com.unity.ide.visualstudio@2.0.3

## [2.0.3] - 2020-09-09

Project generation:

Added C#8 language support.
Added UnityProjectGeneratorVersion property.
Local and Embedded packages are now selected by default for generation.
Added support for asmdef root namespace.

Integration:

When the user disabled auto-refresh in Unity, do not try to force refresh the Asset database.
Fix Visual Studio detection issues with languages using special characters.
This commit is contained in:
Unity Technologies
2020-09-09 00:00:00 +00:00
parent fc2dc75d11
commit 32027b422b
7 changed files with 81 additions and 27 deletions

View File

@@ -2,19 +2,18 @@
"name": "com.unity.ide.visualstudio",
"displayName": "Visual Studio Editor",
"description": "Code editor integration for supporting Visual Studio as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc.",
"version": "2.0.2",
"version": "2.0.3",
"unity": "2020.1",
"unityRelease": "0a12",
"dependencies": {},
"relatedPackages": {
"com.unity.ide.visualstudio.tests": "2.0.2"
"com.unity.ide.visualstudio.tests": "2.0.3"
},
"upmCi": {
"footprint": "07f6b10869c0df5a69cfdcba85bf56c904b6d15d"
"footprint": "a528d76d0398bf543d3597af18e87e2f3a13d40a"
},
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.ide.visualstudio.git",
"type": "git",
"revision": "fe4c910c44c62de4bf224f458e3116184d414906"
"revision": "869804bff6e99d0d0e9c1867aebaa070fad875e5"
}
}