You've already forked taptap2024_GJ_chidouren
45 lines
661 B
Markdown
45 lines
661 B
Markdown
|
|
# FSMController.SetFloat
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
### 方法:
|
||
|
|
|
||
|
|
public void SetFloat(string name, float v);
|
||
|
|
|
||
|
|
### 说明:
|
||
|
|
|
||
|
|
设置float类型参数的值
|
||
|
|
|
||
|
|
|
||
|
|
### 参数
|
||
|
|
|
||
|
|
| 名称 | 说明 |
|
||
|
|
| ----------- | ----------- |
|
||
|
|
| name | 参数名称 |
|
||
|
|
| v | 值 |
|
||
|
|
|
||
|
|
|
||
|
|
float 类型参数:
|
||
|
|
|
||
|
|

|
||
|
|
|
||
|
|

|
||
|
|
|
||
|
|
|
||
|
|
### 代码示例:
|
||
|
|
|
||
|
|
> ```none
|
||
|
|
>
|
||
|
|
>public class TestFSMController : MonoBehaviour
|
||
|
|
>{
|
||
|
|
> private FSMController controller;
|
||
|
|
>
|
||
|
|
> void Start()
|
||
|
|
> {
|
||
|
|
> controller = GetComponent<FSMController>();
|
||
|
|
> // 设置New Float参数的值为1.0
|
||
|
|
> controller.SetFloat("New Float", 1.0f);
|
||
|
|
> }
|
||
|
|
>}
|
||
|
|
>
|
||
|
|
> ```
|