Compare commits

...

17 Commits

Author SHA1 Message Date
何冠峰
6155256fb6 Update CHANGELOG.md 2025-03-14 14:48:16 +08:00
何冠峰
0d4f2bc893 Update package.json 2025-03-14 14:47:39 +08:00
何冠峰
600e928ab4 fix #512 2025-03-14 14:32:39 +08:00
何冠峰
4599ff098c update resource package
优化ClearCacheFilesAsync方法
2025-03-14 12:27:01 +08:00
何冠峰
4d2df5b705 Update TestBundleEncryption.cs 2025-03-13 16:29:48 +08:00
何冠峰
79a7732cfd Update InitializeParameters.cs 2025-03-13 14:00:59 +08:00
何冠峰
79467bbf13 update editor assembly 2025-03-12 18:32:28 +08:00
何冠峰
c7d678282b Merge pull request #501 from Y-way/support-macros
Update MacrosProcessor.cs
2025-03-12 17:17:47 +08:00
何冠峰
d376afc217 fix #508 2025-03-12 17:16:24 +08:00
何冠峰
a62f808591 fix #506 2025-03-12 16:36:37 +08:00
何冠峰
b334a4986b fix #504 2025-03-12 10:39:44 +08:00
何冠峰
a4111349a0 fix #502 2025-03-11 15:40:57 +08:00
Y-way
bdcf95384f Update .gitignore 2025-03-10 16:13:18 +08:00
Y-way
d910af589d Update MacrosProcessor.cs
修正YooAsset相关宏在引用库不能生效的问题.
2025-03-10 15:22:44 +08:00
何冠峰
0531864534 Update package.json 2025-03-10 10:29:44 +08:00
何冠峰
72b1278f5c Merge pull request #499 from benjamini258369gmail/fix-rawIgnore-dll
fix ignore raw dll
2025-03-10 10:27:13 +08:00
benjamini
875cd24cba fix ignore raw dll 2025-03-08 17:54:11 +09:00
26 changed files with 372 additions and 68 deletions

2
.gitignore vendored
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@@ -20,6 +20,8 @@
/Assets/StreamingAssets.meta /Assets/StreamingAssets.meta
/Assets/Samples /Assets/Samples
/Assets/Samples.meta /Assets/Samples.meta
/Assets/csc.rsp
/Assets/csc.rsp.meta
/UserSettings /UserSettings

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@@ -2,6 +2,15 @@
All notable changes to this package will be documented in this file. All notable changes to this package will be documented in this file.
## [2.3.5-preview] - 2025-03-14
### Fixed
- (#502) 修复了原生缓存文件由于文件格式变动导致的加载本地缓存文件失败的问题。
- (#504) 修复了MacOS平台Offline Play Mode模式请求本地资源清单失败的问题。
- (#506) 修复了v2.3x版本LoadAllAssets方法计算依赖Bundle不完整的问题。
- (#506) 修复了微信小游戏文件系统在启用加密算法后卸载bundle报错的问题。
## [2.3.4-preview] - 2025-03-08 ## [2.3.4-preview] - 2025-03-08
### Improvements ### Improvements

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@@ -0,0 +1,17 @@
using System.Collections.Generic;
namespace YooAsset.Editor
{
public class MacroDefine
{
/// <summary>
/// YooAsset版本宏定义
/// </summary>
public static readonly List<string> Macros = new List<string>()
{
"YOO_ASSET_2",
"YOO_ASSET_2_3",
"YOO_ASSET_2_3_OR_NEWER",
};
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: a61e5c2ca04aab647b1ed0492086aa8f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,28 +1,15 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text;
using System.Xml; using System.Xml;
using UnityEditor; using UnityEditor;
namespace YooAsset.Editor namespace YooAsset.Editor
{ {
[InitializeOnLoad] [InitializeOnLoad]
public class MacrosProcessor : AssetPostprocessor public class MacroProcessor : AssetPostprocessor
{ {
static MacrosProcessor()
{
}
/// <summary>
/// YooAsset版本宏定义
/// </summary>
private static readonly List<string> YooAssetMacros = new List<string>()
{
"YOO_ASSET_2",
"YOO_ASSET_2_3",
"YOO_ASSET_2_3_OR_NEWER",
};
static string OnGeneratedCSProject(string path, string content) static string OnGeneratedCSProject(string path, string content)
{ {
XmlDocument xmlDoc = new XmlDocument(); XmlDocument xmlDoc = new XmlDocument();
@@ -65,7 +52,7 @@ namespace YooAsset.Editor
string[] defines = childNode.InnerText.Split(';'); string[] defines = childNode.InnerText.Split(';');
HashSet<string> hashSets = new HashSet<string>(defines); HashSet<string> hashSets = new HashSet<string>(defines);
foreach (string yooMacro in YooAssetMacros) foreach (string yooMacro in MacroDefine.Macros)
{ {
string tmpMacro = yooMacro.Trim(); string tmpMacro = yooMacro.Trim();
if (hashSets.Contains(tmpMacro) == false) if (hashSets.Contains(tmpMacro) == false)

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@@ -0,0 +1,115 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml;
using UnityEditor;
using UnityEngine;
#if YOO_ASSET_EXPERIMENT
namespace YooAsset.Editor.Experiment
{
[InitializeOnLoad]
public class RspGenerator
{
// csc.rsp文件路径
private static string RspFilePath => Path.Combine(Application.dataPath, "csc.rsp");
static RspGenerator()
{
UpdateRspFile(MacroDefine.Macros, null);
}
/// <summary>
/// 更新csc.rsp文件
/// </summary>
private static void UpdateRspFile(List<string> addMacros, List<string> removeMacros)
{
var existingDefines = new HashSet<string>();
var otherLines = new List<string>();
// 1. 读取现有内容
ReadRspFile(existingDefines, otherLines);
// 2. 添加新宏
if (addMacros != null && addMacros.Count > 0)
{
addMacros.ForEach(x =>
{
if (existingDefines.Contains(x) == false)
existingDefines.Add(x);
});
}
// 3. 移除指定宏
if (removeMacros != null && removeMacros.Count > 0)
{
removeMacros.ForEach(x =>
{
existingDefines.Remove(x);
});
}
// 4. 重新生成内容
WriteRspFile(existingDefines, otherLines);
// 5. 刷新AssetDatabase
AssetDatabase.Refresh();
EditorUtility.RequestScriptReload();
}
/// <summary>
/// 读取csc.rsp文件,返回宏定义和其他行
/// </summary>
private static void ReadRspFile(HashSet<string> defines, List<string> others)
{
if (defines == null)
defines = new HashSet<string>();
if (others == null)
others = new List<string>();
if (File.Exists(RspFilePath) == false)
return;
foreach (string line in File.ReadAllLines(RspFilePath))
{
if (line.StartsWith("-define:"))
{
string[] parts = line.Split(new[] { ':' }, 2);
if (parts.Length == 2)
{
defines.Add(parts[1].Trim());
}
}
else
{
others.Add(line);
}
}
}
/// <summary>
/// 重新写入csc.rsp文件
/// </summary>
private static void WriteRspFile(HashSet<string> defines, List<string> others)
{
StringBuilder sb = new StringBuilder();
if (others != null && others.Count > 0)
{
others.ForEach(o => sb.AppendLine(o));
}
if (defines != null && defines.Count > 0)
{
foreach (string define in defines)
{
sb.AppendLine($"-define:{define}");
}
}
File.WriteAllText(RspFilePath, sb.ToString());
}
}
}
#endif

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c2662e1d33b1eea469695b68d18b1739
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -10,7 +10,7 @@ namespace YooAsset.Editor
/// <summary> /// <summary>
/// 忽略的文件类型 /// 忽略的文件类型
/// </summary> /// </summary>
public readonly static HashSet<string> IgnoreFileExtensions = new HashSet<string>() { "", ".so", ".dll", ".cs", ".js", ".boo", ".meta", ".cginc", ".hlsl" }; public readonly static HashSet<string> IgnoreFileExtensions = new HashSet<string>() { "", ".so", ".cs", ".js", ".boo", ".meta", ".cginc", ".hlsl" };
} }
/// <summary> /// <summary>

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@@ -37,7 +37,9 @@ namespace YooAsset
string url; string url;
// 获取对应平台的URL地址 // 获取对应平台的URL地址
#if UNITY_EDITOR #if UNITY_EDITOR_OSX
url = StringUtility.Format("file://{0}", path);
#elif UNITY_EDITOR
url = StringUtility.Format("file:///{0}", path); url = StringUtility.Format("file:///{0}", path);
#elif UNITY_WEBGL #elif UNITY_WEBGL
url = path; url = path;

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@@ -333,6 +333,13 @@ namespace YooAsset
{ {
return _records.Keys.ToList(); return _records.Keys.ToList();
} }
public RecordFileElement GetRecordFileElement(PackageBundle bundle)
{
if (_records.TryGetValue(bundle.BundleGUID, out RecordFileElement element))
return element;
else
return null;
}
public string GetTempFilePath(PackageBundle bundle) public string GetTempFilePath(PackageBundle bundle)
{ {
@@ -384,10 +391,10 @@ namespace YooAsset
public EFileVerifyResult VerifyCacheFile(PackageBundle bundle) public EFileVerifyResult VerifyCacheFile(PackageBundle bundle)
{ {
if (_records.TryGetValue(bundle.BundleGUID, out RecordFileElement wrapper) == false) if (_records.TryGetValue(bundle.BundleGUID, out RecordFileElement element) == false)
return EFileVerifyResult.CacheNotFound; return EFileVerifyResult.CacheNotFound;
EFileVerifyResult result = FileVerifyHelper.FileVerify(wrapper.DataFilePath, wrapper.DataFileSize, wrapper.DataFileCRC, EFileVerifyLevel.High); EFileVerifyResult result = FileVerifyHelper.FileVerify(element.DataFilePath, element.DataFileSize, element.DataFileCRC, EFileVerifyLevel.High);
return result; return result;
} }
public bool WriteCacheBundleFile(PackageBundle bundle, string copyPath) public bool WriteCacheBundleFile(PackageBundle bundle, string copyPath)
@@ -427,22 +434,10 @@ namespace YooAsset
} }
public bool DeleteCacheBundleFile(string bundleGUID) public bool DeleteCacheBundleFile(string bundleGUID)
{ {
if (_records.TryGetValue(bundleGUID, out RecordFileElement wrapper)) if (_records.TryGetValue(bundleGUID, out RecordFileElement element))
{ {
try _records.Remove(bundleGUID);
{ return element.DeleteFolder();
string dataFilePath = wrapper.DataFilePath;
FileInfo fileInfo = new FileInfo(dataFilePath);
if (fileInfo.Exists)
fileInfo.Directory.Delete(true);
_records.Remove(bundleGUID);
return true;
}
catch (Exception e)
{
YooLogger.Error($"Failed to delete cache file ! {e.Message}");
return false;
}
} }
else else
{ {

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@@ -1,4 +1,6 @@
 using System;
using System.IO;
namespace YooAsset namespace YooAsset
{ {
internal class RecordFileElement internal class RecordFileElement
@@ -15,5 +17,31 @@ namespace YooAsset
DataFileCRC = dataFileCRC; DataFileCRC = dataFileCRC;
DataFileSize = dataFileSize; DataFileSize = dataFileSize;
} }
/// <summary>
/// 删除记录文件
/// </summary>
public bool DeleteFolder()
{
try
{
string directory = Path.GetDirectoryName(InfoFilePath);
DirectoryInfo directoryInfo = new DirectoryInfo(directory);
if (directoryInfo.Exists)
{
directoryInfo.Delete(true);
return true;
}
else
{
return false;
}
}
catch (Exception e)
{
YooLogger.Error($"Failed to delete cache file ! {e.Message}");
return false;
}
}
} }
} }

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@@ -1,4 +1,5 @@
using System.IO; using System;
using System.IO;
using UnityEngine; using UnityEngine;
namespace YooAsset namespace YooAsset
@@ -260,9 +261,30 @@ namespace YooAsset
{ {
if (_fileSystem.Exists(_bundle)) if (_fileSystem.Exists(_bundle))
{ {
DownloadProgress = 1f; // 注意:缓存的原生文件的格式,可能会在业务端根据需求发生变动!
DownloadedBytes = _bundle.FileSize; // 注意:这里需要校验文件格式,如果不一致对本地文件进行修正!
_steps = ESteps.LoadCacheRawBundle; string filePath = _fileSystem.GetCacheBundleFileLoadPath(_bundle);
if (File.Exists(filePath) == false)
{
try
{
var recordFileElement = _fileSystem.GetRecordFileElement(_bundle);
File.Move(recordFileElement.DataFilePath, filePath);
_steps = ESteps.LoadCacheRawBundle;
}
catch (Exception e)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Faild rename raw data file : {e.Message}";
}
}
else
{
DownloadProgress = 1f;
DownloadedBytes = _bundle.FileSize;
_steps = ESteps.LoadCacheRawBundle;
}
} }
else else
{ {

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@@ -7,9 +7,10 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
CheckManifest,
CheckArgs, CheckArgs,
GetTagsCacheFiles, GetClearCacheFiles,
ClearTagsCacheFiles, ClearFilterCacheFiles,
Done, Done,
} }
@@ -29,13 +30,27 @@ namespace YooAsset
} }
internal override void InternalStart() internal override void InternalStart()
{ {
_steps = ESteps.CheckArgs; _steps = ESteps.CheckManifest;
} }
internal override void InternalUpdate() internal override void InternalUpdate()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.CheckManifest)
{
if (_manifest == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Can not found active package manifest !";
}
else
{
_steps = ESteps.CheckArgs;
}
}
if (_steps == ESteps.CheckArgs) if (_steps == ESteps.CheckArgs)
{ {
if (_clearParam == null) if (_clearParam == null)
@@ -67,17 +82,17 @@ namespace YooAsset
return; return;
} }
_steps = ESteps.GetTagsCacheFiles; _steps = ESteps.GetClearCacheFiles;
} }
if (_steps == ESteps.GetTagsCacheFiles) if (_steps == ESteps.GetClearCacheFiles)
{ {
_clearBundleGUIDs = GetTagsBundleGUIDs(); _clearBundleGUIDs = GetBundleGUIDsByTag();
_clearFileTotalCount = _clearBundleGUIDs.Count; _clearFileTotalCount = _clearBundleGUIDs.Count;
_steps = ESteps.ClearTagsCacheFiles; _steps = ESteps.ClearFilterCacheFiles;
} }
if (_steps == ESteps.ClearTagsCacheFiles) if (_steps == ESteps.ClearFilterCacheFiles)
{ {
for (int i = _clearBundleGUIDs.Count - 1; i >= 0; i--) for (int i = _clearBundleGUIDs.Count - 1; i >= 0; i--)
{ {
@@ -100,7 +115,7 @@ namespace YooAsset
} }
} }
} }
private List<string> GetTagsBundleGUIDs() private List<string> GetBundleGUIDsByTag()
{ {
var allBundleGUIDs = _fileSystem.GetAllCachedBundleGUIDs(); var allBundleGUIDs = _fileSystem.GetAllCachedBundleGUIDs();
List<string> result = new List<string>(allBundleGUIDs.Count); List<string> result = new List<string>(allBundleGUIDs.Count);

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@@ -8,6 +8,7 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
CheckManifest,
GetUnusedCacheFiles, GetUnusedCacheFiles,
ClearUnusedCacheFiles, ClearUnusedCacheFiles,
Done, Done,
@@ -27,13 +28,27 @@ namespace YooAsset
} }
internal override void InternalStart() internal override void InternalStart()
{ {
_steps = ESteps.GetUnusedCacheFiles; _steps = ESteps.CheckManifest;
} }
internal override void InternalUpdate() internal override void InternalUpdate()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.CheckManifest)
{
if (_manifest == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Can not found active package manifest !";
}
else
{
_steps = ESteps.GetUnusedCacheFiles;
}
}
if (_steps == ESteps.GetUnusedCacheFiles) if (_steps == ESteps.GetUnusedCacheFiles)
{ {
_unusedBundleGUIDs = GetUnusedBundleGUIDs(); _unusedBundleGUIDs = GetUnusedBundleGUIDs();

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@@ -8,6 +8,7 @@ namespace YooAsset
private enum ESteps private enum ESteps
{ {
None, None,
CheckManifest,
ClearUnusedCacheFiles, ClearUnusedCacheFiles,
Done, Done,
} }
@@ -24,13 +25,27 @@ namespace YooAsset
} }
internal override void InternalStart() internal override void InternalStart()
{ {
_steps = ESteps.ClearUnusedCacheFiles; _steps = ESteps.CheckManifest;
} }
internal override void InternalUpdate() internal override void InternalUpdate()
{ {
if (_steps == ESteps.None || _steps == ESteps.Done) if (_steps == ESteps.None || _steps == ESteps.Done)
return; return;
if (_steps == ESteps.CheckManifest)
{
if (_manifest == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Can not found active package manifest !";
}
else
{
_steps = ESteps.ClearUnusedCacheFiles;
}
}
if (_steps == ESteps.ClearUnusedCacheFiles) if (_steps == ESteps.ClearUnusedCacheFiles)
{ {
try try

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@@ -85,15 +85,17 @@ namespace YooAsset
// 创建验证元素类 // 创建验证元素类
string fileRootPath = chidDirectory.FullName; string fileRootPath = chidDirectory.FullName;
string dataFilePath = $"{fileRootPath}/{ DefaultCacheFileSystemDefine.BundleDataFileName}"; string dataFilePath = $"{fileRootPath}/{DefaultCacheFileSystemDefine.BundleDataFileName}";
string infoFilePath = $"{fileRootPath}/{ DefaultCacheFileSystemDefine.BundleInfoFileName}"; string infoFilePath = $"{fileRootPath}/{DefaultCacheFileSystemDefine.BundleInfoFileName}";
// 存储的数据文件追加文件格式 // 存储的数据文件追加文件格式
if (_fileSystem.AppendFileExtension) if (_fileSystem.AppendFileExtension)
{ {
string dataFileExtension = FindDataFileExtension(chidDirectory); string dataFileExtension = FindDataFileExtension(chidDirectory);
if (string.IsNullOrEmpty(dataFileExtension) == false) if (string.IsNullOrEmpty(dataFileExtension) == false)
{
dataFilePath += dataFileExtension; dataFilePath += dataFileExtension;
}
} }
var element = new VerifyFileElement(_fileSystem.PackageName, bundleGUID, fileRootPath, dataFilePath, infoFilePath); var element = new VerifyFileElement(_fileSystem.PackageName, bundleGUID, fileRootPath, dataFilePath, infoFilePath);

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@@ -83,6 +83,6 @@ namespace YooAsset
/// 文件系统初始化参数列表 /// 文件系统初始化参数列表
/// 注意:列表最后一个元素作为主文件系统! /// 注意:列表最后一个元素作为主文件系统!
/// </summary> /// </summary>
public List<FileSystemParameters> FileSystemParameterList; public readonly List<FileSystemParameters> FileSystemParameterList = new List<FileSystemParameters>();
} }
} }

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@@ -3,6 +3,16 @@ namespace YooAsset
{ {
public class AssetInfo public class AssetInfo
{ {
internal enum ELoadMethod
{
None = 0,
LoadAsset,
LoadSubAssets,
LoadAllAssets,
LoadScene,
LoadRawFile,
}
private readonly PackageAsset _packageAsset; private readonly PackageAsset _packageAsset;
private string _providerGUID; private string _providerGUID;
@@ -21,6 +31,11 @@ namespace YooAsset
/// </summary> /// </summary>
public string Error { private set; get; } public string Error { private set; get; }
/// <summary>
/// 加载方法
/// </summary>
internal ELoadMethod LoadMethod;
/// <summary> /// <summary>
/// 资源对象 /// 资源对象
/// </summary> /// </summary>

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@@ -174,7 +174,7 @@ namespace YooAsset
} }
/// <summary> /// <summary>
/// 获取资源依赖列表 /// 获取依赖列表
/// 注意:传入的资源对象一定合法有效! /// 注意:传入的资源对象一定合法有效!
/// </summary> /// </summary>
public PackageBundle[] GetAllDependencies(PackageAsset packageAsset) public PackageBundle[] GetAllDependencies(PackageAsset packageAsset)
@@ -188,6 +188,21 @@ namespace YooAsset
return result.ToArray(); return result.ToArray();
} }
/// <summary>
/// 获取依赖列表
/// 注意:传入的资源包对象一定合法有效!
/// </summary>
public PackageBundle[] GetAllDependencies(PackageBundle packageBundle)
{
List<PackageBundle> result = new List<PackageBundle>(packageBundle.DependBundleIDs.Length);
foreach (var dependID in packageBundle.DependBundleIDs)
{
var dependBundle = GetMainPackageBundle(dependID);
result.Add(dependBundle);
}
return result.ToArray();
}
/// <summary> /// <summary>
/// 尝试获取包裹的资源 /// 尝试获取包裹的资源
/// </summary> /// </summary>

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@@ -176,7 +176,17 @@ namespace YooAsset
throw new Exception("Should never get here !"); throw new Exception("Should never get here !");
// 注意:如果清单里未找到资源包会抛出异常! // 注意:如果清单里未找到资源包会抛出异常!
var depends = ActiveManifest.GetAllDependencies(assetInfo.Asset); PackageBundle[] depends;
if (assetInfo.LoadMethod == AssetInfo.ELoadMethod.LoadAllAssets)
{
var mainBundle = ActiveManifest.GetMainPackageBundle(assetInfo.Asset);
depends = ActiveManifest.GetAllDependencies(mainBundle);
}
else
{
depends = ActiveManifest.GetAllDependencies(assetInfo.Asset);
}
List<BundleInfo> result = new List<BundleInfo>(depends.Length); List<BundleInfo> result = new List<BundleInfo>(depends.Length);
foreach (var packageBundle in depends) foreach (var packageBundle in depends)
{ {

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@@ -263,7 +263,7 @@ namespace YooAsset
/// <param name="clearParam">执行参数</param> /// <param name="clearParam">执行参数</param>
public ClearCacheFilesOperation ClearCacheFilesAsync(EFileClearMode clearMode, object clearParam = null) public ClearCacheFilesOperation ClearCacheFilesAsync(EFileClearMode clearMode, object clearParam = null)
{ {
DebugCheckInitialize(); DebugCheckInitialize(false);
var operation = _playModeImpl.ClearCacheFilesAsync(clearMode.ToString(), clearParam); var operation = _playModeImpl.ClearCacheFilesAsync(clearMode.ToString(), clearParam);
OperationSystem.StartOperation(PackageName, operation); OperationSystem.StartOperation(PackageName, operation);
return operation; return operation;
@@ -276,7 +276,7 @@ namespace YooAsset
/// <param name="clearParam">执行参数</param> /// <param name="clearParam">执行参数</param>
public ClearCacheFilesOperation ClearCacheFilesAsync(string clearMode, object clearParam = null) public ClearCacheFilesOperation ClearCacheFilesAsync(string clearMode, object clearParam = null)
{ {
DebugCheckInitialize(); DebugCheckInitialize(false);
var operation = _playModeImpl.ClearCacheFilesAsync(clearMode, clearParam); var operation = _playModeImpl.ClearCacheFilesAsync(clearMode, clearParam);
OperationSystem.StartOperation(PackageName, operation); OperationSystem.StartOperation(PackageName, operation);
return operation; return operation;
@@ -610,6 +610,7 @@ namespace YooAsset
private SceneHandle LoadSceneInternal(AssetInfo assetInfo, bool waitForAsyncComplete, LoadSceneMode sceneMode, LocalPhysicsMode physicsMode, bool suspendLoad, uint priority) private SceneHandle LoadSceneInternal(AssetInfo assetInfo, bool waitForAsyncComplete, LoadSceneMode sceneMode, LocalPhysicsMode physicsMode, bool suspendLoad, uint priority)
{ {
DebugCheckAssetLoadType(assetInfo.AssetType); DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadScene;
var loadSceneParams = new LoadSceneParameters(sceneMode, physicsMode); var loadSceneParams = new LoadSceneParameters(sceneMode, physicsMode);
var handle = _resourceManager.LoadSceneAsync(assetInfo, loadSceneParams, suspendLoad, priority); var handle = _resourceManager.LoadSceneAsync(assetInfo, loadSceneParams, suspendLoad, priority);
if (waitForAsyncComplete) if (waitForAsyncComplete)
@@ -720,6 +721,7 @@ namespace YooAsset
private AssetHandle LoadAssetInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority) private AssetHandle LoadAssetInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{ {
DebugCheckAssetLoadType(assetInfo.AssetType); DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadAsset;
var handle = _resourceManager.LoadAssetAsync(assetInfo, priority); var handle = _resourceManager.LoadAssetAsync(assetInfo, priority);
if (waitForAsyncComplete) if (waitForAsyncComplete)
handle.WaitForAsyncComplete(); handle.WaitForAsyncComplete();
@@ -829,6 +831,7 @@ namespace YooAsset
private SubAssetsHandle LoadSubAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority) private SubAssetsHandle LoadSubAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{ {
DebugCheckAssetLoadType(assetInfo.AssetType); DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadSubAssets;
var handle = _resourceManager.LoadSubAssetsAsync(assetInfo, priority); var handle = _resourceManager.LoadSubAssetsAsync(assetInfo, priority);
if (waitForAsyncComplete) if (waitForAsyncComplete)
handle.WaitForAsyncComplete(); handle.WaitForAsyncComplete();
@@ -938,6 +941,7 @@ namespace YooAsset
private AllAssetsHandle LoadAllAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority) private AllAssetsHandle LoadAllAssetsInternal(AssetInfo assetInfo, bool waitForAsyncComplete, uint priority)
{ {
DebugCheckAssetLoadType(assetInfo.AssetType); DebugCheckAssetLoadType(assetInfo.AssetType);
assetInfo.LoadMethod = AssetInfo.ELoadMethod.LoadAllAssets;
var handle = _resourceManager.LoadAllAssetsAsync(assetInfo, priority); var handle = _resourceManager.LoadAllAssetsAsync(assetInfo, priority);
if (waitForAsyncComplete) if (waitForAsyncComplete)
handle.WaitForAsyncComplete(); handle.WaitForAsyncComplete();

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@@ -23,7 +23,10 @@ namespace YooAsset
{ {
if (_assetBundle != null) if (_assetBundle != null)
{ {
_assetBundle.TTUnload(true); if (_packageBundle.Encrypted)
_assetBundle.Unload(true);
else
_assetBundle.TTUnload(true);
} }
} }
public override string GetBundleFilePath() public override string GetBundleFilePath()

View File

@@ -23,7 +23,10 @@ namespace YooAsset
{ {
if (_assetBundle != null) if (_assetBundle != null)
{ {
_assetBundle.WXUnload(true); if (_packageBundle.Encrypted)
_assetBundle.Unload(true);
else
_assetBundle.WXUnload(true);
} }
} }
public override string GetBundleFilePath() public override string GetBundleFilePath()

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@@ -3,9 +3,6 @@ using System.IO;
using System.Text; using System.Text;
using System.Collections; using System.Collections;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework; using NUnit.Framework;
using YooAsset; using YooAsset;
@@ -231,6 +228,7 @@ public class WebFileStreamDecryption : IWebDecryptionServices
{ {
public WebDecryptResult LoadAssetBundle(WebDecryptFileInfo fileInfo) public WebDecryptResult LoadAssetBundle(WebDecryptFileInfo fileInfo)
{ {
/*
byte[] copyData = new byte[fileInfo.FileData.Length]; byte[] copyData = new byte[fileInfo.FileData.Length];
Buffer.BlockCopy(fileInfo.FileData, 0, copyData, 0, fileInfo.FileData.Length); Buffer.BlockCopy(fileInfo.FileData, 0, copyData, 0, fileInfo.FileData.Length);
@@ -242,5 +240,15 @@ public class WebFileStreamDecryption : IWebDecryptionServices
WebDecryptResult decryptResult = new WebDecryptResult(); WebDecryptResult decryptResult = new WebDecryptResult();
decryptResult.Result = AssetBundle.LoadFromMemory(copyData); decryptResult.Result = AssetBundle.LoadFromMemory(copyData);
return decryptResult; return decryptResult;
*/
for (int i = 0; i < fileInfo.FileData.Length; i++)
{
fileInfo.FileData[i] ^= BundleStream.KEY;
}
WebDecryptResult decryptResult = new WebDecryptResult();
decryptResult.Result = AssetBundle.LoadFromMemory(fileInfo.FileData);
return decryptResult;
} }
} }

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@@ -1,7 +1,7 @@
{ {
"name": "com.tuyoogame.yooasset", "name": "com.tuyoogame.yooasset",
"displayName": "YooAsset", "displayName": "YooAsset",
"version": "2.3.4-preview", "version": "2.3.5-preview",
"unity": "2019.4", "unity": "2019.4",
"description": "unity3d resources management system.", "description": "unity3d resources management system.",
"author": { "author": {