com.unity.ide.visualstudio@2.0.11

## [2.0.11] - 2021-07-01

Integration:

- Added support for Visual Studio and Visual Studio For Mac 2022.
- Fixed an issue when the package was enabled for background processes.

Project generation:

- Use absolute paths for Analyzers and rulesets.

## [2.0.10] - 2021-06-10

Project generation:

- Improved project generation performance when a file is moved, deleted or modified.

Integration:

- Improved Inner-loop performance by avoiding to call the package manager when looking up `vswhere` utility.
- Fixed a network issue preventing the communication between Visual Studio and Unity on Windows.
This commit is contained in:
Unity Technologies
2021-07-01 00:00:00 +00:00
parent b0f2251c48
commit f6444c620d
22 changed files with 428 additions and 274 deletions

View File

@@ -118,12 +118,7 @@ static BOOL ApplicationSupportsQueryOpenedSolution(NSString* appPath)
return NO;
NSString* version = (NSString*)versionValue;
NSArray* components = [version componentsSeparatedByString:@"."];
if (!components || components.count < 2)
return NO;
return [components[0] integerValue] >= 8
&& [components[1] integerValue] >= 6;
return [version compare:@"8.6" options:NSNumericSearch] != NSOrderedAscending;
}
static NSArray<NSRunningApplication*>* QueryRunningInstances(NSString *appPath)