2019-11-06 00:00:00 +00:00
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# Code Editor Package for Visual Studio
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## [2.0.0] - 2019-11-06
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- Improved Visual Studio and Visual Studio for Mac automatic discovery
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- Added support for the VSTU messaging system (start/stop features from Visual Studio)
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- Added support for solution roundtrip (preserves references to external projects and solution properties)
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- Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3)
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- Added a warning when using legacy pdb symbol files.
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- Fixed issues while Opening Visual Studio on Windows
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- Fixed issues while Opening Visual Studio on Mac
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## [1.1.1] - 2019-05-29
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Fix Bridge assembly loading with non VS2017 editors
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## [1.1.0] - 2019-05-27
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Move internal extension handling to package.
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## [1.0.11] - 2019-05-21
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Fix detection of visual studio for mac installation.
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## [1.0.10] - 2019-05-04
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Fix ignored comintegration executable
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## [1.0.9] - 2019-03-05
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Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin
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Use release build of COMIntegration for Visual Studio
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## [1.0.7] - 2019-04-30
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Ensure asset database is refreshed when generating csproj and solution files.
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## [1.0.6] - 2019-04-27
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Add support for generating all csproj files.
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## [1.0.5] - 2019-04-18
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Fix relative package paths.
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Fix opening editor on mac.
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## [1.0.4] - 2019-04-12
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- Fixing null reference issue for callbacks to AssetPostProcessor.
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- Ensure Path.GetFullPath does not get an empty string.
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## [1.0.3] - 2019-01-01
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### This is the first release of *Unity Package visualstudio_editor*.
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Using the newly created api to integrate Visual Studio with Unity.
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