You've already forked taptap2024_GJ_chidouren
49 lines
963 B
C#
49 lines
963 B
C#
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using UnityEngine;
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using System.Collections;
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using UnityEngine.SceneManagement;
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public class LoadLevelScript : MonoBehaviour {
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public void LoadMainMenu(){
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SceneManager.LoadScene( "MainMenu");
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}
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public void LoadJoystickEvent(){
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SceneManager.LoadScene( "Joystick-Event-Input");
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}
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public void LoadJoysticParameter(){
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SceneManager.LoadScene("Joystick-Parameter");
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}
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public void LoadDPadEvent(){
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SceneManager.LoadScene("DPad-Event-Input");
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}
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public void LoadDPadClassicalTime(){
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SceneManager.LoadScene("DPad-Classical-Time");
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}
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public void LoadTouchPad(){
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SceneManager.LoadScene("TouchPad-Event-Input");
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}
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public void LoadButton(){
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SceneManager.LoadScene("Button-Event-Input");
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}
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public void LoadFPS(){
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SceneManager.LoadScene("FPS_Example");
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}
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public void LoadThird(){
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SceneManager.LoadScene("ThirdPerson+Jump");
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}
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public void LoadThirddungeon(){
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SceneManager.LoadScene("ThirdPersonDungeon+Jump");
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}
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}
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