Files
YooAsset/Assets/YooAsset/Runtime/Services/IPlayModeServices.cs
2022-12-26 00:48:56 +08:00

45 lines
1.6 KiB
C#

namespace YooAsset
{
internal interface IPlayModeServices
{
/// <summary>
/// 激活的清单
/// </summary>
PatchManifest ActiveManifest { set; get; }
/// <summary>
/// 是否为内置资源文件
/// </summary>
bool IsBuildinPatchBundle(PatchBundle patchBundle);
/// <summary>
/// 向网络端请求最新的资源版本
/// </summary>
UpdatePackageVersionOperation UpdatePackageVersionAsync(bool appendTimeTicks, int timeout);
/// <summary>
/// 向网络端请求并更新补丁清单
/// </summary>
UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, int timeout);
/// <summary>
/// 预下载指定版本的包裹资源
/// </summary>
PreDownloadPackageOperation PreDownloadPackageAsync(string packageVersion, int timeout);
/// <summary>
/// 检查包裹内容的完整性
/// </summary>
CheckPackageContentsOperation CheckPackageContentsOperation(string packageVersion);
// 下载相关
PatchDownloaderOperation CreatePatchDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
PatchDownloaderOperation CreatePatchDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
PatchDownloaderOperation CreatePatchDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout);
// 解压相关
PatchUnpackerOperation CreatePatchUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout);
PatchUnpackerOperation CreatePatchUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout);
}
}