mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-16 12:50:17 +00:00
437 lines
9.9 KiB
C#
437 lines
9.9 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace YooAsset
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{
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/// <summary>
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/// 初始化操作
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/// </summary>
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public abstract class InitializationOperation : AsyncOperationBase
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{
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}
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/// <summary>
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/// 编辑器下模拟模式的初始化操作
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/// </summary>
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internal sealed class EditorSimulateModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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{
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None,
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Builder,
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Load,
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Done,
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}
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private readonly EditorSimulateModeImpl _impl;
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private string _simulatePatchManifestPath;
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private ESteps _steps = ESteps.None;
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internal EditorSimulateModeInitializationOperation(EditorSimulateModeImpl impl, string simulatePatchManifestPath)
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{
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_impl = impl;
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_simulatePatchManifestPath = simulatePatchManifestPath;
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}
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internal override void Start()
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{
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if (string.IsNullOrEmpty(_simulatePatchManifestPath))
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_steps = ESteps.Builder;
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else
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_steps = ESteps.Load;
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}
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internal override void Update()
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{
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if (_steps == ESteps.Builder)
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{
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_simulatePatchManifestPath = EditorSimulateModeHelper.SimulateBuild();
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if (string.IsNullOrEmpty(_simulatePatchManifestPath))
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = "Simulate build failed, see the detail info on the console window.";
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return;
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}
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_steps = ESteps.Load;
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}
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if (_steps == ESteps.Load)
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{
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if (File.Exists(_simulatePatchManifestPath) == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"Manifest file not found : {_simulatePatchManifestPath}";
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return;
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}
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YooLogger.Log($"Load manifest file : {_simulatePatchManifestPath}");
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string jsonContent = FileUtility.ReadFile(_simulatePatchManifestPath);
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var simulatePatchManifest = PatchManifest.Deserialize(jsonContent);
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_impl.SetSimulatePatchManifest(simulatePatchManifest);
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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/// <summary>
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/// 离线运行模式的初始化操作
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/// </summary>
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internal sealed class OfflinePlayModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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{
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None,
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Update,
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Done,
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}
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private readonly OfflinePlayModeImpl _impl;
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private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
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private ESteps _steps = ESteps.None;
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internal OfflinePlayModeInitializationOperation(OfflinePlayModeImpl impl)
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{
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_impl = impl;
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}
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internal override void Start()
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{
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_steps = ESteps.Update;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.Update)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress();
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if (_appManifestLoader.IsDone() == false)
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return;
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if (_appManifestLoader.Result == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestLoader.Error;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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}
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}
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}
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}
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/// <summary>
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/// 联机运行模式的初始化操作
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/// </summary>
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internal sealed class HostPlayModeInitializationOperation : InitializationOperation
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{
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private enum ESteps
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{
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None,
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InitCache,
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LoadManifest,
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CopyManifest,
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Done,
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}
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private readonly HostPlayModeImpl _impl;
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private readonly AppManifestLoader _appManifestLoader = new AppManifestLoader();
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private readonly AppManifestCopyer _appManifestCopyer = new AppManifestCopyer();
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private ESteps _steps = ESteps.None;
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internal HostPlayModeInitializationOperation(HostPlayModeImpl impl)
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{
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_impl = impl;
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}
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internal override void Start()
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{
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_steps = ESteps.InitCache;
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}
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internal override void Update()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.InitCache)
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{
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// 每次启动时比对APP版本号是否一致
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CacheData cacheData = CacheData.LoadCache();
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if (cacheData.CacheAppVersion != Application.version)
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{
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YooLogger.Warning($"Cache is dirty ! Cache application version is {cacheData.CacheAppVersion}, Current application version is {Application.version}");
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// 注意:在覆盖安装的时候,会保留APP沙盒目录,可以选择清空缓存目录
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if (_impl.ClearCacheWhenDirty)
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{
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YooLogger.Warning("Clear cache files.");
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SandboxHelper.DeleteCacheFolder();
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}
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// 更新缓存文件
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CacheData.UpdateCache();
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}
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_steps = ESteps.LoadManifest;
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}
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if (_steps == ESteps.LoadManifest)
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{
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_appManifestLoader.Update();
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Progress = _appManifestLoader.Progress();
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if (_appManifestLoader.IsDone() == false)
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return;
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if (_appManifestLoader.Result == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestLoader.Error;
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}
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else
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{
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_impl.SetAppPatchManifest(_appManifestLoader.Result);
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_impl.SetLocalPatchManifest(_appManifestLoader.Result);
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_appManifestCopyer.Init(_appManifestLoader.StaticVersion);
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_steps = ESteps.CopyManifest;
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}
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}
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if (_steps == ESteps.CopyManifest)
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{
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_appManifestCopyer.Update();
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if (_appManifestCopyer.IsDone() == false)
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return;
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if (_appManifestCopyer.Result == false)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _appManifestCopyer.Error;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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}
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/// <summary>
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/// 内置补丁清单加载器
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/// </summary>
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internal class AppManifestLoader
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{
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private enum ESteps
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{
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LoadStaticVersion,
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CheckStaticVersion,
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LoadAppManifest,
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CheckAppManifest,
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Done,
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}
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private ESteps _steps = ESteps.LoadStaticVersion;
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private UnityWebDataRequester _downloader1;
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private UnityWebDataRequester _downloader2;
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/// <summary>
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/// 错误日志
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/// </summary>
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public string Error { private set; get; }
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/// <summary>
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/// 加载结果
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/// </summary>
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public PatchManifest Result { private set; get; }
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/// <summary>
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/// 内置补丁清单版本号
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/// </summary>
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public int StaticVersion { private set; get; }
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/// <summary>
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/// 是否已经完成
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/// </summary>
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public bool IsDone()
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{
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return _steps == ESteps.Done;
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}
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/// <summary>
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/// 加载进度
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/// </summary>
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public float Progress()
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{
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if (_downloader2 == null)
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return 0;
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return _downloader2.Progress();
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}
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/// <summary>
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/// 更新流程
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/// </summary>
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public void Update()
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{
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if (IsDone())
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return;
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if (_steps == ESteps.LoadStaticVersion)
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{
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YooLogger.Log($"Load application static version.");
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string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettings.VersionFileName);
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader1 = new UnityWebDataRequester();
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_downloader1.SendRequest(url);
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_steps = ESteps.CheckStaticVersion;
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}
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if (_steps == ESteps.CheckStaticVersion)
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{
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if (_downloader1.IsDone() == false)
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return;
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if (_downloader1.HasError())
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{
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Error = _downloader1.GetError();
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_steps = ESteps.Done;
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}
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else
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{
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StaticVersion = int.Parse(_downloader1.GetText());
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_steps = ESteps.LoadAppManifest;
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}
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_downloader1.Dispose();
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}
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if (_steps == ESteps.LoadAppManifest)
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{
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YooLogger.Log($"Load application patch manifest.");
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string filePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(StaticVersion));
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string url = PathHelper.ConvertToWWWPath(filePath);
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_downloader2 = new UnityWebDataRequester();
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_downloader2.SendRequest(url);
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_steps = ESteps.CheckAppManifest;
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}
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if (_steps == ESteps.CheckAppManifest)
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{
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if (_downloader2.IsDone() == false)
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return;
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if (_downloader2.HasError())
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{
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Error = _downloader2.GetError();
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_steps = ESteps.Done;
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}
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else
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{
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// 解析APP里的补丁清单
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Result = PatchManifest.Deserialize(_downloader2.GetText());
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_steps = ESteps.Done;
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}
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_downloader2.Dispose();
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}
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}
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}
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/// <summary>
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/// 内置补丁清单复制器
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/// </summary>
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internal class AppManifestCopyer
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{
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private enum ESteps
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{
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CopyAppManifest,
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CheckAppManifest,
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Done,
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}
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private ESteps _steps = ESteps.CopyAppManifest;
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private UnityWebFileRequester _downloader1;
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private int _staticVersion;
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/// <summary>
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/// 错误日志
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/// </summary>
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public string Error { private set; get; }
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/// <summary>
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/// 拷贝结果
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/// </summary>
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public bool Result { private set; get; }
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/// <summary>
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/// 是否已经完成
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/// </summary>
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public bool IsDone()
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{
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return _steps == ESteps.Done;
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}
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/// <summary>
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/// 初始化流程
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/// </summary>
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public void Init(int staticVersion)
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{
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_staticVersion = staticVersion;
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}
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/// <summary>
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/// 更新流程
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/// </summary>
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public void Update()
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{
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if (IsDone())
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return;
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if (_steps == ESteps.CopyAppManifest)
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{
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string destFilePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
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if (File.Exists(destFilePath))
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{
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Result = true;
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_steps = ESteps.Done;
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return;
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}
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else
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{
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YooLogger.Log($"Copy application patch manifest.");
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string sourceFilePath = PathHelper.MakeStreamingLoadPath(YooAssetSettingsData.GetPatchManifestFileName(_staticVersion));
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string url = PathHelper.ConvertToWWWPath(sourceFilePath);
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_downloader1 = new UnityWebFileRequester();
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_downloader1.SendRequest(url, destFilePath);
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_steps = ESteps.CheckAppManifest;
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}
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}
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if (_steps == ESteps.CheckAppManifest)
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{
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if (_downloader1.IsDone() == false)
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return;
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if (_downloader1.HasError())
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{
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Result = false;
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Error = _downloader1.GetError();
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_steps = ESteps.Done;
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}
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else
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{
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Result = true;
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_steps = ESteps.Done;
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}
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_downloader1.Dispose();
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}
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}
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}
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} |