Compare commits

...

15 Commits

Author SHA1 Message Date
何冠峰
9ed85afb29 Update CHANGELOG.md 2025-06-17 19:26:39 +08:00
何冠峰
560a395173 Update CHANGELOG.md 2025-06-17 19:23:57 +08:00
何冠峰
8bce963588 Update package.json 2025-06-17 19:23:32 +08:00
何冠峰
f8a3fe47e5 add mini game sample
修复程序集不正确的问题
2025-06-17 18:29:17 +08:00
何冠峰
48356a4f9e fix #573 2025-06-17 18:20:28 +08:00
何冠峰
d2a28bd801 fix #562 2025-06-17 17:07:02 +08:00
何冠峰
3949abb53f fix #566
重构了资源构建页面,方便扩展自定义界面。
2025-06-17 15:29:54 +08:00
何冠峰
06a50a049e add mini game sample 2025-06-13 18:31:05 +08:00
何冠峰
6f049e2427 add mini game sample
小游戏扩展库独立
2025-06-13 18:19:35 +08:00
何冠峰
01c08a46ab fix #564 2025-06-13 17:39:30 +08:00
何冠峰
31dc5b494d fix #569 2025-06-13 17:25:13 +08:00
何冠峰
18e74e906e fix #551 2025-06-13 17:18:38 +08:00
何冠峰
4f62b249b4 update TableView
增加AssetObjectCell类
2025-05-19 16:25:16 +08:00
何冠峰
fe7f9bff08 fix #552 2025-05-15 15:38:13 +08:00
何冠峰
e71077f294 fix space shooter quit game error
修复太空战机DEMO在退出运行模式时的报错。
2025-05-13 17:53:17 +08:00
114 changed files with 1156 additions and 548 deletions

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@@ -2,6 +2,42 @@
All notable changes to this package will be documented in this file. All notable changes to this package will be documented in this file.
## [2.3.10] - 2025-06-17
### Improvements
- 小游戏扩展库已经独立,可以单独导入到项目工程。
- 编辑器里的TableView视图新增了AssetObjectCell类。
- (#552) 微信小游戏文件系统类增加了URL合法性的初始化检测机制。
- (#566) 重构了资源构建页面,方便扩展自定义界面。
- (#573) 完善了AssetDependencyDB的输出日志可以正确输出丢失的引用资产信息。
### Fixed
- 修复太空战机DEMO在退出运行模式时的报错。
- (#551) 修复了Unity2019, Unity2020的代码兼容性报错。
- (#569) 修复了TVOS平台的兼容问题。
- (#564) 修复了TiktokFileSystem文件系统里appendTimeTicks无效的问题。
### Added
- (#562) 新增了解密方法。
```csharp
public interface IDecryptionServices
{
/// <summary>
/// 后备方式获取解密的资源包对象
/// 注意:当正常解密方法失败后,会触发后备加载!
/// 说明建议通过LoadFromMemory()方法加载资源对象作为保底机制。
/// issues : https://github.com/tuyoogame/YooAsset/issues/562
/// </summary>
DecryptResult LoadAssetBundleFallback(DecryptFileInfo fileInfo);
}
```
## [2.3.9] - 2025-05-13 ## [2.3.9] - 2025-05-13
### Improvements ### Improvements

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@@ -196,6 +196,32 @@ namespace YooAsset.Editor
} }
} }
/// <summary>
/// 导入单个报告对象
/// </summary>
public void ImportSingleReprotFile(ScanReport report)
{
_reportCombiner = new ScanReportCombiner();
try
{
_reportCombiner.Combine(report);
// 刷新页面
RefreshToolbar();
FillTableView();
RebuildView();
}
catch (System.Exception e)
{
_reportCombiner = null;
_titleLabel.text = "导入报告失败!";
_descLabel.text = e.Message;
UnityEngine.Debug.LogError(e.StackTrace);
}
}
private void ImportSingleBtn_clicked() private void ImportSingleBtn_clicked()
{ {
string selectFilePath = EditorUtility.OpenFilePanel("导入报告", _lastestOpenFolder, "json"); string selectFilePath = EditorUtility.OpenFilePanel("导入报告", _lastestOpenFolder, "json");
@@ -446,15 +472,31 @@ namespace YooAsset.Editor
var column = new TableColumn(header.HeaderTitle, header.HeaderTitle, columnStyle); var column = new TableColumn(header.HeaderTitle, header.HeaderTitle, columnStyle);
column.MakeCell = () => column.MakeCell = () =>
{ {
var label = new Label(); if (header.HeaderType == EHeaderType.AssetObject)
label.style.marginLeft = 3f; {
label.style.unityTextAlign = TextAnchor.MiddleLeft; var objectFiled = new ObjectField();
return label; return objectFiled;
}
else
{
var label = new Label();
label.style.marginLeft = 3f;
label.style.unityTextAlign = TextAnchor.MiddleLeft;
return label;
}
}; };
column.BindCell = (VisualElement element, ITableData data, ITableCell cell) => column.BindCell = (VisualElement element, ITableData data, ITableCell cell) =>
{ {
var infoLabel = element as Label; if (header.HeaderType == EHeaderType.AssetObject)
infoLabel.text = (string)cell.GetDisplayObject(); {
var objectFiled = element as ObjectField;
objectFiled.value = (UnityEngine.Object)cell.GetDisplayObject();
}
else
{
var infoLabel = element as Label;
infoLabel.text = (string)cell.GetDisplayObject();
}
}; };
_elementTableView.AddColumn(column); _elementTableView.AddColumn(column);
} }
@@ -480,6 +522,10 @@ namespace YooAsset.Editor
{ {
tableData.AddAssetPathCell(scanInfo.HeaderTitle, scanInfo.ScanInfo); tableData.AddAssetPathCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);
} }
else if (header.HeaderType == EHeaderType.AssetObject)
{
tableData.AddAssetObjectCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);
}
else if (header.HeaderType == EHeaderType.StringValue) else if (header.HeaderType == EHeaderType.StringValue)
{ {
tableData.AddStringValueCell(scanInfo.HeaderTitle, scanInfo.ScanInfo); tableData.AddStringValueCell(scanInfo.HeaderTitle, scanInfo.ScanInfo);

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@@ -8,6 +8,11 @@ namespace YooAsset.Editor
/// </summary> /// </summary>
AssetPath, AssetPath,
/// <summary>
/// 资源对象
/// </summary>
AssetObject,
/// <summary> /// <summary>
/// 字符串 /// 字符串
/// </summary> /// </summary>

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@@ -126,6 +126,12 @@ namespace YooAsset.Editor
if (string.IsNullOrEmpty(guid)) if (string.IsNullOrEmpty(guid))
throw new Exception($"{HeaderTitle} value is invalid asset path : {value}"); throw new Exception($"{HeaderTitle} value is invalid asset path : {value}");
} }
else if (HeaderType == EHeaderType.AssetObject)
{
string guid = AssetDatabase.AssetPathToGUID(value);
if (string.IsNullOrEmpty(guid))
throw new Exception($"{HeaderTitle} value is invalid asset object : {value}");
}
else if (HeaderType == EHeaderType.DoubleValue) else if (HeaderType == EHeaderType.DoubleValue)
{ {
if (double.TryParse(value, out double doubleValue) == false) if (double.TryParse(value, out double doubleValue) == false)

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@@ -46,7 +46,7 @@ namespace YooAsset.Editor
} }
catch (Exception e) catch (Exception e)
{ {
return new ScannerResult(e.Message); return new ScannerResult(e.StackTrace);
} }
} }

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@@ -52,7 +52,7 @@ namespace YooAsset.Editor
if (Succeed) if (Succeed)
{ {
var reproterWindow = AssetArtReporterWindow.OpenWindow(); var reproterWindow = AssetArtReporterWindow.OpenWindow();
reproterWindow.ImportSingleReprotFile(ReprotFilePath); reproterWindow.ImportSingleReprotFile(Report);
} }
} }
} }

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@@ -6,97 +6,98 @@ namespace YooAsset.Editor
{ {
public static class AssetBundleBuilderSetting public static class AssetBundleBuilderSetting
{ {
// EBuildPipeline // BuildPipelineName
public static EBuildPipeline GetPackageBuildPipeline(string packageName) public static string GetPackageBuildPipeline(string packageName)
{ {
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}"; string key = $"{Application.productName}_{packageName}_BuildPipelineName";
return (EBuildPipeline)EditorPrefs.GetInt(key, (int)EBuildPipeline.BuiltinBuildPipeline); string defaultValue = EBuildPipeline.ScriptableBuildPipeline.ToString();
return EditorPrefs.GetString(key, defaultValue);
} }
public static void SetPackageBuildPipeline(string packageName, EBuildPipeline buildPipeline) public static void SetPackageBuildPipeline(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{nameof(EBuildPipeline)}"; string key = $"{Application.productName}_{packageName}_BuildPipelineName";
EditorPrefs.SetInt(key, (int)buildPipeline); EditorPrefs.SetString(key, buildPipeline);
} }
// ECompressOption // ECompressOption
public static ECompressOption GetPackageCompressOption(string packageName, EBuildPipeline buildPipeline) public static ECompressOption GetPackageCompressOption(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
return (ECompressOption)EditorPrefs.GetInt(key, (int)ECompressOption.LZ4); return (ECompressOption)EditorPrefs.GetInt(key, (int)ECompressOption.LZ4);
} }
public static void SetPackageCompressOption(string packageName, EBuildPipeline buildPipeline, ECompressOption compressOption) public static void SetPackageCompressOption(string packageName, string buildPipeline, ECompressOption compressOption)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(ECompressOption)}";
EditorPrefs.SetInt(key, (int)compressOption); EditorPrefs.SetInt(key, (int)compressOption);
} }
// EFileNameStyle // EFileNameStyle
public static EFileNameStyle GetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline) public static EFileNameStyle GetPackageFileNameStyle(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
return (EFileNameStyle)EditorPrefs.GetInt(key, (int)EFileNameStyle.HashName); return (EFileNameStyle)EditorPrefs.GetInt(key, (int)EFileNameStyle.HashName);
} }
public static void SetPackageFileNameStyle(string packageName, EBuildPipeline buildPipeline, EFileNameStyle fileNameStyle) public static void SetPackageFileNameStyle(string packageName, string buildPipeline, EFileNameStyle fileNameStyle)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EFileNameStyle)}";
EditorPrefs.SetInt(key, (int)fileNameStyle); EditorPrefs.SetInt(key, (int)fileNameStyle);
} }
// EBuildinFileCopyOption // EBuildinFileCopyOption
public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline) public static EBuildinFileCopyOption GetPackageBuildinFileCopyOption(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None); return (EBuildinFileCopyOption)EditorPrefs.GetInt(key, (int)EBuildinFileCopyOption.None);
} }
public static void SetPackageBuildinFileCopyOption(string packageName, EBuildPipeline buildPipeline, EBuildinFileCopyOption buildinFileCopyOption) public static void SetPackageBuildinFileCopyOption(string packageName, string buildPipeline, EBuildinFileCopyOption buildinFileCopyOption)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_{nameof(EBuildinFileCopyOption)}";
EditorPrefs.SetInt(key, (int)buildinFileCopyOption); EditorPrefs.SetInt(key, (int)buildinFileCopyOption);
} }
// BuildFileCopyParams // BuildFileCopyParams
public static string GetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline) public static string GetPackageBuildinFileCopyParams(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
return EditorPrefs.GetString(key, string.Empty); return EditorPrefs.GetString(key, string.Empty);
} }
public static void SetPackageBuildinFileCopyParams(string packageName, EBuildPipeline buildPipeline, string buildinFileCopyParams) public static void SetPackageBuildinFileCopyParams(string packageName, string buildPipeline, string buildinFileCopyParams)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_BuildFileCopyParams";
EditorPrefs.SetString(key, buildinFileCopyParams); EditorPrefs.SetString(key, buildinFileCopyParams);
} }
// EncyptionClassName // EncyptionClassName
public static string GetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline) public static string GetPackageEncyptionClassName(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
return EditorPrefs.GetString(key, string.Empty); return EditorPrefs.GetString(key, string.Empty);
} }
public static void SetPackageEncyptionClassName(string packageName, EBuildPipeline buildPipeline, string encyptionClassName) public static void SetPackageEncyptionClassName(string packageName, string buildPipeline, string encyptionClassName)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_EncyptionClassName";
EditorPrefs.SetString(key, encyptionClassName); EditorPrefs.SetString(key, encyptionClassName);
} }
// ClearBuildCache // ClearBuildCache
public static bool GetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline) public static bool GetPackageClearBuildCache(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
return EditorPrefs.GetInt(key, 0) > 0; return EditorPrefs.GetInt(key, 0) > 0;
} }
public static void SetPackageClearBuildCache(string packageName, EBuildPipeline buildPipeline, bool clearBuildCache) public static void SetPackageClearBuildCache(string packageName, string buildPipeline, bool clearBuildCache)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_ClearBuildCache";
EditorPrefs.SetInt(key, clearBuildCache ? 1 : 0); EditorPrefs.SetInt(key, clearBuildCache ? 1 : 0);
} }
// UseAssetDependencyDB // UseAssetDependencyDB
public static bool GetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline) public static bool GetPackageUseAssetDependencyDB(string packageName, string buildPipeline)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
return EditorPrefs.GetInt(key, 0) > 0; return EditorPrefs.GetInt(key, 0) > 0;
} }
public static void SetPackageUseAssetDependencyDB(string packageName, EBuildPipeline buildPipeline, bool useAssetDependencyDB) public static void SetPackageUseAssetDependencyDB(string packageName, string buildPipeline, bool useAssetDependencyDB)
{ {
string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB"; string key = $"{Application.productName}_{packageName}_{buildPipeline}_UseAssetDependencyDB";
EditorPrefs.SetInt(key, useAssetDependencyDB ? 1 : 0); EditorPrefs.SetInt(key, useAssetDependencyDB ? 1 : 0);

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@@ -19,7 +19,9 @@ namespace YooAsset.Editor
} }
private string _buildPackage; private string _buildPackage;
private EBuildPipeline _buildPipeline; private string _buildPipeline;
private Dictionary<string, Type> _viewClassDic = new Dictionary<string, Type>(10);
private Toolbar _toolbar; private Toolbar _toolbar;
private ToolbarMenu _packageMenu; private ToolbarMenu _packageMenu;
@@ -69,11 +71,23 @@ namespace YooAsset.Editor
{ {
_pipelineMenu = new ToolbarMenu(); _pipelineMenu = new ToolbarMenu();
_pipelineMenu.style.width = 200; _pipelineMenu.style.width = 200;
_pipelineMenu.menu.AppendAction(EBuildPipeline.EditorSimulateBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.EditorSimulateBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.BuiltinBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.BuiltinBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.ScriptableBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.ScriptableBuildPipeline);
_pipelineMenu.menu.AppendAction(EBuildPipeline.RawFileBuildPipeline.ToString(), PipelineMenuAction, PipelineMenuFun, EBuildPipeline.RawFileBuildPipeline);
_toolbar.Add(_pipelineMenu); _toolbar.Add(_pipelineMenu);
var viewerClassTypes = EditorTools.GetAssignableTypes(typeof(BuildPipelineViewerBase));
foreach (var classType in viewerClassTypes)
{
var buildPipelineAttribute = EditorTools.GetAttribute<BuildPipelineAttribute>(classType);
string pipelineName = buildPipelineAttribute.PipelineName;
if (_viewClassDic.ContainsKey(pipelineName))
{
Debug.LogWarning($"The pipeline has already exist : {pipelineName}");
}
else
{
_viewClassDic.Add(pipelineName, classType);
_pipelineMenu.menu.AppendAction(pipelineName, PipelineMenuAction, PipelineMenuFun);
}
}
} }
RefreshBuildPipelineView(); RefreshBuildPipelineView();
@@ -91,28 +105,18 @@ namespace YooAsset.Editor
_buildPipeline = AssetBundleBuilderSetting.GetPackageBuildPipeline(_buildPackage); _buildPipeline = AssetBundleBuilderSetting.GetPackageBuildPipeline(_buildPackage);
_packageMenu.text = _buildPackage; _packageMenu.text = _buildPackage;
_pipelineMenu.text = _buildPipeline.ToString(); _pipelineMenu.text = _buildPipeline;
var buildTarget = EditorUserBuildSettings.activeBuildTarget; if (_viewClassDic.TryGetValue(_buildPipeline, out Type value))
if (_buildPipeline == EBuildPipeline.EditorSimulateBuildPipeline)
{ {
var viewer = new EditorSimulateBuildPipelineViewer(_buildPackage, buildTarget, _container); var buildTarget = EditorUserBuildSettings.activeBuildTarget;
} var viewer = Activator.CreateInstance(value) as BuildPipelineViewerBase;
else if (_buildPipeline == EBuildPipeline.BuiltinBuildPipeline) viewer.InitView(_buildPackage, _buildPipeline, buildTarget);
{ viewer.CreateView(_container);
var viewer = new BuiltinBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.ScriptableBuildPipeline)
{
var viewer = new ScriptableBuildPipelineViewer(_buildPackage, buildTarget, _container);
}
else if (_buildPipeline == EBuildPipeline.RawFileBuildPipeline)
{
var viewer = new RawfileBuildpipelineViewer(_buildPackage, buildTarget, _container);
} }
else else
{ {
throw new System.NotImplementedException(_buildPipeline.ToString()); Debug.LogError($"Not found build pipeline : {_buildPipeline}");
} }
} }
private List<string> GetBuildPackageNames() private List<string> GetBuildPackageNames()
@@ -145,18 +149,16 @@ namespace YooAsset.Editor
private void PipelineMenuAction(DropdownMenuAction action) private void PipelineMenuAction(DropdownMenuAction action)
{ {
var pipelineType = (EBuildPipeline)action.userData; if (_buildPipeline != action.name)
if (_buildPipeline != pipelineType)
{ {
_buildPipeline = pipelineType; _buildPipeline = action.name;
AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, pipelineType); AssetBundleBuilderSetting.SetPackageBuildPipeline(_buildPackage, _buildPipeline);
RefreshBuildPipelineView(); RefreshBuildPipelineView();
} }
} }
private DropdownMenuAction.Status PipelineMenuFun(DropdownMenuAction action) private DropdownMenuAction.Status PipelineMenuFun(DropdownMenuAction action)
{ {
var pipelineType = (EBuildPipeline)action.userData; if (_buildPipeline == action.name)
if (_buildPipeline == pipelineType)
return DropdownMenuAction.Status.Checked; return DropdownMenuAction.Status.Checked;
else else
return DropdownMenuAction.Status.Normal; return DropdownMenuAction.Status.Normal;

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@@ -1,8 +1,13 @@
 using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor namespace YooAsset.Editor
{ {
public interface IBuildPipeline public interface IBuildPipeline
{ {
/// <summary>
/// 运行构建任务
/// </summary>
BuildResult Run(BuildParameters buildParameters, bool enableLog); BuildResult Run(BuildParameters buildParameters, bool enableLog);
} }
} }

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@@ -0,0 +1,14 @@
using System;
namespace YooAsset.Editor
{
public class BuildPipelineAttribute : Attribute
{
public string PipelineName;
public BuildPipelineAttribute(string name)
{
this.PipelineName = name;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 90d865a5cede7ae43a5fdabdc20af0fd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -12,190 +12,35 @@ namespace YooAsset.Editor
{ {
internal abstract class BuildPipelineViewerBase internal abstract class BuildPipelineViewerBase
{ {
private const int StyleWidth = 400; protected const int StyleWidth = 400;
private const int LabelMinWidth = 180; protected const int LabelMinWidth = 190;
protected readonly string PackageName; protected string PackageName { private set; get; }
protected readonly BuildTarget BuildTarget; protected string PipelineName { private set; get; }
protected readonly EBuildPipeline BuildPipeline; protected BuildTarget BuildTarget { private set; get; }
protected TemplateContainer Root;
private TextField _buildOutputField; /// <summary>
private TextField _buildVersionField; /// 初始化视图
private PopupField<Enum> _buildModeField; /// </summary>
private PopupField<Type> _encryptionField; public void InitView(string packageName, string pipelineName, BuildTarget buildTarget)
private EnumField _compressionField;
private EnumField _outputNameStyleField;
private EnumField _copyBuildinFileOptionField;
private TextField _copyBuildinFileTagsField;
private Toggle _clearBuildCacheToggle;
private Toggle _useAssetDependencyDBToggle;
public BuildPipelineViewerBase(string packageName, EBuildPipeline buildPipeline, BuildTarget buildTarget, VisualElement parent)
{ {
PackageName = packageName; PackageName = packageName;
PipelineName = pipelineName;
BuildTarget = buildTarget; BuildTarget = buildTarget;
BuildPipeline = buildPipeline;
CreateView(parent);
RefreshView();
}
private void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuildPipelineViewerBase>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
_buildOutputField = Root.Q<TextField>("BuildOutput");
_buildOutputField.SetValueWithoutNotify(defaultOutputRoot);
_buildOutputField.SetEnabled(false);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
_buildVersionField.style.width = StyleWidth;
_buildVersionField.SetValueWithoutNotify(GetDefaultPackageVersion());
// 加密方法
{
var encryptionContainer = Root.Q("EncryptionContainer");
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (encryptionClassTypes.Count > 0)
{
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline);
int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
if (defaultIndex < 0)
defaultIndex = 0;
_encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
_encryptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionClassName(PackageName, BuildPipeline, _encryptionField.value.FullName);
});
encryptionContainer.Add(_encryptionField);
}
else
{
_encryptionField = new PopupField<Type>();
_encryptionField.label = "Encryption";
_encryptionField.style.width = StyleWidth;
encryptionContainer.Add(_encryptionField);
}
}
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
_compressionField = Root.Q<EnumField>("Compression");
_compressionField.Init(compressOption);
_compressionField.SetValueWithoutNotify(compressOption);
_compressionField.style.width = StyleWidth;
_compressionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, BuildPipeline, (ECompressOption)_compressionField.value);
});
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
_outputNameStyleField.Init(fileNameStyle);
_outputNameStyleField.SetValueWithoutNotify(fileNameStyle);
_outputNameStyleField.style.width = StyleWidth;
_outputNameStyleField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, BuildPipeline, (EFileNameStyle)_outputNameStyleField.value);
});
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
_copyBuildinFileOptionField.Init(buildinFileCopyOption);
_copyBuildinFileOptionField.SetValueWithoutNotify(buildinFileCopyOption);
_copyBuildinFileOptionField.style.width = StyleWidth;
_copyBuildinFileOptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, BuildPipeline, (EBuildinFileCopyOption)_copyBuildinFileOptionField.value);
RefreshView();
});
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
_copyBuildinFileTagsField.SetValueWithoutNotify(buildinFileCopyParams);
_copyBuildinFileTagsField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, BuildPipeline, _copyBuildinFileTagsField.value);
});
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
_clearBuildCacheToggle.SetValueWithoutNotify(clearBuildCache);
_clearBuildCacheToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, BuildPipeline, _clearBuildCacheToggle.value);
});
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
_useAssetDependencyDBToggle.SetValueWithoutNotify(useAssetDependencyDB);
_useAssetDependencyDBToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, BuildPipeline, _useAssetDependencyDBToggle.value);
});
// 对齐文本间距
UIElementsTools.SetElementLabelMinWidth(_buildOutputField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_buildVersionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_compressionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_encryptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_outputNameStyleField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileOptionField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_copyBuildinFileTagsField, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_clearBuildCacheToggle, LabelMinWidth);
UIElementsTools.SetElementLabelMinWidth(_useAssetDependencyDBToggle, LabelMinWidth);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void RefreshView()
{
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
bool tagsFiledVisible = buildinFileCopyOption == EBuildinFileCopyOption.ClearAndCopyByTags || buildinFileCopyOption == EBuildinFileCopyOption.OnlyCopyByTags;
_copyBuildinFileTagsField.visible = tagsFiledVisible;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
} }
/// <summary> /// <summary>
/// 执行构建任务 /// 创建视图
/// </summary> /// </summary>
protected abstract void ExecuteBuild(); public abstract void CreateView(VisualElement parent);
/// <summary> /// <summary>
/// 获取构建版本 /// 获取默认版本
/// </summary> /// </summary>
protected string GetPackageVersion() protected virtual string GetDefaultPackageVersion()
{ {
return _buildVersionField.value; int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
} }
/// <summary> /// <summary>
@@ -203,7 +48,7 @@ namespace YooAsset.Editor
/// </summary> /// </summary>
protected IEncryptionServices CreateEncryptionInstance() protected IEncryptionServices CreateEncryptionInstance()
{ {
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, BuildPipeline); var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, PipelineName);
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices)); var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
var classType = encryptionClassTypes.Find(x => x.FullName.Equals(encyptionClassName)); var classType = encryptionClassTypes.Find(x => x.FullName.Equals(encyptionClassName));
if (classType != null) if (classType != null)
@@ -212,11 +57,130 @@ namespace YooAsset.Editor
return null; return null;
} }
private string GetDefaultPackageVersion() #region UI元素通用处理方法
protected void SetBuildOutputField(TextField textField)
{ {
int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute; // 输出目录
return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes; string defaultOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
textField.SetValueWithoutNotify(defaultOutputRoot);
textField.SetEnabled(false);
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
} }
protected void SetBuildVersionField(TextField textField)
{
// 构建版本
textField.style.width = StyleWidth;
textField.SetValueWithoutNotify(GetDefaultPackageVersion());
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetCompressionField(EnumField enumField)
{
// 压缩方式选项
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
enumField.Init(compressOption);
enumField.SetValueWithoutNotify(compressOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageCompressOption(PackageName, PipelineName, (ECompressOption)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetOutputNameStyleField(EnumField enumField)
{
// 输出文件名称样式
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
enumField.Init(fileNameStyle);
enumField.SetValueWithoutNotify(fileNameStyle);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageFileNameStyle(PackageName, PipelineName, (EFileNameStyle)enumField.value);
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileOptionField(EnumField enumField, TextField tagField)
{
// 首包文件拷贝选项
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
enumField.Init(buildinFileCopyOption);
enumField.SetValueWithoutNotify(buildinFileCopyOption);
enumField.style.width = StyleWidth;
enumField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyOption(PackageName, PipelineName, (EBuildinFileCopyOption)enumField.value);
// 设置内置资源标签显隐
bool tagsFiledVisible = buildinFileCopyOption == EBuildinFileCopyOption.ClearAndCopyByTags || buildinFileCopyOption == EBuildinFileCopyOption.OnlyCopyByTags;
tagField.visible = tagsFiledVisible;
});
UIElementsTools.SetElementLabelMinWidth(enumField, LabelMinWidth);
}
protected void SetCopyBuildinFileTagsField(TextField textField)
{
// 首包文件拷贝参数
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
textField.SetValueWithoutNotify(buildinFileCopyParams);
textField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageBuildinFileCopyParams(PackageName, PipelineName, textField.value);
});
UIElementsTools.SetElementLabelMinWidth(textField, LabelMinWidth);
}
protected void SetClearBuildCacheToggle(Toggle toggle)
{
// 清理构建缓存
bool clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
toggle.SetValueWithoutNotify(clearBuildCache);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageClearBuildCache(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected void SetUseAssetDependencyDBToggle(Toggle toggle)
{
// 使用资源依赖数据库
bool useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
toggle.SetValueWithoutNotify(useAssetDependencyDB);
toggle.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageUseAssetDependencyDB(PackageName, PipelineName, toggle.value);
});
UIElementsTools.SetElementLabelMinWidth(toggle, LabelMinWidth);
}
protected PopupField<Type> CreateEncryptionField(VisualElement container)
{
// 加密方法
var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
if (encryptionClassTypes.Count > 0)
{
var encyptionClassName = AssetBundleBuilderSetting.GetPackageEncyptionClassName(PackageName, PipelineName);
int defaultIndex = encryptionClassTypes.FindIndex(x => x.FullName.Equals(encyptionClassName));
if (defaultIndex < 0)
defaultIndex = 0;
var encryptionField = new PopupField<Type>(encryptionClassTypes, defaultIndex);
encryptionField.label = "Encryption";
encryptionField.style.width = StyleWidth;
encryptionField.RegisterValueChangedCallback(evt =>
{
AssetBundleBuilderSetting.SetPackageEncyptionClassName(PackageName, PipelineName, encryptionField.value.FullName);
});
container.Add(encryptionField);
UIElementsTools.SetElementLabelMinWidth(encryptionField, LabelMinWidth);
return encryptionField;
}
else
{
var encryptionField = new PopupField<Type>();
encryptionField.label = "Encryption";
encryptionField.style.width = StyleWidth;
container.Add(encryptionField);
UIElementsTools.SetElementLabelMinWidth(encryptionField, LabelMinWidth);
return encryptionField;
}
}
#endregion
} }
} }
#endif #endif

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 5280dfac6a481ee429c769ba5688c9d2 guid: e2e1fae9b05cc554e9ebfee01f2b9333
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View File

@@ -0,0 +1,128 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.BuiltinBuildPipeline))]
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<BuiltinBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var encryptionContainer = Root.Q("EncryptionContainer");
_encryptionField = CreateEncryptionField(encryptionContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 86d0df373d425b449a3bbc42b4b2e5bb
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,57 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class BuiltinBuildPipelineViewer : BuildPipelineViewerBase
{
public BuiltinBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.BuiltinBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
BuiltinBuildParameters buildParameters = new BuiltinBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 33b6cb215b1d7bb4888cb3455b500399
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,86 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.EditorSimulateBuildPipeline))]
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<EditorSimulateBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.EncryptionServices = CreateEncryptionInstance();
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 90cc4546b2b8afe4e8c864c132a999a9
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,70 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class EditorSimulateBuildPipelineViewer : BuildPipelineViewerBase
{
public EditorSimulateBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
var encryptionContainer = Root.Q<VisualElement>("EncryptionContainer");
UIElementsTools.SetElementVisible(encryptionContainer, false);
var fileNameStyleField = Root.Q<EnumField>("FileNameStyle");
UIElementsTools.SetElementVisible(fileNameStyleField, false);
var copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
UIElementsTools.SetElementVisible(copyBuildinFileOptionField, false);
var copyBuildinFileParamField = Root.Q<TextField>("CopyBuildinFileParam");
UIElementsTools.SetElementVisible(copyBuildinFileParamField, false);
var clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
UIElementsTools.SetElementVisible(clearBuildCacheToggle, false);
var useAssetDependencyToggle = Root.Q<Toggle>("UseAssetDependency");
UIElementsTools.SetElementVisible(useAssetDependencyToggle, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
EditorSimulateBuildParameters buildParameters = new EditorSimulateBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.VirtualBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.EncryptionServices = CreateEncryptionInstance();
EditorSimulateBuildPipeline pipeline = new EditorSimulateBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56adb3acd233fe5468af213a4c41de6a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,120 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.RawFileBuildPipeline))]
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<RawfileBuildpipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var encryptionContainer = Root.Q("EncryptionContainer");
_encryptionField = CreateEncryptionField(encryptionContainer);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,14 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="EncryptionContainer" style="height: 24px;" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8ed3387ab250c814e9797164c9a4b89a
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -1,56 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class RawfileBuildpipelineViewer : BuildPipelineViewerBase
{
public RawfileBuildpipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.RawFileBuildPipeline, buildTarget, parent)
{
var compressionField = Root.Q<EnumField>("Compression");
UIElementsTools.SetElementVisible(compressionField, false);
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
RawFileBuildParameters buildParameters = new RawFileBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.RawBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.EncryptionServices = CreateEncryptionInstance();
RawFileBuildPipeline pipeline = new RawFileBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
}
}
#endif

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be39d027dec0b2f41ab1dba7effb1a9c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,141 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
[BuildPipelineAttribute(nameof(EBuildPipeline.ScriptableBuildPipeline))]
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
protected TemplateContainer Root;
protected TextField _buildOutputField;
protected TextField _buildVersionField;
protected PopupField<Type> _encryptionField;
protected EnumField _compressionField;
protected EnumField _outputNameStyleField;
protected EnumField _copyBuildinFileOptionField;
protected TextField _copyBuildinFileTagsField;
protected Toggle _clearBuildCacheToggle;
protected Toggle _useAssetDependencyDBToggle;
public override void CreateView(VisualElement parent)
{
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<ScriptableBuildPipelineViewer>();
if (visualAsset == null)
return;
Root = visualAsset.CloneTree();
Root.style.flexGrow = 1f;
parent.Add(Root);
// 输出目录
_buildOutputField = Root.Q<TextField>("BuildOutput");
SetBuildOutputField(_buildOutputField);
// 构建版本
_buildVersionField = Root.Q<TextField>("BuildVersion");
SetBuildVersionField(_buildVersionField);
// 加密方法
var encryptionContainer = Root.Q("EncryptionContainer");
_encryptionField = CreateEncryptionField(encryptionContainer);
// 压缩方式选项
_compressionField = Root.Q<EnumField>("Compression");
SetCompressionField(_compressionField);
// 输出文件名称样式
_outputNameStyleField = Root.Q<EnumField>("FileNameStyle");
SetOutputNameStyleField(_outputNameStyleField);
// 首包文件拷贝参数
_copyBuildinFileTagsField = Root.Q<TextField>("CopyBuildinFileParam");
SetCopyBuildinFileTagsField(_copyBuildinFileTagsField);
// 首包文件拷贝选项
_copyBuildinFileOptionField = Root.Q<EnumField>("CopyBuildinFileOption");
SetCopyBuildinFileOptionField(_copyBuildinFileOptionField, _copyBuildinFileTagsField);
// 清理构建缓存
_clearBuildCacheToggle = Root.Q<Toggle>("ClearBuildCache");
SetClearBuildCacheToggle(_clearBuildCacheToggle);
// 使用资源依赖数据库
_useAssetDependencyDBToggle = Root.Q<Toggle>("UseAssetDependency");
SetUseAssetDependencyDBToggle(_useAssetDependencyDBToggle);
// 构建按钮
var buildButton = Root.Q<Button>("Build");
buildButton.clicked += BuildButton_clicked;
}
private void BuildButton_clicked()
{
if (EditorUtility.DisplayDialog("提示", $"开始构建资源包[{PackageName}]", "Yes", "No"))
{
EditorTools.ClearUnityConsole();
EditorApplication.delayCall += ExecuteBuild;
}
else
{
Debug.LogWarning("[Build] 打包已经取消");
}
}
/// <summary>
/// 执行构建
/// </summary>
protected virtual void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, PipelineName);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, PipelineName);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, PipelineName);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, PipelineName);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, PipelineName);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, PipelineName);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = PipelineName.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = _buildVersionField.value;
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
protected string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -0,0 +1,15 @@
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="BuildContainer">
<ui:TextField picking-mode="Ignore" label="Build Output" name="BuildOutput" />
<ui:TextField picking-mode="Ignore" label="Build Version" name="BuildVersion" />
<ui:Toggle label="Clear Build Cache" name="ClearBuildCache" />
<ui:Toggle label="Use Asset Depend DB" name="UseAssetDependency" />
<ui:VisualElement name="EncryptionContainer" style="height: 24px;" />
<uie:EnumField label="Compression" value="Center" name="Compression" />
<uie:EnumField label="File Name Style" value="Center" name="FileNameStyle" />
<uie:EnumField label="Copy Buildin File Option" value="Center" name="CopyBuildinFileOption" />
<ui:TextField picking-mode="Ignore" label="Copy Buildin File Param" name="CopyBuildinFileParam" />
<ui:VisualElement name="ExtensionContainer" />
<ui:Button text="Click Build" display-tooltip-when-elided="true" name="Build" style="height: 50px; background-color: rgb(40, 106, 42); margin-top: 10px;" />
</ui:VisualElement>
</ui:UXML>

View File

@@ -1,70 +0,0 @@
#if UNITY_2019_4_OR_NEWER
using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
internal class ScriptableBuildPipelineViewer : BuildPipelineViewerBase
{
public ScriptableBuildPipelineViewer(string packageName, BuildTarget buildTarget, VisualElement parent)
: base(packageName, EBuildPipeline.ScriptableBuildPipeline, buildTarget, parent)
{
}
/// <summary>
/// 执行构建
/// </summary>
protected override void ExecuteBuild()
{
var fileNameStyle = AssetBundleBuilderSetting.GetPackageFileNameStyle(PackageName, BuildPipeline);
var buildinFileCopyOption = AssetBundleBuilderSetting.GetPackageBuildinFileCopyOption(PackageName, BuildPipeline);
var buildinFileCopyParams = AssetBundleBuilderSetting.GetPackageBuildinFileCopyParams(PackageName, BuildPipeline);
var compressOption = AssetBundleBuilderSetting.GetPackageCompressOption(PackageName, BuildPipeline);
var clearBuildCache = AssetBundleBuilderSetting.GetPackageClearBuildCache(PackageName, BuildPipeline);
var useAssetDependencyDB = AssetBundleBuilderSetting.GetPackageUseAssetDependencyDB(PackageName, BuildPipeline);
var builtinShaderBundleName = GetBuiltinShaderBundleName();
ScriptableBuildParameters buildParameters = new ScriptableBuildParameters();
buildParameters.BuildOutputRoot = AssetBundleBuilderHelper.GetDefaultBuildOutputRoot();
buildParameters.BuildinFileRoot = AssetBundleBuilderHelper.GetStreamingAssetsRoot();
buildParameters.BuildPipeline = BuildPipeline.ToString();
buildParameters.BuildBundleType = (int)EBuildBundleType.AssetBundle;
buildParameters.BuildTarget = BuildTarget;
buildParameters.PackageName = PackageName;
buildParameters.PackageVersion = GetPackageVersion();
buildParameters.EnableSharePackRule = true;
buildParameters.VerifyBuildingResult = true;
buildParameters.FileNameStyle = fileNameStyle;
buildParameters.BuildinFileCopyOption = buildinFileCopyOption;
buildParameters.BuildinFileCopyParams = buildinFileCopyParams;
buildParameters.CompressOption = compressOption;
buildParameters.ClearBuildCacheFiles = clearBuildCache;
buildParameters.UseAssetDependencyDB = useAssetDependencyDB;
buildParameters.BuiltinShadersBundleName = builtinShaderBundleName;
buildParameters.EncryptionServices = CreateEncryptionInstance();
ScriptableBuildPipeline pipeline = new ScriptableBuildPipeline();
var buildResult = pipeline.Run(buildParameters, true);
if (buildResult.Success)
EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
}
/// <summary>
/// 内置着色器资源包名称
/// 注意:和自动收集的着色器资源包名保持一致!
/// </summary>
private string GetBuiltinShaderBundleName()
{
var uniqueBundleName = AssetBundleCollectorSettingData.Setting.UniqueBundleName;
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetBundleName(PackageName, uniqueBundleName);
}
}
}
#endif

View File

@@ -265,7 +265,7 @@ namespace YooAsset.Editor
} }
private static string GetRuleDisplayName(string name, Type type) private static string GetRuleDisplayName(string name, Type type)
{ {
var attribute = DisplayNameAttributeHelper.GetAttribute<DisplayNameAttribute>(type); var attribute = EditorTools.GetAttribute<DisplayNameAttribute>(type);
if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false) if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false)
return attribute.DisplayName; return attribute.DisplayName;
else else

View File

@@ -70,7 +70,11 @@ namespace YooAsset.Editor
foreach (var cacheInfoPair in _database) foreach (var cacheInfoPair in _database)
{ {
var assetPath = cacheInfoPair.Key; var assetPath = cacheInfoPair.Key;
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets); var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID)) if (string.IsNullOrEmpty(assetGUID))
{ {
removeList.Add(assetPath); removeList.Add(assetPath);
@@ -183,16 +187,30 @@ namespace YooAsset.Editor
} }
var result = new HashSet<string> { assetPath }; var result = new HashSet<string> { assetPath };
CollectDependencies(assetPath, result, recursive); CollectDependencies(assetPath, assetPath, result, recursive);
// 注意AssetDatabase.GetDependencies保持一致将主资源添加到依赖列表最前面 // 注意AssetDatabase.GetDependencies保持一致将主资源添加到依赖列表最前面
return result.ToArray(); return result.ToArray();
} }
private void CollectDependencies(string assetPath, HashSet<string> result, bool recursive) private void CollectDependencies(string parent, string assetPath, HashSet<string> result, bool recursive)
{ {
if (_database.TryGetValue(assetPath, out var cacheInfo) == false) if (_database.TryGetValue(assetPath, out var cacheInfo) == false)
{ {
throw new Exception($"Fatal : can not found cache info : {assetPath}"); // 说明:检测是否为丢失引用的资产
#if UNITY_2021_3_OR_NEWER
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath, AssetPathToGUIDOptions.OnlyExistingAssets);
#else
var assetGUID = AssetDatabase.AssetPathToGUID(assetPath);
#endif
if (string.IsNullOrEmpty(assetGUID))
{
Debug.LogWarning($"{parent} found missing asset : {assetPath}");
return;
}
else
{
throw new Exception($"Fatal : can not found cache info : {assetPath}");
}
} }
foreach (var dependGUID in cacheInfo.DependGUIDs) foreach (var dependGUID in cacheInfo.DependGUIDs)
@@ -213,7 +231,7 @@ namespace YooAsset.Editor
// 递归收集依赖 // 递归收集依赖
if (recursive) if (recursive)
CollectDependencies(dependAssetPath, result, recursive); CollectDependencies(assetPath, dependAssetPath, result, recursive);
} }
} }

View File

@@ -1,5 +1,4 @@
using System; using System;
using System.Reflection;
namespace YooAsset.Editor namespace YooAsset.Editor
{ {
@@ -15,22 +14,4 @@ namespace YooAsset.Editor
this.DisplayName = name; this.DisplayName = name;
} }
} }
public static class DisplayNameAttributeHelper
{
internal static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
}
} }

View File

@@ -129,6 +129,23 @@ namespace YooAsset.Editor
} }
#endregion #endregion
#region Attribute
public static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
public static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
#endregion
#region PackageManager #region PackageManager
public static string GetPackageManagerYooVersion() public static string GetPackageManagerYooVersion()
{ {

View File

@@ -0,0 +1,42 @@
#if UNITY_2019_4_OR_NEWER
using UnityEditor;
using System;
namespace YooAsset.Editor
{
public class AssetObjectCell : ITableCell, IComparable
{
public string SearchTag { private set; get; }
public object CellValue { set; get; }
public string StringValue
{
get
{
return (string)CellValue;
}
}
public AssetObjectCell(string searchTag, string assetPath)
{
SearchTag = searchTag;
CellValue = assetPath;
}
public object GetDisplayObject()
{
return AssetDatabase.LoadMainAssetAtPath(StringValue);
}
public int CompareTo(object other)
{
if (other is AssetObjectCell cell)
{
return this.StringValue.CompareTo(cell.StringValue);
}
else
{
return 0;
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 39db4a569a0f69443a7675e19c99c389
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -31,9 +31,14 @@ namespace YooAsset.Editor
var cell = new ButtonCell(searchTag); var cell = new ButtonCell(searchTag);
Cells.Add(cell); Cells.Add(cell);
} }
public void AddAssetPathCell(string searchTag, string path) public void AddAssetPathCell(string searchTag, string assetPath)
{ {
var cell = new AssetPathCell(searchTag, path); var cell = new AssetPathCell(searchTag, assetPath);
Cells.Add(cell);
}
public void AddAssetObjectCell(string searchTag, string assetPath)
{
var cell = new AssetObjectCell(searchTag, assetPath);
Cells.Add(cell); Cells.Add(cell);
} }
public void AddStringValueCell(string searchTag, string value) public void AddStringValueCell(string searchTag, string value)

View File

@@ -5,6 +5,7 @@
[assembly: InternalsVisibleTo("YooAsset.Test.Editor")] [assembly: InternalsVisibleTo("YooAsset.Test.Editor")]
// 外部友元 // 外部友元
[assembly: InternalsVisibleTo("YooAsset.MiniGame")]
[assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")] [assembly: InternalsVisibleTo("YooAsset.RuntimeExtension")]
[assembly: InternalsVisibleTo("YooAsset.EditorExtension")] [assembly: InternalsVisibleTo("YooAsset.EditorExtension")]
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor")] [assembly: InternalsVisibleTo("Assembly-CSharp-Editor")]

View File

@@ -69,6 +69,8 @@ namespace YooAsset
url = new System.Uri(path).ToString(); url = new System.Uri(path).ToString();
#elif UNITY_STANDALONE || UNITY_WSA #elif UNITY_STANDALONE || UNITY_WSA
url = StringUtility.Format("file:///{0}", path); url = StringUtility.Format("file:///{0}", path);
#elif UNITY_TVOS
url = StringUtility.Format("file:///{0}", path);
#else #else
throw new System.NotImplementedException(); throw new System.NotImplementedException();
#endif #endif

View File

@@ -559,6 +559,21 @@ namespace YooAsset
}; };
return DecryptionServices.LoadAssetBundleAsync(fileInfo); return DecryptionServices.LoadAssetBundleAsync(fileInfo);
} }
/// <summary>
/// 加载加密资源文件
/// </summary>
public DecryptResult LoadEncryptedAssetBundleFallback(PackageBundle bundle)
{
string filePath = GetCacheBundleFileLoadPath(bundle);
var fileInfo = new DecryptFileInfo()
{
BundleName = bundle.BundleName,
FileLoadCRC = bundle.UnityCRC,
FileLoadPath = filePath,
};
return DecryptionServices.LoadAssetBundleFallback(fileInfo);
}
#endregion #endregion
} }
} }

View File

@@ -164,11 +164,23 @@ namespace YooAsset
{ {
if (_bundle.Encrypted) if (_bundle.Encrypted)
{ {
_steps = ESteps.Done; var decryptResult = _fileSystem.LoadEncryptedAssetBundleFallback(_bundle);
Status = EOperationStatus.Failed; _assetBundle = decryptResult.Result;
Error = $"Failed to load encrypted asset bundle file : {_bundle.BundleName}"; if (_assetBundle != null)
YooLogger.Error(Error); {
return; _steps = ESteps.Done;
Result = new AssetBundleResult(_fileSystem, _bundle, _assetBundle, _managedStream);
Status = EOperationStatus.Succeed;
return;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"Failed to load encrypted asset bundle file : {_bundle.BundleName}";
YooLogger.Error(Error);
return;
}
} }
// 注意:在安卓移动平台,华为和三星真机上有极小概率加载资源包失败。 // 注意:在安卓移动平台,华为和三星真机上有极小概率加载资源包失败。

View File

@@ -51,6 +51,14 @@ namespace YooAsset
/// </summary> /// </summary>
DecryptResult LoadAssetBundleAsync(DecryptFileInfo fileInfo); DecryptResult LoadAssetBundleAsync(DecryptFileInfo fileInfo);
/// <summary>
/// 后备方式获取解密的资源包对象
/// 注意:当正常解密方法失败后,会触发后备加载!
/// 说明建议通过LoadFromMemory()方法加载资源对象作为保底机制。
/// issues : https://github.com/tuyoogame/YooAsset/issues/562
/// </summary>
DecryptResult LoadAssetBundleFallback(DecryptFileInfo fileInfo);
/// <summary> /// <summary>
/// 获取解密的字节数据 /// 获取解密的字节数据
/// </summary> /// </summary>

View File

@@ -34,6 +34,20 @@ namespace YooAsset
return str.Remove(index); //"assets/config/test.unity3d" --> "assets/config/test" return str.Remove(index); //"assets/config/test.unity3d" --> "assets/config/test"
} }
/// <summary>
/// URL地址是否包含双斜杠
/// 注意:只检查协议之后的部分
/// </summary>
public static bool HasDoubleSlashes(string url)
{
if (url == null)
throw new ArgumentNullException();
int protocolIndex = url.IndexOf("://");
string partToCheck = protocolIndex == -1 ? url : url.Substring(protocolIndex + 3);
return partToCheck.Contains("//") || partToCheck.Contains(@"\\");
}
/// <summary> /// <summary>
/// 合并路径 /// 合并路径
/// </summary> /// </summary>

View File

@@ -75,7 +75,14 @@ namespace YooAsset
if (_driver != null) if (_driver != null)
GameObject.Destroy(_driver); GameObject.Destroy(_driver);
OnApplicationQuit(true); // 终止并清空所有包裹的异步操作
ClearAllPackageOperation();
// 卸载所有AssetBundle
AssetBundle.UnloadAllAssetBundles(true);
// 清空资源包裹列表
_packages.Clear();
} }
} }
@@ -91,25 +98,15 @@ namespace YooAsset
} }
/// <summary> /// <summary>
/// 应用程序退出处理 /// 终止并清空所有包裹的异步操作
/// </summary> /// </summary>
internal static void OnApplicationQuit(bool unloadAllAssetBundles) internal static void ClearAllPackageOperation()
{ {
// 说明在编辑器下确保播放被停止时IO类操作被终止。
foreach (var package in _packages) foreach (var package in _packages)
{ {
OperationSystem.ClearPackageOperation(package.PackageName); OperationSystem.ClearPackageOperation(package.PackageName);
} }
OperationSystem.DestroyAll(); OperationSystem.DestroyAll();
// 清空资源包裹列表
_packages.Clear();
// 卸载所有AssetBundle
if (unloadAllAssetBundles)
{
AssetBundle.UnloadAllAssetBundles(true);
}
} }
/// <summary> /// <summary>

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@@ -24,7 +24,8 @@ namespace YooAsset
#if UNITY_EDITOR #if UNITY_EDITOR
void OnApplicationQuit() void OnApplicationQuit()
{ {
YooAssets.OnApplicationQuit(false); // 说明在编辑器下确保播放被停止时IO类操作被终止。
YooAssets.ClearAllPackageOperation();
} }
#endif #endif

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@@ -2,9 +2,7 @@
"name": "YooAsset.RuntimeExtension", "name": "YooAsset.RuntimeExtension",
"rootNamespace": "", "rootNamespace": "",
"references": [ "references": [
"GUID:e34a5702dd353724aa315fb8011f08c3", "GUID:e34a5702dd353724aa315fb8011f08c3"
"GUID:5efd170ecd8084500bed5692932fe14e",
"GUID:bb21d6197862c4c3e863390dec9859a7"
], ],
"includePlatforms": [], "includePlatforms": [],
"excludePlatforms": [], "excludePlatforms": [],

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2bbcb90032364234abe49c81b95714e1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b127fedb48547954b9c54084b6a32a65
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -11,14 +11,16 @@ internal class TTFSRequestPackageVersionOperation : FSRequestPackageVersionOpera
} }
private readonly TiktokFileSystem _fileSystem; private readonly TiktokFileSystem _fileSystem;
private readonly bool _appendTimeTicks;
private readonly int _timeout; private readonly int _timeout;
private RequestTiktokPackageVersionOperation _requestPackageVersionOp; private RequestTiktokPackageVersionOperation _requestPackageVersionOp;
private ESteps _steps = ESteps.None; private ESteps _steps = ESteps.None;
internal TTFSRequestPackageVersionOperation(TiktokFileSystem fileSystem, int timeout) internal TTFSRequestPackageVersionOperation(TiktokFileSystem fileSystem, bool appendTimeTicks, int timeout)
{ {
_fileSystem = fileSystem; _fileSystem = fileSystem;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout; _timeout = timeout;
} }
internal override void InternalStart() internal override void InternalStart()
@@ -34,7 +36,7 @@ internal class TTFSRequestPackageVersionOperation : FSRequestPackageVersionOpera
{ {
if (_requestPackageVersionOp == null) if (_requestPackageVersionOp == null)
{ {
_requestPackageVersionOp = new RequestTiktokPackageVersionOperation(_fileSystem, _timeout); _requestPackageVersionOp = new RequestTiktokPackageVersionOperation(_fileSystem, _appendTimeTicks, _timeout);
_requestPackageVersionOp.StartOperation(); _requestPackageVersionOp.StartOperation();
AddChildOperation(_requestPackageVersionOp); AddChildOperation(_requestPackageVersionOp);
} }

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@@ -11,6 +11,7 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
} }
private readonly TiktokFileSystem _fileSystem; private readonly TiktokFileSystem _fileSystem;
private readonly bool _appendTimeTicks;
private readonly int _timeout; private readonly int _timeout;
private UnityWebTextRequestOperation _webTextRequestOp; private UnityWebTextRequestOperation _webTextRequestOp;
private int _requestCount = 0; private int _requestCount = 0;
@@ -22,9 +23,10 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
public string PackageVersion { private set; get; } public string PackageVersion { private set; get; }
public RequestTiktokPackageVersionOperation(TiktokFileSystem fileSystem, int timeout) public RequestTiktokPackageVersionOperation(TiktokFileSystem fileSystem, bool appendTimeTicks, int timeout)
{ {
_fileSystem = fileSystem; _fileSystem = fileSystem;
_appendTimeTicks = appendTimeTicks;
_timeout = timeout; _timeout = timeout;
} }
internal override void InternalStart() internal override void InternalStart()
@@ -80,11 +82,19 @@ internal class RequestTiktokPackageVersionOperation : AsyncOperationBase
private string GetRequestURL(string fileName) private string GetRequestURL(string fileName)
{ {
string url;
// 轮流返回请求地址 // 轮流返回请求地址
if (_requestCount % 2 == 0) if (_requestCount % 2 == 0)
return _fileSystem.RemoteServices.GetRemoteMainURL(fileName); url = _fileSystem.RemoteServices.GetRemoteMainURL(fileName);
else else
return _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName); url = _fileSystem.RemoteServices.GetRemoteFallbackURL(fileName);
// 在URL末尾添加时间戳
if (_appendTimeTicks)
return $"{url}?{System.DateTime.UtcNow.Ticks}";
else
return url;
} }
} }
#endif #endif

View File

@@ -10,7 +10,7 @@ public static class TiktokFileSystemCreater
{ {
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices) public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices)
{ {
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension"; string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.MiniGame";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot); var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices); fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
return fileSystemParams; return fileSystemParams;
@@ -18,7 +18,7 @@ public static class TiktokFileSystemCreater
public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices) public static FileSystemParameters CreateFileSystemParameters(string packageRoot, IRemoteServices remoteServices, IWebDecryptionServices decryptionServices)
{ {
string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.RuntimeExtension"; string fileSystemClass = $"{nameof(TiktokFileSystem)},YooAsset.MiniGame";
var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot); var fileSystemParams = new FileSystemParameters(fileSystemClass, packageRoot);
fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices); fileSystemParams.AddParameter(FileSystemParametersDefine.REMOTE_SERVICES, remoteServices);
fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices); fileSystemParams.AddParameter(FileSystemParametersDefine.DECRYPTION_SERVICES, decryptionServices);
@@ -121,7 +121,7 @@ internal class TiktokFileSystem : IFileSystem
} }
public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout) public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
{ {
var operation = new TTFSRequestPackageVersionOperation(this, timeout); var operation = new TTFSRequestPackageVersionOperation(this, appendTimeTicks, timeout);
return operation; return operation;
} }
public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options) public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, ClearCacheFilesOptions options)

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