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taptap2024_GJ_chidouren/Assets/Scripts/Game/Component/EnemyFSM_AI/Follow.cs

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2024-10-16 00:03:41 +08:00
namespace Game.Component.EnemyFSM_AI
{
public class Follow : EnemyFSMState
{
public override void OnEnter ()
{
}
public override void OnUpdate ()
{
this.SetAiTarget (MapContent.Instance.PlayerPosition);
}
}
}