Files
YooAsset/Assets/YooAsset/Runtime/PatchSystem/PlayMode/EditorSimulateModeImpl.cs
hevinci fdf27cbc1a update runtime logic
补丁清单的资源包列表增加引用链
2023-02-22 15:41:01 +08:00

108 lines
3.7 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset
{
internal class EditorSimulateModeImpl : IPlayModeServices, IBundleServices
{
private PatchManifest _activeManifest;
private bool _locationToLower;
/// <summary>
/// 异步初始化
/// </summary>
public InitializationOperation InitializeAsync(bool locationToLower, string simulatePatchManifestPath)
{
_locationToLower = locationToLower;
var operation = new EditorSimulateModeInitializationOperation(this, simulatePatchManifestPath);
OperationSystem.StartOperation(operation);
return operation;
}
#region IPlayModeServices接口
public PatchManifest ActiveManifest
{
set
{
_activeManifest = value;
_activeManifest.InitAssetPathMapping(_locationToLower);
}
get
{
return _activeManifest;
}
}
public bool IsBuildinPatchBundle(PatchBundle patchBundle)
{
return true;
}
UpdatePackageVersionOperation IPlayModeServices.UpdatePackageVersionAsync(bool appendTimeTicks, int timeout)
{
var operation = new EditorPlayModeUpdatePackageVersionOperation();
OperationSystem.StartOperation(operation);
return operation;
}
UpdatePackageManifestOperation IPlayModeServices.UpdatePackageManifestAsync(string packageVersion, int timeout)
{
var operation = new EditorPlayModeUpdatePackageManifestOperation();
OperationSystem.StartOperation(operation);
return operation;
}
PreDownloadPackageOperation IPlayModeServices.PreDownloadPackageAsync(string packageVersion, int timeout)
{
var operation = new EditorPlayModePreDownloadPackageOperation();
OperationSystem.StartOperation(operation);
return operation;
}
PatchDownloaderOperation IPlayModeServices.CreatePatchDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
PatchDownloaderOperation IPlayModeServices.CreatePatchDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
PatchDownloaderOperation IPlayModeServices.CreatePatchDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
{
return PatchDownloaderOperation.CreateEmptyDownloader(downloadingMaxNumber, failedTryAgain, timeout);
}
PatchUnpackerOperation IPlayModeServices.CreatePatchUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout)
{
return PatchUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout);
}
PatchUnpackerOperation IPlayModeServices.CreatePatchUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout)
{
return PatchUnpackerOperation.CreateEmptyUnpacker(upackingMaxNumber, failedTryAgain, timeout);
}
#endregion
#region IBundleServices接口
BundleInfo IBundleServices.GetBundleInfo(AssetInfo assetInfo)
{
if (assetInfo.IsInvalid)
throw new Exception("Should never get here !");
// 注意:如果补丁清单里未找到资源包会抛出异常!
var patchBundle = _activeManifest.GetMainPatchBundle(assetInfo.AssetPath);
BundleInfo bundleInfo = new BundleInfo(patchBundle, BundleInfo.ELoadMode.LoadFromEditor, assetInfo.AssetPath);
return bundleInfo;
}
BundleInfo[] IBundleServices.GetAllDependBundleInfos(AssetInfo assetInfo)
{
throw new NotImplementedException();
}
string IBundleServices.GetBundleName(int bundleID)
{
throw new NotImplementedException();
}
bool IBundleServices.IsServicesValid()
{
return _activeManifest != null;
}
#endregion
}
}