## [2.0.16] - 2022-06-08
Integration:
- Prevent ADB Refresh while being in safe-mode with a URP project
- Fixed an issue keeping the progress bar visible even after opening a script with Visual Studio.
## [2.0.15] - 2022-03-21
Integration:
- Improved project generation performance.
- Added support for keeping file/folder structure when working with external packages.
- Fixed project generation not being refreshed when selecting Visual Studio as the preferred external editor.
## [2.0.14] - 2022-01-14
Integration:
- Remove package version checking.
## [2.0.13] - 2022-01-12
Integration:
- Fixed wrong path to analyzers in generated projects when using external packages.
- Fixed selective project generation not creating Analyzer/LangVersion nodes.
- Fixed asmdef references with Player projects.
Documentation:
- Added new documentation including ToC, overview, how to use and images.
## [2.0.12] - 2021-10-20
Integration:
- Do not block asset opening when only a VS instance without a loaded solution is found.
- Only check package version once per Unity session.
- Improved support for Visual Studio For Mac 2022.
## [2.0.7] - 2021-02-02
Integration:
Remove com.unity.nuget.newtonsoft-json dependency in favor of the built-in JsonUtility for the VS Test Runner.
## [2.0.6] - 2021-01-20
Project generation:
- Improved language version detection.
Integration:
- Added support for the VS Test Runner.
- Added initial support for displaying asset usage.
- Fixed remaining issues with special characters in file/path.
## [2.0.0] - 2019-11-06
- Improved Visual Studio and Visual Studio for Mac automatic discovery
- Added support for the VSTU messaging system (start/stop features from Visual Studio)
- Added support for solution roundtrip (preserves references to external projects and solution properties)
- Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3)
- Added a warning when using legacy pdb symbol files.
- Fixed issues while Opening Visual Studio on Windows
- Fixed issues while Opening Visual Studio on Mac
## [1.1.1] - 2019-05-29
Fix Bridge assembly loading with non VS2017 editors
## [1.1.0] - 2019-05-27
Move internal extension handling to package.
## [1.0.9] - 2019-03-05
Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin
Use release build of COMIntegration for Visual Studio
## [1.0.7] - 2019-04-30
Ensure asset database is refreshed when generating csproj and solution files.
## [1.0.6] - 2019-04-27
Add support for generating all csproj files.
## [1.0.5] - 2019-04-18
Fix relative package paths.
Fix opening editor on mac.
# Code Editor Package for Visual Studio
## [1.0.2] - 2019-01-01
### This is the first release of *Unity Package visualstudio_editor*.
Using the newly created api to integrate Visual Studio with Unity.