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12 lines
223 B
C#
12 lines
223 B
C#
using System;
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using UnityEngine;
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/// <summary>
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/// Texture3D 资源弱引用
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/// </summary>
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[Serializable]
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public class AssetReferenceTexture3D : AssetReference
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{
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public override Type AssetType => typeof(Texture3D);
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}
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