You've already forked com.unity.ide.cursor
mirror of
https://github.com/boxqkrtm/com.unity.ide.cursor.git
synced 2026-05-24 03:50:08 +00:00
com.unity.ide.visualstudio@2.0.0
## [2.0.0] - 2019-11-06 - Improved Visual Studio and Visual Studio for Mac automatic discovery - Added support for the VSTU messaging system (start/stop features from Visual Studio) - Added support for solution roundtrip (preserves references to external projects and solution properties) - Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3) - Added a warning when using legacy pdb symbol files. - Fixed issues while Opening Visual Studio on Windows - Fixed issues while Opening Visual Studio on Mac ## [1.1.1] - 2019-05-29 Fix Bridge assembly loading with non VS2017 editors ## [1.1.0] - 2019-05-27 Move internal extension handling to package.
This commit is contained in:
98
CHANGELOG.md
98
CHANGELOG.md
@@ -1,40 +1,58 @@
|
||||
# Code Editor Package for Visual Studio
|
||||
|
||||
## [1.0.11] - 2019-05-21
|
||||
|
||||
Fix detection of visual studio for mac installation.
|
||||
|
||||
## [1.0.10] - 2019-05-04
|
||||
|
||||
Fix ignored comintegration executable
|
||||
|
||||
|
||||
## [1.0.9] - 2019-03-05
|
||||
|
||||
Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin
|
||||
Use release build of COMIntegration for Visual Studio
|
||||
|
||||
|
||||
## [1.0.7] - 2019-04-30
|
||||
|
||||
Ensure asset database is refreshed when generating csproj and solution files.
|
||||
|
||||
## [1.0.6] - 2019-04-27
|
||||
|
||||
Add support for generating all csproj files.
|
||||
|
||||
## [1.0.5] - 2019-04-18
|
||||
|
||||
Fix relative package paths.
|
||||
Fix opening editor on mac.
|
||||
|
||||
## [1.0.4] - 2019-04-12
|
||||
|
||||
- Fixing null reference issue for callbacks to AssetPostProcessor.
|
||||
- Ensure Path.GetFullPath does not get an empty string.
|
||||
|
||||
## [1.0.3] - 2019-01-01
|
||||
|
||||
### This is the first release of *Unity Package visualstudio_editor*.
|
||||
|
||||
Using the newly created api to integrate Visual Studio with Unity.
|
||||
# Code Editor Package for Visual Studio
|
||||
|
||||
## [2.0.0] - 2019-11-06
|
||||
|
||||
- Improved Visual Studio and Visual Studio for Mac automatic discovery
|
||||
- Added support for the VSTU messaging system (start/stop features from Visual Studio)
|
||||
- Added support for solution roundtrip (preserves references to external projects and solution properties)
|
||||
- Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3)
|
||||
- Added a warning when using legacy pdb symbol files.
|
||||
- Fixed issues while Opening Visual Studio on Windows
|
||||
- Fixed issues while Opening Visual Studio on Mac
|
||||
|
||||
## [1.1.1] - 2019-05-29
|
||||
|
||||
Fix Bridge assembly loading with non VS2017 editors
|
||||
|
||||
## [1.1.0] - 2019-05-27
|
||||
|
||||
Move internal extension handling to package.
|
||||
|
||||
## [1.0.11] - 2019-05-21
|
||||
|
||||
Fix detection of visual studio for mac installation.
|
||||
|
||||
## [1.0.10] - 2019-05-04
|
||||
|
||||
Fix ignored comintegration executable
|
||||
|
||||
|
||||
## [1.0.9] - 2019-03-05
|
||||
|
||||
Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin
|
||||
Use release build of COMIntegration for Visual Studio
|
||||
|
||||
|
||||
## [1.0.7] - 2019-04-30
|
||||
|
||||
Ensure asset database is refreshed when generating csproj and solution files.
|
||||
|
||||
## [1.0.6] - 2019-04-27
|
||||
|
||||
Add support for generating all csproj files.
|
||||
|
||||
## [1.0.5] - 2019-04-18
|
||||
|
||||
Fix relative package paths.
|
||||
Fix opening editor on mac.
|
||||
|
||||
## [1.0.4] - 2019-04-12
|
||||
|
||||
- Fixing null reference issue for callbacks to AssetPostProcessor.
|
||||
- Ensure Path.GetFullPath does not get an empty string.
|
||||
|
||||
## [1.0.3] - 2019-01-01
|
||||
|
||||
### This is the first release of *Unity Package visualstudio_editor*.
|
||||
|
||||
Using the newly created api to integrate Visual Studio with Unity.
|
||||
|
||||
Reference in New Issue
Block a user