mirror of
https://github.com/tuyoogame/YooAsset.git
synced 2026-05-15 04:00:16 +00:00
47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
|
|
namespace YooAsset
|
|
{
|
|
internal sealed class DBFSClearUnusedBundleFilesOperation : FSClearUnusedBundleFilesOperation
|
|
{
|
|
private enum ESteps
|
|
{
|
|
None,
|
|
ClearUnpackFileSystem,
|
|
Done,
|
|
}
|
|
|
|
private readonly DefaultBuildinFileSystem _fileSystem;
|
|
private readonly PackageManifest _manifest;
|
|
private FSClearUnusedBundleFilesOperation _unpackClearUnusedBundleFilesOp;
|
|
private ESteps _steps = ESteps.None;
|
|
|
|
internal DBFSClearUnusedBundleFilesOperation(DefaultBuildinFileSystem fileSystem, PackageManifest manifest)
|
|
{
|
|
_fileSystem = fileSystem;
|
|
_manifest = manifest;
|
|
}
|
|
internal override void InternalOnStart()
|
|
{
|
|
_steps = ESteps.ClearUnpackFileSystem;
|
|
}
|
|
internal override void InternalOnUpdate()
|
|
{
|
|
if (_steps == ESteps.None || _steps == ESteps.Done)
|
|
return;
|
|
|
|
if (_steps == ESteps.ClearUnpackFileSystem)
|
|
{
|
|
if (_unpackClearUnusedBundleFilesOp == null)
|
|
_unpackClearUnusedBundleFilesOp = _fileSystem.UnpackFileSystem.ClearUnusedBundleFilesAsync(_manifest);
|
|
|
|
Progress = _unpackClearUnusedBundleFilesOp.Progress;
|
|
if (_unpackClearUnusedBundleFilesOp.IsDone == false)
|
|
return;
|
|
|
|
_steps = ESteps.Done;
|
|
Status = _unpackClearUnusedBundleFilesOp.Status;
|
|
Error = _unpackClearUnusedBundleFilesOp.Error;
|
|
}
|
|
}
|
|
}
|
|
} |