You've already forked com.unity.ide.cursor
mirror of
https://github.com/boxqkrtm/com.unity.ide.cursor.git
synced 2026-05-16 07:20:06 +00:00
com.unity.ide.visualstudio@2.0.1
## [2.0.1] - 2020-03-19 When Visual Studio installation is compatible with C# 8.0, setup the language version to not prompt the user with unsupported constructs. (So far Unity only supports C# 7.3). Use Unity's TypeCache to improve project generation speed. Properly check for a managed assembly before displaying a warning regarding legacy PDB usage. Add support for selective project generation (embedded, local, registry, git, builtin, player).
This commit is contained in:
170
Editor/ProjectGeneration/AssemblyNameProvider.cs
Normal file
170
Editor/ProjectGeneration/AssemblyNameProvider.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Compilation;
|
||||
using UnityEditor.PackageManager;
|
||||
|
||||
namespace Microsoft.Unity.VisualStudio.Editor
|
||||
{
|
||||
public interface IAssemblyNameProvider
|
||||
{
|
||||
string[] ProjectSupportedExtensions { get; }
|
||||
string ProjectGenerationRootNamespace { get; }
|
||||
ProjectGenerationFlag ProjectGenerationFlag { get; }
|
||||
|
||||
string GetAssemblyNameFromScriptPath(string path);
|
||||
string GetAssemblyName(string assemblyOutputPath, string assemblyName);
|
||||
bool IsInternalizedPackagePath(string path);
|
||||
IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
|
||||
IEnumerable<string> GetAllAssetPaths();
|
||||
UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
|
||||
ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
|
||||
void ToggleProjectGeneration(ProjectGenerationFlag preference);
|
||||
}
|
||||
|
||||
public class AssemblyNameProvider : IAssemblyNameProvider
|
||||
{
|
||||
ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt("unity_project_generation_flag", 0);
|
||||
|
||||
public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
|
||||
|
||||
public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
|
||||
|
||||
public ProjectGenerationFlag ProjectGenerationFlag
|
||||
{
|
||||
get => m_ProjectGenerationFlag;
|
||||
private set
|
||||
{
|
||||
EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
|
||||
m_ProjectGenerationFlag = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string GetAssemblyNameFromScriptPath(string path)
|
||||
{
|
||||
return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
|
||||
}
|
||||
|
||||
public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
|
||||
{
|
||||
foreach (var assembly in CompilationPipeline.GetAssemblies())
|
||||
{
|
||||
if (assembly.sourceFiles.Any(shouldFileBePartOfSolution))
|
||||
{
|
||||
yield return new Assembly(assembly.name, @"Temp\Bin\Debug\", assembly.sourceFiles, new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).Concat(EditorUserBuildSettings.activeScriptCompilationDefines).ToArray(), assembly.assemblyReferences, assembly.compiledAssemblyReferences, assembly.flags)
|
||||
{
|
||||
compilerOptions =
|
||||
{
|
||||
ResponseFiles = assembly.compilerOptions.ResponseFiles,
|
||||
AllowUnsafeCode = assembly.compilerOptions.AllowUnsafeCode,
|
||||
ApiCompatibilityLevel = assembly.compilerOptions.ApiCompatibilityLevel
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
|
||||
{
|
||||
foreach (var assembly in CompilationPipeline.GetAssemblies(AssembliesType.Player).Where(assembly => assembly.sourceFiles.Any(shouldFileBePartOfSolution)))
|
||||
{
|
||||
yield return new Assembly(assembly.name, @"Temp\Bin\Debug\Player\", assembly.sourceFiles, new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).ToArray(), assembly.assemblyReferences, assembly.compiledAssemblyReferences, assembly.flags)
|
||||
{
|
||||
compilerOptions =
|
||||
{
|
||||
ResponseFiles = assembly.compilerOptions.ResponseFiles,
|
||||
AllowUnsafeCode = assembly.compilerOptions.AllowUnsafeCode,
|
||||
ApiCompatibilityLevel = assembly.compilerOptions.ApiCompatibilityLevel
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string GetCompileOutputPath(string assemblyName)
|
||||
{
|
||||
if (assemblyName.EndsWith(".Player", StringComparison.Ordinal))
|
||||
{
|
||||
return @"Temp\Bin\Debug\Player\";
|
||||
}
|
||||
else
|
||||
{
|
||||
return @"Temp\Bin\Debug\";
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAllAssetPaths()
|
||||
{
|
||||
return AssetDatabase.GetAllAssetPaths();
|
||||
}
|
||||
|
||||
public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
|
||||
{
|
||||
return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
|
||||
}
|
||||
|
||||
public bool IsInternalizedPackagePath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path.Trim()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
var packageInfo = FindForAssetPath(path);
|
||||
if (packageInfo == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
var packageSource = packageInfo.source;
|
||||
switch (packageSource)
|
||||
{
|
||||
case PackageSource.Embedded:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
|
||||
case PackageSource.Registry:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
|
||||
case PackageSource.BuiltIn:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
|
||||
case PackageSource.Unknown:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
|
||||
case PackageSource.Local:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
|
||||
case PackageSource.Git:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
|
||||
case PackageSource.LocalTarball:
|
||||
return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
|
||||
{
|
||||
return CompilationPipeline.ParseResponseFile(
|
||||
responseFilePath,
|
||||
projectDirectory,
|
||||
systemReferenceDirectories
|
||||
);
|
||||
}
|
||||
|
||||
public void ToggleProjectGeneration(ProjectGenerationFlag preference)
|
||||
{
|
||||
if (ProjectGenerationFlag.HasFlag(preference))
|
||||
{
|
||||
ProjectGenerationFlag ^= preference;
|
||||
}
|
||||
else
|
||||
{
|
||||
ProjectGenerationFlag |= preference;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetProjectGenerationFlag()
|
||||
{
|
||||
ProjectGenerationFlag = ProjectGenerationFlag.None;
|
||||
}
|
||||
|
||||
public string GetAssemblyName(string assemblyOutputPath, string assemblyName)
|
||||
{
|
||||
return assemblyOutputPath.EndsWith(@"\Player\", StringComparison.Ordinal) ? assemblyName + ".Player" : assemblyName;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user