mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-22 00:11:41 +00:00
59 lines
1.1 KiB
C#
59 lines
1.1 KiB
C#
using System;
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using UnityEditor;
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namespace YooAsset.Editor
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{
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[Serializable]
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public class BuildSummary
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{
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/// <summary>
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/// 引擎版本
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/// </summary>
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public string UnityVersion;
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/// <summary>
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/// 构建时间
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/// </summary>
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public string BuildTime;
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/// <summary>
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/// 构建耗时(单位:秒)
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/// </summary>
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public int BuildSeconds;
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/// <summary>
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/// 构建平台
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/// </summary>
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public BuildTarget BuildTarget;
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/// <summary>
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/// 构建版本
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/// </summary>
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public int BuildVersion;
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/// <summary>
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/// 是否开启冗余机制
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/// </summary>
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public bool ApplyRedundancy;
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/// <summary>
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/// 是否开启文件后缀名
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/// </summary>
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public bool AppendFileExtension;
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#region 着色器
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public bool IsCollectAllShaders;
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public string ShadersBundleName;
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#endregion
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#region 构建参数
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public bool IsForceRebuild;
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public string BuildinTags;
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public ECompressOption CompressOption;
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public bool IsAppendHash;
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public bool IsDisableWriteTypeTree;
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public bool IsIgnoreTypeTreeChanges;
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public bool IsDisableLoadAssetByFileName;
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#endregion
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}
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} |