Files
com.unity.ide.cursor/Editor/Messaging/Deserializer.cs
Unity Technologies 8cbbe811d0 com.unity.ide.visualstudio@2.0.7
## [2.0.7] - 2021-02-02

Integration:

Remove com.unity.nuget.newtonsoft-json dependency in favor of the built-in JsonUtility for the VS Test Runner.

## [2.0.6] - 2021-01-20

Project generation:

- Improved language version detection.

Integration:

- Added support for the VS Test Runner.
- Added initial support for displaying asset usage.
- Fixed remaining issues with special characters in file/path.
2021-02-02 00:00:00 +00:00

38 lines
955 B
C#

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System.IO;
using System.Text;
namespace Microsoft.Unity.VisualStudio.Editor.Messaging
{
internal class Deserializer
{
private readonly BinaryReader _reader;
public Deserializer(byte[] buffer)
{
_reader = new BinaryReader(new MemoryStream(buffer));
}
public int ReadInt32()
{
return _reader.ReadInt32();
}
public string ReadString()
{
var length = ReadInt32();
return length > 0
? Encoding.UTF8.GetString(_reader.ReadBytes(length))
: "";
}
public bool CanReadMore()
{
return _reader.BaseStream.Position < _reader.BaseStream.Length;
}
}
}