You've already forked com.unity.ide.cursor
mirror of
https://github.com/boxqkrtm/com.unity.ide.cursor.git
synced 2026-05-14 22:30:10 +00:00
com.unity.ide.visualstudio@2.0.21
## [2.0.21] - 2023-09-05 Integration: - Only disable the legacy `com.unity.ide.vscode` package going forward. - Fix json parsing issues with specific non-UTF code pages. Project generation: - Target `netstandard2.1` instead of `netstandard2.0`. - Set `defaultSolution` in `settings.json`. - Remove `files.exclude` entries for root `csproj` and `sln` files in `settings.json` when needed. - Add `vstuc` launch configuration to `launch.json` when needed. - Add `visualstudiotoolsforunity.vstuc` entry to `extensions.json` when needed. - You can prevent the package from patching those configuration files by creating a `.vscode/.vstupatchdisable` file.
This commit is contained in:
@@ -46,9 +46,9 @@ namespace Microsoft.Unity.VisualStudio.Editor
|
||||
headerBuilder.Append(@" <AppDesignerFolder>Properties</AppDesignerFolder>").Append(k_WindowsNewline);
|
||||
headerBuilder.Append(@" <AssemblyName>").Append(properties.AssemblyName).Append(@"</AssemblyName>").Append(k_WindowsNewline);
|
||||
// In the end, given we use NoConfig/NoStdLib (see below), hardcoding the target framework version will have no impact, even when targeting netstandard/net48 from Unity.
|
||||
// But with SDK style we use netstandard2.0 (net471 for legacy), so 3rd party tools will not fail to work when .NETFW reference assemblies are not installed.
|
||||
// But with SDK style we use netstandard2.1 (net471 for legacy), so 3rd party tools will not fail to work when .NETFW reference assemblies are not installed.
|
||||
// Unity already selected proper API surface through referenced DLLs for us.
|
||||
headerBuilder.Append(@" <TargetFramework>netstandard2.0</TargetFramework>").Append(k_WindowsNewline);
|
||||
headerBuilder.Append(@" <TargetFramework>netstandard2.1</TargetFramework>").Append(k_WindowsNewline);
|
||||
headerBuilder.Append(@" <BaseDirectory>.</BaseDirectory>").Append(k_WindowsNewline);
|
||||
headerBuilder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user