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YooAsset/Assets/YooAsset/Samples~/Extension Sample/Runtime/ExtensionFileSystem/WechatFileSystem/Operation/WXFSClearAllBundleFilesOperation.cs
何冠峰 0a85f3126f update extension sample
优化了微信小游戏文件系统缓存机制。
2025-02-11 18:18:29 +08:00

58 lines
1.5 KiB
C#

#if UNITY_WEBGL && WEIXINMINIGAME
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using YooAsset;
using WeChatWASM;
internal class WXFSClearAllBundleFilesOperation : FSClearCacheFilesOperation
{
private enum ESteps
{
None,
ClearAllCacheFiles,
WaitResult,
Done,
}
private readonly WechatFileSystem _fileSystem;
private ESteps _steps = ESteps.None;
internal WXFSClearAllBundleFilesOperation(WechatFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalOnStart()
{
_steps = ESteps.ClearAllCacheFiles;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.ClearAllCacheFiles)
{
_steps = ESteps.WaitResult;
WX.CleanAllFileCache((bool isOk) =>
{
if (isOk)
{
YooLogger.Log("微信缓存清理成功!");
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
YooLogger.Log("微信缓存清理失败!");
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "微信缓存清理失败!";
}
});
}
}
}
#endif