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com.unity.ide.visualstudio@2.0.22
## [2.0.22] - 2023-10-03 Integration: - Add support for `XDG_DATA_DIRS` and `.desktop` files on Linux for `VS Code` discovery. - Use compile-time platform-specifics instead of using runtime conditions. Project generation: - Suppress `USG0001` warnings. - Mark referenced assemblies as private (to not copy extra files to output directory when building). - Add Unity capability to SDK-Style projects. - Prevent circular dependency errors with SDK-Style projects.
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package.json
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package.json
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"name": "com.unity.ide.visualstudio",
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"displayName": "Visual Studio Editor",
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"description": "Code editor integration for supporting Visual Studio as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc.",
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"version": "2.0.21",
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"version": "2.0.22",
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"unity": "2019.4",
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"unityRelease": "25f1",
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"dependencies": {
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"com.unity.test-framework": "1.1.9"
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},
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"relatedPackages": {
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"com.unity.ide.visualstudio.tests": "2.0.21"
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"com.unity.ide.visualstudio.tests": "2.0.22"
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},
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"_upm": {
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"changelog": "Integration:\n\n- Only disable the legacy `com.unity.ide.vscode` package going forward.\n- Fix json parsing issues with specific non-UTF code pages.\n\nProject generation:\n\n- Target `netstandard2.1` instead of `netstandard2.0`.\n- Set `defaultSolution` in `settings.json`.\n- Remove `files.exclude` entries for root `csproj` and `sln` files in `settings.json` when needed.\n- Add `vstuc` launch configuration to `launch.json` when needed.\n- Add `visualstudiotoolsforunity.vstuc` entry to `extensions.json` when needed.\n- You can prevent the package from patching those configuration files by creating a `.vscode/.vstupatchdisable` file."
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"changelog": "Integration:\n\n- Add support for `XDG_DATA_DIRS` and `.desktop` files on Linux for `VS Code` discovery.\n- Use compile-time platform-specifics instead of using runtime conditions.\n\nProject generation:\n\n- Suppress `USG0001` warnings.\n- Mark referenced assemblies as private (to not copy extra files to output directory when building).\n- Add Unity capability to SDK-Style projects.\n- Prevent circular dependency errors with SDK-Style projects."
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},
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"upmCi": {
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"footprint": "33ecd838a074080a82176ca86b21c837ba396a28"
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"footprint": "0b7347d4363afca9be389b61f0e25489ae3995b8"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.ide.visualstudio@2.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/com.unity.ide.visualstudio.git",
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"type": "git",
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"revision": "eb2b500b99f6429d3d9dcb8acbcbd366dfbb42be"
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"revision": "700b44077345e97d37d464ff25507638983aed64"
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}
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}
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