/*--------------------------------------------------------------------------------------------- * Copyright (c) Unity Technologies. * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using Unity.CodeEditor; using UnityEditor; using UnityEditor.Compilation; using UnityEditor.PackageManager; using UnityEditorInternal; using UnityEngine; namespace Microsoft.Unity.VisualStudio.Editor { public enum ScriptingLanguage { None, CSharp } public interface IGenerator { bool SyncIfNeeded(IEnumerable affectedFiles, IEnumerable reimportedFiles); void Sync(); bool HasSolutionBeenGenerated(); string SolutionFile(); string ProjectDirectory { get; } void GenerateAll(bool generateAll); bool IsSupportedFile(string path); } public interface IAssemblyNameProvider { string GetAssemblyNameFromScriptPath(string path); IEnumerable GetAllAssemblies(Func shouldFileBePartOfSolution); IEnumerable GetAllAssetPaths(); UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath); } public struct TestSettings { public bool ShouldSync; public Dictionary SyncPath; } class AssemblyNameProvider : IAssemblyNameProvider { public string GetAssemblyNameFromScriptPath(string path) { return CompilationPipeline.GetAssemblyNameFromScriptPath(path); } public IEnumerable GetAllAssemblies(Func shouldFileBePartOfSolution) { return CompilationPipeline.GetAssemblies().Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution)); } public IEnumerable GetAllAssetPaths() { return AssetDatabase.GetAllAssetPaths(); } public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath) { return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath); } } public class ProjectGeneration : IGenerator { public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003"; const string k_WindowsNewline = "\r\n"; string m_SolutionProjectEntryTemplate = string.Join("\r\n", @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""", @"EndProject").Replace(" ", "\t"); string m_SolutionProjectConfigurationTemplate = string.Join("\r\n", @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU", @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU", @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU", @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t"); static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" }; static readonly Regex k_ScriptReferenceExpression = new Regex( @"^Library.ScriptAssemblies.(?(?.*)\.dll$)", RegexOptions.Compiled | RegexOptions.IgnoreCase); string[] m_ProjectSupportedExtensions = new string[0]; string[] m_BuiltinSupportedExtensions = new string[0]; public string ProjectDirectory { get; } public TestSettings Settings { get; set; } readonly string m_ProjectName; readonly IAssemblyNameProvider m_AssemblyNameProvider; bool m_ShouldGenerateAll; public ProjectGeneration() : this(Directory.GetParent(Application.dataPath).FullName, new AssemblyNameProvider()) { } public ProjectGeneration(string tempDirectory) : this(tempDirectory, new AssemblyNameProvider()) { } public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider) { Settings = new TestSettings { ShouldSync = true }; ProjectDirectory = tempDirectory.Replace('\\', '/'); m_ProjectName = Path.GetFileName(ProjectDirectory); m_AssemblyNameProvider = assemblyNameProvider; SetupProjectSupportedExtensions(); } public void GenerateAll(bool generateAll) { m_ShouldGenerateAll = generateAll; } /// /// Syncs the scripting solution if any affected files are relevant. /// /// /// Whether the solution was synced. /// /// /// A set of files whose status has changed /// /// /// A set of files that got reimported /// public bool SyncIfNeeded(IEnumerable affectedFiles, IEnumerable reimportedFiles) { SetupProjectSupportedExtensions(); // Don't sync if we haven't synced before if (HasSolutionBeenGenerated() && HasFilesBeenModified(affectedFiles, reimportedFiles)) { Sync(); return true; } return false; } bool HasFilesBeenModified(IEnumerable affectedFiles, IEnumerable reimportedFiles) { return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset); } static bool ShouldSyncOnReimportedAsset(string asset) { return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension); } public void Sync() { SetupProjectSupportedExtensions(); bool externalCodeAlreadyGeneratedProjects = OnPreGeneratingCSProjectFiles(); if (!externalCodeAlreadyGeneratedProjects) { GenerateAndWriteSolutionAndProjects(); } OnGeneratedCSProjectFiles(); } public bool HasSolutionBeenGenerated() { return File.Exists(SolutionFile()); } void SetupProjectSupportedExtensions() { m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions; m_BuiltinSupportedExtensions = EditorSettings.projectGenerationBuiltinExtensions; } bool ShouldFileBePartOfSolution(string file) { // Exclude files coming from packages except if they are internalized. if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file)) { return false; } return IsSupportedFile(file); } static string GetExtensionWithoutDot(string path) { // Prevent re-processing and information loss if (!Path.HasExtension(path)) return path; return Path .GetExtension(path) .TrimStart('.') .ToLower(); } public bool IsSupportedFile(string path) { var extension = GetExtensionWithoutDot(path); // Dll's are not scripts but still need to be included if (extension == "dll") return true; if (extension == "asmdef") return true; if (m_BuiltinSupportedExtensions.Contains(extension)) return true; if (m_ProjectSupportedExtensions.Contains(extension)) return true; return false; } static ScriptingLanguage ScriptingLanguageFor(Assembly island) { var files = island.sourceFiles; if (files.Length == 0) return ScriptingLanguage.None; return ScriptingLanguageFor(files[0]); } static ScriptingLanguage ScriptingLanguageFor(string path) { return GetExtensionWithoutDot(path) == "cs" ? ScriptingLanguage.CSharp : ScriptingLanguage.None; } static List SafeGetTypes(System.Reflection.Assembly a) { var ret = new List(); try { ret = a.GetTypes().ToList(); } catch (System.Reflection.ReflectionTypeLoadException rtl) { ret = rtl.Types.ToList(); } catch (Exception) { return new List(); } return ret.Where(r => r != null).ToList(); } public void GenerateAndWriteSolutionAndProjects() { // Only synchronize islands that have associated source files and ones that we actually want in the project. // This also filters out DLLs coming from .asmdef files in packages. var assemblies = m_AssemblyNameProvider.GetAllAssemblies(ShouldFileBePartOfSolution); var allAssetProjectParts = GenerateAllAssetProjectParts(); var monoIslands = assemblies.ToList(); SyncSolution(monoIslands); var allProjectIslands = RelevantIslandsForMode(monoIslands).ToList(); foreach (Assembly assembly in allProjectIslands) { var responseFileData = ParseResponseFileData(assembly); SyncProject(assembly, allAssetProjectParts, responseFileData, allProjectIslands); } } IEnumerable ParseResponseFileData(Assembly assembly) { var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel); Dictionary responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => CompilationPipeline.ParseResponseFile( Path.Combine(ProjectDirectory, x), ProjectDirectory, systemReferenceDirectories )); Dictionary responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any()) .ToDictionary(x => x.Key, x => x.Value); if (responseFilesWithErrors.Any()) { foreach (var error in responseFilesWithErrors) foreach (var valueError in error.Value.Errors) { Debug.LogError($"{error.Key} Parse Error : {valueError}"); } } return responseFilesData.Select(x => x.Value); } Dictionary GenerateAllAssetProjectParts() { Dictionary stringBuilders = new Dictionary(); foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths()) { // Exclude files coming from packages except if they are internalized. if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset)) { continue; } if (IsSupportedFile(asset) && ScriptingLanguage.None == ScriptingLanguageFor(asset)) { // Find assembly the asset belongs to by adding script extension and using compilation pipeline. var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset + ".cs"); if (string.IsNullOrEmpty(assemblyName)) { continue; } assemblyName = FileUtility.FileNameWithoutExtension(assemblyName); if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder)) { projectBuilder = new StringBuilder(); stringBuilders[assemblyName] = projectBuilder; } projectBuilder.Append(" ").Append(k_WindowsNewline); } } var result = new Dictionary(); foreach (var entry in stringBuilders) result[entry.Key] = entry.Value.ToString(); return result; } bool IsInternalizedPackagePath(string file) { if (string.IsNullOrWhiteSpace(file)) { return false; } var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file); if (packageInfo == null) { return false; } var packageSource = packageInfo.source; return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local; } void SyncProject( Assembly island, Dictionary allAssetsProjectParts, IEnumerable responseFilesData, List allProjectIslands) { SyncProjectFileIfNotChanged(ProjectFile(island), ProjectText(island, allAssetsProjectParts, responseFilesData, allProjectIslands)); } void SyncProjectFileIfNotChanged(string path, string newContents) { if (Path.GetExtension(path) == ".csproj") { newContents = OnGeneratedCSProject(path, newContents); } SyncFileIfNotChanged(path, newContents); } void SyncSolutionFileIfNotChanged(string path, string newContents) { newContents = OnGeneratedSlnSolution(path, newContents); SyncFileIfNotChanged(path, newContents); } static void OnGeneratedCSProjectFiles() { IEnumerable types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => SafeGetTypes(x)) .Where(x => typeof(AssetPostprocessor).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract); var args = new object[0]; foreach (var type in types) { var method = type.GetMethod("OnGeneratedCSProjectFiles", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static); if (method == null) { continue; } method.Invoke(null, args); } } static bool OnPreGeneratingCSProjectFiles() { IEnumerable types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => SafeGetTypes(x)) .Where(x => typeof(AssetPostprocessor).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract); bool result = false; foreach (var type in types) { var args = new object[0]; var method = type.GetMethod("OnPreGeneratingCSProjectFiles", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static); if (method == null) { continue; } var returnValue = method.Invoke(null, args); if (method.ReturnType == typeof(bool)) { result |= (bool)returnValue; } } return result; } static string OnGeneratedCSProject(string path, string content) { IEnumerable types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => SafeGetTypes(x)) .Where(x => typeof(AssetPostprocessor).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract); foreach (var type in types) { var args = new [] { path, content }; var method = type.GetMethod("OnGeneratedCSProject", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static); if (method == null) { continue; } var returnValue = method.Invoke(null, args); if (method.ReturnType == typeof(string)) { content = (string)returnValue; } } return content; } static string OnGeneratedSlnSolution(string path, string content) { IEnumerable types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => SafeGetTypes(x)) .Where(x => typeof(AssetPostprocessor).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract); foreach (var type in types) { var args = new [] { path, content }; var method = type.GetMethod("OnGeneratedSlnSolution", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static); if (method == null) { continue; } var returnValue = method.Invoke(null, args); if (method.ReturnType == typeof(string)) { content = (string)returnValue; } } return content; } void SyncFileIfNotChanged(string filename, string newContents) { if (File.Exists(filename) && newContents == File.ReadAllText(filename)) { return; } if (Settings.ShouldSync) { File.WriteAllText(filename, newContents, Encoding.UTF8); } else { var utf8 = Encoding.UTF8; byte[] utfBytes = utf8.GetBytes(newContents); Settings.SyncPath[filename] = utf8.GetString(utfBytes, 0, utfBytes.Length); } } string ProjectText(Assembly assembly, Dictionary allAssetsProjectParts, IEnumerable responseFilesData, List allProjectIslands) { var projectBuilder = new StringBuilder(ProjectHeader(assembly, responseFilesData)); var references = new List(); var projectReferences = new List(); projectBuilder.Append(@" ").Append(k_WindowsNewline); foreach (string file in assembly.sourceFiles) { if (!ShouldFileBePartOfSolution(file)) continue; var extension = Path.GetExtension(file).ToLower(); var fullFile = EscapedRelativePathFor(file); if (".dll" != extension) { projectBuilder.Append(" ").Append(k_WindowsNewline); } else { references.Add(fullFile); } } projectBuilder.Append(@" ").Append(k_WindowsNewline); var assemblyName = FileUtility.FileNameWithoutExtension(assembly.outputPath); projectBuilder.Append(@" ").Append(k_WindowsNewline); // Append additional non-script files that should be included in project generation. if (allAssetsProjectParts.TryGetValue(assemblyName, out var additionalAssetsForProject)) projectBuilder.Append(additionalAssetsForProject); var islandRefs = references.Union(assembly.allReferences); foreach (string reference in islandRefs) { if (reference.EndsWith("/UnityEditor.dll", StringComparison.Ordinal) || reference.EndsWith("/UnityEngine.dll", StringComparison.Ordinal) || reference.EndsWith("\\UnityEditor.dll", StringComparison.Ordinal) || reference.EndsWith("\\UnityEngine.dll", StringComparison.Ordinal)) continue; var match = k_ScriptReferenceExpression.Match(reference); if (match.Success) { // assume csharp language // Add a reference to a project except if it's a reference to a script assembly // that we are not generating a project for. This will be the case for assemblies // coming from .assembly.json files in non-internalized packages. var dllName = match.Groups["dllname"].Value; if (allProjectIslands.Any(i => Path.GetFileName(i.outputPath) == dllName)) { projectReferences.Add(match); continue; } } string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference); AppendReference(fullReference, projectBuilder); } var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r)); foreach (var reference in responseRefs) { AppendReference(reference, projectBuilder); } projectBuilder.Append(@" ").Append(k_WindowsNewline); if (0 < projectReferences.Count) { projectBuilder.Append(@" ").Append(k_WindowsNewline); foreach (Match reference in projectReferences) { var referencedProject = reference.Groups["project"].Value; projectBuilder.Append(" ").Append(k_WindowsNewline); projectBuilder.Append(" {").Append(ProjectGuid(Path.Combine("Temp", reference.Groups["project"].Value + ".dll"))).Append("}").Append(k_WindowsNewline); projectBuilder.Append(" ").Append(referencedProject).Append("").Append(k_WindowsNewline); projectBuilder.Append(" ").Append(k_WindowsNewline); } projectBuilder.Append(@" ").Append(k_WindowsNewline); } projectBuilder.Append(ProjectFooter()); return projectBuilder.ToString(); } static string XmlFilename(string path) { if (string.IsNullOrEmpty(path)) return path; path = path.Replace(@"%", "%25"); path = path.Replace(@";", "%3b"); return XmlEscape(path); } static string XmlEscape(string s) { return SecurityElement.Escape(s); } void AppendReference(string fullReference, StringBuilder projectBuilder) { var escapedFullPath = EscapedRelativePathFor(fullReference); projectBuilder.Append(" ").Append(k_WindowsNewline); projectBuilder.Append(" ").Append(escapedFullPath).Append("").Append(k_WindowsNewline); projectBuilder.Append(" ").Append(k_WindowsNewline); } public string ProjectFile(Assembly assembly) { return Path.Combine(ProjectDirectory, $"{FileUtility.FileNameWithoutExtension(assembly.outputPath)}.csproj"); } private static readonly Regex InvalidCharactersRegexPattern = new Regex(@"\?|&|\*|""|<|>|\||#|%|\^|;" + (VisualStudioEditor.IsWindows ? "" : "|:")); public string SolutionFile() { return Path.Combine(FileUtility.Normalize(ProjectDirectory), $"{InvalidCharactersRegexPattern.Replace(m_ProjectName,"_")}.sln"); } string ProjectHeader( Assembly island, IEnumerable responseFilesData ) { var toolsVersion = "4.0"; var productVersion = "10.0.20506"; const string baseDirectory = "."; var targetFrameworkVersion = "v4.7.1"; var targetLanguageVersion = "latest"; var projectType = ProjectTypeOf(island.outputPath); var arguments = new object[] { toolsVersion, productVersion, ProjectGuid(island.outputPath), XmlFilename(FileUtility.Normalize(InternalEditorUtility.GetEngineAssemblyPath())), XmlFilename(FileUtility.Normalize(InternalEditorUtility.GetEditorAssemblyPath())), string.Join(";", new[] { "DEBUG", "TRACE" }.Concat(EditorUserBuildSettings.activeScriptCompilationDefines).Concat(island.defines).Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()), MSBuildNamespaceUri, FileUtility.FileNameWithoutExtension(island.outputPath), EditorSettings.projectGenerationRootNamespace, targetFrameworkVersion, targetLanguageVersion, baseDirectory, island.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe), // flavoring projectType + ":" + (int)projectType, EditorUserBuildSettings.activeBuildTarget + ":" + (int)EditorUserBuildSettings.activeBuildTarget, Application.unityVersion, }; try { return string.Format(GetProjectHeaderTemplate(), arguments); } catch (Exception) { throw new NotSupportedException("Failed creating c# project because the c# project header did not have the correct amount of arguments, which is " + arguments.Length); } } private enum ProjectType { GamePlugins = 3, Game = 1, EditorPlugins = 7, Editor = 5, } private static ProjectType ProjectTypeOf(string fileName) { var plugins = fileName.Contains("firstpass"); var editor = fileName.Contains("Editor"); if (plugins && editor) return ProjectType.EditorPlugins; if (plugins) return ProjectType.GamePlugins; if (editor) return ProjectType.Editor; return ProjectType.Game; } static string GetSolutionText() { return string.Join("\r\n", @"", @"Microsoft Visual Studio Solution File, Format Version {0}", @"# Visual Studio {1}", @"{2}", @"Global", @" GlobalSection(SolutionConfigurationPlatforms) = preSolution", @" Debug|Any CPU = Debug|Any CPU", @" Release|Any CPU = Release|Any CPU", @" EndGlobalSection", @" GlobalSection(ProjectConfigurationPlatforms) = postSolution", @"{3}", @" EndGlobalSection", @"{4}", @"EndGlobal", @"").Replace(" ", "\t"); } static string GetProjectFooterTemplate() { return string.Join("\r\n", @" ", @" ", @" ", @"", @""); } string GetProjectHeaderTemplate() { var header = new[] { @"", @"", @" ", @" {10}", @" ", @" ", @" Debug", @" AnyCPU", @" {1}", @" 2.0", @" {8}", @" {{{2}}}", @" Library", @" Properties", @" {7}", @" {9}", @" 512", @" {11}", @" ", @" ", @" true", @" full", @" false", @" Temp\bin\Debug\", @" {5}", @" prompt", @" 4", @" 0169", @" {12}", @" ", @" ", @" pdbonly", @" true", @" Temp\bin\Release\", @" prompt", @" 4", @" 0169", @" {12}", @" " }; var forceExplicitReferences = new[] { @" ", @" true", @" true", @" false", @" false", @" false", @" " }; var flavoring = new[] { @" ", @" {{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1}};{{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}}", @" Package", @" {13}", @" {14}", @" {15}", @" " }; var footer = new[] { @" ", @" ", @" {3}", @" ", @" ", @" {4}", @" ", @" ", @"" }; var lines = header .Concat(forceExplicitReferences) .Concat(flavoring) .ToList(); // Only add analyzer block for compatible Visual Studio if (CodeEditor.CurrentEditor is VisualStudioEditor editor && editor.TryGetVisualStudioInstallationForPath(CodeEditor.CurrentEditorInstallation, out var installation)) { if (installation.SupportsAnalyzers) { var analyzers = installation.GetAnalyzers(); if (analyzers != null && analyzers.Length > 0) { lines.Add(@" "); foreach (var analyzer in analyzers) lines.Add(string.Format(@" ", EscapedRelativePathFor(analyzer))); lines.Add(@" "); } } } return string.Join("\r\n", lines .Concat(footer)); } void SyncSolution(IEnumerable islands) { if (InvalidCharactersRegexPattern.IsMatch(ProjectDirectory)) Debug.LogWarning("Project path contains special characters, which can be an issue when opening Visual Studio"); var solutionFile = SolutionFile(); var previousSolution = File.Exists(solutionFile) ? SolutionParser.ParseSolutionFile(solutionFile) : null; SyncSolutionFileIfNotChanged(solutionFile, SolutionText(islands, previousSolution)); } string SolutionText(IEnumerable islands, Solution previousSolution = null) { const string fileversion = "12.00"; const string vsversion = "15"; var relevantIslands = RelevantIslandsForMode(islands); var generatedProjects = ToProjectEntries(relevantIslands); SolutionProperties[] properties = null; // First, add all projects generated by Unity to the solution var projects = new List(); projects.AddRange(generatedProjects); if (previousSolution != null) { // Add all projects that were previously in the solution and that are not generated by Unity, nor generated in the project root directory var externalProjects = previousSolution.Projects .Where(p => !FileUtility.IsFileInProjectDirectory(p.FileName)) .Where(p => generatedProjects.All(gp => gp.FileName != p.FileName)); projects.AddRange(externalProjects); properties = previousSolution.Properties; } string propertiesText = GetPropertiesText(properties); string projectEntriesText = GetProjectEntriesText(projects); string projectConfigurationsText = string.Join(k_WindowsNewline, projects.Select(p => GetProjectActiveConfigurations(p.ProjectGuid)).ToArray()); return string.Format(GetSolutionText(), fileversion, vsversion, projectEntriesText, projectConfigurationsText, propertiesText); } static IEnumerable RelevantIslandsForMode(IEnumerable islands) { IEnumerable relevantIslands = islands.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i)); return relevantIslands; } private string GetPropertiesText(SolutionProperties[] array) { if (array == null || array.Length == 0) { // HideSolution by default array = new SolutionProperties[] { new SolutionProperties() { Name = "SolutionProperties", Type = "preSolution", Entries = new List>() { new KeyValuePair ("HideSolutionNode", "FALSE") } } }; } var result = new StringBuilder(); for (var i = 0; i 0) result.Append(k_WindowsNewline); var properties = array[i]; result.Append($"\tGlobalSection({properties.Name}) = {properties.Type}"); result.Append(k_WindowsNewline); foreach (var entry in properties.Entries) { result.Append($"\t\t{entry.Key} = {entry.Value}"); result.Append(k_WindowsNewline); } result.Append("\tEndGlobalSection"); } return result.ToString(); } /// /// Get a Project("{guid}") = "MyProject", "MyProject.unityproj", "{projectguid}" /// entry for each relevant language /// string GetProjectEntriesText(IEnumerable entries) { var projectEntries = entries.Select(entry => string.Format( m_SolutionProjectEntryTemplate, entry.ProjectFactoryGuid, entry.Name, entry.FileName, entry.ProjectGuid )); return string.Join(k_WindowsNewline, projectEntries.ToArray()); } IEnumerable ToProjectEntries(IEnumerable islands) { foreach (var island in islands) yield return new SolutionProjectEntry() { ProjectFactoryGuid = SolutionGuid(island), Name = FileUtility.FileNameWithoutExtension(island.outputPath), FileName = Path.GetFileName(ProjectFile(island)), ProjectGuid = ProjectGuid(island.outputPath) }; } /// /// Generate the active configuration string for a given project guid /// string GetProjectActiveConfigurations(string projectGuid) { return string.Format( m_SolutionProjectConfigurationTemplate, projectGuid); } string EscapedRelativePathFor(string file) { var projectDir = FileUtility.Normalize(ProjectDirectory); file = FileUtility.Normalize(file); var path = SkipPathPrefix(file, projectDir); var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/')); if (packageInfo != null) { // We have to normalize the path, because the PackageManagerRemapper assumes // dir seperators will be os specific. var absolutePath = Path.GetFullPath(FileUtility.Normalize(path)); path = SkipPathPrefix(absolutePath, projectDir); } return XmlFilename(path); } static string SkipPathPrefix(string path, string prefix) { if (path.StartsWith($"{prefix}{Path.DirectorySeparatorChar}") && (path.Length > prefix.Length)) return path.Substring(prefix.Length + 1); return path; } string ProjectGuid(string assembly) { return SolutionGuidGenerator.GuidForProject(m_ProjectName + FileUtility.FileNameWithoutExtension(assembly)); } string SolutionGuid(Assembly island) { return SolutionGuidGenerator.GuidForSolution(m_ProjectName, ScriptingLanguageFor(island)); } static string ProjectFooter() { return GetProjectFooterTemplate(); } static string GetProjectExtension() { return ".csproj"; } } public static class SolutionGuidGenerator { public static string GuidForProject(string projectName) { return ComputeGuidHashFor(projectName + "salt"); } public static string GuidForSolution(string projectName, ScriptingLanguage language) { if (language == ScriptingLanguage.CSharp) { // GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC"; } return ComputeGuidHashFor(projectName); } static string ComputeGuidHashFor(string input) { var hash = MD5.Create().ComputeHash(Encoding.Default.GetBytes(input)); return HashAsGuid(HashToString(hash)); } static string HashAsGuid(string hash) { var guid = hash.Substring(0, 8) + "-" + hash.Substring(8, 4) + "-" + hash.Substring(12, 4) + "-" + hash.Substring(16, 4) + "-" + hash.Substring(20, 12); return guid.ToUpper(); } static string HashToString(byte[] bs) { var sb = new StringBuilder(); foreach (byte b in bs) sb.Append(b.ToString("x2")); return sb.ToString(); } } }