return true;
}
/// <summary>
/// 生成空的包裹内置资源目录文件
/// </summary>
public static bool CreateEmptyCatalogFile(string packageName, string packageVersion, string outputPath)
{
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建输出文件
string jsonFilePath = $"{outputPath}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{outputPath}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save catalog file : {binaryFilePath}");
return true;
}
#endif
/// <summary>
/// 序列化JSON文件
/// </summary>

View File

@@ -53,20 +53,15 @@ namespace YooAsset
}
#region
/// <summary>
/// 自定义参数:覆盖安装缓存清理模式
/// </summary>
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
/// <summary>
/// 自定义参数:初始化的时候缓存文件校验级别
/// </summary>
public EFileVerifyLevel FileVerifyLevel { private set; get; } = EFileVerifyLevel.Middle;
/// <summary>
/// 自定义参数:初始化的时候缓存文件校验最大并发数
/// 自定义参数:覆盖安装缓存清理模式
/// </summary>
public int FileVerifyMaxConcurrency { private set; get; } = int.MaxValue;
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
/// <summary>
/// 自定义参数:数据文件追加文件格式
@@ -90,24 +85,9 @@ namespace YooAsset
public string CopyBuildinPackageManifestDestRoot { private set; get; }
/// <summary>
/// 自定义参数:解压文件系统的根目录
/// </summary>
public string UnpackFileSystemRoot { private set; get; }
/// <summary>
/// 自定义参数:解密服务接口的实例类
/// 自定义参数:解密方法类
/// </summary>
public IDecryptionServices DecryptionServices { private set; get; }
/// <summary>
/// 自定义参数:资源清单服务类
/// </summary>
public IManifestRestoreServices ManifestServices { private set; get; }
/// <summary>
/// 自定义参数:拷贝内置文件接口的实例类
/// </summary>
public ICopyLocalFileServices CopyLocalFileServices { private set; get; }
#endregion
@@ -135,7 +115,7 @@ namespace YooAsset
}
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
{
// 注意:业务层的解压器会依赖方法
// 注意:业务层的解压下载器会依赖内置文件系统的下载方法
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
@@ -166,18 +146,13 @@ namespace YooAsset
public virtual void SetParameter(string name, object value)
{
if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
{
InstallClearMode = (EOverwriteInstallClearMode)value;
}
else if (name == FileSystemParametersDefine.FILE_VERIFY_LEVEL)
if (name == FileSystemParametersDefine.FILE_VERIFY_LEVEL)
{
FileVerifyLevel = (EFileVerifyLevel)value;
}
else if (name == FileSystemParametersDefine.FILE_VERIFY_MAX_CONCURRENCY)
else if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
{
int convertValue = Convert.ToInt32(value);
FileVerifyMaxConcurrency = Mathf.Clamp(convertValue, 1, int.MaxValue);
InstallClearMode = (EOverwriteInstallClearMode)value;
}
else if (name == FileSystemParametersDefine.APPEND_FILE_EXTENSION)
{
@@ -195,22 +170,10 @@ namespace YooAsset
{
CopyBuildinPackageManifestDestRoot = (string)value;
}
else if (name == FileSystemParametersDefine.UNPACK_FILE_SYSTEM_ROOT)
{
UnpackFileSystemRoot = (string)value;
}
else if (name == FileSystemParametersDefine.DECRYPTION_SERVICES)
{
DecryptionServices = (IDecryptionServices)value;
}
else if (name == FileSystemParametersDefine.MANIFEST_SERVICES)
{
ManifestServices = (IManifestRestoreServices)value;
}
else if (name == FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES)
{
CopyLocalFileServices = (ICopyLocalFileServices)value;
}
else
{
YooLogger.Warning($"Invalid parameter : {name}");
@@ -229,13 +192,11 @@ namespace YooAsset
var remoteServices = new DefaultUnpackRemoteServices(_packageRoot);
_unpackFileSystem = new DefaultUnpackFileSystem();
_unpackFileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, InstallClearMode);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_LEVEL, FileVerifyLevel);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_MAX_CONCURRENCY, FileVerifyMaxConcurrency);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, InstallClearMode);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, AppendFileExtension);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, DecryptionServices);
_unpackFileSystem.SetParameter(FileSystemParametersDefine.COPY_LOCAL_FILE_SERVICES, CopyLocalFileServices);
_unpackFileSystem.OnCreate(packageName, UnpackFileSystemRoot);
_unpackFileSystem.OnCreate(packageName, null);
}
public virtual void OnDestroy()
{
@@ -355,27 +316,6 @@ namespace YooAsset
#endif
}
/// <summary>
/// 是否属于解压资源包文件
/// </summary>
protected virtual bool IsUnpackBundleFile(PackageBundle bundle)
{
if (Belong(bundle) == false)
return false;
#if UNITY_ANDROID || UNITY_OPENHARMONY
if (bundle.Encrypted)
return true;
if (bundle.BundleType == (int)EBuildBundleType.RawBundle)
return true;
return false;
#else
return false;
#endif
}
#region
protected string GetDefaultBuildinPackageRoot(string packageName)
{
@@ -411,6 +351,27 @@ namespace YooAsset
return PathUtility.Combine(_packageRoot, DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName);
}
/// <summary>
/// 是否属于解压资源包文件
/// </summary>
protected bool IsUnpackBundleFile(PackageBundle bundle)
{
if (Belong(bundle) == false)
return false;
#if UNITY_ANDROID
if (bundle.Encrypted)
return true;
if (bundle.BundleType == (int)EBuildBundleType.RawBundle)
return true;
return false;
#else
return false;
#endif
}
/// <summary>
/// 记录文件信息
/// </summary>

View File

@@ -0,0 +1,148 @@
#if UNITY_EDITOR
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace YooAsset
{
public class DefaultBuildinFileSystemBuild : UnityEditor.Build.IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
/// <summary>
/// 在构建应用程序前自动生成内置资源目录文件。
/// 原理搜索StreamingAssets目录下的所有资源文件然后将这些文件信息写入文件并存储在Resources目录下。
/// </summary>
public void OnPreprocessBuild(UnityEditor.Build.Reporting.BuildReport report)
{
YooLogger.Log("Begin to create catalog file !");
string rootPath = YooAssetSettingsData.GetYooDefaultBuildinRoot();
DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);
if (rootDirectory.Exists == false)
{
UnityEngine.Debug.LogWarning($"Can not found StreamingAssets root directory : {rootPath}");
return;
}
// 搜索所有Package目录
DirectoryInfo[] subDirectories = rootDirectory.GetDirectories();
foreach (var subDirectory in subDirectories)
{
string packageName = subDirectory.Name;
string pacakgeDirectory = subDirectory.FullName;
bool result = CreateBuildinCatalogFile(packageName, pacakgeDirectory);
if (result == false)
{
throw new System.Exception($"Create package {packageName} catalog file failed ! See the detail error in console !");
}
}
}
/// <summary>
/// 生成包裹的内置资源目录文件
/// </summary>
public static bool CreateBuildinCatalogFile(string packageName, string pacakgeDirectory)
{
// 获取资源清单版本
string packageVersion;
{
string versionFileName = YooAssetSettingsData.GetPackageVersionFileName(packageName);
string versionFilePath = $"{pacakgeDirectory}/{versionFileName}";
if (File.Exists(versionFilePath) == false)
{
Debug.LogError($"Can not found package version file : {versionFilePath}");
return false;
}
packageVersion = FileUtility.ReadAllText(versionFilePath);
}
// 加载资源清单文件
PackageManifest packageManifest;
{
string manifestFileName = YooAssetSettingsData.GetManifestBinaryFileName(packageName, packageVersion);
string manifestFilePath = $"{pacakgeDirectory}/{manifestFileName}";
if (File.Exists(manifestFilePath) == false)
{
Debug.LogError($"Can not found package manifest file : {manifestFilePath}");
return false;
}
var binaryData = FileUtility.ReadAllBytes(manifestFilePath);
packageManifest = ManifestTools.DeserializeFromBinary(binaryData);
}
// 获取文件名映射关系
Dictionary<string, string> fileMapping = new Dictionary<string, string>();
{
foreach (var packageBundle in packageManifest.BundleList)
{
fileMapping.Add(packageBundle.FileName, packageBundle.BundleGUID);
}
}
// 创建内置清单实例
var buildinFileCatalog = new DefaultBuildinFileCatalog();
buildinFileCatalog.FileVersion = CatalogDefine.FileVersion;
buildinFileCatalog.PackageName = packageName;
buildinFileCatalog.PackageVersion = packageVersion;
// 创建白名单查询集合
HashSet<string> whiteFileList = new HashSet<string>
{
"link.xml",
"buildlogtep.json",
$"{packageName}.version",
$"{packageName}_{packageVersion}.bytes",
$"{packageName}_{packageVersion}.hash",
$"{packageName}_{packageVersion}.json",
$"{packageName}_{packageVersion}.report",
DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName,
DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName
};
// 记录所有内置资源文件
DirectoryInfo rootDirectory = new DirectoryInfo(pacakgeDirectory);
FileInfo[] fileInfos = rootDirectory.GetFiles();
foreach (var fileInfo in fileInfos)
{
if (fileInfo.Extension == ".meta")
continue;
if (whiteFileList.Contains(fileInfo.Name))
continue;
string fileName = fileInfo.Name;
if (fileMapping.TryGetValue(fileName, out string bundleGUID))
{
var wrapper = new DefaultBuildinFileCatalog.FileWrapper();
wrapper.BundleGUID = bundleGUID;
wrapper.FileName = fileName;
buildinFileCatalog.Wrappers.Add(wrapper);
}
else
{
Debug.LogWarning($"Failed mapping file : {fileName}");
}
}
// 创建输出文件
string jsonFilePath = $"{pacakgeDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogJsonFileName}";
if (File.Exists(jsonFilePath))
File.Delete(jsonFilePath);
CatalogTools.SerializeToJson(jsonFilePath, buildinFileCatalog);
// 创建输出文件
string binaryFilePath = $"{pacakgeDirectory}/{DefaultBuildinFileSystemDefine.BuildinCatalogBinaryFileName}";
if (File.Exists(binaryFilePath))
File.Delete(binaryFilePath);
CatalogTools.SerializeToBinary(binaryFilePath, buildinFileCatalog);
UnityEditor.AssetDatabase.Refresh();
Debug.Log($"Succeed to save buildin file catalog : {binaryFilePath}");
return true;
}
}
}
#endif

View File

@@ -8,20 +8,16 @@ namespace YooAsset
private enum ESteps
{
None,
LoadBuildinPackageVersion,
CopyBuildinPackageHash,
CopyBuildinPackageManifest,
CopyBuildinManifest,
InitUnpackFileSystem,
LoadCatalogFile,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private CopyBuildinFileOperation _copyBuildinHashFileOp;
private CopyBuildinFileOperation _copyBuildinManifestFileOp;
private CopyBuildinPackageManifestOperation _copyBuildinPackageManifestOp;
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
private LoadBuildinCatalogFileOperation _loadBuildinCatalogFileOp;
private LoadBuildinCatalogFileOperation _loadCatalogFileOp;
private ESteps _steps = ESteps.None;
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
@@ -36,7 +32,7 @@ namespace YooAsset
Error = $"{nameof(DefaultBuildinFileSystem)} is not support WEBGL platform !";
#else
if (_fileSystem.CopyBuildinPackageManifest)
_steps = ESteps.LoadBuildinPackageVersion;
_steps = ESteps.CopyBuildinManifest;
else
_steps = ESteps.InitUnpackFileSystem;
#endif
@@ -46,76 +42,20 @@ namespace YooAsset
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadBuildinPackageVersion)
if (_steps == ESteps.CopyBuildinManifest)
{
if (_requestBuildinPackageVersionOp == null)
if (_copyBuildinPackageManifestOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
_copyBuildinPackageManifestOp = new CopyBuildinPackageManifestOperation(_fileSystem);
_copyBuildinPackageManifestOp.StartOperation();
AddChildOperation(_copyBuildinPackageManifestOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
_copyBuildinPackageManifestOp.UpdateOperation();
if (_copyBuildinPackageManifestOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuildinPackageHash;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
}
}
if (_steps == ESteps.CopyBuildinPackageHash)
{
if (_copyBuildinHashFileOp == null)
{
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageHashDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuildinPackageHashFilePath(packageVersion);
_copyBuildinHashFileOp = new CopyBuildinFileOperation(sourceFilePath, destFilePath);
_copyBuildinHashFileOp.StartOperation();
AddChildOperation(_copyBuildinHashFileOp);
}
_copyBuildinHashFileOp.UpdateOperation();
if (_copyBuildinHashFileOp.IsDone == false)
return;
if (_copyBuildinHashFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.CopyBuildinPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuildinHashFileOp.Error;
}
}
if (_steps == ESteps.CopyBuildinPackageManifest)
{
if (_copyBuildinManifestFileOp == null)
{
string packageVersion = _requestBuildinPackageVersionOp.PackageVersion;
string destFilePath = GetCopyPackageManifestDestPath(packageVersion);
string sourceFilePath = _fileSystem.GetBuildinPackageManifestFilePath(packageVersion);
_copyBuildinManifestFileOp = new CopyBuildinFileOperation(sourceFilePath, destFilePath);
_copyBuildinManifestFileOp.StartOperation();
AddChildOperation(_copyBuildinManifestFileOp);
}
_copyBuildinManifestFileOp.UpdateOperation();
if (_copyBuildinManifestFileOp.IsDone == false)
return;
if (_copyBuildinManifestFileOp.Status == EOperationStatus.Succeed)
if (_copyBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.InitUnpackFileSystem;
}
@@ -123,7 +63,7 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _copyBuildinManifestFileOp.Error;
Error = _copyBuildinPackageManifestOp.Error;
}
}
@@ -163,43 +103,33 @@ namespace YooAsset
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadBuildinCatalogFileOp == null)
if (_loadCatalogFileOp == null)
{
_loadBuildinCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadBuildinCatalogFileOp.StartOperation();
AddChildOperation(_loadBuildinCatalogFileOp);
#if UNITY_EDITOR
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string packageRoot = _fileSystem.FileRoot;
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.PackageName, packageRoot);
if (result == false)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Create package catalog file failed ! See the detail error in console !";
return;
}
#endif
_loadCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
_loadCatalogFileOp.StartOperation();
AddChildOperation(_loadCatalogFileOp);
}
_loadBuildinCatalogFileOp.UpdateOperation();
if (_loadBuildinCatalogFileOp.IsDone == false)
_loadCatalogFileOp.UpdateOperation();
if (_loadCatalogFileOp.IsDone == false)
return;
if (_loadBuildinCatalogFileOp.Status == EOperationStatus.Succeed)
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
{
var catalog = _loadBuildinCatalogFileOp.Catalog;
if (catalog == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Fatal error : catalog is null !";
return;
}
if (catalog.PackageName != _fileSystem.PackageName)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
return;
}
foreach (var wrapper in catalog.Wrappers)
{
var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(wrapper.FileName);
_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
}
YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
@@ -207,32 +137,9 @@ namespace YooAsset
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadBuildinCatalogFileOp.Error;
Error = _loadCatalogFileOp.Error;
}
}
}
private string GetCopyManifestFileRoot()
{
string destRoot = _fileSystem.CopyBuildinPackageManifestDestRoot;
if (string.IsNullOrEmpty(destRoot))
{
string defaultCacheRoot = YooAssetSettingsData.GetYooDefaultCacheRoot();
destRoot = PathUtility.Combine(defaultCacheRoot, _fileSystem.PackageName, DefaultCacheFileSystemDefine.ManifestFilesFolderName);
}
return destRoot;
}
private string GetCopyPackageHashDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetPackageHashFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
private string GetCopyPackageManifestDestPath(string packageVersion)
{
string fileRoot = GetCopyManifestFileRoot();
string fileName = YooAssetSettingsData.GetManifestBinaryFileName(_fileSystem.PackageName, packageVersion);
return PathUtility.Combine(fileRoot, fileName);
}
}
}

View File

@@ -104,28 +104,27 @@ namespace YooAsset
}
}
if (_assetBundle == null)
{
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
else
if (_assetBundle != null)
{
_steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
Status = EOperationStatus.Succeed;
return;
}
if (_bundle.Encrypted)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load buildin asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
}
}
}
@@ -177,15 +176,13 @@ namespace YooAsset
if (_steps == ESteps.LoadBuildinRawBundle)
{
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
#if UNITY_ANDROID
//TODO : 安卓平台内置文件属于APK压缩包内的文件。
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Can not load android buildin raw bundle file : {filePath}";
YooLogger.Error(Error);
Result = new RawBundleResult(_fileSystem, _bundle);
Status = EOperationStatus.Succeed;
#else
string filePath = _fileSystem.GetBuildinFileLoadPath(_bundle);
if (File.Exists(filePath))
{
_steps = ESteps.Done;

Some files were not shown because too many files have changed in this diff Show More