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com.unity.ide.visualstudio@2.0.11
## [2.0.11] - 2021-07-01 Integration: - Added support for Visual Studio and Visual Studio For Mac 2022. - Fixed an issue when the package was enabled for background processes. Project generation: - Use absolute paths for Analyzers and rulesets. ## [2.0.10] - 2021-06-10 Project generation: - Improved project generation performance when a file is moved, deleted or modified. Integration: - Improved Inner-loop performance by avoiding to call the package manager when looking up `vswhere` utility. - Fixed a network issue preventing the communication between Visual Studio and Unity on Windows.
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@@ -118,12 +118,7 @@ static BOOL ApplicationSupportsQueryOpenedSolution(NSString* appPath)
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return NO;
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NSString* version = (NSString*)versionValue;
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NSArray* components = [version componentsSeparatedByString:@"."];
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if (!components || components.count < 2)
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return NO;
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return [components[0] integerValue] >= 8
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&& [components[1] integerValue] >= 6;
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return [version compare:@"8.6" options:NSNumericSearch] != NSOrderedAscending;
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}
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static NSArray<NSRunningApplication*>* QueryRunningInstances(NSString *appPath)
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