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30 lines
584 B
C#
30 lines
584 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace YooAsset.Editor
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{
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[Serializable]
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public class ReportAssetInfo
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{
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/// <summary>
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/// 资源路径
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/// </summary>
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public string AssetPath;
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/// <summary>
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/// 所属资源包名称
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/// </summary>
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public string MainBundle;
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/// <summary>
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/// 依赖的资源包名称列表
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/// </summary>
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public List<string> DependBundles = new List<string>();
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/// <summary>
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/// 依赖的资源路径列表
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/// </summary>
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public List<string> DependAssets = new List<string>();
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}
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} |