Files
YooAsset/Assets/YooAsset/Samples~/Space Shooter/GameScript/Runtime/EventDefine/UserEventDefine.cs
2026-05-09 17:30:10 +08:00

56 lines
1.3 KiB
C#

using UniFramework.Event;
/// <summary>
/// User retry package initialization event.
/// </summary>
public sealed class UserTryInitializePackageEvent : IEventMessage
{
public static void SendEventMessage()
{
UniEvent.SendMessage(new UserTryInitializePackageEvent());
}
}
/// <summary>
/// User begin downloading web files event.
/// </summary>
public sealed class UserBeginDownloadWebFilesEvent : IEventMessage
{
public static void SendEventMessage()
{
UniEvent.SendMessage(new UserBeginDownloadWebFilesEvent());
}
}
/// <summary>
/// User retry package version request event.
/// </summary>
public sealed class UserTryRequestPackageVersionEvent : IEventMessage
{
public static void SendEventMessage()
{
UniEvent.SendMessage(new UserTryRequestPackageVersionEvent());
}
}
/// <summary>
/// User retry package manifest update event.
/// </summary>
public sealed class UserTryUpdatePackageManifestEvent : IEventMessage
{
public static void SendEventMessage()
{
UniEvent.SendMessage(new UserTryUpdatePackageManifestEvent());
}
}
/// <summary>
/// User retry web file download event.
/// </summary>
public sealed class UserTryDownloadWebFilesEvent : IEventMessage
{
public static void SendEventMessage()
{
UniEvent.SendMessage(new UserTryDownloadWebFilesEvent());
}
}