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@@ -2,6 +2,115 @@
|
||||
|
||||
All notable changes to this package will be documented in this file.
|
||||
|
||||
## [2.3.9] - 2025-05-13
|
||||
|
||||
### Improvements
|
||||
|
||||
- 增加了YOO_ASSET_EXPERIMENT宏,用于控制实验性代码的开关。
|
||||
- 构建管线目前会输出构建日志到输出目录下,方便查看引擎在构建时主动清空的控制台日志。
|
||||
- 优化了收集器tag传染扩散逻辑,避免Group里配置了Tag导致的无意义的警告信息。
|
||||
- 扩展工程内PanelMonitor代码默认关闭状态。
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#528) 修复了AssetDependencyDatabase在查询引擎资源对象是否存在的时效问题。
|
||||
|
||||
### Added
|
||||
|
||||
- (#542) 新增了资源管理系统销毁方法。
|
||||
|
||||
该方法会销毁所有的资源包裹和异步操作任务,以及卸载所有AssetBundle对象!
|
||||
|
||||
```csharp
|
||||
public class YooAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// 销毁资源系统
|
||||
/// </summary>
|
||||
public static void Destroy();
|
||||
}
|
||||
```
|
||||
|
||||
- 新增了SBP构建管线的构建参数
|
||||
|
||||
```csharp
|
||||
/// <summary>
|
||||
/// 从AssetBundle文件头里剥离Unity版本信息
|
||||
/// </summary>
|
||||
public bool StripUnityVersion = false;
|
||||
```
|
||||
|
||||
- 新增了构建错误码:BuiltinShadersBundleNameIsNull
|
||||
|
||||
## [2.3.8] - 2025-04-17
|
||||
|
||||
### Improvements
|
||||
|
||||
- 扩展工程里增加了“图集丢失变白块的解决方案”的相关代码。
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#528) 修复了微信小游戏平台WXFSClearUnusedBundleFiles无法清理的问题。
|
||||
- (#531) 修复了微信小游戏平台WXFSClearUnusedBundleFiles没有适配BundleName_HashName命名方式。
|
||||
- (#533) 修复了Editor程序集下无法访问YooAsset.Editor程序集里的internal字段的问题。
|
||||
- (#534) 修复了资源报告窗口AssetView视图里,依赖资源包列表显示不准确的问题。
|
||||
|
||||
## [2.3.7] - 2025-04-01
|
||||
|
||||
### Improvements
|
||||
|
||||
- (#526) 运行时资源清单的哈希值验证兼容了MD5和CRC32两种方式。
|
||||
- (#515) 优化了资源路径大小写不敏感的逻辑代码,减少字符串操作产生的GC。
|
||||
- (#523) UnloadUnusedAssetsOperation方法支持了分帧处理。
|
||||
|
||||
### Fixed
|
||||
|
||||
- (#520) 修复了UWP平台获取WWW加载路径未适配的问题。
|
||||
|
||||
### Added
|
||||
|
||||
- 新增了文件系统初始化参数:INSTALL_CLEAR_MODE
|
||||
|
||||
```csharp
|
||||
/// <summary>
|
||||
/// 覆盖安装清理模式
|
||||
/// </summary>
|
||||
public enum EOverwriteInstallClearMode
|
||||
{
|
||||
/// <summary>
|
||||
/// 不做任何处理
|
||||
/// </summary>
|
||||
None = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存文件(包含资源文件和清单文件)
|
||||
/// </summary>
|
||||
ClearAllCacheFiles = 1,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存的资源文件
|
||||
/// </summary>
|
||||
ClearAllBundleFiles = 2,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存的清单文件
|
||||
/// </summary>
|
||||
ClearAllManifestFiles = 3,
|
||||
}
|
||||
```
|
||||
|
||||
- 新增了初始化参数:BundleLoadingMaxConcurrency
|
||||
|
||||
```csharp
|
||||
public abstract class InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 同时加载Bundle文件的最大并发数
|
||||
/// </summary>
|
||||
public int BundleLoadingMaxConcurrency = int.MaxValue;
|
||||
}
|
||||
```
|
||||
|
||||
## [2.3.6] - 2025-03-25
|
||||
|
||||
### Improvements
|
||||
|
||||
5
Assets/YooAsset/Editor/Assembly/AssemblyInfo.cs
Normal file
5
Assets/YooAsset/Editor/Assembly/AssemblyInfo.cs
Normal file
@@ -0,0 +1,5 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// 外部友元
|
||||
[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
|
||||
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56ea224b45d314e4a86b558404e9b6c8
|
||||
guid: ef774f01e50ab0a4d88122041938a6b9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
#if YOO_ASSET_EXPERIMENT
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
public class MacroDefine
|
||||
@@ -15,3 +16,4 @@ namespace YooAsset.Editor
|
||||
};
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -5,6 +5,7 @@ using System.Text;
|
||||
using System.Xml;
|
||||
using UnityEditor;
|
||||
|
||||
#if YOO_ASSET_EXPERIMENT
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[InitializeOnLoad]
|
||||
@@ -22,13 +23,21 @@ namespace YooAsset.Editor
|
||||
return content;
|
||||
|
||||
// 将修改后的XML结构重新输出为文本
|
||||
var stringWriter = new StringWriter();
|
||||
var writerSettings = new XmlWriterSettings();
|
||||
writerSettings.Indent = true;
|
||||
var xmlWriter = XmlWriter.Create(stringWriter, writerSettings);
|
||||
xmlDoc.WriteTo(xmlWriter);
|
||||
xmlWriter.Flush();
|
||||
return stringWriter.ToString();
|
||||
using (var memoryStream = new MemoryStream())
|
||||
{
|
||||
var writerSettings = new XmlWriterSettings
|
||||
{
|
||||
Indent = true,
|
||||
Encoding = new UTF8Encoding(false), //无BOM
|
||||
OmitXmlDeclaration = false
|
||||
};
|
||||
|
||||
using (var xmlWriter = XmlWriter.Create(memoryStream, writerSettings))
|
||||
{
|
||||
xmlDoc.Save(xmlWriter);
|
||||
}
|
||||
return Encoding.UTF8.GetString(memoryStream.ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -94,3 +103,4 @@ namespace YooAsset.Editor
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -32,8 +32,9 @@ namespace YooAsset.Editor
|
||||
var buildParametersContext = new BuildParametersContext(buildParameters);
|
||||
_buildContext.SetContextObject(buildParametersContext);
|
||||
|
||||
// 初始化日志
|
||||
BuildLogger.InitLogger(enableLog);
|
||||
// 初始化日志系统
|
||||
string logFilePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/buildInfo.log";
|
||||
BuildLogger.InitLogger(enableLog, logFilePath);
|
||||
|
||||
// 执行构建流程
|
||||
BuildLogger.Log($"Begin to build package : {buildParameters.PackageName} by {buildParameters.BuildPipeline}");
|
||||
@@ -50,6 +51,9 @@ namespace YooAsset.Editor
|
||||
BuildLogger.Error(buildResult.ErrorInfo);
|
||||
}
|
||||
|
||||
// 关闭日志系统
|
||||
BuildLogger.Shuntdown();
|
||||
|
||||
return buildResult;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace YooAsset.Editor
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
var buildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
|
||||
|
||||
// 检测基础构建参数
|
||||
buildParametersContext.CheckBuildParameters();
|
||||
@@ -50,6 +50,13 @@ namespace YooAsset.Editor
|
||||
{
|
||||
BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
|
||||
}
|
||||
|
||||
// 检测内置着色器资源包名称
|
||||
if (string.IsNullOrEmpty(buildParameters.BuiltinShadersBundleName))
|
||||
{
|
||||
string warning = BuildLogger.GetErrorMessage(ErrorCode.BuiltinShadersBundleNameIsNull, $"Builtin shaders bundle name is null. It will cause resource redundancy !");
|
||||
BuildLogger.Warning(warning);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,11 @@ namespace YooAsset.Editor
|
||||
/// </summary>
|
||||
public ECompressOption CompressOption = ECompressOption.Uncompressed;
|
||||
|
||||
/// <summary>
|
||||
/// 从AssetBundle文件头里剥离Unity版本信息
|
||||
/// </summary>
|
||||
public bool StripUnityVersion = false;
|
||||
|
||||
/// <summary>
|
||||
/// 禁止写入类型树结构(可以降低包体和内存并提高加载效率)
|
||||
/// </summary>
|
||||
@@ -70,6 +75,9 @@ namespace YooAsset.Editor
|
||||
else
|
||||
throw new System.NotImplementedException(CompressOption.ToString());
|
||||
|
||||
if (StripUnityVersion)
|
||||
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.StripUnityVersion;
|
||||
|
||||
if (DisableWriteTypeTree)
|
||||
buildParams.ContentBuildFlags |= UnityEditor.Build.Content.ContentBuildFlags.DisableWriteTypeTree;
|
||||
|
||||
|
||||
@@ -2,37 +2,100 @@
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using System.Text;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal static class BuildLogger
|
||||
{
|
||||
private static bool _enableLog = true;
|
||||
private const int MAX_LOG_BUFFER_SIZE = 1024 * 1024 * 2; //2MB
|
||||
|
||||
public static void InitLogger(bool enableLog)
|
||||
private static bool _enableLog = true;
|
||||
private static string _logFilePath;
|
||||
|
||||
private static readonly object _lockObj = new object();
|
||||
private static readonly StringBuilder _logBuilder = new StringBuilder(MAX_LOG_BUFFER_SIZE);
|
||||
|
||||
/// <summary>
|
||||
/// 初始化日志系统
|
||||
/// </summary>
|
||||
public static void InitLogger(bool enableLog, string logFilePath)
|
||||
{
|
||||
_enableLog = enableLog;
|
||||
_logFilePath = logFilePath;
|
||||
_logBuilder.Clear();
|
||||
|
||||
if (_enableLog)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_logFilePath))
|
||||
throw new Exception("Log file path is null or empty !");
|
||||
|
||||
Debug.Log($"Logger initialized at {DateTime.Now:yyyy-MM-dd HH:mm:ss}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭日志系统
|
||||
/// </summary>
|
||||
public static void Shuntdown()
|
||||
{
|
||||
if (_enableLog)
|
||||
{
|
||||
lock (_lockObj)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(_logFilePath))
|
||||
File.Delete(_logFilePath);
|
||||
|
||||
FileUtility.CreateFileDirectory(_logFilePath);
|
||||
File.WriteAllText(_logFilePath, _logBuilder.ToString(), Encoding.UTF8);
|
||||
_logBuilder.Clear();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Debug.LogError($"Failed to write log file: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Log(string message)
|
||||
{
|
||||
if (_enableLog)
|
||||
{
|
||||
WriteLog("INFO", message);
|
||||
Debug.Log(message);
|
||||
}
|
||||
}
|
||||
public static void Warning(string message)
|
||||
{
|
||||
Debug.LogWarning(message);
|
||||
if (_enableLog)
|
||||
{
|
||||
WriteLog("WARN", message);
|
||||
Debug.LogWarning(message);
|
||||
}
|
||||
}
|
||||
public static void Error(string message)
|
||||
{
|
||||
Debug.LogError(message);
|
||||
if (_enableLog)
|
||||
{
|
||||
WriteLog("ERROR", message);
|
||||
Debug.LogError(message);
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetErrorMessage(ErrorCode code, string message)
|
||||
{
|
||||
return $"[ErrorCode{(int)code}] {message}";
|
||||
}
|
||||
|
||||
private static void WriteLog(string level, string message)
|
||||
{
|
||||
lock (_lockObj)
|
||||
{
|
||||
string logEntry = $"{DateTime.Now:yyyy-MM-dd HH:mm:ss.fff} [{level}] {message}";
|
||||
_logBuilder.AppendLine(logEntry);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,7 @@ namespace YooAsset.Editor
|
||||
BuildPipelineIsNullOrEmpty = 116,
|
||||
BuildBundleTypeIsUnknown = 117,
|
||||
RecommendScriptBuildPipeline = 130,
|
||||
BuiltinShadersBundleNameIsNull = 131,
|
||||
|
||||
// TaskGetBuildMap
|
||||
RemoveInvalidTags = 200,
|
||||
|
||||
@@ -259,10 +259,13 @@ namespace YooAsset.Editor
|
||||
}
|
||||
private List<string> GetAssetTags(AssetBundleCollectorGroup group)
|
||||
{
|
||||
List<string> tags = EditorTools.StringToStringList(group.AssetTags, ';');
|
||||
List<string> temper = EditorTools.StringToStringList(AssetTags, ';');
|
||||
tags.AddRange(temper);
|
||||
return tags;
|
||||
List<string> result = EditorTools.StringToStringList(AssetTags, ';');
|
||||
if (CollectorType == ECollectorType.MainAssetCollector)
|
||||
{
|
||||
List<string> temps = EditorTools.StringToStringList(group.AssetTags, ';');
|
||||
result.AddRange(temps);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
private List<AssetInfo> GetAllDependencies(CollectCommand command, string mainAssetPath)
|
||||
{
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace YooAsset.Editor
|
||||
foreach (var cacheInfoPair in _database)
|
||||
{
|
||||
var assetPath = cacheInfoPair.Key;
|
||||
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
|
||||
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
|
||||
if (string.IsNullOrEmpty(assetGUID))
|
||||
{
|
||||
removeList.Add(assetPath);
|
||||
|
||||
@@ -296,6 +296,7 @@ namespace YooAsset.Editor
|
||||
string filePath = $"{resultPath}/{nameof(DebugReport)}_{_currentReport.FrameCount}.json";
|
||||
string fileContent = JsonUtility.ToJson(_currentReport, true);
|
||||
FileUtility.WriteAllText(filePath, fileContent);
|
||||
Debug.Log($"Debug report file saved : {filePath}");
|
||||
}
|
||||
}
|
||||
private void OnSearchKeyWordChange(ChangeEvent<string> e)
|
||||
|
||||
@@ -238,9 +238,8 @@ namespace YooAsset.Editor
|
||||
ReportAssetInfo assetInfo = assetTableData.AssetInfo;
|
||||
|
||||
// 填充依赖数据
|
||||
var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
|
||||
var sourceDatas = new List<ITableData>(mainBundle.DependBundles.Count);
|
||||
foreach (string dependBundleName in mainBundle.DependBundles)
|
||||
var sourceDatas = new List<ITableData>(assetInfo.DependBundles.Count);
|
||||
foreach (string dependBundleName in assetInfo.DependBundles)
|
||||
{
|
||||
var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
|
||||
var rowData = new DependTableData();
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// 内部友元
|
||||
[assembly: InternalsVisibleTo("YooAsset.Editor")]
|
||||
[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
|
||||
[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
|
||||
[assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
|
||||
|
||||
// 外部友元
|
||||
[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
|
||||
[assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
|
||||
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]
|
||||
@@ -1,30 +0,0 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadParam
|
||||
{
|
||||
public readonly int FailedTryAgain;
|
||||
public readonly int Timeout;
|
||||
|
||||
/// <summary>
|
||||
/// 导入的本地文件路径
|
||||
/// </summary>
|
||||
public string ImportFilePath { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 主资源地址
|
||||
/// </summary>
|
||||
public string MainURL { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 备用资源地址
|
||||
/// </summary>
|
||||
public string FallbackURL { set; get; }
|
||||
|
||||
public DownloadParam(int failedTryAgain, int timeout)
|
||||
{
|
||||
FailedTryAgain = failedTryAgain;
|
||||
Timeout = timeout;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ namespace YooAsset
|
||||
}
|
||||
#elif UNITY_STANDALONE_OSX
|
||||
url = new System.Uri(path).ToString();
|
||||
#elif UNITY_STANDALONE
|
||||
#elif UNITY_STANDALONE || UNITY_WSA
|
||||
url = StringUtility.Format("file:///{0}", path);
|
||||
#else
|
||||
throw new System.NotImplementedException();
|
||||
|
||||
@@ -58,6 +58,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public EFileVerifyLevel FileVerifyLevel { private set; get; } = EFileVerifyLevel.Middle;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:覆盖安装缓存清理模式
|
||||
/// </summary>
|
||||
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:数据文件追加文件格式
|
||||
/// </summary>
|
||||
@@ -104,15 +109,15 @@ namespace YooAsset
|
||||
var operation = new DBFSRequestPackageVersionOperation(this);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
return _unpackFileSystem.ClearCacheFilesAsync(manifest, clearMode, clearParam);
|
||||
return _unpackFileSystem.ClearCacheFilesAsync(manifest, options);
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
// 注意:业务层的解压下载器会依赖内置文件系统的下载方法
|
||||
param.ImportFilePath = GetBuildinFileLoadPath(bundle);
|
||||
return _unpackFileSystem.DownloadFileAsync(bundle, param);
|
||||
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
|
||||
return _unpackFileSystem.DownloadFileAsync(bundle, options);
|
||||
}
|
||||
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
|
||||
{
|
||||
@@ -145,6 +150,10 @@ namespace YooAsset
|
||||
{
|
||||
FileVerifyLevel = (EFileVerifyLevel)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
|
||||
{
|
||||
InstallClearMode = (EOverwriteInstallClearMode)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.APPEND_FILE_EXTENSION)
|
||||
{
|
||||
AppendFileExtension = Convert.ToBoolean(value);
|
||||
@@ -184,6 +193,7 @@ namespace YooAsset
|
||||
_unpackFileSystem = new DefaultUnpackFileSystem();
|
||||
_unpackFileSystem.SetParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
|
||||
_unpackFileSystem.SetParameter(FileSystemParametersDefine.FILE_VERIFY_LEVEL, FileVerifyLevel);
|
||||
_unpackFileSystem.SetParameter(FileSystemParametersDefine.INSTALL_CLEAR_MODE, InstallClearMode);
|
||||
_unpackFileSystem.SetParameter(FileSystemParametersDefine.APPEND_FILE_EXTENSION, AppendFileExtension);
|
||||
_unpackFileSystem.SetParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, DecryptionServices);
|
||||
_unpackFileSystem.OnCreate(packageName, null);
|
||||
|
||||
@@ -69,8 +69,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesCRC32(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
if (ManifestTools.VerifyManifestData(_webDataRequestOp.Result, _packageHash))
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
@@ -65,6 +65,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public EFileVerifyLevel FileVerifyLevel { private set; get; } = EFileVerifyLevel.Middle;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:覆盖安装缓存清理模式
|
||||
/// </summary>
|
||||
public EOverwriteInstallClearMode InstallClearMode { private set; get; } = EOverwriteInstallClearMode.ClearAllManifestFiles;
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数:数据文件追加文件格式
|
||||
/// </summary>
|
||||
@@ -115,43 +120,43 @@ namespace YooAsset
|
||||
var operation = new DCFSRequestPackageVersionOperation(this, appendTimeTicks, timeout);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
if (clearMode == EFileClearMode.ClearAllBundleFiles.ToString())
|
||||
if (options.ClearMode == EFileClearMode.ClearAllBundleFiles.ToString())
|
||||
{
|
||||
var operation = new ClearAllCacheBundleFilesOperation(this);
|
||||
return operation;
|
||||
}
|
||||
else if (clearMode == EFileClearMode.ClearUnusedBundleFiles.ToString())
|
||||
else if (options.ClearMode == EFileClearMode.ClearUnusedBundleFiles.ToString())
|
||||
{
|
||||
var operation = new ClearUnusedCacheBundleFilesOperation(this, manifest);
|
||||
return operation;
|
||||
}
|
||||
else if (clearMode == EFileClearMode.ClearBundleFilesByTags.ToString())
|
||||
else if (options.ClearMode == EFileClearMode.ClearBundleFilesByTags.ToString())
|
||||
{
|
||||
var operation = new ClearCacheBundleFilesByTagsOperaiton(this, manifest, clearParam);
|
||||
var operation = new ClearCacheBundleFilesByTagsOperaiton(this, manifest, options.ClearParam);
|
||||
return operation;
|
||||
}
|
||||
else if (clearMode == EFileClearMode.ClearAllManifestFiles.ToString())
|
||||
else if (options.ClearMode == EFileClearMode.ClearAllManifestFiles.ToString())
|
||||
{
|
||||
var operation = new ClearAllCacheManifestFilesOperation(this);
|
||||
return operation;
|
||||
}
|
||||
else if (clearMode == EFileClearMode.ClearUnusedManifestFiles.ToString())
|
||||
else if (options.ClearMode == EFileClearMode.ClearUnusedManifestFiles.ToString())
|
||||
{
|
||||
var operation = new ClearUnusedCacheManifestFilesOperation(this, manifest);
|
||||
return operation;
|
||||
}
|
||||
else
|
||||
{
|
||||
string error = $"Invalid clear mode : {clearMode}";
|
||||
string error = $"Invalid clear mode : {options.ClearMode}";
|
||||
var operation = new FSClearCacheFilesCompleteOperation(error);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
var downloader = DownloadCenter.DownloadFileAsync(bundle, param);
|
||||
var downloader = DownloadCenter.DownloadFileAsync(bundle, options);
|
||||
downloader.Reference(); //增加下载器的引用计数
|
||||
|
||||
// 注意:将下载器进行包裹,可以避免父类任务终止的时候,连带子任务里的下载器也一起被终止!
|
||||
@@ -188,6 +193,10 @@ namespace YooAsset
|
||||
{
|
||||
FileVerifyLevel = (EFileVerifyLevel)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.INSTALL_CLEAR_MODE)
|
||||
{
|
||||
InstallClearMode = (EOverwriteInstallClearMode)value;
|
||||
}
|
||||
else if (name == FileSystemParametersDefine.APPEND_FILE_EXTENSION)
|
||||
{
|
||||
AppendFileExtension = Convert.ToBoolean(value);
|
||||
@@ -227,8 +236,8 @@ namespace YooAsset
|
||||
_packageRoot = packageRoot;
|
||||
|
||||
_cacheBundleFilesRoot = PathUtility.Combine(_packageRoot, DefaultCacheFileSystemDefine.BundleFilesFolderName);
|
||||
_tempFilesRoot = PathUtility.Combine(_packageRoot, DefaultCacheFileSystemDefine.TempFilesFolderName);
|
||||
_cacheManifestFilesRoot = PathUtility.Combine(_packageRoot, DefaultCacheFileSystemDefine.ManifestFilesFolderName);
|
||||
_tempFilesRoot = PathUtility.Combine(_packageRoot, DefaultCacheFileSystemDefine.TempFilesFolderName);
|
||||
}
|
||||
public virtual void OnDestroy()
|
||||
{
|
||||
@@ -500,7 +509,18 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除所有清单文件
|
||||
/// 删除所有缓存的资源文件
|
||||
/// </summary>
|
||||
public void DeleteAllBundleFiles()
|
||||
{
|
||||
if (Directory.Exists(_cacheBundleFilesRoot))
|
||||
{
|
||||
Directory.Delete(_cacheBundleFilesRoot, true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除所有缓存的清单文件
|
||||
/// </summary>
|
||||
public void DeleteAllManifestFiles()
|
||||
{
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 覆盖安装清理模式
|
||||
/// </summary>
|
||||
public enum EOverwriteInstallClearMode
|
||||
{
|
||||
/// <summary>
|
||||
/// 不做任何处理
|
||||
/// </summary>
|
||||
None = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存文件(包含资源文件和清单文件)
|
||||
/// </summary>
|
||||
ClearAllCacheFiles = 1,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存的资源文件
|
||||
/// </summary>
|
||||
ClearAllBundleFiles = 2,
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有缓存的清单文件
|
||||
/// </summary>
|
||||
ClearAllManifestFiles = 3,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c61fdc079dca97548a0158b8100ec258
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -46,9 +46,32 @@ namespace YooAsset
|
||||
// 如果水印发生变化,则说明覆盖安装后首次打开游戏
|
||||
if (appFootPrint.IsDirty())
|
||||
{
|
||||
_fileSystem.DeleteAllManifestFiles();
|
||||
if (_fileSystem.InstallClearMode == EOverwriteInstallClearMode.None)
|
||||
{
|
||||
YooLogger.Warning("Do nothing when overwrite install application !");
|
||||
}
|
||||
else if (_fileSystem.InstallClearMode == EOverwriteInstallClearMode.ClearAllCacheFiles)
|
||||
{
|
||||
_fileSystem.DeleteAllBundleFiles();
|
||||
_fileSystem.DeleteAllManifestFiles();
|
||||
YooLogger.Warning("Delete all cache files when overwrite install application !");
|
||||
}
|
||||
else if (_fileSystem.InstallClearMode == EOverwriteInstallClearMode.ClearAllBundleFiles)
|
||||
{
|
||||
_fileSystem.DeleteAllBundleFiles();
|
||||
YooLogger.Warning("Delete all bundle files when overwrite install application !");
|
||||
}
|
||||
else if (_fileSystem.InstallClearMode == EOverwriteInstallClearMode.ClearAllManifestFiles)
|
||||
{
|
||||
_fileSystem.DeleteAllManifestFiles();
|
||||
YooLogger.Warning("Delete all manifest files when overwrite install application !");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException(_fileSystem.InstallClearMode.ToString());
|
||||
}
|
||||
|
||||
appFootPrint.Coverage(_fileSystem.PackageName);
|
||||
YooLogger.Warning("Delete manifest files when application foot print dirty !");
|
||||
}
|
||||
|
||||
_steps = ESteps.SearchCacheFiles;
|
||||
|
||||
@@ -58,8 +58,8 @@ namespace YooAsset
|
||||
// 注意:边玩边下下载器引用计数没有Release
|
||||
if (_downloadFileOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, downloadParam);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
|
||||
_downloadFileOp.StartOperation();
|
||||
AddChildOperation(_downloadFileOp);
|
||||
}
|
||||
@@ -297,8 +297,8 @@ namespace YooAsset
|
||||
// 注意:边玩边下下载器引用计数没有Release
|
||||
if (_downloadFileOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, downloadParam);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
_downloadFileOp = _fileSystem.DownloadFileAsync(_bundle, options);
|
||||
_downloadFileOp.StartOperation();
|
||||
AddChildOperation(_downloadFileOp);
|
||||
}
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 创建下载任务
|
||||
/// </summary>
|
||||
public FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
// 查询旧的下载器
|
||||
if (_downloaders.TryGetValue(bundle.BundleGUID, out var oldDownloader))
|
||||
@@ -83,29 +83,29 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
// 设置请求URL
|
||||
if (string.IsNullOrEmpty(param.ImportFilePath))
|
||||
if (string.IsNullOrEmpty(options.ImportFilePath))
|
||||
{
|
||||
param.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
param.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 注意:把本地文件路径指定为远端下载地址
|
||||
param.MainURL = DownloadSystemHelper.ConvertToWWWPath(param.ImportFilePath);
|
||||
param.FallbackURL = param.MainURL;
|
||||
options.MainURL = DownloadSystemHelper.ConvertToWWWPath(options.ImportFilePath);
|
||||
options.FallbackURL = options.MainURL;
|
||||
}
|
||||
|
||||
// 创建新的下载器
|
||||
DefaultDownloadFileOperation newDownloader;
|
||||
if (bundle.FileSize >= _fileSystem.ResumeDownloadMinimumSize)
|
||||
{
|
||||
newDownloader = new DownloadResumeFileOperation(_fileSystem, bundle, param);
|
||||
newDownloader = new DownloadResumeFileOperation(_fileSystem, bundle, options);
|
||||
AddChildOperation(newDownloader);
|
||||
_downloaders.Add(bundle.BundleGUID, newDownloader);
|
||||
}
|
||||
else
|
||||
{
|
||||
newDownloader = new DownloadNormalFileOperation(_fileSystem, bundle, param);
|
||||
newDownloader = new DownloadNormalFileOperation(_fileSystem, bundle, options);
|
||||
AddChildOperation(newDownloader);
|
||||
_downloaders.Add(bundle.BundleGUID, newDownloader);
|
||||
}
|
||||
|
||||
@@ -12,13 +12,13 @@ namespace YooAsset
|
||||
private string _tempFilePath;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadNormalFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Param.MainURL);
|
||||
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Options.MainURL);
|
||||
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
|
||||
_steps = ESteps.CheckExists;
|
||||
}
|
||||
|
||||
@@ -15,13 +15,13 @@ namespace YooAsset
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
|
||||
internal DownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadResumeFileOperation(DefaultCacheFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Param.MainURL);
|
||||
_isReuqestLocalFile = DownloadSystemHelper.IsRequestLocalFile(Options.MainURL);
|
||||
_tempFilePath = _fileSystem.GetTempFilePath(Bundle);
|
||||
_steps = ESteps.CheckExists;
|
||||
}
|
||||
|
||||
@@ -59,8 +59,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesCRC32(_fileData);
|
||||
if (fileHash == _packageHash)
|
||||
if (ManifestTools.VerifyManifestData(_fileData, _packageHash))
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
@@ -66,12 +66,12 @@ namespace YooAsset
|
||||
var operation = new DEFSRequestPackageVersionOperation(this);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
var operation = new FSClearCacheFilesCompleteOperation();
|
||||
return operation;
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
@@ -59,8 +59,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesCRC32(_fileData);
|
||||
if (fileHash == _packageHash)
|
||||
if (ManifestTools.VerifyManifestData(_fileData, _packageHash))
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,8 @@ namespace YooAsset
|
||||
base.OnCreate(packageName, rootDirectory);
|
||||
|
||||
// 注意:重写保存根目录和临时目录
|
||||
_cacheBundleFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.SaveFilesFolderName);
|
||||
_cacheBundleFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.SaveBundleFilesFolderName);
|
||||
_cacheManifestFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.SaveManifestFilesFolderName);
|
||||
_tempFilesRoot = PathUtility.Combine(_packageRoot, DefaultUnpackFileSystemDefine.TempFilesFolderName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,8 +11,13 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 保存的资源文件的文件夹名称
|
||||
/// </summary>
|
||||
public const string SaveFilesFolderName = "UnpackFiles";
|
||||
|
||||
public const string SaveBundleFilesFolderName = "UnpackBundleFiles";
|
||||
|
||||
/// <summary>
|
||||
/// 保存的清单文件的文件夹名称
|
||||
/// </summary>
|
||||
public const string SaveManifestFilesFolderName = "UnpackManifestFiles";
|
||||
|
||||
/// <summary>
|
||||
/// 下载的临时文件的文件夹名称
|
||||
/// </summary>
|
||||
|
||||
@@ -73,12 +73,12 @@ namespace YooAsset
|
||||
var operation = new DWRFSRequestPackageVersionOperation(this, appendTimeTicks, timeout);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
var operation = new FSClearCacheFilesCompleteOperation();
|
||||
return operation;
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
@@ -34,19 +34,19 @@ namespace YooAsset
|
||||
{
|
||||
if (_downloadAssetBundleOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
downloadParam.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
|
||||
downloadParam.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName);
|
||||
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
|
||||
if (_bundle.Encrypted)
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
|
||||
@@ -72,8 +72,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesCRC32(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
if (ManifestTools.VerifyManifestData(_webDataRequestOp.Result, _packageHash))
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
@@ -82,12 +82,12 @@ namespace YooAsset
|
||||
var operation = new DWSFSRequestPackageVersionOperation(this, timeout);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
var operation = new FSClearCacheFilesCompleteOperation();
|
||||
return operation;
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
@@ -34,20 +34,20 @@ namespace YooAsset
|
||||
{
|
||||
if (_downloadAssetBundleOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
string fileLoadPath = _fileSystem.GetWebFileLoadPath(_bundle);
|
||||
downloadParam.MainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
|
||||
downloadParam.FallbackURL = downloadParam.MainURL;
|
||||
options.MainURL = DownloadSystemHelper.ConvertToWWWPath(fileLoadPath);
|
||||
options.FallbackURL = options.MainURL;
|
||||
|
||||
if (_bundle.Encrypted)
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(true, _fileSystem.DecryptionServices, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebNormalAssetBundleOperation(_fileSystem.DisableUnityWebCache, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
|
||||
@@ -69,8 +69,7 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.VerifyFileData)
|
||||
{
|
||||
string fileHash = HashUtility.BytesCRC32(_webDataRequestOp.Result);
|
||||
if (fileHash == _packageHash)
|
||||
if (ManifestTools.VerifyManifestData(_webDataRequestOp.Result, _packageHash))
|
||||
{
|
||||
_steps = ESteps.LoadManifest;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ namespace YooAsset
|
||||
public class FileSystemParametersDefine
|
||||
{
|
||||
public const string FILE_VERIFY_LEVEL = "FILE_VERIFY_LEVEL";
|
||||
public const string INSTALL_CLEAR_MODE = "INSTALL_CLEAR_MODE";
|
||||
public const string REMOTE_SERVICES = "REMOTE_SERVICES";
|
||||
public const string DECRYPTION_SERVICES = "DECRYPTION_SERVICES";
|
||||
public const string APPEND_FILE_EXTENSION = "APPEND_FILE_EXTENSION";
|
||||
|
||||
@@ -37,13 +37,13 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// </summary>
|
||||
FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam);
|
||||
FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options);
|
||||
|
||||
/// <summary>
|
||||
/// 下载Bundle文件
|
||||
/// </summary>
|
||||
FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param);
|
||||
|
||||
FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options);
|
||||
|
||||
/// <summary>
|
||||
/// 加载Bundle文件
|
||||
/// </summary>
|
||||
|
||||
@@ -1,6 +1,19 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class ClearCacheFilesOptions
|
||||
{
|
||||
/// <summary>
|
||||
/// 清理模式
|
||||
/// </summary>
|
||||
public string ClearMode;
|
||||
|
||||
/// <summary>
|
||||
/// 附加参数
|
||||
/// </summary>
|
||||
public object ClearParam;
|
||||
}
|
||||
|
||||
internal abstract class FSClearCacheFilesOperation : AsyncOperationBase
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,6 +1,40 @@
|
||||
|
||||
namespace YooAsset
|
||||
{
|
||||
internal class DownloadFileOptions
|
||||
{
|
||||
/// <summary>
|
||||
/// 失败后重试次数
|
||||
/// </summary>
|
||||
public readonly int FailedTryAgain;
|
||||
|
||||
/// <summary>
|
||||
/// 超时时间
|
||||
/// </summary>
|
||||
public readonly int Timeout;
|
||||
|
||||
/// <summary>
|
||||
/// 主资源地址
|
||||
/// </summary>
|
||||
public string MainURL { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 备用资源地址
|
||||
/// </summary>
|
||||
public string FallbackURL { set; get; }
|
||||
|
||||
/// <summary>
|
||||
/// 导入的本地文件路径
|
||||
/// </summary>
|
||||
public string ImportFilePath { set; get; }
|
||||
|
||||
public DownloadFileOptions(int failedTryAgain, int timeout)
|
||||
{
|
||||
FailedTryAgain = failedTryAgain;
|
||||
Timeout = timeout;
|
||||
}
|
||||
}
|
||||
|
||||
internal abstract class FSDownloadFileOperation : AsyncOperationBase
|
||||
{
|
||||
public PackageBundle Bundle { private set; get; }
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
// 下载参数
|
||||
protected readonly DownloadParam Param;
|
||||
protected readonly DownloadFileOptions Options;
|
||||
|
||||
// 请求相关
|
||||
protected UnityWebRequest _webRequest;
|
||||
@@ -35,10 +35,10 @@ namespace YooAsset
|
||||
protected int FailedTryAgain;
|
||||
|
||||
|
||||
internal DefaultDownloadFileOperation(PackageBundle bundle, DownloadParam param) : base(bundle)
|
||||
internal DefaultDownloadFileOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle)
|
||||
{
|
||||
Param = param;
|
||||
FailedTryAgain = param.FailedTryAgain;
|
||||
Options = options;
|
||||
FailedTryAgain = options.FailedTryAgain;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -49,9 +49,9 @@ namespace YooAsset
|
||||
// 轮流返回请求地址
|
||||
_requestCount++;
|
||||
if (_requestCount % 2 == 0)
|
||||
return Param.FallbackURL;
|
||||
return Options.FallbackURL;
|
||||
else
|
||||
return Param.MainURL;
|
||||
return Options.MainURL;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -87,7 +87,7 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
float offset = UnityEngine.Time.realtimeSinceStartup - _latestDownloadRealtime;
|
||||
if (offset > Param.Timeout)
|
||||
if (offset > Options.Timeout)
|
||||
{
|
||||
YooLogger.Warning($"Download request timeout : {_requestURL}");
|
||||
if (_webRequest != null)
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace YooAsset
|
||||
{
|
||||
internal abstract class DownloadAssetBundleOperation : DefaultDownloadFileOperation
|
||||
{
|
||||
internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace YooAsset
|
||||
private DownloadHandlerBuffer _downloadhandler;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadWebEncryptAssetBundleOperation(bool checkTimeout, IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadWebEncryptAssetBundleOperation(bool checkTimeout, IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_checkTimeout = checkTimeout;
|
||||
_decryptionServices = decryptionServices;
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace YooAsset
|
||||
private DownloadHandlerAssetBundle _downloadhandler;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadWebNormalAssetBundleOperation(bool disableUnityWebCache, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_disableUnityWebCache = disableUnityWebCache;
|
||||
}
|
||||
@@ -122,7 +122,7 @@ namespace YooAsset
|
||||
{
|
||||
if (_disableUnityWebCache)
|
||||
{
|
||||
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, 0);
|
||||
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, Bundle.UnityCRC);
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
@@ -132,9 +132,8 @@ namespace YooAsset
|
||||
{
|
||||
// 注意:优先从浏览器缓存里获取文件
|
||||
// The file hash defining the version of the asset bundle.
|
||||
uint unityCRC = Bundle.UnityCRC;
|
||||
Hash128 fileHash = Hash128.Parse(Bundle.FileHash);
|
||||
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, fileHash, unityCRC);
|
||||
var downloadhandler = new DownloadHandlerAssetBundle(_requestURL, fileHash, Bundle.UnityCRC);
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
downloadhandler.autoLoadAssetBundle = false;
|
||||
#endif
|
||||
|
||||
@@ -38,6 +38,10 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public abstract class InitializeParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// 同时加载Bundle文件的最大并发数
|
||||
/// </summary>
|
||||
public int BundleLoadingMaxConcurrency = int.MaxValue;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -9,7 +9,8 @@ namespace YooAsset
|
||||
private enum ESteps
|
||||
{
|
||||
None,
|
||||
LoadFile,
|
||||
CheckConcurrency,
|
||||
LoadBundleFile,
|
||||
Done,
|
||||
}
|
||||
|
||||
@@ -57,17 +58,32 @@ namespace YooAsset
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_steps = ESteps.LoadFile;
|
||||
_steps = ESteps.CheckConcurrency;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
{
|
||||
if (_steps == ESteps.None || _steps == ESteps.Done)
|
||||
return;
|
||||
|
||||
if (_steps == ESteps.LoadFile)
|
||||
if (_steps == ESteps.CheckConcurrency)
|
||||
{
|
||||
if (IsWaitForAsyncComplete)
|
||||
{
|
||||
_steps = ESteps.LoadBundleFile;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_resourceManager.BundleLoadingIsBusy())
|
||||
return;
|
||||
_steps = ESteps.LoadBundleFile;
|
||||
}
|
||||
}
|
||||
|
||||
if (_steps == ESteps.LoadBundleFile)
|
||||
{
|
||||
if (_loadBundleOp == null)
|
||||
{
|
||||
_resourceManager.BundleLoadingCounter++;
|
||||
_loadBundleOp = LoadBundleInfo.LoadBundleFile();
|
||||
_loadBundleOp.StartOperation();
|
||||
AddChildOperation(_loadBundleOp);
|
||||
@@ -103,6 +119,9 @@ namespace YooAsset
|
||||
Status = EOperationStatus.Failed;
|
||||
Error = _loadBundleOp.Error;
|
||||
}
|
||||
|
||||
// 统计计数减少
|
||||
_resourceManager.BundleLoadingCounter--;
|
||||
}
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace YooAsset
|
||||
|
||||
private readonly ResourceManager _resManager;
|
||||
private readonly int _loopCount;
|
||||
private int _loopCounter = 0;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal UnloadUnusedAssetsOperation(ResourceManager resourceManager, int loopCount)
|
||||
@@ -25,6 +26,7 @@ namespace YooAsset
|
||||
internal override void InternalStart()
|
||||
{
|
||||
_steps = ESteps.UnloadUnused;
|
||||
_loopCounter = _loopCount;
|
||||
}
|
||||
internal override void InternalUpdate()
|
||||
{
|
||||
@@ -33,13 +35,23 @@ namespace YooAsset
|
||||
|
||||
if (_steps == ESteps.UnloadUnused)
|
||||
{
|
||||
for (int i = 0; i < _loopCount; i++)
|
||||
while (_loopCounter > 0)
|
||||
{
|
||||
_loopCounter--;
|
||||
LoopUnloadUnused();
|
||||
|
||||
if (IsWaitForAsyncComplete == false)
|
||||
{
|
||||
if (OperationSystem.IsBusy)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
if (_loopCounter <= 0)
|
||||
{
|
||||
_steps = ESteps.Done;
|
||||
Status = EOperationStatus.Succeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
internal override void InternalWaitForAsyncComplete()
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace YooAsset
|
||||
internal readonly List<SceneHandle> SceneHandles = new List<SceneHandle>(100);
|
||||
private long _sceneCreateIndex = 0;
|
||||
private IBundleQuery _bundleQuery;
|
||||
private int _bundleLoadingMaxConcurrency;
|
||||
|
||||
/// <summary>
|
||||
/// 所属包裹
|
||||
@@ -25,6 +26,11 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public bool LockLoadOperation = false;
|
||||
|
||||
/// <summary>
|
||||
/// 统计正在加载的Bundle文件数量
|
||||
/// </summary>
|
||||
public int BundleLoadingCounter = 0;
|
||||
|
||||
|
||||
public ResourceManager(string packageName)
|
||||
{
|
||||
@@ -34,8 +40,9 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 初始化
|
||||
/// </summary>
|
||||
public void Initialize(IBundleQuery bundleServices)
|
||||
public void Initialize(InitializeParameters parameters, IBundleQuery bundleServices)
|
||||
{
|
||||
_bundleLoadingMaxConcurrency = parameters.BundleLoadingMaxConcurrency;
|
||||
_bundleQuery = bundleServices;
|
||||
SceneManager.sceneUnloaded += OnSceneUnloaded;
|
||||
}
|
||||
@@ -310,6 +317,10 @@ namespace YooAsset
|
||||
{
|
||||
return LoaderDic.Count > 0;
|
||||
}
|
||||
internal bool BundleLoadingIsBusy()
|
||||
{
|
||||
return BundleLoadingCounter >= _bundleLoadingMaxConcurrency;
|
||||
}
|
||||
|
||||
private LoadBundleFileOperation CreateBundleFileLoaderInternal(BundleInfo bundleInfo)
|
||||
{
|
||||
|
||||
@@ -38,9 +38,9 @@ namespace YooAsset
|
||||
/// </summary>
|
||||
public FSDownloadFileOperation CreateDownloader(int failedTryAgain, int timeout)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(failedTryAgain, timeout);
|
||||
downloadParam.ImportFilePath = _importFilePath;
|
||||
return _fileSystem.DownloadFileAsync(Bundle, downloadParam);
|
||||
DownloadFileOptions options = new DownloadFileOptions(failedTryAgain, timeout);
|
||||
options.ImportFilePath = _importFilePath;
|
||||
return _fileSystem.DownloadFileAsync(Bundle, options);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
|
||||
namespace YooAsset.Editor
|
||||
namespace YooAsset
|
||||
{
|
||||
/// <summary>
|
||||
/// 补丁包内的文件样式
|
||||
/// </summary>
|
||||
public enum EFileNameStyle
|
||||
{
|
||||
/// <summary>
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 84c5eff5dedf53343897e83f6b10eea6
|
||||
guid: 5e81f00e510f07947873055518f5d1c6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -31,8 +31,8 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// </summary>
|
||||
ClearCacheFilesOperation ClearCacheFilesAsync(string clearMode, object clearParam);
|
||||
|
||||
ClearCacheFilesOperation ClearCacheFilesAsync(ClearCacheFilesOptions options);
|
||||
|
||||
// 下载相关
|
||||
ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
|
||||
ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
|
||||
|
||||
@@ -8,6 +8,30 @@ namespace YooAsset
|
||||
{
|
||||
internal static class ManifestTools
|
||||
{
|
||||
/// <summary>
|
||||
/// 验证清单文件的二进制数据
|
||||
/// </summary>
|
||||
public static bool VerifyManifestData(byte[] fileData, string hashValue)
|
||||
{
|
||||
if (fileData == null || fileData.Length == 0)
|
||||
return false;
|
||||
if (string.IsNullOrEmpty(hashValue))
|
||||
return false;
|
||||
|
||||
// 注意:兼容俩种验证方式
|
||||
// 注意:计算MD5的哈希值通常为32个字符
|
||||
string fileHash;
|
||||
if (hashValue.Length == 32)
|
||||
fileHash = HashUtility.BytesMD5(fileData);
|
||||
else
|
||||
fileHash = HashUtility.BytesCRC32(fileData);
|
||||
|
||||
if (fileHash == hashValue)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 序列化(JSON文件)
|
||||
/// </summary>
|
||||
@@ -197,9 +221,16 @@ namespace YooAsset
|
||||
manifest.AssetDic = new Dictionary<string, PackageAsset>(assetCount);
|
||||
|
||||
if (manifest.EnableAddressable)
|
||||
{
|
||||
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 3);
|
||||
}
|
||||
else
|
||||
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2);
|
||||
{
|
||||
if (manifest.LocationToLower)
|
||||
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2, StringComparer.OrdinalIgnoreCase);
|
||||
else
|
||||
manifest.AssetPathMapping1 = new Dictionary<string, string>(assetCount * 2);
|
||||
}
|
||||
|
||||
if (manifest.IncludeAssetGUID)
|
||||
manifest.AssetPathMapping2 = new Dictionary<string, string>(assetCount);
|
||||
@@ -221,8 +252,6 @@ namespace YooAsset
|
||||
// 填充AssetPathMapping1
|
||||
{
|
||||
string location = packageAsset.AssetPath;
|
||||
if (manifest.LocationToLower)
|
||||
location = location.ToLower();
|
||||
|
||||
// 添加原生路径的映射
|
||||
if (manifest.AssetPathMapping1.ContainsKey(location))
|
||||
@@ -285,27 +314,6 @@ namespace YooAsset
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// 注意:该类拷贝自编辑器
|
||||
/// </summary>
|
||||
private enum EFileNameStyle
|
||||
{
|
||||
/// <summary>
|
||||
/// 哈希值名称
|
||||
/// </summary>
|
||||
HashName = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 资源包名称(不推荐)
|
||||
/// </summary>
|
||||
BundleName = 1,
|
||||
|
||||
/// <summary>
|
||||
/// 资源包名称 + 哈希值名称
|
||||
/// </summary>
|
||||
BundleName_HashName = 2,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源文件的后缀名
|
||||
/// </summary>
|
||||
|
||||
@@ -15,17 +15,15 @@ namespace YooAsset
|
||||
}
|
||||
|
||||
private readonly PlayModeImpl _impl;
|
||||
private readonly string _clearMode;
|
||||
private readonly object _clearParam;
|
||||
private readonly ClearCacheFilesOptions _options;
|
||||
private List<IFileSystem> _cloneList;
|
||||
private FSClearCacheFilesOperation _clearCacheFilesOp;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal ClearCacheFilesOperation(PlayModeImpl impl, string clearMode, object clearParam)
|
||||
internal ClearCacheFilesOperation(PlayModeImpl impl, ClearCacheFilesOptions options)
|
||||
{
|
||||
_impl = impl;
|
||||
_clearMode = clearMode;
|
||||
_clearParam = clearParam;
|
||||
_options = options;
|
||||
}
|
||||
internal override void InternalStart()
|
||||
{
|
||||
@@ -74,7 +72,7 @@ namespace YooAsset
|
||||
var fileSystem = _cloneList[0];
|
||||
_cloneList.RemoveAt(0);
|
||||
|
||||
_clearCacheFilesOp = fileSystem.ClearCacheFilesAsync(_impl.ActiveManifest, _clearMode, _clearParam);
|
||||
_clearCacheFilesOp = fileSystem.ClearCacheFilesAsync(_impl.ActiveManifest, _options);
|
||||
_clearCacheFilesOp.StartOperation();
|
||||
AddChildOperation(_clearCacheFilesOp);
|
||||
_steps = ESteps.CheckClearResult;
|
||||
@@ -102,7 +100,7 @@ namespace YooAsset
|
||||
}
|
||||
internal override string InternalGetDesc()
|
||||
{
|
||||
return $"ClearMode : {_clearMode}";
|
||||
return $"ClearMode : {_options.ClearMode}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -138,9 +138,6 @@ namespace YooAsset
|
||||
if (string.IsNullOrEmpty(location))
|
||||
return string.Empty;
|
||||
|
||||
if (LocationToLower)
|
||||
location = location.ToLower();
|
||||
|
||||
if (AssetPathMapping1.TryGetValue(location, out string assetPath))
|
||||
return assetPath;
|
||||
else
|
||||
@@ -307,9 +304,6 @@ namespace YooAsset
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
if (LocationToLower)
|
||||
location = location.ToLower();
|
||||
|
||||
if (AssetPathMapping1.TryGetValue(location, out string assetPath))
|
||||
{
|
||||
return assetPath;
|
||||
|
||||
@@ -97,9 +97,9 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 清理缓存文件
|
||||
/// </summary>
|
||||
ClearCacheFilesOperation IPlayMode.ClearCacheFilesAsync(string clearMode, object clearParam)
|
||||
ClearCacheFilesOperation IPlayMode.ClearCacheFilesAsync(ClearCacheFilesOptions options)
|
||||
{
|
||||
var operation = new ClearCacheFilesOperation(this, clearMode, clearParam);
|
||||
var operation = new ClearCacheFilesOperation(this, options);
|
||||
return operation;
|
||||
}
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ namespace YooAsset
|
||||
var playModeImpl = new PlayModeImpl(PackageName, _playMode);
|
||||
_bundleQuery = playModeImpl;
|
||||
_playModeImpl = playModeImpl;
|
||||
_resourceManager.Initialize(_bundleQuery);
|
||||
_resourceManager.Initialize(parameters, _bundleQuery);
|
||||
|
||||
// 初始化资源系统
|
||||
InitializationOperation initializeOperation;
|
||||
@@ -162,6 +162,10 @@ namespace YooAsset
|
||||
throw new Exception($"Editor simulate mode only support unity editor.");
|
||||
#endif
|
||||
|
||||
// 检测初始化参数
|
||||
if (parameters.BundleLoadingMaxConcurrency <= 0)
|
||||
throw new Exception($"{nameof(parameters.BundleLoadingMaxConcurrency)} value must be greater than zero.");
|
||||
|
||||
// 鉴定运行模式
|
||||
if (parameters is EditorSimulateModeParameters)
|
||||
_playMode = EPlayMode.EditorSimulateMode;
|
||||
@@ -264,7 +268,10 @@ namespace YooAsset
|
||||
public ClearCacheFilesOperation ClearCacheFilesAsync(EFileClearMode clearMode, object clearParam = null)
|
||||
{
|
||||
DebugCheckInitialize(false);
|
||||
var operation = _playModeImpl.ClearCacheFilesAsync(clearMode.ToString(), clearParam);
|
||||
ClearCacheFilesOptions options = new ClearCacheFilesOptions();
|
||||
options.ClearMode = clearMode.ToString();
|
||||
options.ClearParam = clearParam;
|
||||
var operation = _playModeImpl.ClearCacheFilesAsync(options);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
@@ -277,7 +284,10 @@ namespace YooAsset
|
||||
public ClearCacheFilesOperation ClearCacheFilesAsync(string clearMode, object clearParam = null)
|
||||
{
|
||||
DebugCheckInitialize(false);
|
||||
var operation = _playModeImpl.ClearCacheFilesAsync(clearMode, clearParam);
|
||||
ClearCacheFilesOptions options = new ClearCacheFilesOptions();
|
||||
options.ClearMode = clearMode;
|
||||
options.ClearParam = clearParam;
|
||||
var operation = _playModeImpl.ClearCacheFilesAsync(options);
|
||||
OperationSystem.StartOperation(PackageName, operation);
|
||||
return operation;
|
||||
}
|
||||
|
||||
@@ -63,6 +63,22 @@ namespace YooAsset
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 销毁资源系统
|
||||
/// </summary>
|
||||
public static void Destroy()
|
||||
{
|
||||
if (_isInitialize)
|
||||
{
|
||||
_isInitialize = false;
|
||||
|
||||
if (_driver != null)
|
||||
GameObject.Destroy(_driver);
|
||||
|
||||
OnApplicationQuit(true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新资源系统
|
||||
/// </summary>
|
||||
@@ -77,7 +93,7 @@ namespace YooAsset
|
||||
/// <summary>
|
||||
/// 应用程序退出处理
|
||||
/// </summary>
|
||||
internal static void OnApplicationQuit()
|
||||
internal static void OnApplicationQuit(bool unloadAllAssetBundles)
|
||||
{
|
||||
// 说明:在编辑器下确保播放被停止时IO类操作被终止。
|
||||
foreach (var package in _packages)
|
||||
@@ -85,6 +101,15 @@ namespace YooAsset
|
||||
OperationSystem.ClearPackageOperation(package.PackageName);
|
||||
}
|
||||
OperationSystem.DestroyAll();
|
||||
|
||||
// 清空资源包裹列表
|
||||
_packages.Clear();
|
||||
|
||||
// 卸载所有AssetBundle
|
||||
if (unloadAllAssetBundles)
|
||||
{
|
||||
AssetBundle.UnloadAllAssetBundles(true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace YooAsset
|
||||
#if UNITY_EDITOR
|
||||
void OnApplicationQuit()
|
||||
{
|
||||
YooAssets.OnApplicationQuit();
|
||||
YooAssets.OnApplicationQuit(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -51,10 +51,6 @@ namespace YooAsset.Editor
|
||||
string manifestFileName = Path.GetFileNameWithoutExtension(manifestFilePath);
|
||||
string outputDirectory = Path.GetDirectoryName(manifestFilePath);
|
||||
|
||||
// 加载补丁清单
|
||||
byte[] bytesData = FileUtility.ReadAllBytes(manifestFilePath);
|
||||
PackageManifest manifest = ManifestTools.DeserializeFromBinary(bytesData);
|
||||
|
||||
// 拷贝核心文件
|
||||
{
|
||||
string sourcePath = $"{outputDirectory}/{manifestFileName}.bytes";
|
||||
@@ -67,12 +63,16 @@ namespace YooAsset.Editor
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(manifest.PackageName);
|
||||
string fileName = YooAssetSettingsData.GetPackageVersionFileName(_packageName);
|
||||
string sourcePath = $"{outputDirectory}/{fileName}";
|
||||
string destPath = $"{AssetBundleBuilderHelper.GetStreamingAssetsRoot()}/{_packageName}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 加载补丁清单
|
||||
byte[] bytesData = FileUtility.ReadAllBytes(manifestFilePath);
|
||||
PackageManifest manifest = ManifestTools.DeserializeFromBinary(bytesData);
|
||||
|
||||
// 拷贝文件列表
|
||||
int fileCount = 0;
|
||||
foreach (var packageBundle in manifest.BundleList)
|
||||
|
||||
@@ -8,7 +8,7 @@ internal class TTFSDownloadFileOperation : DefaultDownloadFileOperation
|
||||
private TiktokFileSystem _fileSystem;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal TTFSDownloadFileOperation(TiktokFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal TTFSDownloadFileOperation(TiktokFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
|
||||
@@ -35,19 +35,19 @@ internal class TTFSLoadBundleOperation : FSLoadBundleOperation
|
||||
{
|
||||
if (_downloadAssetBundleOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
downloadParam.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName); ;
|
||||
downloadParam.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName); ;
|
||||
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
|
||||
if (_bundle.Encrypted)
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(false, _fileSystem.DecryptionServices, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(false, _fileSystem.DecryptionServices, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadTiktokAssetBundleOperation(_bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadTiktokAssetBundleOperation(_bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace YooAsset
|
||||
{
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadTiktokAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadTiktokAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
}
|
||||
internal override void InternalStart()
|
||||
|
||||
@@ -124,16 +124,16 @@ internal class TiktokFileSystem : IFileSystem
|
||||
var operation = new TTFSRequestPackageVersionOperation(this, timeout);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
var operation = new FSClearCacheFilesCompleteOperation();
|
||||
return operation;
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
param.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
param.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
var operation = new TTFSDownloadFileOperation(this, bundle, param);
|
||||
options.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
options.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
var operation = new TTFSDownloadFileOperation(this, bundle, options);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#if UNITY_WEBGL && WEIXINMINIGAME
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using YooAsset;
|
||||
using WeChatWASM;
|
||||
|
||||
@@ -39,6 +40,7 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
||||
{
|
||||
_steps = ESteps.WaitingSearch;
|
||||
|
||||
// 说明:__GAME_FILE_CACHE/yoo/ 目录下包含所有的资源文件和清单文件
|
||||
var fileSystemMgr = _fileSystem.GetFileSystemMgr();
|
||||
var statOption = new WXStatOption();
|
||||
statOption.path = _fileSystem.FileRoot;
|
||||
@@ -47,13 +49,24 @@ internal class WXFSClearUnusedBundleFilesAsync : FSClearCacheFilesOperation
|
||||
{
|
||||
foreach (var fileStat in response.stats)
|
||||
{
|
||||
// 注意:存储文件必须按照Bundle文件哈希值存储!
|
||||
string bundleGUID = Path.GetFileNameWithoutExtension(fileStat.path);
|
||||
// 如果是目录文件
|
||||
string fileExtension = Path.GetExtension(fileStat.path);
|
||||
if (string.IsNullOrEmpty(fileExtension))
|
||||
continue;
|
||||
|
||||
// 如果是资源清单
|
||||
//TODO 默认的清单文件格式
|
||||
if (fileExtension == ".bytes" || fileExtension == ".hash")
|
||||
continue;
|
||||
|
||||
// 注意:适配不同的文件命名方式!
|
||||
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fileStat.path);
|
||||
string bundleGUID = fileNameWithoutExtension.Split('_').Last();
|
||||
if (_manifest.TryGetPackageBundleByBundleGUID(bundleGUID, out PackageBundle value) == false)
|
||||
{
|
||||
string fullPath = WX.GetCachePath(fileStat.path);
|
||||
if (_unusedCacheFiles.Contains(fullPath) == false)
|
||||
_unusedCacheFiles.Add(fullPath);
|
||||
string filePath = _fileSystem.FileRoot + fileStat.path;
|
||||
if (_unusedCacheFiles.Contains(filePath) == false)
|
||||
_unusedCacheFiles.Add(filePath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ internal class WXFSDownloadFileOperation : DefaultDownloadFileOperation
|
||||
private WechatFileSystem _fileSystem;
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal WXFSDownloadFileOperation(WechatFileSystem fileSystem, PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal WXFSDownloadFileOperation(WechatFileSystem fileSystem, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
_fileSystem = fileSystem;
|
||||
}
|
||||
|
||||
@@ -33,19 +33,19 @@ internal class WXFSLoadBundleOperation : FSLoadBundleOperation
|
||||
{
|
||||
if (_downloadAssetBundleOp == null)
|
||||
{
|
||||
DownloadParam downloadParam = new DownloadParam(int.MaxValue, 60);
|
||||
downloadParam.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName); ;
|
||||
downloadParam.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
DownloadFileOptions options = new DownloadFileOptions(int.MaxValue, 60);
|
||||
options.MainURL = _fileSystem.RemoteServices.GetRemoteMainURL(_bundle.FileName); ;
|
||||
options.FallbackURL = _fileSystem.RemoteServices.GetRemoteFallbackURL(_bundle.FileName);
|
||||
|
||||
if (_bundle.Encrypted)
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(false, _fileSystem.DecryptionServices, _bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWebEncryptAssetBundleOperation(false, _fileSystem.DecryptionServices, _bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
_downloadAssetBundleOp = new DownloadWechatAssetBundleOperation(_bundle, downloadParam);
|
||||
_downloadAssetBundleOp = new DownloadWechatAssetBundleOperation(_bundle, options);
|
||||
_downloadAssetBundleOp.StartOperation();
|
||||
AddChildOperation(_downloadAssetBundleOp);
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace YooAsset
|
||||
{
|
||||
private ESteps _steps = ESteps.None;
|
||||
|
||||
internal DownloadWechatAssetBundleOperation(PackageBundle bundle, DownloadParam param) : base(bundle, param)
|
||||
internal DownloadWechatAssetBundleOperation(PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
|
||||
{
|
||||
}
|
||||
internal override void InternalStart()
|
||||
|
||||
@@ -125,30 +125,30 @@ internal class WechatFileSystem : IFileSystem
|
||||
var operation = new WXFSRequestPackageVersionOperation(this, appendTimeTicks, timeout);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
|
||||
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)
|
||||
{
|
||||
if (clearMode == EFileClearMode.ClearAllBundleFiles.ToString())
|
||||
if (options.ClearMode == EFileClearMode.ClearAllBundleFiles.ToString())
|
||||
{
|
||||
var operation = new WXFSClearAllBundleFilesOperation(this);
|
||||
return operation;
|
||||
}
|
||||
else if (clearMode == EFileClearMode.ClearUnusedBundleFiles.ToString())
|
||||
else if (options.ClearMode == EFileClearMode.ClearUnusedBundleFiles.ToString())
|
||||
{
|
||||
var operation = new WXFSClearUnusedBundleFilesAsync(this, manifest);
|
||||
return operation;
|
||||
}
|
||||
else
|
||||
{
|
||||
string error = $"Invalid clear mode : {clearMode}";
|
||||
string error = $"Invalid clear mode : {options.ClearMode}";
|
||||
var operation = new FSClearCacheFilesCompleteOperation(error);
|
||||
return operation;
|
||||
}
|
||||
}
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
|
||||
public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadFileOptions options)
|
||||
{
|
||||
param.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
param.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
var operation = new WXFSDownloadFileOperation(this, bundle, param);
|
||||
options.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
|
||||
options.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
|
||||
var operation = new WXFSDownloadFileOperation(this, bundle, options);
|
||||
return operation;
|
||||
}
|
||||
public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
|
||||
@@ -191,11 +191,6 @@ internal class WechatFileSystem : IFileSystem
|
||||
throw new System.Exception("请配置微信小游戏缓存根目录!");
|
||||
}
|
||||
|
||||
if (_wxCacheRoot.StartsWith(WX.PluginCachePath) == false)
|
||||
{
|
||||
_wxCacheRoot = PathUtility.Combine(WX.PluginCachePath, _wxCacheRoot);
|
||||
}
|
||||
|
||||
// 注意:CDN服务未启用的情况下,使用微信WEB服务器
|
||||
if (RemoteServices == null)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67ce0f6fc08b0724d95a9f86697bbde3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.U2D;
|
||||
|
||||
public class PanelManifest : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// 面板自动引用的图集
|
||||
/// </summary>
|
||||
public List<SpriteAtlas> ReferencesAtlas = new List<SpriteAtlas>();
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e2537124b11b52a458e01629f6b18f55
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,141 @@
|
||||
#if UNITY_EDITOR && UNITY_2021_3_OR_NEWER
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.U2D;
|
||||
|
||||
public static class UIPanelSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// 是否开启面板监测
|
||||
/// </summary>
|
||||
public static bool EnablePanelMonitor = false;
|
||||
|
||||
/// <summary>
|
||||
/// 面板文件夹GUID
|
||||
/// </summary>
|
||||
private const string UIPanelDirectoryGUID = "12d33f33f3a55224c9c747d7bffa1c68";
|
||||
|
||||
/// <summary>
|
||||
/// 精灵文件夹GUID
|
||||
/// </summary>
|
||||
private const string UISpriteDirectoryGUID = "935d7f20c085cc141a3daf9cacfabfae";
|
||||
|
||||
/// <summary>
|
||||
/// 图集文件夹GUID
|
||||
/// </summary>
|
||||
private const string UIAtlasDirectoryGUID = "c355c783476322b4cacac98c5e1b46d8";
|
||||
|
||||
public static string GetPanelDirecotry()
|
||||
{
|
||||
string result = UnityEditor.AssetDatabase.GUIDToAssetPath(UIPanelDirectoryGUID);
|
||||
if (string.IsNullOrEmpty(result))
|
||||
{
|
||||
throw new System.Exception($"Can not found panel direcotry : {UIPanelDirectoryGUID}");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public static string GetSpriteDirecotry()
|
||||
{
|
||||
string result = UnityEditor.AssetDatabase.GUIDToAssetPath(UISpriteDirectoryGUID);
|
||||
if (string.IsNullOrEmpty(result))
|
||||
{
|
||||
throw new System.Exception($"Can not found sprite direcotry : {UISpriteDirectoryGUID}");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public static string GetAtlasDirecotry()
|
||||
{
|
||||
string result = UnityEditor.AssetDatabase.GUIDToAssetPath(UIAtlasDirectoryGUID);
|
||||
if (string.IsNullOrEmpty(result))
|
||||
{
|
||||
throw new System.Exception($"Can not found atlas direcotry : {UIAtlasDirectoryGUID}");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public class UIPanelMonitor : UnityEditor.Editor
|
||||
{
|
||||
[UnityEditor.InitializeOnLoadMethod]
|
||||
static void StartInitializeOnLoadMethod()
|
||||
{
|
||||
UnityEditor.SceneManagement.PrefabStage.prefabSaving += OnPrefabSaving;
|
||||
}
|
||||
|
||||
static void OnPrefabSaving(GameObject go)
|
||||
{
|
||||
if (UIPanelSettings.EnablePanelMonitor == false)
|
||||
return;
|
||||
|
||||
UnityEditor.SceneManagement.PrefabStage stage = UnityEditor.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage();
|
||||
if (stage != null)
|
||||
{
|
||||
string panelDirectory = UIPanelSettings.GetPanelDirecotry();
|
||||
if (stage.assetPath.StartsWith(panelDirectory))
|
||||
{
|
||||
PanelManifest manifest = go.GetComponent<PanelManifest>();
|
||||
if (manifest == null)
|
||||
manifest = go.AddComponent<PanelManifest>();
|
||||
|
||||
RefreshPanelManifest(manifest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 刷新面板清单
|
||||
/// </summary>
|
||||
private static void RefreshPanelManifest(PanelManifest manifest)
|
||||
{
|
||||
manifest.ReferencesAtlas.Clear();
|
||||
|
||||
string spriteDirectory = UIPanelSettings.GetSpriteDirecotry();
|
||||
string altasDirectory = UIPanelSettings.GetAtlasDirecotry();
|
||||
|
||||
// 获取依赖的图集名称
|
||||
Transform root = manifest.transform;
|
||||
Image[] allImage = root.GetComponentsInChildren<Image>(true);
|
||||
for (int i = 0; i < allImage.Length; i++)
|
||||
{
|
||||
Image image = allImage[i];
|
||||
if (image.sprite == null)
|
||||
continue;
|
||||
|
||||
// 文件路径
|
||||
string spriteAssetPath = UnityEditor.AssetDatabase.GetAssetPath(image.sprite);
|
||||
|
||||
// 跳过系统内置资源
|
||||
if (spriteAssetPath.Contains("_builtin_"))
|
||||
continue;
|
||||
|
||||
// 跳过非图集精灵
|
||||
if (spriteAssetPath.StartsWith(spriteDirectory) == false)
|
||||
continue;
|
||||
|
||||
string atlasAssetPath = GetAtlasPath(altasDirectory, spriteAssetPath);
|
||||
SpriteAtlas spriteAtlas = UnityEditor.AssetDatabase.LoadAssetAtPath<SpriteAtlas>(atlasAssetPath);
|
||||
if (spriteAtlas == null)
|
||||
{
|
||||
throw new System.Exception($"Not found SpriteAtlas : {atlasAssetPath}");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (manifest.ReferencesAtlas.Contains(spriteAtlas) == false)
|
||||
manifest.ReferencesAtlas.Add(spriteAtlas);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取精灵所属图集
|
||||
/// </summary>
|
||||
private static string GetAtlasPath(string atlasDirectory, string assetPath)
|
||||
{
|
||||
string directory = Path.GetDirectoryName(assetPath);
|
||||
DirectoryInfo directoryInfo = new DirectoryInfo(directory);
|
||||
string atlasName = directoryInfo.Name;
|
||||
return $"{atlasDirectory}/{atlasName}.spriteatlas";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6bed3b2eaa555ec4e9aaa22a888b504c
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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||||
assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eee88a2a10c99aa49b12a0fbff4084f0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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||||
externalObjects: {}
|
||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
||||
@@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.U2D;
|
||||
using YooAsset;
|
||||
|
||||
public class SpriteAtlasLoader : MonoBehaviour
|
||||
{
|
||||
private Dictionary<string, SpriteAtlas> _loadedAtlas = new Dictionary<string, SpriteAtlas>(1000);
|
||||
private List<AssetHandle> _loadHandles = new List<AssetHandle>(1000);
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
SpriteAtlasManager.atlasRequested += RequestAtlas;
|
||||
}
|
||||
public void OnDestroy()
|
||||
{
|
||||
foreach (var handle in _loadHandles)
|
||||
{
|
||||
handle.Release();
|
||||
}
|
||||
}
|
||||
|
||||
private void RequestAtlas(string atlasName, Action<SpriteAtlas> callback)
|
||||
{
|
||||
if (_loadedAtlas.TryGetValue(atlasName, out var value))
|
||||
{
|
||||
callback.Invoke(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
var package = YooAssets.GetPackage("DefaultPackage");
|
||||
var loadHandle = package.LoadAssetSync<SpriteAtlas>(atlasName);
|
||||
if (loadHandle.Status != EOperationStatus.Succeed)
|
||||
{
|
||||
Debug.LogWarning($"Failed to load sprite atlas : {atlasName} ! {loadHandle.LastError}");
|
||||
return;
|
||||
}
|
||||
|
||||
_loadHandles.Add(loadHandle);
|
||||
callback.Invoke(loadHandle.AssetObject as SpriteAtlas);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: a506251ccc863fe4182436d24685c181
|
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -215,7 +215,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 41fef9a778e4e254b939e9dc3e553bf0, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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PlayMode: 0
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PlayMode: 1
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--- !u!4 &1281760861
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Transform:
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m_ObjectHideFlags: 0
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
|
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guid: c8af3b4cae4ac0b45920b18120610006
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,23 @@
|
||||
{
|
||||
"en": {
|
||||
"welcome": "Welcome",
|
||||
"login": "Login",
|
||||
"logout": "Logout",
|
||||
"userProfile": "User Profile",
|
||||
"settings": "Settings"
|
||||
},
|
||||
"zh": {
|
||||
"welcome": "欢迎",
|
||||
"login": "登录",
|
||||
"logout": "退出",
|
||||
"userProfile": "用户资料",
|
||||
"settings": "设置"
|
||||
},
|
||||
"vi": {
|
||||
"welcome": "Chào mừng",
|
||||
"login": "Đăng nhập",
|
||||
"logout": "Đăng xuất",
|
||||
"userProfile": "Hồ sơ người dùng",
|
||||
"settings": "Cài đặt"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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guid: d93fc07e516f83145a0105bfba9dbefa
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -765,6 +765,7 @@ RectTransform:
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m_Children:
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- {fileID: 2831187455381290760}
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- {fileID: 4486203519704534009}
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- {fileID: 4546286618552243144}
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m_Father: {fileID: 4142826567245113224}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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@@ -810,6 +811,81 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!1 &7233964787062772886
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4546286618552243144}
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- component: {fileID: 7273271945631816035}
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- component: {fileID: 1160802449244015413}
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m_Layer: 0
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m_Name: bullet
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7233964787062772886}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 6516548922082042068}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 179.2, y: -55.5}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7273271945631816035
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_GameObject: {fileID: 7233964787062772886}
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m_CullTransparentMesh: 1
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--- !u!114 &1160802449244015413
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m_ObjectHideFlags: 0
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: df03a809a6ef80c4db762c7ca7a5b76d, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!1 &8226114663010039015
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GameObject:
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fileFormatVersion: 2
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|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 4343727234628468602
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -126,7 +126,7 @@ public class PatchWindow : MonoBehaviour
|
||||
{
|
||||
UserEventDefine.UserTryRequestPackageVersion.SendEventMessage();
|
||||
};
|
||||
ShowMessageBox($"Failed to update static version, please check the network status.", callback);
|
||||
ShowMessageBox($"Failed to request package version, please check the network status.", callback);
|
||||
}
|
||||
else if (message is PatchEventDefine.PackageManifestUpdateFailed)
|
||||
{
|
||||
|
||||
@@ -24,6 +24,40 @@ MonoBehaviour:
|
||||
AutoCollectShaders: 1
|
||||
IgnoreRuleName: NormalIgnoreRule
|
||||
Groups:
|
||||
- GroupName: config
|
||||
GroupDesc: "\u914D\u7F6E"
|
||||
AssetTags:
|
||||
ActiveRuleName: EnableGroup
|
||||
Collectors:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/Config
|
||||
CollectorGUID: c8af3b4cae4ac0b45920b18120610006
|
||||
CollectorType: 0
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackDirectory
|
||||
FilterRuleName: CollectAll
|
||||
AssetTags:
|
||||
UserData:
|
||||
- GroupName: shader
|
||||
GroupDesc: "\u7740\u8272\u5668"
|
||||
AssetTags:
|
||||
ActiveRuleName: EnableGroup
|
||||
Collectors:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/Shader
|
||||
CollectorGUID: 08b316670a5365349bbdfb4a41c71ce6
|
||||
CollectorType: 1
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackShader
|
||||
FilterRuleName: CollectShader
|
||||
AssetTags:
|
||||
UserData:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/ShaderVariants
|
||||
CollectorGUID: 00781758c26692e40a9634ddeac838be
|
||||
CollectorType: 1
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackShaderVariants
|
||||
FilterRuleName: CollectShaderVariants
|
||||
AssetTags:
|
||||
UserData:
|
||||
- GroupName: battle
|
||||
GroupDesc: "\u6218\u6597"
|
||||
AssetTags: battle
|
||||
@@ -69,27 +103,6 @@ MonoBehaviour:
|
||||
FilterRuleName: CollectAll
|
||||
AssetTags:
|
||||
UserData:
|
||||
- GroupName: shader
|
||||
GroupDesc: "\u7740\u8272\u5668"
|
||||
AssetTags:
|
||||
ActiveRuleName: EnableGroup
|
||||
Collectors:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/Shader
|
||||
CollectorGUID: 08b316670a5365349bbdfb4a41c71ce6
|
||||
CollectorType: 1
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackShader
|
||||
FilterRuleName: CollectShader
|
||||
AssetTags:
|
||||
UserData:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/ShaderVariants
|
||||
CollectorGUID: 00781758c26692e40a9634ddeac838be
|
||||
CollectorType: 1
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackShaderVariants
|
||||
FilterRuleName: CollectShaderVariants
|
||||
AssetTags:
|
||||
UserData:
|
||||
- GroupName: scene
|
||||
GroupDesc: "\u573A\u666F"
|
||||
AssetTags: scene
|
||||
@@ -140,3 +153,19 @@ MonoBehaviour:
|
||||
FilterRuleName: CollectAll
|
||||
AssetTags:
|
||||
UserData:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/UISpriteAtlas
|
||||
CollectorGUID: c355c783476322b4cacac98c5e1b46d8
|
||||
CollectorType: 0
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackSeparately
|
||||
FilterRuleName: CollectAll
|
||||
AssetTags:
|
||||
UserData:
|
||||
- CollectPath: Assets/Samples/Space Shooter/GameRes/UISprite
|
||||
CollectorGUID: 935d7f20c085cc141a3daf9cacfabfae
|
||||
CollectorType: 1
|
||||
AddressRuleName: AddressByFileName
|
||||
PackRuleName: PackDirectory
|
||||
FilterRuleName: CollectAll
|
||||
AssetTags:
|
||||
UserData:
|
||||
|
||||
@@ -71,7 +71,7 @@ public static class TestPackageBuilder
|
||||
buildParameters.ClearBuildCacheFiles = true;
|
||||
buildParameters.UseAssetDependencyDB = true;
|
||||
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
|
||||
buildParameters.EncryptionServices = new FileStreamEncryption();
|
||||
buildParameters.EncryptionServices = new FileStreamTestEncryption();
|
||||
|
||||
var pipeline = new ScriptableBuildPipeline();
|
||||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
@@ -108,7 +108,7 @@ public static class TestPackageBuilder
|
||||
buildParameters.CompressOption = ECompressOption.LZ4;
|
||||
buildParameters.ClearBuildCacheFiles = true;
|
||||
buildParameters.UseAssetDependencyDB = true;
|
||||
buildParameters.EncryptionServices = new FileStreamEncryption();
|
||||
buildParameters.EncryptionServices = new FileStreamTestEncryption();
|
||||
|
||||
var pipeline = new BuiltinBuildPipeline();
|
||||
BuildResult buildResult = pipeline.Run(buildParameters, false);
|
||||
|
||||
@@ -60,7 +60,7 @@ public class T2_TestBuldinFileSystem : IPrebuildSetup, IPostBuildCleanup
|
||||
|
||||
// 初始化资源包
|
||||
var initParams = new OfflinePlayModeParameters();
|
||||
var decryption = new FileStreamDecryption();
|
||||
var decryption = new FileStreamTestDecryption();
|
||||
initParams.BuildinFileSystemParameters = FileSystemParameters.CreateDefaultBuildinFileSystemParameters(decryption, packageRoot);
|
||||
var initializeOp = package.InitializeAsync(initParams);
|
||||
yield return initializeOp;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user