Files
YooAsset/Assets/YooAsset/Runtime/PatchSystem/PatchHelper.cs
2022-03-01 10:44:12 +08:00

101 lines
2.7 KiB
C#

using System.IO;
using System.Text;
using YooAsset.Utility;
namespace YooAsset
{
internal static class PatchHelper
{
private const string StrCacheFileName = "Cache.bytes";
private const string StrCacheFolderName = "CacheFiles";
/// <summary>
/// 清空沙盒目录
/// </summary>
public static void ClearSandbox()
{
string directoryPath = AssetPathHelper.MakePersistentLoadPath(string.Empty);
if (Directory.Exists(directoryPath))
Directory.Delete(directoryPath, true);
}
/// <summary>
/// 删除沙盒内补丁清单文件
/// </summary>
public static void DeleteSandboxPatchManifestFile()
{
string filePath = AssetPathHelper.MakePersistentLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
if (File.Exists(filePath))
File.Delete(filePath);
}
/// <summary>
/// 删除沙盒内的缓存文件
/// </summary>
public static void DeleteSandboxCacheFile()
{
string filePath = GetSandboxCacheFilePath();
if (File.Exists(filePath))
File.Delete(filePath);
}
/// <summary>
/// 删除沙盒内的缓存文件夹
/// </summary>
public static void DeleteSandboxCacheFolder()
{
string directoryPath = AssetPathHelper.MakePersistentLoadPath(StrCacheFolderName);
if (Directory.Exists(directoryPath))
Directory.Delete(directoryPath, true);
}
/// <summary>
/// 获取沙盒内缓存文件的路径
/// </summary>
public static string GetSandboxCacheFilePath()
{
return AssetPathHelper.MakePersistentLoadPath(StrCacheFileName);
}
/// <summary>
/// 检测沙盒内缓存文件是否存在
/// </summary>
public static bool CheckSandboxCacheFileExist()
{
string filePath = GetSandboxCacheFilePath();
return File.Exists(filePath);
}
/// <summary>
/// 检测沙盒内补丁清单文件是否存在
/// </summary>
public static bool CheckSandboxPatchManifestFileExist()
{
string filePath = AssetPathHelper.MakePersistentLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
return File.Exists(filePath);
}
/// <summary>
/// 获取沙盒内补丁清单文件的哈希值
/// 注意:如果沙盒内补丁清单文件不存在,返回空字符串
/// </summary>
/// <returns></returns>
public static string GetSandboxPatchManifestFileHash()
{
string filePath = AssetPathHelper.MakePersistentLoadPath(ResourceSettingData.Setting.PatchManifestFileName);
if (File.Exists(filePath))
return HashUtility.FileMD5(filePath);
else
return string.Empty;
}
/// <summary>
/// 获取缓存文件的存储路径
/// </summary>
public static string MakeSandboxCacheFilePath(string fileName)
{
return AssetPathHelper.MakePersistentLoadPath($"{StrCacheFolderName}/{fileName}");
}
}
}