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taptap2024_GJ_chidouren/Packages/com.xfkj.xffsm@357f537fea/Documentation~/ClassApi/FSMController/AddRuntimeFSMController.md

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2024-10-16 00:03:41 +08:00
# FSMController.AddRuntimeFSMController
### 方法:
public void AddRuntimeFSMController(RuntimeFSMController controller);
### 说明:
运行时添加并执行状态配置文件
### 参数
| 名称 | 说明 |
| ----------- | ----------- |
| controller | 状态配置文件 |
### 代码示例:
> ```none
>
>using UnityEngine;
>
>public class TestFSMController : MonoBehaviour
>{
> private FSMController controller;
> void Start()
> {
> controller = GetComponent<FSMController>();
> // 加载状态配置文件(这里只是示例,请根据自己的需求使用合适的方式加载)
> RuntimeFSMController fsmController = Resources.Load<RuntimeFSMController>("test_state");
> // 添加并执行状态配置
> controller.AddRuntimeFSMController(fsmController);
> }
>}
> ```