com.unity.ide.visualstudio@2.0.22

## [2.0.22] - 2023-10-03

Integration:

- Add support for `XDG_DATA_DIRS` and `.desktop` files on Linux for `VS Code` discovery.
- Use compile-time platform-specifics instead of using runtime conditions.

Project generation:

- Suppress `USG0001` warnings.
- Mark referenced assemblies as private (to not copy extra files to output directory when building).
- Add Unity capability to SDK-Style projects.
- Prevent circular dependency errors with SDK-Style projects.
This commit is contained in:
Unity Technologies
2023-10-03 00:00:00 +00:00
parent 9fed958a9e
commit b28f5a3cbf
15 changed files with 203 additions and 80 deletions

View File

@@ -21,9 +21,6 @@ namespace Microsoft.Unity.VisualStudio.Editor
[InitializeOnLoad]
public class VisualStudioEditor : IExternalCodeEditor
{
internal static bool IsOSX => Application.platform == RuntimePlatform.OSXEditor;
internal static bool IsWindows => !IsOSX && Path.DirectorySeparatorChar == FileUtility.WinSeparator && Environment.NewLine == "\r\n";
CodeEditor.Installation[] IExternalCodeEditor.Installations => _discoverInstallations
.Result
.Values