mirror of
https://github.com/tuyoogame/YooAsset.git
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24 Commits
2.3.2-prev
...
2.3.3-prev
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7d9e00a574 |
@@ -2,6 +2,18 @@
|
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|
||||
All notable changes to this package will be documented in this file.
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|
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## [2.3.3-preview] - 2025-03-06
|
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|
||||
### Improvements
|
||||
|
||||
- 新增了异步操作任务调试器,AssetBundleDebugger窗口-->OperationView视图模式
|
||||
- 编辑器下模拟构建默认启用依赖关系数据库,可以大幅增加编辑器下开始游戏时间。
|
||||
- 单元测试用例增加加密解密测试用例。
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#492) 修复了发布的MAC平台应用,在启动的时候提示权限无法获取的问题。
|
||||
|
||||
## [2.3.2-preview] - 2025-02-27
|
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|
||||
### Fixed
|
||||
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||||
@@ -97,7 +97,7 @@ namespace YooAsset.Editor
|
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private Button _passesVisibleBtn;
|
||||
private Label _titleLabel;
|
||||
private Label _descLabel;
|
||||
private TableView _elementTableView;
|
||||
private TableViewer _elementTableView;
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||||
|
||||
private ScanReportCombiner _reportCombiner;
|
||||
private string _lastestOpenFolder;
|
||||
@@ -152,7 +152,7 @@ namespace YooAsset.Editor
|
||||
_descLabel = root.Q<Label>("ReportDesc");
|
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|
||||
// 列表相关
|
||||
_elementTableView = root.Q<TableView>("TopTableView");
|
||||
_elementTableView = root.Q<TableViewer>("TopTableView");
|
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_elementTableView.ClickTableDataEvent = OnClickTableViewItem;
|
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|
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_lastestOpenFolder = EditorTools.GetProjectPath();
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@@ -326,7 +326,7 @@ namespace YooAsset.Editor
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var column = new TableColumn("眼睛框", string.Empty, columnStyle);
|
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column.MakeCell = () =>
|
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{
|
||||
var toggle = new DisplayToggle();
|
||||
var toggle = new ToggleDisplay();
|
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toggle.text = string.Empty;
|
||||
toggle.style.unityTextAlign = TextAnchor.MiddleCenter;
|
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toggle.RegisterValueChangedCallback((evt) => { OnDisplayToggleValueChange(toggle, evt); });
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@@ -334,11 +334,10 @@ namespace YooAsset.Editor
|
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};
|
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column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
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{
|
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var toggle = element as DisplayToggle;
|
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var toggle = element as ToggleDisplay;
|
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toggle.userData = data;
|
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var tableData = data as ElementTableData;
|
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toggle.SetValueWithoutNotify(tableData.Element.Hidden);
|
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toggle.RefreshIcon();
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};
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_elementTableView.AddColumn(column);
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var headerElement = _elementTableView.GetHeaderElement("眼睛框");
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@@ -442,6 +441,8 @@ namespace YooAsset.Editor
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columnStyle.Stretchable = header.Stretchable;
|
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columnStyle.Searchable = header.Searchable;
|
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columnStyle.Sortable = header.Sortable;
|
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columnStyle.Counter = header.Counter;
|
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columnStyle.Units = header.Units;
|
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var column = new TableColumn(header.HeaderTitle, header.HeaderTitle, columnStyle);
|
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column.MakeCell = () =>
|
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{
|
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@@ -577,10 +578,8 @@ namespace YooAsset.Editor
|
||||
// 重绘视图
|
||||
RebuildView();
|
||||
}
|
||||
private void OnDisplayToggleValueChange(DisplayToggle toggle, ChangeEvent<bool> e)
|
||||
private void OnDisplayToggleValueChange(ToggleDisplay toggle, ChangeEvent<bool> e)
|
||||
{
|
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toggle.RefreshIcon();
|
||||
|
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// 处理自身
|
||||
toggle.SetValueWithoutNotify(e.newValue);
|
||||
|
||||
@@ -593,7 +592,8 @@ namespace YooAsset.Editor
|
||||
foreach (var selectedItem in selectedItems)
|
||||
{
|
||||
var selectElement = selectedItem as ElementTableData;
|
||||
selectElement.Element.Hidden = e.newValue;
|
||||
if (selectElement != null)
|
||||
selectElement.Element.Hidden = e.newValue;
|
||||
}
|
||||
|
||||
// 重绘视图
|
||||
|
||||
@@ -17,6 +17,6 @@
|
||||
<ui:Button text="显示白名单元素" display-tooltip-when-elided="true" name="WhiteListVisibleButton" style="width: 100px;" />
|
||||
</uie:Toolbar>
|
||||
<ui:VisualElement name="AssetGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" />
|
||||
<YooAsset.Editor.TableViewer name="TopTableView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -43,6 +43,16 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool Sortable = false;
|
||||
|
||||
/// <summary>
|
||||
/// 统计数量
|
||||
/// </summary>
|
||||
public bool Counter = false;
|
||||
|
||||
/// <summary>
|
||||
/// 展示单位
|
||||
/// </summary>
|
||||
public string Units = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 数值类型
|
||||
/// </summary>
|
||||
@@ -89,6 +99,16 @@ namespace YooAsset.Editor
|
||||
Sortable = true;
|
||||
return this;
|
||||
}
|
||||
public ReportHeader SetCounter()
|
||||
{
|
||||
Counter = true;
|
||||
return this;
|
||||
}
|
||||
public ReportHeader SetUnits(string units)
|
||||
{
|
||||
Units = units;
|
||||
return this;
|
||||
}
|
||||
public ReportHeader SetHeaderType(EHeaderType value)
|
||||
{
|
||||
HeaderType = value;
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace YooAsset.Editor
|
||||
buildParameters.FileNameStyle = EFileNameStyle.HashName;
|
||||
buildParameters.BuildinFileCopyOption = EBuildinFileCopyOption.None;
|
||||
buildParameters.BuildinFileCopyParams = string.Empty;
|
||||
buildParameters.UseAssetDependencyDB = true;
|
||||
|
||||
var pipeline = new EditorSimulateBuildPipeline();
|
||||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
|
||||
@@ -38,21 +38,31 @@ namespace YooAsset.Editor
|
||||
/// 资源包视图
|
||||
/// </summary>
|
||||
BundleView,
|
||||
|
||||
/// <summary>
|
||||
/// 异步操作视图
|
||||
/// </summary>
|
||||
OperationView,
|
||||
}
|
||||
|
||||
|
||||
private readonly Dictionary<int, RemotePlayerSession> _playerSessions = new Dictionary<int, RemotePlayerSession>();
|
||||
|
||||
private Label _playerName;
|
||||
private ToolbarButton _playerName;
|
||||
private ToolbarMenu _viewModeMenu;
|
||||
private SliderInt _frameSlider;
|
||||
private DebuggerAssetListViewer _assetListViewer;
|
||||
private DebuggerBundleListViewer _bundleListViewer;
|
||||
private DebuggerOperationListViewer _operationListViewer;
|
||||
|
||||
private EViewMode _viewMode;
|
||||
private string _searchKeyWord;
|
||||
private DebugReport _currentReport;
|
||||
private RemotePlayerSession _currentPlayerSession;
|
||||
|
||||
private double _lastRepaintTime = 0;
|
||||
private int _nextRepaintIndex = -1;
|
||||
private int _lastRepaintIndex = 0;
|
||||
private int _rangeIndex = 0;
|
||||
|
||||
|
||||
@@ -78,13 +88,14 @@ namespace YooAsset.Editor
|
||||
exportBtn.clicked += ExportBtn_clicked;
|
||||
|
||||
// 用户列表菜单
|
||||
_playerName = root.Q<Label>("PlayerName");
|
||||
_playerName = root.Q<ToolbarButton>("PlayerName");
|
||||
_playerName.text = "Editor player";
|
||||
|
||||
// 视口模式菜单
|
||||
_viewModeMenu = root.Q<ToolbarMenu>("ViewModeMenu");
|
||||
_viewModeMenu.menu.AppendAction(EViewMode.AssetView.ToString(), OnViewModeMenuChange, OnViewModeMenuStatusUpdate, EViewMode.AssetView);
|
||||
_viewModeMenu.menu.AppendAction(EViewMode.BundleView.ToString(), OnViewModeMenuChange, OnViewModeMenuStatusUpdate, EViewMode.BundleView);
|
||||
_viewModeMenu.menu.AppendAction(EViewMode.OperationView.ToString(), OnViewModeMenuChange, OnViewModeMenuStatusUpdate, EViewMode.OperationView);
|
||||
_viewModeMenu.text = EViewMode.AssetView.ToString();
|
||||
|
||||
// 搜索栏
|
||||
@@ -111,6 +122,9 @@ namespace YooAsset.Editor
|
||||
|
||||
var frameClear = root.Q<ToolbarButton>("FrameClear");
|
||||
frameClear.clicked += OnFrameClear_clicked;
|
||||
|
||||
var recorderToggle = root.Q<ToggleRecord>("FrameRecord");
|
||||
recorderToggle.RegisterValueChangedCallback(OnRecordToggleValueChange);
|
||||
}
|
||||
|
||||
// 加载视图
|
||||
@@ -121,6 +135,10 @@ namespace YooAsset.Editor
|
||||
_bundleListViewer = new DebuggerBundleListViewer();
|
||||
_bundleListViewer.InitViewer();
|
||||
|
||||
// 加载视图
|
||||
_operationListViewer = new DebuggerOperationListViewer();
|
||||
_operationListViewer.InitViewer();
|
||||
|
||||
// 显示视图
|
||||
_viewMode = EViewMode.AssetView;
|
||||
_assetListViewer.AttachParent(root);
|
||||
@@ -129,8 +147,9 @@ namespace YooAsset.Editor
|
||||
EditorConnection.instance.Initialize();
|
||||
EditorConnection.instance.RegisterConnection(OnHandleConnectionEvent);
|
||||
EditorConnection.instance.RegisterDisconnection(OnHandleDisconnectionEvent);
|
||||
EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
|
||||
RemoteDebuggerInRuntime.EditorHandleDebugReportCallback = OnHandleDebugReport;
|
||||
EditorConnection.instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
|
||||
RemoteEditorConnection.Instance.Initialize();
|
||||
RemoteEditorConnection.Instance.Register(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -142,9 +161,23 @@ namespace YooAsset.Editor
|
||||
// 远程调试
|
||||
EditorConnection.instance.UnregisterConnection(OnHandleConnectionEvent);
|
||||
EditorConnection.instance.UnregisterDisconnection(OnHandleDisconnectionEvent);
|
||||
EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendPlayerToEditor, OnHandlePlayerMessage);
|
||||
EditorConnection.instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor, OnHandlePlayerMessage);
|
||||
RemoteEditorConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgPlayerSendToEditor);
|
||||
_playerSessions.Clear();
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
// 每间隔1秒绘制一次页面
|
||||
if (EditorApplication.timeSinceStartup - _lastRepaintTime > 1f)
|
||||
{
|
||||
_lastRepaintTime = EditorApplication.timeSinceStartup;
|
||||
if (_nextRepaintIndex >= 0)
|
||||
{
|
||||
RepaintFrame(_nextRepaintIndex);
|
||||
_nextRepaintIndex = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnHandleConnectionEvent(int playerId)
|
||||
{
|
||||
@@ -158,24 +191,27 @@ namespace YooAsset.Editor
|
||||
}
|
||||
private void OnHandlePlayerMessage(MessageEventArgs args)
|
||||
{
|
||||
int playerId = args.playerId;
|
||||
var debugReport = DebugReport.Deserialize(args.data);
|
||||
OnHandleDebugReport(args.playerId, debugReport);
|
||||
}
|
||||
private void OnHandleDebugReport(int playerId, DebugReport debugReport)
|
||||
{
|
||||
Debug.Log($"Handle player {playerId} debug report !");
|
||||
|
||||
if (debugReport.DebuggerVersion != RemoteDebuggerDefine.DebuggerVersion)
|
||||
{
|
||||
Debug.LogWarning($"Debugger versions are inconsistent : {debugReport.DebuggerVersion} != {RemoteDebuggerDefine.DebuggerVersion}");
|
||||
return;
|
||||
}
|
||||
|
||||
//Debug.Log($"Handle player {playerId} debug report !");
|
||||
_currentPlayerSession = GetOrCreatePlayerSession(playerId);
|
||||
_currentPlayerSession.AddDebugReport(debugReport);
|
||||
_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
|
||||
_frameSlider.value = _currentPlayerSession.MaxRangeValue;
|
||||
UpdateFrameView(_currentPlayerSession);
|
||||
_nextRepaintIndex = _currentPlayerSession.MaxRangeValue;
|
||||
}
|
||||
|
||||
private void OnFrameSliderChange(int sliderValue)
|
||||
{
|
||||
if (_currentPlayerSession != null)
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(sliderValue); ;
|
||||
UpdateFrameView(_currentPlayerSession, _rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameLast_clicked()
|
||||
@@ -184,7 +220,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex - 1);
|
||||
_frameSlider.value = _rangeIndex;
|
||||
UpdateFrameView(_currentPlayerSession, _rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameNext_clicked()
|
||||
@@ -193,56 +229,37 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_rangeIndex = _currentPlayerSession.ClampRangeIndex(_rangeIndex + 1);
|
||||
_frameSlider.value = _rangeIndex;
|
||||
UpdateFrameView(_currentPlayerSession, _rangeIndex);
|
||||
RepaintFrame(_rangeIndex);
|
||||
}
|
||||
}
|
||||
private void OnFrameClear_clicked()
|
||||
{
|
||||
_nextRepaintIndex = -1;
|
||||
_lastRepaintIndex = 0;
|
||||
_rangeIndex = 0;
|
||||
|
||||
_frameSlider.label = $"Frame:";
|
||||
_frameSlider.value = 0;
|
||||
_frameSlider.lowValue = 0;
|
||||
_frameSlider.highValue = 0;
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
|
||||
if (_currentPlayerSession != null)
|
||||
{
|
||||
_frameSlider.label = $"Frame:";
|
||||
_frameSlider.value = 0;
|
||||
_frameSlider.lowValue = 0;
|
||||
_frameSlider.highValue = 0;
|
||||
_currentPlayerSession.ClearDebugReport();
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
}
|
||||
}
|
||||
|
||||
private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
|
||||
private void OnRecordToggleValueChange(ChangeEvent<bool> evt)
|
||||
{
|
||||
if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
|
||||
{
|
||||
return session;
|
||||
}
|
||||
else
|
||||
{
|
||||
RemotePlayerSession newSession = new RemotePlayerSession(playerId);
|
||||
_playerSessions.Add(playerId, newSession);
|
||||
return newSession;
|
||||
}
|
||||
}
|
||||
private void UpdateFrameView(RemotePlayerSession playerSession)
|
||||
{
|
||||
if (playerSession != null)
|
||||
{
|
||||
UpdateFrameView(playerSession, playerSession.MaxRangeValue);
|
||||
}
|
||||
}
|
||||
private void UpdateFrameView(RemotePlayerSession playerSession, int rangeIndex)
|
||||
{
|
||||
if (playerSession == null)
|
||||
return;
|
||||
|
||||
var debugReport = playerSession.GetDebugReport(rangeIndex);
|
||||
if (debugReport != null)
|
||||
{
|
||||
_currentReport = debugReport;
|
||||
_frameSlider.label = $"Frame: {debugReport.FrameCount}";
|
||||
_assetListViewer.FillViewData(debugReport);
|
||||
_bundleListViewer.FillViewData(debugReport);
|
||||
}
|
||||
// 发送采集数据的命令
|
||||
RemoteCommand command = new RemoteCommand();
|
||||
command.CommandType = (int)ERemoteCommand.SampleAuto;
|
||||
command.CommandParam = evt.newValue ? "open" : "close";
|
||||
byte[] data = RemoteCommand.Serialize(command);
|
||||
EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
|
||||
RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
|
||||
}
|
||||
|
||||
private void SampleBtn_onClick()
|
||||
@@ -252,8 +269,8 @@ namespace YooAsset.Editor
|
||||
command.CommandType = (int)ERemoteCommand.SampleOnce;
|
||||
command.CommandParam = string.Empty;
|
||||
byte[] data = RemoteCommand.Serialize(command);
|
||||
EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgSendEditorToPlayer, data);
|
||||
RemoteDebuggerInRuntime.EditorRequestDebugReport();
|
||||
EditorConnection.instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
|
||||
RemoteEditorConnection.Instance.Send(RemoteDebuggerDefine.kMsgEditorSendToPlayer, data);
|
||||
}
|
||||
private void ExportBtn_clicked()
|
||||
{
|
||||
@@ -288,6 +305,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_assetListViewer.RebuildView(_searchKeyWord);
|
||||
_bundleListViewer.RebuildView(_searchKeyWord);
|
||||
_operationListViewer.RebuildView(_searchKeyWord);
|
||||
}
|
||||
}
|
||||
private void OnViewModeMenuChange(DropdownMenuAction action)
|
||||
@@ -303,16 +321,27 @@ namespace YooAsset.Editor
|
||||
{
|
||||
_assetListViewer.AttachParent(root);
|
||||
_bundleListViewer.DetachParent();
|
||||
_operationListViewer.DetachParent();
|
||||
}
|
||||
else if (viewMode == EViewMode.BundleView)
|
||||
{
|
||||
_assetListViewer.DetachParent();
|
||||
_bundleListViewer.AttachParent(root);
|
||||
_operationListViewer.DetachParent();
|
||||
}
|
||||
else if (viewMode == EViewMode.OperationView)
|
||||
{
|
||||
_assetListViewer.DetachParent();
|
||||
_bundleListViewer.DetachParent();
|
||||
_operationListViewer.AttachParent(root);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException(viewMode.ToString());
|
||||
}
|
||||
|
||||
// 重新绘制该帧数据
|
||||
RepaintFrame(_lastRepaintIndex);
|
||||
}
|
||||
}
|
||||
private DropdownMenuAction.Status OnViewModeMenuStatusUpdate(DropdownMenuAction action)
|
||||
@@ -323,6 +352,63 @@ namespace YooAsset.Editor
|
||||
else
|
||||
return DropdownMenuAction.Status.Normal;
|
||||
}
|
||||
|
||||
private RemotePlayerSession GetOrCreatePlayerSession(int playerId)
|
||||
{
|
||||
if (_playerSessions.TryGetValue(playerId, out RemotePlayerSession session))
|
||||
{
|
||||
return session;
|
||||
}
|
||||
else
|
||||
{
|
||||
RemotePlayerSession newSession = new RemotePlayerSession(playerId);
|
||||
_playerSessions.Add(playerId, newSession);
|
||||
return newSession;
|
||||
}
|
||||
}
|
||||
private void RepaintFrame(int repaintIndex)
|
||||
{
|
||||
if (_currentPlayerSession == null)
|
||||
{
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
return;
|
||||
}
|
||||
|
||||
var debugReport = _currentPlayerSession.GetDebugReport(repaintIndex);
|
||||
if (debugReport != null)
|
||||
{
|
||||
_lastRepaintIndex = repaintIndex;
|
||||
_currentReport = debugReport;
|
||||
_frameSlider.label = $"Frame: {debugReport.FrameCount}";
|
||||
_frameSlider.highValue = _currentPlayerSession.MaxRangeValue;
|
||||
_frameSlider.value = repaintIndex;
|
||||
|
||||
if (_viewMode == EViewMode.AssetView)
|
||||
{
|
||||
_assetListViewer.FillViewData(debugReport);
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.ClearView();
|
||||
}
|
||||
else if (_viewMode == EViewMode.BundleView)
|
||||
{
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.FillViewData(debugReport);
|
||||
_operationListViewer.ClearView();
|
||||
}
|
||||
else if (_viewMode == EViewMode.OperationView)
|
||||
{
|
||||
_assetListViewer.ClearView();
|
||||
_bundleListViewer.ClearView();
|
||||
_operationListViewer.FillViewData(debugReport);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException(_viewMode.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,7 +1,7 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
|
||||
<uie:Toolbar name="TopToolbar" style="display: flex;">
|
||||
<ui:Label text="Player" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px; -unity-text-align: lower-left; padding-left: 5px;" />
|
||||
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 100px; flex-grow: 0;" />
|
||||
<uie:ToolbarButton text="IP" parse-escape-sequences="true" display-tooltip-when-elided="true" name="PlayerName" style="width: 200px;" />
|
||||
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 150px; flex-grow: 0;" />
|
||||
<uie:ToolbarSearchField focusable="true" name="SearchField" style="flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Refresh" display-tooltip-when-elided="true" name="SampleButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
|
||||
<uie:ToolbarButton text="Export" display-tooltip-when-elided="true" name="ExportButton" style="width: 70px; background-color: rgb(15, 118, 31); -unity-text-align: middle-center; border-top-left-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 2px; border-bottom-right-radius: 2px; border-left-width: 1px; border-right-width: 1px;" />
|
||||
@@ -11,5 +11,6 @@
|
||||
<uie:ToolbarButton text=" << " display-tooltip-when-elided="true" name="FrameLast" />
|
||||
<uie:ToolbarButton text=" >> " display-tooltip-when-elided="true" name="FrameNext" />
|
||||
<uie:ToolbarButton text="Clear" display-tooltip-when-elided="true" name="FrameClear" />
|
||||
<YooAsset.Editor.ToggleRecord name="FrameRecord" style="width: 20px;" />
|
||||
</uie:Toolbar>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class RemotePlayerSession
|
||||
{
|
||||
private readonly List<DebugReport> _reportList = new List<DebugReport>();
|
||||
private readonly Queue<DebugReport> _reports = new Queue<DebugReport>();
|
||||
|
||||
/// <summary>
|
||||
/// 用户ID
|
||||
@@ -29,7 +30,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
get
|
||||
{
|
||||
int index = _reportList.Count - 1;
|
||||
int index = _reports.Count - 1;
|
||||
if (index < 0)
|
||||
index = 0;
|
||||
return index;
|
||||
@@ -37,7 +38,7 @@ namespace YooAsset.Editor
|
||||
}
|
||||
|
||||
|
||||
public RemotePlayerSession(int playerId, int maxReportCount = 1000)
|
||||
public RemotePlayerSession(int playerId, int maxReportCount = 500)
|
||||
{
|
||||
PlayerId = playerId;
|
||||
MaxReportCount = maxReportCount;
|
||||
@@ -48,7 +49,7 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void ClearDebugReport()
|
||||
{
|
||||
_reportList.Clear();
|
||||
_reports.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -59,9 +60,9 @@ namespace YooAsset.Editor
|
||||
if (report == null)
|
||||
Debug.LogWarning("Invalid debug report data !");
|
||||
|
||||
if (_reportList.Count >= MaxReportCount)
|
||||
_reportList.RemoveAt(0);
|
||||
_reportList.Add(report);
|
||||
if (_reports.Count >= MaxReportCount)
|
||||
_reports.Dequeue();
|
||||
_reports.Enqueue(report);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -69,11 +70,11 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public DebugReport GetDebugReport(int rangeIndex)
|
||||
{
|
||||
if (_reportList.Count == 0)
|
||||
if (_reports.Count == 0)
|
||||
return null;
|
||||
if (rangeIndex < 0 || rangeIndex >= _reportList.Count)
|
||||
if (rangeIndex < 0 || rangeIndex >= _reports.Count)
|
||||
return null;
|
||||
return _reportList[rangeIndex];
|
||||
return _reports.ElementAt(rangeIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -24,10 +24,9 @@ namespace YooAsset.Editor
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private TableView _providerTableView;
|
||||
private TableView _dependTableView;
|
||||
private TableViewer _providerTableView;
|
||||
private TableViewer _dependTableView;
|
||||
|
||||
private DebugReport _debugReport;
|
||||
private List<ITableData> _sourceDatas;
|
||||
|
||||
|
||||
@@ -45,21 +44,20 @@ namespace YooAsset.Editor
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 资源列表
|
||||
_providerTableView = _root.Q<TableView>("TopTableView");
|
||||
_providerTableView = _root.Q<TableViewer>("TopTableView");
|
||||
_providerTableView.SelectionChangedEvent = OnProviderTableViewSelectionChanged;
|
||||
CreateAssetTableViewColumns();
|
||||
|
||||
// 依赖列表
|
||||
_dependTableView = _root.Q<TableView>("BottomTableView");
|
||||
_dependTableView = _root.Q<TableViewer>("BottomTableView");
|
||||
CreateDependTableViewColumns();
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
}
|
||||
private void CreateAssetTableViewColumns()
|
||||
{
|
||||
@@ -90,6 +88,7 @@ namespace YooAsset.Editor
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("AssetPath", "Asset Path", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -126,13 +125,13 @@ namespace YooAsset.Editor
|
||||
_providerTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// SpawnTime
|
||||
// BeginTime
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("SpawnTime", "Spawn Time", columnStyle);
|
||||
var column = new TableColumn("BeginTime", "Begin Time", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
@@ -149,10 +148,11 @@ namespace YooAsset.Editor
|
||||
|
||||
// LoadingTime
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
var columnStyle = new ColumnStyle(130);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Units = "ms";
|
||||
var column = new TableColumn("LoadingTime", "Loading Time", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -226,6 +226,7 @@ namespace YooAsset.Editor
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("DependBundles", "Depend Bundles", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -279,7 +280,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
StyleColor textColor;
|
||||
var dependTableData = data as DependTableData;
|
||||
if (dependTableData.BundleInfo.Status == EOperationStatus.Failed)
|
||||
if (dependTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
@@ -297,8 +298,6 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void FillViewData(DebugReport debugReport)
|
||||
{
|
||||
_debugReport = debugReport;
|
||||
|
||||
// 清空旧数据
|
||||
_providerTableView.ClearAll(false, true);
|
||||
_dependTableView.ClearAll(false, true);
|
||||
@@ -315,7 +314,7 @@ namespace YooAsset.Editor
|
||||
rowData.AddAssetPathCell("PackageName", packageData.PackageName);
|
||||
rowData.AddStringValueCell("AssetPath", providerInfo.AssetPath);
|
||||
rowData.AddStringValueCell("SpawnScene", providerInfo.SpawnScene);
|
||||
rowData.AddStringValueCell("SpawnTime", providerInfo.SpawnTime);
|
||||
rowData.AddStringValueCell("BeginTime", providerInfo.BeginTime);
|
||||
rowData.AddLongValueCell("LoadingTime", providerInfo.LoadingTime);
|
||||
rowData.AddLongValueCell("RefCount", providerInfo.RefCount);
|
||||
rowData.AddStringValueCell("Status", providerInfo.Status.ToString());
|
||||
@@ -333,10 +332,11 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void ClearView()
|
||||
{
|
||||
_debugReport = null;
|
||||
_providerTableView.ClearAll(false, true);
|
||||
_providerTableView.RebuildView();
|
||||
|
||||
_dependTableView.ClearAll(false, true);
|
||||
RebuildView(null);
|
||||
_dependTableView.RebuildView();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -345,10 +345,12 @@ namespace YooAsset.Editor
|
||||
public void RebuildView(string searchKeyWord)
|
||||
{
|
||||
// 搜索匹配
|
||||
DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
|
||||
if (_sourceDatas != null)
|
||||
DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
|
||||
|
||||
// 重建视图
|
||||
_providerTableView.RebuildView();
|
||||
_dependTableView.RebuildView();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" />
|
||||
<YooAsset.Editor.TableViewer name="TopTableView" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex; flex-grow: 1;">
|
||||
<YooAsset.Editor.TableView name="BottomTableView" />
|
||||
<YooAsset.Editor.TableViewer name="BottomTableView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -28,11 +28,10 @@ namespace YooAsset.Editor
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private TableView _bundleTableView;
|
||||
private TableView _usingTableView;
|
||||
private TableView _referenceTableView;
|
||||
private TableViewer _bundleTableView;
|
||||
private TableViewer _usingTableView;
|
||||
private TableViewer _referenceTableView;
|
||||
|
||||
private DebugReport _debugReport;
|
||||
private List<ITableData> _sourceDatas;
|
||||
|
||||
/// <summary>
|
||||
@@ -49,26 +48,25 @@ namespace YooAsset.Editor
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 资源包列表
|
||||
_bundleTableView = _root.Q<TableView>("BundleTableView");
|
||||
_bundleTableView = _root.Q<TableViewer>("BundleTableView");
|
||||
_bundleTableView.SelectionChangedEvent = OnBundleTableViewSelectionChanged;
|
||||
CreateBundleTableViewColumns();
|
||||
|
||||
// 使用列表
|
||||
_usingTableView = _root.Q<TableView>("UsingTableView");
|
||||
_usingTableView = _root.Q<TableViewer>("UsingTableView");
|
||||
CreateUsingTableViewColumns();
|
||||
|
||||
// 引用列表
|
||||
_referenceTableView = _root.Q<TableView>("ReferenceTableView");
|
||||
_referenceTableView = _root.Q<TableViewer>("ReferenceTableView");
|
||||
CreateReferenceTableViewColumns();
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
PanelSplitView.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
|
||||
#endif
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
UIElementsTools.SplitVerticalPanel(bottomGroup, _usingTableView, _referenceTableView);
|
||||
}
|
||||
private void CreateBundleTableViewColumns()
|
||||
{
|
||||
@@ -99,6 +97,7 @@ namespace YooAsset.Editor
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("BundleName", "Bundle Name", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -152,7 +151,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
StyleColor textColor;
|
||||
var bundleTableData = data as BundleTableData;
|
||||
if (bundleTableData.BundleInfo.Status == EOperationStatus.Failed)
|
||||
if (bundleTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
@@ -172,6 +171,7 @@ namespace YooAsset.Editor
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("UsingAssets", "Using Assets", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -208,13 +208,13 @@ namespace YooAsset.Editor
|
||||
_usingTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// SpawnTime
|
||||
// BeginTime
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("SpawnTime", "Spawn Time", columnStyle);
|
||||
var column = new TableColumn("BeginTime", "Begin Time", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
@@ -287,6 +287,7 @@ namespace YooAsset.Editor
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("ReferenceBundle", "Reference Bundle", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
@@ -340,7 +341,7 @@ namespace YooAsset.Editor
|
||||
{
|
||||
StyleColor textColor;
|
||||
var feferenceTableData = data as ReferenceTableData;
|
||||
if (feferenceTableData.BundleInfo.Status == EOperationStatus.Failed)
|
||||
if (feferenceTableData.BundleInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
@@ -358,8 +359,6 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void FillViewData(DebugReport debugReport)
|
||||
{
|
||||
_debugReport = debugReport;
|
||||
|
||||
// 清空旧数据
|
||||
_bundleTableView.ClearAll(false, true);
|
||||
_usingTableView.ClearAll(false, true);
|
||||
@@ -392,11 +391,12 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public void ClearView()
|
||||
{
|
||||
_debugReport = null;
|
||||
_bundleTableView.ClearAll(false, true);
|
||||
_bundleTableView.RebuildView();
|
||||
|
||||
_usingTableView.ClearAll(false, true);
|
||||
_usingTableView.RebuildView();
|
||||
|
||||
_referenceTableView.ClearAll(false, true);
|
||||
_referenceTableView.RebuildView();
|
||||
}
|
||||
@@ -407,10 +407,13 @@ namespace YooAsset.Editor
|
||||
public void RebuildView(string searchKeyWord)
|
||||
{
|
||||
// 搜索匹配
|
||||
DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
|
||||
if(_sourceDatas != null)
|
||||
DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
|
||||
|
||||
// 重建视图
|
||||
_bundleTableView.RebuildView();
|
||||
_usingTableView.RebuildView();
|
||||
_referenceTableView.RebuildView();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -448,7 +451,7 @@ namespace YooAsset.Editor
|
||||
rowData.ProviderInfo = providerInfo;
|
||||
rowData.AddStringValueCell("UsingAssets", providerInfo.AssetPath);
|
||||
rowData.AddStringValueCell("SpawnScene", providerInfo.SpawnScene);
|
||||
rowData.AddStringValueCell("SpawnTime", providerInfo.SpawnTime);
|
||||
rowData.AddStringValueCell("BeginTime", providerInfo.BeginTime);
|
||||
rowData.AddLongValueCell("RefCount", providerInfo.RefCount);
|
||||
rowData.AddStringValueCell("Status", providerInfo.Status);
|
||||
sourceDatas.Add(rowData);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="BundleTableView" />
|
||||
<YooAsset.Editor.TableViewer name="BundleTableView" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 400px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="UsingTableView" />
|
||||
<YooAsset.Editor.TableView name="ReferenceTableView" />
|
||||
<YooAsset.Editor.TableViewer name="UsingTableView" />
|
||||
<YooAsset.Editor.TableViewer name="ReferenceTableView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -0,0 +1,509 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class DebuggerOperationListViewer
|
||||
{
|
||||
private class OperationTableData : DefaultTableData
|
||||
{
|
||||
public DebugPackageData PackageData;
|
||||
public DebugOperationInfo OperationInfo;
|
||||
}
|
||||
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private TableViewer _operationTableView;
|
||||
private Toolbar _bottomToolbar;
|
||||
private TreeViewer _childTreeView;
|
||||
|
||||
private List<ITableData> _sourceDatas;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化页面
|
||||
/// </summary>
|
||||
public void InitViewer()
|
||||
{
|
||||
// 加载布局文件
|
||||
_visualAsset = UxmlLoader.LoadWindowUXML<DebuggerOperationListViewer>();
|
||||
if (_visualAsset == null)
|
||||
return;
|
||||
|
||||
_root = _visualAsset.CloneTree();
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 任务列表
|
||||
_operationTableView = _root.Q<TableViewer>("TopTableView");
|
||||
_operationTableView.SelectionChangedEvent = OnOperationTableViewSelectionChanged;
|
||||
CreateOperationTableViewColumns();
|
||||
|
||||
// 底部标题栏
|
||||
_bottomToolbar = _root.Q<Toolbar>("BottomToolbar");
|
||||
CreateBottomToolbarHeaders();
|
||||
|
||||
// 子列表
|
||||
_childTreeView = _root.Q<TreeViewer>("BottomTreeView");
|
||||
_childTreeView.makeItem = MakeTreeViewItem;
|
||||
_childTreeView.bindItem = BindTreeViewItem;
|
||||
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
}
|
||||
private void CreateOperationTableViewColumns()
|
||||
{
|
||||
// PackageName
|
||||
{
|
||||
var columnStyle = new ColumnStyle(200);
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("PackageName", "Package Name", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// OperationName
|
||||
{
|
||||
var columnStyle = new ColumnStyle(300, 300, 600);
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Counter = true;
|
||||
var column = new TableColumn("OperationName", "Operation Name", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// Priority
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("Priority", "Priority", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = false;
|
||||
var column = new TableColumn("Progress", "Progress", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("BeginTime", "Begin Time", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var columnStyle = new ColumnStyle(130);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
columnStyle.Units = "ms";
|
||||
var column = new TableColumn("ProcessTime", "Process Time", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
var columnStyle = new ColumnStyle(100);
|
||||
columnStyle.Stretchable = false;
|
||||
columnStyle.Searchable = false;
|
||||
columnStyle.Sortable = true;
|
||||
var column = new TableColumn("Status", "Status", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
StyleColor textColor;
|
||||
var operationTableData = data as OperationTableData;
|
||||
if (operationTableData.OperationInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
infoLabel.style.color = textColor;
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
var columnStyle = new ColumnStyle(500, 500, 1000);
|
||||
columnStyle.Stretchable = true;
|
||||
columnStyle.Searchable = true;
|
||||
var column = new TableColumn("Desc", "Desc", columnStyle);
|
||||
column.MakeCell = () =>
|
||||
{
|
||||
var label = new Label();
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
return label;
|
||||
};
|
||||
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
|
||||
{
|
||||
var infoLabel = element as Label;
|
||||
infoLabel.text = (string)cell.GetDisplayObject();
|
||||
};
|
||||
_operationTableView.AddColumn(column);
|
||||
}
|
||||
}
|
||||
private void CreateBottomToolbarHeaders()
|
||||
{
|
||||
// OperationName
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "OperationName";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 315;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "Progress";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 100;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "BeginTime";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 100;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "ProcessTime (ms)";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 130;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "Status";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 100;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
ToolbarButton button = new ToolbarButton();
|
||||
button.text = "Desc";
|
||||
button.style.flexGrow = 0;
|
||||
button.style.width = 500;
|
||||
_bottomToolbar.Add(button);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 填充页面数据
|
||||
/// </summary>
|
||||
public void FillViewData(DebugReport debugReport)
|
||||
{
|
||||
// 清空旧数据
|
||||
_operationTableView.ClearAll(false, true);
|
||||
_childTreeView.ClearAll();
|
||||
_childTreeView.RebuildView();
|
||||
|
||||
// 填充数据源
|
||||
_sourceDatas = new List<ITableData>(1000);
|
||||
foreach (var packageData in debugReport.PackageDatas)
|
||||
{
|
||||
foreach (var operationInfo in packageData.OperationInfos)
|
||||
{
|
||||
var rowData = new OperationTableData();
|
||||
rowData.PackageData = packageData;
|
||||
rowData.OperationInfo = operationInfo;
|
||||
rowData.AddStringValueCell("PackageName", packageData.PackageName);
|
||||
rowData.AddStringValueCell("OperationName", operationInfo.OperationName);
|
||||
rowData.AddLongValueCell("Priority", operationInfo.Priority);
|
||||
rowData.AddDoubleValueCell("Progress", operationInfo.Progress);
|
||||
rowData.AddStringValueCell("BeginTime", operationInfo.BeginTime);
|
||||
rowData.AddLongValueCell("LoadingTime", operationInfo.ProcessTime);
|
||||
rowData.AddStringValueCell("Status", operationInfo.Status.ToString());
|
||||
rowData.AddStringValueCell("Desc", operationInfo.OperationDesc);
|
||||
_sourceDatas.Add(rowData);
|
||||
}
|
||||
}
|
||||
_operationTableView.itemsSource = _sourceDatas;
|
||||
|
||||
// 重建视图
|
||||
RebuildView(null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清空页面
|
||||
/// </summary>
|
||||
public void ClearView()
|
||||
{
|
||||
_operationTableView.ClearAll(false, true);
|
||||
_operationTableView.RebuildView();
|
||||
|
||||
_childTreeView.ClearAll();
|
||||
_childTreeView.RebuildView();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重建视图
|
||||
/// </summary>
|
||||
public void RebuildView(string searchKeyWord)
|
||||
{
|
||||
// 搜索匹配
|
||||
if(_sourceDatas != null)
|
||||
DefaultSearchSystem.Search(_sourceDatas, searchKeyWord);
|
||||
|
||||
// 重建视图
|
||||
_operationTableView.RebuildView();
|
||||
_childTreeView.RebuildView();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 挂接到父类页面上
|
||||
/// </summary>
|
||||
public void AttachParent(VisualElement parent)
|
||||
{
|
||||
parent.Add(_root);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从父类页面脱离开
|
||||
/// </summary>
|
||||
public void DetachParent()
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
private void OnOperationTableViewSelectionChanged(ITableData data)
|
||||
{
|
||||
var operationTableData = data as OperationTableData;
|
||||
DebugPackageData packageData = operationTableData.PackageData;
|
||||
DebugOperationInfo operationInfo = operationTableData.OperationInfo;
|
||||
|
||||
TreeNode rootNode = new TreeNode(operationInfo);
|
||||
FillTreeData(operationInfo, rootNode);
|
||||
_childTreeView.ClearAll();
|
||||
_childTreeView.SetRootItem(rootNode);
|
||||
_childTreeView.RebuildView();
|
||||
}
|
||||
private void MakeTreeViewItem(VisualElement container)
|
||||
{
|
||||
// OperationName
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "OperationName";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 300;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Progress";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "BeginTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "ProcessTime";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 130;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Status";
|
||||
label.style.flexGrow = 0f;
|
||||
label.style.width = 100;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
Label label = new Label();
|
||||
label.name = "Desc";
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 500;
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
container.Add(label);
|
||||
}
|
||||
}
|
||||
private void BindTreeViewItem(VisualElement container, object userData)
|
||||
{
|
||||
var operationInfo = (DebugOperationInfo)userData;
|
||||
|
||||
// OperationName
|
||||
{
|
||||
var label = container.Q<Label>("OperationName");
|
||||
label.text = operationInfo.OperationName;
|
||||
}
|
||||
|
||||
// Progress
|
||||
{
|
||||
var label = container.Q<Label>("Progress");
|
||||
label.text = operationInfo.Progress.ToString();
|
||||
}
|
||||
|
||||
// BeginTime
|
||||
{
|
||||
var label = container.Q<Label>("BeginTime");
|
||||
label.text = operationInfo.BeginTime;
|
||||
}
|
||||
|
||||
// ProcessTime
|
||||
{
|
||||
var label = container.Q<Label>("ProcessTime");
|
||||
label.text = operationInfo.ProcessTime.ToString();
|
||||
}
|
||||
|
||||
// Status
|
||||
{
|
||||
StyleColor textColor;
|
||||
if (operationInfo.Status == EOperationStatus.Failed.ToString())
|
||||
textColor = new StyleColor(Color.yellow);
|
||||
else
|
||||
textColor = new StyleColor(Color.white);
|
||||
|
||||
var label = container.Q<Label>("Status");
|
||||
label.text = operationInfo.Status;
|
||||
label.style.color = textColor;
|
||||
}
|
||||
|
||||
// Desc
|
||||
{
|
||||
var label = container.Q<Label>("Desc");
|
||||
label.text = operationInfo.OperationDesc;
|
||||
}
|
||||
}
|
||||
private void FillTreeData(DebugOperationInfo parentOperation, TreeNode rootNode)
|
||||
{
|
||||
foreach (var childOperation in parentOperation.Childs)
|
||||
{
|
||||
var childNode = new TreeNode(childOperation);
|
||||
rootNode.AddChild(childNode);
|
||||
FillTreeData(childOperation, childNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 88e4ec854876f3f40bce38bc880c0f6a
|
||||
guid: faabdaf3787cba6438d2300f7f71e26f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,9 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableViewer name="TopTableView" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="flex-grow: 1;">
|
||||
<uie:Toolbar name="BottomToolbar" />
|
||||
<YooAsset.Editor.TreeViewer name="BottomTreeView" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7147c7108cba1bb4dba3a2cfc758ad43
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
||||
@@ -24,8 +24,8 @@ namespace YooAsset.Editor
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private TableView _assetTableView;
|
||||
private TableView _dependTableView;
|
||||
private TableViewer _assetTableView;
|
||||
private TableViewer _dependTableView;
|
||||
|
||||
private BuildReport _buildReport;
|
||||
private string _reportFilePath;
|
||||
@@ -46,23 +46,22 @@ namespace YooAsset.Editor
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 资源列表
|
||||
_assetTableView = _root.Q<TableView>("TopTableView");
|
||||
_assetTableView = _root.Q<TableViewer>("TopTableView");
|
||||
_assetTableView.SelectionChangedEvent = OnAssetTableViewSelectionChanged;
|
||||
_assetTableView.ClickTableDataEvent = OnClickAssetTableView;
|
||||
CreateAssetTableViewColumns();
|
||||
|
||||
// 依赖列表
|
||||
_dependTableView = _root.Q<TableView>("BottomTableView");
|
||||
_dependTableView = _root.Q<TableViewer>("BottomTableView");
|
||||
_dependTableView.ClickTableDataEvent = OnClickBundleTableView;
|
||||
CreateDependTableViewColumns();
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
// 面板分屏
|
||||
var topGroup = _root.Q<VisualElement>("TopGroup");
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
}
|
||||
private void CreateAssetTableViewColumns()
|
||||
{
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" style="flex-grow: 1;" />
|
||||
<YooAsset.Editor.TableViewer name="TopTableView" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex; flex-grow: 1;">
|
||||
<YooAsset.Editor.TableView name="BottomTableView" style="flex-grow: 1;" />
|
||||
<YooAsset.Editor.TableViewer name="BottomTableView" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -24,8 +24,8 @@ namespace YooAsset.Editor
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private TableView _bundleTableView;
|
||||
private TableView _includeTableView;
|
||||
private TableViewer _bundleTableView;
|
||||
private TableViewer _includeTableView;
|
||||
|
||||
private BuildReport _buildReport;
|
||||
private string _reportFilePath;
|
||||
@@ -46,13 +46,13 @@ namespace YooAsset.Editor
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 资源包列表
|
||||
_bundleTableView = _root.Q<TableView>("TopTableView");
|
||||
_bundleTableView = _root.Q<TableViewer>("TopTableView");
|
||||
_bundleTableView.ClickTableDataEvent = OnClickBundleTableView;
|
||||
_bundleTableView.SelectionChangedEvent = OnBundleTableViewSelectionChanged;
|
||||
CreateBundleTableViewColumns();
|
||||
|
||||
// 包含列表
|
||||
_includeTableView = _root.Q<TableView>("BottomTableView");
|
||||
_includeTableView = _root.Q<TableViewer>("BottomTableView");
|
||||
_includeTableView.ClickTableDataEvent = OnClickIncludeTableView;
|
||||
CreateIncludeTableViewColumns();
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace YooAsset.Editor
|
||||
var bottomGroup = _root.Q<VisualElement>("BottomGroup");
|
||||
topGroup.style.minHeight = 100;
|
||||
bottomGroup.style.minHeight = 100f;
|
||||
PanelSplitView.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
UIElementsTools.SplitVerticalPanel(_root, topGroup, bottomGroup);
|
||||
#endif
|
||||
}
|
||||
private void CreateBundleTableViewColumns()
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<YooAsset.Editor.TableView name="TopTableView" style="flex-grow: 1;" />
|
||||
<YooAsset.Editor.TableViewer name="TopTableView" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex; flex-grow: 1;">
|
||||
<YooAsset.Editor.TableView name="BottomTableView" style="flex-grow: 1;" />
|
||||
<YooAsset.Editor.TableViewer name="BottomTableView" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class DisplayToggle : Toggle
|
||||
{
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public DisplayToggle()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新图标
|
||||
/// </summary>
|
||||
public void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleoff@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent("animationvisibilitytoggleon@2x").image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,36 +0,0 @@
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 分屏控件
|
||||
/// </summary>
|
||||
public class PanelSplitView : TwoPaneSplitView
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<PanelSplitView, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new PanelSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,55 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 显示开关(眼睛图标)
|
||||
/// </summary>
|
||||
public class ToggleDisplay : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleDisplay, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleDisplay()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
#endif
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.VisibilityToggleOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,55 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 折叠开关
|
||||
/// </summary>
|
||||
public class ToggleFoldout : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleFoldout, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleFoldout()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
#endif
|
||||
|
||||
public void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.FoldoutOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.FoldoutOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 07f7c95e8e42fd04f81b9925b2dcf0d0
|
||||
guid: 2619997e70d98794da26a947f9129e25
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,55 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 录制开关
|
||||
/// </summary>
|
||||
public class ToggleRecord : Toggle
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<ToggleRecord, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly VisualElement _checkbox;
|
||||
|
||||
public ToggleRecord()
|
||||
{
|
||||
_checkbox = this.Q<VisualElement>("unity-checkmark");
|
||||
RefreshIcon();
|
||||
}
|
||||
public override void SetValueWithoutNotify(bool newValue)
|
||||
{
|
||||
base.SetValueWithoutNotify(newValue);
|
||||
RefreshIcon();
|
||||
}
|
||||
|
||||
#if UNITY_2021_3_OR_NEWER
|
||||
protected override void ToggleValue()
|
||||
{
|
||||
base.ToggleValue();
|
||||
RefreshIcon();
|
||||
}
|
||||
#endif
|
||||
|
||||
private void RefreshIcon()
|
||||
{
|
||||
if (this.value)
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOn).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
else
|
||||
{
|
||||
var icon = EditorGUIUtility.IconContent(UIElementsIcon.RecordOff).image as Texture2D;
|
||||
_checkbox.style.backgroundImage = icon;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c3f4136cf7142346ae33e8a82cbdb27
|
||||
guid: 4eace285493a0844f8a8b8f4a4ea02d8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -46,6 +46,11 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public bool Counter = false;
|
||||
|
||||
/// <summary>
|
||||
/// 展示单位
|
||||
/// </summary>
|
||||
public string Units = string.Empty;
|
||||
|
||||
public ColumnStyle(Length width)
|
||||
{
|
||||
if (width.value > MaxValue)
|
||||
@@ -13,9 +13,9 @@ namespace YooAsset.Editor
|
||||
/// <summary>
|
||||
/// Unity2022版本以上推荐官方类:MultiColumnListView组件
|
||||
/// </summary>
|
||||
public class TableView : VisualElement
|
||||
public class TableViewer : VisualElement
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<TableView, UxmlTraits>
|
||||
public new class UxmlFactory : UxmlFactory<TableViewer, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace YooAsset.Editor
|
||||
public Action<ITableData> SelectionChangedEvent;
|
||||
|
||||
|
||||
public TableView()
|
||||
public TableViewer()
|
||||
{
|
||||
this.style.flexShrink = 1f;
|
||||
this.style.flexGrow = 1f;
|
||||
@@ -214,6 +214,16 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
|
||||
// 设置展示单位
|
||||
foreach (var column in _columns)
|
||||
{
|
||||
if (string.IsNullOrEmpty(column.ColumnStyle.Units) == false)
|
||||
{
|
||||
var toobarButton = GetHeaderElement(column.ElementName) as ToolbarButton;
|
||||
toobarButton.text = $"{toobarButton.text} ({column.ColumnStyle.Units})";
|
||||
}
|
||||
}
|
||||
|
||||
// 设置升降符号
|
||||
if (string.IsNullOrEmpty(_sortingHeader) == false)
|
||||
{
|
||||
8
Assets/YooAsset/Editor/UIElements/TreeViewer.meta
Normal file
8
Assets/YooAsset/Editor/UIElements/TreeViewer.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1797f960cdbd5aa41a96bb02d16c4998
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
77
Assets/YooAsset/Editor/UIElements/TreeViewer/TreeNode.cs
Normal file
77
Assets/YooAsset/Editor/UIElements/TreeViewer/TreeNode.cs
Normal file
@@ -0,0 +1,77 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class TreeNode
|
||||
{
|
||||
/// <summary>
|
||||
/// 子节点集合
|
||||
/// </summary>
|
||||
public List<TreeNode> Children = new List<TreeNode>(10);
|
||||
|
||||
/// <summary>
|
||||
/// 父节点
|
||||
/// </summary>
|
||||
public TreeNode Parent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 用户数据
|
||||
/// </summary>
|
||||
public object UserData { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否展开
|
||||
/// </summary>
|
||||
public bool IsExpanded { get; set; } = false;
|
||||
|
||||
|
||||
public TreeNode(object userData)
|
||||
{
|
||||
UserData = userData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加子节点
|
||||
/// </summary>
|
||||
public void AddChild(TreeNode child)
|
||||
{
|
||||
child.Parent = this;
|
||||
Children.Add(child);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有子节点
|
||||
/// </summary>
|
||||
public void ClearChildren()
|
||||
{
|
||||
foreach(var child in Children)
|
||||
{
|
||||
child.Parent = null;
|
||||
}
|
||||
Children.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算节点的深度
|
||||
/// </summary>
|
||||
public int GetDepth()
|
||||
{
|
||||
int depth = 0;
|
||||
TreeNode current = this;
|
||||
while (current.Parent != null)
|
||||
{
|
||||
depth++;
|
||||
current = current.Parent;
|
||||
}
|
||||
return depth;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 473cdc8e1dd7b0f43938ddb99287a2a8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
152
Assets/YooAsset/Editor/UIElements/TreeViewer/TreeViewer.cs
Normal file
152
Assets/YooAsset/Editor/UIElements/TreeViewer/TreeViewer.cs
Normal file
@@ -0,0 +1,152 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class TreeViewer : VisualElement
|
||||
{
|
||||
public new class UxmlFactory : UxmlFactory<TreeViewer, UxmlTraits>
|
||||
{
|
||||
}
|
||||
|
||||
private readonly ListView _listView;
|
||||
private readonly List<TreeNode> _flattenList = new List<TreeNode>(1000);
|
||||
private readonly List<TreeNode> _rootList = new List<TreeNode>(100);
|
||||
|
||||
/// <summary>
|
||||
/// 制作列表元素
|
||||
/// </summary>
|
||||
public Action<VisualElement> makeItem { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 绑定列表数据
|
||||
/// </summary>
|
||||
public Action<VisualElement, object> bindItem { get; set; }
|
||||
|
||||
|
||||
public TreeViewer()
|
||||
{
|
||||
this.style.flexShrink = 1f;
|
||||
this.style.flexGrow = 1f;
|
||||
|
||||
// 创建ListView
|
||||
_listView = new ListView();
|
||||
_listView.style.flexShrink = 1f;
|
||||
_listView.style.flexGrow = 1f;
|
||||
_listView.itemsSource = _flattenList;
|
||||
_listView.makeItem = MakeItemInternal;
|
||||
_listView.bindItem = BindItemInternal;
|
||||
this.Add(_listView);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置根节点数据
|
||||
/// </summary>
|
||||
public void SetRootItem(TreeNode rootNode)
|
||||
{
|
||||
_rootList.Add(rootNode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置根节点数据
|
||||
/// </summary>
|
||||
public void SetRootItems(List<TreeNode> rootNodes)
|
||||
{
|
||||
_rootList.AddRange(rootNodes);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理数据
|
||||
/// </summary>
|
||||
public void ClearAll()
|
||||
{
|
||||
_rootList.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重新绘制视图
|
||||
/// </summary>
|
||||
public void RebuildView()
|
||||
{
|
||||
_flattenList.Clear();
|
||||
foreach (var treeRoot in _rootList)
|
||||
{
|
||||
FlattenTree(treeRoot, 0);
|
||||
}
|
||||
_listView.Rebuild();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将树形结构扁平化为列表
|
||||
/// </summary>
|
||||
private void FlattenTree(TreeNode node, int depth)
|
||||
{
|
||||
_flattenList.Add(node);
|
||||
if (node.IsExpanded)
|
||||
{
|
||||
foreach (var child in node.Children)
|
||||
{
|
||||
FlattenTree(child, depth + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private VisualElement MakeItemInternal()
|
||||
{
|
||||
var container = new VisualElement();
|
||||
container.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
// 折叠按钮
|
||||
var toggle = new ToggleFoldout();
|
||||
toggle.text = string.Empty;
|
||||
toggle.name = "foldout";
|
||||
toggle.style.alignSelf = Align.Center;
|
||||
toggle.style.width = 15;
|
||||
toggle.style.height = 15;
|
||||
toggle.RegisterValueChangedCallback((ChangeEvent<bool> callback) =>
|
||||
{
|
||||
var treeNode = toggle.userData as TreeNode;
|
||||
treeNode.IsExpanded = toggle.value;
|
||||
RebuildView();
|
||||
});
|
||||
container.Add(toggle);
|
||||
|
||||
// 用户自定义元素
|
||||
if (makeItem != null)
|
||||
{
|
||||
makeItem.Invoke(container);
|
||||
}
|
||||
|
||||
return container;
|
||||
}
|
||||
private void BindItemInternal(VisualElement item, int index)
|
||||
{
|
||||
var treeNode = _flattenList[index];
|
||||
|
||||
// 设置折叠状态
|
||||
var toggle = item.Q<ToggleFoldout>("foldout");
|
||||
toggle.SetValueWithoutNotify(treeNode.IsExpanded);
|
||||
toggle.userData = treeNode;
|
||||
toggle.style.marginLeft = treeNode.GetDepth() * 15;
|
||||
|
||||
// 隐藏折叠按钮
|
||||
if (treeNode.Children.Count == 0)
|
||||
{
|
||||
toggle.style.visibility = Visibility.Hidden;
|
||||
}
|
||||
|
||||
// 用户自定义元素
|
||||
if (bindItem != null)
|
||||
{
|
||||
bindItem.Invoke(item, treeNode.UserData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: db2fb30e2d4512149b615fe6b2562ecd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs
Normal file
25
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 引擎图标名称
|
||||
/// </summary>
|
||||
public class UIElementsIcon
|
||||
{
|
||||
public const string RecordOn = "d_Record On@2x";
|
||||
public const string RecordOff = "d_Record Off@2x";
|
||||
|
||||
#if UNITY_2019
|
||||
public const string FoldoutOn = "IN foldout on";
|
||||
public const string FoldoutOff = "IN foldout";
|
||||
#else
|
||||
public const string FoldoutOn = "d_IN_foldout_on@2x";
|
||||
public const string FoldoutOff = "d_IN_foldout@2x";
|
||||
#endif
|
||||
|
||||
public const string VisibilityToggleOff = "animationvisibilitytoggleoff@2x";
|
||||
public const string VisibilityToggleOn = "animationvisibilitytoggleon@2x";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
11
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs.meta
Normal file
11
Assets/YooAsset/Editor/UIElements/UIElementsIcon.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 41af337b41140c842b4b9f34a34f5cc6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -32,6 +32,34 @@ namespace YooAsset.Editor
|
||||
label.style.minWidth = minWidth;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置按钮图标
|
||||
/// </summary>
|
||||
public static void SetToolbarButtonIcon(ToolbarButton element, string iconName)
|
||||
{
|
||||
var image = EditorGUIUtility.IconContent(iconName).image as Texture2D;
|
||||
element.style.backgroundImage = image;
|
||||
element.text = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 竖版分屏
|
||||
/// </summary>
|
||||
public static void SplitVerticalPanel(VisualElement root, VisualElement panelA, VisualElement panelB)
|
||||
{
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
root.Remove(panelA);
|
||||
root.Remove(panelB);
|
||||
|
||||
var spliteView = new TwoPaneSplitView();
|
||||
spliteView.fixedPaneInitialDimension = 300;
|
||||
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
|
||||
spliteView.contentContainer.Add(panelA);
|
||||
spliteView.contentContainer.Add(panelB);
|
||||
root.Add(spliteView);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
namespace YooAsset
|
||||
{
|
||||
[Serializable]
|
||||
internal class DebugBundleInfo : IComparer<DebugBundleInfo>, IComparable<DebugBundleInfo>
|
||||
internal struct DebugBundleInfo : IComparer<DebugBundleInfo>, IComparable<DebugBundleInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源包名称
|
||||
@@ -20,7 +20,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 加载状态
|
||||
/// </summary>
|
||||
public EOperationStatus Status;
|
||||
public string Status;
|
||||
|
||||
/// <summary>
|
||||
/// 谁引用了该资源包
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
[Serializable]
|
||||
internal struct DebugOperationInfo : IComparer<DebugOperationInfo>, IComparable<DebugOperationInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// 任务名称
|
||||
/// </summary>
|
||||
public string OperationName;
|
||||
|
||||
/// <summary>
|
||||
/// 任务说明
|
||||
/// </summary>
|
||||
public string OperationDesc;
|
||||
|
||||
/// <summary>
|
||||
/// 优先级
|
||||
/// </summary>
|
||||
public uint Priority;
|
||||
|
||||
/// <summary>
|
||||
/// 任务进度
|
||||
/// </summary>
|
||||
public float Progress;
|
||||
|
||||
/// <summary>
|
||||
/// 任务开始的时间
|
||||
/// </summary>
|
||||
public string BeginTime;
|
||||
|
||||
/// <summary>
|
||||
/// 处理耗时(单位:毫秒)
|
||||
/// </summary>
|
||||
public long ProcessTime;
|
||||
|
||||
/// <summary>
|
||||
/// 任务状态
|
||||
/// </summary>
|
||||
public string Status;
|
||||
|
||||
/// <summary>
|
||||
/// 子任务列表
|
||||
/// TODO : Serialization depth limit 10 exceeded
|
||||
/// </summary>
|
||||
public List<DebugOperationInfo> Childs;
|
||||
|
||||
public int CompareTo(DebugOperationInfo other)
|
||||
{
|
||||
return Compare(this, other);
|
||||
}
|
||||
public int Compare(DebugOperationInfo a, DebugOperationInfo b)
|
||||
{
|
||||
return string.CompareOrdinal(a.OperationName, b.OperationName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 942ce6ad7b4427d4d87a8a29c8b9371f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -13,15 +13,9 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string PackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 调试数据列表
|
||||
/// </summary>
|
||||
public List<DebugProviderInfo> ProviderInfos = new List<DebugProviderInfo>(1000);
|
||||
|
||||
/// <summary>
|
||||
/// 调试数据列表
|
||||
/// </summary>
|
||||
public List<DebugBundleInfo> BundleInfos = new List<DebugBundleInfo>(1000);
|
||||
public List<DebugOperationInfo> OperationInfos = new List<DebugOperationInfo>(1000);
|
||||
|
||||
|
||||
[NonSerialized]
|
||||
@@ -53,7 +47,7 @@ namespace YooAsset
|
||||
else
|
||||
{
|
||||
UnityEngine.Debug.LogError($"Can not found {nameof(DebugBundleInfo)} : {bundleName}");
|
||||
return null;
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Collections.Generic;
|
||||
namespace YooAsset
|
||||
{
|
||||
[Serializable]
|
||||
internal class DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
|
||||
internal struct DebugProviderInfo : IComparer<DebugProviderInfo>, IComparable<DebugProviderInfo>
|
||||
{
|
||||
/// <summary>
|
||||
/// 包裹名
|
||||
@@ -23,9 +23,9 @@ namespace YooAsset
|
||||
public string SpawnScene;
|
||||
|
||||
/// <summary>
|
||||
/// 资源出生的时间
|
||||
/// 资源加载开始时间
|
||||
/// </summary>
|
||||
public string SpawnTime;
|
||||
public string BeginTime;
|
||||
|
||||
/// <summary>
|
||||
/// 加载耗时(单位:毫秒)
|
||||
|
||||
@@ -12,6 +12,11 @@ namespace YooAsset
|
||||
[Serializable]
|
||||
internal class DebugReport
|
||||
{
|
||||
/// <summary>
|
||||
/// 调试器版本
|
||||
/// </summary>
|
||||
public string DebuggerVersion = RemoteDebuggerDefine.DebuggerVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 游戏帧
|
||||
/// </summary>
|
||||
|
||||
@@ -10,6 +10,11 @@ namespace YooAsset
|
||||
/// 采样一次
|
||||
/// </summary>
|
||||
SampleOnce = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 自动采集
|
||||
/// </summary>
|
||||
SampleAuto = 1,
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RemoteDebuggerDefine
|
||||
{
|
||||
public static readonly Guid kMsgSendPlayerToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
|
||||
public static readonly Guid kMsgSendEditorToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
|
||||
public const string DebuggerVersion = "2.3.3";
|
||||
public static readonly Guid kMsgPlayerSendToEditor = new Guid("e34a5702dd353724aa315fb8011f08c3");
|
||||
public static readonly Guid kMsgEditorSendToPlayer = new Guid("4d1926c9df5b052469a1c63448b7609a");
|
||||
}
|
||||
}
|
||||
@@ -7,47 +7,66 @@ namespace YooAsset
|
||||
{
|
||||
internal class RemoteDebuggerInRuntime : MonoBehaviour
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
/// <summary>
|
||||
/// 编辑器下获取报告的回调
|
||||
/// </summary>
|
||||
public static Action<int, DebugReport> EditorHandleDebugReportCallback;
|
||||
private static bool _sampleOnce = false;
|
||||
private static bool _autoSample = false;
|
||||
|
||||
/// <summary>
|
||||
/// 编辑器下请求报告数据
|
||||
/// </summary>
|
||||
public static void EditorRequestDebugReport()
|
||||
private void Awake()
|
||||
{
|
||||
if (UnityEditor.EditorApplication.isPlaying)
|
||||
{
|
||||
var report = YooAssets.GetDebugReport();
|
||||
EditorHandleDebugReportCallback?.Invoke(0, report);
|
||||
}
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Initialize();
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
private void OnEnable()
|
||||
{
|
||||
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#else
|
||||
PlayerConnection.instance.Register(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#endif
|
||||
}
|
||||
private void OnDisable()
|
||||
{
|
||||
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgSendEditorToPlayer, OnHandleEditorMessage);
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer);
|
||||
#else
|
||||
PlayerConnection.instance.Unregister(RemoteDebuggerDefine.kMsgEditorSendToPlayer, OnHandleEditorMessage);
|
||||
#endif
|
||||
}
|
||||
private void OnHandleEditorMessage(MessageEventArgs args)
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (_autoSample || _sampleOnce)
|
||||
{
|
||||
_sampleOnce = false;
|
||||
var debugReport = YooAssets.GetDebugReport();
|
||||
var data = DebugReport.Serialize(debugReport);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
RemotePlayerConnection.Instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
|
||||
#else
|
||||
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgPlayerSendToEditor, data);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnHandleEditorMessage(MessageEventArgs args)
|
||||
{
|
||||
var command = RemoteCommand.Deserialize(args.data);
|
||||
YooLogger.Log($"On handle remote command : {command.CommandType} Param : {command.CommandParam}");
|
||||
if (command.CommandType == (int)ERemoteCommand.SampleOnce)
|
||||
{
|
||||
var debugReport = YooAssets.GetDebugReport();
|
||||
var data = DebugReport.Serialize(debugReport);
|
||||
PlayerConnection.instance.Send(RemoteDebuggerDefine.kMsgSendPlayerToEditor, data);
|
||||
_sampleOnce = true;
|
||||
}
|
||||
else if (command.CommandType == (int)ERemoteCommand.SampleAuto)
|
||||
{
|
||||
if (command.CommandParam == "open")
|
||||
_autoSample = true;
|
||||
else
|
||||
_autoSample = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException(command.CommandType.ToString());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Networking.PlayerConnection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RemoteEditorConnection
|
||||
{
|
||||
private static RemoteEditorConnection _instance;
|
||||
public static RemoteEditorConnection Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
_instance = new RemoteEditorConnection();
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_messageCallbacks.Clear();
|
||||
}
|
||||
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
if (_messageCallbacks.ContainsKey(messageID) == false)
|
||||
_messageCallbacks.Add(messageID, callback);
|
||||
}
|
||||
public void Unregister(Guid messageID)
|
||||
{
|
||||
if (_messageCallbacks.ContainsKey(messageID))
|
||||
_messageCallbacks.Remove(messageID);
|
||||
}
|
||||
public void Send(Guid messageID, byte[] data)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
// 接收对方的消息
|
||||
RemotePlayerConnection.Instance.HandleEditorMessage(messageID, data);
|
||||
}
|
||||
|
||||
internal void HandlePlayerMessage(Guid messageID, byte[] data)
|
||||
{
|
||||
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
|
||||
{
|
||||
var args = new MessageEventArgs();
|
||||
args.playerId = 0;
|
||||
args.data = data;
|
||||
value?.Invoke(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 557f37a710d7e2c4d80fe0f778d66463
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Networking.PlayerConnection;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class RemotePlayerConnection
|
||||
{
|
||||
private static RemotePlayerConnection _instance;
|
||||
public static RemotePlayerConnection Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
_instance = new RemotePlayerConnection();
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<Guid, UnityAction<MessageEventArgs>> _messageCallbacks = new Dictionary<Guid, UnityAction<MessageEventArgs>>();
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_messageCallbacks.Clear();
|
||||
}
|
||||
public void Register(Guid messageID, UnityAction<MessageEventArgs> callback)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
if (_messageCallbacks.ContainsKey(messageID) == false)
|
||||
_messageCallbacks.Add(messageID, callback);
|
||||
}
|
||||
public void Unregister(Guid messageID)
|
||||
{
|
||||
if (_messageCallbacks.ContainsKey(messageID))
|
||||
_messageCallbacks.Remove(messageID);
|
||||
}
|
||||
public void Send(Guid messageID, byte[] data)
|
||||
{
|
||||
if (messageID == Guid.Empty)
|
||||
throw new ArgumentException("messageID is empty !");
|
||||
|
||||
// 接收对方的消息
|
||||
RemoteEditorConnection.Instance.HandlePlayerMessage(messageID, data);
|
||||
}
|
||||
|
||||
internal void HandleEditorMessage(Guid messageID, byte[] data)
|
||||
{
|
||||
if (_messageCallbacks.TryGetValue(messageID, out UnityAction<MessageEventArgs> value))
|
||||
{
|
||||
var args = new MessageEventArgs();
|
||||
args.playerId = 0;
|
||||
args.data = data;
|
||||
value?.Invoke(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a726a61cbc448749a4ee80b8c9860b6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -110,5 +110,9 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -100,5 +100,9 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -100,5 +100,9 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -113,6 +113,10 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
|
||||
private string GetWebRequestURL(string fileName)
|
||||
{
|
||||
|
||||
@@ -110,5 +110,9 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"PackageVersion : {_packageVersion} PackageHash : {_packageHash}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,6 +35,11 @@ namespace YooAsset
|
||||
DownloadProgress = 0;
|
||||
}
|
||||
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"RefCount : {RefCount}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 减少引用计数
|
||||
/// </summary>
|
||||
|
||||
@@ -8,11 +8,15 @@ namespace YooAsset
|
||||
{
|
||||
public abstract class AsyncOperationBase : IEnumerator, IComparable<AsyncOperationBase>
|
||||
{
|
||||
private readonly List<AsyncOperationBase> _childs = new List<AsyncOperationBase>(10);
|
||||
private Action<AsyncOperationBase> _callback;
|
||||
private string _packageName = null;
|
||||
private int _whileFrame = 1000;
|
||||
|
||||
/// <summary>
|
||||
/// 所有子任务
|
||||
/// </summary>
|
||||
internal readonly List<AsyncOperationBase> Childs = new List<AsyncOperationBase>(10);
|
||||
|
||||
/// <summary>
|
||||
/// 等待异步执行完成
|
||||
/// </summary>
|
||||
@@ -24,12 +28,12 @@ namespace YooAsset
|
||||
internal bool IsFinish { private set; get; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// 优先级
|
||||
/// 任务优先级
|
||||
/// </summary>
|
||||
public uint Priority { set; get; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// 状态
|
||||
/// 任务状态
|
||||
/// </summary>
|
||||
public EOperationStatus Status { get; protected set; } = EOperationStatus.None;
|
||||
|
||||
@@ -109,6 +113,10 @@ namespace YooAsset
|
||||
{
|
||||
throw new System.NotImplementedException(this.GetType().Name);
|
||||
}
|
||||
internal virtual string InternalGetDesc()
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置包裹名称
|
||||
@@ -124,11 +132,19 @@ namespace YooAsset
|
||||
internal void AddChildOperation(AsyncOperationBase child)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (_childs.Contains(child))
|
||||
if (Childs.Contains(child))
|
||||
throw new Exception($"The child node {child.GetType().Name} already exists !");
|
||||
#endif
|
||||
|
||||
_childs.Add(child);
|
||||
Childs.Add(child);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取异步操作说明
|
||||
/// </summary>
|
||||
internal string GetOperationDesc()
|
||||
{
|
||||
return InternalGetDesc();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -139,6 +155,11 @@ namespace YooAsset
|
||||
if (Status == EOperationStatus.None)
|
||||
{
|
||||
Status = EOperationStatus.Processing;
|
||||
|
||||
// 开始记录
|
||||
DebugBeginRecording();
|
||||
|
||||
// 开始任务
|
||||
InternalStart();
|
||||
}
|
||||
}
|
||||
@@ -149,7 +170,13 @@ namespace YooAsset
|
||||
internal void UpdateOperation()
|
||||
{
|
||||
if (IsDone == false)
|
||||
{
|
||||
// 更新记录
|
||||
DebugUpdateRecording();
|
||||
|
||||
// 更新任务
|
||||
InternalUpdate();
|
||||
}
|
||||
|
||||
if (IsDone && IsFinish == false)
|
||||
{
|
||||
@@ -158,6 +185,9 @@ namespace YooAsset
|
||||
// 进度百分百完成
|
||||
Progress = 1f;
|
||||
|
||||
// 结束记录
|
||||
DebugEndRecording();
|
||||
|
||||
//注意:如果完成回调内发生异常,会导致Task无限期等待
|
||||
_callback?.Invoke(this);
|
||||
|
||||
@@ -171,7 +201,7 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
internal void AbortOperation()
|
||||
{
|
||||
foreach (var child in _childs)
|
||||
foreach (var child in Childs)
|
||||
{
|
||||
child.AbortOperation();
|
||||
}
|
||||
@@ -235,6 +265,55 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
#region 调试信息
|
||||
/// <summary>
|
||||
/// 开始的时间
|
||||
/// </summary>
|
||||
public string BeginTime = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 处理耗时(单位:毫秒)
|
||||
/// </summary>
|
||||
public long ProcessTime { protected set; get; }
|
||||
|
||||
// 加载耗时统计
|
||||
private Stopwatch _watch = null;
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugBeginRecording()
|
||||
{
|
||||
if (_watch == null)
|
||||
{
|
||||
BeginTime = SpawnTimeToString(UnityEngine.Time.realtimeSinceStartup);
|
||||
_watch = Stopwatch.StartNew();
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugUpdateRecording()
|
||||
{
|
||||
if (_watch != null)
|
||||
{
|
||||
ProcessTime = _watch.ElapsedMilliseconds;
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugEndRecording()
|
||||
{
|
||||
if (_watch != null)
|
||||
{
|
||||
ProcessTime = _watch.ElapsedMilliseconds;
|
||||
_watch = null;
|
||||
}
|
||||
}
|
||||
|
||||
private string SpawnTimeToString(float spawnTime)
|
||||
{
|
||||
float h = UnityEngine.Mathf.FloorToInt(spawnTime / 3600f);
|
||||
float m = UnityEngine.Mathf.FloorToInt(spawnTime / 60f - h * 60f);
|
||||
float s = UnityEngine.Mathf.FloorToInt(spawnTime - m * 60f - h * 3600f);
|
||||
return h.ToString("00") + ":" + m.ToString("00") + ":" + s.ToString("00");
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 排序接口实现
|
||||
|
||||
@@ -43,6 +43,15 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public static void Update()
|
||||
{
|
||||
// 移除已经完成的异步操作
|
||||
// 注意:移除上一帧完成的异步操作,方便调试器接收到完整的信息!
|
||||
for (int i = _operations.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var operation = _operations[i];
|
||||
if (operation.IsFinish)
|
||||
_operations.RemoveAt(i);
|
||||
}
|
||||
|
||||
// 添加新增的异步操作
|
||||
if (_newList.Count > 0)
|
||||
{
|
||||
@@ -77,14 +86,6 @@ namespace YooAsset
|
||||
|
||||
operation.UpdateOperation();
|
||||
}
|
||||
|
||||
// 移除已经完成的异步操作
|
||||
for (int i = _operations.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var operation = _operations[i];
|
||||
if (operation.IsFinish)
|
||||
_operations.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -132,5 +133,39 @@ namespace YooAsset
|
||||
operation.SetPackageName(packageName);
|
||||
operation.StartOperation();
|
||||
}
|
||||
|
||||
#region 调试信息
|
||||
internal static List<DebugOperationInfo> GetDebugOperationInfos(string packageName)
|
||||
{
|
||||
List<DebugOperationInfo> result = new List<DebugOperationInfo>(_operations.Count);
|
||||
foreach (var operation in _operations)
|
||||
{
|
||||
if (operation.PackageName == packageName)
|
||||
{
|
||||
var operationInfo = GetDebugOperationInfo(operation);
|
||||
result.Add(operationInfo);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
internal static DebugOperationInfo GetDebugOperationInfo(AsyncOperationBase operation)
|
||||
{
|
||||
var operationInfo = new DebugOperationInfo();
|
||||
operationInfo.OperationName = operation.GetType().Name;
|
||||
operationInfo.OperationDesc = operation.GetOperationDesc();
|
||||
operationInfo.Priority = operation.Priority;
|
||||
operationInfo.Progress = operation.Progress;
|
||||
operationInfo.BeginTime = operation.BeginTime;
|
||||
operationInfo.ProcessTime = operation.ProcessTime;
|
||||
operationInfo.Status = operation.Status.ToString();
|
||||
operationInfo.Childs = new List<DebugOperationInfo>(operation.Childs.Count);
|
||||
foreach (var child in operation.Childs)
|
||||
{
|
||||
var childInfo = GetDebugOperationInfo(child);
|
||||
operationInfo.Childs.Add(childInfo);
|
||||
}
|
||||
return operationInfo;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -13,6 +13,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string BuildPipelineName;
|
||||
|
||||
/// <summary>
|
||||
/// 用户数据
|
||||
/// </summary>
|
||||
public object BuildUserData;
|
||||
|
||||
/// <summary>
|
||||
/// 构建类所属程序集名称
|
||||
/// </summary>
|
||||
|
||||
@@ -151,6 +151,11 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
var assetInfo = _handle.GetAssetInfo();
|
||||
return $"AssetPath : {assetInfo.AssetPath}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 取消实例化对象操作
|
||||
|
||||
@@ -116,6 +116,10 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"BundleName : {LoadBundleInfo.Bundle.BundleName}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 引用(引用计数递加)
|
||||
|
||||
@@ -110,5 +110,9 @@ namespace YooAsset
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"SceneName : {_provider.SceneName}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -53,6 +53,10 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"LoopCount : {_loopCount}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 说明:资源包之间会有深层的依赖链表,需要多次迭代才可以在单帧内卸载!
|
||||
|
||||
@@ -99,7 +99,6 @@ namespace YooAsset
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
DebugBeginRecording();
|
||||
_steps = ESteps.StartBundleLoader;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
@@ -174,6 +173,10 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"AssetPath : {MainAssetInfo.AssetPath}";
|
||||
}
|
||||
protected abstract void ProcessBundleResult();
|
||||
|
||||
/// <summary>
|
||||
@@ -267,8 +270,6 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
protected void InvokeCompletion(string error, EOperationStatus status)
|
||||
{
|
||||
DebugEndRecording();
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Error = error;
|
||||
Status = status;
|
||||
@@ -311,50 +312,10 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public string SpawnScene = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 出生的时间
|
||||
/// </summary>
|
||||
public string SpawnTime = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 加载耗时(单位:毫秒)
|
||||
/// </summary>
|
||||
public long LoadingTime { protected set; get; }
|
||||
|
||||
// 加载耗时统计
|
||||
private Stopwatch _watch = null;
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
public void InitSpawnDebugInfo()
|
||||
public void InitProviderDebugInfo()
|
||||
{
|
||||
SpawnScene = UnityEngine.SceneManagement.SceneManager.GetActiveScene().name; ;
|
||||
SpawnTime = SpawnTimeToString(UnityEngine.Time.realtimeSinceStartup);
|
||||
}
|
||||
private string SpawnTimeToString(float spawnTime)
|
||||
{
|
||||
float h = UnityEngine.Mathf.FloorToInt(spawnTime / 3600f);
|
||||
float m = UnityEngine.Mathf.FloorToInt(spawnTime / 60f - h * 60f);
|
||||
float s = UnityEngine.Mathf.FloorToInt(spawnTime - m * 60f - h * 3600f);
|
||||
return h.ToString("00") + ":" + m.ToString("00") + ":" + s.ToString("00");
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugBeginRecording()
|
||||
{
|
||||
if (_watch == null)
|
||||
{
|
||||
_watch = Stopwatch.StartNew();
|
||||
}
|
||||
}
|
||||
|
||||
[Conditional("DEBUG")]
|
||||
private void DebugEndRecording()
|
||||
{
|
||||
if (_watch != null)
|
||||
{
|
||||
LoadingTime = _watch.ElapsedMilliseconds;
|
||||
_watch = null;
|
||||
}
|
||||
SpawnScene = UnityEngine.SceneManagement.SceneManager.GetActiveScene().name;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace YooAsset
|
||||
ProviderOperation provider;
|
||||
{
|
||||
provider = new SceneProvider(this, providerGUID, assetInfo, loadSceneParams, suspendLoad);
|
||||
provider.InitSpawnDebugInfo();
|
||||
provider.InitProviderDebugInfo();
|
||||
ProviderDic.Add(providerGUID, provider);
|
||||
OperationSystem.StartOperation(PackageName, provider);
|
||||
}
|
||||
@@ -158,7 +158,7 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
provider = new AssetProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
provider.InitProviderDebugInfo();
|
||||
ProviderDic.Add(providerGUID, provider);
|
||||
OperationSystem.StartOperation(PackageName, provider);
|
||||
}
|
||||
@@ -194,7 +194,7 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
provider = new SubAssetsProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
provider.InitProviderDebugInfo();
|
||||
ProviderDic.Add(providerGUID, provider);
|
||||
OperationSystem.StartOperation(PackageName, provider);
|
||||
}
|
||||
@@ -230,7 +230,7 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
provider = new AllAssetsProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
provider.InitProviderDebugInfo();
|
||||
ProviderDic.Add(providerGUID, provider);
|
||||
OperationSystem.StartOperation(PackageName, provider);
|
||||
}
|
||||
@@ -266,7 +266,7 @@ namespace YooAsset
|
||||
if (provider == null)
|
||||
{
|
||||
provider = new RawFileProvider(this, providerGUID, assetInfo);
|
||||
provider.InitSpawnDebugInfo();
|
||||
provider.InitProviderDebugInfo();
|
||||
ProviderDic.Add(providerGUID, provider);
|
||||
OperationSystem.StartOperation(PackageName, provider);
|
||||
}
|
||||
@@ -359,14 +359,6 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
#region 调试信息
|
||||
internal DebugPackageData GetDebugPackageData()
|
||||
{
|
||||
DebugPackageData data = new DebugPackageData();
|
||||
data.PackageName = PackageName;
|
||||
data.ProviderInfos = GetDebugProviderInfos();
|
||||
data.BundleInfos = GetDebugBundleInfos();
|
||||
return data;
|
||||
}
|
||||
internal List<DebugProviderInfo> GetDebugProviderInfos()
|
||||
{
|
||||
List<DebugProviderInfo> result = new List<DebugProviderInfo>(ProviderDic.Count);
|
||||
@@ -375,8 +367,8 @@ namespace YooAsset
|
||||
DebugProviderInfo providerInfo = new DebugProviderInfo();
|
||||
providerInfo.AssetPath = provider.MainAssetInfo.AssetPath;
|
||||
providerInfo.SpawnScene = provider.SpawnScene;
|
||||
providerInfo.SpawnTime = provider.SpawnTime;
|
||||
providerInfo.LoadingTime = provider.LoadingTime;
|
||||
providerInfo.BeginTime = provider.BeginTime;
|
||||
providerInfo.LoadingTime = provider.ProcessTime;
|
||||
providerInfo.RefCount = provider.RefCount;
|
||||
providerInfo.Status = provider.Status.ToString();
|
||||
providerInfo.DependBundles = provider.GetDebugDependBundles();
|
||||
@@ -393,7 +385,7 @@ namespace YooAsset
|
||||
var bundleInfo = new DebugBundleInfo();
|
||||
bundleInfo.BundleName = packageBundle.BundleName;
|
||||
bundleInfo.RefCount = bundleLoader.RefCount;
|
||||
bundleInfo.Status = bundleLoader.Status;
|
||||
bundleInfo.Status = bundleLoader.Status.ToString();
|
||||
bundleInfo.ReferenceBundles = FilterReferenceBundles(packageBundle);
|
||||
result.Add(bundleInfo);
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user